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News
Unity Collaborate online workflow tool enters closed beta
Unity aims to make it easier for multi-person teams to work, even remotely, with robust new suite of collaboration tools now available in a beta stage.
March 15, 2016
Rez's Mizuguchi: Create virtual unreality
"It's really about how much of the unreal reality you can bring into the virtual reality world." - Rez Infinite creator Tetsuya Mizuguchi on the promise of VR
March 15, 2016
GDC Highlights: VR demand, strange lives, and indie design tips
On Day 1 of GDC, we break down some of the biggest highlights and lesson learned at the annual developer conference.
March 14, 2016
Play any game in virtual reality using Valve's SteamVR Desktop Theater
Over the weekend Valve lifted the lid on SteamVR Desktop Theater Mode, a virtual reality app that'll give Steam users the ability to access and play their entire game library through VR.
March 14, 2016
Alt.Ctrl.GDC Showcase: Disc Jockey Jockey
"Disc Jockey Jockey is what happened when I tried to involve the player in [radio]," says creator Tim Knowlton. "The game provides the voices and the player puts them on the air."
March 14, 2016
When good games go bad, devs share lessons learned from failure
Making games is hard. Today at GDC, game devs Paul Kilduff-Taylor, Chaim Gingold and Joe Mirabello shared lessons learned from when they tried to make great games -- and failed.
March 14, 2016
Finding the fun in bomb defusal with Keep Talking and Nobody Explodes
As part of the Independent Games Summit at GDC today, Steel Crate Games’ Ben Kane took the stage to share some insight into the development of Keep Talking and Nobody Explodes.
March 14, 2016
Women in VR talk business and diversity in a burgeoning tech industry
Sports and education are two of the key areas in which both individuals and companies can become successful in virtual reality today, ahead of the impending launch of the major headsets later this year.
March 14, 2016
Virtual reality doesn't have to be antisocial - it can even be collaborative
"VR is normally quite isolating but when you’re surrounded by allies it feels comforting and collaborative," says Katie Goode, creative director at Triangular Pixels.
March 14, 2016
Alt.CTRL.GDC showcase: Little Book
"This VR game places you back in your childhood, when you were trying to read under your duvet with a flashlight. As you progress through the pages, you will be plunged into a frightening world!"
March 14, 2016
Follow Gamasutra's GDC 2016 event coverage!
Gamasutra will have reporters at the Moscone Center in San Francisco bringing you live coverage from GDC 2016. Stay up to date via our event coverage page.
March 14, 2016
Watch Nathan Vella & Robin Hunicke host the IGF & GDC awards next week
Capybara Games' Nathan Vella returns this year to host the IGF awards, and Funomena co-founder Robin Hunicke makes her debut as host of the 16th annual Game Developers Choice Awards!
March 11, 2016
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