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News
AltspaceVR bags $10.3 million... for virtual D&D
The company's mission is to build shared spaces in VR -- and it's now playtesting "V20," a virtual roleplaying environment.
July 29, 2015
Splatoon, Amiibo drive Nintendo's swing to first-quarter profits
Nintendo beat analyst expectations this week when, rather than recording a loss for the first quarter of its fiscal 2016 year, the company posted a tidy profit.
July 29, 2015
Sony hopes to go big in China with PlayStation 4
With a press conference and a number of game announcements at local game event ChinaJoy, it sounds like the console manufacturer has serious plans to boost its Chinese success.
July 29, 2015
Get a job: Boss Key is hiring a Senior Gameplay Engineer
Cliff Bleszinski and Arjan Brussee's new Raleigh-based studio is looking for a skilled C++ engineer to work on its upcoming sci-fi shooter alongside the team at Boss Key HQ.
July 29, 2015
Come to GDC Europe for VR game design advice from Valve and Sony
VR experts from Valve and Sony London will be speaking at
GDC Europe
in Germany next month about what they've learned in developing some of the leading Morpheus and SteamVR games and experiences.
July 23, 2015
Leap Motion offers devs $50k in prizes for its second annual 3D jam
The folks at motion controller company Leap Motion are having another go at encouraging developers to make innovative use of Leap Motion tech this fall via a six-week "3D Jam" with a $50k prize pool.
July 22, 2015
Square Enix boss: It takes three releases for a series to take off
You can't judge the potential of a franchise based on just its first game, argues Square Enix president Yosuke Matsuda: there's a "law of third titles."
July 22, 2015
Video: VR design lessons learned at Valve's Vive game jam
VR enthusiast Mike Alger attended Valve's Vive game jam in London over the weekend and captured video of attendees sharing lessons learned from the experience for fellow devs who couldn't make it.
July 17, 2015
A minder for Molyneux: 22Cans' new CEO on trying to save Godus
Simon Phillips, joined the company this May to help save it from itself -- and in a new interview, talks about his relationship with Peter Molyneux and how the studio hopes to get back on track.
July 17, 2015
These devs swear to stop selling their game when enough players die
Dutch studio Vogelsap is gearing up to launch its asymmetrical multiplayer horror game The Flock with an intriguing twist: when too many players die in-game, it will be removed from sale forever.
July 16, 2015
Valve accepting applications for Steam Controller developer edition
Interested in getting your hands on Valve's new controller, which ships this fall? You can now sign up for the developer package.
July 15, 2015
GDC Europe: Turning the tide, hiring more women in the game industry
GDC Europe 2015
is coming up fast, so conference officials are highlighting two can't-miss Business talks that delve into how you can hire and retain more women -- and use video ads to monetize your best F2P games.
July 14, 2015
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