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News
Patch Notes #7: How an unlikely hero called Wilmot spawned a sustainable franchise
'It's a lot easier to get lots of little trickles of revenue from smaller, low-risk projects than massive mega projects.'
Dec. 13, 2024
Patch Notes #6: Pokémon TCG Pocket is my favorite gateway drug
A pocket full of positivity.
Nov. 15, 2024
Patch Notes #5: Long-dead dev gossip hub 'Fat Babies' shows the industry's progress, and where it still lags
Venture into the ruins of a byegone game development era.
Oct. 11, 2024
Patch Notes #4: Strange Scaffold rejected a 'culture of hope' to resurrect I Am Your Beast
Xalavier Nelson Jr. explains how the famously efficient studio honed its process to build a goated shooter in nine months.
Sept. 27, 2024
Patch Notes #3: The game industry is becoming an innovation wasteland
Astro Bot acclaim, PlayStation 5 Pro disdain, and more jobs down the drain.
Sept. 13, 2024
Patch Notes #2: How does the game industry survive beyond 2025?
We ventured to Gamescom 2024 in search of answers.
Aug. 30, 2024
Patch Notes #1: Dispatches from AMAZE Sheffield
In the inaugural edition of Game Developer's bi-monthly newsletter we discuss the healing power of experimental video games and dissect the biggest headlines from the past two weeks.
Aug. 16, 2024