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News
GDC GM Scavio explains GDC Next's new agenda
Game Developers Conference general manager Meggan Scavio explains
GDC Next
's evolved theme - 'You've made a game, what's next?', as
call for lectures
ends this Friday.
May 27, 2014
Journey dev lands funding for next emotionally-charged game
thatgamecompany, the studio behind evocative games such as Flow, Flower and Journey, is ramping up development efforts on its next game.
May 27, 2014
Nexon continues to chase the mobile market with Studiospiel deal
Free-to-play game company Nexon announced a partnership with Austrian studio Socialspiel today, signaling the company's intent to continue bolstering its portfolio of Western games.
May 27, 2014
Japanese F2P hit Puzzle & Dragons gains traction in the West
GungHo Online is taking pains to highlight the 4 million downloads of its flagship free-to-play mobile title in North America as it seeks to bolster its presence in foreign markets.
May 27, 2014
Sir, You Are Being Hunted, and the advantages of procedural generation
Big Robot's Jim Rossignol expounds upon how Sir, You Are Being Hunted's procedural generation systems work and the trials and triumphs of developing a Kickstarted game in public.
May 27, 2014
Sony is betting on PlayStation 4 to seed its streaming services
CEO Kaz Hirai claims Sony's network services will be a critical component of its return to profitability, and to seed their growth the company will push sales of the PlayStation 4 and other hardware.
May 27, 2014
Video: Everything and nothing is killing the games industry
Game industry veteran Ste Curran gives an impassioned presentation about the unending litany of potentially fatal threats to the game industry at the Nordic Game 2014 Conference.
May 27, 2014
Unity 4.5 out now with OpenGL and 2D physics enhancements, fixes
Today, the popular game engine released its latest update -- including a Open GL ES support for the latest iOS devices and more.
May 27, 2014
Steam Controller won't be ready until 2015, Valve says
"Realistically, we're now looking at a release window of 2015, not 2014," says Valve's Eric Hope, opening up questions of the readiness of Steam Machines, too.
May 27, 2014
With hours to spare, Harmonix's Amplitude Kickstarter pulls through
Against all odds, Harmonix has pulled it off. While success for the studio's Amplitude Kickstarter wasn't looking likely, the crowdfunding campaign broke through its goal last night, with hours to spare.
May 23, 2014
The Games Quarter: An intriguing evening course for new UK indies
University College London has teamed up with UK trade body TIGA to launch The Games Quarter, a new video game course that will aim to educate new game designers on the most important aspects of game creation.
May 23, 2014
German designer Reiner Knizia on the rise of digital board games
Reiner Knizia Games has published hundreds of board games, and over 40 mobile games. Dr. Knizia says that the junction of physical and digital games is accelerating, giving rise to a genre he calls "hybrid games."
May 23, 2014
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