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Gameplay Designer, CD Projekt Red
Location: Warsaw, Poland
We are looking for a talented Gameplay Designer who will join our Warsaw team in creating and tuning the rules of gameplay within our project. This person will work closely with our gameplay programmers on prototyping and implementing stages and will ensure that the gameplay functionality, the combat systems, as well as the overall gameplay experience are carried through to completion in the highest possible quality.
DAILY RESPONSIBILITIES IN A NUTSHELL
Designing game mechanics & combat choreography.
Implementing game mechanisms using our proprietary game engine and scripting tools.
Designing and implementing AI elements.
Designing enemy spawn points arrangement, as well as collectibles distribution and economics.
Creating design documentation and making sure its up-to-date at all times.
Follow and maintain pipelines and technical requirements.
Constant cooperation with programmers, quest designers and animators.
REQUIRED SKILLS & EXPERIENCE
At least 2 years experience in the game industry (with at least 1 published game in a gameplay/system design role).
Experience with game editors and game design tools.
Previous experience in flash design or UI design, as well as experience in making or modding games.
Basic programming skills in chosen programming or scripting language.
Good knowledge of English language.
Both analytic and creative thinking abilities.
Extensive knowledge of video games and gaming industry.
Excellent communication skills and ability to work and be efficient within a team.
At least one AAA RPG title shipped will be a strong plus.
Constant cooperation with programmers, quest designers and animators.
WE OFFER YOU
A modern and relaxed studio atmosphere with cutting-edge technologies.
A chance to work in an international environment in a booming industry.
A competitive salary and project-based bonuses.