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News
The first inklings of what Microsoft will do with Minecraft
Microsoft head of Xbox Phil Spencer and his team are looking at the recently acquired mega-hit with an eye toward its "room to grow" under new ownership.
Oct. 24, 2014
'What's the best way to make games?'
We ask our followers about the current best way to make games, and they share their advice -- mainly on whether Early Access is feasible and how to make it work.
Oct. 24, 2014
Report: PlayStation 4 has outsold Xbox One by over 40% worldwide
Ars Technica takes a stab at estimating precisely how many PlayStation 4 and Xbox One units have been sold to date using public sales data, analyst input and a bit of educated guesswork.
Oct. 24, 2014
Get a job: Petroglyph Games seeks a Unity Engineer
Handy with Unity? Petroglyph Games in Las Vegas is looking to hire an experienced Unity engineer to work alongside the team in developing new systems for an unannounced new project.
Oct. 24, 2014
Find out how to boost your indie game's odds of success at GDC
Game industry veteran Charles Cox sees a rising problem for indie games: discoverability. Next March he'll be speaking at GDC 2015 about what indies can do to make their mark on a crowded market.
Oct. 24, 2014
Infinifactory and the next generation of the 'Minecraft genre'
Gamasutra speaks with Zach Barth about Infinifactory, and how he's attempting to build the next-generation for the block-building genre.
Oct. 23, 2014
On that incredible demo from the maker of Papers, Please...
Papers, Please developer Lucas Pope released an early build of his next game this week, and spoke to Gamasutra about the genesis of its remarkable mechanics and '1-bit' visual style.
Oct. 23, 2014
New scientific statement questions effectiveness of 'brain training' games
Nearly 70 psychology, neuroscience, and gerontology scholars have co-signed a skeptical statement about "brain training" games, questioning the effectiveness of such games.
Oct. 23, 2014
New Unity CEO Riccitiello takes to forums to soothe devs' fears
The new CEO waded into the discussion to offer his views on how he views the company and address the concerns of Unity developers who weren't too keen on the announcement.
Oct. 23, 2014
TestFlight is changing in iOS 8, under Apple's watch
The popular testing tool, which Apple acquired in February, is making some changes under iOS 8 -- including iTunes Connect integration.
Oct. 23, 2014
Xbox console sales up, but third-party game sales down
The Xbox One has driven up both Microsoft's revenue and costs year-on-year -- and its hardware division made gains of over a billion from the comparable quarter, the latest results reveal.
Oct. 23, 2014
Yu Suzuki recalls using military tech to make Virtua Fighter 2
Last December marked the 20th anniversary of Virtua Fighter, and to celebrate Sega launched a commemorative website with fresh commentary from notable Japanese developers on the game's history.
Oct. 23, 2014
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