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Art Director, Big Fish Games
Location: Seattle, WA
Big Fish is looking to hire a highly talented Sr, Art Manager/Art Director (depending on experience) to lead, mentor, and manage a team of designers, across a growing portfolio of mobile F2P game titles.
The ongoing acquisition of new players is an integral part of Big Fish's success and this strategic role will oversee and drive all design aspects for these marketing initiatives. This design team is responsible for creating all the assets/banners/video for our outbound mobile UA marketing campaigns. This role reports to the VP of User Acquisition.
Responsibilities
Lead a team of marketing designers, illustrators, and motion artists from project ideation and conceptual development to delivery
Coach, mentor, and provide career path guidance to the team
Develop concepts and positioning for user acquisition campaigns across multiple games (including existing game art work along with new creative ideas)
Drive the creative brainstorm sessions to guide the conversion of creative ideas into effective art and copy
Direct and assign workflow while supervising and implementing design process
Incorporate marketing data to help drive ongoing art direction and creative process
Partner closely with marketing team to achieve user growth goals
Creatively support the lifecycle of a game from soft launch to worldwide launch
Manage team leads and/or individual contributors including performance tracking with ongoing training, development of direct reports (<40% of time is devoted to managerial responsibilities)
Provide necessary artistic/vision guidance with thorough documentation and frequent feedback to team
Oversee the delivery of tasks from design team members and is accountable for the quality of final handoff and meeting deadlines
Attend/participate in higher level meetings with other team leads/managers to facilitate higher level project scheduling and create assignments and task distribution and tracking
Attend and participate in project review meetings with executives studio leadership including review of business metrics
Communicate high level business and process directives to team with direction from VP of User Acquisition
May help to set the marketing strategy for products by working with internal and external partners to execute marketing tasks
Skills, experience and educational requirements:
Minimum 3+ years of experience as a lead artist or art director
Minimum 5+ years of production experience, with a solid understanding of the game development process
BFA or equivalent
Highly proficient in fine art, illustration, and animation fundamentals
Highly proficient In latest version of Adobe Creative Suite essentially Photoshop, After Effects, Illustrator and Premiere Pro
Experience in motion graphic design, 3D skills a plus
Advanced use of tools like Confluence and Jira, SVN
Excellent communication and leadership skills
Excellent project management skills
Excellent at managing, mentoring & developing large teams
Robust experience with marketing/advertising design a plus ( game industry a plus)
Able to prioritize work flow for team, experience with juggling multiple clients and projects
Comfortable presenting to senior management