Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Losing our voices
The problems we've seen these past weeks are all born out of fear. And fear is often born from the potential of losing something.
Sept. 5, 2014
Get a job: Retro Studios seeks a Tools Engineer
Nintendo-owned developer Retro Studios (Donkey Kong Country: Tropical Freeze) is looking to hire a multi-talented programmer to serve as a Tools Engineer at its Austin, TX studio.
Sept. 5, 2014
Video: A Broken Sword postmortem from creator Charles Cecil
Game industry veteran Charles Cecil speaks about his work writing and directing Broken Sword: Shadow of the Templars, the award-winning 1996 adventure that raised the bar for storytelling in games.
Sept. 5, 2014
Sony is bringing a LittleBigPlanet endless runner to mobile platforms
Sony XDev Europe, a studio that has previously been focused on releases for PlayStation platforms, today revealed that it will soon release a LittleBigPlanet endless runner for mobile devices.
Sept. 4, 2014
Big Fish hires new CFO as it continues mobile push
Casual games giant Big Fish has hired a former PopCap chief financial officer as its own CFO, as the company looks to continue its transition from being solely PC game-based into a mobile games company.
Sept. 4, 2014
The FBI is talking to the IGDA about harassment of game developers
A week after the International Game Developers Association (IGDA) released a statement condemning online harassment, the organization says that it has been working with the FBI to deal with the increase in online harassment of game developers.
Sept. 4, 2014
Get a job: Deep Silver Volition seeks a Senior Audio Designer
Aural aficionados, take note: Deep Silver Volition, known for the Saints Row franchise, is looking to hire a senior audio designer to join them in their Champaign, Illinois offices.
Sept. 4, 2014
GDC Next adds talks on community management and proximity sensors
The creative director of Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice at
GDC Next 2014 featuring ADC
this November.
Sept. 4, 2014
Little Orbit snaps up Vicious Cycle for engine tech, game dev
Publisher Little Orbit (Barbie: Dreamhouse Party) has acquired Vicious Cycle Software in order to expand its talent pool and gain access to the studio's proprietary cross-platform Vicious Engine.
Sept. 4, 2014
Q&A: Carmack reveals the challenges of mobile VR game development
Gamasutra speaks to Oculus CTO John Carmack to learn more about how Oculus' new Mobile SDK works and what it means for developers who are currently making -- or thinking about making -- VR games.
Sept. 4, 2014
Microsoft offering free game to new U.S. Xbox One buyers
For a week this September, U.S. buyers are being enticed into picking up Xbox One consoles by a free game.
Sept. 4, 2014
Tomb Raider scribe Rhianna Pratchett on the writer's struggle
"You've always got the voices in your head that worry that you're not good enough, you're a fraud, you're just making it up as you go along, which is really what writing is anyway."
Sept. 4, 2014
Prev
1
...
1943
1944
1945
1946
1947
1948
1949
1950
1951
...
2240
Next