Unity chasing photorealism with new reflection tech

Nov. 11, 2015
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Newsbrief: Unity has released a tech demo to show of its impressive new screen-space raytraced reflection (SSRR) feature. 

The bedroom demo was originally shown at Unite Boston earlier this year, although Unity has now made the player publicly available.

Those of you with DX11 or OpenGL 4 can take it for a spin right now by using the download links at the bottom of this blog post

Tags: 2015

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