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Senior Lighting Artist, Digital Extremes
Location: London, Ontario, Canada
ABOUT DIGITAL EXTREMES
Founded in 1993, Digital Extremes has become an employer of choice for talented people seeking rewarding career opportunities in the gaming industry. We are widely recognized for creating the award-winning Warframe, a free-to-play, third-person coop, PVP action shooter, space ninja adventure game available on PC, PlayStation, Xbox and Nintendo Switch. Our early titles include Epic Pinball, Solar Winds: The Escape, Unreal and Unreal Tournament co-created series (and all its iterations) as well as The Darkness II. With over 300 of the industry’s widely talented and culturally diverse employees in both Canada and the US, we are warriors combining our expertise to deliver superior fast-paced gameplay and intense melee combat all with a great deal of passion.
WHY WORK AT DIGITAL EXTREMES
Our culture is centered on providing great opportunities to our employees so that everyone feels they are making a meaningful impact. Developing new and existing talent is our long-term focus. We are honored that our work environment has been consistently recognized as one of “Canada’s Top 100 Employers”. We summon you to join our elite team!
The rewards of a career with Digital Extremes include:
Competitive salary with bonus opportunities
Excellent benefits and paid time off
Matching RRSP plan
Employee Assistance Program (EAP)
Professional development and career support
Fitness and parking/transit subsidies
Daily lunches prepared onsite by our in-studio Executive Chef and professional kitchen staff
All-day snacks and drinks, sleep pods, massage chairs, cold brew, dog therapy days and more
ABOUT THIS POSITION
Digital Extremes is currently seeking a Senior Lighting Artist to join our team. In this role, you will be working with the Creative Director, Art Directors and other Artists to create dynamic environment and cinematic lighting while maintaining a consistent style throughout the game. You have an outstanding grasp of both the art and technique of lighting and can balance both the creative and technical/performance aspects required for a top-quality game. In addition, you also possess an excellent understanding of Physically Based Rendering techniques and keep up to date with the changes in industry standards and best practices. You have an advanced level understanding of the colour theory and the use of light in telling a story. Preferred extras include experience with level population and world building, a strong traditional art background, as well as an understanding of the impact lighting can have on a final product.
RESPONSIBILITIES
Work with art director and other artists to create compelling environment lighting while maintaining a consistent style throughout the game
Create atmospheric lighting that communicates mood, storytelling and gameplay
Create and manage the assets required in our post process pipeline, including colour volume textures, fog textures, HDR Skies, etc.
Optimization of lighting to meet performance requirements while maintaining the established look and feel
Adjust textures and objects as necessary for best lighting results
Collaborate with programming, art, and design teams to solve lighting challenges
Provide feedback and insight in the development of lighting pipelines and tools
Establish best practices and mentor other artists in the use of good lighting techniques
QUALIFICATIONS
3+ years’ experience in game development lighting
University degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning OR completion of a college diploma program in graphic arts