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News
NYC core mobile startup Turbo is Nexon's latest publishing deal
The Asian MMO company has been splashing out by signing games and funding developers for some time, and now grabs the New York City-based startup's first game.
June 4, 2014
Video: How developers can enhance sportsmanship in online games
Riot's Jeffrey Lin explains how the makers of League of Legends tapped social science data to design gameplay systems that reduce toxic player behavior during GDC 2014.
June 4, 2014
Get a job: Black Tusk seeks a Lead Multiplayer Level Designer 2
Vancouver-based Black Tusk is hiring a lead multiplayer level designer to drive the design of multiplayer maps for a future game set in the Gears of War universe.
June 4, 2014
GDC Europe 2014 adds major talks from Amazon and Epic Games
A data-focused design talk from Epic Games and a frank look from Amazon at successful IAP monetization strategies are two of the latest talks added to
GDC Europe 2014
this August in Cologne.
June 4, 2014
GDC Europe offers discounted passes, show floor access to Respawn attendees
GDC Europe is partnering with Aruba Events to offer attendees of its Respawn convention free access to the
GDC Europe 2014
show floor and a discount on the full GDC Europe 2014 conference pass.
June 4, 2014
Threes, Monument Valley and more pick up Apple Design Awards
Apple announced the winners of its 2014 Design Awards at the Worldwide Developers Conference last night, with top-quality iOS games like Blek and Threes highlighted.
June 3, 2014
Latest Wii U update adds quick-start menu, notifications
Nintendo released a system update for the Wii U today, which includes the ability to launch games and apps without fully booting to the main menu.
June 3, 2014
After 80 million units sold, the PSP is finally discontinued
It's had a long run, but the PlayStation Portable is finally being discontinued in Japan this month after selling more than 80 million units worldwide.
June 3, 2014
New studio formed from ashes of Irrational Games
A group of former Irrational Games staffers and industry veterans have banded together to form a new video game studio focused around story-driven experiences.
June 3, 2014
Trion's DRM-free digital games shop Glyph is now open for business
Trion Worlds launches its new digital distribution platform Glyph today in a bid to compete with established services like Steam by offering developers a smaller marketplace with a built-in audience.
June 3, 2014
Indie advocates join Indie Fund's new team of talent scouts
Notable indie community members Kelly Wallick, John Polson and Simon Ferrari are partnering with Indie Fund to help it find more developers to support as part of a developer outreach initiative.
June 3, 2014
This year's Into The Pixel exhibit spans artists from Vlambeer to Valve
The Academy of Interactive Arts & Sciences announced today that nineteen new pieces of video game artwork will be featured in its Into The Pixel traveling art exhibition this year.
June 3, 2014
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