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News
How I got money for my game after only a month of development
How I secured an investment, as a completely unknown game developer, for one of my most experimental games, after only a month of development.
May 13, 2016
Sorry, I Will Not Develop Your Game Concept For Free!
Work is usually only worth what you pay for it, so why are there people who expect to find game developers to work on their start-up or new project for free?
May 13, 2016
PC and mobile driving sales and profits at Square Enix
Strong performances from a range of titles such as Just Cause 3, Dragon Quest X, and Mobius Final Fantasy have added some gloss to Square Enix’s financials.
May 12, 2016
Ubisoft bounds back after successful sales of The Division, Far Cry
The company's profits have exceeded expectations set after the poor performance of Assassin's Creed Syndicate -- thanks to Far Cry Primal and The Division exceeding expectations.
May 12, 2016
Casino Royale(ly) Screwed
The gambling/gaming industry needs a completely new model in order to meet Millennials where and how they like to to play.
May 12, 2016
3 million copies of Dark Souls III shipped in under two months
The third entry in Bandai Namco's unforgiving action RPG series, Dark Souls III, has shipped over 3 million copies worldwide in under two months.
May 11, 2016
The Nintendo 2DS is getting a price drop again
The 3DS' younger, flatter cousin, the Nintendo 2DS, has had its price slashed for the second time in a year.
May 11, 2016
Perfect World steps in to rescue and publish Motiga's MOBA, Gigantic
The team had seen layoffs in the last year as its funding dwindled, but a new publisher means that the game is now rescued.
May 11, 2016
Animal Crossing and Fire Emblem apps will be free-to-play
Earlier this year, Nintendo announced plans to bring Animal Crossing and Fire Emblem to smart devices, and now the company has revealed both of those apps will be free-to-play.
May 11, 2016
GDC Europe 2016 debuts Hitman, Daglow as first sessions
GDC Europe 2016 has announced first sessions, including a Hitman level design talk from Io Interactive & an inspirational talk from 45-year video game veteran Don Daglow.
May 11, 2016
NDCS Workshop 2016
A summary of the recent game development workshop run by Guerilla Tea alongside the National Deaf Children's Society, hosted by Abertay University.
May 11, 2016
Microsoft unlocks framerates for UWP apps, tells devs 'we're listening'
"As a direct response to your feedback, we’re excited to announce the release today of new updates to Windows 10 that make gaming even better for game developers."
May 10, 2016
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