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News
Making an open-world RPG out of a Rudyard Kipling classic: Kim
The Secret Games Company's new game Kim is, like The Witcher 3, an open-world RPG based on a book of the same name. The similarities end there; SGC's Jeremy Hogan explains how (and why) Kim was made.
Oct. 24, 2016
Following layoffs, Wooga confirms the death of Black Anvil Games
German game maker and publisher Wooga recently confirmed to PocketGamer that it has shut down its internal game studio Black Anvil Games and cut ties with Black Anvil chief Wilhelm Oesterberg.
Oct. 24, 2016
Heads up, devs: Itch.io now does coupon codes
Game distribution platform Itch.io has augmented its service with a small, but potentially handy feature for devs: coupon codes.
Oct. 24, 2016
Video Game Deep Cuts: Mario's Hard Indiepocalypse
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Mario speedrunning, the state of 'indiepocalypse', & why it's hard to make games.
Oct. 24, 2016
How to Solve VR's Customer Relationship Problems
It's not you, it's me. Well, mostly you. Why the immersive technology industry needs to start seeing new people so the market can grow.
Oct. 24, 2016
Thoughts on Fighting Game Difficulty and Casual
Lately, there's been discussion about modern fighting games and their efforts to attract more casual players. I believe there are many barriers that prevent this, but should all these barriers be eliminated entirely?
Oct. 24, 2016
8 Questions That Improve Your Game's Narrative
Angel McCoy gives writers and narrative designers tips for how to improve on a story they work on. McCoy is a narrative designer at ArenaNet, working on the AAA MMO GUILD WARS 2.
Oct. 24, 2016
Gamasutra reacts to the Nintendo Switch announcement
Today the Gamasutra editorial team took to our Twitch channel to discuss the potential highs and lows of the newly announced Nintendo Switch.
Oct. 21, 2016
Come chat with us about the Nintendo Switch today at 3PM EST
We're chatting live about the Nintendo Switch today at 3PM EST on Twitch! Come share your opinions and ask questions about Nintendo's new console.
Oct. 21, 2016
How Zach Gage breaks all of the rules in Really Bad Chess
“What if I pulled out the core balance and fairness of chess, and just threw in a lot of random pieces very haphazardly? My friend joked that that would be really bad chess, and the name stuck.”
Oct. 21, 2016
NYU Game Center announces scholarship for women pursuing game dev
The scholarship will cover tuition for three students over the next six years, starting in Fall 2017.
Oct. 21, 2016
Sound designer Jory Prum honored with CalArts memorial scholarship
Family and friends set up The Jory Prum Scholarship for Sounds that Redefine Normal to honor the memory of the acclaimed video game audio engineer and sound designer.
Oct. 21, 2016
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