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News
This Week in Video Game Blogging: Innovative Storytelling
This week, our partnership with games blogging curation site Critical Distance brings us picks from their Senior Curator Zoya Street on how you can dust off the dried-out tropes and fascinate your players with new narrative experiences.
July 5, 2016
Designing Dexterity-based Melee Combat for an Action-RPG
Traditionally RPGs use dice to randomize combat results. This post discusses how we used timing and player skill to the same effect without compromising the strategic options players expect from an RPG for our game upcoming game Unexplored.
July 5, 2016
Android and Beyond!
A further update to our indie journey - discusses bringing our mobile title - Rapture World Conquest to Android with plenty of juicy stats
July 5, 2016
The Good and the Bad of the Passion for Gaming in Chinese Internet Cafés
China's I-cafe industry is experiencing a major resurgence thanks to hard-core gamers, but with this resurgence in popularity has come cautionary tales of taking digital gaming to unsafe levels.
July 5, 2016
Rococo VR: Dealing with ghosts in User Interface
Rococo VR was the first technical art demo that Black River Studios had created to start exploring Virtual Reality. Since the art style chosen was all Black and White, the user interface has met a legibility challenge: the ghosting.
July 5, 2016
Popular YouTubers scrutinized over Counter-Strike gambling scandal
Two popular YouTubers have been implicated in a CS:GO betting scandal after it was revealed they own a weapon skin gambling site that's featured extensively on their channels.
July 4, 2016
Josh Mosqueira ends spell as Diablo III creative director
Blizzard has confirmed that Josh Mosqueira has left his role as Diablo III’s game director after three years at the helm.
July 4, 2016
Q&A: From game jam project to Super SteamPuff
We got a chance to talk with team from Weyrdworks Studio about their iOS game, and the Kuala Lumpur indie scene.
July 4, 2016
Fig still awaiting SEC approval to pay out investment funds to developers
A new blog post from Fig's Justin Bailey confirms the company has updated their filing with the SEC, causing some delays for developer payments and offering an updated vision on Fig's structure.
July 1, 2016
Former EA DICE chief departs to join indie game publisher Raw Fury
Electronic Arts is losing longtime executive and EA DICE chief Karl Magnus Troedsson, who joins indie publisher Raw Fury Games this week as a partner and co-owner.
July 1, 2016
Layoffs rake Aeria Games in the wake of Gamigo merger
German game publishers Aeria Games and Gamigo recently merged, and now a source close to the matter tells Gamasutra that a number of staffers have been fired at Aeria following the deal.
July 1, 2016
VR experiences are best when they're brief, says Sony boss
With PlayStation VR soon to debut, Sony chief Andrew House cautions investors that the current state of VR tech is best suited to short, simple experiences -- not full AAA-length games.
July 1, 2016
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