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Gameplay Engineer, Red Storm/Ubisoft
Location: Cary, NC Founded in 1996, North Carolina-based Red Storm Entertainment is Ubisoft’s US development studio. Gameplay Engineer Job Responsibilities
Develop, test and debug a variety of game play features for action-adventure shooter on current- and next-gen game consoles, and PC
Quickly prototype and iterate on assigned features to help team achieve highly addictive and desirable results
Help to identify priorities and gaps in current designs, and contribute/iterate creative solutions
Be self-directed and be able to prioritize your workload efficiently
Diligently create quality work in a fast paced, team-based, highly iterative environment
Communicate and collaborate with cross-departmental team members to solve feature challenges
Interested? Apply now.
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