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News
I Released My 5-Year Project Today (And I Feel Sick)
After 5 years of obsessive development, my game about Hell is officially ready to be judged by the world.
April 25, 2017
NPD has been underestimating digital game sales since at least 2010
New, 'restated' reporting from NPD shows that spending on game software has actually been increasing steadily since 2010, whereas previously reported data showed somewhat of a spending plateau.
April 24, 2017
Just Cause dev Avalanche nets $10M to double down on self-publishing
Just Cause and Mad Max developer Avalanche Studios has netted $10 million in funding to accelerate its plans to create and self-publish future titles.
April 24, 2017
Understanding the psychology behind 'Pay-to-Loot' systems
"Our brains are wired to try to make sense of unexpected things. When you have a random number determining what loot you get, you're going to get an unexpected predictable result every time."
April 24, 2017
How do you end a game well?
What makes for a great game ending? We dug into the question a bit today on the Gamasutra Twitch channel as we wrapped up our abbreviated look back at Deus Ex.
April 20, 2017
Get a job: Improbable is hiring a Software Engineer
Improbable is searching for a Software Engineer to join its team in San Francisco, CA and build vital tools, prototypes, and more for its developer community.
April 19, 2017
Blizzard gives StarCraft a new patch and a new price: free
Nearly twenty years after Blizzard released its space-y RTS StarCraft, the studio has issued a patch for it (and its expansion pack Brood War) and made it freely available as one of its classic games.
April 18, 2017
Netmarble setting aside $4.4 billion for post-IPO shopping spree
South Korean mobile game giant Netmarble plans to set aside $4.4 billion to fund more acquisitions following next month's IPO.
April 18, 2017
The ESA Foundation is offering grants for game dev programs that benefit kids
The ESA Foundation is looking to fund game development projects and programs that have a positive impact on the lives of children between the ages of 7 and 18.
April 17, 2017
Video Game Deep Cuts: Hearthstone's Zero Dawn Shodown
This week's VGDC highlights include the making of a Hearthstone card, a couple of neat Horizon: Zero Dawn video pieces, and behind the scenes on seminal 2D fighting game Samurai Shodown.
April 17, 2017
Chat with the ex-BioShock developers behind Perception at 3PM EDT
If you appreciated our previous chat with BioShock level designer Bill Gardner, you should join him and Amanda Gardner at 3PM EDT to talk about their new horror game Perception.
April 14, 2017
Nintendo sold over 906k Switch consoles in the U.S. last month
Sales numbers released by Nintendo show that the console fell short of 1 million sales during its first month but the Switch still emerges as Nintendo's fastest selling console to date.
April 14, 2017
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