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News
Opinion: Let's revisit the big claims about blockchain games from 2022
Was there any merit to the earth-shaking claims made by the blockchain games crowd in 2022? Let's look back.
Dec. 15, 2022
Player Empowerment as the Ultimate Success Criterion
A couple of weeks ago, I listed my success criteria as they relate to "player powered" games: aka "Immersive Simulations." This week, I talk about the first, and maybe most important of those criteria: Player Empowerment.
Dec. 10, 2022
Marvel Snap's Agatha Harkness puts a whole new spin on deckbuilding
It was Agatha all along.
Dec. 9, 2022
Here's why Beacon Pines' branching structure is brilliant
Beacon Pines' branching narrative makes the most out of dramatic irony.
Dec. 7, 2022
Postmortem: My Hot Girlfriend
Lessons learned from making a tiny point and click adventure game in Unity and Yarn Spinner: about a temperature sensitive queer couple and a lot of sparkling water!
Dec. 3, 2022
A Note from the New Editor-in-Chief
A quick note from Game Developer's new Editor-in-Chief, Danielle Riendeau!
Nov. 30, 2022
Identity in trailers, cutscenes and cinematics (for the game music composer)
Emphasizing brand identity using game music - 3rd in an article series on music for trailers, cutscenes, and cinematics, by composer Winifred Phillips.
Nov. 19, 2022
Op-ed: The problem with Somerville (or the fine art of telling me what to do)
Somerville is a beautiful title, but one that proves freedom can be a pitfall.
Nov. 16, 2022
What does "player powered" mean? Knowing what success looks like and the importance of having a mission
Over the next few weeks, in a series of short posts, I'd like to tell you why I do what I do and why I think it's important or, at least as important as anything about games can be. Here's part one of the series.
Nov. 12, 2022
Building a 21st Century AAA Studio in an Officeless World
"We’re hoping that by being one of the first fully-remote AAA studios we can help forge the standard as to what that can look like."
Nov. 10, 2022
How To Avoid Creating the Next Digital Divide Through VR
The digital divide: where access to the internet, cost of devices, lack of broadband, lack of space for people of all walks of life has deleterious effects on their prosperity.
Oct. 25, 2022
Designers: don't sleep on Marvel Snap's simultaneous turns
Marvel Snap shows that the ex-Hearthstone developers at Second Dinner can find new life in the collectible card game genre.
Oct. 21, 2022
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