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News
GDC 2016's Game Design Challenge: Design a game that takes 30 years to play
Organizers run down a few great Design track talks at
GDC 2016
next month, including a special return of the popular Game Design Challenge. This year's task: Make a game that takes 30 years to play!
Feb. 19, 2016
Kojima lays out his vision for his new game and new studio
A trio of interviews conducted at the DICE summit leave us with clues toward how the creative mastermind will move forward now that he's independent.
Feb. 19, 2016
Activision launches multiplayer-only version of Black Ops III
Activision has released a multiplayer-only version of its latest Call of Duty title, Black Ops III, onto Steam's Windows store.
Feb. 18, 2016
Ubisoft promises big revenues, despite Assassin's Creed taking a break
The big French publisher is expecting major things from its next fiscal year, despite a downtrend for the publisher and its star franchise's vacation.
Feb. 18, 2016
Don't expect HoloLens to launch anytime soon
“When I feel the world is ready, then we will allow normal people to buy it. It could be as soon as we say ‘yes,’ and it could be as long as a ‘very long time.'” - Microsoft's Alex Kipman
Feb. 18, 2016
Here are the games you'll play when Day of the Devs comes to GDC
From Dreams to Day of the Tentacle, organizers reveal more details about the games that will be playable as part of the inaugural Day of the Devs interactive space at GDC 2016.
Feb. 17, 2016
UK retailer Game continues eSports push with SocialNAT purchase
UK retailer Game has agreed to purchase Spanish eSports platform SocialNAT for an undisclosed fee.
Feb. 17, 2016
Get a job: Be an Artist working on PlayStation VR games at Sony
Sony Computer Entertainment Europe is looking to hire experienced artists to work on PlayStation VR titles at its studio in Manchester, England.
Feb. 17, 2016
The New York Public Library wants devs to make games using its collections
The New York Public Library is making its own games and encouraging devs to make more using its online archives of maps, images and other public domain materials.
Feb. 16, 2016
Mass Effect Andromeda lead writer joins Bungie
Mass Effect Andromeda lead writer Chris Schlerf has revealed he's left his role at BioWare Montreal to join Bungie.
Feb. 16, 2016
Attend VRDC at GDC to learn from Lucasfilm's VR experts
VR creators, take note:
GDC 2016
organizers are excited to welcome VR experts and experimenters from Lucasfilm's cutting-edge ILMxLAB to speak at the
Virtual Reality Developers Conference
in March.
Feb. 16, 2016
Get a job: Tripwire is hiring an experienced Gameplay Programmer
The studio that built Killing Floor 2 seeks an experienced coder to take a senior gameplay programming role in Tripwire's Roswell, GA offices.
Feb. 16, 2016
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