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News
Tencent nabs minority stake in Yooka-Laylee developer Playtonic
Playtonic now intends to "fast-track" a number of projects and become a multi-team studio.
Nov. 18, 2021
Focus Home acquires Shady Part of Me developer Douze Dixièmes
The French publisher has made a number of notable acquisitions this year.
Oct. 22, 2021
MyGames grabs minority stake in Spanish dev The Breach Studios for $4.1 million
MyGames has indicated the investment could precede a majority acquisition.
Sept. 2, 2021
Report: Yakuza creator Toshihiro Nagoshi may soon head over to NetEase
NetEase is reportedly in the final stages of hiring Yakuza creator Toshihiro Nagoshi away from Sega.
Aug. 31, 2021
Niantic will keep some pandemic-era protocols in Pokemon Go after all
After outcry from players, Niantic has announced it's keeping its pandemic-era design shifts for Pokemon Go.
Aug. 26, 2021
Microsoft is bringing cloud gaming to Xbox consoles later this year
Xbox owners will soon be able to harness the power of the cloud.
Aug. 25, 2021
How do you discover when people find your game? 2
When it comes to planning and monitoring social media, your Steam page, and websites for discovery success, what tools should you use? We look at some potential lenses.
Aug. 24, 2021
Starbreeze profits dip as it doubles down on new Payday projects
Starbreeze's second-quarter investor’s report indicates that the publisher is still grappling with losses, even though sales are up.
Aug. 18, 2021
Estimating Steam and console sales: two hot methods!
Do you want two essential spreadsheets for estimating Steam & console game sales? Because that's what you've got, alongside lots more game discovery news.
Aug. 12, 2021
7 Unity Tips for a Beginner 3D Artist
Unity can be quite tricky. Here are seven tips for Unity (plus a bonus one) that I have found very helpful when working on our VR project. Hopefully, these tips will make life a bit easier for you if you are just starting out.
Aug. 12, 2021
Game Economy Design Essentials Part 2: Best Practices
Today we’re looking at best practices for creating a framework for crafting a game economy that keeps your audience persistently enthralled and coming back for more.
Aug. 12, 2021
The impact of the economy in a Real-time strategy game on its multiplayer level design
An analysis of the relationship between an economy and the placement of resource spots in multiplayer level design.
Aug. 11, 2021
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