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News
GDC 2016: Limbo devs share tips on coding games with striking art styles
At GDC 2016 a pair of Playdead graphics specialists will break down how the studio that made Limbo is actually coding the building blocks of a unique art style for its next game: Inside.
Jan. 4, 2016
GDC 2016: Learn what makes Need for Speed's Autolog so compelling
At GDC 2016 Criterion Games producer James Svensson will speak about what made the studio's Autolog system tick -- and why more developers should be studying it.
Dec. 28, 2015
GDC 2016: Learn to write great NPCs from 80 Days scribe Meg Jayanth
As we get closer to GDC 2016, conference officials reveal a new talk from 80 Days writer Meg Jayanth about how to make games better by writing vivid, engaging NPCs.
Dec. 22, 2015
Come out to GDC 2016 and see how Campo Santo made the world of Firewatch
As GDC 2016 draws nigh organizers announce a new talk from Campo Santo artist Jane Ng on how the studio designed the world of Firewatch.
Dec. 21, 2015
Armello, Galak-Z and Soma join GDC 2016 Indie Summit lineup
With GDC 2016 on the horizon, organizers run down a selection of can't-miss talks from developers of Armello, Soma, Galak-Z and more at the conference's Indie Games Summit.
Dec. 18, 2015
Call of Duty: Black Ops III devs share lag-fighting tips at GDC 2016
GDC officials highlight a fresh pair of great GDC 2016 talks from a Call of Duty: Black Ops III multiplayer engineer and a level design expert.
Dec. 17, 2015
David Brevik will deconstruct Diablo in a GDC 2016 Classic Game Postmortem
Diablo creator and veteran game designer David Brevik will be delivering a Classic Postmortem of Blizzard North's seminal action-RPG at GDC 2016 in March!
Dec. 16, 2015
Come to GDC 2016 and learn how to teach game balance in schools
And that's not all -- GDC organizers also reveal a great talk surveying the backend technology options for your next F2P game in this fresh pair of
GDC 2016
Summit session.
Dec. 16, 2015
Hear how Bloodborne's music was made at GDC 2016
With GDC 2016 coming up, organizers are excited to announce new talks for the show that will take you behind the music of Bloodborne and inside the chart-topping success of Dots.
Dec. 15, 2015
Come out to GDC and see how World of Tanks hit it big with console F2P
As GDC 2016 draws nigh organizers announce two new talks on the intricacies of composing music for Evolve and the challenges/rewards of porting World of Tanks to Xbox.
Dec. 10, 2015
Inaugural VRDC talks offer insight from VR experts at HBO & Oculus
GDC organizers reveal the first two talks for VRDC, the VR/AR developer conference that will take place next March alongside
GDC 2016
in San Francisco.
Dec. 9, 2015
Come to GDC 2016 for expert advice on making music for mobile games
We highlight a fresh pair of neat
GDC 2016
talks about the practical challenges of making music and art for games from composer Winifred Phillips and a pair of physically-based game rendering experts.
Dec. 8, 2015
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