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News
With GameMaker under new ownership, some devs have long-term concern
GameMaker: Studio has a new owner, following a $16.4 million acquisition. But what does this mean for game developers, and how does the buyer intend to support the engine?
Feb. 17, 2015
Firefly Games nets $8 million to bridge the East-West gap on mobile
Los Angeles and Shanghai-based startup brings in the venture capital -- so it can port Asian games to Western players, after tailoring the event systems to their tastes.
Feb. 17, 2015
World Video Game Hall of Fame coming, from noted museum ICHEG
Nominations are soon to open for an exhibit to showcase games that have had an enduring legacy -- and the first inductees will be revealed in June at The Strong National Museum of Play.
Feb. 17, 2015
The 3DS staying afloat thanks to the New 3DS, software sales
The New Nintendo 3DS had the intended effect of spiking Nintendo's hardware sales upward in Japan; the console looks like it might well do the same for the West in 2015.
Feb. 17, 2015
Road to the IGF: 11Bit studios' This War of Mine
11Bit Studios' This War of Mine stole hearts this year thanks to its gripping, civilian-focused twist on the wartime setting. Now it's up for the grand prize at the IGF -- we catch up with the team.
Feb. 17, 2015
This Week in Video Game Criticism: No Godus or Kings, Only Molyneux
This week, our partnership with game criticism site Critical Distance brings us picks from Joe Koeller on topics ranging from the aesthetics imparted by framerates to the relentless optimism of Peter Molyneux.
Feb. 16, 2015
Building an Infinifactory: How to turn science into a successful game
Zach Barth talks about the release of Infinifactory on Steam Early Access, creating a rich story for a puzzle game, and how people react to open-ended puzzles.
Feb. 16, 2015
Put yourself into the game with advanced 3D scanners at GDC 2015
Attending
GDC 2015
? Make time between sessions to check out the cutting-edge 3DPlusMe mobile personalized 3D printing platform while you're hanging out on the show floor.
Feb. 16, 2015
GDC: See how BioWare melded story with systems to make Dragon Age
Attend GDC 2015 to hear firsthand how creating Dragon Age: Inquisition drove BioWare to re-think their approach to design and populate BioWare's largest 'open world' with only a handful of designers.
Feb. 16, 2015
Road to the IGF: Elegy for a Dead World
There's an awful lot of discussion about the right approach to narrative in games. Elegy for a Dead World's approach is striking. It asks the player to collaborate in the creation of its story.
Feb. 16, 2015
GameMaker Studio creator acquired for $16.4 million
Game and online gambling software company Playtech said Monday said it will acquire Yoyo Games Limited, developer of the popular cross-platform game dev tool GameMaker Studio.
Feb. 16, 2015
Learn to build mobile games better at GDC 2015
GDC officials highlight a handful of great
GDC 2015
talks from some experienced developers on the topic of mobile game design.
Feb. 13, 2015
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