Get a job: Be a Senior Engineer at Tangentlemen

June 24, 2015
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The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Senior Engineer - GameplayTangentlemen

Location: Los Angeles, CA

Tangentlemen are looking for a jack of all trades Senior Engineer. If you love working in the Unreal Engine and have a passion for scary games then try your hand at joining a new company and a new culture. You must thrive in a small, tight team environment where each member holds a high degree of autonomy and accountability.

Responsibilities:

  • As a generalist, design and implement engineering solutions on demand in many areas of game development especially pertaining to game mechanics, player controls, AI, animation, physics, rendering, and UI.

  • Create editor and standalone tools with intuitive UI and workflow as well as an efficient content pipeline without programmer interventions.

  • Write well architected, reliable, maintainable, and bug-free code with an eye towards re-usability for multiple games.

  • Collaborate with team members to develop various gameplay systems.

  • Develop and test code, fix bugs, and profile and optimize code as directed.

  • Follow best practices, development processes, and coding standards.

  • Document and peer review technical designs with other software engineers.

  • Work with QA, providing information needed to fully test developed code.

  • Provide support to internal customers for developed software.

  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies.

  • Communicate with other team members, internal customers, and when required external customers to determine requirements.

  • Work well together with other team members in a cooperative, cross-disciplinary team environment.

  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.

  • Possess and develop areas of engineering expertise.

Requirements:

  • Unreal 4 or 3 development experience.

  • C++ proficiency and strong object oriented design skills.

  • Ability to quickly and independently learn and enhance a large established code base.

  • Experience in the design and implementation of game systems, including AI and navigations systems, physics, player mechanics, camera, rendering, UI, FX and game object management.

  • Experience with memory management, multi-threaded programming, cross-platform development, low level programming and a working knowledge of 3D math.

  • Capable of working with and creating game scripting systems.

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