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News
Here's how not to contract with YouTubers to cover your game
A new Kotaku report reveals that some YouTubers had to negotiate signing a contract for early access to a game that explicitly required them to persuade their viewers to purchase the product.
Oct. 10, 2014
How League of Legends makes money from its players
"If you’re really into cars, you don’t mind spending $50,000 to soup up your Honda. That’s the player we’re tapping into." - Riot Games president and co-founder Marc Merrill
Oct. 10, 2014
Inside PewDiePie's mind (and massive YouTube success)
"The thing that has made YouTube so successful is that you can relate to the people you’re watching to a much higher degree than to the people you see on TV." - Felix "PewDiePie" Kjellberg
Oct. 10, 2014
Get a job: Twisted Pixel is hiring an Animator
Handy with Maya? 'Splosion Man creator Twisted Pixel Games is looking to hire someone like you to work on character animation alongside the rest of the Austin-based studio team.
Oct. 9, 2014
GDC Next debuts talks on audio for indies, social gameplay design
Uken Games' Owen Lawson and Hexany Audio creative director Richard Ludlow are coming to GDC Next this year to share tips on designing social gameplay and crafting great audio on an indie budget.
Oct. 9, 2014
Game creation for the masses: What's next for Twine
As Twine's version 2.0 enters beta, creator Chris Klimas reflects on the game creation tool whose role and impact he could never have anticipated -- and how many more potential creators remain to be reached.
Oct. 9, 2014
Journalism school nets $250k grant to train leaders in game design
The American University School of Communication is using a Knight Foundation grant to try and train journalists to apply the principles of game design to the challenges of leading a media outlet.
Oct. 9, 2014
Sony moves to begin producing PlayStation hardware for China
Sony has been pretty quiet about its plans for bringing PlayStation to China. Now the company has been approved to begin manufacturing hardware for the Chinese market before the end of the year.
Oct. 9, 2014
New report looks inside Ubisoft's little-known 'interproject'
Laying off development staff between projects is a woefully common practice in the game industry, but Kotaku has found that Ubisoft Montreal's efforts to keep talent on the payroll can have its own downsides.
Oct. 9, 2014
Gree and LINE team up to launch a new LINE-only games company
Epic Voyage Inc. is a new company that will be staffed with Gree veterans and develop games specifically for the LINE social games platform, as LINE continues to dominate the Asian mobile game market.
Oct. 9, 2014
Nintendo lends support to Seattle museum's indie game exhibition
Nintendo has sent some mixed messages this year about its support for indie developers, so it's notable that the company is now sponsoring an upcoming museum exhibition on indie games.
Oct. 9, 2014
Video: Sid Meier encourages developers to be ready for failure
XCOM: Enemy Unknown designer Jake Solomon speaks with Firaxis cofounder Sid Meier about the veteran game developer's career and his philosophy of game design.
Oct. 9, 2014
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