Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
For women in games, getting to the top is only the beginning
In an impassioned talk debunking several myths about women in game development, Elizabeth Sampat, designer at Storm 8, cautioned women against complacence once they make it to the top.
March 19, 2014
Key quotes from GDC's fiery Indie Soapbox session
Selected quotations from a series of six-minute talks delivered during the Indie Soapbox Session delivered at GDC 2014 yesterday.
March 19, 2014
Inafune: 'My heart is healthier and soul is freer as an indie'
Keiji Inafune, former global head of production at Capcom told a GDC audience tonight that the independent game movement might return Japan's industry to its former glory.
March 19, 2014
Papers, Please takes the grand prize at 16th annual IGF Awards
Lucas Pope’s Papers, Please won the Seumas McNally Grand Prize for Best Independent Game -- and its accompanying $30,000 cash prize -- this evening at the 16th Annual Independent Games Festival.
March 19, 2014
The Last Of Us wins top honors at Game Developers Choice Awards
Naughty Dog's post-apocalyptic adventure game netted Game Of The Year during the 14th annual GDCAs, which also recognized games like Papers, Please and industry luminaries like Anita Sarkeesian and Ken Kutaragi.
March 19, 2014
Epic radically changes licensing model for Unreal Engine
Today at GDC, the Epic founder showcased Unreal Engine 4, and noted that it's going to a subscription model -- $19 a month, with devs Epic paying royalties on shipped games.
March 19, 2014
Oculus opens preorders for second-generation Rift dev kit
Oculus' new development kit is more expensive and more capable than its predecessor, with improved support for Unity and Unreal Engine 4.
March 19, 2014
Facebook sends 735 million referrals to games every day
In a statistic released to Gamasutra, Facebook explains how mobile/web connectivity boosts game performance -- as Facebook's Dan Morris touts the power of the platform.
March 19, 2014
Brenda Romero dreams of games and greatness
Brenda Romero received a standing ovation for a heartfelt, passionate talk on how game designers can be inspired by the world's greatest restaurant chefs and pursue, unflinchingly, greatness in games.
March 19, 2014
Four publishing challenges the game industry isn't ready for
Venture capitalist Mitch Lasky of Benchmark Capital says very few video game executives have a good grip on the revolution of our industry's publishing rules -- he outlines four new challenges.
March 19, 2014
One Life Left vs. Gamasutra: GDC 2014 #2 - Shower Hour
Recorded on the afternoon of the 18th of March 2014, live from the show floor at GDC 2014, One Life Left presents OLL vs. Gamasutra Show #2: BROADCAST HARDER.
March 19, 2014
Yu Suzuki recounts the making of Shenmue
At GDC 2014, legendary game developer Yu Suzuki talked about the making of the highly-influential open world 1999 Sega Dreamcast game Shenmue.
March 19, 2014
Prev
1
...
107
108
109
110
111
112
113
114
115
...
133
Next