Kliuless? Gaming Industry ICYMI #19
Hi, my name is Kenny Liu, and I work in Revenue Strategy at Riot Games. Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
See more or subscribe at: https://tinyletter.com/kliuless
PC/Console
Bungie breaks from Activision to publish Destiny on its own
Tencent picks up 36% ownership of Warhammer: Vermintide 2 dev Fatshark
Take-Two & NBA extend partnership in $1.1bn deal, more than double the previous licensing agreement made in 2011
These were the most downloaded games on the PlayStation Store in 2018
Related: Sony has sold 91.6mm PS4 systems worldwide since launch, and has >90mm MAU across its platforms
Streamlabs: Twitch growth slows as streamers turn to YouTube and Facebook
Mobile
XR: AR/MR/VR
At CES 2019, VR and AR took small but meaningful steps forward
HTC Vive Pro Eye: Why the company added eye-tracking to VR
China
China approves second batch of video games after freeze, but still no Tencent
Blizzard & NetEase extend China publishing deal until 2023
Tech
CES show reports: Steven Sinofsky, D2D
Interview with Apple CEO Tim Cook
Q&A with Nvidia CEO Jensen Huang
Overtime
Games of the Year 2018: Game Jam Edition
Why video games are made of tiny triangles