Get a job: Bethesda Softworks is hiring a Graphics Programmer

Nov. 16, 2016
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Here is just one of the many, many positions being advertised right now.

Graphics Programmer, Bethesda Softworks

Location: Rockville, Maryland

Responsibilities:

  • Writes clear, maintainable, portable C++ code

  • Understands entire graphics engine architecture, from game interface to graphics API interface

  • Writes and maintains custom shaders across a range of hardware

  • Writes clear, maintainable and highly functional code

  • Test and document code you write

  • Supports and maintains existing systems

  • Works well with other engineers, artists and designers

  • Accurately estimates his/her schedules and delivers high-quality work products to that schedule

Requirements:

  • Bachelor’s degree in Computer Science or equivalent experience

  • 5+ years C++ development and graphics programming experience

  • Experience with DirectX 11 level shaders and HLSL

  • Expertise in building multithreaded, real-time systems

  • Experience writing systems balancing performance and maintainability

  • Excellent analytical and mathematical skills

  • Strong interpersonal skills and problem-solving ability

  • Experience profiling and optimizing both CPU and GPU utilization

  • Experience with game editor plugins/modification

  • Experience with Max plugins a plus

  • Development experience in the games industry a plus

  • Development experience on game consoles (Xbox360/PS3/Xbox One/PS4) a plus

  • Ability to contribute innovative and original ideas towards all aspects of game production and development

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