Get a job: Cold Iron Studios is looking for a Principal Environment Artist

March 12, 2018
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Here is just one of the many, many positions being advertised right now.

Principal Environment Artist, Cold Iron Studios

Location: San Jose, California​

Cold Iron is seeking an experienced Principal Environment Artist to join us in working on a shooter in the Alien universe for consoles and PC! Do you excel at building props and spaces that are as pleasing to look at as they are to play with? Are you a passionate game developer looking to create the best experiences possible? Join our creative, collaborative studio where you will help craft visually inspiring worlds and awesome gameplay environments. 

Here’s the most important one: Do you do it all for the game? Because you know that your talents are needed to make sure that even the best development teams get an awesome experience out the door?

Awesome. Come join our creative, collaborative studio where you’ll own the product management responsibilities for a tight, integrated team of game developers.

Your Day to Day

You can expect to be responsible and accountable for the following:

  • Lead a team in translating concept art and design ideas into 3D gameplay worlds

  • Create props, architecture, and terrain models, textures, and materials

  • Collaborate with the team to design and layout gameplay spaces

  • Layout levels from whitebox through final set dressing and lighting

  • Help drive the art vision for the game

  • Assist in establishing pipelines for the best results in a given amount of time

  • Help set and maintain the high quality bar for the game

  • Assist in scoping work for on time milestone deliveries

  • Guide and mentor other team members

Your Career Progression

Do the best work of your career! No, really, that’s what we expect of you. Come aboard and work with industry veterans all working to improve their craft and become better game developers. Your portfolio of experience will grow, and the size of the audience you reach will expand exponentially. The small team atmosphere allows you to contribute more and have greater ownership over what you do day to day.

Requirements

  • Experience shipping multiple titles

  • Portfolio of work demonstrating strong proficiency as an Environment Artist

  • 6+ years professional experience developing high quality titles

  • Strong sense of level design, scale, and gameplay flow

  • Passion for playing and creating games

  • Self-driven with strong communication skills

  • Proven experience mentoring and teaching other artists

  • Proven experience tackling challenges and problem solve with a strong sense of ownership

  • Proven experience working closely with many other disciplines and be a team player

  • Master level understanding of lighting, composition, and set dressing

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