This is the third episode of Talking Devs, a Gamasutra podcast in which a whole host of prominent game developers delve into the design behind some of the most interesting video games the world has to offer. Gamasutra's Mike Rose grabs two British developers -- Thomas Was Alone and Volume creator Mike Bithell, plus Gun Monkeys and Privates dev Dan Marshall -- to talk about Middle-Earth: Shadow of Mordor. Why are so many people enjoying this Assassin's Creed-inspired game about revenge? You can listen below, or grab a copy via iTunes. There's also an RSS feed available. The intro track is called Timelapse Kingdom, and is from Daniel Rosenfeld, also known as C418.
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