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News
Far Cry 4 creative director: Resolution is not an interesting topic
What to ask yourself about a game: "It's like, is it fun, is it interesting, is it new, is it fresh, are there interesting questions?"
Oct. 27, 2014
Indie showcase to feature Homesick, Dex and more at GDC Next
The Media Indie Exchange is giving a group of independent developers space at GDC Next in L.A. next month to showcase their games to industry professionals and press attending the conference.
Oct. 27, 2014
Press management platform distribute() is ready for sign-ups
distribute(), an upcoming press contact management system from Vlambeer's Rami Ismail that aims to help developers keep track of their build distribution and contact lists, is now available for sign-ups.
Oct. 24, 2014
The first inklings of what Microsoft will do with Minecraft
Microsoft head of Xbox Phil Spencer and his team are looking at the recently acquired mega-hit with an eye toward its "room to grow" under new ownership.
Oct. 24, 2014
'What's the best way to make games?'
We ask our followers about the current best way to make games, and they share their advice -- mainly on whether Early Access is feasible and how to make it work.
Oct. 24, 2014
Report: PlayStation 4 has outsold Xbox One by over 40% worldwide
Ars Technica takes a stab at estimating precisely how many PlayStation 4 and Xbox One units have been sold to date using public sales data, analyst input and a bit of educated guesswork.
Oct. 24, 2014
Find out how to boost your indie game's odds of success at GDC
Game industry veteran Charles Cox sees a rising problem for indie games: discoverability. Next March he'll be speaking at GDC 2015 about what indies can do to make their mark on a crowded market.
Oct. 24, 2014
TestFlight is changing in iOS 8, under Apple's watch
The popular testing tool, which Apple acquired in February, is making some changes under iOS 8 -- including iTunes Connect integration.
Oct. 23, 2014
Google now embeds information about games in search results
The dominant search company has expanded its "Knowledge Graph" program to serve up info on games from a simple search.
Oct. 23, 2014
Get a job: Zenimax's Battlecry Studios seeks a Senior VFX Artist
Zenimax Media's Austin-based Battlecry Studios seeks an experienced visual effects artist to "develop stylistically consistent, visually impactful VFX assets" for its debut title.
Oct. 23, 2014
Another Finnish studio raises millions to make mobile games
Helsinki-based mobile game studio Small Giant Games, which is due to launch its first title next year, has managed to raise $3.1 million in investments during its most recent round of funding.
Oct. 22, 2014
Learn how to better run a studio at GDC 2015, with Jesse Schell
Over the last 12 years, industry veteran Jesse Schell has kept his studio afloat and expanded it from a solo gig to a thriving enterprise. Now he's coming to GDC 2015 to explain how he does it.
Oct. 22, 2014
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