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News
Video: Vlambeer's experience developing Nuclear Throne in public
Vlambeer cofounders Jan Willem Nijman and Rami Ismail took the stage during the GDC 2014 Independent Games Summit to talk about what they'd learned from livestreaming development of Nuclear Throne.
July 9, 2014
Get a job: Amazon Game Studios is hiring a Graphics Engineer
The folks at Amazon Game Studios are looking to hire a software engineer to work as a graphics specialist on a rendering team at the studio's Irvine, CA offices.
July 9, 2014
GDC Europe State of the Industry: PC and mobile reign, crowdfunding heats up
Organizers of
GDC Europe 2014
have released the results of the second annual European State of the Industry Survey, which reveals trends around regional development hubs, tax incentives and platform preferences.
July 8, 2014
The psychology of harnessing 'Group Flow' in online games
When Dr. Linda Kaye decided to explore the psychology of video games as part of her research, she was surprised by just how much of the research surrounding games was focused on violence.
July 8, 2014
For ID@Xbox, Twitter feedback plays crucial role in shaping strategy
"I think the rise of Twitter has been the greatest thing for developers. It puts us in a spotlight, and that's a great place for us to be." - ID@Xbox director Chris Charla.
July 8, 2014
The dos and don'ts of designing VR games
nDreams' Patrick O'Luanaigh discusses the many dos and don'ts of VR game design that his company has discovered through its experiments with the Oculus Rift and Sony's Morpheus.
July 8, 2014
Lorne Lanning on the return of Oddworld - and the mid-tier indie
Digital distribution and self publishing enables experienced teams become self-sustaining -- and the Oddworld creator shares his story of finding his way back.
July 8, 2014
Get a job: Blizzard seeks a User Interface Designer
Blizzard is looking to bring on an experienced UI designer to work on Starcraft II and the upcoming Heroes of the Storm MOBA from the company's Irvine, CA headquarters.
July 8, 2014
5 tips for making a cross-platform game for mobile and PC
Many studios right now are attempting to build and release games for both mobile and PC platforms, and it's fair to say that many such attempts aren't going off without a hitch.
July 7, 2014
Keiji Inafune turns to additional crowdfunding for Mighty No. 9
Japanese game developer Keiji Inafune and his team at Comcept have opened a second round of crowd-funding for their upcoming platformer Mighty No. 9.
July 7, 2014
Koch Media denies reports that it is up for sale
Koch Media, the German media company that owns game publisher Deep Silver and Saints Row studio Volition, has denied reports that it is looking for a buyer for its operations.
July 7, 2014
Kinect v2 for Windows launches next week
Microsoft will launch the PC version of its Kinect 2.0 hardware later this month, which will enable Windows PC game developers to build and release games for the voice and gesture device.
July 7, 2014
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