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Graphics Programmer, Bethesda Softworks
Location: Rockville, Maryland
Responsibilities:
Writes clear, maintainable, portable C++ code
Understands entire graphics engine architecture, from game interface to graphics API interface
Writes and maintains custom shaders across a range of hardware
Writes clear, maintainable and highly functional code
Test and document code you write
Supports and maintains existing systems
Works well with other engineers, artists and designers
Accurately estimates his/her schedules and delivers high-quality work products to that schedule
Requirements:
Bachelor’s degree in Computer Science or equivalent experience
5+ years C++ development and graphics programming experience
Experience with DirectX 11 level shaders and HLSL
Expertise in building multithreaded, real-time systems
Experience writing systems balancing performance and maintainability
Excellent analytical and mathematical skills
Strong interpersonal skills and problem-solving ability
Experience profiling and optimizing both CPU and GPU utilization
Experience with game editor plugins/modification
Experience with Max plugins a plus
Development experience in the games industry a plus
Development experience on game consoles (Xbox360/PS3/Xbox One/PS4) a plus
Ability to contribute innovative and original ideas towards all aspects of game production and development