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News
Nintendo's level design game Super Mario Maker is coming to 3DS
Almost a year after Nintendo released Super Mario Maker on Wii U, the company has laid plans to release a modified version of the game for its 3DS handheld console on December 2nd.
Sept. 1, 2016
How a game about death gave a lawyer new life as an indie dev
"I needed to be able to write all these possible ways of grief," former litigation attorney Dean Razavi told Kotaku about why he's making Vidar, an indie RPG he wound up quitting his job to make.
Sept. 1, 2016
Flamingo-ing from a studio Animator to bedroom Generalist
After eight years working as an animator at Sony London Studio, most recently on PS VR, I left to make an indie game as the sole artist. I wanted to share my experience of working on Featherpunk Prime, taking on areas of art I'd never tackled before!
Sept. 1, 2016
Mind the Trap: How to Engage Those Who Haven't Played Yet
Deliver a targeted, gameplay-focused presentation to impress viewers, drive traffic to your game, and stay competitive.
Sept. 1, 2016
A GamesCom 2016 retrospective & an indie dev attending guide
Small indie, big event: a look back over this year's GamesCom and the options a small game dev team can consider to have a presence at the biggest computer and video games trade show in the world.
Sept. 1, 2016
Get a job: Bungie is hiring a SDET Lead to work on Destiny
Bungie is looking for an engineer to take a lead role as a software development engineer in test (or SDET) on Destiny alongside the rest of the team at Bungie's Bellevue, WA studio.
Aug. 31, 2016
Video: Death to three-act structure! Crafting unique game narratives
At GDC 2014, game devs Richard Rouse III and Tom Abernathy detail some of the different structures employed in a variety of storytelling mediums and analyze the unique structural needs of games.
Aug. 31, 2016
PSA: One week left to register early for VRDC at a discounted rate!
Early registration for the first-ever standalone Virtual Reality Developers Conference ends September 7th at 11:59 PM Pacific, so organizers are encouraging attendees to register now at a discount.
Aug. 31, 2016
Now's the time to submit talks for the Game Career Seminar at GDC 2017!
Game industry professionals, take note: GDC 2017 officials are now accepting
Game Career Seminar talk submissions
through Friday, September 23rd.
Aug. 31, 2016
Former film animator discusses making the gorgeous Ghost of a Tale
Lionel Gallat was an animation director on feature films before sinking 3 years of his life into developing the stealth title Ghost of a Tale. What he and his small team have created looks incredible.
Aug. 31, 2016
Unity 5.5 revamps particle and line rendering systems
The Unity 5.5 beta has been released into the wild, and brings with it significant changes to the engine's particle and line rendering systems.
Aug. 31, 2016
Pixar, Lucasfilm, and Telltale vets net $5M to fuel VR development
Steel Wool Studios, a virtual reality outfit founded by former Pixar, Lucasfilm, and Telltale veterans, has raised $5 million in Series A funding from HTC.
Aug. 31, 2016
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