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Senior Software Engineer, Phaser Lock Interactive
Location: Austin, Texas
Responsibilities
Develop solutions that address design requirements in an efficient manner.
Flexibility to work on multiple areas within the project (i.e. Gameplay, Networking, Animation, UI, Achievements, Optimization, etc.) but specialize and own at least one.
Ability to work with multiple disciplines (i.e. Engineering, Art, Design, & Production) and communicate efficiently.
Work with lead and producer to establish game related tasks and schedules.
Track issues in Jira, prioritizing and communicating development progress.
Provide critical analysis of development practices with the goal of improving game quality, team efficiency, and cultivating a positive working environment
Profile and optimize various parts of the project including Performance & Memory.
Adhere to high quality programming standards
Minimum Requirements
Bachelors' degree in Computer Science OR equivalent in software development on large scale project(s).
4+ years of professional video game development.
Strong mathematical skills
Experience working on various platforms
Experience with multi-threaded programming
Ability to take ownership of multiple game systems and drive them to final quality
Curiosity, ability to learn fast and to communicate concisely
Excellent verbal and written communication skill
Required Skills
Knowledge of Object Oriented Programming Languages, such as C#, demonstrated by advanced graduate level university courses or equivalent competencies demonstrated in industry experience.
Graphics Optimization
Working on a project as a generalist
Multiplatform SDK & API Management
Experience with AAA game engines.
Experience with Multi-Platform Development.
Experience with Agile Development.
Experience with Version Control (Perforce/GIT).
Nice to Have
VR Development
Mecanim Animation System (Unity)
Photon Unity Network (PUN) System
AI Systems
Back-End Web Development (AWS/Azure/Google)