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News
See how third-party developers can make your game better at GDC
No matter how good your game is, CCP Games technical designer Blok-Andersen is betting it could probably be improved if you opened it up to third-party developers. At
GDC 2015
, he'll show you how.
Nov. 4, 2014
Video: Understanding how analytics help you make better games
Understanding analytics data is critical if you want to make your best games. Epic Games' Jim Brown shows you how, using examples from Fortnite's development, in this GDC Europe 2014 talk.
Nov. 4, 2014
EA cancels its League of Legends competitor, Dawngate
The white-hot MOBA market has its highest-profile casualty yet, as Electronic Arts pulls the plug on development of Dawngate, which has been in beta for 18 months.
Nov. 4, 2014
Get a job: Trendy Entertainment is seeking a UX Designer
The Dungeon Defenders developer is seeking a UX designer to "define aesthetic style and usability principles for all in-game and pre-game interfaces."
Nov. 3, 2014
Report: China opening intellectual property courts
The country is notoriously hard to do business in, and one reason is that it has a famous disregard for copyrights. Will that change?
Nov. 3, 2014
PlayStation Plus hits 7.9 million subscribers
Sony's paid game network service, required for many online games on the PS4, has begun to grow more rapidly this generation.
Nov. 3, 2014
Nintendo reconsidering its policy of region-locking games
The 3DS doesn't allow users to play games bought in a different territory -- but President Iwata says the company's considering the issue.
Nov. 3, 2014
When it comes to game design, innovation isn't job no. 1
Tadhg Kelly argued at
GDC Next
today that successful game design isn’t necessarily about reinventing the wheel, but embracing past successful game designs, extending them, and cross-pollinating with other designs.
Nov. 3, 2014
Surprising no-one, Bethesda cancels Prey 2
Bethesda has officially cancelled development of first-person shooter Prey 2, as the company says that it simply wasn't good enough quality.
Oct. 31, 2014
Sega swings to losses, citing 'sluggish consumer spending'
Sega saw a swing to losses during the first half of this fiscal year, due to what the company described as "sluggish consumer spending."
Oct. 31, 2014
How a mobile studio's fight for survival ended with a $500K investment
Traplight Games was founded back in 2010 by three game industry veterans. While the team aimed to create their own original games, they soon found themselves collaborating with other bigger studios...
Oct. 31, 2014
'de Blob found a new home today'
If you thought all of THQ's assets had been sold off by now, think again. Nordic Games today announced that it has purchased the IP rights to the de Blob franchise.
Oct. 31, 2014
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