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News
Get a job: Be a Cinematic Artist at Telltale Games
The studio best known for The Walking Dead games seeks a Cinematic Artist to work on games alongside the rest of the team at the company's San Rafael, CA headquarters.
April 22, 2016
CCP Games teases VR frisbee combat for the Rift and Vive
CCP Games has lifted the lid on Project Arena, a Tron-inspired VR frisbee combat sim for the Oculus Rift and HTC Vive.
April 22, 2016
Six years on, development of Tekken X Street Fighter is 'on hold'
Bandai Namco's Katsuhiro Harada has confirmed that the lengthy development of the crossover fighting game Tekken X Street Fighter is "on hold" for the moment.
April 22, 2016
Armada is a new mobile studio formed by Remedy and Crytek expats
Investors have put $3 million into Armada Interactive, a mobile game studio founded last year by a group of developers that includes triple-A industry expats from studios like BioWare, Crytek and Remedy.
April 21, 2016
Indies cook up 'no sale promise' icon for devs
"By deliberately not participating in the ‘culture of sales’, at least for a while, you risk losing out on revenue and visibility that those sales could have generated. To offset that risk you could draw attention to your ‘no sale’ promise."
April 21, 2016
Microsoft discontinues decade old Xbox 360
"We’ve had an amazing run, [but] the realities of manufacturing a product over a decade old are starting to creep up on us."
April 20, 2016
Tagalong Trap Part 2 Creating co-op experiences
In our previous “Tagalong Trap” post we talked in general about creating cooperative games where both players perform active and meaningful roles. This time, we will go more into depth about specific ways of working when developing co-op games.
April 20, 2016
New detailed rumors swirl around 'PlayStation 4.5,' aka 'Neo'
Video game news site Giant Bomb claims to have received a handful of concrete details regarding the PlayStation 4.5, or, as it's reportedly being referred to internally, the "Neo."
April 19, 2016
Space Pirate Trainer dev: VR game design demands great audio work
In an interview with Develop, I-Illusions founder Dirk van Welder explains how the process of designing Space Pirate Trainer for the HTC Vive has given him a new appreciation for good audio design.
April 19, 2016
Collegiate League of Legends clash to be televised in the U.S.
"The fast-paced, high-level competition of League of Legends is a great fit for BTN’s audience. We’re excited to be the first conference-owned network to bring the intensity of collegiate eSports to a television audience."
April 18, 2016
Oculus speaks out against HTC Vive 'hack'
"Users should expect that hacked games won't work indefinitely, as regular software updates to games, apps, and our platform are likely to break hacked software."
April 18, 2016
Video: Rocket League's road from cult classic to surprise success
At GDC 2016, Psyonix design director Corey Davis stepped up to the stage to share examples of how the Rocket League team avoided screwing up what evolved into a simple, but deep, experience.
April 15, 2016
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