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News
Sega reaped over $72M in sales from one F2P mobile game last year
Last month we reported that Sega Sammy Holdings was focusing its business on free-to-play mobile games, and now we know why: that's where the company is making a sizable chunk of its money.
June 23, 2014
Humble Bundle Store surpasses $1 million raised for charities
It's a notable milestone for the company, and it suggests that total sales through the Humble Store have surpassed $10 million in just over half a year of operation.
June 23, 2014
Team Ico expats go indie to found Friend & Foe with fellow artists
The studio's five founders previously worked as artists on games like The Last Guardian and Bionic Commando, but now they're working on two new projects simultaneously in Tokyo.
June 23, 2014
SpeedTree middleware $19/month for Unreal Engine 4 subscribers
A new subscription option of the popular foliage software package will price itself at $19/month, with a pipeline customized for, and limited to, Unreal Engine 4.
June 23, 2014
How a new studio made Wolfenstein make sense in 2014
"'Okay, you have this musclebound '80s action hero. How do we turn him into a relatable, interesting human being?' [laughs] That type of decision is so much more interesting than if we had just turned him into another Nathan Drake clone."
June 23, 2014
Get a job: Insomniac seeks a senior Engine Programmer
The house responsible for Sunset Overdrive and the Ratchet & Clank games needs an experienced engine programmer to work alongside the team in the studio's Burbank, CA office.
June 23, 2014
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