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Game Engineer, DMG Entertainment
Location: Beverly Hills, California
Come work on your favorite childhood robot including Optimus Prime, Bumblebee and others. Help us defeat Megatron and the Decepticons!
DMG Entertainment has partnered with Hasbro for the development of the world’s first Transformers™-themed location-based entertainment center.
The Game Engineer must enjoy a collaborative and creative work environment and is looking to push the boundaries of cutting-edge 3D graphics. Research, develop, implement, and debug high-end and photorealistic graphics techniques applicable to characters and large-scale environments.
Responsibilities:
Design and develop data and code following direction from programming leads
Work independently to implement new functionality in game and tools
Able to adapt quickly to new coding environments and programming standards
Work on other programmers’ code, fixing bugs and implementing features
Analyze performance and implement optimizations in both high and low-level code
Quickly create standalone tools as needed to support the project
Comfortable designing and implementing code for multi-processor environments
Work with other team members to implement complex systems
Work with teams in other companies to help them deliver finished products
Some training and direction of entry-level programmers
Relevant Experience:
Avid video game enthusiast
Unreal/Unity Engine
Audio Experience (Wwise, FMOD, custom)
Physics Experience (Havok, PhysX, Bullet, custom)
Rendering Experience (D3D, OpenGL, PS4, XB1, other)
Source Control (Perforce, Github, other)
Microsoft Office
VR/AR must be an area of interest.
Skills and Knowledge:
Good communication, organization and documentation skills
Must have shipped one or more game title for console or VR