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News
The Unrealized Potential of Cooking in Games
Cooking is such a universal activity that it is no wonder why it is featured into so many games.
June 8, 2024
Psychonauts 2's cooking show level serves inspiration for all aspiring devs
One level in Psychonauts 2 managed to encompass the anxiety and excess of reality cooking shows.
June 8, 2024
The good within: Designing a memorable horror game protagonist
The survival horror genre has no shortage of leads who share the player's eagerness to go through hell and back to achieve their goal of living to see another day.
May 31, 2024
Populating the city-builder of the future: A Deep dive into character diversity in Cities: Skylines II
Here's how we partnered with Colossal Order to accelerate the production pipeline for creating scores of unique citizens within the world of Cities: Skylines II using our AI-powered, 3D character creation technology.
May 30, 2024
Modders are Developers - It’s Time to Pay Them
The future of gaming is in the hands of in-game creators.
May 24, 2024
Language, loot, and localization: how to ready MMORPGs for release in more regions
Our focus on localizing Asian games requires a slightly different approach, and while it's a daunting task, it's also an immensely exciting opportunity.
May 17, 2024
Orbitect, Spreadsheets, and JSON
How we streamlined configuration management in Orbitect.
Nov. 28, 2023
Audio Implementation Practices to Ease Development Stress
Every game has so many audio assets and so little time to program them before launch. But that's where a smart technical sound design approach can mean the difference between a total development nightmare or a dream come true.
Nov. 28, 2023
The VR Industry Can Learn from Filmmaking to Portray Immersion
With the Quest 3 and Apple’s Vision Pro, virtual reality is poised to grow… but only if we can sell what it means to feel immersed inside a world or story.
Nov. 28, 2023
Kinetics and the 12 Tone Approach (The Game Music of Jurassic World Primal Ops: GDC 2023)
This article examines the utility of kinetic and chromatic unpredictability in the game music of Jurassic World Primal Ops (from Winifred Phillips’ highly-rated GDC 2023 lecture, “Chaos Theory in Game Music.”)
Nov. 28, 2023
The Sam Altman saga casts a shadow on "ethical" AI
We shouldn't just let developers claim they're making generative AI "ethically" without scrutiny.
Nov. 23, 2023
Don't Take the Magic Circle So Seriously - Have Some Fun With It, Instead
I don't think that immersion is as crucial as the reification of The Magic Circle in design circles makes it sound.
Nov. 11, 2023
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