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News
At GDC Europe, learn the IAP strategies that set top mobile devs apart
At
GDC Europe
Amazon dev evangelist Mike Hines will share data on how devs of the top 50 apps use IAP differently -- and how that affects how much they sell and how long people play their games.
July 8, 2016
Steam sale 2016: Revenues up despite conservative discounts
After revealing that this year's Steam sale was significantly more lucrative than the last, Steam Spy creator Sergey Galyonkin has crunched the numbers in an attempt to figure out why.
July 8, 2016
Epic's Tim Sweeney has faith in Project Scorpio and Playstation Neo
The longtime Epic Games CEO says that these new consoles will solve old problems for game developers, though he still has concerns on how Microsoft will be approaching game development for Windows 10.
July 7, 2016
Ubisoft expands board of directors to combat Vivendi influence
Ubisoft is looking to shield itself from the growing influence of French media conglomerate, Vivendi, by filling out its board of directors with two new independent directors.
July 6, 2016
TIGA implores UK government to protect EU migrants, warns of damage to games industry
In the wake of the UK's decision to leave the European Union, trade body TIGA says it's imperative that the existing rights of EU citizens working in the UK are protected.
July 5, 2016
Esports Integrity Coalition wants to neutralize 'increasing threat' of fraud
Today has seen the formation of another British eSports regulator with the official launch of the not-for-profit Esports Integrity Coalition (ESIC).
July 5, 2016
This Week in Video Game Blogging: Innovative Storytelling
This week, our partnership with games blogging curation site Critical Distance brings us picks from their Senior Curator Zoya Street on how you can dust off the dried-out tropes and fascinate your players with new narrative experiences.
July 5, 2016
Fig still awaiting SEC approval to pay out investment funds to developers
A new blog post from Fig's Justin Bailey confirms the company has updated their filing with the SEC, causing some delays for developer payments and offering an updated vision on Fig's structure.
July 1, 2016
VR experiences are best when they're brief, says Sony boss
With PlayStation VR soon to debut, Sony chief Andrew House cautions investors that the current state of VR tech is best suited to short, simple experiences -- not full AAA-length games.
July 1, 2016
British eSports Association formed to assist players and nurture talent
The UK has established a new governing body to provide representation and support to players at all levels, and help build-out the region's eSports scene.
July 1, 2016
Are exclusivity deals good for the VR game industry?
What’s the harm in a little exclusivity between friends? Gamasutra speaks to VR devs and other experts to better understand what Oculus' exclusivity deals mean for the young VR game industry.
June 30, 2016
A year on, Nintendo winds down Splatoon's popular multiplayer Splatfests
Nintendo has laid plans to host the final Splatfest multiplayer event for its Wii U hit Splatoon next month, roughly a year after the first Splatfest event debuted.
June 30, 2016
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