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News
'Nobody in this industry knows what they're doing' (and that's not always a bad thing)
When it comes to video game design, you can have 20 years of experience, but still have a lot to learn.
Oct. 9, 2014
The 7DFPS game jam returns in November
The 7 Day First Person Shooter Challenge (7DFPS), an annual game jam that challenges developers to make a first-person shooter in a week, will return in November.
Oct. 8, 2014
Funding firm Tilting Point is looking for mobile devs to partner with
Tilting Point, a funding company set up by former Electronic Arts executives last year, is currently on the lookout for new mobile game studios to take on-board.
Oct. 8, 2014
AIAS reveals the winners of its annual game industry scholarships
The Academy of Interactive Arts and Sciences will award $10k in scholarships to four students selected by the academy's philanthropic division for their promising study of interactive entertainment.
Oct. 8, 2014
Chinese mobile game shows why taking player privacy seriously matters
A game developed for the recently IPO'ed Chinese internet giant Alibaba's Laiwang chat and game distribution service recently shared players' videos -- ones those users thought were private.
Oct. 8, 2014
Mobile dev Storm8 taps Sims, Club Penguin, FarmVille 2 devs as execs
The Farm Story 2 studio has picked up a new chief creative officer and president -- with backgrounds in popular casual franchises at EA, Disney, and Zynga.
Oct. 8, 2014
PC sales are starting to pick up again
We've heard about the consumer turn to tablets for several years now -- but new numbers suggest the PC's fortunes are starting to turn around.
Oct. 8, 2014
You can now import 3D animated characters into Photoshop CC
Adobe today announced 3D animated character support for Photoshop CC, as provided in conjunction with animation company Mixamo.
Oct. 7, 2014
As Smash Bros. sells 2.8M, Nintendo readies the Wii U version for Christmas
Nintendo said today that Super Smash Bros. for the Nintendo 3DS has sold more than 2.8 million units worldwide -- and confirmed that the Wii U version will launch in November.
Oct. 7, 2014
Exploring the possibilities of the Wii U GamePad in a platformer
Jonathan Meyer and his small team at Actos Games were working on Apexicon, a fantasy puzzle combat game for the Nintendo Wii U, when Meyer began to really ponder the possibilities of the Wii U GamePad.
Oct. 7, 2014
GDC Next adds talks on building your community and your business
Failbetter Games (Sunless Sea) marketing manager Hannah Flynn and Powell Group CEO Jay Powell join the roster of speakers addressing the business of making games at GDC Next 2014 featuring ADC.
Oct. 7, 2014
Get a job: Avalanche Studios is hiring a Technical Artist
Just Cause progenitor Avalanche Studios is currently looking for a technical artist to work on the development of high-profile AAA projects for PS4, Xbox One and PC.
Oct. 7, 2014
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