https://www.jikguard.com/news/ https://www.jikguard.com/news/nintendo-delays-switch-2-pre-orders-in-the-us-over-trump-tariffs/ https://www.jikguard.com/news/krafton-brands-life-simulator-inzoi-a-long-term-franchise-after-it-hits-1-million-sales/ https://www.jikguard.com/news/best-anti-cheat-software-ensuring-fair-play-in-gaming/ https://www.jikguard.com/news/how-anti-cheating-systems-protect-online-games-from-hackers/ https://www.jikguard.com/news/anti-hack-programs-explained-how-they-keep-gaming-fair/ https://www.jikguard.com/news/protecting-mobile-games-with-advanced-android-anti-cheat-measures/ https://www.jikguard.com/news/epic-acquires-ai-powered-3d-asset-tagging-technology-loci/ https://www.jikguard.com/news/australian-studio-playside-is-making-layoffs-after-delivering-record-revenue/ https://www.jikguard.com/news/disney-codemasters-and-jagex-veterans-launch-indie-publishing-label-the-colab/ https://www.jikguard.com/news/parents-can-now-moderate-their-childs-friend-list-and-block-specific-experiences-in-roblox/ https://www.jikguard.com/news/understanding-anti-hook-in-game-security/ https://www.jikguard.com/news/unity-anti-cheat-the-ultimate-guide-to-preventing-game-cheating/ https://www.jikguard.com/news/anti-debugging-a-crucial-shield-for-software-security/ https://www.jikguard.com/news/dredge-wasnt-originally-going-to-be-a-narrative-game-but-then-it-became-one-of-2023s-best/ https://www.jikguard.com/news/update-microsoft-claims-it-has-made-fair-proposals-to-union-workers-after-zenimax-staff-authorize-strike/ https://www.jikguard.com/news/redesigned-from-the-ground-up-the-nintendo-switch-2-will-launch-on-june-5-for-449/ https://www.jikguard.com/news/unity-promises-to-deliver-battle-tested-switch-2-support/ https://www.jikguard.com/news/want-to-know-the-best-way-to-gain-attention-on-steam-add-a-demo/ https://www.jikguard.com/news/how-ninja-theory-created-hellblade-iis-unsettling-soundscape/ https://www.jikguard.com/news/embracer-studio-eidos-montreal-has-laid-off-75-employees/ https://www.jikguard.com/news/hybe-im-nets-21-million-to-expand-publishing-business-by-wielding-the-power-of-k-pop/ https://www.jikguard.com/news/advanced-anti-speed-hack-solutions-for-fair-gaming/ https://www.jikguard.com/news/myst-developer-cyan-worlds-has-laid-off-half-of-its-workforce/ https://www.jikguard.com/news/amaze-founder-temporarily-steps-back-after-harassing-event-staff/ https://www.jikguard.com/news/monster-hunter-wilds-has-topped-10-million-sales-in-one-month/ https://www.jikguard.com/news/ea-veteran-adolf-kristjansson-is-the-new-ceo-of-starbreeze/ https://www.jikguard.com/news/how-star-wars-outlaws-poker-style-mini-game-helped-to-define-its-tone/ https://www.jikguard.com/news/unity-encryption-best-practices-for-protecting-unity-games-and-engine-data/ https://www.jikguard.com/news/comprehensive-guide-to-game-protection-ensuring-security-in-digital-gaming/ https://www.jikguard.com/news/pentiment-director-explains-how-going-all-in-on-fonts-helped-elevate-the-medieval-detective-rpg/ https://www.jikguard.com/news/embracer-studio-crystal-dynamics-has-laid-off-17-workers/ https://www.jikguard.com/news/nintendo-launches-new-mobile-app-to-speak-directly-with-players/ https://www.jikguard.com/news/ubisoft-spins-off-new-subsidiary-for-three-of-its-biggest-franchises-in-partnership-with-tencent/ https://www.jikguard.com/news/anti-mod-solutions-jikguards-comparative-advantages-across-various-game-genres/ https://www.jikguard.com/news/introducing-jikguard-the-best-anti-cheat-solution-for-various-types-of-games/ https://www.jikguard.com/news/comprehensive-guide-to-software-anti-cheat-solutions-in-gaming/ https://www.jikguard.com/news/what-does-anti-cheat-mean-in-games/ https://www.jikguard.com/news/the-ultimate-guide-to-anti-cheat-programs-best-software-solutions-how-they-work/ https://www.jikguard.com/news/activision-user-research-workers-are-unionizing-to-create-an-industry-that-works-for-them/ https://www.jikguard.com/news/cyberpunk-2077-developer-cd-projekt-taps-scopely-to-develop-franchise-spin-off/ https://www.jikguard.com/news/uc-santa-cruz-professor-roleplays-gig-economy-publisher-negotiation-and-layoffs-with-game-design-students/ https://www.jikguard.com/news/how-virtual-machine-detection-enhances-game-security/ https://www.jikguard.com/news/understanding-bypass-detection-in-game-protection/ https://www.jikguard.com/news/achieving-creative-sobriety-in-game-design/ https://www.jikguard.com/news/exploring-quito-ecuador-and-soccer-fever-in-despelote/ https://www.jikguard.com/news/understanding-anti-cheat-solutions-in-gaming/ https://www.jikguard.com/news/its-okay-to-make-a-small-game-astro-bot-director-nicolas-doucet-says-tiny-ideas-contain-huge-potential/ https://www.jikguard.com/news/anti-cheat-the-ultimate-protection-against-game-cheaters/ https://www.jikguard.com/news/how-to-encrypt-game-a-comprehensive-guide-to-game-hardening/ https://www.jikguard.com/news/balatro-plays-winning-hand-at-gdca-2025-receiving-game-of-the-year/ https://www.jikguard.com/news/nintendo-microsoft-ea-and-others-unite-to-make-accessibility-messaging-a-priority/ https://www.jikguard.com/news/how-civilization-viis-powerful-narrative-system-helps-players-experience-unique-parts-of-history/ https://www.jikguard.com/news/consume-me-wins-grand-prize-nuovo-award-at-the-2025-igf-awards/ https://www.jikguard.com/news/unity-prioritizing-ai-workflows-enhanced-performance-and-expanded-platform-support-in-2025/ https://www.jikguard.com/news/unitys-ceo-cto-promise-stability-after-runtime-fee-debacle/ https://www.jikguard.com/news/netflix-games-boss-says-the-streamer-must-strive-to-cause-disruption/ https://www.jikguard.com/news/industry-wide-union-uvw-cwa-has-already-welcomed-over-100-new-members/ https://www.jikguard.com/news/we-need-to-define-what-it-means-to-be-safe-as-players-around-the-world-a-code-of-ethics-in-gaming/ https://www.jikguard.com/news/the-comedic-cheat-sheet-that-helped-build-tactical-breach-wizards/ https://www.jikguard.com/news/applovin-gives-up-on-unity-merger/ https://www.jikguard.com/news/square-enix-goes-all-in-on-blockchain-with-new-oasys-partnership/ https://www.jikguard.com/news/343-industries-founder-bonnie-ross-announces-departure/ https://www.jikguard.com/news/focus-entertainment-acquires-verdun-developer-blackmill-games/ https://www.jikguard.com/news/rockstar-games-dan-houser-joins-blockchain-developers-advisory-board/ https://www.jikguard.com/news/ubisoft-is-raising-prices-on-upcoming-xbox-series-xs-and-ps5-games/ https://www.jikguard.com/news/unity-pro-and-enterprise-plans-are-going-up-in-price/ https://www.jikguard.com/news/netflix-strikes-deal-with-ubisoft-for-three-exclusive-games/ https://www.jikguard.com/news/assassins-creed-infinity-looks-to-be-service-platform-not-a-game/ https://www.jikguard.com/news/building-invasion-mode-for-sniper-elite-5/ https://www.jikguard.com/news/dont-nod-announces-co-development-partnership-with-tiny-bull-studios/ https://www.jikguard.com/news/roblox-takes-aim-at-game-cloning-in-new-developer-update/ https://www.jikguard.com/news/deviation-games-co-founder-jason-blundell-departs-company/ https://www.jikguard.com/news/valve-launches-official-steam-deck-repair-centers/ https://www.jikguard.com/news/ubisoft-announces-diversity-plans-devs-say-more-change-needed/ https://www.jikguard.com/news/amazon-games-boss-explains-why-its-lord-of-the-rings-mmo-was-canceled/ https://www.jikguard.com/news/ea-announces-battlefield-campaign-to-be-developed-by-new-studio-ridgeline-games/ https://www.jikguard.com/news/blizzard-confirms-new-overwatch-2-heroes-are-linked-to-its-battle-pass/ https://www.jikguard.com/news/california-lawsuit-accuses-gamestop-of-wiretapping-sharing-customer-data/ https://www.jikguard.com/news/obituary-justin-der-gregorian-playstation-london-developer-has-died/ https://www.jikguard.com/news/scopely-acquires-stumble-guys-a-competitive-platformer-thats-definitely-not-fall-guys/ https://www.jikguard.com/news/report-free-fire-developer-garena-makes-hundreds-of-layoffs-at-shanghai-office/ https://www.jikguard.com/news/beast-breaker-developer-vodeo-games-announces-closure/ https://www.jikguard.com/news/awesome-games-done-quick-cancels-2023-event-over-floridas-anti-lgbt-laws/ https://www.jikguard.com/news/crystal-dynamics-is-taking-control-of-tomb-raider-at-embracer/ https://www.jikguard.com/news/valve-introducing-personalized-store-hubs-to-steam-to-boost-discoverability/ https://www.jikguard.com/news/tencent-buys-300-million-stake-in-core-ubisoft-shareholder-guillemot-brothers-limited/ https://www.jikguard.com/news/cd-projekt-red-leaves-last-gen-consoles-behind-with-cyberpunk-2077s-first-expansion/ https://www.jikguard.com/news/sony-interactive-entertainment-donates-3-million-to-uscs-game-program/ https://www.jikguard.com/news/report-tiktok-owner-bytedance-downsizing-game-business-in-china/ https://www.jikguard.com/news/virtuos-expands-with-opening-of-first-full-service-studio-in-north-america/ https://www.jikguard.com/news/callisto-protocol-director-apologizes-for-promoting-crunch-culture/ https://www.jikguard.com/news/snapchat-owner-to-lay-off-20-percent-of-workforce-will-no-longer-invest-in-games/ https://www.jikguard.com/news/domina-developer-dolphin-barn-banned-from-steam-after-transphobic-tirade/ https://www.jikguard.com/news/splitgate-receives-its-final-update-as-developer-1047-games-moves-to-its-next-project/ https://www.jikguard.com/news/frostpunk-developer-11-bit-to-end-giving-steam-keys-to-curators/ https://www.jikguard.com/news/nintendo-is-removing-mario-kart-tours-gacha-mechanic/ https://www.jikguard.com/news/gdc-2023-summits-and-game-career-seminar-submissions-are-open/ https://www.jikguard.com/news/aeternoblade-ii-developer-corecell-accuse-publisher-of-holding-european-rights-hostage/ https://www.jikguard.com/news/halo-infinites-local-co-op-canceled-to-focus-on-quality-of-life-updates/ https://www.jikguard.com/news/future-steam-decks-may-include-streaming-features-and-size-changes/ https://www.jikguard.com/news/playstation-vr2-will-be-easier-to-develop-ports-for-says-sony/ https://www.jikguard.com/news/microsoft-confirms-the-existence-of-an-xbox-game-pass-friends-family-plan/ https://www.jikguard.com/news/brace-yourself-games-transitions-to-indie-game-publishing/ https://www.jikguard.com/news/sony-santa-monica-announces-god-of-war-ragnaroks-60-plus-accessibility-options/ https://www.jikguard.com/news/new-studio-sprocket-games-formed-by-ex-riot-games-developers/ https://www.jikguard.com/news/ubisoft-delays-decommission-date-for-older-games-to-october/ https://www.jikguard.com/news/uk-competition-regulator-says-microsofts-activision-blizzard-deal-could-harm-rivals/ https://www.jikguard.com/news/xbox-boss-says-company-its-taking-principled-path-with-activision-blizzard-deal/ https://www.jikguard.com/news/the-pokemon-company-files-lawsuit-against-pokemon-imitator-in-china/ https://www.jikguard.com/news/snk-vs-capcom-producer-says-all-sides-are-interested-in-revival/ https://www.jikguard.com/news/nintendo-announces-dragalia-lost-will-shut-down-in-november/ https://www.jikguard.com/news/netease-has-acquired-detroit-become-human-developer-quantic-dream/ https://www.jikguard.com/news/tencent-and-sony-increase-stake-in-elden-ring-developer-fromsoftware/ https://www.jikguard.com/news/gdc-2023-welcomes-summits-advisors-on-ai-ux-advanced-graphics-and-animation/ https://www.jikguard.com/news/playstation-acquires-mobile-game-developer-savage-game-studios/ https://www.jikguard.com/news/naughty-dog-reveals-the-last-of-us-remakes-full-accessibility-features/ https://www.jikguard.com/news/dark-souls-3s-pc-servers-have-been-restored/ https://www.jikguard.com/news/shadow-hearts-and-wild-arms-receiving-spiritual-sequels-via-shared-kickstarter-campaign/ https://www.jikguard.com/news/metas-next-vr-headset-confirmed-for-october-release/ https://www.jikguard.com/news/gdc-2023-introduces-new-summits-advisors-and-the-tabletop-summit/ https://www.jikguard.com/news/sony-announces-playstation-5-price-increase-in-select-markets/ https://www.jikguard.com/news/bandai-namco-acquisitions-are-impacting-our-ability-to-work-with-third-party-devs/ https://www.jikguard.com/news/steam-deck-reservations-keep-growing-as-production-increases/ https://www.jikguard.com/news/google-play-games-gets-open-beta-for-five-territories-including-hong-kong-and-australia/ https://www.jikguard.com/news/microsoft-confirms-xbox-series-xs-consoles-wont-see-price-increase/ https://www.jikguard.com/news/wb-games-boss-implies-division-is-safe-from-discovery-led-cuts/ https://www.jikguard.com/news/tinybuild-acquires-key-bossa-franchises-and-despots-game-dev-konfa-games/ https://www.jikguard.com/news/tomb-raider-deus-ex-and-more-are-now-officially-embracer-franchises/ https://www.jikguard.com/news/which-time-of-year-should-you-release-your-game/ https://www.jikguard.com/news/gamescom-2022-new-challengers-to-the-fore-as-traditional-players-scale-back/ https://www.jikguard.com/news/smash-bros-creator-sakurai-starts-new-youtube-channel-on-game-design/ https://www.jikguard.com/news/get-certified-in-agile-leadership-at-several-levels-in-these-gdc-masterclass-courses/ https://www.jikguard.com/news/drm-company-denuvo-releases-anti-piracy-program-for-nintendo-switch/ https://www.jikguard.com/news/everywhere-developer-vaguely-addresses-rumors-of-being-an-nft-game/ https://www.jikguard.com/news/xboxs-phil-spencer-thinks-console-exclusives-will-eventually-go-away/ https://www.jikguard.com/news/gdc-masterclass-returns-with-new-game-developer-classes-from-industry-experts/ https://www.jikguard.com/news/obituary-rob-hale-waves-2-creator-has-passed-away/ https://www.jikguard.com/news/playstation-announces-new-dualsense-edge-controller/ https://www.jikguard.com/news/fallout-76s-jeff-gardiner-founds-new-studio-something-wicked-games/ https://www.jikguard.com/news/gamescoms-2022-showcase-was-more-about-the-games-of-2023/ https://www.jikguard.com/news/starbreeze-still-operating-at-a-loss-but-has-other-ip-in-development/ https://www.jikguard.com/news/will-wrights-gallium-studios-raises-6-million-to-fund-blockchain-games/ https://www.jikguard.com/news/saudi-arabia-voices-no-objection-to-microsofts-activision-blizzard-acquisition/ https://www.jikguard.com/news/sonys-playstation-vr2-headset-launches-in-early-2023/ https://www.jikguard.com/news/this-game-used-tiktok-to-get-120m-views-60k-steam-wishlists/ https://www.jikguard.com/news/kickstarter-game-untamed-isles-goes-on-hiatus-after-crypto-crash/ https://www.jikguard.com/news/hiro-capital-and-1up-ventures-invest-34-million-in-developer-atom-switch/ https://www.jikguard.com/news/disgaea-series-creator-sohei-niikawa-departs-nippon-ichi-software/ https://www.jikguard.com/news/star-wars-knights-of-the-old-republic-remakes-developer-switch-may-be-confirmed/ https://www.jikguard.com/news/nintendo-is-slimming-down-switch-boxes-to-ship-more-consoles/ https://www.jikguard.com/news/amazon-rolls-out-new-live-connector-feature-to-make-in-game-livestreaming-easier/ https://www.jikguard.com/news/new-study-shows-developers-still-not-sold-on-nfts/ https://www.jikguard.com/news/activision-fails-to-shut-down-california-civil-rights-departments-lawsuit/ https://www.jikguard.com/news/room-8-group-creates-new-mobile-development-brand-solid-bash/ https://www.jikguard.com/news/here-are-some-of-the-game-concepts-outerloop-pitched-before-making-thirsty-suitors/ https://www.jikguard.com/news/tencent-sees-q2-revenue-dip-thanks-to-chinas-playtime-restrictions/ https://www.jikguard.com/news/avalanche-studios-co-founder-reveals-canceled-iron-man-game-that-wouldve-broken-the-studio/ https://www.jikguard.com/news/asmodee-digital-rebrands-itself-as-twin-sails-interactive/ https://www.jikguard.com/news/embracer-buys-rights-to-lord-of-the-rings-the-hobbit-and-a-bunch-of-other-stuff/ https://www.jikguard.com/news/nexus-mods-bans-spider-man-remastered-modder-for-erasing-pride-flag/ https://www.jikguard.com/news/cult-of-the-lamb-just-sold-1-million-copies-during-its-launch-week/ https://www.jikguard.com/news/activision-blizzard-accused-of-illegal-surveillance-in-new-nlrb-complaint/ https://www.jikguard.com/news/paradox-releases-across-the-obelisk-under-new-paradox-arc-publishing/ https://www.jikguard.com/news/report-contractors-at-nintendo-of-america-face-alleged-sexism-harassment-and-pay-inequity/ https://www.jikguard.com/news/reggie-fils-aime-reveals-nintendo-had-adaptive-controller-in-development/ https://www.jikguard.com/news/supercell-scrapping-clash-quest-for-failing-to-meet-its-very-high-standards/ https://www.jikguard.com/news/utility-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/microsofts-xbox-one-sold-less-than-half-of-sonys-playstation-4/ https://www.jikguard.com/news/crusader-kings-iii-dlc-to-receive-a-price-increase-says-paradox/ https://www.jikguard.com/news/disney-to-showcase-marvel-and-star-wars-games-during-d23/ https://www.jikguard.com/news/the-pokemon-company-international-pledges-25-million-to-address-social-inequity/ https://www.jikguard.com/news/inside-the-microsoft-vs-sony-unfair-competition-feud/ https://www.jikguard.com/news/marvels-spider-man-remastered-tops-66000-concurrent-players-on-steam-at-launch/ https://www.jikguard.com/news/unity-board-rejects-applovin-merger-proposal-remains-committed-to-ironsource-deal/ https://www.jikguard.com/news/private-division-and-weta-workshop-to-create-new-game-set-in-the-lord-of-the-rings-universe/ https://www.jikguard.com/news/alone-in-the-dark-returns-with-a-remake/ https://www.jikguard.com/news/unity-signs-multi-million-dollar-contract-to-help-us-government-with-defense/ https://www.jikguard.com/news/fifa-23s-ultimate-team-loot-boxes-will-remain-confirms-ea/ https://www.jikguard.com/news/playstations-future-pc-ports-may-require-a-psn-account/ https://www.jikguard.com/news/stadia-is-testing-a-new-game-trial-system-tied-to-achievements/ https://www.jikguard.com/news/unitys-create-solutions-was-40-non-game-business-during-q2-2022/ https://www.jikguard.com/news/rubiks-cube-owner-spin-master-acquires-swedish-developer-nrdlight/ https://www.jikguard.com/news/1994s-super-punch-out-has-a-two-player-mode-thats-just-been-discovered/ https://www.jikguard.com/news/riot-games-has-found-no-significant-differences-in-pay-for-women-and-minority-employees/ https://www.jikguard.com/news/nintendo-of-america-receives-another-labor-complaint/ https://www.jikguard.com/news/advocates-are-calling-for-improved-and-updatable-crediting-technology/ https://www.jikguard.com/news/is-your-game-built-for-main-ing-trending-or-sampling/ https://www.jikguard.com/news/battalion-1944-developer-bulkhead-reaches-formal-end-of-square-enix-partnership/ https://www.jikguard.com/news/halo-infinite-art-director-joins-former-343-industries-colleagues-at-team-kaiju/ https://www.jikguard.com/news/blizzard-will-stop-selling-overwatchs-in-game-loot-boxes/ https://www.jikguard.com/news/report-chinas-restrictions-for-young-players-might-only-have-a-temporary-impact/ https://www.jikguard.com/news/warner-bros-multiversus-has-now-reached-10-million-players/ https://www.jikguard.com/news/in-game-spending-in-roblox-continues-to-decline/ https://www.jikguard.com/news/xboxs-international-day-of-the-worlds-indigenous-peoples-celebration-goes-beyond-the-americas/ https://www.jikguard.com/news/thunderful-group-ceo-steps-down-to-take-on-new-role-within-games-division/ https://www.jikguard.com/news/president-biden-signs-chips-and-science-act-to-boost-semiconductor-production-in-the-us/ https://www.jikguard.com/news/arc-system-works-ceo-thinks-ip-will-determine-the-future-of-fighting-games/ https://www.jikguard.com/news/stunlock-studios-v-rising-has-now-sold-25-million-copies/ https://www.jikguard.com/news/take-two-delays-marvels-midnight-suns/ https://www.jikguard.com/news/only-one-percent-of-netflix-users-have-downloaded-its-games/ https://www.jikguard.com/news/sega-sammy-says-business-remains-steady-despite-declining-game-sales/ https://www.jikguard.com/news/marketing-platform-applovin-proposes-merger-with-unity-at-valuation-of-20-billion/ https://www.jikguard.com/news/avoiding-ineffective-or-scam-discovery-interactions-with-influencers/ https://www.jikguard.com/news/activision-issues-apology-after-being-accused-of-plagiarizing-call-of-duty-cosmetic/ https://www.jikguard.com/news/unity-partners-with-microsoft-to-utilize-azure-cloud-computing-services/ https://www.jikguard.com/news/deck-nine-confirms-life-is-strange-wont-return-to-episodic-model/ https://www.jikguard.com/news/square-enix-eyes-selling-its-stakes-in-remaining-western-studios/ https://www.jikguard.com/news/multiversus-director-says-game-is-unaffected-by-wbdiscovery-merger/ https://www.jikguard.com/news/activision-blizzard-ordered-to-give-california-regulators-its-pay-equity-studies/ https://www.jikguard.com/news/eas-fifa-and-f1-became-bigger-than-ever-in-2022/ https://www.jikguard.com/news/elden-ring-has-youtube-views-higher-than-any-other-game-launch/ https://www.jikguard.com/news/ea-ceo-andrew-wilson-addresses-acquisition-rumors/ https://www.jikguard.com/news/valve-expands-steam-deck-sales-to-japan-south-korea-hong-kong-and-taiwan/ https://www.jikguard.com/news/report-tencent-seeking-to-become-ubisofts-single-largest-shareholder/ https://www.jikguard.com/news/koch-media-rebrands-as-plaion-as-it-continues-to-expand-under-embracer/ https://www.jikguard.com/news/sales-comps-for-your-game-how-not-to-do-it/ https://www.jikguard.com/news/nintendo-says-there-are-no-plans-to-increase-switch-price-in-japan/ https://www.jikguard.com/news/skybound-hires-former-nifty-games-visual-concepts-execs-as-new-vice-presidents/ https://www.jikguard.com/news/halo-infinites-joseph-staten-343-industries-didnt-have-time-to-fully-realize-the-games-open-world/ https://www.jikguard.com/news/bungie-general-counsel-calls-legal-action-against-harassers-good-business/ https://www.jikguard.com/news/nintendo-blames-falling-switch-sales-on-supply-and-production-issues/ https://www.jikguard.com/news/keywords-acquires-australian-mobile-studio-mighty-games/ https://www.jikguard.com/news/kirby-and-the-forgotten-land-achieves-highest-sell-through-in-series-history/ https://www.jikguard.com/news/report-unity-could-spin-off-its-china-business-unit/ https://www.jikguard.com/news/report-_world-of-warcraft-_-mobile-project-scrapped-after-three-years/ https://www.jikguard.com/news/sony-has-concerns-about-microsoft-acquiring-activision-and-call-of-duty/ https://www.jikguard.com/news/riot-shares-new-details-on-secretive-fighting-game-project/ https://www.jikguard.com/news/activision-blizzard-loses-monthly-average-users-still-beats-sales-expectations/ https://www.jikguard.com/news/obituary-vertigo-games-managing-director-arthur-houtman/ https://www.jikguard.com/news/logitech-and-tencent-are-creating-a-new-cloud-gaming-handheld/ https://www.jikguard.com/news/playstations-problem-third-party-royalties-or-ps-revenue/ https://www.jikguard.com/news/new-guidelines-will-prohibit-google-play-devs-from-using-unexpected-advertising/ https://www.jikguard.com/news/game-websites-including-steam-and-epic-games-blocked-in-indonesia/ https://www.jikguard.com/news/sony-will-scrap-ps5-accolades-feature-because-nobody-is-using-it/ https://www.jikguard.com/news/how-xboxs-red-ring-of-death-helped-fuel-console-war-marketing/ https://www.jikguard.com/news/valve-announces-its-producing-steam-decks-faster-changes-reservation-windows/ https://www.jikguard.com/news/sony-offers-a-vague-answer-on-a-playstation-5-price-increase/ https://www.jikguard.com/news/the-dark-souls-trilogys-pc-servers-may-be-rising-from-the-ashes/ https://www.jikguard.com/news/wbs-multiversus-open-beta-is-a-day-old-and-already-attracting-140000-players-on-steam/ https://www.jikguard.com/news/2k-restores-multiplayer-shooter-evolves-peer-to-peer-servers/ https://www.jikguard.com/news/metas-acquisition-of-vr-dev-within-roadblocked-by-ftc-injunction/ https://www.jikguard.com/news/despite-uptick-in-revenue-metas-reality-labs-posts-28-billion-loss/ https://www.jikguard.com/news/the-next-playstation-5-software-update-will-add-more-curation-options-and-1440p-support/ https://www.jikguard.com/news/former-witcher-3-and-cyberpunk-2077-devs-form-new-studio-dark-passenger/ https://www.jikguard.com/news/backbone-has-made-an-officially-licensed-playstation-mobile-controller/ https://www.jikguard.com/news/the-evolution-of-steam-tags-why-we-dig-em/ https://www.jikguard.com/news/blockchain-game-studio-immutable-is-making-layoffs/ https://www.jikguard.com/news/2k-quietly-delists-wwe-2k-games-including-wwe-2k20/ https://www.jikguard.com/news/metas-quest-2-vr-headset-is-getting-a-price-increase/ https://www.jikguard.com/news/eidos-montreal-founder-stephane-dastous-talks-square-enix-being-sold-to-embracer/ https://www.jikguard.com/news/slow-xbox-release-schedule-dents-microsoft-financials/ https://www.jikguard.com/news/report-aspyrs-star-wars-knights-of-the-old-republic-remake-is-on-pause/ https://www.jikguard.com/news/capcom-says-net-sales-dip-is-the-result-of-dwindling-major-releases/ https://www.jikguard.com/news/the-switch-version-of-catan-will-lose-online-multiplayer-in-august/ https://www.jikguard.com/news/report-gta-developer-rockstar-is-getting-serious-about-cultural-reform/ https://www.jikguard.com/news/op-ed-stray-and-the-breezy-appeal-of-less-is-more-game-design/ https://www.jikguard.com/news/funko-pop-collectibles-are-becoming-a-triple-a-platformer-in-2023/ https://www.jikguard.com/news/bayonetta-3s-hideki-kamiya-defends-naive-angel-mode-and-nintendo-partnership/ https://www.jikguard.com/news/leaked-roblox-documents-show-what-company-changed-to-secure-chinese-release/ https://www.jikguard.com/news/lucas-pope-is-releasing-a-mobile-version-of-papers-please/ https://www.jikguard.com/news/ps-vr2-will-offer-new-ux-features-including-a-see-through-view/ https://www.jikguard.com/news/wizards-of-the-coast-forms-game-studio-skeleton-key-for-triple-a-project/ https://www.jikguard.com/news/netflix-games-expands-with-two-new-mobile-exclusives/ https://www.jikguard.com/news/theres-a-load-time-arms-race-in-the-video-game-industry/ https://www.jikguard.com/news/why-paid-dlc-might-be-the-right-choice-for-your-pcconsole-game/ https://www.jikguard.com/news/diablo-immortal-has-topped-20-million-installs/ https://www.jikguard.com/news/riot-games-100-million-gender-discrimination-settlement-granted-preliminary-approval/ https://www.jikguard.com/news/virtual-virtual-reality-2-developer-tender-claws-has-unionized/ https://www.jikguard.com/news/assassins-creed-delay-will-dent-ubisofts-2022-financials/ https://www.jikguard.com/news/gearbox-software-is-killing-its-forums-and-jumping-ship-to-discord/ https://www.jikguard.com/news/ubisoft-delays-avatar-due-to-production-constraints-but-q1-financials-beat-expectations/ https://www.jikguard.com/news/atlus-confirms-persona-5-royal-has-no-ps5-upgrade-path/ https://www.jikguard.com/news/eas-chief-technology-officer-ken-moss-announces-departure-from-company/ https://www.jikguard.com/news/naughty-dogs-bruce-straley-announces-new-studio-wildflower-interactive/ https://www.jikguard.com/news/fallout-new-vegas-inspires-a-holiday-in-nevada-town/ https://www.jikguard.com/news/nfts-and-blockchain-tech-are-now-banned-from-minecraft/ https://www.jikguard.com/news/russian-national-team-and-clubs-wont-feature-in-fifa-23/ https://www.jikguard.com/news/nintendo-tells-people-to-stop-using-its-ancient-wi-fi-tech-over-security-fears/ https://www.jikguard.com/news/obituary-moria-creator-robert-alan-koeneke-has-passed-away/ https://www.jikguard.com/news/the-last-of-us-remakes-expanded-accessibility-options-leak-ahead-of-release/ https://www.jikguard.com/news/king-for-the-day-underdiscovered-games-get-the-spotlight/ https://www.jikguard.com/news/take-two-interactive-gives-statement-on-roe-v-wade-promises-unwavering-support/ https://www.jikguard.com/news/qa-workers-at-blizzard-albany-are-unionizing/ https://www.jikguard.com/news/playstation-store-lawsuit-alleging-unfair-monopoly-dismissed-but-could-return/ https://www.jikguard.com/news/google-play-will-let-app-devs-use-third-party-payments-to-comply-with-new-eu-rules/ https://www.jikguard.com/news/star-wars-the-old-republics_-creative-director-departs-bioware/ https://www.jikguard.com/news/paradox-ceo-bloodlines-2-still-exists/ https://www.jikguard.com/news/it-turns-out-global-warming-could-also-harm-your-steam-deck/ https://www.jikguard.com/news/halo-infinite-art-director-nicolas-bouvier-has-left-343-industries/ https://www.jikguard.com/news/discord-voice-chat-is-heading-to-xbox/ https://www.jikguard.com/news/platinumgames-is-working-on-a-large-scale-unannounced-ip/ https://www.jikguard.com/news/segmentation-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/xboxs-grounded-is-becoming-a-tv-show/ https://www.jikguard.com/news/over-the-alps-various-daylife-and-other-titles-will-soon-leave-the-apple-arcade/ https://www.jikguard.com/news/bungie-sues-destiny-2-player-for-in-game-cheating-and-harassing-developers/ https://www.jikguard.com/news/jerry-hook-former-halo-infinite-design-lead-heading-up-netease-studio-jar-of-sparks/ https://www.jikguard.com/news/takao-yamane-former-managing-director-of-nintendo-europe-has-joined-platinum-games/ https://www.jikguard.com/news/hacker-steals-internal-roblox-documents-in-extortion-attempt/ https://www.jikguard.com/news/john-romeros-next-game-is-an-fps-with-big-publisher-backing/ https://www.jikguard.com/news/gdc-2023-core-concepts-talk-submissions-are-now-open/ https://www.jikguard.com/news/why-havent-you-heard-of-this-hit-game/ https://www.jikguard.com/news/world-of-warcraft-is-getting-more-flexible-gender-expression-tools/ https://www.jikguard.com/news/sony-has-completed-its-acquisition-of-bungie/ https://www.jikguard.com/news/ea-announces-that-skate-revival-will-be-online-live-service-game/ https://www.jikguard.com/news/resident-evil-2-remake-has-sold-over-10-million-copies/ https://www.jikguard.com/news/the-indie-bundle-for-abortion-funds-has-raised-over-380000-in-aid-of-reproductive-rights/ https://www.jikguard.com/news/nintendo-now-provides-benefits-for-japanese-employees-in-same-sex-marriages/ https://www.jikguard.com/news/nintendo-fully-acquires-visual-production-company-dynamo-pictures/ https://www.jikguard.com/news/new-playstation-stars-loyalty-program-introducing-digital-collectibles-that-absolutely-arent-nfts/ https://www.jikguard.com/news/pc-casual-games-exploring-a-vestigial-market/ https://www.jikguard.com/news/an-early-build-of-eas-next-skate-game-has-leaked-online/ https://www.jikguard.com/news/nintendo-issues-heat-advisory-for-switch-users-as-blistering-temperatures-loom/ https://www.jikguard.com/news/cuphead-the-delicious-last-course-has-sold-over-one-million-copies/ https://www.jikguard.com/news/bungie-voices-support-for-employee-seeking-trans-inclusive-healthcare/ https://www.jikguard.com/news/unity-is-merging-with-ironsource-to-help-devs-with-monetization/ https://www.jikguard.com/news/a-pokemon-trading-card-game-show-is-in-the-works/ https://www.jikguard.com/news/nordisk-games-fully-acquires-the-quarry-developer-supermassive/ https://www.jikguard.com/news/the-latest-steam-labs-experiment-introduces-a-more-focused-discovery-queue/ https://www.jikguard.com/news/nintendo-is-launching-another-kirby-game-this-summer-and-its-an-eshop-exclusive/ https://www.jikguard.com/news/spotify-has-bought-worldle-like-music-guessing-game-heardle/ https://www.jikguard.com/news/how-one-of-sokpops-almost-100-steam-games-became-a-big-hit/ https://www.jikguard.com/news/it-takes-two-has-now-sold-over-7-million-copies/ https://www.jikguard.com/news/ubisoft-says-that-decommissioned-games-will-remain-playable-after-all/ https://www.jikguard.com/news/sony-has-completed-its-purchase-of-haven-studios/ https://www.jikguard.com/news/heroes-of-the-storm-wont-be-receiving-any-more-major-updates/ https://www.jikguard.com/news/gamestop-lays-off-cfo-employees-in-pursuit-of-sustainable-profitability/ https://www.jikguard.com/news/rockstar-halting-major-red-dead-online-updates-to-focus-on-the-next-grand-theft-auto/ https://www.jikguard.com/news/ccp-games-will-halt-support-for-eve-valkyrie-later-this-year/ https://www.jikguard.com/news/meta-drops-facebook-account-requirement-for-quest-vr-hardware/ https://www.jikguard.com/news/whats-the-top-selling-new-switch-games-of-h1-2022-and-why/ https://www.jikguard.com/news/activision-blizzard-employees-to-walk-out-again-on-july-21/ https://www.jikguard.com/news/ubisoft-unveils-a-mobile-version-of-tom-clancys-the-division/ https://www.jikguard.com/news/how-to-make-a-hit-indie-metroidvania-the-lowdown/ https://www.jikguard.com/news/red-dead-redemption-remaster-reportedly-cancelled-by-rockstar-games/ https://www.jikguard.com/news/lollipop-chainsaws-developers-formed-a-new-studio-to-remake-the-game/ https://www.jikguard.com/news/obituary-hell-let-loose-producer-james-light-has-passed-away/ https://www.jikguard.com/news/speedrunner-banned-from-games-done-quick-over-fake-metal-gear-rising-world-record/ https://www.jikguard.com/news/santa-monica-studio-confirms-god-of-war-ragnarok-will-launch-this-year/ https://www.jikguard.com/news/monster-hunter-rise-sunbreak-has-topped-2-million-shipments-in-under-a-week/ https://www.jikguard.com/news/marvels-guardians-of-the-galaxy-writer-joins-bioware-to-work-on-mass-effect/ https://www.jikguard.com/news/netease-sinks-millions-into-polish-vr-studio-something-random/ https://www.jikguard.com/news/it-looks-like-the-intellivision-amico-trademark-has-been-abandoned-for-now/ https://www.jikguard.com/news/big-mobile-marketing-creative-review-the-things-that-work/ https://www.jikguard.com/news/dutch-politicians-call-for-stricter-loot-box-regulations-and-potential-ban/ https://www.jikguard.com/news/summer-games-done-quick-2022-raises-over-3-million-for-charity/ https://www.jikguard.com/news/augmented-reality-game-market-growth-might-be-stalling/ https://www.jikguard.com/news/report-bethesda-employees-wont-receive-microsoft-assistance-for-abortion-related-travel-care/ https://www.jikguard.com/news/spain-set-to-restrict-the-use-of-loot-boxes-in-video-games/ https://www.jikguard.com/news/activision-blizzard-workers-share-demands-to-end-gender-inequity-at-the-company/ https://www.jikguard.com/news/return-to-monkey-island-creator-ceases-blogging-about-the-sequel-after-rampant-fan-abuse/ https://www.jikguard.com/news/labor-union-cwa-informs-ftc-it-will-support-microsofts-purchase-of-activision-blizzard/ https://www.jikguard.com/news/ubisoft-plans-riders-republic-and-skull-bones-events-to-highlight-climate-issues/ https://www.jikguard.com/news/igda-foundation-appoints-alyssa-walles-as-new-executive-director/ https://www.jikguard.com/news/niantic-lays-off-eight-percent-of-staff-cancels-some-upcoming-games/ https://www.jikguard.com/news/unity-is-reportedly-laying-off-hundreds-of-employees/ https://www.jikguard.com/news/samsung-launches-gaming-hub-streaming-platform-on-2022-smart-tvs/ https://www.jikguard.com/news/joffre-capital-nabs-majority-stake-in-playtika-for-22-billion/ https://www.jikguard.com/news/tactical-multiplayer-shooter-squad-has-crossed-3-million-sales/ https://www.jikguard.com/news/report-xbox-game-studios-boss-downplays-alleged-crunch-on-fallout-76/ https://www.jikguard.com/news/sony-sets-sights-on-pc-market-with-new-hardware-brand-inzone/ https://www.jikguard.com/news/blizzard-to-acquire-spellbreak-developer-proletariat/ https://www.jikguard.com/news/steam-deck-shipments-to-double-pace-as-valve-enters-next-phase-of-delivery/ https://www.jikguard.com/news/digital-bros-acquires-puzzle-quest-publisher-d3-go/ https://www.jikguard.com/news/this-game-sold-500k-copies-why-didnt-you-know-about-it/ https://www.jikguard.com/news/fall-guys-hits-20-million-players-after-free-to-play-relaunch/ https://www.jikguard.com/news/miniclip-acquires-subway-surfers-developer-sybo/ https://www.jikguard.com/news/football-manager-2022-hits-1-million-sales-on-pc-and-mac/ https://www.jikguard.com/news/obituary-former-sega-of-america-president-bernie-stolar-has-passed-away/ https://www.jikguard.com/news/valve-designer-warns-against-expanding-steam-deck-storage-with-larger-nvme-ssd/ https://www.jikguard.com/news/the-struggles-of-working-with-your-friends-in-game-development-and-how-to-overcome-them/ https://www.jikguard.com/news/game-developers-publishers-issue-statements-supporting-abortion-rights/ https://www.jikguard.com/news/late-game-lessons-of-live-service-design/ https://www.jikguard.com/news/op-ed-roe-v-wade-reversal-hurts-game-developers/ https://www.jikguard.com/news/playstation-veterans-form-new-studio-liithos-will-focus-on-web3-games/ https://www.jikguard.com/news/netflix-subscribers-will-be-able-to-play-into-the-breach-on-ios-and-android/ https://www.jikguard.com/news/dead-cells-devs-drop-surprise-accessibility-update/ https://www.jikguard.com/news/online-bans-in-minecraft-will-soon-be-applicable-to-private-servers/ https://www.jikguard.com/news/ubisoft-ceo-yves-guillemot-forgoes-some-pay-as-company-misses-financial-targets/ https://www.jikguard.com/news/bungie-files-76-million-lawsuit-after-fake-dmca-takedowns-wound-destiny-community/ https://www.jikguard.com/news/devs-discuss-how-mass-shootings-hit-their-mental-health/ https://www.jikguard.com/news/creative-assembly-unveils-its-first-new-ip-in-over-a-decade-multiplayer-shooter-hyenas/ https://www.jikguard.com/news/star-trek-resurgence-is-using-tv-tools-for-video-game-storytelling/ https://www.jikguard.com/news/the-epic-games-store-will-use-randomized-ratings-to-curb-review-bombing/ https://www.jikguard.com/news/summer-game-fest-2022-attracted-over-35-million-concurrent-viewers-at-its-peak/ https://www.jikguard.com/news/keyboard-and-mouse-support-for-xbox-cloud-gaming-is-on-the-way/ https://www.jikguard.com/news/overwatch-currencies-will-transfer-to-overwatch-2-but-loot-boxes-are-going-nowhere/ https://www.jikguard.com/news/in-defense-of-restrictions/ https://www.jikguard.com/news/are-derivative-games-now-the-only-way-to-hit-it-big/ https://www.jikguard.com/news/never-enough-space-redesigning-the-inventory-system-for-unexplored-2/ https://www.jikguard.com/news/activision-blizzard-shareholders-approve-annual-report-on-harassment/ https://www.jikguard.com/news/cities-skylines-has-sold-over-12-million-copies-in-seven-years/ https://www.jikguard.com/news/saber-interactive-files-defamation-claim-against-spintires-publisher-oovee/ https://www.jikguard.com/news/chivalry-ii-tops-300000-sales-on-steam-in-10-days/ https://www.jikguard.com/news/from-game-jam-to-atari-published-how-two-indie-developers-had-their-first-title-published/ https://www.jikguard.com/news/28-questions-for-a-more-cohesive-narrative-design/ https://www.jikguard.com/news/activision-shelved-tony-hawks-pro-skater-3-4-plans-after-vicarious-merger/ https://www.jikguard.com/news/square-enix-invests-in-cloud-gaming-platform-blacknut/ https://www.jikguard.com/news/microsoft-confirms-supply-issues-are-causing-xbox-gamepad-shortages/ https://www.jikguard.com/news/fall-guys-officially-goes-free-to-play-leaves-steam-behind/ https://www.jikguard.com/news/how-gamification-ruined-your-next-fest-stats-and-why-it-doesnt-matter/ https://www.jikguard.com/news/over-half-of-game-developers-report-being-underpaid/ https://www.jikguard.com/news/epic-games-rolls-out-new-cross-play-tools-for-steam-and-the-epic-games-store/ https://www.jikguard.com/news/ea-ceo-andrew-wilsons-annual-pay-drops-by-20-million/ https://www.jikguard.com/news/thirsty-suitors-has-won-the-2022-tribeca-games-award/ https://www.jikguard.com/news/v-rising-hits-2-million-sales-in-one-month/ https://www.jikguard.com/news/non-destructive-destruction/ https://www.jikguard.com/news/343-industries-apologizes-for-offensive-juneteenth-color-palette/ https://www.jikguard.com/news/report-sony-is-working-on-a-professional-playstation-5-controller/ https://www.jikguard.com/news/opus-magnum-developer-zachtronics-is-about-to-release-its-final-game/ https://www.jikguard.com/news/unpacking-road-96-and-the-vale-among-2022-games-for-change-award-finalists/ https://www.jikguard.com/news/activision-blizzard-execs-never-knowingly-tolerated-harassment-says-activision-blizzard/ https://www.jikguard.com/news/discord-introduces-automod-tool-to-make-safeguarding-communities-easier/ https://www.jikguard.com/news/king-acquires-ai-and-machine-learning-software-developer-peltarion/ https://www.jikguard.com/news/sumo-digital-expands-with-new-pixelant-studio-in-the-czech-republic/ https://www.jikguard.com/news/uk-regulator-cma-proposes-investigation-into-apple-and-google-over-mobile-dominance/ https://www.jikguard.com/news/wargaming-opens-offices-in-poland-and-serbia-after-leaving-russia-and-belarus/ https://www.jikguard.com/news/arctic7-has-opened-a-new-development-studio-in-montenegro/ https://www.jikguard.com/news/embracer-ceo-says-decision-to-accept-1-billion-from-saudi-state-not-taken-lightly/ https://www.jikguard.com/news/four-big-discovery-takeaways-from-not-e3/ https://www.jikguard.com/news/xbox-bethesda-showcase-promises-big-new-gamesfor-2023/ https://www.jikguard.com/news/hideo-kojima-is-partnering-with-xbox-game-studios-for-his-next-game/ https://www.jikguard.com/news/netflix-has-games-based-on-shows-like-the-queens-gambit-in-the-works/ https://www.jikguard.com/news/obituary-fire-emblem-and-triangle-strategy-voice-actor-billy-kametz/ https://www.jikguard.com/news/rovio-appoints-andy-muesse-as-its-new-head-of-studios/ https://www.jikguard.com/news/microsoft-signs-labor-neutrality-agreement-with-cwa-ahead-of-activision-blizzard-deal/ https://www.jikguard.com/news/the-importance-of-facial-structure-and-their-underlying-messages-in-the-perception-of-metahumans/ https://www.jikguard.com/news/the-last-of-us-is-getting-an-updated-ps5-edition-will-also-hit-pc/ https://www.jikguard.com/news/summer-game-fest-light-on-game-reveals-heavy-on-space-horror/ https://www.jikguard.com/news/grammy-organizers-to-introduce-video-game-music-category-in-2023/ https://www.jikguard.com/news/ios-16-will-usher-in-support-for-the-switch-pro-controller-and-joy-cons/ https://www.jikguard.com/news/activision-blizzard-to-recognize-raven-qa-union-and-hash-out-bargaining-agreement/ https://www.jikguard.com/news/what-one-developer-learned-about-creating-immersive-environments-from-roblox/ https://www.jikguard.com/news/rewards-system-for-serious-games-how-a-revised-design-can-aid-in-their-development/ https://www.jikguard.com/news/how-v-rising-reached-1-million-sales-in-only-a-week/ https://www.jikguard.com/news/promoting-skill-inclusivity-in-game-jams/ https://www.jikguard.com/news/gala-games-accidentally-handed-out-placeholder-art-nfts-for-grit/ https://www.jikguard.com/news/report-nintendo-sitting-on-an-unannounced-1-2-switch-sequel-that-playtested-horribly/ https://www.jikguard.com/news/keywords-buys-age-of-empires-definitive-edition-dev-forgotten-empires-for-325-million/ https://www.jikguard.com/news/annapurna-interactive-now-has-an-internal-development-studio/ https://www.jikguard.com/news/keywords-studios-contractors-at-bioware-have-successfully-unionized/ https://www.jikguard.com/news/gala-games-grit-is-the-first-nft-game-on-epic-games-store/ https://www.jikguard.com/news/square-enix-wont-spend-cash-from-300-million-studio-sale-on-blockchain-projects/ https://www.jikguard.com/news/a-musical-story-overboard-and-more-named-apple-design-award-winners/ https://www.jikguard.com/news/epic-games-boss-tim-sweeney-slams-scam-fortnite-nft-project/ https://www.jikguard.com/news/how-to-use-funny-explainer-videos-for-user-acquisition/ https://www.jikguard.com/news/what-happened-to-the-growth-stock-bubble-in-video-games/ https://www.jikguard.com/news/playstack-acquires-mobile-studio-magic-fuel-games/ https://www.jikguard.com/news/apple-arcade-leadership-team-hit-with-two-key-departures/ https://www.jikguard.com/news/ea-makes-statement-in-support-of-trans-rights-after-employee-pushback/ https://www.jikguard.com/news/obituary-game-developer-andrew-thomas-has-passed-away/ https://www.jikguard.com/news/marvels-spider-man-series-passes-33-million-sold/ https://www.jikguard.com/news/gearbox-completes-speedy-acquisition-of-lost-boys-interactive/ https://www.jikguard.com/news/amazon-games-strikes-publishing-deal-with-disruptive-games/ https://www.jikguard.com/news/take-two-ceo-says-blockchain-based-online-worlds-may-not-end-well/ https://www.jikguard.com/news/playstation-shows-off-psvr-pc-ports-in-state-of-play/ https://www.jikguard.com/news/which-platforms-should-you-launch-your-video-game-on-first/ https://www.jikguard.com/news/ea-walkout-axed-as-publisher-adjusts-pride-month-plans/ https://www.jikguard.com/news/xbox-preps-trans-rights-donations-in-the-wake-of-increased-transphobic-sentiments/ https://www.jikguard.com/news/gamestops-expanding-losses-still-lead-to-a-stock-surge/ https://www.jikguard.com/news/valve-delays-steam-deck-dock-due-to-covid-complications-and-parts-shortages/ https://www.jikguard.com/news/the-impossible-chase-of-fun-game-design/ https://www.jikguard.com/news/diablo-immortals-loot-boxes-prevent-launch-in-some-european-nations/ https://www.jikguard.com/news/a-wrongful-death-lawsuit-against-activision-blizzard-has-been-dropped/ https://www.jikguard.com/news/life-is-strange-developer-dontnod-has-rebranded-as-dont-nod/ https://www.jikguard.com/news/veteran-final-fantasy-and-kingdom-hearts-producer-shinji-hashimoto-has-retired/ https://www.jikguard.com/news/uk-mobile-studio-hutch-will-trial-a-four-day-work-week/ https://www.jikguard.com/news/respawn-and-maxis-leaders-voice-support-for-transgender-rights/ https://www.jikguard.com/news/sonys-multiplatform-future-and-its-discovery-effects/ https://www.jikguard.com/news/from-references-to-concept-art/ https://www.jikguard.com/news/playstations-june-state-of-play-to-lead-with-third-party-games-psvr2-sneak-peeks/ https://www.jikguard.com/news/the-game-design-prism/ https://www.jikguard.com/news/playstation-vr-2-will-have-at-least-20-titles-at-launch/ https://www.jikguard.com/news/sonys-financial-future-will-involve-pc-games-more-live-service-titles/ https://www.jikguard.com/news/xbox-opts-to-pivot-away-from-current-version-of-xbox-cloud-gaming-streaming-stick-hardware/ https://www.jikguard.com/news/mafia-iii-developer-hangar-13-lays-off-dozens-of-employees-across-the-globe/ https://www.jikguard.com/news/cyberpunk-2077s-next-gen-patch-is-attracting-more-console-players/ https://www.jikguard.com/news/sat-cat-studios-delays-replaced-to-support-staff-affected-by-ukraine-invasion/ https://www.jikguard.com/news/halo-infinite-design-lead-jerry-hook-departs-343-industries/ https://www.jikguard.com/news/ea-tells-staff-that-a-statement-decrying-abortion-bans-would-not-be-inclusive/ https://www.jikguard.com/news/how-to-make-your-own-c-game-engine/ https://www.jikguard.com/news/maxiss-new-tools-let-players-fully-customize-pronouns-in-the-sims-4/ https://www.jikguard.com/news/niantic-rolls-out-new-augmented-reality-tools-for-game-developers/ https://www.jikguard.com/news/a-niantic-veteran-returns-as-its-new-director-of-web3/ https://www.jikguard.com/news/current-and-former-activision-blizzard-staff-establish-anti-discrimination-committee/ https://www.jikguard.com/news/web3-focused-ar-studio-spotx-games-has-joined-niantic/ https://www.jikguard.com/news/twitch-might-use-video-clips-to-show-banned-creators-the-error-of-their-ways/ https://www.jikguard.com/news/making-the-base-of-your-gameplay/ https://www.jikguard.com/news/the-metaverse-is-on-the-way-but-can-we-make-it-safe/ https://www.jikguard.com/news/nlrb-activision-blizzard-illegally-threatened-staff/ https://www.jikguard.com/news/raven-software-qa-workers-successfully-vote-to-unionize/ https://www.jikguard.com/news/v-rising-managed-to-sell-one-million-copies-in-under-a-week/ https://www.jikguard.com/news/uk-publisher-firestoke-looks-to-expand-after-22-million-investment/ https://www.jikguard.com/news/sniper-ghost-warrior-contracts-2-tops-1-million-sales-in-under-a-year/ https://www.jikguard.com/news/influencer-game-dev-just-be-both/ https://www.jikguard.com/news/how-we-can-support-the-trans-gaming-community/ https://www.jikguard.com/news/thunderful-and-coatsink-have-acquired-the-islanders-franchise/ https://www.jikguard.com/news/playstation-is-being-sued-over-gender-discrimination-again/ https://www.jikguard.com/news/take-two-completes-zynga-acquisition-at-127-billion-valuation/ https://www.jikguard.com/news/former-microsoft-exec-nervous-about-how-xbox-game-pass-might-shape-the-industry/ https://www.jikguard.com/news/igda-looks-to-support-unionizing-devs-in-years-ahead/ https://www.jikguard.com/news/azra-games-nets-15-million-build-rpgs-around-web3-nft-tech/ https://www.jikguard.com/news/virtuos-expands-in-vietnam-with-acquisition-of-art-studio-glass-egg/ https://www.jikguard.com/news/report-meta-is-preventing-workers-from-discussing-abortion-at-work/ https://www.jikguard.com/news/network-studios-raises-46-million-to-create-crypto-native-and-hybrid-blockchain-games/ https://www.jikguard.com/news/andreessen-horowitz-debuts-600-million-game-fund-with-an-eye-on-web3/ https://www.jikguard.com/news/report-ea-austin-customer-service-workers-are-being-laid-off/ https://www.jikguard.com/news/certain-affinity-will-help-staff-relocate-from-areas-that-restrict-abortion-trans-rights/ https://www.jikguard.com/news/should-user-generated-content-be-a-key-game-discovery-focus/ https://www.jikguard.com/news/structure-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/bungie-to-improve-its-games-online-safety-after-buffalo-ny-terror-attack/ https://www.jikguard.com/news/saudi-investment-fund-buys-5-percent-stake-in-nintendo/ https://www.jikguard.com/news/we-are-one-tux-and-fanny-and-norco-among-amaze-award-2022-winners/ https://www.jikguard.com/news/dr-jakin-vela-is-the-new-executive-director-of-the-igda/ https://www.jikguard.com/news/sony-preps-abortion-rights-donation-after-backlash-to-jim-ryan-email/ https://www.jikguard.com/news/fall-guys-goes-free-to-play-leaves-steam-for-the-epic-games-store/ https://www.jikguard.com/news/take-two-reports-that-grand-theft-auto-v-has-sold-over-165-million-copies/ https://www.jikguard.com/news/improbable-has-sold-scavengers-dev-midwinter-to-behaviour-interactive/ https://www.jikguard.com/news/ukrainian-studio-frogwares-will-use-epic-megagrant-to-relocate-and-support-staff/ https://www.jikguard.com/news/final-fantasy-xv-has-sold-10-million-copies-worldwide/ https://www.jikguard.com/news/qa-chris-barney-on-developing-your-own-pattern-language/ https://www.jikguard.com/news/ci-games-wants-to-regain-full-ownership-of-indie-publisher-united-label/ https://www.jikguard.com/news/does-a-day-1-game-pass-debut-make-your-game-convert-worse-on-steam/ https://www.jikguard.com/news/postmortem-gregory-kogos-playdate-puzzle-platformer-omaze/ https://www.jikguard.com/news/square-enix-wants-to-build-or-acquire-new-studios-after-selling-key-studios-to-embracer/ https://www.jikguard.com/news/sony-spotlights-all-new-playstation-plus-roster-announces-ubisoft-integration/ https://www.jikguard.com/news/qa-kari-toyama-and-anthony-price-on-why-qa-is-key-for-every-studio/ https://www.jikguard.com/news/draknek-launches-new-voices-puzzle-grant-to-support-underrepresented-devs/ https://www.jikguard.com/news/what-is-depth-and-how-do-you-add-it-to-your-game/ https://www.jikguard.com/news/qa-susan-oconnor-on-getting-writers-and-designers-on-the-same-page/ https://www.jikguard.com/news/the-creator-of-atari-2600-game-wabbit-has-finally-been-tracked-down/ https://www.jikguard.com/news/activision-blizzards-new-diversity-space-tool-gets-frosty-reception-from-devs/ https://www.jikguard.com/news/pubg-battlegrounds-is-still-making-truckloads-of-money/ https://www.jikguard.com/news/nintendos-contract-workers-are-speaking-up-about-poor-conditions/ https://www.jikguard.com/news/konamis-most-profitable-year-ever-comes-courtesy-of-yu-gi-oh-master-duel/ https://www.jikguard.com/news/report-jim-ryan-asks-playstation-staff-to-respect-differences-of-opinion-on-abortion/ https://www.jikguard.com/news/resident-evil-monster-hunter-stories-drive-record-profits-at-capcom/ https://www.jikguard.com/news/bethesda-delays-starfield-and-redfall-until-2023/ https://www.jikguard.com/news/qa-kevin-nally-on-importance-of-lighting-and-masterclass/ https://www.jikguard.com/news/a-switch-game-discovery-success-tell-us-more/ https://www.jikguard.com/news/the-art-of-jedi-outcast/ https://www.jikguard.com/news/sony-receives-sales-boost-as-lifetime-ps5-sales-hit-193-million-units/ https://www.jikguard.com/news/fifa-will-be-rebranded-as-ea-sports-fc-in-2023/ https://www.jikguard.com/news/ubisoft-has-appointed-a-new-svp-of-studios-operations/ https://www.jikguard.com/news/microsoft-launches-new-accessibility-tools-and-accessories-for-devs/ https://www.jikguard.com/news/the-cracks-in-elden-rings-combat-design/ https://www.jikguard.com/news/blizzard-appoints-head-of-culture-to-create-diverse-equitable-and-inclusive-workplace/ https://www.jikguard.com/news/obituary-ocean-software-co-founder-david-ward-dies-at-age-75/ https://www.jikguard.com/news/take-two-ceos-contract-extension-includes-more-recurrent-consumer-spending-incentives/ https://www.jikguard.com/news/keywords-studios-wants-to-redefine-scope-of-unionizing-workers-bargaining-unit/ https://www.jikguard.com/news/obituary-indie-publisher-founder-nick-alfieri-has-died/ https://www.jikguard.com/news/hardware-sales-down-by-20-percent-at-nintendo-as-company-plans-stock-split/ https://www.jikguard.com/news/steams-us-antitrust-lawsuits-fail-to-get-dismissed-now-what/ https://www.jikguard.com/news/ea-hopes-the-lord-of-the-rings-can-help-accelerate-its-mobile-business/ https://www.jikguard.com/news/stardew-valley-has-topped-20-million-sales-in-six-years/ https://www.jikguard.com/news/chinese-regulators-want-to-restrict-how-young-people-engage-with-live-streamers/ https://www.jikguard.com/news/can-we-moderate-gamers-that-dont-want-to-play-ball/ https://www.jikguard.com/news/the-ftc-is-reportedly-scrutinizing-sonys-purchase-of-bungie/ https://www.jikguard.com/news/nacons-milan-area-studios-unite-under-new-label-nacon-studio-milan/ https://www.jikguard.com/news/microsoft-might-have-an-xbox-streaming-puck-on-the-way/ https://www.jikguard.com/news/consumer-awareness-of-cloud-gaming-has-surged-omdia-research-reveals/ https://www.jikguard.com/news/fortnite-has-returned-to-ios-with-a-little-help-from-xbox-cloud-gaming/ https://www.jikguard.com/news/new-york-city-has-filed-its-own-lawsuit-against-activision-blizzard/ https://www.jikguard.com/news/bungie-condemns-potential-supreme-court-decision-to-end-roe-v-wade/ https://www.jikguard.com/news/how-streamers-game-devs-can-work-in-perfect-harmony/ https://www.jikguard.com/news/activision-blizzard-tells-shareholders-to-vote-down-request-for-annual-harassment-report/ https://www.jikguard.com/news/development-of-ubisofts-prince-of-persia-remake-moved-to-montreal-studio/ https://www.jikguard.com/news/warcraft-arclight-rumble-announced-for-ios-and-android/ https://www.jikguard.com/news/square-enix-sells-key-studios-and-franchises-including-tomb-raider-and-deus-ex-to-embracer/ https://www.jikguard.com/news/activision-blizzard-accused-of-threatening-staff-to-halt-talk-about-wages-and-work-conditions/ https://www.jikguard.com/news/trend-watch-the-rise-of-publisher-as-a-service/ https://www.jikguard.com/news/former-nintendo-of-america-ceo-reggie-fils-aime-expresses-optimism-for-blockchain-tech/ https://www.jikguard.com/news/epic-games-hit-by-nlrb-discrimination-complaint-by-former-job-applicant/ https://www.jikguard.com/news/the-stanley-parable-ultra-deluxe-sells-over-100k-copies-on-steam-in-24-hours/ https://www.jikguard.com/news/australias-first-union-for-game-workers-will-launch-this-weekend/ https://www.jikguard.com/news/qa-jason-della-rocca-shares-the-art-of-pitching-in-his-2-gdc-masterclasses/ https://www.jikguard.com/news/cook-serve-forevers-announcement-splash-deconstructed/ https://www.jikguard.com/news/games-for-health-publisher-deepwell-hires-kate-edwards-as-head-of-global-outreach-and-readiness/ https://www.jikguard.com/news/microsofts-xbox-hardware-revenue-grew-14-percent-in-the-third-quarter-of-2022/ https://www.jikguard.com/news/report-netflix-games-roster-will-include-almost-50-titles-by-the-end-of-2022/ https://www.jikguard.com/news/playstation-has-formed-a-game-preservation-team/ https://www.jikguard.com/news/devil-may-cry-5-has-topped-5-million-sales-worldwide/ https://www.jikguard.com/news/here-are-nine-titles-that-made-the-2022-tribeca-games-selections/ https://www.jikguard.com/news/the-bbc-will-host-the-first-ever-gaming-prom-at-the-royal-albert-hall-later-this-year/ https://www.jikguard.com/news/inflation-hits-eve-onlines-in-game-currency-and-subscription-pricing/ https://www.jikguard.com/news/bioware-edmonton-contract-employees-file-to-unionize/ https://www.jikguard.com/news/blizzard-entertainments-mobile-game-diablo-immortal-will-also-run-on-pc/ https://www.jikguard.com/news/ubisoft-shuts-down-online-services-for-over-90-older-titles/ https://www.jikguard.com/news/nintendo-delays-super-mario-bros-movie-until-2023/ https://www.jikguard.com/news/sony-is-rolling-out-variable-refresh-rate-support-for-the-playstation-5-this-week/ https://www.jikguard.com/news/crytek-will-let-some-employees-work-from-home-permanently/ https://www.jikguard.com/news/timed-game-trials-are-now-a-requirement-for-some-playstation-developers/ https://www.jikguard.com/news/game-freak-implementing-optional-four-day-week-to-help-with-childcare/ https://www.jikguard.com/news/sega-will-delist-the-sonic-games-that-appear-in-sonic-origins-on-may-20/ https://www.jikguard.com/news/testing-farm-making-mobile-games-testing-easier-on-the-cheap/ https://www.jikguard.com/news/a-heavily-curated-store-meta-quest-thinks-its-a-winner/ https://www.jikguard.com/news/apple-warns-app-store-devs-outdated-apps-will-be-pulled-from-sale/ https://www.jikguard.com/news/dying-light-2-sold-5-million-copies-during-its-launch-month/ https://www.jikguard.com/news/activision-blizzard-earnings-hampered-by-waning-call-of-duty-vanguard-engagement/ https://www.jikguard.com/news/valheim-has-sold-10-million-copies-in-just-over-a-year/ https://www.jikguard.com/news/you-can-now-make-your-own-vampire-the-masquerade-game-sort-of/ https://www.jikguard.com/news/nlrb-greenlights-unionization-vote-for-raven-software-qa-workers/ https://www.jikguard.com/news/campaign-to-halt-negative-story-on-bobby-kotick-allegedly-involved-activision-blizzard-staff/ https://www.jikguard.com/news/raph-kosters-playable-worlds-raises-25-million-for-its-cloud-based-mmo/ https://www.jikguard.com/news/gearbox-revives-telltales-tales-from-the-borderlands-series/ https://www.jikguard.com/news/perfect-world-rebrands-as-gearbox-publishing-after-embracer-purchase/ https://www.jikguard.com/news/frogwares-indefinitely-delays-xbox-one-version-of-sherlock-holmes-due-to-russian-invasion/ https://www.jikguard.com/news/judge-knocks-playstation-gender-discrimination-lawsuit-over-lack-of-facts/ https://www.jikguard.com/news/in-depth-how-dread-hunger-hit-1-million-sales/ https://www.jikguard.com/news/ukraine-asks-valve-to-resume-steam-payments-to-ukrainian-developers/ https://www.jikguard.com/news/nintendo-staffing-partner-hit-with-nlrb-complaint/ https://www.jikguard.com/news/skydance-new-media-announces-a-new-star-wars-game-with-amy-hennig/ https://www.jikguard.com/news/marty-odonnell-says-he-and-microsoft-amicably-resolved-legal-issues/ https://www.jikguard.com/news/one-more-game-nets-22-million-to-create-debut-title-spellcraft/ https://www.jikguard.com/news/investors-claiming-activision-misled-them-over-misconduct-probes-have-lawsuit-dismissed/ https://www.jikguard.com/news/chris-novak-xboxs-head-of-research-and-design-departs-microsoft-after-20-years/ https://www.jikguard.com/news/epic-games-invests-in-3d-scanning-company-m-xr/ https://www.jikguard.com/news/activision-blizzard-merger-talks-havent-covered-ceo-koticks-future/ https://www.jikguard.com/news/square-enix-ceo-yosuke-matsuda-still-eager-to-publish-blockchain-games/ https://www.jikguard.com/news/report-microsofts-eyeing-advertisements-for-free-to-play-xbox-games/ https://www.jikguard.com/news/no-one-is-doing-nfts-at-blizzard-entertainment-says-mike-ybarra/ https://www.jikguard.com/news/obituary-voice-actor-and-streamer-undrea-leach/ https://www.jikguard.com/news/far-cry-3-and-child-of-light-creative-director-patrick-plourde-departs-ubisoft/ https://www.jikguard.com/news/report-sega-rebooting-crazy-taxi-and-jet-set-radio-for-supergame-project/ https://www.jikguard.com/news/nordic-game-organizers-launch-whistle-blower-system-after-harassment-investigation/ https://www.jikguard.com/news/the-future-of-pcconsole-game-discovery-a-discussion/ https://www.jikguard.com/news/designing-for-difficulty-readability-in-arpgs/ https://www.jikguard.com/news/humble-lays-off-employees-in-ecommerce-restructuring/ https://www.jikguard.com/news/omdia-analysis-console-sales-will-remain-crucial-to-cloud-gaming-growth/ https://www.jikguard.com/news/cd-projekt-full-year-2021-financials-marred-by-slow-cyberpunk-sales/ https://www.jikguard.com/news/gdc-2022-sessions-are-now-on-gdc-vault/ https://www.jikguard.com/news/california-governor-gavin-newsom-accused-of-interfering-in-activision-blizzard-lawsuit/ https://www.jikguard.com/news/niantics-new-game-peridot-is-its-first-original-property-since-ingress/ https://www.jikguard.com/news/attend-gdc-masterclass-in-person-at-london-tech-week-this-june/ https://www.jikguard.com/news/nintendo-switch-the-state-of-player-discovery/ https://www.jikguard.com/news/techniques-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/activision-blizzard-has-hired-a-new-head-of-diversity-equity-and-inclusion/ https://www.jikguard.com/news/nintendo-buys-land-opposite-kyoto-headquarters-to-build-new-rd-facility/ https://www.jikguard.com/news/bungie-is-going-digital-first-and-says-remote-working-is-here-to-stay/ https://www.jikguard.com/news/meta-confirms-horizon-worlds-creators-must-pay-fees-of-up-to-475-percent-to-sell-virtual-goods/ https://www.jikguard.com/news/epic-games-invests-in-wonderbox-developer-aquiris/ https://www.jikguard.com/news/embracer-owned-aspyr-acquires-baldurs-gate-developer-beamdog/ https://www.jikguard.com/news/why-is-it-like-that-dr-carly-kocurek-on-games-research-and-gamings-techno-masculinity/ https://www.jikguard.com/news/instruments-of-destructions-build-smash-launch-deconstructed/ https://www.jikguard.com/news/meaningful-and-creative-ways-for-the-game-companies-to-support-ukraine/ https://www.jikguard.com/news/sega-indicates-nfts-could-be-used-to-realize-supergame-ambitions/ https://www.jikguard.com/news/crushed-inside-capcoms-marketing-feud-with-acclaim-and-mortal-kombat/ https://www.jikguard.com/news/activision-blizzard-is-making-over-a-thousand-qa-contractors-full-time-employees/ https://www.jikguard.com/news/blizzard-alters-overwatch-heros-outfits-after-russian-invasion-of-ukraine/ https://www.jikguard.com/news/improbable-raises-150-million-to-accelerate-metaverse-pivot/ https://www.jikguard.com/news/unpacking-named-game-of-the-year-at-bafta-games-awards-2022/ https://www.jikguard.com/news/former-jagex-boss-rod-cousens-appointed-co-ceo-at-huuuge-games/ https://www.jikguard.com/news/take-two-is-selling-27-billion-worth-of-senior-notes-to-raise-cash-for-zynga-deal/ https://www.jikguard.com/news/from-400-to-20000-wishlists-with-1-video-how-tiktok-can-make-your-game-go-viral/ https://www.jikguard.com/news/elden-ring-and-wordle-crack-the-list-of-top-ten-most-tweeted-about-games/ https://www.jikguard.com/news/remedy-is-remaking-the-first-two-max-payne-games-with-its-own-engine/ https://www.jikguard.com/news/epic-and-lego-want-to-create-a-metaverse-for-children/ https://www.jikguard.com/news/riot-games-to-drop-vaccine-and-mask-mandates-at-la-office/ https://www.jikguard.com/news/industry-analyst-npd-group-merging-with-iri-to-expand-operations/ https://www.jikguard.com/news/how-townscaper-works-a-story-four-games-in-the-making/ https://www.jikguard.com/news/the-best-and-worst-ways-to-pitch-media-for-game-discovery/ https://www.jikguard.com/news/storytelling-in-games-and-interactive-media-chapter-3-freedom-of-choice/ https://www.jikguard.com/news/ubisoft-is-making-a-mobile-tom-clancys-rainbow-six-game/ https://www.jikguard.com/news/ubisoft-has-no-plans-for-future-tom-clancys-ghost-recon-breakpoint-updates/ https://www.jikguard.com/news/pokemon-go-dev-niantic-acquires-ar-studio-nzxr/ https://www.jikguard.com/news/superbloom-nets-3-million-to-create-diverse-lifestyle-games-aimed-at-women/ https://www.jikguard.com/news/ubisoft-reassures-nft-owners-they-made-history-after-ending-active-development-on-breakpoint/ https://www.jikguard.com/news/epic-games-has-a-new-app-for-capturing-photogrammetry-assets-on-your-phone/ https://www.jikguard.com/news/sable-norco-and-how-to-say-goodbye-among-amaze-award-2022-nominees/ https://www.jikguard.com/news/court-documents-shed-light-on-the-mysterious-disappearance-of-paranoia-happiness-is-mandatory/ https://www.jikguard.com/news/roblox-ceo-will-earn-over-230-million-by-2028-if-share-prices-rocket/ https://www.jikguard.com/news/unreal-engine-5-has-officially-launched/ https://www.jikguard.com/news/nightmare-reaper-doing-a-10-steam-release-the-right-way/ https://www.jikguard.com/news/sony-will-keep-acquiring-game-studios-to-sustain-virtuous-cycle-of-success/ https://www.jikguard.com/news/wargaming-to-shut-down-businesses-in-russia-and-belarus/ https://www.jikguard.com/news/epic-games-and-xbox-raise-144-million-for-ukraine-through-fortnite-fundraiser/ https://www.jikguard.com/news/monkey-island-creator-ron-gilbert-is-returning-to-the-franchise/ https://www.jikguard.com/news/gamestops-stock-price-is-skyrocketing-again/ https://www.jikguard.com/news/activision-blizzards-vaccine-mandate-drop-is-driving-another-walkout/ https://www.jikguard.com/news/storytelling-in-games-and-interactive-media-chapter-2-setting-and-tools/ https://www.jikguard.com/news/e3-pulls-the-plug-on-possibility-of-digital-event-fully-cancels-2022-show/ https://www.jikguard.com/news/manga-publisher-shueisha-is-branching-into-game-publishing/ https://www.jikguard.com/news/how-to-respond-well-to-an-rfp-request-for-proposal/ https://www.jikguard.com/news/gdc-2022-welcomed-over-17000-attendees-to-the-in-person-and-virtual-event/ https://www.jikguard.com/news/tencent-grabs-stake-in-killsquad-developer-novarama/ https://www.jikguard.com/news/obituary-interplay-veteran-and-fallout-writer-scott-bennie-has-passed-away/ https://www.jikguard.com/news/hardware-spending-drives-uk-consumer-games-market-to-record-716-billion-valuation/ https://www.jikguard.com/news/indie-showcase-day-of-the-devs-opens-submissions-ahead-of-summer-game-fest-event/ https://www.jikguard.com/news/epic-is-being-sued-again-for-allegedly-copying-dance-move-for-fornite-emote/ https://www.jikguard.com/news/playstations-plus-reboot-the-pluses-and-minuses/ https://www.jikguard.com/news/solving-ics-through-postcolonialism/ https://www.jikguard.com/news/nintendo-delays-the-legend-of-zelda-breath-of-the-wild-sequel-to-2023/ https://www.jikguard.com/news/report-funomena-will-close-by-the-end-of-the-month/ https://www.jikguard.com/news/judge-approves-18-million-settlement-for-activision-blizzard-eeoc-suit/ https://www.jikguard.com/news/developers-in-ukraine-have-been-unable-to-collect-steam-revenue-for-weeks/ https://www.jikguard.com/news/over-600-million-was-stolen-from-the-blockchain-network-behind-axie-infinity/ https://www.jikguard.com/news/how-elden-ring-succeeds-by-ignoring-20-years-of-open-world-design/ https://www.jikguard.com/news/the-state-of-trans-representation-in-video-games/ https://www.jikguard.com/news/bungie-slams-youtube-policies-in-suit-against-fake-destiny-dmca-filers/ https://www.jikguard.com/news/room-8-group-acquires-us-art-studio-massive-black/ https://www.jikguard.com/news/vr-studio-ndreams-nets-35-million-to-develop-more-ambitious-titles/ https://www.jikguard.com/news/sony-is-turning-playstation-plus-into-something-that-feels-very-similar-to-xbox-game-pass/ https://www.jikguard.com/news/fortnite-gets-permanent-no-build-mode-called-zero-build/ https://www.jikguard.com/news/in-depth-game-pass-stats-probed-deconstructed/ https://www.jikguard.com/news/obituary-coffee-talk-creator-and-writer-mohammad-fahmi/ https://www.jikguard.com/news/valve-wants-steam-deck-owners-to-help-assess-its-compatibility-ratings/ https://www.jikguard.com/news/amazon-games-boss-mike-frazzini-is-stepping-down/ https://www.jikguard.com/news/media-molecule-celebrates-another-year-of-dreams-with-third-annual-impy-awards/ https://www.jikguard.com/news/humbles-charity-stand-with-ukraine-bundle-raised-over-20-million/ https://www.jikguard.com/news/kickstarter-ceo-aziz-hasan-to-step-down-in-april/ https://www.jikguard.com/news/netflix-buys-boss-fight-entertainment-marking-third-studio-acquisition-in-six-months/ https://www.jikguard.com/news/microsoft-wont-impede-activision-blizzard-workers-seeking-to-unionize/ https://www.jikguard.com/news/polyphony-is-sorry-for-tampering-with-gran-turismo-7s-in-game-economy/ https://www.jikguard.com/news/hidden-discovery-insight-analyzing-player-review-word-length/ https://www.jikguard.com/news/activision-blizzard-hit-with-new-harassment-and-discrimination-lawsuit/ https://www.jikguard.com/news/amd-is-bringing-fidelityfx-super-resolution-20-upscaling-to-xbox/ https://www.jikguard.com/news/deepwell-and-good-game-jam-to-host-inaugural-mental-health-game-jam/ https://www.jikguard.com/news/crunch-never-on-my-watch-says-new-witcher-game-director/ https://www.jikguard.com/news/ea-launches-educational-partnerships-to-teach-steam-skills-in-uk-schools/ https://www.jikguard.com/news/deep-dive-inside-strange-horticultures-delightful-steam-success/ https://www.jikguard.com/news/sony-buys-haven-studios-the-canadian-developer-formed-by-jade-raymond/ https://www.jikguard.com/news/cd-projekt-will-swap-redengine-for-unreal-engine-5-to-create-the-next-witcher-saga/ https://www.jikguard.com/news/nintendo-will-shut-down-dragalia-lost-after-campaign-concludes/ https://www.jikguard.com/news/mass-effect-game-director-creating-new-sci-fi-universe-at-humanoid-studios/ https://www.jikguard.com/news/the-wii-shop-and-dsi-shop-are-offline-and-nobody-knows-why/ https://www.jikguard.com/news/square-enix-wants-to-innovate-on-classic-genres-to-create-xr-experiences/ https://www.jikguard.com/news/epic-pledges-fortnite-revenue-in-support-of-ukraine/ https://www.jikguard.com/news/a-plague-tale-innocence-is-being-adapted-for-television/ https://www.jikguard.com/news/unity-provides-glimpse-of-super-realistic-digital-humans-with-enemies-demo/ https://www.jikguard.com/news/the-stand-with-ukraine-charity-humble-bundle-has-already-raised-over-10-million/ https://www.jikguard.com/news/finding-gameplay-depth-in-typing-games/ https://www.jikguard.com/news/ori-dev-moon-studios-branded-oppressive-workplace-by-current-and-former-staff/ https://www.jikguard.com/news/funomena-co-founder-robin-hunicke-accused-of-workplace-emotional-abuse/ https://www.jikguard.com/news/ubisoft-makes-big-promises-with-new-ubisoft-scalar-cloud-tech/ https://www.jikguard.com/news/here-are-the-gdc-2022-best-in-play-winners/ https://www.jikguard.com/news/hidden-door-nets-2-million-to-create-narrative-social-game-platform/ https://www.jikguard.com/news/framed-creator-rebrands-studio-as-riffraff-games-after-tencent-investment/ https://www.jikguard.com/news/chucklefish-returns-final-stardew-valley-publishing-duties-to-concernedape/ https://www.jikguard.com/news/its-the-perfect-time-to-register-for-virtual-access-to-gdc-2022/ https://www.jikguard.com/news/parappa-the-rapper-ocarina-of-time-among-2022-world-video-game-hall-of-fame-nominees/ https://www.jikguard.com/news/omdia-analysis-vr-content-market-on-track-to-generate-31-billion-in-2022/ https://www.jikguard.com/news/itch-charity-bundle-for-ukraine-concludes-after-raising-over-63-million/ https://www.jikguard.com/news/gamestop-confirms-nft-marketplace-will-launch-in-2022-reports-revenue-uptick/ https://www.jikguard.com/news/tripledot-studios-acquires-mobile-entertainment-company-live-play-mobile/ https://www.jikguard.com/news/triangle-strategy-has-sold-800000-copies-in-two-weeks/ https://www.jikguard.com/news/why-do-we-play-dark-souls/ https://www.jikguard.com/news/walk-the-streets-of-1941-lochee-dundee-a-framework-for-large-scale-outdoors-augmented-reality-game-design/ https://www.jikguard.com/news/yacht-club-releases-reams-of-shovel-knight-production-art-under-creative-commons-license/ https://www.jikguard.com/news/crusader-kings-iii-has-sold-over-2-million-copies-worldwide/ https://www.jikguard.com/news/offworld-industries-acquires-beyond-the-wire-developer-redstone-interactive/ https://www.jikguard.com/news/the-hidden-levers-of-game-discovery-supply-and-demand/ https://www.jikguard.com/news/google-targets-discoverability-and-porting-improvements-with-new-stadia-dev-tools/ https://www.jikguard.com/news/tencent-buys-majority-stake-in-rime-developer-tequila-works/ https://www.jikguard.com/news/devolver-digital-co-founder-launches-a-publisher-for-fda-approved-games/ https://www.jikguard.com/news/elden-ring-has-sold-12-million-copies-worldwide/ https://www.jikguard.com/news/deep-dive-how-astroneer-made-it-to-8-million-players/ https://www.jikguard.com/news/what-can-we-learn-from-the-1600-highest-earning-indie-developers-on-steam/ https://www.jikguard.com/news/the-official-event-platform-of-gdc-2022-is-open/ https://www.jikguard.com/news/obituary-game-writer-and-professor-dean-odonnell-has-died-at-age-57/ https://www.jikguard.com/news/china-proposes-new-regulations-that-would-restrict-playtime-and-spending-in-games/ https://www.jikguard.com/news/the-directstorage-api-is-now-available-on-pc/ https://www.jikguard.com/news/avalanche-co-founders-help-form-new-studio-elemental-games/ https://www.jikguard.com/news/reggie-fils-aime-doesnt-rate-metas-chances-in-the-metaverse/ https://www.jikguard.com/news/former-ubisoft-massive-boss-david-polfeldt-to-depart-after-sabbatical/ https://www.jikguard.com/news/journeys-art-director-just-broke-down-the-titles-timeless-aesthetic-in-glorious-detail/ https://www.jikguard.com/news/sperasoft-veterans-raise-2-million-to-launch-new-studio-arctic-7/ https://www.jikguard.com/news/heres-the-list-of-gdc-pitch-finalists-at-gdc-2022/ https://www.jikguard.com/news/niantic-is-shutting-down-pokemon-go-operations-in-russia-and-belarus/ https://www.jikguard.com/news/player-data-not-compromised-in-cyber-security-incident-ubisoft-says/ https://www.jikguard.com/news/ea-gearbox-microsoft-and-60-companies-speak-out-against-texas-anti-lgbtq-policies/ https://www.jikguard.com/news/blizzard-entertainment-is-splitting-up-overwatch-2s-pve-and-pvp-modes/ https://www.jikguard.com/news/how-cats-inspired-lady-dimitrescus-performance-in-resident-evil-village/ https://www.jikguard.com/news/activision-is-working-on-a-mobile-version-of-call-of-duty-warzone/ https://www.jikguard.com/news/omdia-analysis-apple-advertising-changes-have-altered-the-trajectory-of-the-market/ https://www.jikguard.com/news/3-years-of-astroneer-live-a-marketing-comms-post-mortem/ https://www.jikguard.com/news/ratchet-clanks-alternate-universe-heroes-almost-looked-very-different/ https://www.jikguard.com/news/eight-women-join-class-action-lawsuit-against-sony-playstation/ https://www.jikguard.com/news/sony-shuts-down-playstation-store-operations-in-russia-as-war-escalates/ https://www.jikguard.com/news/ikumi-nakamura-debuts-unseen-a-new-borderless-game-studio/ https://www.jikguard.com/news/screen-australia-launches-games-expansion-pack-fund-to-support-indie-developers/ https://www.jikguard.com/news/rovio-zynga-and-supercell-suspend-operations-in-russia-and-belarus/ https://www.jikguard.com/news/only-10-percent-of-uk-games-industry-workers-want-to-return-to-the-office-full-time/ https://www.jikguard.com/news/diablo-ii-lead-designer-and-lead-artist-form-new-studio-moon-beast-productions/ https://www.jikguard.com/news/10-ways-to-come-up-with-a-brilliant-game-idea-2-bonus-ideas/ https://www.jikguard.com/news/heres-how-gdc-2022-is-committed-to-improving-its-environmental-and-social-impact/ https://www.jikguard.com/news/playground-games-is-adapting-forza-horizons-design-for-game-pass-users/ https://www.jikguard.com/news/a-god-of-war-series-might-be-headed-to-amazon-prime/ https://www.jikguard.com/news/itch-charity-bundle-for-ukraine-is-offering-almost-1000-games-for-10/ https://www.jikguard.com/news/lightforge-games-nets-15-million-to-create-social-rpg/ https://www.jikguard.com/news/in-depth-yacht-club-gets-transparent-with-sales-numbers/ https://www.jikguard.com/news/activision-blizzard-epic-games-and-take-two-to-halt-sales-in-russia/ https://www.jikguard.com/news/gmg-union-secures-fairer-contracts-for-go-media-staff-following-strike/ https://www.jikguard.com/news/halo-infinite-multiplayer-lead-departs-343-industries/ https://www.jikguard.com/news/pushing-push-forward-combat-with-gameplay/ https://www.jikguard.com/news/ea-is-suspending-game-and-content-sales-in-russia-and-belarus/ https://www.jikguard.com/news/activision-blizzard-sued-by-family-of-deceased-employee-for-wrongful-death/ https://www.jikguard.com/news/returnal-and-it-takes-two-lead-2022-bafta-games-award-nominations/ https://www.jikguard.com/news/journey-and-sky-developer-thatgamecompany-nets-160-million/ https://www.jikguard.com/news/omdia-analysis-cloud-gaming-market-value-tripled-in-2021/ https://www.jikguard.com/news/sifu-snags-a-million-players-in-just-three-weeks/ https://www.jikguard.com/news/activision-blizzard-is-struggling-to-attract-and-retain-workers/ https://www.jikguard.com/news/microsoft-to-halt-new-sales-of-products-and-services-in-russia/ https://www.jikguard.com/news/video-game-composers-thematic-approaches-to-game-music-gdc/ https://www.jikguard.com/news/epic-games-acquires-music-distribution-platform-bandcamp/ https://www.jikguard.com/news/game-jolt-expands-its-social-platform-to-mobile-with-ios-android-app-launch/ https://www.jikguard.com/news/ea-sports-is-removing-russian-teams-from-its-fifa-series/ https://www.jikguard.com/news/advocacy-groups-ask-ftc-to-scrutinize-microsofts-purchase-of-activision-blizzard/ https://www.jikguard.com/news/cd-projekt-is-halting-sales-in-russia-and-belarus/ https://www.jikguard.com/news/keep-your-numbers-off-of-me-why-tournaments-support-better-communities-than-ladders/ https://www.jikguard.com/news/steam-deck-what-you-should-know-about-discovery/ https://www.jikguard.com/news/learn-how-disneys-new-star-wars-galactic-starcruiser-tells-a-great-story-at-gdc-2022/ https://www.jikguard.com/news/obituary-nexon-founder-kim-jung-ju-has-died-at-age-54/ https://www.jikguard.com/news/republique-developer-camouflaj-opens-new-studio-in-japan/ https://www.jikguard.com/news/valve-says-steam-deck-stick-drift-was-caused-by-deadzone-regression-bug/ https://www.jikguard.com/news/ukraine-vice-prime-minister-asks-sony-microsoft-other-studios-to-halt-operations-in-russia/ https://www.jikguard.com/news/ubisoft-provides-ukraine-employees-with-alternate-housing-establishes-support-hotlines/ https://www.jikguard.com/news/valve-is-currently-working-on-multiple-game-projects/ https://www.jikguard.com/news/netflix-buys-finnish-studio-next-games-for-72-million/ https://www.jikguard.com/news/there-are-44000-game-developers-on-steam-who-are-they/ https://www.jikguard.com/news/activision-blizzard-is-being-sued-by-a-shareholder-over-the-microsoft-deal/ https://www.jikguard.com/news/check-out-some-classic-games-at-gdc-arcade-play/ https://www.jikguard.com/news/a-twisted-metal-series-will-debut-on-nbcs-peacock-streaming-service/ https://www.jikguard.com/news/the-playdate-sdk-has-been-made-public-and-its-totally-free/ https://www.jikguard.com/news/steams-boss-talks-subscriptions-nfts-hardware/ https://www.jikguard.com/news/tencent-acquires-polish-development-group-1c-entertainment/ https://www.jikguard.com/news/valve-boss-gabe-newell-doesnt-regret-banning-sketchy-nfts-from-steam/ https://www.jikguard.com/news/cd-projekt-amanita-state-of-play-crytivo-and-more-pledge-financial-aid-to-ukrainians/ https://www.jikguard.com/news/ghost-of-tsushima-design-analysis/ https://www.jikguard.com/news/ablegamers-steven-spohn-and-dragon-quest-creator-yuji-horii-honored-at-gdca-2022/ https://www.jikguard.com/news/are-the-users-of-your-games-direct-competitors-your-core-players/ https://www.jikguard.com/news/empowering-game-analytics-insights-with-ai/ https://www.jikguard.com/news/wordle-creator-heads-to-gdc-2022-to-talk-about-his-surprise-smash/ https://www.jikguard.com/news/in-wake-of-escalating-conflict-this-war-of-mine-developer-pledges-profits-to-ukrainian-red-cross/ https://www.jikguard.com/news/iron-galaxy-to-open-up-new-nashville-office/ https://www.jikguard.com/news/it-takes-two-ratchet-clank-led-the-way-at-the-2022-dice-awards/ https://www.jikguard.com/news/knockout-city-is-going-free-to-play-and-splitting-from-ea-originals/ https://www.jikguard.com/news/ukraine-studios-call-for-support-express-defiance-after-russian-invasion/ https://www.jikguard.com/news/bandai-namco-acknowledges-elden-ring-performance-issues-on-pc/ https://www.jikguard.com/news/why-your-company-needs-a-brand-book-to-save-time-and-face/ https://www.jikguard.com/news/accessibility-heuristics-and-evaluation-criteria-for-mobile-games/ https://www.jikguard.com/news/interview-igf-chair-kelly-wallick-to-host-igf-awards-at-gdc-2022/ https://www.jikguard.com/news/game-designer-osama-dorias-will-host-the-2022-game-developers-choice-awards/ https://www.jikguard.com/news/five-day-weeks-in-the-office-are-over-says-riot-coo/ https://www.jikguard.com/news/report-ea-boss-claims-fifa-licensing-deal-is-holding-back-its-soccer-franchise/ https://www.jikguard.com/news/nintendo-acquires-long-term-development-partner-srd/ https://www.jikguard.com/news/us-senator-tells-bobby-kotick-to-negotiate-in-good-faith-with-raven-qa-union/ https://www.jikguard.com/news/thq-nordic-acquires-german-animation-studio-metricminds/ https://www.jikguard.com/news/analyzing-the-ai-of-super-mario-64/ https://www.jikguard.com/news/bethesda-is-shutting-down-its-pc-game-launcher/ https://www.jikguard.com/news/report-activision-blizzard-pushes-next-years-call-of-duty-title-to-2024/ https://www.jikguard.com/news/steam-users-can-now-check-how-many-of-their-games-are-compatible-with-steam-deck/ https://www.jikguard.com/news/activision-blizzard-missed-revenue-targets-due-to-underperformance-of-call-of-duty-vanguard/ https://www.jikguard.com/news/bobby-kotick-will-net-15-million-if-fired-without-cause-by-microsoft/ https://www.jikguard.com/news/backbone-nets-40-million-to-expand-peripheral-meets-streaming-business/ https://www.jikguard.com/news/tencent-buys-nightingale-developer-inflexion-games-from-improbable/ https://www.jikguard.com/news/how-hook-made-with-you-stand-out-as-a-free-steam-game/ https://www.jikguard.com/news/the-fundamental-obstacle-to-netflixs-games-strategy-is-one-of-its-own-making/ https://www.jikguard.com/news/making-games-around-the-world-guatemala/ https://www.jikguard.com/news/storytelling-and-game-design-get-the-spotlight-in-these-gdc-2022-workshops/ https://www.jikguard.com/news/roblox-corps-slowing-growth-is-starting-to-worry-investors/ https://www.jikguard.com/news/amazon-pens-first-look-deal-with-game-adaptation-specialist-dj2-entertainment/ https://www.jikguard.com/news/embracer-lauds-transformative-ma-strategy-now-has-over-25-aaa-projects-in-development/ https://www.jikguard.com/news/get-your-portfolio-reviewed-and-more-at-the-gdc-2022-game-career-seminar/ https://www.jikguard.com/news/acquire-or-be-acquired-ubisoft-might-be-looking-at-the-latter/ https://www.jikguard.com/news/activision-blizzard-ceo-donated-to-gop-pacs-via-secret-shell-companies/ https://www.jikguard.com/news/report-dfeh-sec-expand-their-investigations-into-activision-blizzard/ https://www.jikguard.com/news/riot-co-founder-marc-merrill-is-the-studios-new-president-of-games/ https://www.jikguard.com/news/kickstarter-wants-to-become-a-blockchain-company-but-it-also-wants-your-approval/ https://www.jikguard.com/news/raven-software-qa-workers-claim-activision-blizzard-wants-to-thwart-unionization-efforts/ https://www.jikguard.com/news/10-tips-for-writing-better-mobile-game-dialogue/ https://www.jikguard.com/news/the-full-gdc-2022-in-person-and-virtual-schedule-is-now-live/ https://www.jikguard.com/news/starbreeze-slightly-stemmed-its-losses-in-2021/ https://www.jikguard.com/news/ea-will-release-the-next-sims-4-expansion-in-russia-after-all/ https://www.jikguard.com/news/nacon-now-owns-daedalic-entertainment/ https://www.jikguard.com/news/metro-exodus-has-sold-6-million-copies-in-three-years/ https://www.jikguard.com/news/microsoft-will-shut-down-xbox-services-on-windows-phone-in-may/ https://www.jikguard.com/news/audit-finds-paradox-has-clear-problems-preventing-and-investigating-misconduct/ https://www.jikguard.com/news/pitching-to-game-publishers-lessons-from-an-in-progress-deal/ https://www.jikguard.com/news/prototyping-dialogue-with-google-text-to-speech/ https://www.jikguard.com/news/gdc-donates-passes-to-indie-giving-2022-charity-event/ https://www.jikguard.com/news/a-new-bioshock-adaptation-rises-from-the-depths-at-netflix/ https://www.jikguard.com/news/cyberpunk-2077s-next-gen-upgrade-will-include-a-five-hour-free-trial/ https://www.jikguard.com/news/paramount-is-greenlighting-more-halo-and-sonic-content/ https://www.jikguard.com/news/nintendo-announces-3ds-and-wii-u-eshop-closures-gets-defensive-about-game-preservation/ https://www.jikguard.com/news/haven-studios-co-founder-sebastien-puel-departs-after-10-months/ https://www.jikguard.com/news/developer-psa-itchs-next-creator-day-is-right-around-the-corner/ https://www.jikguard.com/news/niantic-and-sony-partner-to-develop-auditory-ar-technology/ https://www.jikguard.com/news/the-witcher-3-game-director-forms-new-studio-rebel-wolves/ https://www.jikguard.com/news/popular-battle-royale-shooter-garena-free-fire-banned-in-india/ https://www.jikguard.com/news/return-entertainment-nets-6-million-to-create-cloud-native-games/ https://www.jikguard.com/news/does-xbox-really-intend-to-slice-up-the-platform-tax/ https://www.jikguard.com/news/lost-ark-tops-132-million-concurrent-players-on-steam-over-launch-weekend/ https://www.jikguard.com/news/uk-mobile-studio-tripledot-nets-116-million-at-14-billion-valuation/ https://www.jikguard.com/news/experimental-gameplay-workshop-at-gdc-2022-celebrates-20th-anniversary/ https://www.jikguard.com/news/sifu-sells-over-500000-copies-in-48-hours/ https://www.jikguard.com/news/gdc-2022-session-explores-performance-game-dev-of-blaseball/ https://www.jikguard.com/news/ea-wont-publish-sims-4-expansion-in-russia-over-anti-lgbtq-laws/ https://www.jikguard.com/news/a-four-day-workweek-saved-blackbird-interactive-devs-say/ https://www.jikguard.com/news/zynga-and-rollic-acquire-german-mobile-studio-nanotribe/ https://www.jikguard.com/news/grounded-tops-10-million-players-while-in-early-access/ https://www.jikguard.com/news/the-original-halo-composers-are-suing-microsoft-over-unpaid-royalties/ https://www.jikguard.com/news/saudi-investment-fund-acquires-stakes-in-capcom-and-nexon/ https://www.jikguard.com/news/online-multiplayer-the-hard-way/ https://www.jikguard.com/news/pubg-owner-krafton-wants-to-sell-you-nfts-for-a-metaverse-that-doesnt-exist/ https://www.jikguard.com/news/sonys-new-ai-can-beat-you-at-gran-turismo-and-perhaps-drive-actual-cars/ https://www.jikguard.com/news/supercell-returns-to-gdc-to-dive-into-clash-of-clans-universe/ https://www.jikguard.com/news/call-of-duty-will-be-available-on-playstation-for-years-to-come/ https://www.jikguard.com/news/zynga-drastically-drove-down-its-losses-in-2021/ https://www.jikguard.com/news/earthbound-and-other-revivals-are-defining-nintendos-early-2022/ https://www.jikguard.com/news/the-video-game-rights-for-the-lord-of-the-rings-and-the-hobbit-are-up-for-sale/ https://www.jikguard.com/news/nintendo-debuts-kirbys-new-mouthful-mode-mechanic-chaos-ensues/ https://www.jikguard.com/news/team17-staff-decry-poor-working-conditions-and-monumentally-stupid-nft-project/ https://www.jikguard.com/news/nacon-acquires-edge-of-eternity-developer-midgar-studio/ https://www.jikguard.com/news/igda-apologizes-for-multiple-missteps-in-investigating-complaints/ https://www.jikguard.com/news/americas-army-is-shutting-down-after-20-years/ https://www.jikguard.com/news/the-esrb-debuts-a-family-gaming-guide-to-aid-parent-game-purchases/ https://www.jikguard.com/news/wildlife-opens-casual-game-studio-playabit/ https://www.jikguard.com/news/lost-ark-has-over-500000-concurrent-players-on-steam-and-it-hasnt-even-launched-yet/ https://www.jikguard.com/news/youll-be-playing-elden-ring-before-the-dark-souls-pc-servers-are-fixed/ https://www.jikguard.com/news/the-visual-design-of-puzzledorf/ https://www.jikguard.com/news/post-mortem-playback-trauma-the-beach/ https://www.jikguard.com/news/the-ultimate-guide-how-to-respond-to-negative-reviews-on-steam-and-why-customer-relations-is-important/ https://www.jikguard.com/news/nvidia-and-softbank-officially-terminate-40-billion-arm-deal/ https://www.jikguard.com/news/bandai-namco-to-spend-130-million-creating-an-ip-metaverse/ https://www.jikguard.com/news/eugene-paik-talks-about-vagante-a-roguelite-8-years-in-the-making/ https://www.jikguard.com/news/does-intentional-friction-work-in-videogames/ https://www.jikguard.com/news/when-should-you-announce-your-game-for-max-discovery/ https://www.jikguard.com/news/forspoken-new-graphics-features-explored-in-gdc-2022-session/ https://www.jikguard.com/news/stadia-might-be-relaunched-as-licensed-streaming-tech-for-publishers/ https://www.jikguard.com/news/what-you-should-take-out-of-pre-production/ https://www.jikguard.com/news/generating-optimized-2d-art-in-unity-procedural-generation-for-stylized-and-optimized-2d-foliage/ https://www.jikguard.com/news/konami-reports-revenue-upswing-wants-to-continue-nft-push/ https://www.jikguard.com/news/nintendo-keen-to-preserve-company-dna-says-acquisitions-would-not-be-a-plus/ https://www.jikguard.com/news/phil-spencer-to-receive-lifetime-achievement-award-at-2022-dice-awards/ https://www.jikguard.com/news/activision-blizzard-closes-out-2021-on-a-high-note-as-revenue-crosses-88-billion/ https://www.jikguard.com/news/unity-beats-revenue-estimates-in-fourth-quarter-results/ https://www.jikguard.com/news/pokemon-legends-arceus-sells-over-65-million-copies-in-one-week/ https://www.jikguard.com/news/tilting-point-acquires-majority-stake-in-korean-studio-an-games/ https://www.jikguard.com/news/activision-blizzard-is-developing-a-new-warcraft-project-for-mobile/ https://www.jikguard.com/news/kabam-to-shut-down-marvel-realm-of-champions-after-just-one-year/ https://www.jikguard.com/news/it-takes-two-has-sold-5-million-copies-in-under-a-year/ https://www.jikguard.com/news/rockstar-active-development-on-the-next-gta-is-well-underway/ https://www.jikguard.com/news/which-new-switch-games-are-winning-the-discovery-war/ https://www.jikguard.com/news/boost-your-career-goals-at-the-gdc-2022-industry-stage/ https://www.jikguard.com/news/ex-rockstar-blizzard-devs-land-5-million-to-found-lost-lake-games/ https://www.jikguard.com/news/epic-games-invests-in-film-animation-studio-with-metaverse-motives/ https://www.jikguard.com/news/metas-vrar-business-earned-more-revenue-but-lost-more-money-in-2021/ https://www.jikguard.com/news/the-switch-has-become-nintendos-best-selling-home-console/ https://www.jikguard.com/news/nintendo-lowers-hardware-forecast-but-software-sales-remain-steady/ https://www.jikguard.com/news/pokemon-diamond-and-pearl-remakes-have-topped-13-million-sales/ https://www.jikguard.com/news/gamestop-launching-nft-marketplace-alongside-100m-crypto-fund/ https://www.jikguard.com/news/what-traits-do-discoverable-games-have-in-2022/ https://www.jikguard.com/news/neat-tricks-for-modelling-the-robo-maestro-robot/ https://www.jikguard.com/news/hybrid-linear-dynamic-music-for-game-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/new-steam-discount-rules-will-let-devs-slash-prices-more-often/ https://www.jikguard.com/news/team17-does-rapid-about-face-on-promotional-worms-nfts/ https://www.jikguard.com/news/increased-expenses-dent-eas-profits-in-third-quarter/ https://www.jikguard.com/news/ea-says-it-isnt-working-on-nfts-after-all/ https://www.jikguard.com/news/playstation-5-sales-top-17-million-units-but-chip-shortage-is-still-causing-headaches/ https://www.jikguard.com/news/sony-wants-bungie-to-help-it-launch-10-live-service-games-by-2026/ https://www.jikguard.com/news/industry-veterans-net-45-million-to-establish-fully-remote-studio-gardens/ https://www.jikguard.com/news/the-pokemon-dp-sound-library-will-help-creators-make-sweet-poke-beats/ https://www.jikguard.com/news/team17-announces-worms-nfts-but-stops-short-of-adding-play-to-earn-mechanics/ https://www.jikguard.com/news/please-welcome-alanah-pearce-as-your-gdc-2022-host/ https://www.jikguard.com/news/sony-to-acquire-destiny-developer-bungie-in-36-billion-deal/ https://www.jikguard.com/news/browser-based-word-game-wordle-acquired-by-the-new-york-times/ https://www.jikguard.com/news/here-are-the-gdc-2022-narrative-summit-poster-winners/ https://www.jikguard.com/news/composer-darren-korb-talks-audio-middleware-and-its-importance-to-game-developers/ https://www.jikguard.com/news/the-impact-of-team-fortress-2-on-game-design/ https://www.jikguard.com/news/uk-charity-creates-devkit-to-teach-game-devs-about-motor-accessibility/ https://www.jikguard.com/news/players-spent-840-million-on-the-epic-games-store-in-2021/ https://www.jikguard.com/news/nows-the-time-to-vote-for-the-2022-gdca-and-igf-audience-awards/ https://www.jikguard.com/news/a-parents-letter-drove-hello-games-to-remaster-joe-danger/ https://www.jikguard.com/news/ubisoft-battle-royale-hyper-scape-is-shutting-down-in-late-april/ https://www.jikguard.com/news/cwa-suggests-sec-investigate-misleading-activision-blizzard-filings/ https://www.jikguard.com/news/the-white-house-is-working-on-new-cryptocurrency-regulation/ https://www.jikguard.com/news/sega-arcades-will-vanish-from-japan-as-company-exits-amusement-business/ https://www.jikguard.com/news/atmospheric-puzzler-morkredd-inducted-into-norways-new-national-museum/ https://www.jikguard.com/news/frustrated-nft-peddler-ubisoft-complains-that-players-simply-dont-get-it/ https://www.jikguard.com/news/microsoft-to-alter-xbox-subscription-practices-after-uk-regulator-investigates/ https://www.jikguard.com/news/running-a-steam-sales-promotion-real-numbers-data/ https://www.jikguard.com/news/capcom-delivers-record-net-sales-with-help-from-digital-software/ https://www.jikguard.com/news/john-romero-will-present-a-wolfenstein-3d-postmortem-at-gdc-2022/ https://www.jikguard.com/news/it-looks-like-nvidia-is-not-purchasing-arm-after-all/ https://www.jikguard.com/news/steam-deck-orders-will-begin-on-february-25th/ https://www.jikguard.com/news/gdc-survey-interest-in-crypto-nfts-grows-but-game-devs-remain-skeptical/ https://www.jikguard.com/news/australian-virtual-reality-studio-alta-nets-124-million/ https://www.jikguard.com/news/watchdog-concludes-ubisoft-singapore-handled-harassment-reports-appropriately/ https://www.jikguard.com/news/vr-explosion-examining-quest-2s-top-genres-games/ https://www.jikguard.com/news/raven-software-qa-reorganization-prompts-union-call-for-ftc-scrutiny/ https://www.jikguard.com/news/apogee-entertainment-raises-5-million-to-fund-new-generation-of-indies/ https://www.jikguard.com/news/raven-software-qa-workers-to-petition-nlrb-for-union-vote/ https://www.jikguard.com/news/halo-infinite-attracts-20-million-players-to-deliver-biggest-launch-in-series-history/ https://www.jikguard.com/news/frost-giant-studios-raises-25-million-for-its-debut-rts/ https://www.jikguard.com/news/epic-games-taps-datura-developer-plastic-for-new-polish-studio/ https://www.jikguard.com/news/gdc-2022-main-stage-returns-with-the-developers-renaissance/ https://www.jikguard.com/news/gdc-survey-heres-how-the-industry-has-responded-to-misconduct-reports/ https://www.jikguard.com/news/underperforming-titles-took-a-chunk-out-of-focus-entertainments-revenue/ https://www.jikguard.com/news/netflixs-video-game-future-is-likely-tied-to-ip/ https://www.jikguard.com/news/raven-software-qas-strike-has-ended/ https://www.jikguard.com/news/esports-organizers-esl-and-faceit-sold-for-15-billion-to-savvy-gaming-group/ https://www.jikguard.com/news/dynamic-cloud-sync-will-make-jumping-between-steam-deck-and-pc-a-doddle/ https://www.jikguard.com/news/yakuza-director-toshihiro-nagoshi-forms-new-studio-at-netease/ https://www.jikguard.com/news/stillfront-acquires-mobile-publisher-6waves-for-201-million/ https://www.jikguard.com/news/activision-blizzard-vets-launch-community-centric-publisher-new-tales/ https://www.jikguard.com/news/kwalee-acquires-narrative-game-maker-tictales/ https://www.jikguard.com/news/unity-acquires-ziva-dynamics-to-democratize-real-time-character-creation/ https://www.jikguard.com/news/raven-software-qa-staff-unionize-call-on-activision-blizzard-for-recognition/ https://www.jikguard.com/news/last-week-for-gdc-2022-early-bird-registration/ https://www.jikguard.com/news/renee-gittins-to-step-down-as-igda-executive-director/ https://www.jikguard.com/news/riot-sues-mobile-game-studio-for-alleged-teamfight-tactics-clone/ https://www.jikguard.com/news/obituary-game-designer-zach-ford/ https://www.jikguard.com/news/gdc-state-of-the-game-industry-2022-devs-weigh-in-on-nfts-unions-and-more/ https://www.jikguard.com/news/tt-games-devs-describe-crunch-abuse-while-making-lego-games/ https://www.jikguard.com/news/scope-and-scale-and-puppy-dog-tails-discussing-photography-game-design-with-the-devs-of-pupperazzi/ https://www.jikguard.com/news/thems-fightin-herds-developer-acquired-by-maximum-games/ https://www.jikguard.com/news/super-rare-games-to-start-publishing-original-titles/ https://www.jikguard.com/news/here-are-the-amazing-games-to-play-at-the-2022-altctrlgdc-showcase/ https://www.jikguard.com/news/new-uk-publisher-firestoke-wants-to-reset-developer-publisher-relations/ https://www.jikguard.com/news/analyst-activision-blizzard-purchase-could-make-xbox-the-dominant-platform-eventually/ https://www.jikguard.com/news/playdate-game-making-tool-pulp-is-now-in-open-beta/ https://www.jikguard.com/news/awesome-games-done-quick-breaks-another-charity-record-with-34-million-raised/ https://www.jikguard.com/news/the-ftc-is-reportedly-examining-metas-vr-business/ https://www.jikguard.com/news/mythical-games-acquires-cloud-streaming-dev-polystream/ https://www.jikguard.com/news/lessons-from-a-disappointing-game-launch-spire-of-sorcery/ https://www.jikguard.com/news/upcoming-humble-bundle-subscription-library-changes-axe-mac-and-linux-support/ https://www.jikguard.com/news/registration-is-open-for-gdc-masterclass-at-gdc-2022-in-march/ https://www.jikguard.com/news/obituary-lionhead-22cans-art-director-paul-mclaughlin-dies-at-57/ https://www.jikguard.com/news/familiarity-novelty-and-communication-how-fights-in-tight-spaces-survived-early-access/ https://www.jikguard.com/news/find-out-how-destiny-2-transformed-bungie-in-this-gdc-2022-session/ https://www.jikguard.com/news/pubg-maker-krafton-is-suing-free-fire-dev-garena-in-the-us/ https://www.jikguard.com/news/fortnite-is-playable-on-ios-again-thanks-to-nvidia-geforce-now/ https://www.jikguard.com/news/team17-buys-up-astragon-entertainment-for-100-million/ https://www.jikguard.com/news/wordle-clones-nuked-from-ios-app-store/ https://www.jikguard.com/news/report-sony-is-tackling-ps5-shortage-with-more-ps4s/ https://www.jikguard.com/news/platinum-games-appoints-new-ceo-after-kenichi-sato-steps-down/ https://www.jikguard.com/news/microsoft-quietly-discontinued-all-xbox-one-manufacturing-in-2020/ https://www.jikguard.com/news/devs-fought-a-war-of-attrition-to-bring-ultra-wide-support-to-god-of-war-on-pc/ https://www.jikguard.com/news/how-project-zomboid-made-23x-its-normal-sales-numbers/ https://www.jikguard.com/news/deathloop-it-takes-two-and-forza-horizon-5-lead-nominees-for-gdca-2022/ https://www.jikguard.com/news/ea-promises-better-security-after-rash-of-fifa-account-thefts/ https://www.jikguard.com/news/humble-is-deploying-a-standalone-launcher-for-subscribers/ https://www.jikguard.com/news/report-activision-blizzards-defensiveness-drove-employees-to-quit/ https://www.jikguard.com/news/jurassic-world-evolution-2-approaching-1-million-sales-after-bumpy-launch/ https://www.jikguard.com/news/riot-opens-queue-dodge-program-to-all-staff-as-strategic-changes-loom/ https://www.jikguard.com/news/the-chinese-version-of-roblox-is-currently-offline/ https://www.jikguard.com/news/xbox-series-xs-is-now-the-best-selling-xbox-generation/ https://www.jikguard.com/news/app-store-developers-have-earned-260-billion-since-the-marketplace-launched/ https://www.jikguard.com/news/xbox-chief-phil-spencer-thinks-cross-platform-bans-would-be-swell/ https://www.jikguard.com/news/sega-opens-development-and-debugging-studio-in-sapporo/ https://www.jikguard.com/news/launching-a-game-with-no-marketing-in-2021/ https://www.jikguard.com/news/rust-has-surpassed-12-million-sales/ https://www.jikguard.com/news/take-two-interactive-to-acquire-zynga-at-valuation-of-127-billion/ https://www.jikguard.com/news/report-gamestop-to-create-nft-marketplace-and-bet-on-crypto/ https://www.jikguard.com/news/unpacking-and-inscryption-lead-in-igf-2022-nominations/ https://www.jikguard.com/news/pubg-mobile-cheat-makers-must-pay-10-million-after-losing-lawsuit/ https://www.jikguard.com/news/ea-investigating-fifa-hackers-targeting-ultimate-team-traders/ https://www.jikguard.com/news/the-surprising-things-escape-simulator-did-to-become-a-hit/ https://www.jikguard.com/news/indie-game-platform-game-jolt-taken-to-task-for-porn-ban/ https://www.jikguard.com/news/ubisoft-subscription-service-is-heading-to-xbox-in-the-future/ https://www.jikguard.com/news/team17-buys-hell-let-loose-and-indie-publisher-the-label/ https://www.jikguard.com/news/demonic-deck-builder-inscryption-passes-1-million-sales/ https://www.jikguard.com/news/nexon-invests-400-million-into-russo-brothers-production-company-agbo/ https://www.jikguard.com/news/obituary-just-add-water-ceo-and-founder-stewart-gilray/ https://www.jikguard.com/news/amazon-luna-general-manager-gabi-knight-departs-for-unity/ https://www.jikguard.com/news/sony-brands-next-gen-vr-headset-playstation-vr2-shares-tech-specs/ https://www.jikguard.com/news/ghost-of-tsushima-has-topped-8-million-sales/ https://www.jikguard.com/news/studio-head-departs-forza-horizon-and-fable-developer-playground-games/ https://www.jikguard.com/news/learn-how-deathloop-created-its-mind-blowing-opening-chapter-through-ux/ https://www.jikguard.com/news/here-are-the-winners-from-the-2021-steam-awards/ https://www.jikguard.com/news/the-samsung-gaming-hub-will-bring-game-streaming-to-smart-tvs/ https://www.jikguard.com/news/blockchain-games-to-become-major-strategic-theme-for-square-enix/ https://www.jikguard.com/news/analyzing-the-top-grossing-steam-games-of-2021/ https://www.jikguard.com/news/hybrid-dynamic-diegetic-music-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/find-out-how-cyberpunk-2077-lit-up-night-city-in-this-gdc-2022-session/ https://www.jikguard.com/news/childcare-registration-is-now-open-for-gdc-2022/ https://www.jikguard.com/news/riot-games-gender-discrimination-class-action-ends-in-100m-settlement/ https://www.jikguard.com/news/holiday-special-did-steam-really-just-get-banned-in-china/ https://www.jikguard.com/news/gdc-2022-session-explores-microsoft-flight-simulator-from-the-ground-up/ https://www.jikguard.com/news/embracer-acquisition-spree-lands-it-perfect-world-entertainment-dark-horse-media-and-more/ https://www.jikguard.com/news/report-staff-say-ubisoft-is-enduring-a-mass-exodus-of-developers/ https://www.jikguard.com/news/judge-formally-denies-dfeh-request-to-intervene-in-activision-blizzard-settlement/ https://www.jikguard.com/news/social-app-rec-room-raises-145-million/ https://www.jikguard.com/news/tencent-acquires-back-4-blood-developer-turtle-rock/ https://www.jikguard.com/news/stalker-2-dev-backtracks-on-nft-plans-following-community-feedback/ https://www.jikguard.com/news/omdia-analysis-which-mobile-publisher-earns-the-most-revenue-in-south-korea/ https://www.jikguard.com/news/report-ubisoft-ceo-compares-nft-backlash-to-microtransaction-anger/ https://www.jikguard.com/news/report-bungies-longtime-head-of-hr-is-stepping-down/ https://www.jikguard.com/news/cd-projekt-red-settles-cyberpunk-2077-launch-lawsuit-for-185-million/ https://www.jikguard.com/news/final-fantasy-xiv-sales-paused-because-game-is-too-popular/ https://www.jikguard.com/news/real-data-inside-epics-plans-for-epic-games-publishing/ https://www.jikguard.com/news/journey-through-the-audio-universe-of-marvels-guardians-of-the-galaxy-at-gdc-2022/ https://www.jikguard.com/news/sony-seems-to-be-patching-indie-relationships-after-summer-dustup/ https://www.jikguard.com/news/california-dfeh-cant-intervene-in-activision-blizzard-eeoc-settlement-says-judge/ https://www.jikguard.com/news/google-plans-to-bring-android-titles-to-windows-in-2022/ https://www.jikguard.com/news/ubisofts-chief-studios-officer-departs-after-16-months/ https://www.jikguard.com/news/roblox-is-being-scrutinized-for-real-money-collectibles-shady-moderation/ https://www.jikguard.com/news/people-can-fly-acquires-polish-vr-studio-incuvo/ https://www.jikguard.com/news/unpacking-topped-100k-sales-in-10-days/ https://www.jikguard.com/news/game-devs-whats-your-chance-of-success-in-todays-market/ https://www.jikguard.com/news/gdca-2022-introduces-the-social-impact-award/ https://www.jikguard.com/news/report-revelations-emerge-about-toxic-work-culture-at-bungie/ https://www.jikguard.com/news/activision-blizzard-exec-issues-anti-union-message-to-employees/ https://www.jikguard.com/news/telltale-vets-debut-new-studio-and-star-trek-game-at-the-game-awards/ https://www.jikguard.com/news/sony-acquires-god-of-war-support-studio-valkyrie-entertainment/ https://www.jikguard.com/news/avakin-life-developer-lockwood-publishing-accused-of-unlawful-layoffs/ https://www.jikguard.com/news/gdc-2022-session-breaks-down-one-frame-in-halo-infinite/ https://www.jikguard.com/news/obituary-masayuki-uemura-lead-architect-of-the-nes-and-snes-has-died-at-78/ https://www.jikguard.com/news/it-takes-two-named-game-of-the-year-at-the-game-awards/ https://www.jikguard.com/news/xbox-game-pass-for-pc-rebrands-as-pc-game-pass/ https://www.jikguard.com/news/omdia-research-reveals-125-million-consumer-vr-headsets-sold-in-2021-with-content-spend-exceeding-2bn/ https://www.jikguard.com/news/activision-blizzard-faces-new-demands-from-an-alleged-victim-of-sexual-harassment-at-the-company/ https://www.jikguard.com/news/gamestop-closes-q3-with-105-million-loss-ahead-of-holiday-season/ https://www.jikguard.com/news/apple-scores-delay-on-its-one-loss-in-epic-v-apple-case/ https://www.jikguard.com/news/kickstarter-is-switching-to-blockchain-for-some-reason/ https://www.jikguard.com/news/myth-of-empires-pulled-from-steam-after-devs-accused-of-stealing-source-code/ https://www.jikguard.com/news/activision-blizzard-devs-initiate-strike-and-launch-fundraiser/ https://www.jikguard.com/news/deep-dive-devolvers-indie-publisher-biz-poked-at/ https://www.jikguard.com/news/opinion-play-to-earn-feels-like-a-disaster-waiting-to-happen/ https://www.jikguard.com/news/ubisoft-debuts-quartz-its-first-nft-platform/ https://www.jikguard.com/news/treyarch-qa-employees-join-raven-software-and-other-devs-in-walkout/ https://www.jikguard.com/news/indie-dev-accuses-kalashnikov-gun-makers-of-stealing-weapon-design/ https://www.jikguard.com/news/pokemon-unite-tops-50-million-downloads-in-six-months/ https://www.jikguard.com/news/tencent-games-forms-new-publishing-label-level-infinite/ https://www.jikguard.com/news/opinion-marvels-guardians-of-the-galaxy-does-dadification-so-dang-right/ https://www.jikguard.com/news/the-console-subscription-wars-begun-they-have/ https://www.jikguard.com/news/become-a-gdc-2022-conference-associate/ https://www.jikguard.com/news/report-sony-is-finally-revving-up-to-take-on-xbox-game-pass/ https://www.jikguard.com/news/it-takes-two-developers-swept-up-in-take-two-trademark-conflict/ https://www.jikguard.com/news/qualcomms-latest-dev-kit-is-designed-to-tear-down-platform-barriers/ https://www.jikguard.com/news/the-jingle-jam-2021-charity-bundle-has-raised-over-1-million/ https://www.jikguard.com/news/20-percent-of-xbox-cloud-gaming-players-exclusively-use-touch-controls/ https://www.jikguard.com/news/deadline-extended-for-gdc-masterclass-course-registration/ https://www.jikguard.com/news/vince-zampella-is-now-head-of-the-battlefield-series/ https://www.jikguard.com/news/omdia-analysis-how-does-vr-content-revenue-compare-to-other-media/ https://www.jikguard.com/news/niantic-hires-dev-team-behind-gameplay-sharing-platform-lowkey/ https://www.jikguard.com/news/respawn-is-discontinuing-titanfall-sales-but-says-incredible-universe-will-continue/ https://www.jikguard.com/news/six-state-treasurers-push-for-change-over-activision-blizzard-misconduct/ https://www.jikguard.com/news/unity-has-wrapped-up-its-acquisition-of-weta-digital/ https://www.jikguard.com/news/case-study-how-localization-amps-up-game-discovery/ https://www.jikguard.com/news/12-principles-for-game-animation/ https://www.jikguard.com/news/here-are-the-igf-juries-for-the-nuovo-design-and-narrative-awards-at-gdc-2022/ https://www.jikguard.com/news/former-dice-creative-director-is-now-vp-of-editorial-at-ubisoft/ https://www.jikguard.com/news/more-blizzard-employees-are-leaving-the-company-due-to-ongoing-crisis/ https://www.jikguard.com/news/unity-acquires-collaborative-tool-maker-syncsketch/ https://www.jikguard.com/news/steam-next-fest-continues-to-boost-wishlisting-and-sales-says-valve/ https://www.jikguard.com/news/pokemon-unite-named-best-game-at-google-plays-best-of-2021-awards/ https://www.jikguard.com/news/last-chance-to-submit-your-controllers-to-altctrlgdc-for-gdc-2022/ https://www.jikguard.com/news/following-a-decline-in-gogs-profit-cd-projekt-deems-the-storefront-a-challenge/ https://www.jikguard.com/news/zordix-game-group-has-acquired-maximum-games/ https://www.jikguard.com/news/lucasfilm-games-tami-borowick-looks-back-on-scummu-and-freddi-fish/ https://www.jikguard.com/news/valves-extensive-steam-deck-faq-should-answer-your-pressing-dev-questions/ https://www.jikguard.com/news/mainframe-industries-nets-23-million-to-create-cloud-native-mmo/ https://www.jikguard.com/news/farming-simulator-22-sells-over-15-million-copies-in-one-week/ https://www.jikguard.com/news/deep-dive-on-exo-ones-road-to-success/ https://www.jikguard.com/news/nordisk-games-acquires-trailmakers-developer-flashbulb-games/ https://www.jikguard.com/news/steam-records-new-all-time-peak-of-over-27-million-concurrent-users/ https://www.jikguard.com/news/why-is-the-publisherdev-dance-getting-more-contentious/ https://www.jikguard.com/news/roblox-corp-sues-youtuber-over-online-harassment-for-16-million/ https://www.jikguard.com/news/jurassic-world-evolution-2-launch-sales-lower-than-expected-on-pc/ https://www.jikguard.com/news/gdc-masterclass-is-all-about-pitching-your-studio/ https://www.jikguard.com/news/report-nintendo-criticizes-activisions-actions-in-internal-memo/ https://www.jikguard.com/news/pokemon-go-dev-niantic-nets-300-million-to-create-real-world-metaverse/ https://www.jikguard.com/news/tinybuild-acquires-the-banner-saga-publisher-versus-evil-and-qa-studio-red-cerberus/ https://www.jikguard.com/news/activision-board-forms-anti-harassment-committee-after-backing-alleged-harasser-kotick/ https://www.jikguard.com/news/report-kotick-would-consider-leaving-activision-blizzard-if-he-fails-to-fix-culture-issues/ https://www.jikguard.com/news/wolfire-games-antitrust-lawsuit-against-valve-has-been-dismissed/ https://www.jikguard.com/news/death-stranding-dev-kojima-productions-opens-multimedia-division-in-california/ https://www.jikguard.com/news/grand-theft-auto-the-trilogys-original-versions-are-being-re-listed/ https://www.jikguard.com/news/rational-design-part-1-the-player/ https://www.jikguard.com/news/gdc-2022-returns-to-san-francisco-to-celebrate-game-developer-community/ https://www.jikguard.com/news/over-1500-activision-blizzard-employees-sign-petition-calling-for-koticks-removal/ https://www.jikguard.com/news/nintendo-launches-official-super-smash-bros-tournament-circuit/ https://www.jikguard.com/news/phil-spencer-says-xbox-is-evaluating-its-relationship-with-activision-blizzard/ https://www.jikguard.com/news/forza-horizon-5-sets-xbox-game-pass-launch-record-with-over-10-million-players/ https://www.jikguard.com/news/nordisk-games-takes-majority-stake-in-star-stable-entertainment/ https://www.jikguard.com/news/hybrid-horizontal-vertical-structure-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/how-to-make-your-own-game-engine-and-why/ https://www.jikguard.com/news/what-dead-by-daylight-brings-to-and-fails-horror/ https://www.jikguard.com/news/rockstars-quest-for-the-ultimate-video-game-horse/ https://www.jikguard.com/news/phil-spencer-seems-wary-of-exploitative-nft-projects/ https://www.jikguard.com/news/sonys-jim-ryan-says-activision-blizzard-has-not-properly-managed-its-ongoing-crisis/ https://www.jikguard.com/news/activision-blizzard-doubles-down-on-kotick-defense-in-all-hands-meeting/ https://www.jikguard.com/news/tencent-nabs-minority-stake-in-yooka-laylee-developer-playtonic/ https://www.jikguard.com/news/why-business-intelligence-and-indiebi-matters/ https://www.jikguard.com/news/opinion-halo-infinites-tedious-battle-pass-is-bringing-me-down-man/ https://www.jikguard.com/news/activision-blizzard-ceo-kotick-accused-of-harassment-enabling-misconduct-in-new-report/ https://www.jikguard.com/news/activision-blizzard-workers-to-stage-walkout-call-for-bobby-koticks-removal/ https://www.jikguard.com/news/activision-blizzard-board-backs-ceo-kotick-after-damning-report/ https://www.jikguard.com/news/grassroots-anger-at-activision-blizzard-leadership-is-fueling-more-employee-walkouts/ https://www.jikguard.com/news/ubisoft-opening-fourth-quebec-studio-to-support-development-on-key-franchises/ https://www.jikguard.com/news/departing-blizzard-co-lead-jen-oneal-tells-colleagues-she-was-only-offered-equal-pay-after-resigning/ https://www.jikguard.com/news/frogwares-to-amend-sherlock-holmes-chapter-one-credits-after-unintentional-omissions/ https://www.jikguard.com/news/superhot-devs-raise-3-million-to-expand-home-brew-sales-tracking-platform-indiebi/ https://www.jikguard.com/news/some-activision-blizzard-shareholders-are-calling-for-bobby-koticks-resignation/ https://www.jikguard.com/news/microsoft-releases-halo-infinites-multiplayer-in-advance-of-the-games-launch/ https://www.jikguard.com/news/private-division-has-acquired-olliolli-developer-roll7/ https://www.jikguard.com/news/sumo-group-intends-to-become-carbon-net-zero-by-2025/ https://www.jikguard.com/news/metroid-dread-sold-854000-copies-in-the-us-during-october/ https://www.jikguard.com/news/assassins-creed-writer-darby-mcdevitt-is-back-at-ubisoft/ https://www.jikguard.com/news/zynga-has-bought-up-three-turkish-hypercasual-game-studios/ https://www.jikguard.com/news/playdate-launch-delayed-until-early-2022-due-to-critical-battery-issue/ https://www.jikguard.com/news/omdia-analysis-just-how-many-games-have-been-sold-on-nintendo-switch/ https://www.jikguard.com/news/you-can-start-making-your-own-playdate-games-in-early-2022/ https://www.jikguard.com/news/far-cry-boss-dan-hay-departs-ubisoft/ https://www.jikguard.com/news/alan-wake-dev-remedy-to-open-swedish-subsidiary-in-2022/ https://www.jikguard.com/news/how-to-make-games-for-steam-deck-without-a-dev-kit/ https://www.jikguard.com/news/robloxs-bookings-and-revenue-shot-up-in-the-last-quarter/ https://www.jikguard.com/news/jump-force-is-getting-delisted-after-just-3-years/ https://www.jikguard.com/news/valve-is-delaying-the-steam-decks-launch-to-february-2022/ https://www.jikguard.com/news/report-tencent-acquires-japanese-studio-wake-up-for-44-million/ https://www.jikguard.com/news/apples-request-to-delay-app-store-injunction-has-been-denied/ https://www.jikguard.com/news/report-sony-lowers-playstation-5-production-outlook-due-to-component-shortage/ https://www.jikguard.com/news/the-rise-of-game-subscription-services-infinite-browsing-mode/ https://www.jikguard.com/news/2k-acquires-elite3d-and-turia-games-to-expand-production-capabilities/ https://www.jikguard.com/news/activision-blizzard-is-offering-better-pay-to-contractors-after-worker-pressure/ https://www.jikguard.com/news/todd-howard-says-bethesda-wants-to-go-deeper-with-next-elder-scrolls/ https://www.jikguard.com/news/unity-moves-to-acquire-weta-digital-in-163-billion-metaverse-shaping-deal/ https://www.jikguard.com/news/unitys-revenue-jumps-43-for-q3/ https://www.jikguard.com/news/forza-horizon-5-had-the-biggest-launch-of-any-xbox-game-studios-title-in-history/ https://www.jikguard.com/news/star-citizen-developer-cloud-imperium-to-open-new-uk-studio/ https://www.jikguard.com/news/deep-rock-galactic-has-topped-3-million-sales/ https://www.jikguard.com/news/deathloop-game-director-dinga-bakaba-named-studio-director-at-arkane-lyon/ https://www.jikguard.com/news/q-games-to-relaunch-the-tomorrow-children-after-securing-ip-rights-from-sony/ https://www.jikguard.com/news/konami-praises-mobile-titles-as-sales-rise-in-video-game-division/ https://www.jikguard.com/news/the-nintendo-switch-ecosystem-where-next/ https://www.jikguard.com/news/konami-is-temporarily-pulling-metal-gear-titles-from-digital-stores/ https://www.jikguard.com/news/annapurnas-head-of-interactive-is-now-company-president-after-executive-shuffle/ https://www.jikguard.com/news/ea-calls-nfts-and-blockchain-games-the-future-of-our-industry-in-earnings-call/ https://www.jikguard.com/news/report-no-layoffs-at-hangar-13-after-game-cancellation/ https://www.jikguard.com/news/omdia-analysis-how-tech-companies-revenue-streams-influence-their-video-game-strategies/ https://www.jikguard.com/news/konami-delays-official-efootball-launch-until-spring-2022/ https://www.jikguard.com/news/nintendo-switch-online-now-has-over-32-million-members/ https://www.jikguard.com/news/deep-dive-analyzing-slapshot-rebounds-f2p-steam-success/ https://www.jikguard.com/news/activision-blizzard-net-revenue-passes-2-billion-in-q3/ https://www.jikguard.com/news/take-twos-q2-brings-slight-revenue-gains-53m-game-cancellation/ https://www.jikguard.com/news/switch-hardware-sales-decline-but-console-has-now-sold-over-92-million-units-worldwide/ https://www.jikguard.com/news/with-over-38-million-sales-and-counting-mario-kart-8-deluxe-is-the-best-selling-switch-title-ever/ https://www.jikguard.com/news/devolver-digital-has-gone-public-at-a-valuation-of-9398-million/ https://www.jikguard.com/news/how-to-build-a-super-community/ https://www.jikguard.com/news/working-with-play-doh-and-the-benefits-of-programmer-art/ https://www.jikguard.com/news/game-dev-digest-issue-116-do-more-with-less/ https://www.jikguard.com/news/using-the-steam-playtest-feature-freaking-awesome/ https://www.jikguard.com/news/psychology-and-game-ux-come-together-in-gdc-masterclass/ https://www.jikguard.com/news/valve-is-hosting-a-virtual-steam-deck-conference-to-bring-devs-up-to-speed/ https://www.jikguard.com/news/netflix-games-is-launching-on-november-3/ https://www.jikguard.com/news/niantic-is-shutting-down-harry-potter-wizards-unite/ https://www.jikguard.com/news/following-meta-announcement-facebook-abandons-facial-recognition/ https://www.jikguard.com/news/blizzard-entertainment-co-lead-jen-oneal-leaves-company/ https://www.jikguard.com/news/xp-boosts-pulled-from-sale-in-marvels-avengers-after-player-backlash/ https://www.jikguard.com/news/fortnite-wont-be-launching-in-china-despite-years-of-testing/ https://www.jikguard.com/news/report-switch-production-to-fall-by-20-percent-due-to-component-shortages/ https://www.jikguard.com/news/console-game-discovery-4-big-trends-in-2021/ https://www.jikguard.com/news/sega-partners-with-microsoft-to-create-games-using-the-azure-cloud-platform/ https://www.jikguard.com/news/nintendo-to-close-sales-offices-in-redwood-city-and-toronto/ https://www.jikguard.com/news/ubisoft-workers-demand-more-than-assurances-over-harassment-and-misconduct-allegations/ https://www.jikguard.com/news/amy-hennigs-skydance-new-media-partners-with-marvel-for-aaa-project/ https://www.jikguard.com/news/sales-up-at-capcom-as-resident-evil-village-tops-5-million-shipments/ https://www.jikguard.com/news/tencent-buys-686-percent-stake-in-from-software-parent-company-kadokawa/ https://www.jikguard.com/news/microsoft-buys-moderation-company-two-hat-to-keep-the-xbox-community-safe/ https://www.jikguard.com/news/subnautica-developer-unknown-worlds-has-been-acquired-by-krafton/ https://www.jikguard.com/news/the-cognitive-science-behind-games-user-research/ https://www.jikguard.com/news/us-copyright-office-says-yes-to-preserving-old-software-no-to-old-games/ https://www.jikguard.com/news/activision-blizzard-touts-new-zero-tolerance-harassment-policy-after-failing-to-halt-misconduct-lawsuit/ https://www.jikguard.com/news/the-playstation-5-has-sold-134-million-units-worldwide/ https://www.jikguard.com/news/amplifier-game-invest-expands-into-canada-with-new-studio-goose-byte/ https://www.jikguard.com/news/why-sell-your-game-studio-and-why-not/ https://www.jikguard.com/news/nintendo-switch-onlines-n64-emulator-is-off-to-a-rough-start/ https://www.jikguard.com/news/amid-scandal-and-plague-blizzard-pauses-planning-for-next-blizzcon/ https://www.jikguard.com/news/microsofts-gaming-revenue-is-up-in-first-quarter-for-2022/ https://www.jikguard.com/news/pikmin-bloom-is-niantics-latest-attempt-to-get-people-moving/ https://www.jikguard.com/news/thunderful-acquires-robot-teddy-and-forms-new-investment-pillar/ https://www.jikguard.com/news/opinion-theres-nothing-appealing-about-the-metaverse/ https://www.jikguard.com/news/reflections-on-playtesting-and-puzzledorf/ https://www.jikguard.com/news/heres-how-the-nintendo-ds-devkit-worked/ https://www.jikguard.com/news/pokemon-unite-hid-the-scoreboard-so-players-would-rage-quit-less/ https://www.jikguard.com/news/former-blizzard-and-world-of-warcraft-developers-establish-notorious-studios/ https://www.jikguard.com/news/german-developer-goodgame-studios-opens-mobile-publishing-division/ https://www.jikguard.com/news/housemarque-adds-suspend-cycles-to-returnal-so-players-can-take-a-breather/ https://www.jikguard.com/news/the-5-big-trends-in-pc-game-discovery-for-2021/ https://www.jikguard.com/news/the-theory-of-the-place-a-level-design-philosophy-for-unexplored-2/ https://www.jikguard.com/news/activision-blizzard-fails-to-have-dfeh-lawsuit-paused-over-alleged-ethics-violations/ https://www.jikguard.com/news/kena-bridge-of-spirits-recoups-production-costs-after-one-month/ https://www.jikguard.com/news/how-lobotomy-corporation-teaches-the-value-of-bad-choices/ https://www.jikguard.com/news/game-dev-digest-issue-115-shiny-new-stuff/ https://www.jikguard.com/news/epic-games-irks-employees-with-shift-in-vacation-policy/ https://www.jikguard.com/news/gdc-masterclass-winter-2021-registration-is-now-open/ https://www.jikguard.com/news/unity-one-in-five-us-players-dove-into-multiplayer-games-during-the-pandemic/ https://www.jikguard.com/news/omdia-analysis-what-are-the-most-popular-gaming-related-apps-among-consumers/ https://www.jikguard.com/news/watch-mass-effect-3s-developers-look-back-on-the-controversial-crunch-generating-ending/ https://www.jikguard.com/news/no-more-heroes-developer-grasshopper-manufacture-acquired-by-netease/ https://www.jikguard.com/news/google-play-is-lowering-service-fees-on-app-subscriptions-to-15-percent/ https://www.jikguard.com/news/focus-home-acquires-shady-part-of-me-developer-douze-dixiemes/ https://www.jikguard.com/news/cd-projekt-buys-the-flame-in-the-flood-developer-the-molasses-flood/ https://www.jikguard.com/news/from-start-to-finish-bringing-characters-to-life-in-opus-echo-of-starsong/ https://www.jikguard.com/news/obituary-voice-actor-chris-ayres-has-died-at-age-56/ https://www.jikguard.com/news/poker-club-dev-ripstone-expands-with-new-studios-in-greece-and-the-uk/ https://www.jikguard.com/news/nvidia-expands-geforce-now-streaming-platform-with-rtx-3080-membership-tier/ https://www.jikguard.com/news/microsoft-unveils-512gb-and-2tb-storage-cards-for-the-xbox-series-x-s/ https://www.jikguard.com/news/pure-vertical-layering-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/historian-talks-with-ubisoft-developer-about-discovery-tour/ https://www.jikguard.com/news/quick-dev-insights-01-indie-game-developer-james-rowbotham/ https://www.jikguard.com/news/a-restorative-reading-of-deathloop/ https://www.jikguard.com/news/game-dev-digest-issue-114-lessons-learned/ https://www.jikguard.com/news/15-years-later-did-indie-game-discovery-happen-like-we-thought/ https://www.jikguard.com/news/20-employees-have-been-fired-in-wake-of-activision-blizzard-lawsuit/ https://www.jikguard.com/news/igf-accepts-over-400-entries-for-gdc-2022/ https://www.jikguard.com/news/obituary-hiroshi-mr-dotman-ono-celebrated-namco-designer-has-died-at-age-64/ https://www.jikguard.com/news/sony-sells-off-gsn-games-to-mobile-games-giant-scopely/ https://www.jikguard.com/news/valve-is-reviewing-all-games-on-steam-for-steam-deck-compatibility/ https://www.jikguard.com/news/monster-hunter-world-has-topped-20-million-shipments-worldwide/ https://www.jikguard.com/news/sega-to-open-new-ikebukuro-arcade-after-closing-iconic-gigo-location/ https://www.jikguard.com/news/ea-taps-halo-veteran-marcus-lehto-to-help-build-new-seattle-studio/ https://www.jikguard.com/news/designing-for-virality-choo-choo-charles-edition/ https://www.jikguard.com/news/the-10-rules-for-mobile-game-liveops/ https://www.jikguard.com/news/reflections-on-tutorial-design-in-puzzledorf/ https://www.jikguard.com/news/reflections-on-puzzle-design-in-puzzledorf/ https://www.jikguard.com/news/fifa-knocks-exclusive-licensing-deals-casting-more-doubt-on-ea-partnership/ https://www.jikguard.com/news/twitch-data-leak-didnt-expose-passwords-or-login-credentials/ https://www.jikguard.com/news/improving-your-productivity-and-staying-motivated-when-working-from-home-or-alone/ https://www.jikguard.com/news/nintendo-drops-info-on-new-subscription-pricing-paid-animal-crossing-dlc/ https://www.jikguard.com/news/valve-bans-cryptocurrency-games-and-nfts-from-steam/ https://www.jikguard.com/news/tencent-backed-timi-studios-group-debuts-new-branch-called-team-kaiju/ https://www.jikguard.com/news/epic-games-store-to-welcome-games-that-use-blockchain-tech/ https://www.jikguard.com/news/former-raiders-coach-jon-gruden-is-being-removed-from-madden-22-after-e-mail-scandal/ https://www.jikguard.com/news/omdia-analysis-which-countries-make-the-most-revenue-from-esports/ https://www.jikguard.com/news/mercurysteam-defends-leaving-developers-out-of-metroid-dread-credits/ https://www.jikguard.com/news/activision-has-created-a-kernel-level-anti-cheat-system-for-call-of-duty/ https://www.jikguard.com/news/resetera-acquired-by-swedish-media-company-moba-for-455-million/ https://www.jikguard.com/news/finnish-mobile-studio-papukaya-breaks-cover-with-31-million-supercell-investment/ https://www.jikguard.com/news/sledgehammer-games-opens-uk-studio-to-support-call-of-duty-development/ https://www.jikguard.com/news/revisiting-the-steam-prologue-as-a-discovery-beat/ https://www.jikguard.com/news/just-one-more-turn-game-development-tips-and-tricks-from-the-creator-of-civilization-sid-meier/ https://www.jikguard.com/news/riot-games-is-taking-cross-team-chat-out-of-league-of-legends-to-curb-toxicity/ https://www.jikguard.com/news/epic-and-innersloth-appear-to-be-mending-relations-after-fortnite-impostors-kerfuffle/ https://www.jikguard.com/news/paradox-staff-accuse-management-of-enabling-toxic-environment/ https://www.jikguard.com/news/google-countersues-epic-for-dodging-play-store-developer-fees/ https://www.jikguard.com/news/ea-renews-fifpro-partnership-to-keep-player-likenesses-in-fifa/ https://www.jikguard.com/news/workers-union-objects-to-activision-blizzard-settlement-as-legal-maelstrom-rages-on/ https://www.jikguard.com/news/co-op-adventure-it-takes-two-has-sold-over-3-million-copies/ https://www.jikguard.com/news/undead-labs-founder-jeff-strain-forms-new-distributed-studio-possibility-space/ https://www.jikguard.com/news/how-streamers-pick-games-the-splattercat-interview/ https://www.jikguard.com/news/game-dev-digest-issue-113-visual-effects/ https://www.jikguard.com/news/an-alexa-music-mash-postmortem/ https://www.jikguard.com/news/apple-appeals-injunction-that-would-loosen-app-store-payment-restrictions/ https://www.jikguard.com/news/gog-removes-hitman-game-of-the-year-edition-from-sale-after-drm-furore/ https://www.jikguard.com/news/rockstar-is-delisting-the-gta-iii-trilogy-in-favor-of-a-remastered-collection/ https://www.jikguard.com/news/obituary-koichi-sugiyama-dragon-quest-composer-has-died/ https://www.jikguard.com/news/omdia-analysis-what-percentage-of-console-games-are-discounted-on-first-party-stores/ https://www.jikguard.com/news/call-of-duty-developer-infinity-ward-opens-new-texas-studio/ https://www.jikguard.com/news/nacon-acquires-dead-in-studio-ishtar-games-to-create-indie-publishing-label/ https://www.jikguard.com/news/yakuza-director-toshihiro-nagoshi-departs-ryu-ga-gotoku-studio-and-sega/ https://www.jikguard.com/news/former-gearbox-software-cto-steve-jones-is-now-company-president/ https://www.jikguard.com/news/arkane-lyons-studio-director-is-resigning/ https://www.jikguard.com/news/shady-contracts-and-big-payday-dreams-are-driving-turkeys-booming-hypercasual-studios/ https://www.jikguard.com/news/twitch-says-no-indication-login-details-were-exposed-during-recent-data-leak/ https://www.jikguard.com/news/ea-could-rename-the-fifa-franchise-after-almost-three-decades/ https://www.jikguard.com/news/valve-has-dissected-a-steam-deck-so-you-dont-have-to/ https://www.jikguard.com/news/guardians-of-the-galaxy-dev-eidos-pivoting-to-four-day-work-week/ https://www.jikguard.com/news/steam-survey-do-wishlists-and-sales-line-up-meaningfully/ https://www.jikguard.com/news/niantic-buys-developer-experience-company-hoss-to-expand-lightship-ardk/ https://www.jikguard.com/news/twitch-data-leak-exposes-source-code-and-creator-payout-reports/ https://www.jikguard.com/news/last-call-for-submissions-to-gdc-2022-summits-game-career-seminar-and-masterclass/ https://www.jikguard.com/news/obituary-former-starbreeze-studios-ceo-mikael-nermark/ https://www.jikguard.com/news/the-epic-games-store-is-getting-a-new-achievements-system/ https://www.jikguard.com/news/the-anatomy-of-a-crazy-multiplier-post-launch-game-success/ https://www.jikguard.com/news/a-return-to-quake-retrospective/ https://www.jikguard.com/news/a-slow-gaming-manifesto/ https://www.jikguard.com/news/kalypso-media-forms-nine-worlds-studios-to-work-on-tropico-7/ https://www.jikguard.com/news/paradox-scraps-unannounced-projects-to-sharpen-production-pipeline/ https://www.jikguard.com/news/accessibility-tags-on-xbox-will-help-players-understand-which-games-are-right-for-them/ https://www.jikguard.com/news/ea-cfo-and-coo-blake-jorgensen-to-depart-after-a-decade/ https://www.jikguard.com/news/chinese-regulators-warn-devs-over-depictions-of-morality-gender-and-history/ https://www.jikguard.com/news/digital-matters-is-a-new-uk-publisher-that-wants-to-offer-indies-the-aaa-treatment/ https://www.jikguard.com/news/sony-officially-acquires-bluepoint-games-after-accidentally-teasing-the-deal/ https://www.jikguard.com/news/gdc-2022-unveils-new-open-source-game-dev-and-future-realities-summits/ https://www.jikguard.com/news/how_-spelunky_-got-its-procedural-hook-actually-got-finished/ https://www.jikguard.com/news/sweeney-wants-universal-networking-format-standards-for-the-metaverse/ https://www.jikguard.com/news/your-games-on-sale-too-often-players-say-thats-unlikely/ https://www.jikguard.com/news/game-dev-digest-issue-111-game-dev-tricks-and-patterns/ https://www.jikguard.com/news/difficulty-and-fairness-in-rainbow-laser-disco-dungeon/ https://www.jikguard.com/news/ramen-vr-raises-10-million-for-vr-mmo-zenith-the-last-city/ https://www.jikguard.com/news/activision-blizzard-pledges-18m-to-settle-eeoc-harassment-and-discrimination-lawsuit/ https://www.jikguard.com/news/kepler-a-new-publisher-co-owned-by-devs-has-raised-120-million-in-funding/ https://www.jikguard.com/news/vr-studio-fast-travel-games-is-stepping-into-the-world-of-publishing/ https://www.jikguard.com/news/beast-breaker-is-just-the-beginning-for-asher-vollmers-new-studio/ https://www.jikguard.com/news/gog-warns-users-over-review-bombing-after-hitman-sparks-drm-row/ https://www.jikguard.com/news/reflections-on-difficulty-pacing-in-puzzledorf/ https://www.jikguard.com/news/rovio-is-opening-up-a-new-studio-in-toronto/ https://www.jikguard.com/news/omdia-analysis-just-how-important-is-intellectual-property-in-chinas-game-market/ https://www.jikguard.com/news/nintendo-shows-off-new-games-new-online-services-and-chris-pratt-as-mario/ https://www.jikguard.com/news/microsoft-taps-crystal-dynamics-to-co-develop-perfect-dark-reboot/ https://www.jikguard.com/news/epic-has-extended-easy-anti-cheat-support-to-linux-mac-and-the-steam-deck/ https://www.jikguard.com/news/uk-advertising-regulator-issues-new-guidance-on-in-game-purchases/ https://www.jikguard.com/news/amazon-games-expands-third-party-publishing-efforts-with-glowmade-partnership/ https://www.jikguard.com/news/fortnite-wont-be-back-on-the-app-store-until-the-epic-vs-apple-appeals-process-ends/ https://www.jikguard.com/news/sackboy-developer-sumo-digital-has-opened-a-new-studio-in-bangalore/ https://www.jikguard.com/news/the-iconic-sega-ikebukuro-gigo-arcade-in-tokyo-has-closed-for-good/ https://www.jikguard.com/news/steam-the-state-of-long-tail-revenue-in-2021/ https://www.jikguard.com/news/progression-mechanisms-the-blessing-or-curse-of-modern-action-adventure-games/ https://www.jikguard.com/news/user-research-do-players-complain-about-weak-characters-because-of-too-little-damage/ https://www.jikguard.com/news/a-new-taxonomy-of-difficulty/ https://www.jikguard.com/news/quantic-dream-wins-one-libel-lawsuit-loses-another-over-reporting-on-alleged-misconduct/ https://www.jikguard.com/news/overwatch-2s-executive-producer-is-leaving-blizzard/ https://www.jikguard.com/news/twitch-cuts-deal-with-nmpa-to-better-manage-copyright-violations/ https://www.jikguard.com/news/activision-blizzard-faces-sec-investigation-following-misconduct-allegations/ https://www.jikguard.com/news/blizzard-entertainments-chief-legal-officer-departs-as-lawsuits-stack-up/ https://www.jikguard.com/news/xbox-names-former-igda-exec-director-jen-maclean-as-gm-of-creator-partnerships/ https://www.jikguard.com/news/activision-blizzard-ceo-bobby-kotick-says-publisher-is-complying-with-misconduct-investigations/ https://www.jikguard.com/news/ea-veterans-net-35-million-to-create-debut-project-at-new-studio-fuzzybot/ https://www.jikguard.com/news/what-players-wish-nintendo-would-fix-for-switch-discovery/ https://www.jikguard.com/news/platform-non-realtime-could-it-be-a-new-subgenre/ https://www.jikguard.com/news/game-service-provider-keywords-has-found-its-new-ceo/ https://www.jikguard.com/news/ea-will-let-players-look-inside-some-fifa-22-loot-boxes-using-preview-packs/ https://www.jikguard.com/news/mygames-acquires-hyper-casual-studio-mamboo-games-for-over-2-million/ https://www.jikguard.com/news/niantic-to-shut-down-catan-world-explorers-after-hitting-design-roadblock/ https://www.jikguard.com/news/game-dev-digest-issue-110-give-your-game-a-makeover/ https://www.jikguard.com/news/localizing-saviors-of-sapphire-wings-stranger-of-sword-city-revisited/ https://www.jikguard.com/news/localizing-saviors-of-sapphire-wings-and-stranger-of-sword-city-revisited/ https://www.jikguard.com/news/marketing-meatball-theory-how-to-use-free-to-get-more-followers/ https://www.jikguard.com/news/sec-hits-app-annie-with-a-10m-fine-for-securities-fraud/ https://www.jikguard.com/news/adl-warns-that-sexist-and-racist-in-game-harassment-is-continuing-to-rise/ https://www.jikguard.com/news/alexandre-parizeau-will-head-up-amazons-montreal-studio/ https://www.jikguard.com/news/mobile-publisher-azur-nabs-minority-stake-in-app-developer-skyrocket-for-22-million/ https://www.jikguard.com/news/arkane-explains-the-method-behind-the-maniacal-madness-of-deathloops-iconic-kick/ https://www.jikguard.com/news/vr-game-discovery-reddit-trailers-more/ https://www.jikguard.com/news/what-i-learned-from-a-14-year-passion-project/ https://www.jikguard.com/news/narrative-technologies-for-immersive-educational-games/ https://www.jikguard.com/news/activision-blizzard-workers-say-company-broke-federal-labor-law-in-nlrb-complaint/ https://www.jikguard.com/news/another-senior-hr-executive-exits-activision-blizzard/ https://www.jikguard.com/news/digital-bros-has-become-the-co-owner-of-nascent-rpg-developer-nesting-games/ https://www.jikguard.com/news/necrodancer-dev-brace-yourself-is-paying-staff-to-pursue-personal-projects/ https://www.jikguard.com/news/tinybuild-will-acquihire-deadside-developer-bad-pixel-for-up-to-171-million/ https://www.jikguard.com/news/new-gdc-masterclass-centers-on-unity-c-and-shader-data-structure-programming/ https://www.jikguard.com/news/horizontal-resequencing-and-dynamic-transitions-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-6/ https://www.jikguard.com/news/failures-in-photogrammetry/ https://www.jikguard.com/news/game-monetization-the-promise-of-play-and-earn-and-harmonizing-incentives/ https://www.jikguard.com/news/horizontal-resequencing-and-dynamic-transitions-for-game-music-composers/ https://www.jikguard.com/news/littlebigplanet-series-permanently-loses-online-features-on-ps3-ps-vita/ https://www.jikguard.com/news/sumo-group-acquires-uk-studio-auroch-digital-for-83-million/ https://www.jikguard.com/news/funcom-acquires-swathe-of-properties-including-conan-and-solomon-kane/ https://www.jikguard.com/news/1047-games-nets-100-million-to-expand-and-support-sci-fi-shooter-splitgate/ https://www.jikguard.com/news/apple-epic-the-state-of-intervention/ https://www.jikguard.com/news/pax10-during-the-pandemic-our-data-and-experience/ https://www.jikguard.com/news/epic-vs-apple-what-does-the-verdict-really-mean/ https://www.jikguard.com/news/user-research-how-do-players-in-competitive-games-socialize/ https://www.jikguard.com/news/fortnite-maker-epic-is-appealing-the-ruling-of-its-apple-lawsuit/ https://www.jikguard.com/news/the-original-nintendo-switch-is-getting-a-price-cut-in-europe/ https://www.jikguard.com/news/stillfront-has-acquired-emirati-mobile-studio-jawaker-for-205-million/ https://www.jikguard.com/news/paradox-ceo-fredrik-wester-admits-to-subjecting-employee-to-inappropriate-behavior/ https://www.jikguard.com/news/epic-v-apple-case-results-in-permanent-injunction-that-could-pry-open-the-app-store/ https://www.jikguard.com/news/twitch-is-suing-two-users-for-masterminding-recent-hate-raids/ https://www.jikguard.com/news/analyst-cloud-gaming-services-are-set-to-generate-4bn-in-consumer-spending-in-2021/ https://www.jikguard.com/news/sony-debuts-new-marvel-projects-and-a-kotor-remake-in-september-showcase/ https://www.jikguard.com/news/epic-shuts-down-video-chatting-app-houseparty/ https://www.jikguard.com/news/no-apple-isnt-about-to-let-epic-re-release-fortnite-in-south-korea/ https://www.jikguard.com/news/take-two-claims-delays-to-enhanced-gta-titles-wont-affect-fiscal-outlook/ https://www.jikguard.com/news/game-dev-digest-issue-109-tools-to-improve/ https://www.jikguard.com/news/how-library-of-ruina-delivers-a-different-kind-of-deck-builder/ https://www.jikguard.com/news/report-china-temporarily-suspends-online-game-approvals-as-restrictions-tighten/ https://www.jikguard.com/news/uk-advertising-regulator-warns-star-citizen-dev-over-concept-item-marketing/ https://www.jikguard.com/news/bugsnax-dev-young-horses-implements-four-day-workweek-after-unanimous-vote/ https://www.jikguard.com/news/ubisoft-names-new-cco-but-pro-worker-group-bemoans-lack-of-transparency/ https://www.jikguard.com/news/analysis-why-are-so-few-indies-jazzed-about-console-game-sales/ https://www.jikguard.com/news/tripwire-interactive-boss-steps-down-after-voicing-support-for-texas-anti-abortion-law/ https://www.jikguard.com/news/obituary-george-mawle-one-of-the-engineers-behind-god-of-wars-iconic-leviathan-axe-has-passed-away/ https://www.jikguard.com/news/union-survey-surfaces-allegations-of-misconduct-and-offensive-treatment-at-paradox/ https://www.jikguard.com/news/life-is-strange-developer-dontnod-will-make-remote-working-a-permanent-fixture/ https://www.jikguard.com/news/you-dont-have-quottoo-much-documentationquot-how-to-write-useable-documentation/ https://www.jikguard.com/news/you-dont-have-too-much-documentation-how-to-write-useable-documentation/ https://www.jikguard.com/news/tripwire-boss-voices-support-for-texas-anti-abortion-law-partner-studio-immediately-cuts-ties/ https://www.jikguard.com/news/sony-u-turns-on-horizon-cross-gen-plans-after-backlash-says-free-ps5-upgrades-will-now-be-offered/ https://www.jikguard.com/news/former-playstation-boss-claims-rising-development-costs-mean-franchises-will-own-the-future/ https://www.jikguard.com/news/activision-and-ubisoft-pro-worker-groups-say-management-ignoring-calls-for-cultural-reform/ https://www.jikguard.com/news/game-boy-titles-might-be-headed-to-nintendo-switch-online/ https://www.jikguard.com/news/gdc-2021-talks-are-now-on-gdc-vault/ https://www.jikguard.com/news/horizon-forbidden-west-will-not-have-a-free-ps4-to-ps5-upgrade/ https://www.jikguard.com/news/you-can-now-request-a-steam-deck-dev-kit/ https://www.jikguard.com/news/swedish-studio-gigantic-duck-nets-12-million-to-support-debut-title-bombergrounds/ https://www.jikguard.com/news/rockstar-parent-take-two-sues-modders-behind-gta-reverse-engineering-project-re3/ https://www.jikguard.com/news/chinas-second-largest-e-commerce-platform-bans-unlicensed-games-after-playtime-crackdown/ https://www.jikguard.com/news/toshiba-warns-semiconductor-shortage-will-continue-to-affect-console-makers/ https://www.jikguard.com/news/chinese-government-limits-access-to-online-video-games-to-3-hours-per-week-for-children-and-teenagers/ https://www.jikguard.com/news/can-approachability-fix-dark-souls/ https://www.jikguard.com/news/gdc-masterclass-on-ux-brings-psychology-into-game-development/ https://www.jikguard.com/news/niantic-promises-more-transparency-after-pandemic-driven-pokemon-go-player-uproar/ https://www.jikguard.com/news/gambling-in-your-game-will-now-automatically-land-it-a-pegi-18-rating/ https://www.jikguard.com/news/cd-projekt-revenues-rise-profits-slide-in-rough-first-half-of-2021/ https://www.jikguard.com/news/paradox-ceo-ebba-ljungerud-resigns-due-to-differing-views-on-company-strategy/ https://www.jikguard.com/news/apple-tweaks-app-store-rules-for-reader-apps-to-allow-external-links-and-payments/ https://www.jikguard.com/news/mygames-grabs-minority-stake-in-spanish-dev-the-breach-studios-for-41-million/ https://www.jikguard.com/news/thunderful-has-purchased-spanish-developer-stage-clear-studios-for-29-million/ https://www.jikguard.com/news/analysis-whats-with-steam-refunds-and-short-games/ https://www.jikguard.com/news/how-to-create-godrays-in-unity-urp/ https://www.jikguard.com/news/composer-guy-jones-talks-adaptive-music-for-games/ https://www.jikguard.com/news/brendan-playerunknown-greene-leaves-pubg-maker-krafton-to-form-new-studio/ https://www.jikguard.com/news/playtika-buys-redecor-dev-reworks-for-600-million-to-enter-design-entertainment-market/ https://www.jikguard.com/news/analyst-microsoft-bets-on-gaming-to-fuel-growth-of-its-sprawling-server-and-cloud-business/ https://www.jikguard.com/news/multi-studio-game-company-probablymonsters-nets-200-million-to-continue-expansion/ https://www.jikguard.com/news/historians-discuss-blackhaven/ https://www.jikguard.com/news/how-ai-upscaling-can-help-remaster-game-art/ https://www.jikguard.com/news/fast-surface-recognition-system-in-unity3d/ https://www.jikguard.com/news/china-massively-restricts-playtime-limits-for-younger-players/ https://www.jikguard.com/news/report-yakuza-creator-toshihiro-nagoshi-may-soon-head-over-to-netease/ https://www.jikguard.com/news/naughty-dog-hopes-to-solve-crunch-complaints-with-working-groups/ https://www.jikguard.com/news/is-your-streamer-game-discovery-strategy-on-point/ https://www.jikguard.com/news/elden-ring-rides-high-at-the-2021-gamescom-awards/ https://www.jikguard.com/news/frostpunk-2-is-no-longer-listed-for-pre-order-on-kinguin/ https://www.jikguard.com/news/overwatchs-mccree-to-have-name-changed-after-namesake-fired-from-blizzard/ https://www.jikguard.com/news/epic-and-time-magazine-debut-interactive-mlk-jr-exhibit-in-fortnite/ https://www.jikguard.com/news/apple-to-let-app-store-devs-email-customers-about-alternative-payment-options/ https://www.jikguard.com/news/steam-refund-abuse-has-summer-of-58-developer-emika-games-considering-hiatus/ https://www.jikguard.com/news/fallout-76-project-lead-departs-bethesda-after-16-years/ https://www.jikguard.com/news/hindsight-is-2020-determinism-and-the-plague/ https://www.jikguard.com/news/how-video-games-abuse-the-fear-of-missing-out/ https://www.jikguard.com/news/south-korea-is-axing-its-game-curfew-for-minors/ https://www.jikguard.com/news/horizon-forbidden-west-slips-to-a-february-2022-release-date/ https://www.jikguard.com/news/niantic-will-keep-some-pandemic-era-protocols-in-pokemon-go-after-all/ https://www.jikguard.com/news/from-the-eic-welcome-to-game-developer/ https://www.jikguard.com/news/11-bit-makes-moves-to-bring-meaningful-games-into-aaa-realm/ https://www.jikguard.com/news/nes-and-snes-hardware-designer-lance-barr-departs-nintendo-after-almost-40-years/ https://www.jikguard.com/news/gearbox-opening-montreal-studio-to-work-on-borderlands-and-new-franchises/ https://www.jikguard.com/news/california-accuses-activision-blizzard-of-hampering-suit-shredding-documents/ https://www.jikguard.com/news/ign-relaunches-charity-guide-for-aiding-civilians-in-israeli-palestinian-conflict/ https://www.jikguard.com/news/microsoft-is-bringing-cloud-gaming-to-xbox-consoles-later-this-year/ https://www.jikguard.com/news/bungie-warns-latest-destiny-2-anti-cheat-tech-could-affect-performance-on-pc/ https://www.jikguard.com/news/the-increase-of-the-crease-mobile-gaming-on-a-foldable-phone/ https://www.jikguard.com/news/twitch-streamers-plan-to-protest-continuing-lack-of-action-on-hate-raids/ https://www.jikguard.com/news/ea-will-let-devs-use-accessibility-tech-like-apex-legends-ping-system-for-free/ https://www.jikguard.com/news/facebook-gaming-has-reopened-its-black-gaming-creator-program/ https://www.jikguard.com/news/about-narration-in-games/ https://www.jikguard.com/news/how-do-you-discover-when-people-find-your-game/ https://www.jikguard.com/news/how-do-you-discover-when-people-find-your-game-2/ https://www.jikguard.com/news/stunlock-studios-and-riot-devs-form-new-pc-game-studio-box-dragon/ https://www.jikguard.com/news/addressing-crunch-the-games-industrys-worst-practice-2/ https://www.jikguard.com/news/about-narration-in-games-2/ https://www.jikguard.com/news/addressing-crunch-the-games-industrys-worst-practice/ https://www.jikguard.com/news/runtime-curve-generation-with-the-help-of-scriptable-objects/ https://www.jikguard.com/news/bungie-sues-trio-of-destiny-2-cheatmakers/ https://www.jikguard.com/news/get-a-job-seismic-squirrel-is-hiring-a-tactical-systems-designer-remote/ https://www.jikguard.com/news/nearly-a-decade-later-38-studios-employees-start-getting-their-final-paychecks/ https://www.jikguard.com/news/halo-infinite-wont-have-co-op-or-forge-mode-at-launch/ https://www.jikguard.com/news/roblox-faces-criticism-for-exploiting-young-game-developers/ https://www.jikguard.com/news/get-a-job-deep-silver-volition-is-hiring-a-senior-environment-artist/ https://www.jikguard.com/news/ea-offers-mea-culpa-for-delisting-classic-games-from-gog/ https://www.jikguard.com/news/starbreeze-profits-dip-as-it-doubles-down-on-new-payday-projects/ https://www.jikguard.com/news/oculus-co-founders-new-studio-mountaintop-nets-30-million-to-create-debut-project/ https://www.jikguard.com/news/biomutant-has-topped-1-million-sales-recouped-development-costs/ https://www.jikguard.com/news/embracer-group-acquires-demiurge-studios-fractured-byte-and-smartphone-labs/ https://www.jikguard.com/news/mini-motorways-and-the-delicate-art-of-marrying-complexity-and-minimalism/ https://www.jikguard.com/news/epic-game-store-self-publishing-tools-enter-closed-beta-so-devs-can-tinker/ https://www.jikguard.com/news/deep-dive-how-shapezio-went-from-web-game-to-1-million-steam-hit/ https://www.jikguard.com/news/get-a-job-myr-is-hiring-a-tookits-engineer/ https://www.jikguard.com/news/fortnites-new-game-mode-curiously-resembles-among-us/ https://www.jikguard.com/news/chivalry-2-sells-over-a-million-copies-in-just-two-months/ https://www.jikguard.com/news/roblox-corporations-revenue-is-up-but-its-not-quite-profitable-yet/ https://www.jikguard.com/news/distant-kingdoms-dev-orthrus-studios-shuts-down-after-entire-team-is-laid-off/ https://www.jikguard.com/news/death-trash-recoups-dev-costs-after-under-two-weeks-in-early-access/ https://www.jikguard.com/news/runescape-developer-jagex-names-former-codemasters-exec-as-its-new-cfo/ https://www.jikguard.com/news/activision-blizzard-and-ubisoft-pressure-groups-continue-to-push-for-cultural-reforms/ https://www.jikguard.com/news/outriders-developer-people-can-fly-still-hasnt-seen-any-royalties-from-the-game/ https://www.jikguard.com/news/designing-dual-perspective-puzzles-for-2d-3d-platformer-toodee-and-topdee/ https://www.jikguard.com/news/data-dive-inside-a-successful-sequel-launch/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-5/ https://www.jikguard.com/news/animating-retropolis-an-art-directors-retrospect/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-combat-designer-2/ https://www.jikguard.com/news/judge-orders-rom-site-to-permanently-destroy-its-pirated-nintendo-games/ https://www.jikguard.com/news/california-regulators-to-riot-games-let-your-employees-know-they-can-speak-to-us/ https://www.jikguard.com/news/roblox-now-owns-online-communications-platform-guilded/ https://www.jikguard.com/news/dead-by-daylights-stranger-things-dlc-will-be-delisted-from-sale-in-november/ https://www.jikguard.com/news/altor-investment-fund-grabs-majority-stake-in-swedish-publisher-raw-fury/ https://www.jikguard.com/news/vr-dev-xr-games-nets-21-million-to-expand-team-and-create-new-franchises/ https://www.jikguard.com/news/embodying-coziness-in-here-comes-niko-a-3d-platformer-for-tired-people/ https://www.jikguard.com/news/seattle-based-starform-raises-5-million-to-scale-up-ahead-of-game-reveal/ https://www.jikguard.com/news/over-10-million-players-have-checked-out-control/ https://www.jikguard.com/news/user-research-how-social-interaction-influences-players-in-mmorpgs/ https://www.jikguard.com/news/roblox-corporation-buys-up-jim-greers-bash-video-team/ https://www.jikguard.com/news/get-a-job-tinybuild-is-hiring-a-senior-video-games-producer/ https://www.jikguard.com/news/designing-highfleet-a-strategy-game-with-heavy-machinery-and-twirling-knobs/ https://www.jikguard.com/news/activision-blizzard-qa-employees-speak-out-about-poor-working-conditions/ https://www.jikguard.com/news/amazon-games-loosens-rules-on-personal-projects/ https://www.jikguard.com/news/angry-birds-dev-rovio-to-acquire-hyper-casual-developer-ruby-games/ https://www.jikguard.com/news/estimating-steam-and-console-sales-two-hot-methods/ https://www.jikguard.com/news/7-unity-tips-for-a-beginner-3d-artist/ https://www.jikguard.com/news/historians-discuss-old-world/ https://www.jikguard.com/news/from-mafia-to-among-us-can-social-deduction-evolve-as-online-multiplayer/ https://www.jikguard.com/news/game-economy-design-essentials-part-2-best-practices/ https://www.jikguard.com/news/diablo-ii-resurrected-wont-feature-tcpip-multiplayer-after-all/ https://www.jikguard.com/news/industry-vets-respond-to-pushback-after-announcing-mostly-white-male-studio/ https://www.jikguard.com/news/diablo-4-director-among-three-employees-ousted-at-blizzard/ https://www.jikguard.com/news/azerion-has-taken-charge-of-softgames-web-browser-game-business/ https://www.jikguard.com/news/google-scrapped-stadia-studios-due-to-level-of-investment-required-to-reach-scale-say-ex-stadia-devs/ https://www.jikguard.com/news/typhoon-devs-launch-new-studio-secure-savage-planet-rights-from-google/ https://www.jikguard.com/news/activision-blizzard-shareholder-calls-cultural-reform-plans-deficient-and-inadequate/ https://www.jikguard.com/news/get-a-job-question-is-hiring-a-senior-gameplay-engineer/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-4/ https://www.jikguard.com/news/the-impact-of-the-economy-in-a-real-time-strategy-game-on-its-multiplayer-level-design/ https://www.jikguard.com/news/designing-for-meaningfulness-player-freedom-and-prototyping-exploration-mechanics/ https://www.jikguard.com/news/unity-to-acquire-remote-desktop-tool-maker-parsec-for-320-million/ https://www.jikguard.com/news/revenue-and-loss-from-operations-beat-expectations-as-unity-closes-out-q2/ https://www.jikguard.com/news/xsolla-lays-off-150-after-an-algorithm-ruled-staff-unengaged-and-unproductive/ https://www.jikguard.com/news/get-a-job-playq-is-hiring-a-senior-qa-tester/ https://www.jikguard.com/news/congress-turns-its-eye-toward-loot-box-regulation-in-letter-to-developers/ https://www.jikguard.com/news/chinese-state-medias-comments-tank-pubg-makers-stock-market-debut/ https://www.jikguard.com/news/thunderful-acquires-game-studio-to-the-sky-and-movie-production-company-tussilago/ https://www.jikguard.com/news/gamemaker-studio-2-pivots-to-subscription-model-and-expands-free-version/ https://www.jikguard.com/news/mayhem-brawler-dev-hero-concept-nets-3-million-to-expand-team/ https://www.jikguard.com/news/oculus-is-doubling-the-storage-of-its-base-quest-2-headset/ https://www.jikguard.com/news/niantic-acquires-3d-scanning-app-scaniverse-to-expand-real-world-gameboard/ https://www.jikguard.com/news/steam-demo-showcases-officially-good-for-sales/ https://www.jikguard.com/news/how-difficulty-impacts-motivation-in-game-design/ https://www.jikguard.com/news/get-a-job-pocketwatch-games-is-hiring-an-art-director/ https://www.jikguard.com/news/sustained-development-on-kerbal-space-program-has-ended-after-over-a-decade/ https://www.jikguard.com/news/epic-suggests-google-once-considered-buying-epic-games-to-end-fortnite-platform-dispute/ https://www.jikguard.com/news/igda-foundation-executive-director-nika-nour-is-departing-after-two-years/ https://www.jikguard.com/news/introduction-to-caching-shading-information-in-world-space-using-implicit-progressive-low-discrepancy-point-sets/ https://www.jikguard.com/news/ux-design-alleviating-burdens-on-playing-gaming-through-better-interface-layout/ https://www.jikguard.com/news/popcap-alumni-launch-new-f2p-studio-electric-manta-in-london/ https://www.jikguard.com/news/opinion-devs-please-dont-encourage-teabagging/ https://www.jikguard.com/news/get-a-job-antler-interactive-is-hiring-a-senior-game-designer/ https://www.jikguard.com/news/valve-says-steam-next-fest-games-saw-more-wishlists-and-sales-during-2020/ https://www.jikguard.com/news/game-dev-digest-issue-105-double-stuffed/ https://www.jikguard.com/news/get-a-job-sucker-punch-is-hiring-an-ai-systems-designer/ https://www.jikguard.com/news/the-overwatch-league-might-lose-sponsors-over-activision-blizzard-lawsuit/ https://www.jikguard.com/news/embracer-buys-eight-studios-including-ghost-ship-3d-realms-and-digixart/ https://www.jikguard.com/news/focus-home-interactive-acquires-retro-game-studio-dotemu-for-455-million/ https://www.jikguard.com/news/the-nintendo-switch-has-sold-89-million-units-in-just-over-four-years/ https://www.jikguard.com/news/net-sales-and-profits-down-at-nintendo-because-animal-crossing-set-the-bar-too-high/ https://www.jikguard.com/news/outriders-and-nier-replicant-remake-cant-prevent-sales-slide-at-square-enix/ https://www.jikguard.com/news/sony-apparently-wants-triple-a-games-to-support-vr-for-psvr-2/ https://www.jikguard.com/news/get-a-job-mountaintop-studios-is-hiring-an-engineering-manager/ https://www.jikguard.com/news/ghost-of-tsushimas-multiplayer-mode-getting-standalone-release/ https://www.jikguard.com/news/apex-legends-averaged-over-13m-weekly-players-in-most-recent-season/ https://www.jikguard.com/news/going-forward-unity-devs-will-need-unity-pro-to-publish-on-consoles/ https://www.jikguard.com/news/winner-in-steam-controller-case-says-valve-should-pay-65m-in-attorney-fees/ https://www.jikguard.com/news/steve-gaynor-steps-back-from-fullbright-following-toxic-work-environment-allegations/ https://www.jikguard.com/news/sony-doesnt-view-dip-in-ps-plus-subscribers-and-psn-users-as-declining-trend/ https://www.jikguard.com/news/activision-blizzard-to-set-the-example-on-inclusion-weeks-after-gaslighting-victims/ https://www.jikguard.com/news/the-ascent-earned-record-5-million-for-publisher-curve-over-its-launch-weekend/ https://www.jikguard.com/news/spanish-mobile-studio-unusuall-nets-36-million-from-free-fire-publisher-garena/ https://www.jikguard.com/news/hardware-grants-sony-marginal-sales-boost-as-software-sales-and-ps-plus-subscribers-dip/ https://www.jikguard.com/news/colopl-will-pay-nintendo-30-million-to-settle-copyright-infringement-lawsuit/ https://www.jikguard.com/news/epic-advances-steam-reviews-oh-my/ https://www.jikguard.com/news/multiplayer-tech-developer-exit-games-nets-50-million-from-esports-platform-skillz/ https://www.jikguard.com/news/tencent-to-impose-new-restrictions-after-online-gaming-branded-spiritual-opium-in-china/ https://www.jikguard.com/news/second-life-developer-linden-lab-will-ban-gacha-mechanics-later-this-month/ https://www.jikguard.com/news/netmarble-acquires-spinx-games-for-219-billion-to-expand-into-social-casino-genre/ https://www.jikguard.com/news/blizzard-president-and-hr-exec-depart-after-staff-protests-harassment-lawsuit/ https://www.jikguard.com/news/riot-opening-new-shanghai-studio-to-double-down-on-development-in-china/ https://www.jikguard.com/news/plarium-acquires-finnish-mobile-studio-futureplay-to-diversify-game-portfolio/ https://www.jikguard.com/news/niantic-names-director-of-developer-relations-ahead-of-lightship-ardk-launch/ https://www.jikguard.com/news/ubisoft-and-bungie-file-lawsuit-against-cheat-software-developer-ring-1/ https://www.jikguard.com/news/niantic-reverts-pokemon-gos-pandemic-changes-despite-player-pushback/ https://www.jikguard.com/news/grand-theft-auto-v-has-sold-over-150-million-copies/ https://www.jikguard.com/news/get-a-job-sparx-is-hiring-an-environment-art-team-leader/ https://www.jikguard.com/news/how-to-estimate-steam-video-game-sales-in-2021/ https://www.jikguard.com/news/in-defense-of-hard-counters-in-real-time-strategy-games/ https://www.jikguard.com/news/vr-company-ndreams-opens-fully-remote-development-studio-to-diversify-portfolio/ https://www.jikguard.com/news/panic-managed-to-sell-20000-playdates-in-under-20-minutes/ https://www.jikguard.com/news/ubisoft-staff-claim-publisher-has-sidelined-their-demands-and-continues-to-protect-known-offenders/ https://www.jikguard.com/news/microsoft-is-pulling-forza-motorsport-7-from-sale-after-less-than-four-years/ https://www.jikguard.com/news/initial-steam-deck-success-could-open-the-door-for-steam-decks-from-other-manufacturers/ https://www.jikguard.com/news/get-a-job-bytro-labs-gmbh-needs-a-lead-game-designer/ https://www.jikguard.com/news/blizzard-vet-and-undead-labs-founder-urges-employees-industry-to-unionize/ https://www.jikguard.com/news/more-stories-from-activision-blizzard-emerge-in-days-after-walkout/ https://www.jikguard.com/news/what-the-end-of-the-nintendo-ds-means-for-handheld-games/ https://www.jikguard.com/news/former-sega-president-kenji-matsubara-is-the-new-ceo-of-snk/ https://www.jikguard.com/news/ubisoft-staff-back-activision-blizzard-protests-decry-ingrained-culture-of-abusive-behavior/ https://www.jikguard.com/news/niantic-to-rescind-pokemon-go-bans-after-players-are-wrongly-accused-of-cheating/ https://www.jikguard.com/news/ps5-software-beta-will-finally-let-some-console-owners-expand-their-ssd-storage/ https://www.jikguard.com/news/resident-evil-village-and-digital-sales-help-capcom-deliver-record-q1-net-sales/ https://www.jikguard.com/news/the-stanley-parable-tacoma-and-minecraft-alum-join-forces-for-new-studio-ivy-road/ https://www.jikguard.com/news/get-a-job-smu-guildhall-is-hiring-a-professor-of-practice/ https://www.jikguard.com/news/facebook-blocks-road-96-ad-for-being-political-messaging/ https://www.jikguard.com/news/valves-response-to-wolfire-lawsuit-deal-with-it/ https://www.jikguard.com/news/the-faces-of-the-creator-economy-for-diy-games/ https://www.jikguard.com/news/directing-virtual-characters-in-wayward-strand-part-1/ https://www.jikguard.com/news/actiblizz-ceo-apologizes-for-lawsuit-response-but-protesting-devs-say-his-statement-falls-short/ https://www.jikguard.com/news/nintendos-mobile-game-dr-mario-world-is-shutting-down-after-only-two-years/ https://www.jikguard.com/news/despite-continuing-supply-woes-sony-has-sold-over-10-million-playstation-5-consoles/ https://www.jikguard.com/news/solidarity-and-tension-on-display-during-employee-walkout-at-blizzard-hq/ https://www.jikguard.com/news/sony-infinity-ward-alumni-launch-new-studio-thats-no-moon-with-smilegate-backing/ https://www.jikguard.com/news/get-a-job-dnablock-needs-a-senior-unreal-developer-c/ https://www.jikguard.com/news/superhot-vr-devs-remove-self-harm-elements-from-the-game-you-deserve-better/ https://www.jikguard.com/news/when-steam-wishlists-dont-convert-a-case-study/ https://www.jikguard.com/news/gdc-2021-wrapup-the-best-slides-of-the-event/ https://www.jikguard.com/news/get-a-job-npd-group-is-hiring-a-data-engineer-lead/ https://www.jikguard.com/news/jam-city-changes-course-no-longer-going-public-via-12b-merger/ https://www.jikguard.com/news/activision-blizzard-employees-push-back-against-leaderships-lawsuit-response/ https://www.jikguard.com/news/a-live-action-pokemon-show-is-headed-to-netflix/ https://www.jikguard.com/news/amazons-new-world-beta-has-passed-200000-concurrent-users-on-steam/ https://www.jikguard.com/news/death-stranding-has-reached-5-million-sales-across-ps4-and-pc/ https://www.jikguard.com/news/mortal-kombat-11-has-topped-12-million-sales-in-just-over-two-years/ https://www.jikguard.com/news/valve-says-every-game-it-has-tested-on-the-steam-deck-is-hitting-at-least-30fps/ https://www.jikguard.com/news/game-dev-digest-issue-104-tools-for-your-toolbox/ https://www.jikguard.com/news/developing-a-hyper-casual-project-that-got-turned-down-by-a-publisher-because-of-the-metrics/ https://www.jikguard.com/news/get-a-job-egosoft-is-hiring-a-senior-game-programmer/ https://www.jikguard.com/news/its-the-final-day-of-gdc-2021-lets-finish-strong/ https://www.jikguard.com/news/blizzard-president-internally-comments-on-troubling-harassment-lawsuit/ https://www.jikguard.com/news/facebook-relents-launches-instant-games-hub-as-web-app/ https://www.jikguard.com/news/activision-exec-tells-team-that-lawsuit-is-actually-whats-hurting-company/ https://www.jikguard.com/news/epic-games-acquires-sketchfab-asset-store-reduces-platform-fees-to-12-percent/ https://www.jikguard.com/news/how-the-painful-process-of-cutting-ideas-almost-sank-sea-of-solitude/ https://www.jikguard.com/news/sports-interactive-is-bringing-womens-football-to-football-manager/ https://www.jikguard.com/news/report-blizzards-misfiring-warcraft-iii-remake-was-the-result-of-cost-cutting-and-mismanagement/ https://www.jikguard.com/news/using-vorticles-to-simulate-wind-in-ghost-of-tsushima/ https://www.jikguard.com/news/verb-directions-in-game-design/ https://www.jikguard.com/news/3dhaptics-maker-miraisens-is-now-a-member-of-the-ps5s-tools-and-middleware-program/ https://www.jikguard.com/news/unity-acquires-speedtree-creator-interactive-data-visualization/ https://www.jikguard.com/news/eight-tools-for-creating-chilling-horror-from-the-maker-of-faith/ https://www.jikguard.com/news/a-taxonomy-of-weenies-the-landmarks-that-define-ghost-of-tsushima/ https://www.jikguard.com/news/ea-partners-with-lpga-to-better-represent-women-golfers-in-ea-sports-pga-tour/ https://www.jikguard.com/news/how-naughty-dog-prototyped-the-interactive-guitar-in-the-last-of-us-part-ii/ https://www.jikguard.com/news/assassins-creed-art-director-raphael-lacoste-leaves-ubisoft-for-haven-studios/ https://www.jikguard.com/news/chappie-and-district-9-director-neill-blomkamp-joins-gunzilla-as-chief-visionary-officer/ https://www.jikguard.com/news/the-microsoft-game-development-kit-is-now-available-for-free-on-github/ https://www.jikguard.com/news/discovering-your-games-regional-appeal-pre-launch/ https://www.jikguard.com/news/how-will-publishing-agreements-be-affected-by-steam-deck/ https://www.jikguard.com/news/get-a-job-mountaintop-studios-needs-a-lead-tech-artist/ https://www.jikguard.com/news/hades-wins-game-of-the-year-at-21st-annual-game-developers-choice-awards/ https://www.jikguard.com/news/day-three-of-gdc-2021-is-about-to-start/ https://www.jikguard.com/news/ubisofts-mobile-game-tom-clancys-elite-squad-is-shutting-down-after-a-single-year/ https://www.jikguard.com/news/umurangi-generation-leads-the-way-at-the-23rd-annual-independent-games-festival-awards/ https://www.jikguard.com/news/zoom-apps-bring-in-platform-games-to-everyones-favorite-video-chat-platform/ https://www.jikguard.com/news/heres-a-deep-dive-on-the-first-30-minutes-of-marvels-spider-man-miles-morales/ https://www.jikguard.com/news/understanding-the-meaningless-micro-reactive-and-marvellous-writing-of-disco-elysium/ https://www.jikguard.com/news/how-naughty-dog-defined-melee-attacks-and-behaviors-in-the-last-of-us-part-ii/ https://www.jikguard.com/news/ubisoft-wants-to-create-a-virtuous-circle-between-free-to-play-and-premium-games/ https://www.jikguard.com/news/ubisoft-ceo-says-steam-deck-support-depends-on-sales-lauds-netflixs-game-ambitions/ https://www.jikguard.com/news/combining-bombastic-heists-with-a-fully-destructible-voxel-world-in-teardown/ https://www.jikguard.com/news/netflix-will-break-into-games-by-offering-mobile-titles-to-subscribers-at-no-extra-cost/ https://www.jikguard.com/news/konami-is-turning-pes-into-a-digital-only-free-to-play-franchise-called-efootball/ https://www.jikguard.com/news/a-step-by-step-guide-to-game-localization/ https://www.jikguard.com/news/debating-difficulty-in-game-design/ https://www.jikguard.com/news/dynamic-destruction-in-radio-viscera/ https://www.jikguard.com/news/systems-in-games-like-frostpunk-can-express-personal-ideas-even-unintentionally/ https://www.jikguard.com/news/guiding-players-with-story-driven-events-in-live-games-using-breadcrumbs/ https://www.jikguard.com/news/its-time-for-the-second-day-of-gdc-2021/ https://www.jikguard.com/news/get-a-job-remedy-is-hiring-a-lead-devops-engineer-2/ https://www.jikguard.com/news/how-ecological-adventure-in-other-waterss-planet-wide-mystery-gives-players-hope/ https://www.jikguard.com/news/free-to-play-publisher-tilting-point-has-raised-235-million-to-fund-more-acquisitions/ https://www.jikguard.com/news/tim-schafer-on-crunch-change-the-mentality-that-its-just-part-of-the-system/ https://www.jikguard.com/news/tencent-opens-another-aaa-studio-in-north-america-through-its-timi-subsidiary/ https://www.jikguard.com/news/tencent-grabs-majority-stake-in-battlerite-and-v-rising-developer-stunlock-studios/ https://www.jikguard.com/news/designing-biomes-to-create-memorable-adventures-in-assassins-creed-valhalla/ https://www.jikguard.com/news/creating-inclusive-communities-through-accessible-community-management/ https://www.jikguard.com/news/in-death-stranding-navigating-the-world-was-harder-for-npcs-than-players/ https://www.jikguard.com/news/report-over-half-of-us-households-now-own-a-game-console/ https://www.jikguard.com/news/tencent-agrees-to-buy-uk-game-company-sumo-group-for-127-billion/ https://www.jikguard.com/news/mobile-game-company-scopely-sinks-over-50-million-into-trio-of-european-studios/ https://www.jikguard.com/news/switch-oled-profit-margins-wont-rise-compared-to-the-original-switch/ https://www.jikguard.com/news/french-union-files-complaint-against-ubisoft-for-creating-system-of-harassment/ https://www.jikguard.com/news/accessibility-ideas-and-testing-tips-from-dreams-developer-media-molecule/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-4/ https://www.jikguard.com/news/the-impact-of-dark-souls-on-boss-design/ https://www.jikguard.com/news/game-dev-digest-issue-103-making-things-better/ https://www.jikguard.com/news/using-photography-to-document-the-end-of-the-world-in-umurangi-generation/ https://www.jikguard.com/news/analyst-despite-similarities-steam-deck-not-in-competition-with-switch/ https://www.jikguard.com/news/free-fire-has-topped-1-billion-downloads-on-google-play/ https://www.jikguard.com/news/valve-boss-gabe-newell-says-pricing-the-steam-deck-was-painful/ https://www.jikguard.com/news/guilty-gear-strive-has-crossed-500000-worldwide-sales-in-just-over-a-month/ https://www.jikguard.com/news/learn-about-gdcs-goal-to-improve-its-environmental-and-social-impact-with-this-years-show/ https://www.jikguard.com/news/be-sure-to-review-the-gdc-code-of-conduct-before-gdc-2021/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-for-a-creative-fellowship/ https://www.jikguard.com/news/genvid-raises-113-million-to-run-more-interactive-live-events/ https://www.jikguard.com/news/valve-debuts-steam-deck-a-portable-steam-device/ https://www.jikguard.com/news/allegorizing-the-millennial-adolescent-experience-in-_-nightmare-temptation-academy/ https://www.jikguard.com/news/head-in-the-cloud-flight-simulators-cutting-edge-tech-today-and-tomorrow/ https://www.jikguard.com/news/nintendo-will-spend-an-estimated-10-more-per-unit-building-the-oled-switch/ https://www.jikguard.com/news/over-the-alps-developers-open-new-uk-indie-studio-tributary-games/ https://www.jikguard.com/news/auto-aim-cheat-makers-halt-development-after-catching-the-eye-of-activision/ https://www.jikguard.com/news/get-a-job-robot-gentleman-is-hiring-a-writer/ https://www.jikguard.com/news/time-is-running-out-for-gdc-2021-general-registration/ https://www.jikguard.com/news/northgard-developer-shiro-games-has-launched-a-new-indie-publishing-label/ https://www.jikguard.com/news/alba-a-wildlife-adventure-named-goty-at-the-2021-games-for-change-awards/ https://www.jikguard.com/news/vr-studio-resolution-games-nets-25-million-to-create-and-support-live-games/ https://www.jikguard.com/news/the-updated-xbox-family-settings-app-will-let-parents-set-spending-limits/ https://www.jikguard.com/news/exploring-the-art-and-animation-behind-hand-painted-odyssey-planet-of-lana/ https://www.jikguard.com/news/report-tencent-wants-to-buy-crysis-and-cryengine-dev-crytek-for-over-350-million/ https://www.jikguard.com/news/phil-spencer-is-impressed-with-the-dualsense-says-xbox-could-update-its-own-gamepad/ https://www.jikguard.com/news/new-to-gdc-weve-got-a-digital-gdc-101-for-your-first-ever-digital-event/ https://www.jikguard.com/news/get-a-job-microsofts-altspace-vr-needs-a-design-director/ https://www.jikguard.com/news/diegetic-sound-and-music-for-the-video-game-composer-gdc-2021/ https://www.jikguard.com/news/road-96-the-narrative-system-history-of-the-development-and-inspirations/ https://www.jikguard.com/news/the-bi-iceberg-a-key-to-mobile-game-success/ https://www.jikguard.com/news/legends-of-runeterra-1-a-dive-into-the-ccg-market/ https://www.jikguard.com/news/stadia-to-give-devs-a-cut-of-stadia-pro-revenue-based-on-how-often-their-game-is-played/ https://www.jikguard.com/news/how-a-happy-accident-inspired-narrative-adventure-lost-words-beyond-the-page/ https://www.jikguard.com/news/phil-spencer-expects-microsoft-to-buy-a-studio-in-africa-south-america-or-india-soon/ https://www.jikguard.com/news/respawn-says-apex-legends-and-titanfall-hackers-are-hampering-development/ https://www.jikguard.com/news/sumo-group-and-pipeworks-open-canadian-studio-timbre-games/ https://www.jikguard.com/news/google-is-introducing-play-as-you-download-games-with-android-12/ https://www.jikguard.com/news/game-discovery-where-do-shortniche-games-fit-2/ https://www.jikguard.com/news/psychonauts-2s-invincibility-toggle-aims-to-ensure-difficulty-doesnt-get-in-the-way-of-play/ https://www.jikguard.com/news/how-board-games-helped-inspire-tile-hopping-puzzler-carto/ https://www.jikguard.com/news/eas-dual-entitlement-tweaks-mean-fewer-free-next-gen-upgrades-for-fifa-22/ https://www.jikguard.com/news/summer-games-done-quick-online-2021-raises-over-28-million-for-charity/ https://www.jikguard.com/news/shop-the-gdc-2021-store-at-this-years-all-digital-event/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-3/ https://www.jikguard.com/news/epic-games-v-apple-is-back-on-in-australia-as-apple-loses-appeal/ https://www.jikguard.com/news/creating-a-visual-language-that-makes-sense-of-the-madness-in-call-of-the-sea/ https://www.jikguard.com/news/here-are-the-winners-of-the-11th-annual-bafta-young-game-designers-competition/ https://www.jikguard.com/news/ubisoft-worried-inappropriate-behavior-could-hurt-staff-hiring-and-retention/ https://www.jikguard.com/news/roblox-partners-with-sony-music-to-fill-the-metaverse-with-musicians/ https://www.jikguard.com/news/sciplay-corporation-has-acquired-finnish-mobile-studio-koukoi-games/ https://www.jikguard.com/news/get-a-job-genvid-technologies-is-hiring-a-senior-ux-designer/ https://www.jikguard.com/news/dont-miss-the-gdc-podcast-broadcasting-live-at-this-years-show/ https://www.jikguard.com/news/ux-designbalancing-information-and-its-expressiveness-analysis-of-ui-information-presentation-of-games/ https://www.jikguard.com/news/game-dev-digest-issue-102-bigger-stronger-faster-performance/ https://www.jikguard.com/news/technical-breakdown-you-will-be-found/ https://www.jikguard.com/news/are-these-really-the-ugly-truths-for-indie-publishers-2/ https://www.jikguard.com/news/36-states-take-legal-aim-at-google-argue-its-play-store-practices-violate-antitrust-law/ https://www.jikguard.com/news/tencent-rolls-out-facial-recognition-tech-to-enforce-late-night-gaming-curfews/ https://www.jikguard.com/news/the-relaxing-open-world-puzzle-design-of-a-monsters-expedition/ https://www.jikguard.com/news/make-time-for-the-sponsored-developer-summits-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-the-xbox-team-as-a-sr-software-engineer-performance-tooling/ https://www.jikguard.com/news/texture-compression-in-unity-recover-some-juicy-bytes/ https://www.jikguard.com/news/initial-thoughts-on-rational-design/ https://www.jikguard.com/news/codemasters-ceo-and-cfo-step-down-following-ea-acquisition/ https://www.jikguard.com/news/using-mundane-objects-to-evoke-heartfelt-memories-in-some-old-stuff/ https://www.jikguard.com/news/qa-developing-the-visually-striking-death-trash/ https://www.jikguard.com/news/visit-our-friends-at-omdia-when-you-attend-gdc-2021/ https://www.jikguard.com/news/please-welcome-imogen-mellor-as-your-host-for-gdc-2021/ https://www.jikguard.com/news/an-ode-to-optimization-videogames/ https://www.jikguard.com/news/atari-gaming-walks-away-from-free-to-play-games-to-refocus-on-console-and-pc/ https://www.jikguard.com/news/nintendo-denies-use-of-forced-uyghur-labor-in-affiliated-factories/ https://www.jikguard.com/news/apex-legends-devs-forced-into-holiday-work-by-titanfall-linked-hack/ https://www.jikguard.com/news/amazons-lumberyard-game-engine-is-now-open-source/ https://www.jikguard.com/news/video-creating-branching-narrative-for-location-based-ar-games/ https://www.jikguard.com/news/despite-facebooks-stumble-ads-can-still-become-a-key-and-positive-part-of-the-vr-ecosystem/ https://www.jikguard.com/news/nintendo-switch-oled-model-is-a-minimal-upgrade-that-wont-alter-nintendos-trajectory/ https://www.jikguard.com/news/what-do-devs-really-want-from-a-game-platform-2/ https://www.jikguard.com/news/covid-19-pandemic-blamed-for-doom-eternal-game-mode-cancellation/ https://www.jikguard.com/news/get-a-job-legends-of-learning-is-looking-for-a-senior-systems-designer/ https://www.jikguard.com/news/dont-miss-hps-devnote-session-at-gdc-2021/ https://www.jikguard.com/news/using-audio-to-emphasise-the-positive-power-of-no-in-studio-fizbins-say-no-more/ https://www.jikguard.com/news/facebook-says-over-15-million-people-in-the-us-are-playing-its-cloud-games-each-month/ https://www.jikguard.com/news/mtg-acquires-indian-word-game-developer-playsimple-for-initial-360-million/ https://www.jikguard.com/news/team17-buys-education-app-developer-storytoys-for-initial-265-million/ https://www.jikguard.com/news/rockstar-co-founder-dan-houser-might-have-opened-a-new-development-studio/ https://www.jikguard.com/news/report-narrative-designers-and-writers-laid-off-at-love-island-dev-fusebox/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-2/ https://www.jikguard.com/news/game-dev-digest-issue-101-upgrade-your-ui/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-44-four-reasons-why-games-need-believable-characters/ https://www.jikguard.com/news/humble-bundle-sliders-are-here-to-stay-but-now-so-are-mandatory-cuts-for-humble/ https://www.jikguard.com/news/an-xbox-engineer-used-gift-cards-to-fuel-a-10-million-fraud-spree/ https://www.jikguard.com/news/why-multiplayer-devs-are-turning-to-aim-lab-for-advanced-player-training/ https://www.jikguard.com/news/tom-fulp-and-laralyn-mcwilliams-to-be-honored-at-2021-game-developers-choice-awards/ https://www.jikguard.com/news/get-a-job-microsoft-is-hiring-a-senior-software-engineer-performance-tooling/ https://www.jikguard.com/news/finding-hope-in-the-maniacal-absurdity-of-the-game-bands-blaseball/ https://www.jikguard.com/news/fast-travel-games-secures-4-million-to-develop-more-vr-projects/ https://www.jikguard.com/news/playstation-has-acquired-dutch-technical-development-studio-nixxes-software/ https://www.jikguard.com/news/drop-fake-nets-9-million-to-create-multiplayer-social-games-that-move-people/ https://www.jikguard.com/news/wildlife-taps-former-marvel-strike-force-director-to-lead-new-studio-foxbear-games/ https://www.jikguard.com/news/mobile-studio-dream-games-nets-155-million-in-funding-at-1-billion-valuation/ https://www.jikguard.com/news/take-two-acquires-red-dead-redemption-2-facial-effects-studio-dynamixyz/ https://www.jikguard.com/news/singularity-6-has-raised-30-million-to-develop-its-community-mmo-palia/ https://www.jikguard.com/news/snkrx-anatomy-of-a-sleeper-hit-2/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-34-do-players-even-care-about-better-characters/ https://www.jikguard.com/news/the-back-half-problems-of-horror-design/ https://www.jikguard.com/news/developers-express-ire-over-playstations-promotional-policies/ https://www.jikguard.com/news/konami-and-the-medium-dev-bloober-team-partner-to-create-new-games/ https://www.jikguard.com/news/vela-games-raises-173-million-to-create-debut-co-op-title-codenamed-project-v/ https://www.jikguard.com/news/room-8-group-opens-montreal-studio-to-offer-external-support-to-more-developers/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-24-what-makes-behavior-quotbelievablequot/ https://www.jikguard.com/news/casey-hudsons-new-humanoid-studios-focuses-on-the-charm-of-small-agile-teams/ https://www.jikguard.com/news/magic-legends-is-shutting-down-in-beta-refunds-promised-for-in-game-purchases/ https://www.jikguard.com/news/playground-winds-down-new-content-for-forza-horizon-4-as-horizon-5-draws-near/ https://www.jikguard.com/news/iron-galaxy-hires-diversity-equity-and-inclusion-program-lead-to-build-inclusive-teams/ https://www.jikguard.com/news/microsoft-brings-xbox-series-x-powered-cloud-game-streaming-to-ios-and-pc/ https://www.jikguard.com/news/sony-acquires-returnal-developer-housemarque-to-expand-playstation-studios/ https://www.jikguard.com/news/creating-blind-drive-an-audio-sensory-driving-game-experienced-through-sound/ https://www.jikguard.com/news/sony-accidentally-said-it-acquired-demons-souls-dev-bluepoint-for-a-hot-second/ https://www.jikguard.com/news/thunderful-names-former-idxbox-director-as-chief-strategy-and-investment-officer/ https://www.jikguard.com/news/get-a-job-hinterland-studio-is-hiring-a-systems-design-lead/ https://www.jikguard.com/news/gdc-2021-will-feature-an-xsolla-devnote-on-the-state-of-the-game-industry/ https://www.jikguard.com/news/whats-the-best-timing-to-release-your-game/ https://www.jikguard.com/news/accessibility-at-gdc2021/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-14-twelve-basic-principles-of-behavior/ https://www.jikguard.com/news/game-writer-chris-avellone-files-libel-lawsuit-over-sexual-misconduct-allegations/ https://www.jikguard.com/news/team-fortress-2-hits-new-concurrent-players-peak-nearly-14-years-after-release/ https://www.jikguard.com/news/rare-version-of-minecraft-unearthed-thanks-to-blind-luck/ https://www.jikguard.com/news/obituary-river-the-inspiration-for-fallout-4s-dogmeat-has-passed-away/ https://www.jikguard.com/news/creating-conversations-from-card-game-mechanics-in-signs-of-the-sojourner/ https://www.jikguard.com/news/pro-wrestler-loses-call-of-duty-character-copyright-lawsuit-against-activision/ https://www.jikguard.com/news/the-gdc-2021-event-platform-is-now-open/ https://www.jikguard.com/news/get-a-job-sucker-punch-is-hiring-a-combat-designer/ https://www.jikguard.com/news/you-dont-have-their-curiosity-but-you-want-their-attention-how-to-pitch-a-video-game/ https://www.jikguard.com/news/when-to-rewrite/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-1/ https://www.jikguard.com/news/vrchat-scoops-up-80-million-in-funding-with-help-from-anthos-capital/ https://www.jikguard.com/news/inside-the-thoughtful-design-of-thunder-lotus-spiritfarer/ https://www.jikguard.com/news/finnish-mobile-studio-boom-corp-nets-18-million-to-create-social-games/ https://www.jikguard.com/news/everybody-but-game-devs-can-earn-more-on-the-microsoft-store-starting-july-28/ https://www.jikguard.com/news/bemused-pokemon-go-players-petition-niantic-to-make-pandemic-tweaks-permanent/ https://www.jikguard.com/news/get-a-job-xbox-game-studios-is-hiring-a-rendering-engineer/ https://www.jikguard.com/news/you-can-watch-so-many-great-sponsored-sessions-at-gdc-2021/ https://www.jikguard.com/news/academia-and-the-black-experience-in-games-with-prof-lindsay-grace/ https://www.jikguard.com/news/game-dev-digest-issue-100-easy-game-making-tips/ https://www.jikguard.com/news/windows-11-brings-android-apps-to-pc-via-the-amazon-app-store/ https://www.jikguard.com/news/sniper-ghost-warrior-devs-apologize-after-offensive-press-event/ https://www.jikguard.com/news/bending-genres-and-breaking-rules-in-there-is-no-game-wrong-dimension/ https://www.jikguard.com/news/tencent-owned-timi-studios-opens-new-seattle-studio-to-create-triple-a-games/ https://www.jikguard.com/news/habbo-owner-azerion-buys-german-social-game-company-whow-games/ https://www.jikguard.com/news/game-localization-for-discovery-its-trickier-than-you-think-2/ https://www.jikguard.com/news/creating-a-discord-bug-hunting-leaderboard/ https://www.jikguard.com/news/meet-your-host-of-the-2021-igf-awards-victoria-tran/ https://www.jikguard.com/news/steams-latest-change-aims-to-prevent-buyers-from-gaming-regional-pricing/ https://www.jikguard.com/news/microsofts-special-cyberpunk-2077-refund-policy-ends-july-6/ https://www.jikguard.com/news/you-can-now-run-xbox-cloud-games-at-series-x-performance-levels/ https://www.jikguard.com/news/rovio-will-revive-some-older-angry-birds-titles-after-pulling-them-from-sale/ https://www.jikguard.com/news/ea-buys-golf-clash-developer-playdemic-from-att-and-wb-games-for-14b/ https://www.jikguard.com/news/pokemon-leakers-told-to-pay-150000-each-in-damages-to-the-pokemon-company/ https://www.jikguard.com/news/unity-acquires-3d-data-optimization-software-provider-pixyz-software/ https://www.jikguard.com/news/nintendo-will-shut-down-the-splatoon-2-online-lounge-in-july/ https://www.jikguard.com/news/get-a-job-sidefx-is-hiring-a-senior-distributed-systems-developer/ https://www.jikguard.com/news/epic-online-services-expanded-with-free-anti-cheat-and-voice-chat-tools/ https://www.jikguard.com/news/nier-automata-and-replicant-reach-7-million-combined-digital-sales-and-shipments/ https://www.jikguard.com/news/gamestop-to-invest-in-growth-initiatives-after-raising-112-billion-through-atm-offering/ https://www.jikguard.com/news/tencent-grabs-majority-stake-in-the-cycle-and-spec-ops-developer-yager/ https://www.jikguard.com/news/angry-birds-maker-rovio-signs-long-term-partnership-to-create-moomin-games/ https://www.jikguard.com/news/niantic-adding-exploration-bonuses-to-pokemon-go-to-get-players-moving-again/ https://www.jikguard.com/news/get-a-job-remedy-is-hiring-a-lead-devops-engineer/ https://www.jikguard.com/news/at-gdc-2021-you-can-celebrate-25-years-of-quake-with-john-romero/ https://www.jikguard.com/news/case-study-rubber-bandits-double-steam-prologue-win-2/ https://www.jikguard.com/news/report-mysterious-switch-error-that-halted-downloads-has-been-fixed-for-some-users/ https://www.jikguard.com/news/xbox-game-studios-publishing-has-hired-portal-lead-designer-kim-swift/ https://www.jikguard.com/news/ps4-players-told-to-expect-issues-as-cyberpunk-2077-returns-to-playstation-store/ https://www.jikguard.com/news/square-enix-outriders-made-good-start-thanks-to-xbox-game-pass-launch/ https://www.jikguard.com/news/connect-with-incredible-sponsors-and-exhibitors-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-genvid-is-hiring-a-senior-producer/ https://www.jikguard.com/news/the-logo-design-process-the-steps-involved-in-designing-a-logo-for-your-game/ https://www.jikguard.com/news/difficulty-and-disempowerment-in-a-casualized-market/ https://www.jikguard.com/news/using-natural-symphonies-to-create-human-connections-in-sunlight/ https://www.jikguard.com/news/some-switch-owners-have-been-unable-to-download-software-for-a-week/ https://www.jikguard.com/news/the-relaunched-xbox-design-lab-will-let-you-unleash-your-inner-artisan/ https://www.jikguard.com/news/runescape-implements-cross-platform-play-and-progression-after-mobile-debut/ https://www.jikguard.com/news/among-us-dev-innersloth-talks-about-the-human-cost-of-overnight-success/ https://www.jikguard.com/news/heres-what-you-can-get-out-of-a-career-development-pass-at-gdc-2021/ https://www.jikguard.com/news/a-beginners-guide-to-designing-indie-game-store-pages/ https://www.jikguard.com/news/level-of-detail-lod-quick-tutorial/ https://www.jikguard.com/news/game-dev-digest-issue-99-a-peek-behind-the-curtains/ https://www.jikguard.com/news/ubisoft-massive-head-steps-down-will-return-in-a-new-role-at-ubisoft-next-year/ https://www.jikguard.com/news/amazon-appstore-reduces-its-revenue-cut-to-20-for-devs-earning-under-1-million/ https://www.jikguard.com/news/nintendo-boss-says-expanding-demographics-key-to-post-pandemic-switch-sales/ https://www.jikguard.com/news/crafting-the-life-altering-divergent-narrative-of-across-the-grooves/ https://www.jikguard.com/news/sony-opens-applications-for-the-playstation-5-system-software-beta-program/ https://www.jikguard.com/news/five-nights-at-freddys-creator-retiring-following-political-donation-controversy/ https://www.jikguard.com/news/facebook-will-start-testing-in-headset-vr-adverts-in-video-games/ https://www.jikguard.com/news/facebook-gaming-introducing-streamer-fan-groups-to-help-foster-communities/ https://www.jikguard.com/news/co-op-adventure-it-takes-two-sells-2-million-copies-in-under-three-months/ https://www.jikguard.com/news/the-full-gdc-2021-schedule-is-now-live/ https://www.jikguard.com/news/get-a-job-moon-studios-is-looking-for-a-senior-designer/ https://www.jikguard.com/news/dont-buy-steam-games-for-me-argentina/ https://www.jikguard.com/news/patching-conversations-to-pin-the-blame/ https://www.jikguard.com/news/a-history-of-game-accessibility-guidelines/ https://www.jikguard.com/news/steams-next-fest-offers-up-500-game-demos-for-a-single-week/ https://www.jikguard.com/news/bethesdas-pete-hines-is-sorry-for-_starfield-_exclusivity-but-notes-it-streamlines-development/ https://www.jikguard.com/news/disney-is-apparently-interested-in-indie-devs-using-its-ip/ https://www.jikguard.com/news/heres-all-that-an-expo-pass-offers-at-gdc-2021/ https://www.jikguard.com/news/recreating-the-marvelous-mundanities-of-commercial-flight-in-airplane-mode/ https://www.jikguard.com/news/pubg-owner-krafton-looking-to-raise-5-billion-through-south-korean-ipo/ https://www.jikguard.com/news/microsoft-will-use-cloud-streaming-to-future-proof-the-xbox-one/ https://www.jikguard.com/news/andrew-day-stepping-down-as-ceo-of-game-service-provider-keywords/ https://www.jikguard.com/news/report-sonys-next-gen-vr-headset-to-use-samsung-oled-panels-launch-in-2022/ https://www.jikguard.com/news/yakuza-spinoff-judgment-has-sold-over-1-million-copies-worldwide/ https://www.jikguard.com/news/rockstar-to-shut-down-ps3-and-xbox-360-versions-of-gta-online-in-december/ https://www.jikguard.com/news/get-a-job-yacht-club-games-needs-a-mid-senior-game-designer/ https://www.jikguard.com/news/sony-despite-cyberpunk-2077s-relisting-ps4-players-should-still-expect-issues/ https://www.jikguard.com/news/nintendos-e3-direct-breathes-new-life-into-fan-favorite-franchises/ https://www.jikguard.com/news/using-interactive-audio-to-create-an-ethereal-vanishing-act-in-hadr/ https://www.jikguard.com/news/try-sable-lake-and-more-during-the-idxbox-summer-game-fest-demo-event/ https://www.jikguard.com/news/guilty-gear-strive-has-topped-300000-worldwide-sales-in-three-days/ https://www.jikguard.com/news/e3-showcases-what-discovery-boost-do-they-really-give-2/ https://www.jikguard.com/news/global-success-the-role-of-a-live-ops-manager-during-soft-launch/ https://www.jikguard.com/news/verizon-takes-to-the-e3-stage-to-sell-game-devs-and-players-on-the-5g-future/ https://www.jikguard.com/news/interim-gm-gary-mckay-is-the-new-official-gm-of-bioware/ https://www.jikguard.com/news/making-the-stunningly-unique-that-night-steeped-by-blood-river/ https://www.jikguard.com/news/facebook-expands-oculus-studios-with-bigbox-vr-acquisition/ https://www.jikguard.com/news/pokemon-go-maker-niantic-is-working-on-a-real-world-transformers-mobile-game/ https://www.jikguard.com/news/the-indie-bundle-for-palestinian-aid-has-ended-after-raising-over-900000/ https://www.jikguard.com/news/how-telcos-can-take-your-games-business-from-local-to-global/ https://www.jikguard.com/news/game-developers-conference-ask-me-anything-about-being-a-video-game-music-composer/ https://www.jikguard.com/news/xbox-reveals-starfield-redfall-at-e3-press-conference/ https://www.jikguard.com/news/ubisoft-debuts-its-open-world-avatar-game-other-titles-at-ubisoft-forward/ https://www.jikguard.com/news/delisting-cyberpunk-was-in-the-interest-of-the-playstation-community/ https://www.jikguard.com/news/netflix-announces-blood-dragon-splinter-cell-animated-shows/ https://www.jikguard.com/news/star-wars-jedi-fallen-order-has-clocked-20-million-players/ https://www.jikguard.com/news/exploring-childhood-boredom-and-curiosity-in-rainy-season/ https://www.jikguard.com/news/turkish-mobile-dev-hungri-games-nets-11-million-to-open-uk-studio/ https://www.jikguard.com/news/scavengers-reinstates-co-founders-after-investigation-into-harassment-toxicity/ https://www.jikguard.com/news/hypercasual-publisher-voodoo-acquires-marketing-company-bidshake/ https://www.jikguard.com/news/bethesda-to-scrap-fallout-76-battle-royale-mode-nuclear-winter-as-players-lose-interest/ https://www.jikguard.com/news/little-orpheus-genshin-impact-and-more-celebrated-at-2021-apple-design-awards/ https://www.jikguard.com/news/game-studios-should-option-the-rights-to-game-design-documents/ https://www.jikguard.com/news/qa-designing-the-photogenic-vignettes-and-camera-play-in-snap-happy-adventure-toem/ https://www.jikguard.com/news/cd-projekt-says-employee-data-may-have-leaked-in-february-breach/ https://www.jikguard.com/news/early-access-colony-sim-going-medieval-sells-175000-copies-in-one-week/ https://www.jikguard.com/news/roblox-hit-with-200-million-lawsuit-for-allegedly-using-music-without-permission/ https://www.jikguard.com/news/gamestop-lines-up-amazon-veterans-for-ceo-and-cfo-roles/ https://www.jikguard.com/news/enjoy-musical-performances-from-these-remarkable-artists-during-gdc-2021/ https://www.jikguard.com/news/get-a-job-treyarch-is-hiring-a-senior-test-automation-engineer/ https://www.jikguard.com/news/video-dive-into-marvels-spider-man-procedural-lighting-tools/ https://www.jikguard.com/news/data-dive-anatomy-of-a-steam-game-launch-2/ https://www.jikguard.com/news/microsofts-future-vision-sees-premium-gaming-on-every-screen/ https://www.jikguard.com/news/investment-group-excessive-bonuses-render-activision-blizzard-ceos-paycut-moot/ https://www.jikguard.com/news/five-years-in-blizzard-announces-cross-play-for-overwatch/ https://www.jikguard.com/news/apples-new-object-capture-feature-will-let-ar-devs-turn-photos-into-realistic-3d-models/ https://www.jikguard.com/news/the-itch-bundle-for-palestinian-aid-has-passed-its-500k-fundraising-goal/ https://www.jikguard.com/news/obituary-zenobi-software-founder-and-text-adventure-legend-john-wilson/ https://www.jikguard.com/news/ubisoft-will-transition-to-a-hybrid-work-system-after-the-pandemic/ https://www.jikguard.com/news/62-percent-of-uk-adults-played-online-games-during-the-pandemic-says-uk-regulator/ https://www.jikguard.com/news/coffee-talk-creator-toge-productions-is-offering-funding-to-devs-in-southeast-asia/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-concept-artist/ https://www.jikguard.com/news/come-on-down-for-the-tools-summit-live-game-show-at-gdc-2021/ https://www.jikguard.com/news/a-debugging-story/ https://www.jikguard.com/news/why-the-science-of-game-design-matters/ https://www.jikguard.com/news/panic-unveils-pulp-a-free-no-code-tool-for-creating-playdate-games/ https://www.jikguard.com/news/phoenix-games-nabs-stake-in-midoki-along-with-rights-to-mobile-rpg-knighthood/ https://www.jikguard.com/news/tinybuild-buys-streets-of-rogue-developer-doghelm-in-65-million-deal/ https://www.jikguard.com/news/obituary-wildworks-community-manager-angela-kimzey/ https://www.jikguard.com/news/stillfront-group-acquires-idle-mobile-rpg-crush-them-all-from-godzilab/ https://www.jikguard.com/news/syberia-developer-microids-opens-new-lyon-studio-to-create-adventure-games/ https://www.jikguard.com/news/heres-how-closed-captioning-will-work-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-robot-gentleman-as-a-senior-gameplay-engineer/ https://www.jikguard.com/news/ux-design-methodology-of-keeping-cross-hair-design-on-track/ https://www.jikguard.com/news/tying-the-big-bang-with-a-detective-story-in-the-visually-striking-genesis-noir/ https://www.jikguard.com/news/obituary-syberia-creator-and-former-microids-art-director-benoit-sokal/ https://www.jikguard.com/news/black-desert-online-dev-pearl-abyss-opens-new-offices-in-la-and-amsterdam/ https://www.jikguard.com/news/facebook-gaming-acquires-crayta-developer-unit-2-games/ https://www.jikguard.com/news/indie-developers-have-curated-a-new-itch-bundle-in-aid-of-palestine/ https://www.jikguard.com/news/obituary-ebbe-altberg-ceo-of-second-life-developer-linden-lab/ https://www.jikguard.com/news/hades-wins-the-nebula-award-for-best-game-writing/ https://www.jikguard.com/news/chat-live-with-gdc-speakers-after-their-sessions-wrap-up-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-design-manager/ https://www.jikguard.com/news/orkward-devlog-3-getting-ink/ https://www.jikguard.com/news/using-ink-and-unitys-timeline-to-make-wayward-strand/ https://www.jikguard.com/news/can-paid-ads-for-pcconsole-games-give-you-positive-roi-2/ https://www.jikguard.com/news/activision-seemingly-sets-up-new-in-house-studio-for-triple-a-mobile-games/ https://www.jikguard.com/news/how-igf-finalist-arrog-explores-death-mourning-and-acceptance/ https://www.jikguard.com/news/tencent-opens-new-la-office-to-consolidate-workforce-and-enable-further-expansion/ https://www.jikguard.com/news/video-game-charts-a-series-of-lenses-2/ https://www.jikguard.com/news/game-dev-digest-issue-97-animate-away/ https://www.jikguard.com/news/introduction-to-the-p3-optimization-framework/ https://www.jikguard.com/news/steam-now-lets-devs-join-forces-and-create-their-own-bundles/ https://www.jikguard.com/news/knockout-city-hits-5-million-players-during-ten-day-free-trial/ https://www.jikguard.com/news/anything-can-be-a-game-the-intriguing-views-within-chasing-light/ https://www.jikguard.com/news/snowed-in-studios-launches-new-division-to-help-high-flying-brands-make-games/ https://www.jikguard.com/news/mobile-esports-platform-skillz-buys-marketing-company-aarki-for-150-million/ https://www.jikguard.com/news/astros-playroom-dev-team-asobi-is-the-newest-internal-playstation-studio/ https://www.jikguard.com/news/get-a-job-join-treyarch-as-a-senior-gameplay-engineer-3/ https://www.jikguard.com/news/congratulations-to-the-2021-game-narrative-review-winners/ https://www.jikguard.com/news/the-two-sides-of-doom-eternal/ https://www.jikguard.com/news/ubisoft-announces-that-it-will-develop-free-to-play-triple-a-games-has-the-french-publisher-gone-mad-or-visionary/ https://www.jikguard.com/news/gacha-a-2021-detailed-guide-for-beginners/ https://www.jikguard.com/news/nintendo-teases-software-news-for-e3-2021-with-no-mention-of-rumored-new-hardware/ https://www.jikguard.com/news/blitworks-devs-join-larian-studios-at-new-barcelona-office/ https://www.jikguard.com/news/riot-games-plans-to-join-in-on-the-mobile-fps-boom-with-a-mobile-version-of-valorant/ https://www.jikguard.com/news/take-two-acquires-top-eleven-developer-nordeus-in-378-million-deal/ https://www.jikguard.com/news/nintendo-wants-to-turn-a-factory-into-a-museum-called-the-nintendo-gallery/ https://www.jikguard.com/news/dark-horse-comics-opens-video-game-division-wants-to-work-with-top-studios/ https://www.jikguard.com/news/heres-a-bunch-of-useful-talks-for-programmers-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-gameloft-australia-as-a-lead-game-designer/ https://www.jikguard.com/news/sonys-playstation-strategy-exposed/ https://www.jikguard.com/news/cd-projekt-profits-take-a-hit-as-cyberpunk-2077-remains-delisted-on-playstation/ https://www.jikguard.com/news/inside-assassins-creed-valhalla-wrath-of-the-druids-new-in-game-economy/ https://www.jikguard.com/news/playing-with-light-and-dark-in-the-ambitious-debut-shady-part-of-me/ https://www.jikguard.com/news/ea-is-sunsetting-five-older-_-need-for-speed_-titles-and-pulling-them-from-sale/ https://www.jikguard.com/news/new-report-details-fall-of-massive-video-game-cheating-ring/ https://www.jikguard.com/news/get-a-job-join-zbrush-maker-pixologic-as-a-3d-graphics-programmer/ https://www.jikguard.com/news/video-simulating-the-wind-of-god-of-war/ https://www.jikguard.com/news/at-gdc-2021-you-can-dive-into-the-moody-art-of-sea-of-solitude/ https://www.jikguard.com/news/building-the-ai-features-for-wolcen-bloodtrail/ https://www.jikguard.com/news/how-forzas-drivatar-actually-works/ https://www.jikguard.com/news/yvora-starting-your-own-game-studio/ https://www.jikguard.com/news/video-using-animated-gifs-to-sell-your-game/ https://www.jikguard.com/news/at-gdc-2021-you-can-learn-from-the-incredible-art-direction-of-ikea/ https://www.jikguard.com/news/dig-shallow-graves/ https://www.jikguard.com/news/8-tips-for-animating-active-ragdolls/ https://www.jikguard.com/news/game-dev-digest-issue-96-programming-and-preparing-your-game/ https://www.jikguard.com/news/player-pleasure-exciting-rewards/ https://www.jikguard.com/news/rendered-5-nvidia-omniverse-and-a-volumetric-video-standards-association/ https://www.jikguard.com/news/double-loop-games-raises-8-million-to-create-meaningfully-charming-mobile-games/ https://www.jikguard.com/news/ea-generated-16-billion-in-revenue-last-year-from-just-ultimate-team-modes/ https://www.jikguard.com/news/charlie-guillemot-and-remi-pellerin-step-down-from-ubisofts-owlient-studio/ https://www.jikguard.com/news/resident-evil-village-has-topped-4-million-global-shipments-and-digital-sales/ https://www.jikguard.com/news/swedish-game-company-zordix-acquires-uk-publisher-merge-games/ https://www.jikguard.com/news/microsoft-ceo-higher-platform-fees-make-sense-for-game-consoles/ https://www.jikguard.com/news/report-the-switch-pro-could-be-revealed-before-e3-and-launch-this-year/ https://www.jikguard.com/news/get-a-job-join-infinity-ward-as-an-expert-gameplay-engineer/ https://www.jikguard.com/news/go-behind-the-fully-diegetic-ui-of-hardspace-shipbreaker-at-gdc-2021/ https://www.jikguard.com/news/video-games-tiktok-how-to-get-discovery-right-2/ https://www.jikguard.com/news/playstation-plus-gained-over-5-million-subscribers-in-the-last-year/ https://www.jikguard.com/news/ps4-still-expected-top-be-primary-revenue-driver-for-ps-store-in-2021/ https://www.jikguard.com/news/crystal-dynamics-announces-new-austin-based-studio/ https://www.jikguard.com/news/amazon-to-buy-james-bond-and-tomb-raider-movie-maker-mgm-for-845-billion/ https://www.jikguard.com/news/bringing-out-players-creativity-in-the-wondrous-chicory-a-colorful-tale/ https://www.jikguard.com/news/epic-letting-devs-take-unreal-engine-5-for-a-spin-with-early-access-launch/ https://www.jikguard.com/news/playstation-is-looking-at-bringing-some-first-party-franchises-to-mobile/ https://www.jikguard.com/news/early-registration-for-gdc-2021-ends-tonight/ https://www.jikguard.com/news/get-a-job-join-ringtail-games-as-a-technical-artist/ https://www.jikguard.com/news/with-farlight-84-mobile-hitmaker-lilith-games-makes-a-play-for-pc-market/ https://www.jikguard.com/news/how-to-retain-players-after-tutorial-not-only-satisfactory-but-also-stunning/ https://www.jikguard.com/news/report-valve-eyes-a-return-to-console-hardware-with-leaked-handheld-steampal/ https://www.jikguard.com/news/investor-class-action-lawsuit-against-cd-projekt-will-be-submitted-in-june/ https://www.jikguard.com/news/tencent-has-acquired-a-38-percent-stake-in-control-developer-remedy/ https://www.jikguard.com/news/miniclip-acquires-uk-studio-supersonic-software-to-expand-into-the-puzzle-genre/ https://www.jikguard.com/news/get-a-job-join-perblue-as-a-director-of-product-strategy/ https://www.jikguard.com/news/weve-prepped-a-bevy-of-developer-qas-for-your-benefit-at-gdc-2021/ https://www.jikguard.com/news/1047-games-nets-65-million-to-support-and-grow-multiplayer-shooter-splitgate/ https://www.jikguard.com/news/uk-retailer-game-has-sold-insomnia-gaming-festival-organizer-player1-events/ https://www.jikguard.com/news/get-a-job-join-hakjak-studios-as-a-unity-generalist-sr-developer/ https://www.jikguard.com/news/gdc-2021-early-registration-rates-end-wednesday-night/ https://www.jikguard.com/news/step-by-step-programming-incrementally/ https://www.jikguard.com/news/global-accessibility-awareness-day-2021/ https://www.jikguard.com/news/how-we-are-making-our-first-business-strategy-game-more-accessible-for-players-with-visual-impairments/ https://www.jikguard.com/news/larger-arc-contextualization-and-crazy-ex-girlfriend/ https://www.jikguard.com/news/the-combo-era-how-gaas-subscriptions-and-iap-mesh-2/ https://www.jikguard.com/news/tim-cooks-gut-says-the-app-store-is-profitable-but-apple-wont-back-it-up-with-data/ https://www.jikguard.com/news/burnout-release-drought-have-blizzard-facing-down-dev-departures/ https://www.jikguard.com/news/jam-out-with-some-great-sessions-about-video-game-music-at-gdc-2021/ https://www.jikguard.com/news/video-transitioning-into-narrative-design-from-other-roles/ https://www.jikguard.com/news/get-a-job-join-sucker-punch-productions-as-a-combat-designer/ https://www.jikguard.com/news/being-found-to-be-sexy-by-others-is-not-against-our-rules-twitch/ https://www.jikguard.com/news/no-one-will-like-it-resident-evil-village-micro-doc-highlights-qa-heroes/ https://www.jikguard.com/news/report-netflix-wants-to-hire-game-exec-to-create-apple-arcade-style-service/ https://www.jikguard.com/news/game-dev-digest-issue-95-animation-made-easy/ https://www.jikguard.com/news/a-table-top-feel-designing-unexplored-2s-fortune-system-to-replace-virtual-dice-rolling/ https://www.jikguard.com/news/apple-saw-over-100-million-in-revenue-from-fortnites-stint-on-the-app-store/ https://www.jikguard.com/news/get-a-job-join-treyarch-as-a-senior-gameplay-engineer-2/ https://www.jikguard.com/news/learn-about-the-making-of-genshin-impacts-open-world-at-gdc-2021/ https://www.jikguard.com/news/video-the-physics-powering-just-cause-4s-many-vehicles/ https://www.jikguard.com/news/how-truth-and-fiction-intertwine-in-welcome-to-elks-storytelling/ https://www.jikguard.com/news/mobile-dev-jam-city-is-going-public-through-a-merger-at-a-valuation-of-12-billion/ https://www.jikguard.com/news/deep-silver-reforms-timesplitters-dev-free-radical-with-original-founders/ https://www.jikguard.com/news/valheim-has-sold-68-million-copies-since-feb-to-become-a-franchise/ https://www.jikguard.com/news/bytedance-ceo-zhang-yiming-to-step-down-later-this-year/ https://www.jikguard.com/news/should-we-take-roblox-seriously-as-a-game-discovery-platform/ https://www.jikguard.com/news/storytelling-with-interface-the-narrative-design-of-user-interface-in-video-games/ https://www.jikguard.com/news/focus-home-interactive-raises-70-million-to-accelerate-development/ https://www.jikguard.com/news/ea-sets-up-new-seattle-based-studio-to-take-aim-at-an-open-world-action-game/ https://www.jikguard.com/news/outriders-surpasses-35-million-players-within-one-month/ https://www.jikguard.com/news/to-support-two-players-arkane-made-deathloops-levels-more-open-than-ever/ https://www.jikguard.com/news/dont-miss-all-the-great-advocacy-talks-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-airship-syndicate-as-an-art-outsource-producer/ https://www.jikguard.com/news/video-go-behind-the-gameplay-programming-of-frostpunk/ https://www.jikguard.com/news/designing-for-death-and-difficulty-in-disc-room/ https://www.jikguard.com/news/microsoft-will-take-charge-of-future-iterations-of-the-outer-worlds/ https://www.jikguard.com/news/take-two-sales-deluge-reveals-grand-theft-auto-v-has-sold-over-145-million-copies/ https://www.jikguard.com/news/the-fundamentals-of-game-economy-design/ https://www.jikguard.com/news/twitch-plans-to-introduce-local-subscription-pricing-around-the-world/ https://www.jikguard.com/news/blaseball-dev-the-game-band-nets-3-million-to-expand-its-barmy-fantasy-league/ https://www.jikguard.com/news/steam-sales-for-the-other-50-a-return-2/ https://www.jikguard.com/news/how-are-we-notattending-events-during-pandemic/ https://www.jikguard.com/news/epic-games-sues-nreal-argues-ar-company-name-is-too-similar-to-unreal/ https://www.jikguard.com/news/game-industry-struggles-to-react-to-growing-palestinian-death-toll/ https://www.jikguard.com/news/czech-mobile-studio-madfinger-games-nets-6-million-in-funding/ https://www.jikguard.com/news/inside-the-fantastic-murder-mystery-design-of-paradise-killer/ https://www.jikguard.com/news/att-to-spin-off-warnermedia-with-discovery-in-deal-worth-43-billion/ https://www.jikguard.com/news/kasedo-games-nabs-majority-stake-in-french-strategy-game-dev-bulwark-studios/ https://www.jikguard.com/news/ebay-is-banning-the-sale-of-adult-video-games-in-july/ https://www.jikguard.com/news/get-a-job-join-innogames-as-a-senior-mobile-game-developer/ https://www.jikguard.com/news/post-mortem-for-a-dlc-united-front/ https://www.jikguard.com/news/composer-interview-gdc-showcase-game-music-qa/ https://www.jikguard.com/news/a-decade-of-mods-helped-devs-zero-in-on-improvements-for-mass-effect-legendary-edition/ https://www.jikguard.com/news/disco-elysium-the-final-cut-cleared-for-sale-in-australia-after-rating-review/ https://www.jikguard.com/news/pubg-owner-krafton-has-acquired-mobile-studio-dreamotion/ https://www.jikguard.com/news/xbox-partners-with-tencent-owned-timi-studios-to-create-new-game-content/ https://www.jikguard.com/news/online-voting-is-now-open-for-the-igf-and-gdca-audience-awards/ https://www.jikguard.com/news/video-rewarding-exploration-with-collectibles-in-level-design/ https://www.jikguard.com/news/get-a-job-join-sucker-punch-productions-as-a-senior-games-writer/ https://www.jikguard.com/news/game-dev-digest-issue-94-patterns-math-and-vfx/ https://www.jikguard.com/news/sega-sammy-reports-year-over-year-jump-in-game-sales-despite-fewer-new-releases/ https://www.jikguard.com/news/20-of-last-years-switch-sales-were-to-households-that-already-owned-one/ https://www.jikguard.com/news/itchios-first-creator-day-gives-devs-100-of-game-revenue-for-24-hours/ https://www.jikguard.com/news/analyst-only-6-of-ios-145-users-chose-to-opt-in-to-ad-tracking-so-far/ https://www.jikguard.com/news/discord-shows-off-stages-discoverability-features-push-for-inclusivity/ https://www.jikguard.com/news/monster-hunter-world-has-sold-over-171-million-copies-worldwide/ https://www.jikguard.com/news/digital-software-and-catalog-titles-are-driving-sales-at-square-enix/ https://www.jikguard.com/news/xbox-party-chat-is-becoming-more-accessible-with-speech-transcription-and-synthesis/ https://www.jikguard.com/news/nintendo-switch-production-more-uncertain-due-to-semiconductor-shortage/ https://www.jikguard.com/news/get-a-job-join-grove-street-games-as-a-systems-engineer/ https://www.jikguard.com/news/video-animating-god-of-war/ https://www.jikguard.com/news/go-behind-the-making-of-marvels-spider-man-miles-morales-at-gdc-2021/ https://www.jikguard.com/news/the-one-game-rating-problem-you-really-dont-want-to-have-2/ https://www.jikguard.com/news/get-a-job-disbelief-is-hiring-an-experienced-programmer/ https://www.jikguard.com/news/at-gdc-2021-you-can-learn-about-the-making-of-resident-evil-village/ https://www.jikguard.com/news/gaming-loot-boxes-innovative-and-creative-multi-billion-euro-industry-but-what-are-the-legal-risks-and-are-they-gambling/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-2/ https://www.jikguard.com/news/microsoft-wants-feedback-on-a-limited-lottery-to-help-sell-xbox-series-xs-consoles/ https://www.jikguard.com/news/live-services-push-ea-to-619-billion-in-full-year-net-bookings/ https://www.jikguard.com/news/ubisoft-closes-2020-21-with-27-billion-in-net-bookings-as-flagship-franchises-set-records/ https://www.jikguard.com/news/paradox-ceo-wants-publisher-to-do-better-after-disappointing-quarter/ https://www.jikguard.com/news/niantic-wants-more-developers-to-take-its-new-lightship-ar-dev-kit-for-a-spin/ https://www.jikguard.com/news/roblox-developers-behind-adopt-me-form-new-studio-uplift-games/ https://www.jikguard.com/news/resident-evil-village-tops-3-million-shipments-in-under-a-week/ https://www.jikguard.com/news/get-a-job-perblue-seeks-a-director-of-product-strategy/ https://www.jikguard.com/news/john-romero-is-giving-a-quake-postmortem-at-gdc-2021/ https://www.jikguard.com/news/steam-tag-trends-epic-valve-lawsuit-drama-more-2/ https://www.jikguard.com/news/new-to-gdc-lets-get-you-caught-up/ https://www.jikguard.com/news/devs-take-to-twitter-to-encourage-pay-transparency-across-the-game-industry/ https://www.jikguard.com/news/sony-expects-playstation-5-shortages-to-continue-into-2022/ https://www.jikguard.com/news/in-house-ubisoft-games-are-now-branded-ubisoft-originals/ https://www.jikguard.com/news/tribeca-has-announced-its-inaugural-tribeca-games-official-selection/ https://www.jikguard.com/news/capcom-attributes-record-profits-to-continued-success-of-game-division/ https://www.jikguard.com/news/supercell-ordered-to-pay-922-million-in-damages-over-free-to-play-patent-infringements/ https://www.jikguard.com/news/get-a-job-hakjak-studios-is-hiring-a-unity-generalistsenior-developer/ https://www.jikguard.com/news/implementing-bounty-hunting-in-mafia-iii/ https://www.jikguard.com/news/how-to-improve-the-about-this-game-section-on-your-steam-store-page/ https://www.jikguard.com/news/optimizing-human-fall-flat-for-mobile-devices/ https://www.jikguard.com/news/apple-wants-microsoft-execs-testimony-cut-from-epic-games-v-apple-case/ https://www.jikguard.com/news/turkish-mobile-studio-ace-games-raises-7-million-to-develop-new-casual-titles/ https://www.jikguard.com/news/wolfire-games-founder-i-had-no-choice-but-to-file-steam-antitrust-lawsuit-against-valve/ https://www.jikguard.com/news/get-a-job-join-harmonix-as-a-remote-senior-software-developer/ https://www.jikguard.com/news/genesis-noir-leads-igf-finalists-with-four-nominations/ https://www.jikguard.com/news/check-out-the-many-incredible-roundtables-at-gdc-2021/ https://www.jikguard.com/news/game-dev-digest-issue-93-software-craftsmanship/ https://www.jikguard.com/news/zynga-to-acquire-mobile-monetization-and-ad-platform-chartboost-for-250-million/ https://www.jikguard.com/news/nintendo-wants-to-teach-programming-to-the-world-with-game-builder-garage/ https://www.jikguard.com/news/usc-games-launches-fund-to-support-black-and-indigenous-game-design-students/ https://www.jikguard.com/news/get-a-job-join-yacht-club-games-as-a-gameplay-programmer-2/ https://www.jikguard.com/news/kick-your-game-industry-career-into-action-at-gdc-2021/ https://www.jikguard.com/news/video-designing-overwatchs-social-systems/ https://www.jikguard.com/news/of-mice-and-men-making-a-meaningful-scent-system-in-redwall/ https://www.jikguard.com/news/xbox-adds-fps-boost-to-74-more-backward-compatible-games-on-xbox-series-xs/ https://www.jikguard.com/news/humble-backs-away-from-controversial-humble-bundle-slider-changes/ https://www.jikguard.com/news/ea-beefs-up-ea-sports-with-acquisition-of-super-mega-baseball-dev-metalhead-software/ https://www.jikguard.com/news/call-of-duty-developer-sledgehammer-games-opens-new-toronto-studio/ https://www.jikguard.com/news/activision-betting-big-on-mobile-after-cod-mobile-player-spending-tops-1-billion/ https://www.jikguard.com/news/finnish-studio-metacore-secures-180-million-from-supercell/ https://www.jikguard.com/news/a-host-of-stadia-developers-have-left-google-to-join-jade-raymond-at-haven-studios/ https://www.jikguard.com/news/get-a-job-join-talofa-games-as-a-game-server-engineer/ https://www.jikguard.com/news/why-a-community-and-retention-strategy-matters-post-idfa/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-1/ https://www.jikguard.com/news/three-key-discoverability-takeaways-from-the-epicapple-lawsuit-2/ https://www.jikguard.com/news/call-of-duty-warzone_-mobile_-drive-70-jump-in-activision-revenue-record-q1-maus/ https://www.jikguard.com/news/the-witcher-3-director-resigns-denies-bullying-accusations/ https://www.jikguard.com/news/epic-v-apple-trial-surfaces-walmarts-rumored-project-storm-streaming-service/ https://www.jikguard.com/news/stadia-vp-and-head-of-product-john-justice-has-left-google/ https://www.jikguard.com/news/sony-wasnt-sold-on-fortnite-cross-play-until-compensation-policy-sweetened-the-deal/ https://www.jikguard.com/news/learn-how-naughty-dog-designed-the-last-of-us-part-iis-interactive-guitar-at-gdc-2021/ https://www.jikguard.com/news/what-do-devs-really-think-of-game-platform-cut-2/ https://www.jikguard.com/news/epic-paid-devs-nearly-12-million-for-9-months-of-epic-games-store-free-games/ https://www.jikguard.com/news/epic-v-apple-trial-offers-rare-look-into-epic-financials-billions-of-fortnite-revenue/ https://www.jikguard.com/news/microsoft-debated-reducing-revenue-share-on-consoles-as-well-as-pc/ https://www.jikguard.com/news/sony-invests-in-discord-plans-to-integrate-discord-into-psn-next-year/ https://www.jikguard.com/news/get-a-job-join-shiny-shoe-as-a-riggertechnical-artist/ https://www.jikguard.com/news/storytelling-through-skill-trees/ https://www.jikguard.com/news/official-playstation-magazine-drops-official-branding-to-relaunch-as-play-magazine/ https://www.jikguard.com/news/obituary-sly-cooper-tomba-2-composer-ashif-hakik/ https://www.jikguard.com/news/riot-will-retain-and-review-voice-chat-clips-as-part-of-valorants-reporting-tools/ https://www.jikguard.com/news/facebook-acquires-onward-dev-downpour-interactive/ https://www.jikguard.com/news/epic-games-now-owns-artstation/ https://www.jikguard.com/news/activision-turns-crash-4-dev-into-warzone-support-studio-denies-layoff-rumors/ https://www.jikguard.com/news/overgrowth-dev-wolfire-games-files-antitrust-lawsuit-against-valve-over-steam-fees/ https://www.jikguard.com/news/get-a-job-join-sidefx-as-a-sr-houdini-technical-artist/ https://www.jikguard.com/news/here-are-the-different-session-formats-for-gdc-2021/ https://www.jikguard.com/news/video-towards-a-filmic-quality-at-30-fps/ https://www.jikguard.com/news/what-is-royalty-free-music-for-video-games-and-how-does-it-actually-work/ https://www.jikguard.com/news/activision-blizzard-ceo-bobby-kotick-reduces-salary-by-50-to-875k/ https://www.jikguard.com/news/rovios-game-revenue-grows-34-as-angry-birds-2-dream-blast-revenue-remains-flat/ https://www.jikguard.com/news/pc-devs-will-soon-be-offered-an-88-percent-revenue-share-on-the-microsoft-store/ https://www.jikguard.com/news/epic-wont-let-microsoft-add-streaming-support-for-fortnite-on-competitor-xcloud/ https://www.jikguard.com/news/how-ai-helps-achieve-tactical-clarity-in-gears-tactics/ https://www.jikguard.com/news/modders-have-made-350-million-through-minecrafts-official-mod-marketplace/ https://www.jikguard.com/news/xbox-series-xs-supply-issues-expected-to-continue-into-the-summer/ https://www.jikguard.com/news/stadia-announces-launches-its-next-big-feature-a-search-bar/ https://www.jikguard.com/news/habbo-owner-azerion-raises-242-million-to-finance-more-game-acquisitions/ https://www.jikguard.com/news/sony-to-invest-another-183-million-into-first-party-development-and-partnerships/ https://www.jikguard.com/news/sonys-video-game-division-delivers-record-results-as-ps5-sells-78-million-units/ https://www.jikguard.com/news/mobile-company-wildlife-opens-development-studio-superwow-games/ https://www.jikguard.com/news/video-verbal-interactions-with-artificially-intelligent-npcs/ https://www.jikguard.com/news/get-a-job-join-seismic-squirrel-as-a-senior-gameplay-designer/ https://www.jikguard.com/news/gdc-state-of-the-industry-devs-irked-by-30-percent-storefront-revenue-cuts/ https://www.jikguard.com/news/object-pooling-in-unity-2021/ https://www.jikguard.com/news/deep-dive-can-new-steam-browsing-options-help-your-game-2/ https://www.jikguard.com/news/xbox-hardware-revenue-up-232-after-first-full-quarter-of-xbox-series-xs-sales/ https://www.jikguard.com/news/sega-partners-with-double-jump-tokyo-to-sell-nfts-of-classic-game-assets/ https://www.jikguard.com/news/csgo-streamer-wins-lawsuit-against-twitch-but-remains-banned-from-the-platform/ https://www.jikguard.com/news/qa-realizing-the-diegetic-narrative-and-poetic-horror-of-imagined-leviathans/ https://www.jikguard.com/news/former-capcom-producer-yoshinori-ono-is-the-new-president-of-delightworks/ https://www.jikguard.com/news/see-how-ghost-of-tsushimas-guiding-wind-came-to-life-at-gdc-2021/ https://www.jikguard.com/news/video-a-legal-analysis-of-loot-box-mechanics/ https://www.jikguard.com/news/get-a-job-join-infinity-ward-as-a-lead-tools-tester-2/ https://www.jikguard.com/news/an-approach-to-understanding-art-styles/ https://www.jikguard.com/news/multiverse-raises-175-million-for-video-game-inspired-digital-tabletop-platform/ https://www.jikguard.com/news/the-latest-iphone-update-brings-tighter-privacy-rules-for-ios-in-app-advertising/ https://www.jikguard.com/news/respawn-and-oculus-win-academy-award-for-medal-of-honor-short-doc-colette/ https://www.jikguard.com/news/report-leaked-ea-file-shows-how-fifa-players-are-herded-towards-ultimate-team/ https://www.jikguard.com/news/frostpunk-has-sold-3-million-copies-in-three-years/ https://www.jikguard.com/news/get-a-job-join-playstation-as-a-sr-product-manager/ https://www.jikguard.com/news/video-redesigning-combat-for-the-new-god-of-war/ https://www.jikguard.com/news/what-playway-should-and-shouldnt-teach-us-about-game-publishing-2/ https://www.jikguard.com/news/how-to-announce-your-upcoming-steam-indie-game-for-maximum-exposure-and-wishlists/ https://www.jikguard.com/news/humble-bundle-redesign-axes-sliders-limits-charity-donations-to-15/ https://www.jikguard.com/news/people-can-fly-acquires-phosphor-games-rebranded-as-pcf-chicago/ https://www.jikguard.com/news/game-dev-digest-issue-91-shaders-and-math-oh-my/ https://www.jikguard.com/news/gearbox-pushes-back-against-discriminatory-texas-bills/ https://www.jikguard.com/news/with-over-303m-in-profit-cd-projekt-boasts-best-ever-year-following-cyberpunk-2077/ https://www.jikguard.com/news/supergiants-hades-named-game-of-the-year-at-24th-dice-awards/ https://www.jikguard.com/news/indie-marketplace-itch-has-been-added-to-the-epic-games-store/ https://www.jikguard.com/news/sony-says-its-cloud-gaming-experience-will-be-unique-and-only-on-playstation/ https://www.jikguard.com/news/ea-is-bringing-the-battlefield-franchise-to-mobile-platforms-for-the-first-time/ https://www.jikguard.com/news/firewalk-studios-signs-publishing-deal-with-playstation-for-debut-title/ https://www.jikguard.com/news/explore-the-world-of-black-games-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-insomniac-games-as-a-character-td/ https://www.jikguard.com/news/video-an-ama-session-with-obsidians-carrie-patel/ https://www.jikguard.com/news/the-perfect-steam-trailer-overlooked-tools-more-2/ https://www.jikguard.com/news/steams-built-in-playtest-feature-is-now-live-for-all-devs/ https://www.jikguard.com/news/steam-labs-new-navigation-options-are-now-a-bona-fide-steam-feature/ https://www.jikguard.com/news/departing-gamestop-ceo-to-land-179-million-on-exit-thanks-to-recent-stock-saga/ https://www.jikguard.com/news/call-of-duty-warzone-has-topped-100-million-players-in-just-over-a-year/ https://www.jikguard.com/news/xbox-owners-can-finally-hop-online-in-free-to-play-games-without-xbox-live-gold/ https://www.jikguard.com/news/report-sony-could-be-about-to-announce-a-playstation-plus-video-pass/ https://www.jikguard.com/news/bandai-namco-staff-say-california-office-relocation-is-essentially-like-a-layoff/ https://www.jikguard.com/news/get-a-job-join-playstation-as-a-facial-modeler/ https://www.jikguard.com/news/video-the-art-of-faith-horror-at-192x160-pixels/ https://www.jikguard.com/news/report-discord-no-longer-in-acquisition-talks-with-microsoft/ https://www.jikguard.com/news/focus-home-interactive-acquires-streum-on-studio/ https://www.jikguard.com/news/apogee-software-reboots-as-apogee-entertainment-vows-to-boost-the-odds-for-indies/ https://www.jikguard.com/news/marvels-avengers-creative-director-shaun-escayg-has-rejoined-naughty-dog/ https://www.jikguard.com/news/thunder-lotus-cozy-management-sim-spiritfarer-has-topped-500000-sales/ https://www.jikguard.com/news/get-a-job-playco-is-looking-for-a-senior-product-manager/ https://www.jikguard.com/news/here-are-the-nominees-for-the-21st-annual-game-developers-choice-awards/ https://www.jikguard.com/news/learn-about-the-character-technology-of-the-last-of-us-part-iis-npcs-at-gdc-2021/ https://www.jikguard.com/news/when-demos-can-radically-expand-your-games-discoverability-2/ https://www.jikguard.com/news/xboxs-reach-continues-to-grow-as-xbox-cloud-gaming-beta-heads-to-ios-pc/ https://www.jikguard.com/news/predictions-on-supercells-new-clash-games/ https://www.jikguard.com/news/the-simplest-trailer-to-make-for-your-steam-page-2/ https://www.jikguard.com/news/analyst-ps5-boasts-record-console-launch-despite-continuing-supply-issues/ https://www.jikguard.com/news/the-games-fund-launches-with-50m-to-support-devs-in-us-europe/ https://www.jikguard.com/news/square-enix-shoots-down-acquisition-rumors/ https://www.jikguard.com/news/get-a-job-join-airship-syndicate-as-a-producer/ https://www.jikguard.com/news/facebook-has-enabled-software-subscriptions-for-oculus-quest/ https://www.jikguard.com/news/pubg-owner-krafton-applies-for-preliminary-approval-ahead-of-potential-ipo/ https://www.jikguard.com/news/hitman-and-project-007-developer-io-interactive-opens-barcelona-studio/ https://www.jikguard.com/news/game-dev-digest-issue-90-find-out-whats-new/ https://www.jikguard.com/news/the-iap-merchandising-playbook-part-2-visual-hierarchy/ https://www.jikguard.com/news/devs-can-now-check-out-epic-games-metahuman-creator-now-in-early-access/ https://www.jikguard.com/news/cyberpunk-2077-dev-cd-projekt-estimates-record-revenue-for-2020/ https://www.jikguard.com/news/see-how-sucker-punch-brought-the-island-of-tsushima-to-life-at-gdc-2021/ https://www.jikguard.com/news/get-a-job-join-505-games-as-a-sr-product-marketing-manager/ https://www.jikguard.com/news/sony-details-how-it-redesigned-its-ps5-packaging-to-help-save-the-planet/ https://www.jikguard.com/news/apex-legends-has-amassed-100-million-players-in-two-years/ https://www.jikguard.com/news/mobile-publisher-and-marketing-platform-applovin-nets-2-billion-through-ipo/ https://www.jikguard.com/news/why-tiktok-matters-for-game-discovery-2/ https://www.jikguard.com/news/publishing-a-game-on-epic-games-store-three-not-so-simple-steps/ https://www.jikguard.com/news/composer-interview-examining-the-craft-of-video-game-music-composition/ https://www.jikguard.com/news/7-nudges-manipulative-techniques-present-in-undertale/ https://www.jikguard.com/news/xbox-continues-gradual-removal-of-xbox-live-gold-from-free-to-play-games/ https://www.jikguard.com/news/activision-and-indie-dev-clash-over-warzone-trademark/ https://www.jikguard.com/news/get-a-job-join-immutable-as-a-game-producer/ https://www.jikguard.com/news/oculus-bringing-air-link-wireless-and-native-120hz-support-to-quest-2-headsets/ https://www.jikguard.com/news/tiktok-owner-bytedance-has-acquired-the-chinese-studio-behind-red-alert-online/ https://www.jikguard.com/news/over-475000-players-have-been-permanently-banned-from-call-of-duty-warzone/ https://www.jikguard.com/news/starbreeze-pens-licensing-deal-with-popreach-to-re-launch-payday-crime-war/ https://www.jikguard.com/news/classifying-pay-to-win-design-in-todays-market/ https://www.jikguard.com/news/the-outriders-approach-to-looter-shooter-design/ https://www.jikguard.com/news/cd-projekt-ceo-_-cyberpunk-2077_-will-successfully-sell-for-years-to-come-once-fixed/ https://www.jikguard.com/news/get-a-job-join-infinity-ward-as-a-lead-tools-tester/ https://www.jikguard.com/news/dive-into-the-dialogue-of-hades-at-gdc-2021/ https://www.jikguard.com/news/capcom-ends-ransomware-investigation-finds-culprit-gained-access-via-old-vpn/ https://www.jikguard.com/news/epic-nets-1-billion-in-funding-including-200-million-investment-from-sony/ https://www.jikguard.com/news/total-war-developer-creative-assembly-opens-third-uk-studio/ https://www.jikguard.com/news/recounting-a-successful-failure-the-spaceslingers-post-mortem/ https://www.jikguard.com/news/live-ops-management-before-live-ops-aka-live-ops-tool-development-of-2021-at-square-enix-montreal/ https://www.jikguard.com/news/using-live-biometric-data-to-adapt-a-mood-and-enhance-the-player-experience/ https://www.jikguard.com/news/three-ways-the-nba-top-shot-economy-could-collapse/ https://www.jikguard.com/news/going-indie-in-the-midst-of-a-pandemic/ https://www.jikguard.com/news/analysis-apple-vs-epic-the-key-monopoly-takeaways-2/ https://www.jikguard.com/news/ubisoft-hires-ex-uber-hr-director-as-new-chief-people-officer/ https://www.jikguard.com/news/outriders-devs-offer-an-inside-look-at-launch-server-issues-and-the-eventual-fix/ https://www.jikguard.com/news/get-a-job-playstation-is-hiring-a-sr-director-ux-design/ https://www.jikguard.com/news/playstation-boss-joins-disability-in-campaign-to-drive-disability-inclusion/ https://www.jikguard.com/news/report-sonys-relentless-pursuit-of-blockbusters-is-stifling-its-developers/ https://www.jikguard.com/news/uk-mobile-studio-tripledot-nets-78-million-with-an-eye-on-acquisitions/ https://www.jikguard.com/news/wargaming-opens-lithuania-studio-to-bolster-distributed-development-model/ https://www.jikguard.com/news/game-dev-digest-issue-89-code-driven/ https://www.jikguard.com/news/death-stranding-earned-27-million-on-pc-in-only-5-months/ https://www.jikguard.com/news/atari-sets-up-two-new-divisions-atari-gaming-and-atari-blockchain/ https://www.jikguard.com/news/twitch-outlines-plan-to-take-action-against-off-platform-misconduct/ https://www.jikguard.com/news/get-a-job-join-volition-as-a-senior-technical-designer/ https://www.jikguard.com/news/hades-ghost-of-tsushima-and-more-await-start-planning-your-gdc-2021/ https://www.jikguard.com/news/report-apple-will-argue-it-faces-competition-from-other-platforms-during-epic-trial/ https://www.jikguard.com/news/life-is-strange-dev-dontnod-is-branching-into-third-party-publishing/ https://www.jikguard.com/news/the-10-year-journey-of-ultima-ratio-regum-the-culture-generating-roguelike/ https://www.jikguard.com/news/liveops-essentials-part-3-observation-adjustments/ https://www.jikguard.com/news/the-nemesis-of-narrative/ https://www.jikguard.com/news/opinion-six-days-in-fallujah-tramples-over-the-human-cost-of-the-iraq-war/ https://www.jikguard.com/news/video-making-marketing-mistakes-with-innersloths-victoria-tran/ https://www.jikguard.com/news/get-a-job-hinterland-studio-is-hiring-an-art-director/ https://www.jikguard.com/news/steamworks-expands-marketing-tools-with-open-beta-for-utm-traffic-analytics/ https://www.jikguard.com/news/threes-creator-forms-new-studio-vodeo-games-to-create-cozy-crunchy-experiences/ https://www.jikguard.com/news/embracer-completes-138-billion-acquisition-of-borderlands-dev-gearbox/ https://www.jikguard.com/news/charles-games-year-1-making-serious-indie-games-business-recap-part-1/ https://www.jikguard.com/news/love-letter-to-cyberpunk-2077/ https://www.jikguard.com/news/steams-marketing-tracking-epics-exclusivity-data-more-2/ https://www.jikguard.com/news/day-of-the-devs-is-taking-game-submissions-for-its-summer-game-fest-showcase/ https://www.jikguard.com/news/resident-evil-village-director-shares-the-process-behind-creating-its-imposing-antagonist/ https://www.jikguard.com/news/five-lessons-from-a-year-of-online-gdc-events/ https://www.jikguard.com/news/get-a-job-join-sucker-punch-productions-as-a-senior-writer/ https://www.jikguard.com/news/play-ventures-raises-135-million-to-invest-in-game-startups/ https://www.jikguard.com/news/e3-returning-virtually-in-june-with-backing-from-microsoft-nintendo-and-more/ https://www.jikguard.com/news/esports-integrity-commission-working-with-fbi-to-probe-counter-strike-esports-cheats/ https://www.jikguard.com/news/ubisoft-acquires-anti-cheat-software-developer-gameblocks/ https://www.jikguard.com/news/get-a-job-join-tactic-studios-as-a-senior-gameplay-programmer/ https://www.jikguard.com/news/devs-have-until-july-20-to-release-games-on-vita-before-its-digital-store-goes-dark/ https://www.jikguard.com/news/game-dev-digest-issue-88-find-out-how-to-optimize-your-code-visuals-and-animation/ https://www.jikguard.com/news/gameplay-capture-platform-lowkey-raises-7-million-and-launches-new-mobile-app/ https://www.jikguard.com/news/game-market-analyst-superdata-research-has-been-shut-down-by-nielsen/ https://www.jikguard.com/news/demons-souls-remake-director-gavin-moore-has-left-sie-japan-studio/ https://www.jikguard.com/news/certain-affinitys-new-vp-of-canadian-operations-is-halo-veteran-dan-ayoub/ https://www.jikguard.com/news/controversial-hololens-military-deal-moves-into-production-phase-at-22b/ https://www.jikguard.com/news/video-three-tips-for-becoming-a-better-artist-immediately/ https://www.jikguard.com/news/which-youtubers-are-the-right-ones-for-your-game-2/ https://www.jikguard.com/news/16-backward-compatible-xbox-games-are-now-playable-via-the-cloud/ https://www.jikguard.com/news/76m-cheating-ring-busted-by-tencent-and-police-in-operation-chicken-drumstick/ https://www.jikguard.com/news/the-low-spec-version-of-pubg-aimed-at-cheap-hardware-is-being-shut-down/ https://www.jikguard.com/news/505-games-acquires-ghostrunner-franchise-and-tech-licenses-for-58-million/ https://www.jikguard.com/news/core-developer-manticore-raises-100m-ahead-of-epic-games-store-debut/ https://www.jikguard.com/news/the-benefits-and-risks-of-using-patreon-to-crowdfund-games/ https://www.jikguard.com/news/registration-is-now-open-for-the-all-digital-gdc-2021/ https://www.jikguard.com/news/video-balancing-community-and-business-needs/ https://www.jikguard.com/news/get-a-job-join-talofa-games-as-a-unity-software-engineer/ https://www.jikguard.com/news/activision-blizzard-hires-former-trump-administration-bully-brian-bulatao/ https://www.jikguard.com/news/activision-blizzard-will-appoint-armin-zerza-as-its-new-cfo/ https://www.jikguard.com/news/pokemon-go-developer-niantic-is-teasing-what-could-be-a-pair-of-ar-glasses/ https://www.jikguard.com/news/dear-investors-cd-projekt-shifts-to-agile-dev-focuses-on-future/ https://www.jikguard.com/news/video-creating-the-headquarters-feature-in-call-of-duty-wwii/ https://www.jikguard.com/news/5-ways-to-boost-your-steam-wishlists-the-wandering-village-edition/ https://www.jikguard.com/news/magic-legends-first-impressions/ https://www.jikguard.com/news/the-absolute-basics-of-good-gyro-controls/ https://www.jikguard.com/news/former-naughty-dog-tech-art-director-details-promethean-ai-world-building-technology/ https://www.jikguard.com/news/anthem-game-director-jonathan-warner-departs-bioware-after-a-decade/ https://www.jikguard.com/news/nordisk-games-grabs-minority-stake-in-until-dawn-developer-supermassive-games/ https://www.jikguard.com/news/nexon-sinks-874-million-into-hasbro-bandai-namco-konami-and-sega-sammy/ https://www.jikguard.com/news/qa-designing-for-empathy-in-wholesome-life-sim-cozy-grove/ https://www.jikguard.com/news/get-a-job-brass-lion-entertainment-is-looking-for-a-senior-combat-designer/ https://www.jikguard.com/news/here-are-your-juries-for-the-igf-2021-design-student-and-visual-art-awards/ https://www.jikguard.com/news/video-world-design-for-different-player-types/ https://www.jikguard.com/news/why-videogame-preservation-needs-to-change/ https://www.jikguard.com/news/microsoft-wants-to-diversify-xbox-game-pass-with-string-of-indie-releases/ https://www.jikguard.com/news/qa-hand-painting-the-unfamiliar-and-unforgettable-world-of-voyage/ https://www.jikguard.com/news/outriders-devs-will-punish-cheaters-with-hud-watermarks-and-tepid-matchmaking/ https://www.jikguard.com/news/subverting-player-expectation-part-ii/ https://www.jikguard.com/news/sony-is-developing-a-ghost-of-tsushima-film-with-the-director-of-john-wick/ https://www.jikguard.com/news/asian-american-devs-discuss-longtime-struggles-after-a-year-of-rising-racism/ https://www.jikguard.com/news/blizzard-vets-at-frost-giant-studios-raise-5-million-to-create-new-rts/ https://www.jikguard.com/news/reggie-fils-aime-departing-gamestop-board-of-directors-after-one-year/ https://www.jikguard.com/news/pubg-mobile-has-topped-1-billion-downloads-in-three-years/ https://www.jikguard.com/news/video-improving-player-behavior-at-blizzard-entertainment/ https://www.jikguard.com/news/get-a-job-deep-silver-volition-needs-a-senior-technical-designer/ https://www.jikguard.com/news/one-off-narrative-games-steamconsole-success-2/ https://www.jikguard.com/news/mtg-acquires-bloons-dev-ninja-kiwi-for-1418-million/ https://www.jikguard.com/news/analyst-genshin-impact-surpasses-1-billion-on-mobile-in-six-months/ https://www.jikguard.com/news/ghostwire-tokyo-creative-director-ikumi-nakamura-to-set-up-new-indie-studio/ https://www.jikguard.com/news/thq-nordic-opens-czech-studio-ashborne-games-to-create-new-strategy-rpgs/ https://www.jikguard.com/news/rec-room-raises-100-million-in-funding-at-125-billion-valuation/ https://www.jikguard.com/news/tobias-sjogren-appointed-permanent-ceo-of-payday-developer-starbreeze/ https://www.jikguard.com/news/get-a-job-disbelief-is-hiring-a-junior-programmer-4/ https://www.jikguard.com/news/video-narrative-nuances-in-mobile-game-design/ https://www.jikguard.com/news/video-great-design-lessons-and-bugs-from-the-making-of-loop-hero/ https://www.jikguard.com/news/amazon-sets-up-new-game-development-studio-in-montreal/ https://www.jikguard.com/news/gamestop-closes-fy2020-with-a-net-sales-decline-despite-a-191-surge-in-e-commerce/ https://www.jikguard.com/news/report-upgraded-switch-arriving-this-year-with-new-nvidia-soc-and-dlss-support/ https://www.jikguard.com/news/report-microsoft-in-talks-to-acquire-discord-for-over-10-billion/ https://www.jikguard.com/news/nintendo-and-niantic-creating-new-ar-apps-including-unnamed-pikmin-project/ https://www.jikguard.com/news/2k-acquires-and-rebrands-hookbang-game-division-as-visual-concepts-austin/ https://www.jikguard.com/news/get-a-job-bit-fry-game-studios-is-hiring-a-potentially-remote-gameplay-engineer/ https://www.jikguard.com/news/how-players-use-the-switch-eshop-in-2021-2/ https://www.jikguard.com/news/media-molecule-studio-director-siobhan-reddy-to-receive-bafta-fellowship/ https://www.jikguard.com/news/tiktok-owner-bytedance-acquires-chinese-studio-moonton-technology/ https://www.jikguard.com/news/get-a-job-join-jackbox-games-as-its-international-games-lead/ https://www.jikguard.com/news/how-and-why-to-write-low-spoiler-hints-for-adventure-games/ https://www.jikguard.com/news/layoffs-to-hit-activision-blizzards-european-offices-later-this-year/ https://www.jikguard.com/news/three-key-lessons-from-the-history-of-tools-programming/ https://www.jikguard.com/news/dead-cells-sold-1-million-copies-in-china-within-a-few-days-of-launch/ https://www.jikguard.com/news/starbreeze-signs-co-publishing-agreement-with-koch-media-for-payday-3/ https://www.jikguard.com/news/disco-elysium-the-final-cut-has-been-refused-classification-in-australia/ https://www.jikguard.com/news/get-a-job-join-heart-machine-as-a-senior-gameplay-engineer-3/ https://www.jikguard.com/news/playstation-acquires-fighting-game-tournament-behemoth-evo/ https://www.jikguard.com/news/the-differences-between-writing-pillars-of-eternity-and-the-outer-worlds/ https://www.jikguard.com/news/sony-unveils-next-generation-vr-controller-for-playstation-5/ https://www.jikguard.com/news/thq-nordic-parent-embracer-raises-890-million-to-finance-more-acquisitions/ https://www.jikguard.com/news/nvidia-is-doubling-the-price-of-geforce-nows-paid-subscription-for-new-members/ https://www.jikguard.com/news/get-a-job-join-the-insomniac-games-team-as-a-narrative-system-designer/ https://www.jikguard.com/news/dont-miss-the-fourth-day-of-gdc-showcase/ https://www.jikguard.com/news/how-to-differentiate-your-game-for-success-in-2021-2/ https://www.jikguard.com/news/the-wandering-village-kickstarter-success-without-a-playable-demo/ https://www.jikguard.com/news/nvidia-launches-new-geforce-now-priority-subscription-as-it-nears-10-million-members/ https://www.jikguard.com/news/super-flexible-2d-animations-through-the-blightbound-skin-editor/ https://www.jikguard.com/news/game-studios-speak-out-against-escalating-violence-toward-asian-communities/ https://www.jikguard.com/news/digging-deep-and-learning-to-make-your-marketing-failures-matter/ https://www.jikguard.com/news/the-ps5s-storage-system-is-helping-sucker-punch-change-how-it-makes-games/ https://www.jikguard.com/news/how-xcom-2s-environmental-storytelling-overlapped-its-combat-system/ https://www.jikguard.com/news/tencent-sony-and-square-enix-invest-in-cloud-gaming-company-ubitus/ https://www.jikguard.com/news/netease-is-shutting-down-its-open-world-vr-survival-title-nostos/ https://www.jikguard.com/news/warren-spector-explains-the-player-first-design-choices-behind-deus-ex/ https://www.jikguard.com/news/get-a-job-sucker-punch-is-hiring-a-producer/ https://www.jikguard.com/news/its-time-for-an-excellent-third-day-of-gdc-showcase/ https://www.jikguard.com/news/the-two-successes-every-game-studio-needs-to-reach/ https://www.jikguard.com/news/mygames-nabs-minority-stake-in-espresso-publishing-to-expand-hypercasual-business/ https://www.jikguard.com/news/jade-raymond-forms-new-sony-backed-studio-haven-entertainment/ https://www.jikguard.com/news/2k-acquires-pga-tour-2k21-developer-hb-studios-and-inks-tiger-woods-partnership/ https://www.jikguard.com/news/rockstar-awards-10k-bounty-to-gta-online-player-who-solved-load-time-issue/ https://www.jikguard.com/news/alienware-ends-riot-sponsorship-over-sexual-misconduct-allegations-report/ https://www.jikguard.com/news/heres-why-you-should-check-out-day-two-of-gdc-showcase/ https://www.jikguard.com/news/get-a-job-demiurge-studios-seeks-a-uiux-director/ https://www.jikguard.com/news/how-do-you-get-more-recommendations-on-steam-2/ https://www.jikguard.com/news/turning-an-audience-into-an-engaged-fandom-the-monster-prom-way/ https://www.jikguard.com/news/red-candle-has-re-launched-devotion-again-through-its-own-official-e-shop/ https://www.jikguard.com/news/ea-says-some-staff-may-have-engaged-in-illicit-fifa-21-content-granting/ https://www.jikguard.com/news/the-big-list-2021-resources-for-game-music-composers/ https://www.jikguard.com/news/suspected-ddos-attack-takes-littlebigplanet-servers-offline/ https://www.jikguard.com/news/loop-hero-surpassed-500000-sales-during-its-launch-week/ https://www.jikguard.com/news/phil-spencer-bethesda-deal-is-about-delivering-great-exclusive-games/ https://www.jikguard.com/news/get-a-job-join-heart-machine-as-a-senior-gameplay-engineer-2/ https://www.jikguard.com/news/revisit-two-essential-classic-game-postmortems-at-gdc-showcase/ https://www.jikguard.com/news/video-shading-the-world-of-anthem/ https://www.jikguard.com/news/game-dev-digest-issue-85-platforms-performance-and-tutorials/ https://www.jikguard.com/news/analyst-video-game-consoles-surpassed-50-billion-in-spending-in-2020/ https://www.jikguard.com/news/ea-to-publish-debut-project-from-uk-studio-silver-rain-games/ https://www.jikguard.com/news/sumo-group-launches-secret-mode-to-publish-in-house-and-indie-projects/ https://www.jikguard.com/news/thq-nordic-forms-barcelona-studio-alkimia-to-create-gothic-remake/ https://www.jikguard.com/news/ea-investigating-claims-that-staff-members-have-been-selling-rare-fifa-21-items/ https://www.jikguard.com/news/how-gdc-aims-to-have-a-positive-social-and-environmental-impact-at-gdc-showcase/ https://www.jikguard.com/news/get-a-job-join-digital-extremes-as-a-senior-gameplay-programmer/ https://www.jikguard.com/news/mobile-game-success-on-kickstarter-9-tips-for-2021/ https://www.jikguard.com/news/finding-a-suitable-toolchain-for-animating-blightbounds-2d-characters/ https://www.jikguard.com/news/how-to-speed-up-your-hyper-casual-games-launch-at-every-step-of-the-publishing-process/ https://www.jikguard.com/news/devs-can-now-use-denuvo-anti-cheat-for-their-playstation-5-games/ https://www.jikguard.com/news/roblox-goes-public-and-kicks-off-its-long-awaited-direct-listing/ https://www.jikguard.com/news/rogue-games-raises-25-million-to-expand-multi-platform-publishing-business/ https://www.jikguard.com/news/htc-launches-vive-facial-tracker-and-third-generation-vive-tracker/ https://www.jikguard.com/news/data-center-blaze-wipes-out-rust-player-data-across-25-eu-servers/ https://www.jikguard.com/news/get-a-job-join-the-insomniac-games-team-as-a-senior-designer/ https://www.jikguard.com/news/watch-live-recordings-of-the-gdc-podcast-at-gdc-showcase/ https://www.jikguard.com/news/dissecting-discord-how-to-set-up-an-indie-game-discord/ https://www.jikguard.com/news/deep-dive-inside-king-of-crabs-steam-f2p-success/ https://www.jikguard.com/news/hello-neighbor-publisher-tinybuild-goes-public-with-474-million-valuation/ https://www.jikguard.com/news/microsoft-seals-75-billion-bethesda-deal-hints-at-future-xbox-and-pc-exclusives/ https://www.jikguard.com/news/omeda-studio-nets-22-million-to-create-new-moba-using-epics-paragon-assets/ https://www.jikguard.com/news/get-a-job-join-dnablock-remotely-as-a-lead-unreal-engine-developer/ https://www.jikguard.com/news/ask-shovel-knight-programmer-david-dangelo-anything-at-gdc-showcase/ https://www.jikguard.com/news/video-building-the-soundtrack-for-life-is-strange/ https://www.jikguard.com/news/cyberpunk-2077-expectation-management-your-game-2/ https://www.jikguard.com/news/six-days-in-fallujah-publisher-pivots-now-says-the-game-is-inseparable-from-politics/ https://www.jikguard.com/news/disintegration-dev-v1-interactive-is-closing-down/ https://www.jikguard.com/news/happy-international-womens-day-from-gdc/ https://www.jikguard.com/news/olivex-has-acquired-fitness-game-developer-six-to-start-for-95-million/ https://www.jikguard.com/news/the-european-commission-approves-microsoft-deal-for-bethesda-parent-zenimax/ https://www.jikguard.com/news/how-to-optimise-your-steam-page-as-an-indie-developer/ https://www.jikguard.com/news/rendered-3-meshes-and-metahumans/ https://www.jikguard.com/news/fifteen-lessons-i-learned-from-bioshock-infinite/ https://www.jikguard.com/news/liveops-essentials-part-2-the-cadence/ https://www.jikguard.com/news/us-sec-green-lights-microsofts-acquisition-of-zenimax-media/ https://www.jikguard.com/news/the-real-time-evolution-of-rival-peak/ https://www.jikguard.com/news/uk-regulator-to-probe-apple-over-suspected-anti-competitive-behaviour/ https://www.jikguard.com/news/after-an-uneven-7-months-marvels-avengers-is-making-its-xp-grind-even-grindier/ https://www.jikguard.com/news/the-esa-foundation-launches-1-million-education-initiative-with-black-girls-code/ https://www.jikguard.com/news/walk-through-the-history-of-game-development-tools-at-gdc-showcase/ https://www.jikguard.com/news/dont-forget-to-take-the-gdc-2021-state-of-the-industry-survey/ https://www.jikguard.com/news/get-a-job-join-heart-machine-as-a-senior-gameplay-engineer/ https://www.jikguard.com/news/tiktok-guide-for-indie-game-devs/ https://www.jikguard.com/news/game-dev-digest-issue-84-learning-tips-and-free-courses/ https://www.jikguard.com/news/adding-strategy-to-your-tactics/ https://www.jikguard.com/news/ori-and-the-will-of-the-wisps-destroying-hope/ https://www.jikguard.com/news/arizona-bill-aims-to-make-apple-google-allow-third-party-payment-systems-on-mobile/ https://www.jikguard.com/news/valve-is-fully-ending-development-on-its-digital-tcg-artifact/ https://www.jikguard.com/news/dynamic-difficulty-adjustment-lawsuit-ends-as-ea-denies-its-use-in-fifa/ https://www.jikguard.com/news/valve-blizzard-bungie-and-riot-vets-raise-375-million-to-launch-new-studio/ https://www.jikguard.com/news/report-nintendo-to-release-switch-with-larger-oled-display-4k-support/ https://www.jikguard.com/news/motorsport-games-acquires-racing-simulation-tech-developer-studio397/ https://www.jikguard.com/news/behind-the-ai-and-physics-of-wobbledogs-procedurally-goofy-wobbledogs/ https://www.jikguard.com/news/meet-jess-brohard-the-official-host-of-gdc-showcase/ https://www.jikguard.com/news/get-a-job-join-housemarque-as-a-lead-producer/ https://www.jikguard.com/news/video-creating-anthems-flight-system/ https://www.jikguard.com/news/leading-a-game-writers-room/ https://www.jikguard.com/news/square-enix-taps-polish-studio-forever-entertainment-for-upcoming-remakes/ https://www.jikguard.com/news/zynga-acquires-torchlight-iii-dev-echtra-games/ https://www.jikguard.com/news/the-sinking-city-pulled-from-steam-after-its-own-dev-issues-dmca-takedown/ https://www.jikguard.com/news/get-to-know-swapcard-the-platform-powering-gdc-showcase/ https://www.jikguard.com/news/get-a-job-join-airship-syndicate-as-a-gameplay-programmer/ https://www.jikguard.com/news/quiz-sucker-punch-co-founder-brian-fleming-about-ghost-of-tsushima-at-gdc-showcase/ https://www.jikguard.com/news/were-two-devs-who-made-an-open-world-alien-galaxy-heres-how/ https://www.jikguard.com/news/playstation-is-getting-out-of-the-movie-and-tv-show-rental-business/ https://www.jikguard.com/news/epic-games-acquires-_fall-guys-_dev-mediatonic/ https://www.jikguard.com/news/get-a-job-join-bit-fry-game-studios-as-a-gameplay-engineer/ https://www.jikguard.com/news/how-do-you-fund-that-game-prototype-2/ https://www.jikguard.com/news/the-sinking-city-_dev-accuses-publisher-of-releasing-pirated-copy-on-steam/ https://www.jikguard.com/news/need-for-speed-delayed-as-ea-shifts-dev-criterion-to-support-battlefield-6-development/ https://www.jikguard.com/news/hardsuit-labs-lays-off-staff-after-removal-from-bloodlines-2/ https://www.jikguard.com/news/get-a-job-jackbox-games-seeks-an-international-games-lead/ https://www.jikguard.com/news/video-animating-the-final-villain-of-marvels-spider-man/ https://www.jikguard.com/news/sony-announces-string-of-partnerships-to-support-black-communities/ https://www.jikguard.com/news/turkish-mobile-studio-dream-games-nets-50-million-in-funding/ https://www.jikguard.com/news/the-sinking-city-developer-is-asking-players-not-to-buy-the-game-on-steam/ https://www.jikguard.com/news/devs-offer-a-look-inside-stadias-fall-and-the-mismatch-of-google-and-games/ https://www.jikguard.com/news/luna-head-marc-whitten-leaves-amazon-for-unity/ https://www.jikguard.com/news/get-a-job-square-enix-is-hiring-artists-programmers-and-technical-artists/ https://www.jikguard.com/news/hiro-capital-leads-15-million-investment-into-three-game-studios/ https://www.jikguard.com/news/valve-ordered-to-comply-with-apples-request-for-steam-data/ https://www.jikguard.com/news/report-ea-cancels-new-property-gaia-after-six-years-in-development-at-ea-motive/ https://www.jikguard.com/news/game-dev-digest-issue-83-how-and-why/ https://www.jikguard.com/news/ranking-and-revisiting-resident-evil/ https://www.jikguard.com/news/report-following-anthem-struggles-ea-drops-multiplayer-from-dragon-age-4/ https://www.jikguard.com/news/report-playstation-is-slowly-closing-down-its-first-party-sie-japan-studio/ https://www.jikguard.com/news/learn-about-obsidians-storytelling-process-from-carrie-patel-at-gdc-showcase/ https://www.jikguard.com/news/last-call-to-sign-up-for-gdc-masterclass/ https://www.jikguard.com/news/video-lessons-from-warframes-community-management/ https://www.jikguard.com/news/get-a-job-join-insomniac-games-as-a-narrative-systems-designer/ https://www.jikguard.com/news/mobile-studio-bebopbee-nets-2-million-to-boost-live-ops-and-user-acquisition/ https://www.jikguard.com/news/nintendo-is-halting-original-3ds-and-3ds-xl-repairs-in-japan/ https://www.jikguard.com/news/octopath-traveler-surpasses-25-million-digital-sales-and-shipments/ https://www.jikguard.com/news/ongoing-fallout-4-dlc-lawsuit-could-impact-microsofts-takeover-of-bethesda/ https://www.jikguard.com/news/deep-dive-how-steam-followers-and-wishlists-relate-2/ https://www.jikguard.com/news/have-it-your-way-a-case-for-sub-factions-in-strategy-games/ https://www.jikguard.com/news/luna-amazons-cloud-gaming-service-is-no-longer-invite-only-on-some-devices/ https://www.jikguard.com/news/tencent-grabs-minority-stake-in-terratech-developer-payload-studios/ https://www.jikguard.com/news/thunderful-acquires-bridge-constructor-publisher-headup-for-133-million/ https://www.jikguard.com/news/using-unitys-new-2d-animation-package-for-traditional-sprite-animation/ https://www.jikguard.com/news/companions-creating-player-bonds/ https://www.jikguard.com/news/gamestop-cfo-jim-bell-resigns/ https://www.jikguard.com/news/sony-developing-next-generation-vr-system-for-playstation-5/ https://www.jikguard.com/news/ironsource-acquires-playable-and-video-advertisement-platform-luna-labs/ https://www.jikguard.com/news/crusader-kings-iii-helps-paradox-to-best-financial-year-in-history/ https://www.jikguard.com/news/paradox-removes-hardsuit-labs-as-bloodlines-2-developer-title-delayed-indefinitely/ https://www.jikguard.com/news/grow-your-ux-knowledge-in-celia-hodents-gdc-masterclass/ https://www.jikguard.com/news/marvels-spider-man-miles-morales-creative-director-is-answering-your-questions-at-gdc-showcase/ https://www.jikguard.com/news/get-a-job-join-sealost-interactive-as-an-art-director/ https://www.jikguard.com/news/how-does-your-game-boost-its-long-tail-2/ https://www.jikguard.com/news/year-4-my-full-time-indie-developer-life/ https://www.jikguard.com/news/blightbounds-approach-to-individual-storytelling-in-a-coop-game/ https://www.jikguard.com/news/writing-slapstick-and-narrative-as-one/ https://www.jikguard.com/news/ink-inkles-open-source-if-scripting-language-hits-version-10/ https://www.jikguard.com/news/epic-games-settlement-awards-in-game-cash-to-fortnite-rocket-league-players/ https://www.jikguard.com/news/cd-projekt-issues-dmca-takedowns-to-halt-spread-of-illegally-obtained-source-code/ https://www.jikguard.com/news/valheim-tops-500000-concurrent-players-on-steam-in-under-three-weeks/ https://www.jikguard.com/news/get-a-job-join-bit-fry-game-studios-as-a-technical-animator/ https://www.jikguard.com/news/video-the-story-behind-competitive-speedcubing/ https://www.jikguard.com/news/expert-on-urban-japan-and-megacities-discusses-cyberpunk-2077/ https://www.jikguard.com/news/fullscreen-exclusive-is-a-lie-sort-of/ https://www.jikguard.com/news/valve-pushes-back-against-apples-attempt-to-rope-it-into-the-big-epic-v-apple-dispute/ https://www.jikguard.com/news/netmarble-us-to-acquire-nba-ball-stars-dev-kung-fu-factory/ https://www.jikguard.com/news/larian-opens-uk-development-studio-to-work-on-baldurs-gate-3/ https://www.jikguard.com/news/paradox-rolls-out-crusader-kings-ii-subscription-plan-to-make-dlc-more-accessible/ https://www.jikguard.com/news/valheim-has-sold-over-3-million-copies-in-17-days/ https://www.jikguard.com/news/introducing-gdc-showcases-platinum-sponsors-bring-your-vision-to-life-with-unity/ https://www.jikguard.com/news/get-a-job-join-ringtail-interactive-as-a-junior-ui-artist/ https://www.jikguard.com/news/a-new-approach-to-2021-with-a-family-of-gdc-events-and-more/ https://www.jikguard.com/news/instant-mobile-game-platform-artie-secures-10-million-in-funding/ https://www.jikguard.com/news/ea-completes-12-billion-acquisition-of-dirt-developer-codemasters/ https://www.jikguard.com/news/saudi-investment-fund-acquires-shares-in-activision-blizzard-take-two-and-ea/ https://www.jikguard.com/news/bungie-scaling-up-to-expand-destiny-into-additional-media-and-create-new-ips/ https://www.jikguard.com/news/get-a-job-join-game-circus-as-a-development-manager/ https://www.jikguard.com/news/video-improving-the-ai-of-mafia-iii/ https://www.jikguard.com/news/the-gaas-or-subscription-service-squeeze-in-games-2/ https://www.jikguard.com/news/nintendo-ends-pandemic-driven-nintendo-direct-hiatus-with-a-remaster-filled-showcase/ https://www.jikguard.com/news/thanks-to-payday-2-driven-stability-starbreeze-pushes-ahead-on-payday-3/ https://www.jikguard.com/news/report-stadia-boss-praised-first-party-studios-for-great-progress-days-before-closure/ https://www.jikguard.com/news/how-getting-over-it-introduced-the-positives-of-jank/ https://www.jikguard.com/news/not-game-over-game-developers-tackle-the-climate-crisis/ https://www.jikguard.com/news/igda-foundation-launches-300000-diverse-game-developers-fund/ https://www.jikguard.com/news/a-north-dakota-bill-aiming-to-loosen-apples-tight-grip-on-ios-has-failed/ https://www.jikguard.com/news/colossi-games-nets-25-million-to-boost-production-on-debut-mobile-game/ https://www.jikguard.com/news/report-microsoft-testing-web-based-xcloud-streaming-ahead-of-public-preview/ https://www.jikguard.com/news/valheim-has-topped-2-million-sales-in-under-two-weeks/ https://www.jikguard.com/news/broaden-your-grasp-of-level-design-in-chris-tottens-gdc-masterclass/ https://www.jikguard.com/news/get-a-job-join-guerrilla-games-as-a-technical-animator/ https://www.jikguard.com/news/go-behind-the-scenes-of-the-walking-dead-saints-and-sinners-at-gdc-showcase/ https://www.jikguard.com/news/what-are-your-games-pre-release-story-beats-2/ https://www.jikguard.com/news/video-game-music-concerts-in-2021/ https://www.jikguard.com/news/autochess-market-status-and-design-analysis/ https://www.jikguard.com/news/lessons-learned-from-teaching-game-design/ https://www.jikguard.com/news/designing-touch-controls-for-human-fall-flat/ https://www.jikguard.com/news/breaking-the-virtual-ice-toxic-behaviors-in-social-vrs-and-how-developers-cope-with-them/ https://www.jikguard.com/news/remedy-had-a-record-financial-year-despite-lack-of-new-releases/ https://www.jikguard.com/news/valheim-has-crossed-367000-concurrent-players-on-steam/ https://www.jikguard.com/news/nintendo-claims-additional-damages-in-white-cat-project-lawsuit/ https://www.jikguard.com/news/playtonic-branches-into-game-publishing-with-playtonic-friends-label/ https://www.jikguard.com/news/analyst-tighter-idfa-privacy-rules-on-ios-spell-short-term-trouble-for-in-app-ads/ https://www.jikguard.com/news/profits-falter-despite-rising-game-sales-at-sega-sammy/ https://www.jikguard.com/news/asmodee-acquires-digital-multiplayer-board-game-platform-board-game-arena/ https://www.jikguard.com/news/human-fall-flat-has-topped-25-million-sales-worldwide/ https://www.jikguard.com/news/trials-of-mana-remake-tops-1-million-digital-sales-and-shipments/ https://www.jikguard.com/news/get-a-job-playco-is-hiring-a-senior-product-manager-games/ https://www.jikguard.com/news/how-resident-evil-revelations-2-showed-up-its-predecessors/ https://www.jikguard.com/news/implementing-raytraced-ambient-occlusion-in-the-riftbreaker/ https://www.jikguard.com/news/designing-for-a-sense-of-mystery-and-wonder/ https://www.jikguard.com/news/game-dev-digest-issue-81-2d-animation-and-more/ https://www.jikguard.com/news/kingdom-hearts-will-make-its-pc-debut-as-an-epic-games-store-exclusive/ https://www.jikguard.com/news/why-the-medium-embraced-a-local-polish-setting-for-a-global-audience/ https://www.jikguard.com/news/zynga-delivers-record-annual-revenues-thanks-to-forever-franchises/ https://www.jikguard.com/news/valheim-tops-1-million-sales-during-first-week-on-steam-early-access/ https://www.jikguard.com/news/tilting-point-sinks-60-million-into-match-3d-developer-loop-games/ https://www.jikguard.com/news/get-a-job-join-the-sucker-punch-team-as-a-combat-designer/ https://www.jikguard.com/news/improve-your-games-matchmaking-services-in-josh-menkes-gdc-masterclass-course/ https://www.jikguard.com/news/summit-submissions-for-gdc-2021-close-on-monday/ https://www.jikguard.com/news/call-for-data-your-steam-wishlist-to-follower-ratio-2/ https://www.jikguard.com/news/behind-the-curtain-and-under-the-sheets-with-haven/ https://www.jikguard.com/news/video-the-basics-of-vfx-particles/ https://www.jikguard.com/news/igf-2021-accepts-over-500-excellent-entries/ https://www.jikguard.com/news/liveops-essentials-part-1-the-content/ https://www.jikguard.com/news/riot-games-ceo-accused-of-sexual-harassment-in-lawsuit-from-ex-employee/ https://www.jikguard.com/news/assassins-creed-watch-dogs-and-just-dance-push-ubisoft-to-new-record-highs/ https://www.jikguard.com/news/get-a-job-join-hb-studios-as-a-senior-producer-2/ https://www.jikguard.com/news/get-certified-in-agile-leadership-in-this-gdc-masterclass/ https://www.jikguard.com/news/the-gdc-podcast-is-going-live-at-gdc-showcase/ https://www.jikguard.com/news/nintendo-boss-says-diverse-switch-playerbase-will-help-it-outsell-the-wii/ https://www.jikguard.com/news/profits-dip-at-bandai-namco-despite-rising-game-sales/ https://www.jikguard.com/news/cyberpunk-2077-developer-cd-projekt-hit-by-targeted-cyber-attack/ https://www.jikguard.com/news/tencent-buys-minority-stake-in-dayz-developer-bohemia-interactive/ https://www.jikguard.com/news/the-design-of-millennium-maximus-and-its-core-fantasy/ https://www.jikguard.com/news/design-deep-dive-angelical-echo-boss-fight/ https://www.jikguard.com/news/advocating-for-accessibility-in-video-games-2/ https://www.jikguard.com/news/focus-home-interactive-opens-up-new-deck13-studio-in-montreal/ https://www.jikguard.com/news/e3-2021-proposal-pitches-a-digital-show-with-streaming-keynotes-press-demos/ https://www.jikguard.com/news/ea-continues-its-big-mobile-push-with-21-billion-glu-mobile-acquisition/ https://www.jikguard.com/news/video-the-combat-animations-of-middle-earth-shadow-of-war/ https://www.jikguard.com/news/get-a-job-join-disbelief-as-a-technical-ui-designer/ https://www.jikguard.com/news/kowloon-nights-backs-indies-with-funding-deals-for-23-titles/ https://www.jikguard.com/news/french-mobile-studio-homa-nets-15-million-to-create-hypercasual-titles/ https://www.jikguard.com/news/shadow-of-war-publisher-warner-bros-has-patented-the-series-nemesis-system/ https://www.jikguard.com/news/how-good-camerawork-enabled-the-mediums-two-simultaneous-worlds/ https://www.jikguard.com/news/how-to-use-occlusion-culling-in-unity-the-sneaky-way/ https://www.jikguard.com/news/get-a-job-join-ringtail-interactive-as-a-concept-artist/ https://www.jikguard.com/news/sony-picks-up-minor-stake-in-from-software-parent-company-kadokawa-corporation/ https://www.jikguard.com/news/why-was-that-focusing-on-mirandas-butt-other-dev-tales-from-remastering-mass-effect/ https://www.jikguard.com/news/video-the-ai-of-assassins-creed-origins/ https://www.jikguard.com/news/mobile-developer-wildlife-opens-new-studio-in-california/ https://www.jikguard.com/news/mobile-titles-and-domestic-releases-are-driving-revenue-at-konami/ https://www.jikguard.com/news/match-masters-dev-candivore-nets-12-million-to-drive-user-acquisition/ https://www.jikguard.com/news/game-dev-digest-issue-80-tips-galore/ https://www.jikguard.com/news/learnings-from-our-most-recent-hiring-experience/ https://www.jikguard.com/news/building-an-arcade-cabinet-for-the-21st-century/ https://www.jikguard.com/news/revenue-downloads-and-maus-all-on-the-rise-as-unity-closes-q4/ https://www.jikguard.com/news/amazons-next-ceo-vows-to-help-struggling-amazon-game-studios-bounce-back/ https://www.jikguard.com/news/final-fantasy-vii-remake-and-marvels-avengers-boost-sales-at-square-enix/ https://www.jikguard.com/news/revisiting-the-fall-of-resident-evil/ https://www.jikguard.com/news/a-guide-to-building-killer-player-support-operations/ https://www.jikguard.com/news/ea-has-made-3-billion-in-net-bookings-from-just-star-wars-games/ https://www.jikguard.com/news/ea-play-now-has-13-million-players-across-all-platforms/ https://www.jikguard.com/news/ubisoft-toronto-co-founder-alexandre-parizeau-departs-ubisoft/ https://www.jikguard.com/news/sony-reports-significant-sales-increase-following-ps5-launch/ https://www.jikguard.com/news/the-playstation-5-had-sold-45-million-units-by-the-end-of-2020/ https://www.jikguard.com/news/embracer-acquires-mobile-developer-easybrain-and-independent-studio-aspyr/ https://www.jikguard.com/news/borderlands-dev-gearbox-acquired-by-embracer-group-in-138-billion-deal/ https://www.jikguard.com/news/get-a-job-join-airship-syndicate-as-a-gameplay-event-designer/ https://www.jikguard.com/news/video-behind-the-audio-of-star-wars-battlefront-iis-heroes/ https://www.jikguard.com/news/what-stadias-pivot-tells-us-about-the-future-of-cloud-gaming-2/ https://www.jikguard.com/news/ea-reports-record-net-bookings-as-apex-legends-ultimate-team-exceed-expectations/ https://www.jikguard.com/news/detroit-become-human-dev-quantic-dream-sets-up-new-studio-in-montreal/ https://www.jikguard.com/news/ea-sports-revives-college-football-games-but-without-ncaa-involvement/ https://www.jikguard.com/news/valve-on-the-hook-for-4-million-over-steam-controller-patent-infringement/ https://www.jikguard.com/news/qa-lessons-learned-from-five-years-spent-on-the-hitman-series/ https://www.jikguard.com/news/apponboard-nets-20-million-to-support-no-code-mobile-dev-platform-buildbox/ https://www.jikguard.com/news/ios-145-update-adds-dualsense-and-xbox-series-x-controller-support/ https://www.jikguard.com/news/ea-signs-multi-year-license-extension-with-uefa-to-continue-fifa-collaboration/ https://www.jikguard.com/news/get-a-job-join-remedy-entertainment-as-a-sr-development-manager/ https://www.jikguard.com/news/master-the-art-of-narrative-design-in-susan-oconnors-gdc-masterclass/ https://www.jikguard.com/news/video-how-architecture-can-influence-your-games-worldbuilding/ https://www.jikguard.com/news/theres-a-lot-for-artists-in-the-gdc-showcase-discussion-sessions/ https://www.jikguard.com/news/is-steam-really-conspiring-to-price-fix-2/ https://www.jikguard.com/news/tabletop-simulator-devs-face-criticism-for-google-translate-sourced-translations/ https://www.jikguard.com/news/google-shuts-down-first-party-stadia-game-studios-to-refocus-as-platform-provider/ https://www.jikguard.com/news/sumo-acquires-polish-work-for-hire-studio-pixelant-games/ https://www.jikguard.com/news/nintendo-raises-fiscal-forecast-as-switch-closes-in-on-80-million-lifetime-sales/ https://www.jikguard.com/news/animal-crossing-new-horizons-sold-over-31-million-copies-in-nine-months/ https://www.jikguard.com/news/get-a-job-join-phaser-lock-interactive-as-a-senior-software-engineer/ https://www.jikguard.com/news/the-igf-2021-deadline-for-submissions-is-today/ https://www.jikguard.com/news/report-mismanagement-plagues-amazons-struggling-push-into-video-games/ https://www.jikguard.com/news/ninja-theorys-bleeding-edge-is-staying-online-but-wont-receive-new-content/ https://www.jikguard.com/news/pocket-worlds-raises-7-million-to-double-down-on-social-mobile-games/ https://www.jikguard.com/news/gamestop-stock-dips-as-apps-like-robinhood-restrict-trading/ https://www.jikguard.com/news/the-epic-games-store-amassed-over-160-million-pc-users-in-2020/ https://www.jikguard.com/news/valve-updates-steamworks-to-make-sharing-patch-notes-easier/ https://www.jikguard.com/news/activision-lawyers-dismiss-diversity-hiring-proposals-as-unworkable/ https://www.jikguard.com/news/pick-up-best-practices-for-agile-adoption-in-clinton-keiths-gdc-masterclass/ https://www.jikguard.com/news/video-the-basics-of-recording-video-game-dialogue/ https://www.jikguard.com/news/catch-up-with-three-great-game-designers-at-gdc-showcases-discussion-sessions/ https://www.jikguard.com/news/the-fab-four-game-marketing-maxims-to-live-by-2/ https://www.jikguard.com/news/what-i-learned-from-doing-a-game-jam-every-month-for-a-year/ https://www.jikguard.com/news/unexploreds-secret-cyclic-dungeon-generation/ https://www.jikguard.com/news/all-eyes-on-gamestop-stock-the-white-house-is-now-monitoring-the-situation/ https://www.jikguard.com/news/tencent-picks-up-minority-stake-in-dontnod-for-363-million/ https://www.jikguard.com/news/rovio-quietly-shutters-game-streaming-service-hatch/ https://www.jikguard.com/news/io-interactives-hitman-3-made-back-its-dev-costs-in-a-single-week/ https://www.jikguard.com/news/discord-bans-rwallstreetbets-server-for-hate-speech/ https://www.jikguard.com/news/scavengers-ceo-steps-down-suspends-creative-director-after-abuse-allegations/ https://www.jikguard.com/news/xbox-game-pass-driving-revenue-at-microsoft-after-crossing-18-million-subscribers/ https://www.jikguard.com/news/beuc-calls-for-joy-con-drift-investigation-after-receiving-25000-complaints/ https://www.jikguard.com/news/the-last-of-us-part-ii-leads-the-2021-dice-awards-nominations/ https://www.jikguard.com/news/ea-forms-new-studio-full-circle-to-revive-skate-franchise/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-content-artist-2/ https://www.jikguard.com/news/video-the-tech-behind-inkles-interactive-film-scripts/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-5/ https://www.jikguard.com/news/how-randomness-contributes-to-strategic-thinking/ https://www.jikguard.com/news/5-insights-from-3700-reviews-of-cyberpunk-2077/ https://www.jikguard.com/news/google-takes-tilt-brush-open-source-as-official-development-comes-to-an-end/ https://www.jikguard.com/news/deep-rock-galactic-has-topped-2-million-sales/ https://www.jikguard.com/news/obituary-horizon-zero-dawn-concept-designer-mike-nash-has-passed-away/ https://www.jikguard.com/news/together-labs-nets-35-million-to-fund-avatar-based-social-platform-imvu/ https://www.jikguard.com/news/get-a-job-join-disbelief-as-a-junior-programmer-3/ https://www.jikguard.com/news/video-putting-production-at-the-heart-of-the-team/ https://www.jikguard.com/news/ad-feature-increase-game-revenue-with-app-bidding-on-facebook-audience-network/ https://www.jikguard.com/news/a-design-discussion-on-death-stranding/ https://www.jikguard.com/news/restructure-at-konami-consolidates-production-teams-shuffles-exec-lineup/ https://www.jikguard.com/news/gamestop-stock-hits-new-highs-as-redditors-and-stock-market-short-sellers-wage-war/ https://www.jikguard.com/news/report-scavengers-studio-co-founder-allegedly-groped-screamed-at-employees/ https://www.jikguard.com/news/pitch-your-talks-for-gdc-2021s-summits-vrdc-and-game-career-seminar/ https://www.jikguard.com/news/how-much-should-i-discount-my-game/ https://www.jikguard.com/news/opinion-xboxs-gold-pricing-flipflop-game-pass-ramifications-2/ https://www.jikguard.com/news/digital-sales-now-make-up-91-percent-of-focus-home-interactives-revenue/ https://www.jikguard.com/news/tencent-acquires-majority-stake-in-klei-entertainment/ https://www.jikguard.com/news/vicarious-visions-is-now-a-part-of-blizzard-entertainment/ https://www.jikguard.com/news/get-a-job-join-jackbox-games-as-a-sr-gameplay-engineer/ https://www.jikguard.com/news/video-the-sounds-of-year-walk-and-device-6/ https://www.jikguard.com/news/codemasters-directors-vote-in-favor-of-12-billion-ea-acquisition/ https://www.jikguard.com/news/nacon-acquires-cricket-19-developer-big-ant-studios-for-425-million/ https://www.jikguard.com/news/updated-microsofts-rolled-back-its-xbox-live-gold-price-increase/ https://www.jikguard.com/news/how-low-can-you-go/ https://www.jikguard.com/news/spilt-milk-devlog-08-2020-retrospective/ https://www.jikguard.com/news/game-dev-digest-issue-78-programming-and-more/ https://www.jikguard.com/news/developing-speed-limit-0-60-in-two-years/ https://www.jikguard.com/news/capcom-raises-full-year-earnings-forecast-thanks-to-strong-digital-sales/ https://www.jikguard.com/news/new-masterclass-addition-susan-oconnors-narrative-design-course-returns/ https://www.jikguard.com/news/get-a-job-join-innogames-as-a-game-designer-2/ https://www.jikguard.com/news/heres-what-to-expect-from-gdc-showcase/ https://www.jikguard.com/news/video-behind-the-massive-crowds-of-assassins-creed-unity/ https://www.jikguard.com/news/twitch-indefinitely-suspends-account-of-former-us-president-donald-trump/ https://www.jikguard.com/news/sagard-newgen-nabs-minority-stake-in-flight-simulator-dev-asobo-studio/ https://www.jikguard.com/news/steam-prologues-do-they-really-help-2/ https://www.jikguard.com/news/everything-you-need-to-know-about-liveops-in-2021/ https://www.jikguard.com/news/part-ii-its-time-to-move-out-of-the-boogle-house/ https://www.jikguard.com/news/industry-vet-peter-moore-returns-to-games-as-unity-svp/ https://www.jikguard.com/news/prolific-f-zero-star-fox-artist-takaya-imamura-retires-from-nintendo/ https://www.jikguard.com/news/video-shader-and-surface-driven-gpu-particle-fx-techniques/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-facial-character-td/ https://www.jikguard.com/news/opera-opens-new-video-game-division-and-confirms-yoyo-games-purchase/ https://www.jikguard.com/news/tilting-point-opens-studio-in-russia-to-work-on-multiple-projects/ https://www.jikguard.com/news/european-commission-fines-valve-others-94-million-for-geo-blocking-games/ https://www.jikguard.com/news/miniclip-acquires-online-soccer-manager-developer-gamebasics/ https://www.jikguard.com/news/the-scary-secrets-of-horror-design-from-silent-hill-4-the-room/ https://www.jikguard.com/news/impending-ipo-values-pubg-studio-parent-krafton-at-as-much-as-27-billion/ https://www.jikguard.com/news/cd-projekt-vows-vigorous-defense-as-investors-launch-second-cyberpunk-class-action/ https://www.jikguard.com/news/using-vr-brushstrokes-as-an-expressive-art-production-tool-in-sunlight/ https://www.jikguard.com/news/updated-opera-buys-gamemaker-studio-maker-yoyo-games-for-10-million/ https://www.jikguard.com/news/game-platform-deep-dive-from-neurovoider-to-scourgebringer-2/ https://www.jikguard.com/news/types-of-game-currencies-in-mobile-free-to-play/ https://www.jikguard.com/news/mobile-developer-savage-game-studios-nets-44-million-for-competitive-shooter/ https://www.jikguard.com/news/dead-or-alive-creator-tomonobu-itagaki-returns-to-game-development/ https://www.jikguard.com/news/epic-games-store-exclusivity-muddles-hitman-3s-legacy-dlc-promise-on-pc/ https://www.jikguard.com/news/analyst-the-nintendo-switch-outsold-every-other-console-in-2020/ https://www.jikguard.com/news/epic-submits-claims-against-google-and-apple-to-uk-competition-appeal-tribunal/ https://www.jikguard.com/news/bungie-is-shutting-down-its-halo-stats-archive-in-february/ https://www.jikguard.com/news/the-switch-has-officially-shipped-1-million-units-in-china/ https://www.jikguard.com/news/video-leadership-on-animation-teams-at-blizzard/ https://www.jikguard.com/news/get-a-job-join-jackbox-games-as-a-sr-gameplay-engineer-2/ https://www.jikguard.com/news/ion-cannon-online-how-do-we-improve-support-powers-in-rts/ https://www.jikguard.com/news/battlenet-gets-a-fresh-coat-of-paint-to-improve-navigation-accessibility/ https://www.jikguard.com/news/educational-game-studio-kuato-nets-61-million-to-finance-vr-pivot/ https://www.jikguard.com/news/universal-delays-opening-of-super-nintendo-world-again-due-to-covid-19/ https://www.jikguard.com/news/puzzle-quest-dev-infinity-plus-two-acquired-by-505-games-parent-digital-bros/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-content-artist/ https://www.jikguard.com/news/middle-earth-shadow-of-mordor-has-lost-its-online-features-including-vendetta-missions/ https://www.jikguard.com/news/video-next-level-creature-sound-design/ https://www.jikguard.com/news/how-did-rust-make-1-million-in-steam-revenue-in-a-day-twice-2/ https://www.jikguard.com/news/compilation-visualizer-uncover-these-iteration-time-killers/ https://www.jikguard.com/news/over-8-million-demos-played-during-2020s-steam-festivals-and-other-nifty-steam-stats/ https://www.jikguard.com/news/cd-projekt-leadership-vows-no-obligatory-overtime-during-cyberpunk-2077-fixes/ https://www.jikguard.com/news/lucasfilm-games-taps-ubisoft-massive-to-create-new-open-world-star-wars-title/ https://www.jikguard.com/news/take-two-officially-ends-pursuit-of-codemasters-following-ea-offer/ https://www.jikguard.com/news/tilting-point-signs-10-million-publishing-deal-with-south-korean-dev-storytaco/ https://www.jikguard.com/news/getting-your-big-break-2021-edition-video-game-music-composer/ https://www.jikguard.com/news/the-successful-steps-of-early-access-games/ https://www.jikguard.com/news/oculus-quest-2-players-make-up-nearly-half-of-rec-rooms-1-million-vr-using-maus/ https://www.jikguard.com/news/esa-suspends-political-contributions-after-assault-on-us-capitol/ https://www.jikguard.com/news/personal-information-of-16415-people-compromised-during-capcom-security-breach/ https://www.jikguard.com/news/dolphin-entertainment-acquires-esports-and-game-pr-agency-bhi/ https://www.jikguard.com/news/get-a-job-join-jyamma-games-as-a-technical-animator/ https://www.jikguard.com/news/video-the-appeal-of-legacy-board-games/ https://www.jikguard.com/news/long-dark-survival-game-hud-ui/ https://www.jikguard.com/news/cd-projekt-faces-scrutiny-from-consumer-protection-org-over-cyberpunk-2077/ https://www.jikguard.com/news/gamestop-fewer-stores-industry-wide-decline-supply-woes-led-to-holiday-sales-slide/ https://www.jikguard.com/news/obituary-voice-actor-brad-venable-has-passed-away-at-43/ https://www.jikguard.com/news/best-fiends-publisher-playtika-launches-16b-ipo/ https://www.jikguard.com/news/get-a-job-airship-syndicate-is-hiring-a-junior-to-mid-programmer/ https://www.jikguard.com/news/video-audio-choreography-for-battle-design/ https://www.jikguard.com/news/the-english-translation-of-ask-iwata-will-arrive-in-april-this-year/ https://www.jikguard.com/news/the-ftc-slams-tapjoy-over-deceptive-ads-pledges-to-keep-gatekeeping-giants-in-check/ https://www.jikguard.com/news/twitch-removes-popular-emote-after-pro-players-support-for-capitol-hill-mob/ https://www.jikguard.com/news/epic-acquires-rad-game-tools/ https://www.jikguard.com/news/updated-twitch-discord-suspend-trump-related-accounts-after-capitol-assault/ https://www.jikguard.com/news/get-a-job-sucker-punch-needs-a-producer/ https://www.jikguard.com/news/video-bootstrapping-your-own-qa-team/ https://www.jikguard.com/news/last-call-submissions-for-gdc-2021-core-concepts-close-on-monday/ https://www.jikguard.com/news/report-tencent-and-alibaba-may-get-blacklisted-by-the-trump-administration/ https://www.jikguard.com/news/roblox-secures-fresh-520-million-investment-outlines-plans-for-direct-listing/ https://www.jikguard.com/news/nvidias-takeover-of-arm-is-being-investigated-by-uk-competition-authorities/ https://www.jikguard.com/news/discount-strategy-your-key-post-launch-game-discovery-tool-2/ https://www.jikguard.com/news/how-good-does-your-game-look-on-a-steam-search/ https://www.jikguard.com/news/covid-19-unity-and-i-the-post-mortem-of-chestnut-grove/ https://www.jikguard.com/news/xbox-once-pitched-an-acquisition-of-nintendo-and-was-met-with-laughter/ https://www.jikguard.com/news/postmortem-how-allods-team-ported-mmo-skyforge-to-nintendo-switch/ https://www.jikguard.com/news/video-clint-hockings-2011-game-design-keynote/ https://www.jikguard.com/news/get-a-job-join-nintendo-as-a-assistant-manager-special-projects/ https://www.jikguard.com/news/obituary-influential-sony-lucasarts-and-thq-exec-kelly-flock/ https://www.jikguard.com/news/the-sinking-city-returns-to-stores-as-legal-dispute-over-publishing-rights-continues/ https://www.jikguard.com/news/how-many-currencies-should-my-game-have-other-game-economy-faq/ https://www.jikguard.com/news/how-studios-can-prevent-unauthorised-spending-in-games/ https://www.jikguard.com/news/deconstructing-pc-building-simulator-product-strategy/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-4/ https://www.jikguard.com/news/a-diligent-approach-to-ray-tracing/ https://www.jikguard.com/news/part-i-its-time-to-move-out-of-the-boogle-house/ https://www.jikguard.com/news/minecraft-earth-is-going-dark-at-the-end-of-june/ https://www.jikguard.com/news/video-improving-your-odds-in-programming-job-interviews/ https://www.jikguard.com/news/gamasutras-best-of-2020-the-top-10-game-developers-of-the-year/ https://www.jikguard.com/news/nintendo-acquires-luigis-mansion-3-developer-next-level-games/ https://www.jikguard.com/news/pokemon-go-maker-niantic-acquires-community-platform-mayhem/ https://www.jikguard.com/news/football-manager-2021-has-sold-over-1-million-copies-in-record-time/ https://www.jikguard.com/news/quantifying-the-xmas-day-video-game-sales-bump-2/ https://www.jikguard.com/news/2020-relief-an-empathy-driven-way-to-design-games/ https://www.jikguard.com/news/cyberpunk-2077-have-video-games-become-products-like-any-other/ https://www.jikguard.com/news/game-studies-physical-elements-of-play/ https://www.jikguard.com/news/the-jrpg-startup-cost-part-3/ https://www.jikguard.com/news/historians-discuss-call-of-duty-black-ops-cold-war/ https://www.jikguard.com/news/unity-ray-tracing-get-started-now/ https://www.jikguard.com/news/survive-another-night-development-postmortem/ https://www.jikguard.com/news/how-i-wasted-4k-and-half-a-year-of-my-life-to-develop-a-game-that-earned-only-30/ https://www.jikguard.com/news/steams-end-of-year-bonanza-gets-experimental-2/ https://www.jikguard.com/news/what-makes-for-a-good-game-publishing-contract-2/ https://www.jikguard.com/news/nier-automata-surpasses-5-million-shipped/ https://www.jikguard.com/news/gamasutras-best-of-2020-kris-grafts-top-5-games-1/ https://www.jikguard.com/news/gamasutras-best-of-2020-alissa-mcaloons-top-6ish-games/ https://www.jikguard.com/news/tencent-officially-acquires-splash-damage-parent-leyou-in-15-billion-deal/ https://www.jikguard.com/news/5-gdc-talks-you-can-watch-over-the-holiday-break/ https://www.jikguard.com/news/cogmind-2020-arg-post-mortem/ https://www.jikguard.com/news/torchlight-3-data-fixup-war-stories/ https://www.jikguard.com/news/read-raw-furys-publishing-terms-without-signing-your-soul-away-first/ https://www.jikguard.com/news/video-building-better-ai-sensory-systems/ https://www.jikguard.com/news/get-a-job-join-crate-entertainment-as-a-sr-tech-artist/ https://www.jikguard.com/news/cyberpunk-2077-sales-climb-to-13-million-copies-despite-launch-issues/ https://www.jikguard.com/news/gamasutras-best-of-2020-chris-kerrs-top-5-games/ https://www.jikguard.com/news/whos-playing-what-on-playstation-5-2/ https://www.jikguard.com/news/a-rare-look-at-the-compassionate-game-design-of-shigeru-miyamoto/ https://www.jikguard.com/news/sponsored-how-adding-an-in-game-store-gives-games-a-competitive-advantage/ https://www.jikguard.com/news/gamasutras-best-of-2020-bryant-francis-top-10-games/ https://www.jikguard.com/news/get-a-job-join-disbelief-as-a-junior-programmer-2/ https://www.jikguard.com/news/the-igf-2021-call-for-judges-is-now-open/ https://www.jikguard.com/news/best-of-2020-the-trends-and-events-that-defined-the-year-for-game-devs/ https://www.jikguard.com/news/rovio-has-named-alexandre-pelletier-normand-as-its-new-ceo/ https://www.jikguard.com/news/mag-interactive-acquires-mobile-studio-apprope-for-6-million/ https://www.jikguard.com/news/xbox-offering-full-refunds-for-cyberpunk-2077-but-isnt-removing-it-from-sale/ https://www.jikguard.com/news/cd-projekt-now-pledges-to-help-refund-retail-copies-of-cyberpunk-2077/ https://www.jikguard.com/news/cd-projekt-hasnt-discussed-removing-cyberpunk-from-xbox-platforms/ https://www.jikguard.com/news/microsoft-flight-simulator-has-amassed-over-2-million-players-in-four-months/ https://www.jikguard.com/news/opinion-game-company-acquisitions-the-growth-stock-bubble-2/ https://www.jikguard.com/news/sony-removes-cyberpunk-2077-from-playstation-store-promises-refunds/ https://www.jikguard.com/news/deadline-for-gdc-core-concepts-talk-submissions-extended-to-jan-11th/ https://www.jikguard.com/news/keywords-acquires-pr-company-indigo-pearl-and-recording-studio-jinglebell/ https://www.jikguard.com/news/unity-partners-with-snap-to-extend-reach-of-unity-ads-and-deliver-snap-kit-integration/ https://www.jikguard.com/news/switch-cracks-down-further-on-extreme-discounting-2/ https://www.jikguard.com/news/spilt-milk-devlog-07-fascism-fighters-4000-post-mortem-part-2-of-2/ https://www.jikguard.com/news/raji-an-ancient-epic-crossing-the-finish-line/ https://www.jikguard.com/news/british-mps-want-console-scalping-made-illegal-call-for-more-consumer-protection/ https://www.jikguard.com/news/microsoft-delays-launch-of-ea-play-on-game-pass-ultimate-for-pc-until-2021/ https://www.jikguard.com/news/gog-backtracks-on-devotion-re-launch-hours-after-it-was-announced/ https://www.jikguard.com/news/hands-on-predicting-players-thinking/ https://www.jikguard.com/news/the-strong-museum-now-includes-decades-of-files-from-the-lgbtq-game-archive/ https://www.jikguard.com/news/fortnite-focuses-in-on-boosting-playability-on-lower-powered-pcs/ https://www.jikguard.com/news/tilting-point-pens-40-million-ua-team-up-with-gunship-battle-total-warfare-dev-joycity/ https://www.jikguard.com/news/keywords-acquires-high-voltage-software-for-50-million/ https://www.jikguard.com/news/pocket-mortys-developer-big-pixel-studios-is-shutting-down/ https://www.jikguard.com/news/cd-projekt-polarizing-cyberpunk-2077-launch-the-wrong-approach/ https://www.jikguard.com/news/revenue-expenses-and-statistics-of-starlight-x-2-a-mobile-puzzle-game/ https://www.jikguard.com/news/video-game-music-composers-the-timed-challenge-pt-2/ https://www.jikguard.com/news/children-and-their-desired-game-experiences-a-developmental-look-at-game-aesthetics/ https://www.jikguard.com/news/taming-the-wild-west-of-vr-5-technical-lessons-learned-making-the-serious-game-art-sort-in-vrchat/ https://www.jikguard.com/news/subscription-library-ubisoft-is-now-on-google-stadia/ https://www.jikguard.com/news/valve-upgrades-news-hub-from-experiment-to-full-fledged-steam-feature/ https://www.jikguard.com/news/reminder-submissions-for-2021-gdc-core-concepts-talks-close-wednesday-night/ https://www.jikguard.com/news/microsoft-nintendo-and-sony-unite-to-create-safer-online-spaces/ https://www.jikguard.com/news/ea-to-acquire-dirt-developer-codemasters-scuppering-take-two-deal/ https://www.jikguard.com/news/cd-projekt-offering-refunds-to-cyberpunk-players-on-consoles-after-shaky-launch/ https://www.jikguard.com/news/get-a-job-join-petroglyph-games-as-a-graphics-engineer/ https://www.jikguard.com/news/sponsored-the-heartfelt-motivations-of-solo-dev-project-doorinner-child/ https://www.jikguard.com/news/steam-gets-experimental-with-discovery-2/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-3/ https://www.jikguard.com/news/what-every-game-designer-should-know-about-human-psychology/ https://www.jikguard.com/news/quotbrowsing-steamquot-the-biggest-change-to-steam-discovery-in-recent-history/ https://www.jikguard.com/news/cdpr-estimates-cyberpunk-2077-has-recouped-development-marketing-costs/ https://www.jikguard.com/news/uk-games-industry-made-record-384-billion-economic-contribution-in-2019/ https://www.jikguard.com/news/the-last-of-us-part-ii-dominates-the-game-awards-2020/ https://www.jikguard.com/news/get-a-job-join-remedy-as-a-ui-designer/ https://www.jikguard.com/news/what-steam-will-look-like-in-3-years/ https://www.jikguard.com/news/the-game-awards-future-class-highlights-50-people-shaping-the-future-of-the-game-industry/ https://www.jikguard.com/news/revived-telltale-isnt-developing-its-next-episodic-game-episode-by-episode/ https://www.jikguard.com/news/cd-projekt-red-boasts-8-million-preorders-for-cyberpunk-2077/ https://www.jikguard.com/news/zynga-owned-rollic-acquires-onnect-from-dev-chef-game-studio-for-6-million/ https://www.jikguard.com/news/valves-latest-steam-labs-experiment-is-an-expansive-discoverability-overhaul/ https://www.jikguard.com/news/bad-robot-games-first-in-house-dev-studio-will-create-cross-medium-franchises/ https://www.jikguard.com/news/control-has-surpassed-2-million-sales-15-months-after-launch/ https://www.jikguard.com/news/get-a-job-ltu-is-hiring-an-assistant-professor-of-game-design/ https://www.jikguard.com/news/video-how-embedded-qa-can-improve-games-accessibility/ https://www.jikguard.com/news/king-of-cards-joustus-deep-dive-part-3/ https://www.jikguard.com/news/softening-polygon-intersections-in-blightbound/ https://www.jikguard.com/news/iron-galaxys-co-ceo-chelsea-blasko-reflects-on-2020/ https://www.jikguard.com/news/twitch-harassment-policy-update-aims-to-focus-less-on-intent-more-on-impact/ https://www.jikguard.com/news/get-a-job-fox-cub-games-is-hiring-a-remote-software-engineer/ https://www.jikguard.com/news/video-simple-and-powerful-animation-compression/ https://www.jikguard.com/news/how-to-make-a-decent-game-trailer-for-less-than-100/ https://www.jikguard.com/news/how-watch-dogs-legions-play-as-anyone-simulation-works/ https://www.jikguard.com/news/the-not-so-secrets-to-success-in-the-game-industry/ https://www.jikguard.com/news/post-mortem-antithesis/ https://www.jikguard.com/news/platform-share-platform-share-platform-share-2/ https://www.jikguard.com/news/indie-insights-hooks-and-anchors/ https://www.jikguard.com/news/next-gen-consoles-helped-raise-gamestops-november-store-sales-by-165/ https://www.jikguard.com/news/destiny-2-will-open-up-cross-platform-play-in-2021/ https://www.jikguard.com/news/halo-infinite-delayed-to-fall-of-2021/ https://www.jikguard.com/news/manticore-bolsters-core-platform-with-creator-friendly-perks-monetization/ https://www.jikguard.com/news/curve-digital-appoints-former-tencent-and-sega-exec-john-clark-as-ceo/ https://www.jikguard.com/news/world-of-warcraft-shadowlands-sells-37-million-copies-in-24-hours/ https://www.jikguard.com/news/get-a-job-join-dnablock-as-a-sr-unreal-engine-developer/ https://www.jikguard.com/news/consumer-rights-groups-launch-joint-investigation-into-nintendo-switch-joy-con-drift/ https://www.jikguard.com/news/stadia-expands-to-8-more-european-countries/ https://www.jikguard.com/news/a-look-back-at-the-storied-history-of-action-rpg-torchlight/ https://www.jikguard.com/news/mygames-grabs-minority-stakes-in-three-mobile-studios/ https://www.jikguard.com/news/epic-games-is-ditching-in-person-fortnite-events-in-2021/ https://www.jikguard.com/news/the-2021-independent-games-festival-submissions-are-now-open/ https://www.jikguard.com/news/get-a-job-airship-syndicate-is-hiring-a-mid-to-senior-worldbuilder/ https://www.jikguard.com/news/do-betas-demos-right-the-monster-train-way-2/ https://www.jikguard.com/news/presenting-owlcat-mono-profiler-for-unity/ https://www.jikguard.com/news/four-in-five-consumers-dont-know-what-cloud-gaming-can-offer-omdias-research-reveals/ https://www.jikguard.com/news/king-of-cards-joustus-deep-dive-part-2/ https://www.jikguard.com/news/activision-lawsuit-accuses-netflix-of-poaching-cfo/ https://www.jikguard.com/news/sie-head-pushes-back-against-claims-that-playstation-is-deprioritizing-japan/ https://www.jikguard.com/news/neil-druckmann-is-now-co-president-of-naughty-dog/ https://www.jikguard.com/news/enrollment-opens-for-apples-fee-reducing-small-business-program/ https://www.jikguard.com/news/payday-maker-starbreeze-settles-debts-with-majority-of-creditors/ https://www.jikguard.com/news/call-of-duty-made-3-billion-for-activision-in-12-months/ https://www.jikguard.com/news/get-a-job-control-dev-remedy-is-hiring-a-development-manager/ https://www.jikguard.com/news/video-the-efficient-art-direction-of-tooth-and-tail/ https://www.jikguard.com/news/the-ai-behind-unique-interactive-reality-tv-game-rival-peak/ https://www.jikguard.com/news/small-developers-and-creators-can-now-use-fmod-studio-for-free/ https://www.jikguard.com/news/avalanche-founder-christofer-sundberg-forms-new-studio-liquid-swords/ https://www.jikguard.com/news/silent-hill-creator-keiichiro-toyama-forms-bokeh-game-studio/ https://www.jikguard.com/news/get-a-job-join-gameforge-as-a-lead-game-designer/ https://www.jikguard.com/news/video-the-cost-of-doing-nothing-about-trolls/ https://www.jikguard.com/news/case-study-making-core-defense-a-solo-dev-success-2/ https://www.jikguard.com/news/understanding-pain-points-in-game-design/ https://www.jikguard.com/news/using-luck-to-your-advantage-a-marketing-strategy-for-developers/ https://www.jikguard.com/news/esports-platform-smashgg-acquired-by-microsoft/ https://www.jikguard.com/news/cdpr-will-take-down-_cyberpunk-2077-_streams-lets-plays-aired-before-launch/ https://www.jikguard.com/news/dead-cells-surpasses-35-million-sold-ahead-of-second-dlc-announce/ https://www.jikguard.com/news/wallace-gromit-maker-aardman-partners-with-bandai-namco-on-new-game-franchise/ https://www.jikguard.com/news/dauntless-dev-phoenix-labs-opens-two-new-studios-to-support-growth/ https://www.jikguard.com/news/whats-your-first-week-revenue-per-game-platform-2/ https://www.jikguard.com/news/salesforce-to-acquire-slack-in-277-billion-deal/ https://www.jikguard.com/news/eg7-pens-deal-to-acquire-everquest-and-h1z1-dev-daybreak-for-300-million/ https://www.jikguard.com/news/interactive-reality-tv-project-rival-peak-launches-on-facebook/ https://www.jikguard.com/news/supercell-shutting-down-hay-day-pop-after-less-than-a-year/ https://www.jikguard.com/news/google-names-genshin-impact-its-best-game-of-2020/ https://www.jikguard.com/news/get-a-job-join-gameloft-as-a-lead-game-designer/ https://www.jikguard.com/news/intel-view-in-mafia-iii/ https://www.jikguard.com/news/the-playstation-5s-activities-quick-select-is-sonys-answer-to-common-single-player-woes/ https://www.jikguard.com/news/sponsored-your-guide-to-building-reliable-scalable-infrastructure-with-aws-cloud/ https://www.jikguard.com/news/sega-unveils-never-before-seen-prototype-venus-handheld/ https://www.jikguard.com/news/universal-studios-japan-will-open-super-nintendo-world-in-february/ https://www.jikguard.com/news/get-a-job-petroglyph-games-is-hiring-a-graphics-engineer-2/ https://www.jikguard.com/news/igf-2021-update-submissions-will-open-next-week/ https://www.jikguard.com/news/video-a-look-at-insomniac-games-cache-simulator/ https://www.jikguard.com/news/how-to-fix-miscommunication-issues-in-your-team/ https://www.jikguard.com/news/saudi-arabian-charity-misk-acquires-333-stake-in-snk/ https://www.jikguard.com/news/tinybuild-sinks-3-million-into-secret-neighbor-developer-hologryph/ https://www.jikguard.com/news/fall-guys-developer-mediatonic-opens-new-uk-studio/ https://www.jikguard.com/news/qa-hand-painting-the-watercolor-world-of-dordogne/ https://www.jikguard.com/news/marvels-avengers-fails-to-meet-square-enix-sales-targets/ https://www.jikguard.com/news/mechwarrior-developer-piranha-games-acquired-by-eg7-for-242-million/ https://www.jikguard.com/news/remnant-from-the-ashes-tops-17-million-base-game-sales-in-just-over-a-year/ https://www.jikguard.com/news/square-enix-to-implement-permanent-work-from-home-program-in-december/ https://www.jikguard.com/news/sakuna-of-rice-and-ruin-tops-500000-digital-sales-and-shipments/ https://www.jikguard.com/news/get-a-job-join-fox-cub-remotely-as-a-software-engineer/ https://www.jikguard.com/news/video-the-world-generation-tech-behind-far-cry-5/ https://www.jikguard.com/news/what-agreements-land-games-on-game-pass-xbox-head-says-theyre-all-over-the-place/ https://www.jikguard.com/news/the-forgotten-flash-website-movement-when-websites-were-the-new-emerging-artform/ https://www.jikguard.com/news/get-a-job-join-high-moon-studios-as-a-sr-environment-artist/ https://www.jikguard.com/news/only-six-days-left-to-register-for-gdc-masterclass/ https://www.jikguard.com/news/video-breaking-down-the-making-of-teardown/ https://www.jikguard.com/news/controller-use-on-steam-has-more-than-doubled-since-2018/ https://www.jikguard.com/news/aiming-to-curb-dmcas-cdpr-builds-copyrighted-music-toggle-into-cyberpunk-2077/ https://www.jikguard.com/news/former-ubisoft-ea-and-bioware-devs-set-up-shop-as-indie-dev-yellow-brick-games/ https://www.jikguard.com/news/steam-beefs-up-dualsense-support-with-led-rumble-and-more/ https://www.jikguard.com/news/sponsored-building-subscriptions-that-boost-player-loyalty-and-revenue/ https://www.jikguard.com/news/video-a-deep-dive-into-ubisofts-vr-escape-rooms/ https://www.jikguard.com/news/get-a-job-join-treyarch-as-a-senior-gameplay-engineer/ https://www.jikguard.com/news/desert-bus-for-hope-raises-986k-for-charity-over-164-hours-of-play/ https://www.jikguard.com/news/nintendo-lawsuit-takes-aim-at-yet-another-nintendo-switch-hack-seller/ https://www.jikguard.com/news/a-quick-ux-lesson-from-gdc-masterclass-teacher-celia-hodent/ https://www.jikguard.com/news/get-a-job-hi-rez-studios-is-hiring-a-level-designer-for-paladins/ https://www.jikguard.com/news/twitch-co-founder-kevin-lin-is-departing-the-company/ https://www.jikguard.com/news/seattle-mobile-studio-lightfox-nets-33-million-to-bring-debut-title-to-market/ https://www.jikguard.com/news/deep-dive-evolving-the-uxui-of-a-total-war-saga-troy-using-player-feedback/ https://www.jikguard.com/news/roblox-moves-toward-ipo-discloses-revenue-and-net-losses-for-last-three-years/ https://www.jikguard.com/news/yakuza-like-a-dragons-turn-based-combat-came-from-an-april-fools-joke-that-went-too-well/ https://www.jikguard.com/news/stadia-plans-to-bypass-app-store-with-web-app-ios-launch/ https://www.jikguard.com/news/nintendo-axes-fan-run-smash-tournament-over-online-play-mod/ https://www.jikguard.com/news/video-bugsnaxs-devs-discuss-launching-on-the-ps5/ https://www.jikguard.com/news/get-a-job-gearbox-is-hiring-a-senior-game-designer/ https://www.jikguard.com/news/video-making-compelling-character-interactions-for-vr-npcs/ https://www.jikguard.com/news/nvidia-sidesteps-the-app-store-to-bring-geforce-now-game-streaming-to-ios/ https://www.jikguard.com/news/report-activision-blizzard-laying-off-staff-at-asia-pacific-offices/ https://www.jikguard.com/news/nintendo-issues-new-animal-crossing-guidelines-to-keep-politics-out-of-the-game/ https://www.jikguard.com/news/the-last-of-us-part-ii-_and-_hades-_lead-the-game-awards-2020-nominations/ https://www.jikguard.com/news/epic-ceo-app-store-changes-offer-no-relief-to-customers-from-apple-tax/ https://www.jikguard.com/news/freshly-founded-gunzilla-games-aims-to-take-on-triple-a-shooter-development/ https://www.jikguard.com/news/assassins-creed-valhalla-debuts-with-record-launch-week-sales-for-the-franchise/ https://www.jikguard.com/news/qa-why-assassins-creed-valhalla-did-away-with-side-quests/ https://www.jikguard.com/news/thunderful-group-intends-to-go-public-to-raise-cash-for-further-acquisitions/ https://www.jikguard.com/news/fall-guys-has-sold-over-10-million-copies-on-steam/ https://www.jikguard.com/news/paradox-reports-record-quarterly-revenues-as-crusader-kings-iii-sales-top-1-million/ https://www.jikguard.com/news/submissions-are-now-open-for-gdc-2021-core-concepts-talks/ https://www.jikguard.com/news/video-lessons-in-developing-functional-artificial-intelligence-using-vr/ https://www.jikguard.com/news/get-a-job-petroglyph-games-is-hiring-a-graphics-engineer/ https://www.jikguard.com/news/steams-initial-ps5-controller-support-doesnt-include-the-controllers-advanced-haptics/ https://www.jikguard.com/news/vr-dev-resolution-games-kicks-off-push-into-publishing-with-odd-raven-deal/ https://www.jikguard.com/news/microsoft-expects-xbox-series-x-and-s-to-be-in-short-supply-until-after-holidays/ https://www.jikguard.com/news/zynga-opens-austin-studio-to-work-on-upcoming-star-wars-project/ https://www.jikguard.com/news/oxford-university-study-finds-playing-games-can-positively-impact-emotional-well-being/ https://www.jikguard.com/news/capcom-says-personal-details-of-350000-potentially-compromised-after-recent-hack/ https://www.jikguard.com/news/get-a-job-join-thatgamecompany-as-a-gameplay-engineer/ https://www.jikguard.com/news/video-why-survios-builds-new-tech-for-games-like-battlewake/ https://www.jikguard.com/news/data-deep-dive-whats-the-long-tail-like-for-steam-games-2/ https://www.jikguard.com/news/user-acquisition-tactics-that-improve-the-player-experience-and-roi/ https://www.jikguard.com/news/new-league-of-legends-character-not-based-on-real-person-says-riot/ https://www.jikguard.com/news/how-a-guilty-gear-project-contributed-to-the-collapse-of-skullgirls-dev-lab-zero/ https://www.jikguard.com/news/police-say-hoax-emergency-call-prompted-ubisoft-montreal-studio-scare/ https://www.jikguard.com/news/epic-releases-thousands-of-what-remains-of-edith-finch-assets-for-free/ https://www.jikguard.com/news/switch-sets-new-october-sales-record-in-the-us-as-next-gen-arrives/ https://www.jikguard.com/news/microsoft-to-begin-testing-project-xcloud-in-new-regions-including-australia-and-japan/ https://www.jikguard.com/news/valve-adds-extensive-developer-commentary-to-half-life-alyx/ https://www.jikguard.com/news/ghost-of-tsushima-has-topped-5-million-sales-in-under-four-months/ https://www.jikguard.com/news/video-using-ai-to-create-interactive-digital-actors/ https://www.jikguard.com/news/discovery-takeaways-from-the-new-playstation-5-store-2/ https://www.jikguard.com/news/get-a-job-join-gearbox-as-an-enemy-designer-2/ https://www.jikguard.com/news/class-action-lawsuit-accuses-ea-of-changing-game-difficulty-to-push-loot-boxes/ https://www.jikguard.com/news/hitman-franchise-crosses-70-million-players-in-20-years/ https://www.jikguard.com/news/star-wars-battlefront-creative-director-dennis-brannvall-is-leaving-dice/ https://www.jikguard.com/news/grounded-tops-5-million-players-in-under-six-months/ https://www.jikguard.com/news/judge-says-apple-isnt-entitled-to-extra-monetary-damages-over-fortnite-lawsuit/ https://www.jikguard.com/news/heres-a-short-lesson-from-susan-oconnors-gdc-masterclass/ https://www.jikguard.com/news/get-a-job-playco-is-hiring-a-product-manager/ https://www.jikguard.com/news/video-designing-multiple-middles-for-mutazione/ https://www.jikguard.com/news/the-psychology-of-irresistible-game-offers/ https://www.jikguard.com/news/roguelike-lessons-horror-games-need-to-learn/ https://www.jikguard.com/news/12-persistent-and-harmful-misconceptions-that-hurt-the-player-experience/ https://www.jikguard.com/news/which-publishers-are-the-game-subscription-believers-2/ https://www.jikguard.com/news/spilt-milk-devlog-06-fascism-fighters-4000-part-1-of-2/ https://www.jikguard.com/news/playstation-exec-dual-support-for-ps4-and-ps5-planned-for-3-years/ https://www.jikguard.com/news/former-xbox-trust-and-safety-head-angela-hession-joins-twitch/ https://www.jikguard.com/news/analyst-the-next-gen-console-race-is-sonys-to-lose/ https://www.jikguard.com/news/epic-is-gauging-interest-in-a-fortnite-monthly-subscription-plan/ https://www.jikguard.com/news/take-two-confirms-994-million-purchase-of-dirt-developer-codemasters/ https://www.jikguard.com/news/dev-friendliness-scalability-at-top-of-mind-for-xbox-development-chief/ https://www.jikguard.com/news/get-a-job-heart-machine-is-hiring-a-game-network-engineer/ https://www.jikguard.com/news/psa-upload-your-resume-to-gamasutras-job-boards-5/ https://www.jikguard.com/news/developing-a-tabletop-game/ https://www.jikguard.com/news/the-bright-side-of-ray-traced-global-illumination-2/ https://www.jikguard.com/news/the-playstation-5-was-even-larger-in-initial-design-concepts/ https://www.jikguard.com/news/ea-looks-to-revamp-its-mobile-biz-to-tap-into-an-unbelievable-exponential-opportunity/ https://www.jikguard.com/news/sony-launches-ps5-remote-play-app-for-the-ps4-with-next-gen-looming/ https://www.jikguard.com/news/report-microsoft-holding-acquisition-talks-with-a-number-of-japanese-developers/ https://www.jikguard.com/news/why-do-some-games-just-keep-selling-2/ https://www.jikguard.com/news/how-to-run-offers-in-free-to-play-and-avoid-backlashes/ https://www.jikguard.com/news/vfx-breakdown-combining-2d-and-3d-in-blightbound/ https://www.jikguard.com/news/the-argument-for-simpler-games-in-an-industry-obsessed-with-complexity/ https://www.jikguard.com/news/hd-games-profit-dips-at-square-enix-following-marvels-avengers-launch/ https://www.jikguard.com/news/take-two-in-talks-to-acquire-dirt-dev-codemasters/ https://www.jikguard.com/news/mobile-games-set-new-quarterly-revenue-record-at-konami/ https://www.jikguard.com/news/sega-sammy-struggling-to-weather-the-pandemic-despite-strong-game-sales/ https://www.jikguard.com/news/capcom-says-customer-information-is-secure-following-cyber-attack/ https://www.jikguard.com/news/first-impressions-how-are-reviewers-reacting-to-the-playstation-5/ https://www.jikguard.com/news/video-how-to-wrangle-inflation-in-your-online-game-economy/ https://www.jikguard.com/news/get-a-job-join-airship-syndicate-as-a-junior-to-mid-programmer-2/ https://www.jikguard.com/news/tech-debt-the-bill-comes-due/ https://www.jikguard.com/news/issue-69-editor-scripting-behdind-the-games-and-much-more/ https://www.jikguard.com/news/live-games-continue-to-lead-at-take-two-as-recurrent-consumer-spend-jumps-56/ https://www.jikguard.com/news/sag-aftra-extends-video-game-voice-acting-contract-to-november-2022/ https://www.jikguard.com/news/a-tale-of-two-consoles-xbox-series-x-and-s-in-review/ https://www.jikguard.com/news/what-could-game-publishers-be-doing-better-2/ https://www.jikguard.com/news/forget-monochrome-shadows-a-go-colored-instead/ https://www.jikguard.com/news/historians-discuss-hades/ https://www.jikguard.com/news/sega-sammy-sells-off-arcade-business-as-covid-takes-its-toll/ https://www.jikguard.com/news/steam-rolls-out-built-in-playtest-invite-and-management-tool-beta-for-devs/ https://www.jikguard.com/news/tencent-leads-25-million-investment-in-avakin-life-dev-lockwood-publishing/ https://www.jikguard.com/news/reports-of-watch-dogs-legion-source-code-leak-prompts-ubisoft-investigation/ https://www.jikguard.com/news/get-a-job-join-hit-factor-as-an-engineering-lead/ https://www.jikguard.com/news/how-spreadsheets-power-civilian-ai-in-watch-dogs-2/ https://www.jikguard.com/news/viveport-forgoes-its-share-of-developer-revenue-until-2021/ https://www.jikguard.com/news/friday-the-13th-the-game-_winds-down-with-final-patch-end-of-dedicated-servers/ https://www.jikguard.com/news/xbox-party-chat-security-is-being-improved-to-protect-ip-addresses/ https://www.jikguard.com/news/the-lego-group-helps-builders-journey-dev-light-brick-go-independent/ https://www.jikguard.com/news/video-creating-michelangelos-david-in-vr/ https://www.jikguard.com/news/get-a-job-join-volition-as-a-narrative-designer/ https://www.jikguard.com/news/starpoint-gemini-3-navigating-a-year-of-hell/ https://www.jikguard.com/news/what-is-the-unity-asset-store-and-how-to-make-money-on-it/ https://www.jikguard.com/news/the-playstation-5-only-supports-playstation-vr-for-ps4-games-right-now/ https://www.jikguard.com/news/guild-wars-2-_pauses-steam-plans-to-focus-on-expansion-development/ https://www.jikguard.com/news/acclaim-entertainment-co-founder-forms-new-publisher-accelerate-games/ https://www.jikguard.com/news/old-school-runescape-breaks-concurrent-player-record-during-leagues-ii-event/ https://www.jikguard.com/news/curve-digital-acquires-for-the-king-developer-ironoak-games/ https://www.jikguard.com/news/tencent-owned-honor-of-kings-is-recording-100-million-average-daily-active-users/ https://www.jikguard.com/news/video-building-a-writers-room-for-life-is-strange-before-the-storm/ https://www.jikguard.com/news/postmortem-children-of-morta/ https://www.jikguard.com/news/game-design-lessons-in-making-an-among-us-like-game-in-10-days/ https://www.jikguard.com/news/bringing-more-franchises-to-mobile-is-activision-blizzards-biggest-opportunity-says-coo/ https://www.jikguard.com/news/some-current-gen-ubisoft-games-are-forward-compatible-on-xbox-but-not-playstation/ https://www.jikguard.com/news/lab-zero-founder-mike-zaimont-suspended-from-work-on-guilty-gear-update/ https://www.jikguard.com/news/playstation-boss-suggests-the-meaningful-future-of-vr-is-still-years-away/ https://www.jikguard.com/news/everwild-creative-director-steps-down-and-departs-developer-rare/ https://www.jikguard.com/news/tencent-shutting-down-pubg-mobile-in-india-following-government-ban/ https://www.jikguard.com/news/gears-pop-to-shut-down-as-long-term-support-becomes-unfeasible/ https://www.jikguard.com/news/get-a-job-join-gearbox-as-an-enemy-designer/ https://www.jikguard.com/news/video-character-control-with-neural-networks-in-assassins-creed/ https://www.jikguard.com/news/cd-projekt-cyberpunk-crunch-not-that-bad-mostly-hits-qa-engineers-programmers/ https://www.jikguard.com/news/ubisoft-undertook-profound-actions-to-address-studio-culture-concerns-says-ceo/ https://www.jikguard.com/news/activision-blizzard-beats-forecasts-with-195-billion-in-q3-net-revenue/ https://www.jikguard.com/news/a-study-on-modern-mobile-design/ https://www.jikguard.com/news/longtime-hearthstone-world-of-warcraft-designer-dave-kosak-departs-blizzard/ https://www.jikguard.com/news/scopely-raises-340-million-to-forge-new-partnerships-in-mobile-games/ https://www.jikguard.com/news/another-top-_halo-infinite-_dev-has-stepped-away-from-the-project/ https://www.jikguard.com/news/cd-projekt-red-devs-speak-out-after-cyberpunk-2077-delay-met-with-death-threats/ https://www.jikguard.com/news/taking-the-citybuilding-genre-to-the-skies-in-airborne-kingdom/ https://www.jikguard.com/news/control-and-hitman-3-are-heading-to-the-switch-via-the-cloud/ https://www.jikguard.com/news/first-party-releases-are-driving-sales-and-operating-income-at-sony/ https://www.jikguard.com/news/excel-at-the-art-of-the-pitch-in-jason-della-roccas-gdc-masterclass/ https://www.jikguard.com/news/get-a-job-join-rogue-harbour-as-a-game-economy-designer/ https://www.jikguard.com/news/video-bridging-community-divides-in-cross-platform-online-games/ https://www.jikguard.com/news/facebooks-cloud-gaming-aspirations-why-social-gaming-took-off-more/ https://www.jikguard.com/news/unity-teams-up-with-lego-to-teach-game-development-fundamentals/ https://www.jikguard.com/news/microsofts-game-revenue-up-by-550-million-as-xbox-readies-for-series-x-debut/ https://www.jikguard.com/news/report-latest-cyberpunk-2077-delay-announcement-blindsides-its-dev-team/ https://www.jikguard.com/news/uplay-subscription-rebrands-as-ubisoft-and-adds-multi-platform-support/ https://www.jikguard.com/news/starbreeze-ceo-mikael-nermark-resigns-with-immediate-effect/ https://www.jikguard.com/news/ubisoft-and-netflix-partner-for-live-action-assassins-creed-series/ https://www.jikguard.com/news/sony-delays-ps5-launch-title-destruction-allstars-until-2021/ https://www.jikguard.com/news/get-a-job-gearbox-is-hiring-a-systems-designer/ https://www.jikguard.com/news/video-a-better-way-of-depicting-war-in-games/ https://www.jikguard.com/news/reworking-punch-out-for-mobile-an-extremely-deep-dive-into-election-year-knockout/ https://www.jikguard.com/news/a-three-level-short-story-the-level-design-of-die-young-prologue/ https://www.jikguard.com/news/call-for-data-steam-game-revenue-over-time/ https://www.jikguard.com/news/clever-game-dev-tech-is-at-the-core-of-watch-dogs-legions-london/ https://www.jikguard.com/news/facebook-quietly-debuts-cloud-streaming-service-for-facebook-gaming/ https://www.jikguard.com/news/tencent-leads-100-million-investment-into-chinese-esports-company-vspn/ https://www.jikguard.com/news/microsoft-explains-how-the-xbox-series-s-and-x-will-shape-up-on-day-one/ https://www.jikguard.com/news/video-how-jagex-has-evolved-to-change-with-the-times-over-16-years/ https://www.jikguard.com/news/get-a-job-insomniac-games-is-hiring-a-graphics-programmer/ https://www.jikguard.com/news/master-your-grasp-of-player-psychology-in-celia-hodents-ux-masterclass/ https://www.jikguard.com/news/the-zynga-analytics-platform-in-2020/ https://www.jikguard.com/news/bending-blightbounds-world-to-lower-the-horizon/ https://www.jikguard.com/news/facebook-gears-up-for-the-worlds-first-ad-supported-cloud-gaming-service/ https://www.jikguard.com/news/playstations-new-web-store-genre-viability-more-2/ https://www.jikguard.com/news/xbox-muses-xcloud-expansion-through-lower-priced-gear-like-streaming-sticks/ https://www.jikguard.com/news/ea-hit-with-class-action-lawsuit-in-canada-over-loot-box-usage/ https://www.jikguard.com/news/why-bringing-donkey-kong-64-into-the-third-dimension-required-a-mental-shift/ https://www.jikguard.com/news/gan-supported-concept-art-workflows/ https://www.jikguard.com/news/screen-space-reflections-in-blightbound/ https://www.jikguard.com/news/we-need-to-talk-about-steam-china-2/ https://www.jikguard.com/news/the-dark-side-of-ray-traced-ambient-occlusion-rtao/ https://www.jikguard.com/news/data-deep-dive-meteorfall-krumits-tale-on-steam/ https://www.jikguard.com/news/what-happened-with-microsofts-switch-publishing-experiments-2/ https://www.jikguard.com/news/switch-game-discovery-look-on-the-bright-side-2/ https://www.jikguard.com/news/shaders-for-beginners-with-examples-in-opengl-and-defold/ https://www.jikguard.com/news/how-to-get-on-the-good-side-of-media-streamers-2/ https://www.jikguard.com/news/the-iap-merchandising-playbook-part-1-special-offers-that-sizzle/ https://www.jikguard.com/news/10mg-invading-steam-with-microgames-to-make-a-point-2/ https://www.jikguard.com/news/advanced-anti-speed-hack-solutions-for-fair-gaming/ https://www.jikguard.com/news/unity-encryption-best-practices-for-protecting-unity-games-and-engine-data/ https://www.jikguard.com/news/comprehensive-guide-to-game-protection-ensuring-security-in-digital-gaming/ https://www.jikguard.com/news/anti-mod-solutions-jikguards-comparative-advantages-across-various-game-genres/ https://www.jikguard.com/news/introducing-jikguard-the-best-anti-cheat-solution-for-various-types-of-games/ https://www.jikguard.com/news/comprehensive-guide-to-software-anti-cheat-solutions-in-gaming/ https://www.jikguard.com/news/what-does-anti-cheat-mean-in-games/ https://www.jikguard.com/news/the-ultimate-guide-to-anti-cheat-programs-best-software-solutions-how-they-work/ https://www.jikguard.com/news/how-virtual-machine-detection-enhances-game-security/ https://www.jikguard.com/news/understanding-bypass-detection-in-game-protection/ https://www.jikguard.com/news/achieving-creative-sobriety-in-game-design/ https://www.jikguard.com/news/exploring-quito-ecuador-and-soccer-fever-in-despelote/ https://www.jikguard.com/news/understanding-anti-cheat-solutions-in-gaming/ https://www.jikguard.com/news/its-okay-to-make-a-small-game-astro-bot-director-nicolas-doucet-says-tiny-ideas-contain-huge-potential/ https://www.jikguard.com/news/anti-cheat-the-ultimate-protection-against-game-cheaters/ https://www.jikguard.com/news/how-to-encrypt-game-a-comprehensive-guide-to-game-hardening/ https://www.jikguard.com/news/balatro-plays-winning-hand-at-gdca-2025-receiving-game-of-the-year/ https://www.jikguard.com/news/nintendo-microsoft-ea-and-others-unite-to-make-accessibility-messaging-a-priority/ https://www.jikguard.com/news/how-civilization-viis-powerful-narrative-system-helps-players-experience-unique-parts-of-history/ https://www.jikguard.com/news/consume-me-wins-grand-prize-nuovo-award-at-the-2025-igf-awards/ https://www.jikguard.com/news/unity-prioritizing-ai-workflows-enhanced-performance-and-expanded-platform-support-in-2025/ https://www.jikguard.com/news/unitys-ceo-cto-promise-stability-after-runtime-fee-debacle/ https://www.jikguard.com/news/netflix-games-boss-says-the-streamer-must-strive-to-cause-disruption/ https://www.jikguard.com/news/industry-wide-union-uvw-cwa-has-already-welcomed-over-100-new-members/ https://www.jikguard.com/news/we-need-to-define-what-it-means-to-be-safe-as-players-around-the-world-a-code-of-ethics-in-gaming/ https://www.jikguard.com/news/the-comedic-cheat-sheet-that-helped-build-tactical-breach-wizards/ https://www.jikguard.com/news/the-technical-magic-behind-doctor-stranges-portals-in-marvel-rivals/ https://www.jikguard.com/news/pondering-the-depths-and-delights-of-plunderludics-in-tapecaria/ https://www.jikguard.com/news/silent-hill-2-remake-involved-finding-the-good-enough-and-not-enough-elements-of-a-classic/ https://www.jikguard.com/news/im-worried-about-the-death-of-art-what-will-generative-ai-cost-us-in-the-end/ https://www.jikguard.com/news/game-workers-in-the-us-and-canada-launch-industry-wide-union-to-fight-for-dignity-and-respect/ https://www.jikguard.com/news/the-scratch-coding-and-sharp-constraints-at-the-heart-of-animal-well/ https://www.jikguard.com/news/unity-claims-79-percent-of-developers-are-feeling-positive-about-generative-ai/ https://www.jikguard.com/news/the-public-are-kinda-crazy-palworld-developer-pocketpair-underlines-the-human-cost-of-success/ https://www.jikguard.com/news/roblox-open-sources-3d-cube-model-in-first-launch-of-genai-tools/ https://www.jikguard.com/news/report-assassins-creed-maker-ubisoft-could-create-new-ip-unit-to-court-major-investors/ https://www.jikguard.com/news/human-computer-raises-57-million-in-funding-round/ https://www.jikguard.com/news/ice-pick-lodge-founder-nikolay-dybowski-departs-pathologic-dev/ https://www.jikguard.com/news/inside-ufo-50s-incredible-8-bit-journey/ https://www.jikguard.com/news/microsofts-ai-powered-copilot-assist-tool-is-coming-to-xbox/ https://www.jikguard.com/news/prytania-media-sues-netease-for-defamation-blames-it-for-studio-collapse/ https://www.jikguard.com/news/zenless-zone-zero-actors-recast-amid-ongoing-sag-aftra-strike/ https://www.jikguard.com/news/obituary-thomas-lee-ea-alum-and-strategic-advisor-has-died/ https://www.jikguard.com/news/virtuos-establishes-new-south-korea-studio/ https://www.jikguard.com/news/obituary-voice-actor-dave-mallow-has-passed-away-at-age-76/ https://www.jikguard.com/news/live-service-game-engine-pragma-nets-1275-million-in-funding/ https://www.jikguard.com/news/roblox-ceo-on-child-safety-concerns-if-youre-not-comfortable-dont-let-your-kids-be-on-roblox/ https://www.jikguard.com/news/mountaintop-studios-shutting-down-after-debut-shooter-spectre-divide-falls-short/ https://www.jikguard.com/news/encouraging-player-creativity-in-caves-of-qud/ https://www.jikguard.com/news/inside-indikas-powerful-bleak-exploration-of-religion/ https://www.jikguard.com/news/indie-dev-serene-questworks-accused-of-replacing-games-cast-with-ai-voices/ https://www.jikguard.com/news/making-a-life-in-the-funky-plant-filled-world-of-starship-home/ https://www.jikguard.com/news/split-fiction-sells-1-million-copies-in-two-days/ https://www.jikguard.com/news/report-xbox-handheld-due-in-2025-next-gen-console-for-2027/ https://www.jikguard.com/news/tilting-point-launches-150-million-ua-fund-to-help-developers-maximize-growth-without-sacrificing-equity/ https://www.jikguard.com/news/the-surprising-origins-and-alien-inspirations-of-extreme-evolution-drive-to-divinity/ https://www.jikguard.com/news/playdead-co-founder-dino-patti-claims-fellow-co-founder-keeps-legally-threatening-him/ https://www.jikguard.com/news/skullgirls-dev-hidden-variable-sues-autumn-games-alleges-12m-in-unpaid-work/ https://www.jikguard.com/news/respawn-lays-off-staff-cancels-another-unannounced-game/ https://www.jikguard.com/news/frogger-and-call-of-duty-4-headline-nominees-for-2025s-video-game-hall-of-fame/ https://www.jikguard.com/news/indie-dev-welevel-raises-57m-in-seed-funding-round/ https://www.jikguard.com/news/jackbox-can-stream-to-pc-and-tvs-with-amazons-new-gamelift-tech/ https://www.jikguard.com/news/ccp-hires-former-bank-economist-to-legitimize-eve-frontiers-in-game-economy/ https://www.jikguard.com/news/how-individualism-in-the-dead-internet-age-challenges-technocapitalism-and-the-things-we-lost-along-the-way/ https://www.jikguard.com/news/exploring-an-unknown-language-in-ginger/ https://www.jikguard.com/news/obituary-legacy-of-kain-writer-jim-curry-has-died/ https://www.jikguard.com/news/translation-studio-transperfect-acquires-support-dev-technicolor-games/ https://www.jikguard.com/news/report-ballistic-moon-effectively-closed-now-after-until-dawn-remakes-launch/ https://www.jikguard.com/news/pantaloon-launches-micro-indie-publishing-label-to-champion-small-games-with-big-hooks/ https://www.jikguard.com/news/monster-hunter-wilds-sales-roar-to-8-million-copies-in-opening-weekend/ https://www.jikguard.com/news/free-to-play-browser-game-urban-dead-taken-offline-by-uks-online-safety-law/ https://www.jikguard.com/news/ptw-rebrands-as-side-to-begin-new-era-of-support-services/ https://www.jikguard.com/news/report-sony-cutting-jobs-at-visual-arts-and-malaysia-support-studios/ https://www.jikguard.com/news/senuas-saga-hellblade-ii-dominates-bafta-games-awards-2025-nominations/ https://www.jikguard.com/news/studio-fizbin-shutting-down-after-reignbreakers-mid-march-release/ https://www.jikguard.com/news/insomniac-games-oculus-rift-vr-titles-quietly-delisted/ https://www.jikguard.com/news/ex-zachtronics-devs-establish-new-framework-team-coincidence/ https://www.jikguard.com/news/activision-blizzard-is-using-generative-ai-to-hawk-games-that-dont-exist/ https://www.jikguard.com/news/jam-city-sells-canadian-studio-ludia-after-receiving-unsolicited-offer/ https://www.jikguard.com/news/jagex-ceo-phil-mansell-is-departing-after-eight-years-at-the-helm/ https://www.jikguard.com/news/acclaim-returns-from-the-dead-to-support-indies-and-reignite-classic-franchises/ https://www.jikguard.com/news/gta-developer-rockstar-acquires-video-games-deluxe-to-expand-into-australia/ https://www.jikguard.com/news/secret-mode-splits-from-sumo-to-become-independent-publisher/ https://www.jikguard.com/news/playstation-vr2-gets-its-first-and-permanent-price-drop-to-399/ https://www.jikguard.com/news/ea-deploys-command-conquer-games-source-code-to-the-masses/ https://www.jikguard.com/news/mobile-dev-seven-stars-secures-seed-funding-for-next-gen-puzzle-games/ https://www.jikguard.com/news/pokemon-company-settles-copyright-lawsuit-filed-against-pocket-monster-remake-developer/ https://www.jikguard.com/news/french-union-stjv-agrees-deal-with-dont-nod-that-could-save-up-to-23-jobs/ https://www.jikguard.com/news/report-police-raid-south-korean-studio-dynamis-one-over-nexon-data-leak-allegations/ https://www.jikguard.com/news/cocoon-dev-geometric-is-annapurna-interactives-first-returning-partner-after-publisher-implosion/ https://www.jikguard.com/news/tekken-8-sales-punch-up-to-3-million-copies-in-first-year/ https://www.jikguard.com/news/wb-games-shuts-down-three-internal-studios-including-monolith-and-player-first/ https://www.jikguard.com/news/ea-will-use-flexion-to-bring-its-mobile-games-to-third-party-app-stores/ https://www.jikguard.com/news/bloober-team-to-continue-konami-partnership-with-another-ip-game/ https://www.jikguard.com/news/forte-labs-owned-phoenix-labs-shutters-dauntless-after-laying-off-studio/ https://www.jikguard.com/news/netease-commits-to-supporting-overseas-studios-but-feels-structural-changes-are-necessary/ https://www.jikguard.com/news/players-lambast-activision-after-publisher-confirms-generative-ai-was-used-in-black-ops-6/ https://www.jikguard.com/news/surgeon-simulator-developer-bossa-games-confirms-layoffs-amid-industry-turmoil/ https://www.jikguard.com/news/unity-cut-ties-with-over-1700-workers-and-closed-23-offices-in-2024/ https://www.jikguard.com/news/balatros-contentious-pegi-18-rating-has-been-amended-thanks-to-mitigating-fantastical-elements/ https://www.jikguard.com/news/writer-director-sam-lake-and-game-designer-lucas-pope-honored-at-gdca-2025/ https://www.jikguard.com/news/report-netease-cuts-staff-and-projects-as-ceo-prioritizes-evergreen-mass-market-hits/ https://www.jikguard.com/news/obituary-carter-lipscomb-iron-galaxys-business-specialist-has-passed-away/ https://www.jikguard.com/news/report-sony-dismisses-ex-bungie-directors-lawsuit-claims-alleged-consistent-misconduct-took-place/ https://www.jikguard.com/news/belka-games-alums-form-new-developer-studio42/ https://www.jikguard.com/news/nintendo-opens-taiwan-subsidiary-to-further-strengthen-taiwanese-business/ https://www.jikguard.com/news/supergiant-denies-recasting-hades-ii-actor-over-interim-sag-aftra-contract-request/ https://www.jikguard.com/news/dutch-consumer-foundation-sues-sony-for-overpricing-digital-playstation-games/ https://www.jikguard.com/news/gamescom-asia-combines-with-thailand-game-show-to-establish-powerhouse-event/ https://www.jikguard.com/news/marvel-rivals-topped-40-million-players-before-us-developers-were-laid-off/ https://www.jikguard.com/news/neil-druckmann-studio-leaders-should-ascend-the-ranks-to-make-space-for-next-generation/ https://www.jikguard.com/news/unity-reports-revenue-downturn-but-says-business-rebuild-is-making-progress/ https://www.jikguard.com/news/vr-dev-toast-interactive-lays-off-majority-of-staff/ https://www.jikguard.com/news/astro-bot-takes-home-the-gold-at-2025-dice-awards/ https://www.jikguard.com/news/update-netease-laid-off-marvel-rivals-devs-in-seattle-to-optimize-development-efficiency/ https://www.jikguard.com/news/square-enix-scrapping-ios-version-of-final-fantasy-crystal-chronicles-over-unfixable-bug/ https://www.jikguard.com/news/starbreeze-projects-positivity-as-payday-3-sales-tumble-into-the-abyss/ https://www.jikguard.com/news/report-1010-games-making-layoffs-after-branding-funko-fusion-commercial-and-critical-failure/ https://www.jikguard.com/news/obituary-half-life-2-art-director-viktor-antonov-has-passed-away/ https://www.jikguard.com/news/liquid-swords-confirms-layoffs-after-pledging-to-implement-sustainable-work-model/ https://www.jikguard.com/news/avengers-directors-hire-industry-veteran-pete-wanat-to-spearhead-games-at-agbo/ https://www.jikguard.com/news/epic-games-store-reached-295-million-pc-players-in-2024/ https://www.jikguard.com/news/overwatch-2-brings-loot-boxes-back-from-the-grave/ https://www.jikguard.com/news/ubisoft-cost-cutting-ahead-of-schedule-after-studio-closures-with-plans-to-go-beyond-goal-in-fy26/ https://www.jikguard.com/news/atari-and-jeff-minter-team-on-remake-of-classic-arcade-game-i-robot/ https://www.jikguard.com/news/video-game-history-foundation-we-need-more-internal-champions-within-studio-structures/ https://www.jikguard.com/news/dark-and-darker-dev-ironmace-ordered-to-pay-nexon-58-million-for-trade-secret-infringement/ https://www.jikguard.com/news/microsoft-gamings-franchise-exec-becomes-new-studio-head-for-minecraft-dev-mojang/ https://www.jikguard.com/news/ex-activision-blizzard-head-bobby-kotick-calls-bizarre-acquisition-a-bad-expensive-lesson/ https://www.jikguard.com/news/embracer-says-gutting-its-business-has-created-strong-foundation-for-future-value-creation/ https://www.jikguard.com/news/sony-keen-to-bolster-first-party-earnings-as-ps5-nears-75-million-lifetime-sales/ https://www.jikguard.com/news/alan-wake-2-becomes-profitable-and-control-sequel-enters-full-production/ https://www.jikguard.com/news/crytek-laying-off-15-percent-of-workforce-and-placing-crysis-4-on-hiatus/ https://www.jikguard.com/news/jumpship-co-founder-dino-patti-reacquires-studio-from-thunderful/ https://www.jikguard.com/news/paradoxs-year-end-report-touts-strong-2024-output-despite-revenue-decline/ https://www.jikguard.com/news/square-enixs-premium-and-mmo-games-are-growing-but-overall-revenue-is-falling/ https://www.jikguard.com/news/valve-reminds-devs-they-cant-use-in-game-paid-advertising-on-steam/ https://www.jikguard.com/news/massachusetts-game-dev-among-those-suing-trump-administration-over-anti-trans-passport-policy/ https://www.jikguard.com/news/koei-tecmo-appoints-new-ceo-as-co-founders-yoichi-and-keiko-erikawa-step-back/ https://www.jikguard.com/news/report-unity-continues-mass-layoffs-with-abrupt-communications-and-5am-emails/ https://www.jikguard.com/news/krafton-delivers-record-annual-revenue-now-wants-to-secure-big-franchise-ip/ https://www.jikguard.com/news/blind-squirrel-games-acquires-colombia-based-distributed-development/ https://www.jikguard.com/news/report-bandai-namco-cuts-ties-with-over-100-workers-in-japan/ https://www.jikguard.com/news/update-hi-rez-lays-off-devs-ends-development-for-three-games/ https://www.jikguard.com/news/take-two-financials-nba-2k-exceeds-expectations-and-gta-v-surpasses-210m-sales/ https://www.jikguard.com/news/sega-and-sports-interactive-cancel-football-manager-25-after-missing-quality-target/ https://www.jikguard.com/news/sega-lowers-sales-forecast-after-scrapping-football-manager-25/ https://www.jikguard.com/news/capcom-axing-resident-evil-reverse-with-steam-concurrent-player-estimates-in-the-single-digits/ https://www.jikguard.com/news/kingdom-come-deliverance-ii-sells-1-million-copies-in-just-one-day/ https://www.jikguard.com/news/iron-galaxy-lays-off-66-developers-in-last-resort-lifesaving-effort/ https://www.jikguard.com/news/uk-government-rebuffs-pleas-to-prevent-live-service-games-from-being-disabled/ https://www.jikguard.com/news/31st-union-head-michael-condrey-reportedly-fired-after-weak-project-ethos-reveal/ https://www.jikguard.com/news/ndreams-opens-new-vr-studio-after-shuttering-two-others/ https://www.jikguard.com/news/paradox-to-acquire-surviving-mars-developer-haemimont-games/ https://www.jikguard.com/news/forget-e3-the-esa-is-back-with-a-new-video-game-conference-for-changemakers/ https://www.jikguard.com/news/dragon-ball-sparking-zero-sales-punch-up-to-5-million-copies/ https://www.jikguard.com/news/destiny-2-is-the-latest-game-impacted-by-sag-aftra-strike/ https://www.jikguard.com/news/ea-says-dragon-age-underperformance-justifies-decision-to-prioritize-highest-potential-opportunities/ https://www.jikguard.com/news/ea-acquires-ai-driven-sports-tracking-platform-tracab-technologies/ https://www.jikguard.com/news/update-probablymonsters-confirms-more-layoffs-after-pledging-to-build-stable-home-for-developers/ https://www.jikguard.com/news/creating-seamless-multiplayer-experiences-for-games-like-space-marine-2/ https://www.jikguard.com/news/acclaimed-roll7-titles-rollerdrome-and-olliolli-world-delisted-on-steam/ https://www.jikguard.com/news/ea-unites-four-studios-under-the-new-battlefield-studios-banner-to-jointly-develop-the-series/ https://www.jikguard.com/news/treyarch-co-founder-pleads-guilty-to-crashing-drone-into-firefighting-plane-during-la-fires/ https://www.jikguard.com/news/esa-warns-of-negative-impact-to-hit-game-industry-with-trumps-tariffs/ https://www.jikguard.com/news/nintendo-lowers-sales-forecast-with-switch-performing-below-expectations/ https://www.jikguard.com/news/sumo-group-ditching-original-franchises-to-focus-exclusively-on-co-development-work/ https://www.jikguard.com/news/wizardry-proving-grounds-of-the-mad-overlord-composer-winifred-phillips-wins-grammy-award/ https://www.jikguard.com/news/konami-upgrades-revenue-forecast-after-silent-hill-2-remake-sells-over-2-million-copies/ https://www.jikguard.com/news/kukouri-mobile-sells-off-properties-as-it-exits-game-development/ https://www.jikguard.com/news/multiversus-is-the-latest-live-service-jaunt-to-be-punted-into-the-abyss/ https://www.jikguard.com/news/report-bend-studio-cuts-contractors-following-live-service-game-cancelation/ https://www.jikguard.com/news/sony-partially-pulls-back-on-account-linking-requirement-for-pc-games/ https://www.jikguard.com/news/bioware-cuts-staff-shuffles-others-to-different-ea-teams-amid-mass-effect-focus/ https://www.jikguard.com/news/metas-speculative-reality-labs-division-continues-to-excel-at-losing-billions/ https://www.jikguard.com/news/fingersoft-reappoints-teemu-narhi-as-ceo-to-deliver-clear-direction-moving-forward/ https://www.jikguard.com/news/it-looks-like-someone-at-activision-is-leaking-slack-screenshots-to-right-wing-x-users/ https://www.jikguard.com/news/vr-dev-fast-travel-games-cuts-30-employees-saying-vr-faces-a-more-uncertain-year/ https://www.jikguard.com/news/astro-bot-and-black-myth-wukong-take-the-lead-in-gdca-2025-nominations/ https://www.jikguard.com/news/hideaki-nishino-named-sony-interactive-entertainment-president-and-ceo/ https://www.jikguard.com/news/second-dinner-secures-us-publishing-support-to-prevent-another-marvel-snap-ban/ https://www.jikguard.com/news/capcom-stands-by-fiscal-outlook-with-monster-hunter-wilds-on-the-horizon/ https://www.jikguard.com/news/update-ubisoft-kicks-off-bid-to-maximize-value-creation-with-layoffs-and-studio-closure/ https://www.jikguard.com/news/exclusive-midwest-games-welcomes-former-bungie-exec-to-spearhead-shadow-publishing-initiative/ https://www.jikguard.com/news/people-can-fly-teams-with-the-coalition-on-gears-of-war-e-day-development/ https://www.jikguard.com/news/nexon-canceled-a-warhammer-rpg-being-developed-by-thought-pennies/ https://www.jikguard.com/news/phoenix-labs-lays-off-majority-of-studio-two-years-after-forte-labs-acquisition/ https://www.jikguard.com/news/xbox-boss-phil-spencer-says-hardline-exclusives-are-a-thing-of-the-past/ https://www.jikguard.com/news/pokemon-tcg-pocket-developers-working-to-quash-real-money-trading/ https://www.jikguard.com/news/ubisoft-wants-to-unify-assassins-creed-titles-with-the-animus-hub/ https://www.jikguard.com/news/obituary-tetsuhisa-seko-nippon-ichi-president-has-died-at-age-54/ https://www.jikguard.com/news/ex-gearbox-publishing-devs-form-new-publisher-cooldown-games/ https://www.jikguard.com/news/warner-bros-games-president-david-haddad-is-heading-for-the-exit/ https://www.jikguard.com/news/celeste-maker-extremely-ok-cancels-earthblade-amid-team-strife-development-struggles/ https://www.jikguard.com/news/team17-rebrands-to-everplay-as-business-has-greatly-evolved/ https://www.jikguard.com/news/insomniac-games-founder-ted-price-will-join-the-aias-hall-of-fame/ https://www.jikguard.com/news/easybrain-has-officially-escaped-the-clutches-of-embracer-group/ https://www.jikguard.com/news/epic-games-store-expands-on-mobile-with-third-party-titles-and-free-games/ https://www.jikguard.com/news/ea-warns-investors-of-slowdown-after-ea-sports-fc-and-dragon-age-underperform/ https://www.jikguard.com/news/palworld-developer-pocketpair-has-established-a-dedicated-publishing-division/ https://www.jikguard.com/news/developers-still-arent-warming-up-to-generative-ai/ https://www.jikguard.com/news/gdc-2025-state-of-the-game-industry-devs-weigh-in-on-layoffs-ai-and-more/ https://www.jikguard.com/news/reflector-confirms-more-layoffs-after-unknown-9-falls-short-of-expectations/ https://www.jikguard.com/news/corinne-busche-dragon-age-the-veilguard-director-leaves-bioware-and-ea-after-18-year-stint/ https://www.jikguard.com/news/huuuge-cutting-29-percent-of-global-workforce-to-focus-on-social-casino-business/ https://www.jikguard.com/news/marvel-snap-developer-seeking-new-publisher-to-avoid-another-us-ban/ https://www.jikguard.com/news/ea-will-shut-down-origin-later-this-year/ https://www.jikguard.com/news/second-dinner-hopes-marvel-snap-will-return-within-24-hours-after-us-ban/ https://www.jikguard.com/news/genshin-impact-distributor-fined-20-million-over-loot-box-practices/ https://www.jikguard.com/news/uk-games-fund-nets-next-level-55-million-funding-package-for-2025-2026/ https://www.jikguard.com/news/original-donkey-kong-country-returns-devs-omitted-from-hd-remasters-credits/ https://www.jikguard.com/news/a-developers-guide-to-effective-localization-in-unreal-engine/ https://www.jikguard.com/news/krafton-aiming-for-big-franchise-ip-via-first-party-and-publishing-expansion/ https://www.jikguard.com/news/microsoft-files-patent-for-altering-narrative-experiences-with-genai/ https://www.jikguard.com/news/sony-cancels-two-live-service-projects-including-god-of-war-title/ https://www.jikguard.com/news/five-takeaways-from-matthew-balls-2025-state-of-gaming-data/ https://www.jikguard.com/news/microsoft-conducts-small-layoffs-across-various-divisions/ https://www.jikguard.com/news/sony-patents-new-tech-focused-on-behavior-tracking-and-reducing-input-lag/ https://www.jikguard.com/news/jenny-jiao-hsias-consume-me-leads-the-list-of-2025-igf-awards-finalists/ https://www.jikguard.com/news/meta-quest-3s-failed-to-boost-holiday-demand-for-vr-in-2024/ https://www.jikguard.com/news/vr-studio-soul-assembly-has-laid-off-15-percent-of-its-workforce/ https://www.jikguard.com/news/nintendo-finally-unveils-the-switch-2-its-successor-to-the-nintendo-switch/ https://www.jikguard.com/news/converting-saves-a-cross-platform-journey/ https://www.jikguard.com/news/gog-teams-with-european-game-archivist-organization-to-continue-preservation-efforts/ https://www.jikguard.com/news/space-ape-games-launches-offshoot-studio-nextbeat/ https://www.jikguard.com/news/online-game-jam-ludum-dare-scraps-2025-event-schedule/ https://www.jikguard.com/news/meta-cutting-5-percent-of-workforce-to-jettison-low-performers/ https://www.jikguard.com/news/aonic-sinks-10-million-into-richie-games-developer-mega-fortuna/ https://www.jikguard.com/news/report-godfall-dev-counterplay-games-has-quietly-closed-down/ https://www.jikguard.com/news/futurlab-turns-off-the-spigot-for-future-powerwash-simulator-vr-support/ https://www.jikguard.com/news/awesome-games-done-quick-raises-256-million-with-its-first-charity-marathon-of-2025/ https://www.jikguard.com/news/dreams-on-a-pillow-raises-240000-to-spotlight-two-decades-of-untold-palestinian-history/ https://www.jikguard.com/news/6-elements-of-visual-guidance/ https://www.jikguard.com/news/stjv-union-calls-for-extended-strike-at-dont-nod-with-layoffs-looming/ https://www.jikguard.com/news/ubisoft-taking-decisive-steps-to-reshape-company-and-renew-focus-on-gameplay-quality/ https://www.jikguard.com/news/robocraft-2-developer-freejam-shuts-down/ https://www.jikguard.com/news/hitman-world-of-assassination-tops-75-million-players/ https://www.jikguard.com/news/square-enix-prepared-to-take-legal-action-to-protect-staff-from-harassment/ https://www.jikguard.com/news/valve-stakes-its-claim-to-pc-gaming-handhelds-with-steamoss-arrival-on-lenovo-legion-go-s/ https://www.jikguard.com/news/plaion-ceo-and-co-founder-klemens-kundratitz-to-step-down-after-31-years/ https://www.jikguard.com/news/splash-damage-is-scaling-down-after-scrapping-transformers-reactivate/ https://www.jikguard.com/news/wonder-legends-studio-raises-1-million-to-fund-debut-transmedia-project/ https://www.jikguard.com/news/turkish-mobile-studio-grand-games-secures-30-million-investment/ https://www.jikguard.com/news/krafton-debuts-generative-ai-companions-that-behave-in-human-like-manner/ https://www.jikguard.com/news/prince-of-persias-accessibility-is-inaccessible-to-some/ https://www.jikguard.com/news/us-department-of-defense-adds-tencent-to-list-of-chinese-military-companies/ https://www.jikguard.com/news/report-ex-annapurna-interactive-staff-taking-charge-of-take-twos-private-division-label/ https://www.jikguard.com/news/jar-of-sparks-pauses-operations-as-leaders-search-for-new-publishing-partner/ https://www.jikguard.com/news/rocksteady-ended-its-tumultuous-2024-by-laying-off-staff/ https://www.jikguard.com/news/steamos-is-officially-heading-to-third-party-handhelds/ https://www.jikguard.com/news/reflections-on-the-journey-of-publishing-everseeker-little-critters/ https://www.jikguard.com/news/meta-stops-selling-quest-pro-headsets-after-two-year-run/ https://www.jikguard.com/news/wwe-2k23-gets-final-takedown-after-2k-discontinues-online-service/ https://www.jikguard.com/news/xbox-cloud-gaming-heads-to-lg-smart-tvs-with-pre-installed-app/ https://www.jikguard.com/news/a-ghost-of-tsushima-anime-series-is-in-development-at-sony/ https://www.jikguard.com/news/activision-spent-almost-18-billion-developing-three-call-of-duty-titles/ https://www.jikguard.com/news/resident-evil-4-remake-has-topped-9-million-sales-worldwide/ https://www.jikguard.com/news/sonic-the-hedgehog-movie-franchise-tops-1-billion-at-global-box-office/ https://www.jikguard.com/news/new-year-new-you-tango-gameworks-reborn-as-tango-gameworks-inc/ https://www.jikguard.com/news/black-myth-wukong-named-goty-at-2024-steam-awards/ https://www.jikguard.com/news/snk-opens-new-studio-to-evolve-fighting-game-franchises/ https://www.jikguard.com/news/stardew-valley-has-topped-41-million-lifetime-sales/ https://www.jikguard.com/news/obituary-team17-co-founder-martyn-brown-has-passed-away/ https://www.jikguard.com/news/game-developers-2024-wrap-up-holly-greens-top-10-games-of-the-year/ https://www.jikguard.com/news/game-developers-2024-wrap-up-chris-kerrs-top-5-games-of-the-year/ https://www.jikguard.com/news/game-developer-2024-wrap-up-bryant-francis-top-10-games-of-the-year/ https://www.jikguard.com/news/game-developers-2024-wrap-up-the-top-10-must-play-games-of-the-year/ https://www.jikguard.com/news/reality-check-for-vr-omdia-forecasts-decline-as-apples-entry-fails-to-galvanize-market/ https://www.jikguard.com/news/game-developers-2024-wrap-up-the-top-5-events-that-defined-2024/ https://www.jikguard.com/news/11-bit-studios-cuts-staff-after-canceling-console-focused-project-8-game/ https://www.jikguard.com/news/crush-40-singer-sues-sega-over-sonic-adventure-2s-live-and-learn-theme-song/ https://www.jikguard.com/news/activision-quietly-recast-black-ops-6-zombies-actors-during-sag-aftra-strike/ https://www.jikguard.com/news/sony-to-become-largest-shareholder-in-fromsoftware-parent-company-kadokawa/ https://www.jikguard.com/news/developer-survey-reveals-surge-in-underperforming-studios-in-2024/ https://www.jikguard.com/news/pacific-drive-is-on-the-road-towards-a-tv-adaptation/ https://www.jikguard.com/news/dungeons-dragons-dark-alliance-will-be-delisted-in-2025/ https://www.jikguard.com/news/moon-beast-productions-nets-45-million-to-redefine-arpgs/ https://www.jikguard.com/news/game-developers-2024-wrap-up-10-must-read-featured-blogs/ https://www.jikguard.com/news/death-to-all-zombies-crafting-weapons-for-zombie-state/ https://www.jikguard.com/news/game-developers-2024-wrap-up-10-must-read-deep-dives/ https://www.jikguard.com/news/aonic-nets-152-million-investment-to-support-studios-and-fund-future-acquisitions/ https://www.jikguard.com/news/dark-passenger-raises-3-million-to-fund-debut-multiplayer-game/ https://www.jikguard.com/news/league-of-legends-skins-wont-get-custom-vo-while-sag-aftra-strikes-formosa-interactive/ https://www.jikguard.com/news/catly-developer-denies-its-using-generative-ai-or-blockchain-technology-in-its-cute-cat-game/ https://www.jikguard.com/news/this-is-comedy-balatro-developer-localthunk-baffled-after-pegi-hands-title-18-rating/ https://www.jikguard.com/news/flashbulb-games-confirms-layoffs-after-scrapping-unannounced-project/ https://www.jikguard.com/news/epic-games-secures-deal-to-preinstall-fortnite-onto-android-phones-in-uk-and-spain/ https://www.jikguard.com/news/new-developer-clovers-studio-teams-with-capcom-on-okami-sequel/ https://www.jikguard.com/news/astro-bot-balatro-and-metaphor-refantazio-sweep-the-2024-game-awards/ https://www.jikguard.com/news/microsoft-is-not-ready-to-deprioritize-xbox-consoles/ https://www.jikguard.com/news/ex-marathon-director-chris-barrett-sues-sony-and-bungie-after-unfounded-firing/ https://www.jikguard.com/news/wb-games-montreal-lays-off-99-developers/ https://www.jikguard.com/news/patch-notes-7-how-an-unlikely-hero-called-wilmot-spawned-a-sustainable-franchise/ https://www.jikguard.com/news/461-employees-at-zenimax-online-studios-have-unionized/ https://www.jikguard.com/news/nintendo-owns-monolith-soft-after-completing-stake-buyout/ https://www.jikguard.com/news/balatro-thank-goodness-youre-here-win-at-apples-2024-app-store-awards/ https://www.jikguard.com/news/mobile-dev-glow-up-games-shuts-down-after-five-year-run/ https://www.jikguard.com/news/ign-gamesindustrybiz-and-humble-losing-talent-to-soft-layoffs/ https://www.jikguard.com/news/how-to-create-a-fair-auto-aiming-system-in-a-robot-shooter/ https://www.jikguard.com/news/6-steps-to-a-successful-playtesting-process-for-an-indie-developer/ https://www.jikguard.com/news/life-is-strange-developer-deck-nine-confirms-another-round-of-layoffs/ https://www.jikguard.com/news/report-itchio-taken-down-by-collectible-maker-funko-and-ai-tool-brand-shield/ https://www.jikguard.com/news/dragon-quest-3s-hd-2d-remake-sells-2-million-copies/ https://www.jikguard.com/news/like-a-dragon-devs-open-up-on-sharing-source-code-inspiring-future-programmers/ https://www.jikguard.com/news/ea-makes-photosensitivity-and-speech-recognition-tech-patents-open-source/ https://www.jikguard.com/news/support-developer-ptw-opens-spinoff-studio-in-south-carolina/ https://www.jikguard.com/news/dark-math-games-obtains-seven-figure-investment-for-debut-project-xxx-nightshift/ https://www.jikguard.com/news/foamstars-final-seasonal-update-party-goes-on-confirms-the-party-is-very-much-over/ https://www.jikguard.com/news/opinion-googles-latest-ai-innovation-offers-a-putrid-vision-of-game-development/ https://www.jikguard.com/news/the-last-humble-bee-postmortem-staying-sane-in-solo-development/ https://www.jikguard.com/news/smilegate-makes-strategic-investment-into-dan-housers-absurd-ventures-enterprise/ https://www.jikguard.com/news/playgama-raises-3-million-to-build-global-html5-platform-ecosystem/ https://www.jikguard.com/news/killer-klowns-dev-illfonic-realigns-studio-by-cutting-staff/ https://www.jikguard.com/news/future-publishing-signs-content-partnership-with-openai/ https://www.jikguard.com/news/lilith-games-lays-off-40-devs-ahead-of-project-party-rework/ https://www.jikguard.com/news/phasmophobia-scares-up-one-million-copies-sold-on-consoles/ https://www.jikguard.com/news/torn-banner-studios-cuts-staff-after-no-more-room-in-hell-2s-ea-launch/ https://www.jikguard.com/news/ubisoft-kills-xdefiant-and-closes-studios-in-san-francisco-and-osaka/ https://www.jikguard.com/news/deceive-inc-developer-sweet-bandits-shuts-down-after-reaching-breaking-point/ https://www.jikguard.com/news/gnarly-content-9-risks-for-horror-game-development/ https://www.jikguard.com/news/tencent-grabs-majority-stake-in-chinese-studio-kuro-games/ https://www.jikguard.com/news/gog-expands-preservation-program-to-protect-delisted-games/ https://www.jikguard.com/news/mygames-sells-off-hypercasual-games-publisher-mamboo/ https://www.jikguard.com/news/note-from-the-publisher/ https://www.jikguard.com/news/riot-expands-terms-of-service-to-cover-off-platform-conduct-and-behavior/ https://www.jikguard.com/news/visions-of-mana-director-leaves-netease-for-square-enix/ https://www.jikguard.com/news/sonys-playstation-retrospective-digs-into-the-consoles-30-year-hardware-history/ https://www.jikguard.com/news/bioware-alum-mac-walters-freezes-indie-studio-worlds-untold-amid-funding-search/ https://www.jikguard.com/news/codecks-nets-1-million-in-funding-for-game-dev-project-management-tool/ https://www.jikguard.com/news/survival-guide-to-developing-a-game-and-publishing-it-on-steam/ https://www.jikguard.com/news/nintendo-will-kill-the-switchs-chinese-eshop-in-may-2026/ https://www.jikguard.com/news/playstation-veteran-shuhei-yoshida-is-departing-the-company/ https://www.jikguard.com/news/motion-capture-workers-at-2k-have-successfully-voted-to-unionize/ https://www.jikguard.com/news/why-you-cant-objectively-build-great-games/ https://www.jikguard.com/news/shenmue-3s-publishing-rights-switch-over-to-inin-games/ https://www.jikguard.com/news/how-wall-running-and-high-speed-movement-works-in-project-haste/ https://www.jikguard.com/news/lego-and-unicef-team-on-game-design-toolbox-prioritizing-child-safety/ https://www.jikguard.com/news/bandai-namco-dissolving-online-studio-after-blue-protocols-collapse/ https://www.jikguard.com/news/valve-sets-new-guidelines-for-devs-selling-season-passes-on-steam/ https://www.jikguard.com/news/stalker-2-has-sold-1-million-copies-in-two-days/ https://www.jikguard.com/news/niantics-new-ai-model-may-have-been-built-by-unaware-pokemon-go-players/ https://www.jikguard.com/news/square-enix-and-lightspeed-team-up-to-bring-final-fantasy-xiv-to-phones/ https://www.jikguard.com/news/xsolla-establishes-asia-pacific-hq-in-busan-to-grow-another-global-dev-hub/ https://www.jikguard.com/news/afk-journey-and-clash-of-clans-lead-google-plays-top-games-of-2024/ https://www.jikguard.com/news/hyper-light-breaker-developer-heart-machine-confirms-layoffs/ https://www.jikguard.com/news/itch-wants-asset-creators-to-disclose-when-theyve-used-generative-ai/ https://www.jikguard.com/news/how-to-record-a-giant-mech-recording-sound-design-with-war-robots/ https://www.jikguard.com/news/remedy-claims-self-publishing-model-will-help-it-think-more-commercially/ https://www.jikguard.com/news/playstation-finds-two-new-execs-for-its-mobile-game-division/ https://www.jikguard.com/news/farming-simulator-25-has-series-best-launch-with-2-million-copies-sold-in-opening-week/ https://www.jikguard.com/news/update-reflector-entertainment-is-laying-off-18-percent-of-its-workforce/ https://www.jikguard.com/news/roblox-adds-more-parental-controls-to-its-revamped-child-safety-procedures/ https://www.jikguard.com/news/astro-bot-and-balatro-headline-game-awards-2024-nominees/ https://www.jikguard.com/news/how-a-south-korean-intern-saved-valve-from-a-vivendi-lawsuit/ https://www.jikguard.com/news/indie-rpg-dev-thought-pennies-cuts-staff-after-losing-project-funding/ https://www.jikguard.com/news/update-sony-working-to-acquire-fromsoftware-parent-company-kadokawa/ https://www.jikguard.com/news/sag-aftra-doesnt-want-you-to-forget-about-striking-workers-during-awards-season/ https://www.jikguard.com/news/the-art-of-game-balance-evolution/ https://www.jikguard.com/news/senator-questions-valves-commitment-to-wiping-out-disturbing-and-violent-extremism-on-steam/ https://www.jikguard.com/news/the-splinter-cell-movie-is-no-longer-moving-forward/ https://www.jikguard.com/news/ruckus-games-raises-19-million-in-funding-for-debut-title-project-bobcat/ https://www.jikguard.com/news/embracer-attributes-continuous-2024-2025-declines-to-a-lack-of-substantial-new-releases/ https://www.jikguard.com/news/sag-aftras-newest-agreement-secures-protections-for-video-game-dub-actors/ https://www.jikguard.com/news/uk-video-game-expo-wasd-is-dead/ https://www.jikguard.com/news/patch-notes-6-pokemon-tcg-pocket-is-my-favorite-gateway-drug/ https://www.jikguard.com/news/reflections-on-my-score-for-tactical-breach-wizards/ https://www.jikguard.com/news/payload-studios-is-laying-off-even-more-employees/ https://www.jikguard.com/news/steams-new-api-lets-devs-grant-easier-build-access-to-players/ https://www.jikguard.com/news/raid-shadow-legends-dev-plarium-acquired-by-modern-times-group/ https://www.jikguard.com/news/song-of-nunu-dev-tequila-works-files-for-insolvency/ https://www.jikguard.com/news/bioware-pulls-back-the-veil-on-dragon-age-the-veilguards-magical-hair-tech/ https://www.jikguard.com/news/capcom-and-timi-team-on-mobile-only-monster-hunter-outlanders/ https://www.jikguard.com/news/zenimax-union-workers-strike-in-protest-of-microsoft-remote-work-and-outsourcing-policies/ https://www.jikguard.com/news/dlc-and-back-catalog-sales-drove-segas-strong-second-quarter-games-business/ https://www.jikguard.com/news/raw-fury-appoints-ex-avalanche-chief-pim-holfve-as-new-ceo/ https://www.jikguard.com/news/robloxs-new-safety-updates-keep-teen-players-from-unrated-experiences/ https://www.jikguard.com/news/ubisoft-sued-for-taking-the-crew-offline-and-duping-players/ https://www.jikguard.com/news/capcom-veteran-hideaki-itsuno-joins-tencent-subsidiary-lightspeed-studios/ https://www.jikguard.com/news/must-have-tools-and-libraries-for-indie-game-developers-in-2024/ https://www.jikguard.com/news/pokemon-tcg-pocket-has-topped-30-million-downloads-worldwide/ https://www.jikguard.com/news/polish-something-that-has-never-existed-before-miyamoto-explains-how-nintendo-is-countering-rising-development-costs/ https://www.jikguard.com/news/amplitude-studios-becomes-independent-after-parting-ways-with-sega/ https://www.jikguard.com/news/pocketpair-reveals-specific-patents-featured-in-nintendos-lawsuit-against-palworld/ https://www.jikguard.com/news/nvidias-geforce-service-gets-100-hour-monthly-playtime-allowance-in-2025/ https://www.jikguard.com/news/report-netease-execs-and-employees-arrested-over-alleged-money-laundering/ https://www.jikguard.com/news/multiversus-and-harry-potter-deliver-100-million-loss-for-wb-games/ https://www.jikguard.com/news/kojima-productions-acquires-death-strandings-ip-rights/ https://www.jikguard.com/news/some-sega-classics-games-to-be-delisted-in-december/ https://www.jikguard.com/news/a-mass-effect-tv-show-is-blasting-off-to-prime-video/ https://www.jikguard.com/news/unitys-new-cfo-is-former-shutterstock-exec-jarrod-yahes/ https://www.jikguard.com/news/unity-spent-205-million-eliminating-25-percent-of-its-workforce/ https://www.jikguard.com/news/sony-learned-a-lot-from-concord-failure-will-now-leverage-the-strength-of-proven-ip/ https://www.jikguard.com/news/take-two-has-sold-private-division-to-an-undisclosed-buyer/ https://www.jikguard.com/news/fromsoftware-parent-company-kadokawa-is-pushing-into-pc-and-console-publishing/ https://www.jikguard.com/news/take-two-looking-at-select-mobile-ma-opportunities-after-zynga-integration/ https://www.jikguard.com/news/nintendo-confirms-its-next-console-will-be-backwards-compatible-with-switch-titles/ https://www.jikguard.com/news/supercell-acquires-uk-mobile-studio-space-ape-games/ https://www.jikguard.com/news/atari-adds-chris-sawyers-transport-tycoon-to-its-retro-portfolio/ https://www.jikguard.com/news/the-overdesign-trap-of-game-design/ https://www.jikguard.com/news/netflix-games-exec-prepares-bowl-of-word-salad-to-announce-new-role-as-vp-of-genai-for-games/ https://www.jikguard.com/news/radical-forge-nets-26-million-to-expand-team-and-launch-southfield/ https://www.jikguard.com/news/dragon-age-the-veilguard-opens-as-biowares-best-steam-launch-with-70k-concurrent-players/ https://www.jikguard.com/news/roblox-boasts-exceptional-revenue-and-players-for-2024s-third-quarter/ https://www.jikguard.com/news/fake-it-til-you-make-it-faking-extended-draw-distance-in-mobile-games/ https://www.jikguard.com/news/heads-up-devs-on-steam-now-need-to-disclose-kernel-mode-anti-cheat-software/ https://www.jikguard.com/news/nintendo-doesnt-credit-composers-on-new-nintendo-music-app/ https://www.jikguard.com/news/alan-wake-2-has-recouped-most-of-its-development-and-marketing-expenses/ https://www.jikguard.com/news/uk-union-iwgb-game-workers-launches-manifesto-after-topping-1500-members/ https://www.jikguard.com/news/call-of-duty-helps-xbox-game-pass-to-quarterly-revenue-record/ https://www.jikguard.com/news/nightingale-dev-inflexion-games-lays-off-staff-as-uk-office-shuts-down/ https://www.jikguard.com/news/ubisofts-recovery-from-weak-half-year-to-involve-addressing-polarized-comments-about-company/ https://www.jikguard.com/news/developer-probablymonsters-lays-off-battle-barge-staff-after-project-cancellation/ https://www.jikguard.com/news/meta-ponders-whether-reality-labs-could-be-more-efficient-after-it-loses-another-44-billion/ https://www.jikguard.com/news/cwa-claims-sony-looking-to-further-monopoly-position-with-latest-studio-closures/ https://www.jikguard.com/news/effective-ways-to-use-gore-in-your-game/ https://www.jikguard.com/news/three-reasons-star-wars-outlaws-might-have-undersold/ https://www.jikguard.com/news/designing-a-clunky-combat-system-on-purpose-in-crow-country/ https://www.jikguard.com/news/call-of-duty-qa-workers-rally-against-activision-blizzard-return-to-office-mandate/ https://www.jikguard.com/news/sony-shuts-down-concord-dev-firewalk-and-mobile-studio-neon-koi/ https://www.jikguard.com/news/capcom-maintains-optimism-for-2024-2025-despite-first-half-slump/ https://www.jikguard.com/news/ea-lauds-business-momentum-after-delivering-record-net-bookings-in-q2/ https://www.jikguard.com/news/unitys-new-cto-is-former-king-exec-and-havok-co-founder-steve-collins/ https://www.jikguard.com/news/veteran-devs-claim-smaller-teams-could-mean-more-successful-games/ https://www.jikguard.com/news/how-we-developed-the-co-op-horror-game-cursed-companions/ https://www.jikguard.com/news/oregon-trail-is-taking-the-road-to-a-movie-adaptation/ https://www.jikguard.com/news/germany-launches-new-funding-program-for-indie-dev-founders/ https://www.jikguard.com/news/stjv-alleges-dont-nod-management-brutally-advancing-toward-layoffs-encourages-staff-walkout/ https://www.jikguard.com/news/sag-aftra-signs-agreement-with-ai-powered-voice-company-ethovox/ https://www.jikguard.com/news/they-werent-very-good-to-use-panic-halts-development-of-the-playdate-stereo-dock/ https://www.jikguard.com/news/the-free-to-play-version-of-animal-crossing-is-becoming-a-20-premium-release/ https://www.jikguard.com/news/sag-aftra-strike-will-continue-after-union-concludes-latest-talks-with-major-game-studios/ https://www.jikguard.com/news/roblox-launching-new-child-safety-measures-in-november/ https://www.jikguard.com/news/5-tips-for-no-bull-indie-game-design/ https://www.jikguard.com/news/sag-aftra-returns-to-negotiating-table-with-major-gaming-studios/ https://www.jikguard.com/news/2ks-mocap-team-files-to-unionize-in-necessary-step-for-the-studio/ https://www.jikguard.com/news/arma-dev-bohemia-interactive-tops-40-million-units-in-lifetime-steam-sales/ https://www.jikguard.com/news/devs-can-now-access-code-optimization-tool-rider-for-free/ https://www.jikguard.com/news/minecraft-drops-vr-support-across-all-platforms/ https://www.jikguard.com/news/indie-boxing-game-undisputed-sells-one-million-units-in-a-week/ https://www.jikguard.com/news/one-lesson-from-10-years-of-writing-for-game-developer/ https://www.jikguard.com/news/indie-horror-hit-crow-country-sells-over-100000-copies/ https://www.jikguard.com/news/survey-says-half-of-developers-consider-vr-market-on-decline-or-in-stagnation/ https://www.jikguard.com/news/ubisofts-prince-of-persia-lost-crown-team-reportedly-disbanded-after-disappointing-sales/ https://www.jikguard.com/news/bungie-creative-leadership-team-integrated-into-playstation-studios-as-live-service-support-team/ https://www.jikguard.com/news/ncsoft-staff-laid-off-in-restructuring-meant-to-decentralize-its-subsidiaries/ https://www.jikguard.com/news/indie-developer-studio-thunderhorse-closes-after-more-than-a-decade/ https://www.jikguard.com/news/bandai-namco-will-publish-rebel-wolves-debut-game-dawnwalker/ https://www.jikguard.com/news/twitch-axes-in-chat-badge-identifying-game-developers/ https://www.jikguard.com/news/netflix-closes-its-only-aaa-game-studio/ https://www.jikguard.com/news/valve-rules-out-releasing-a-new-steam-deck-model-every-year/ https://www.jikguard.com/news/the-uk-subsidiary-of-inflexion-games-is-closing-down/ https://www.jikguard.com/news/vfx-as-game-design-tools-the-ludology-of-vfx-in-god-of-war-ragnarok-and-halo-infinite/ https://www.jikguard.com/news/european-court-of-justice-rules-against-sony-in-psp-cheating-lawsuit/ https://www.jikguard.com/news/hi-rez-studios-is-pulling-the-plug-on-divine-knockout-and-realm-royale-reforge/ https://www.jikguard.com/news/ex-supercell-devs-form-new-multiplayer-focused-studio-antihero/ https://www.jikguard.com/news/keywords-set-to-acquire-halo-and-exodus-co-dev-certain-affinity/ https://www.jikguard.com/news/tales-of-kenzera-dev-surgent-studios-on-hiatus-as-leaders-look-for-partners-and-funding/ https://www.jikguard.com/news/obituary-mike-brennan-digital-extremes-artist-passed-away-at-age-50/ https://www.jikguard.com/news/bfi-issues-510000-from-lottery-challenge-to-back-dev-focused-aid-projects/ https://www.jikguard.com/news/space-marine-ii-becomes-pullups-best-launch-big-q2-earner-for-2024-2025/ https://www.jikguard.com/news/resident-evil-4-remake-sells-eight-million-copies-in-a-year-and-a-half/ https://www.jikguard.com/news/unity-6-launches-globally-today-across-all-platforms/ https://www.jikguard.com/news/how-to-crack-the-code-and-host-the-perfect-game-jam/ https://www.jikguard.com/news/call-for-submissions-lets-talk-about-horror-games/ https://www.jikguard.com/news/io-interactive-will-publish-build-a-rocket-boys-proof-of-concept-game-for-everywhere-platform/ https://www.jikguard.com/news/dont-nod-facing-potential-reorganization-and-layoffs-amid-2024s-first-half-struggles/ https://www.jikguard.com/news/microsoft-settles-antitrust-lawsuit-contesting-activision-blizzard-acquisition/ https://www.jikguard.com/news/sag-aftra-performers-and-game-devs-to-reignite-negotiations-next-week/ https://www.jikguard.com/news/riot-games-lays-off-staff-to-solve-challenges-and-build-for-the-future/ https://www.jikguard.com/news/update-game-composer-nobuo-uematsu-will-cut-back-on-making-game-music-post-fantasian-release/ https://www.jikguard.com/news/plants-vs-zombies-3-is-shutting-down-for-major-overhaul/ https://www.jikguard.com/news/outersloth-receives-more-funding-partners-with-slay-the-spire-creator/ https://www.jikguard.com/news/netease-and-bungie-reveal-f2p-mobile-destiny-spin-off-destiny-rising/ https://www.jikguard.com/news/rare-alum-craig-duncan-appointed-xbox-game-studios-head/ https://www.jikguard.com/news/creating-dozens-of-unique-pixel-worlds-for-ufo-50/ https://www.jikguard.com/news/report-bandai-namco-is-cutting-its-workforce-and-cancelling-several-titles/ https://www.jikguard.com/news/hackers-hit-pokemon-developer-game-freak-expose-troves-of-sensitive-data/ https://www.jikguard.com/news/xbox-games-will-be-available-on-android-next-month/ https://www.jikguard.com/news/metaphor-refantazio-sells-1-million-copies-in-less-than-a-day/ https://www.jikguard.com/news/tomb-raider-franchise-tops-100-million-copies-sold/ https://www.jikguard.com/news/the-steam-deck-is-finally-hitting-australia-in-november/ https://www.jikguard.com/news/disco-elysium-writer-launches-third-splinter-dev-summer-eternal/ https://www.jikguard.com/news/devils-terminal-how-we-made-one-mystery-have-many-answers/ https://www.jikguard.com/news/fifa-and-konami-team-on-world-cup-esports-tournaments/ https://www.jikguard.com/news/gta-online-film-grand-theft-hamlet-hits-us-theaters-next-year/ https://www.jikguard.com/news/naturalmotion-reviewing-uk-and-us-teams-ahead-of-possible-layoffs/ https://www.jikguard.com/news/ex-disco-elysium-devs-announce-two-rival-studios/ https://www.jikguard.com/news/patch-notes-5-long-dead-dev-gossip-hub-fat-babies-shows-the-industrys-progress-and-where-it-still-lags/ https://www.jikguard.com/news/cryptic-studios-is-laying-off-staff-at-the-end-of-october/ https://www.jikguard.com/news/itchio-creator-says-site-is-prepared-for-possible-retirement-of-io-domain/ https://www.jikguard.com/news/new-lawsuit-alleges-ubisoft-shared-user-data-with-meta/ https://www.jikguard.com/news/hotline-miami-2-delisted-from-ps5-in-australia-after-being-bannedin-2015/ https://www.jikguard.com/news/positive-feedback-loops-the-power-of-choice-digital-independence-and-building-something-better-for-everyone/ https://www.jikguard.com/news/report-roblox-inflated-user-numbers-and-downplayed-child-predator-presence-to-investors/ https://www.jikguard.com/news/tequila-works-lays-off-small-number-of-staff-after-cancelling-project/ https://www.jikguard.com/news/343-industries-rebrands-to-halo-studios-picks-unreal-engine-to-help-revitalize-the-franchise/ https://www.jikguard.com/news/saudi-wealth-fund-considering-increased-stakes-in-japanese-game-devs/ https://www.jikguard.com/news/my-tips-for-avoiding-newbie-mistakes-at-tokyo-game-show/ https://www.jikguard.com/news/firaxis-strikes-up-partnership-with-shawnee-tribe-for-sincere-representation-in-civilization-vii/ https://www.jikguard.com/news/report-tencent-and-the-guillemot-family-considering-ubisoft-buyout/ https://www.jikguard.com/news/antstream-arcade-conducts-small-layoffs-in-strategic-shift-in-focus/ https://www.jikguard.com/news/obituary-lucasarts-artist-ti-ning-kwa-has-passed-away/ https://www.jikguard.com/news/11-bit-studios-quietly-laid-off-eight-employees-at-the-end-of-2023/ https://www.jikguard.com/news/saber-interactive-teams-with-paramount-to-develop-triple-a-avatar-project/ https://www.jikguard.com/news/new-indie-day-4-night-studios-formed-by-ubisoft-milan-and-rockstar-alums/ https://www.jikguard.com/news/fromsoftware-raises-base-salary-for-graduates-in-japan-by-11-percent/ https://www.jikguard.com/news/aggro-crab-shares-early-prototype-of-another-crabs-treasure/ https://www.jikguard.com/news/why-art-tests-fail-artists-and-the-game-dev-industry/ https://www.jikguard.com/news/sharkmobs-london-team-at-risk-of-layoffs-after-canceled-project/ https://www.jikguard.com/news/uk-publication-play-magazine-is-shutting-down-after-29-years/ https://www.jikguard.com/news/report-cloud-imperium-enacts-temporary-7-day-work-mandate-for-star-citizen-devs/ https://www.jikguard.com/news/orphan-age-dev-studio-black-flag-closes-down-after-publisher-split/ https://www.jikguard.com/news/microsoft-discontinues-hololens-2-with-no-successor-in-sight/ https://www.jikguard.com/news/devolver-digital-launches-publishing-label-big-fan-games-for-licensed-games/ https://www.jikguard.com/news/hi-rez-studios-lays-off-staff-to-ensure-smite-2s-long-term-success/ https://www.jikguard.com/news/epic-games-will-reduce-royalty-fees-for-devs-with-simultaneous-egs-launches/ https://www.jikguard.com/news/indie-publisher-shoreline-games-launches-to-put-systems-based-games-on-the-map/ https://www.jikguard.com/news/krafton-and-pocketpair-partner-to-bring-palworld-to-mobile-platforms/ https://www.jikguard.com/news/awesomenauts-developers-establish-new-studio-rangatang/ https://www.jikguard.com/news/valve-eliminates-steams-arbitration-clause-in-new-update/ https://www.jikguard.com/news/pokemon-unite-gets-knocked-out-of-belgium-and-the-netherlands-in-late-2025/ https://www.jikguard.com/news/report-annapurna-interactive-collapse-followed-years-of-infighting-by-top-execs/ https://www.jikguard.com/news/xbox-expands-research-division-to-collaborate-with-game-developers/ https://www.jikguard.com/news/epic-is-letting-parents-restrict-and-track-playtime-in-fortnite-and-uefn/ https://www.jikguard.com/news/update-xr-games-ceo-confirms-jobs-at-risk-amid-restructuring/ https://www.jikguard.com/news/blizzards-workplace-culture-seemed-destined-for-chaos-from-day-one/ https://www.jikguard.com/news/indie-publisher-merge-games-is-shutting-down/ https://www.jikguard.com/news/report-analyst-says-nintendos-palworld-lawsuit-based-on-technical-peculiarities/ https://www.jikguard.com/news/sony-increases-horizon-zero-dawns-ps4-price-ahead-of-ps5-remaster/ https://www.jikguard.com/news/patch-notes-4-strange-scaffold-rejected-a-culture-of-hope-to-resurrect-i-am-your-beast/ https://www.jikguard.com/news/remedy-enters-into-15-million-loan-agreement-with-tencent/ https://www.jikguard.com/news/how-to-get-maximum-benefit-and-fun-from-participating-in-a-game-jam/ https://www.jikguard.com/news/ubisoft-delays-assassins-creed-shadows-promises-day-one-steam-launch/ https://www.jikguard.com/news/playstation-wants-ghost-of-yotei-to-take-the-franchise-beyond-games/ https://www.jikguard.com/news/obituary-shukuo-ishikawa-ex-bandai-namco-president-passes-away-at-age-69/ https://www.jikguard.com/news/meta-unveils-300-quest-3s-headset-for-october-launch/ https://www.jikguard.com/news/spectre-divide-studio-mountaintop-lays-off-13-employees/ https://www.jikguard.com/news/ubisoft-employees-in-france-called-to-strike-over-return-to-office-mandate/ https://www.jikguard.com/news/subscription-services-are-not-yet-driving-major-changes-in-game-design/ https://www.jikguard.com/news/hood-outlaws-and-legends-is-shutting-down-in-february-2025/ https://www.jikguard.com/news/unicorn-overlord-sells-over-1-million-copies-in-six-months/ https://www.jikguard.com/news/icelandic-dev-porcelain-fortress-raises-3-million-in-seed-funding/ https://www.jikguard.com/news/sag-aftra-pulls-league-of-legends-into-video-game-strike-over-vo-studios-conduct/ https://www.jikguard.com/news/breaking-down-gta-vs-pedestrian-dialogue-system-an-analysis-with-speculative-examples/ https://www.jikguard.com/news/wayfinder-dev-airship-syndicate-lays-off-16-employees/ https://www.jikguard.com/news/frostpunk-2-sells-over-350k-copies-in-opening-weekend/ https://www.jikguard.com/news/report-annapurna-interactives-baffling-staff-exodus-caused-by-shifting-resources-leadership-clashes/ https://www.jikguard.com/news/dont-nod-disappointed-by-2024s-first-half-financials-exploring-new-roadmap-options/ https://www.jikguard.com/news/behaviour-interactive-acquires-darkest-dungeon-dev-red-hook-studios-after-shutting-down-midwinter-entertainment/ https://www.jikguard.com/news/halo-infinite-co-developer-skybox-labs-is-making-25-people-redundant/ https://www.jikguard.com/news/update-gamurs-group-cutting-jobs-across-network-of-game-publications/ https://www.jikguard.com/news/firewalk-director-steps-down-concord-devs-future-still-uncertain/ https://www.jikguard.com/news/group-photo-the-editors-of-game-developer-discuss-their-favorite-photo-modes/ https://www.jikguard.com/news/pocketpair-says-nintendo-hasnt-revealed-what-patents-palworld-allegedly-violates/ https://www.jikguard.com/news/yager-uses-fortnite-to-revive-scrapped-game-the-cycle-frontier/ https://www.jikguard.com/news/playtika-acquires-mobile-developer-superplay/ https://www.jikguard.com/news/the-new-steam-visual-editor-will-let-developers-edit-store-pages-in-real-time/ https://www.jikguard.com/news/krafton-ceo-says-the-callisto-protocol-suffered-because-it-lacked-a-gameplay-edge/ https://www.jikguard.com/news/real-reasons-not-to-build-custom-game-engines-in-2024/ https://www.jikguard.com/news/we-dont-think-hi-fi-rush-2-is-going-to-make-us-money-krafton-ceo-says-tango-gameworks-acquisition-is-about-legacy/ https://www.jikguard.com/news/pro-tips-for-indie-boothing/ https://www.jikguard.com/news/update-the-sims-is-moving-beyond-sequential-releases-to-avoid-resetting-player-progress/ https://www.jikguard.com/news/ubisoft-is-calling-devs-back-into-the-office-for-three-days-a-week/ https://www.jikguard.com/news/unity-brings-struckd-ugc-tool-to-web-platform-crazygames/ https://www.jikguard.com/news/respawns-star-wars-jedi-franchise-tops-40-million-players/ https://www.jikguard.com/news/new-studio-pahdo-labs-formed-by-capcom-and-riot-games-alums/ https://www.jikguard.com/news/ea-desperately-wants-investors-to-know-its-on-the-generative-ai-bandwagon/ https://www.jikguard.com/news/update-behaviour-interactive-confirms-it-has-shut-down-midwinter-entertainment/ https://www.jikguard.com/news/what-basic-photography-tips-can-teach-us-about-making-better-photo-modes/ https://www.jikguard.com/news/pocketpair-says-palworld-wont-go-free-to-play-but-admits-it-flirted-with-the-idea/ https://www.jikguard.com/news/ibm-wins-449-million-patent-infringement-suit-against-zynga/ https://www.jikguard.com/news/toucharcade-is-shutting-down-after-16-years/ https://www.jikguard.com/news/games-featuring-paid-loot-boxes-will-soon-receive-a-mandatory-m-rating-in-australia/ https://www.jikguard.com/news/team17-wants-to-dip-into-the-ma-market-less-than-a-year-after-layoffs/ https://www.jikguard.com/news/the-eye-of-the-beholder-measuring-player-success-in-photography-games/ https://www.jikguard.com/news/welcome-to-photography-week/ https://www.jikguard.com/news/uk-studio-ndreams-confirms-layoffs-could-impact-175-percent-of-workforce/ https://www.jikguard.com/news/scopely-cancels-unannounced-project-begins-transitioning-team-to-other-work/ https://www.jikguard.com/news/absurd-ventures-and-immortals-of-aveum-devs-launch-marin-studio/ https://www.jikguard.com/news/saber-interactive-nets-significant-equity-investment-to-pay-embracer-debts/ https://www.jikguard.com/news/payday-3-gets-crew-shift-as-director-steps-down/ https://www.jikguard.com/news/gdc-2024-dial-up-the-diegetics-the-animal-kingdom/ https://www.jikguard.com/news/flappy-bird-is-taking-flight-once-more-in-2025/ https://www.jikguard.com/news/odyssey-interactives-transparent-prototype-process-aims-to-prevent-an-omega-strikers-repeat/ https://www.jikguard.com/news/all-of-annapurna-interactive-has-resigned/ https://www.jikguard.com/news/patch-notes-3-the-game-industry-is-becoming-an-innovation-wasteland/ https://www.jikguard.com/news/update-microsoft-confirms-its-laying-off-650-game-workers/ https://www.jikguard.com/news/embracer-confirms-4a-games-and-zen-studios-are-going-nowhere/ https://www.jikguard.com/news/cwa-slams-microsoft-over-extremely-disappointing-layoffs/ https://www.jikguard.com/news/playstation-5-pro-tests-most-fervent-fans-loyalty/ https://www.jikguard.com/news/unrecord-dev-drama-studios-raises-25-million-in-seed-round/ https://www.jikguard.com/news/nexon-spins-off-dave-the-diver-dev-mintrocket-into-a-full-corporation/ https://www.jikguard.com/news/ubisoft-is-keeping-the-crew-sequels-alive-with-offline-modes/ https://www.jikguard.com/news/exclusive-unity-is-killing-its-controversial-runtime-fee/ https://www.jikguard.com/news/maximum-entertainment-lays-off-merge-games-staff-shutters-chelford-studio-in-consolidation-strategy/ https://www.jikguard.com/news/resident-evil-alums-launch-new-developer-birdkin-studio/ https://www.jikguard.com/news/incubator-program-dutch-game-garden-is-shutting-down-in-2025/ https://www.jikguard.com/news/this-was-essentially-a-two-week-long-ddos-attack-game-ui-database-slowdown-caused-by-relentless-openai-scraping/ https://www.jikguard.com/news/embracer-studio-lost-boys-interactive-confirms-another-round-of-layoffs/ https://www.jikguard.com/news/report-oxenfree-is-being-erased-from-itchio-in-october/ https://www.jikguard.com/news/5-things-to-learn-from-aaa-studios/ https://www.jikguard.com/news/roblox-rolls-out-higher-rev-share-plan-for-devs-making-premium-games/ https://www.jikguard.com/news/spiders-employees-secure-boosted-wages-better-remote-work-policies/ https://www.jikguard.com/news/power-progression-in-games-crafting-rewarding-player-experiences/ https://www.jikguard.com/news/lightspeed-la-signs-with-sag-aftra-agrees-to-ai-protections-for-performers/ https://www.jikguard.com/news/timbre-games-is-going-indie-after-being-shuttered-by-sumo-group/ https://www.jikguard.com/news/sony-execs-claim-the-company-isnt-creating-enough-original-franchises/ https://www.jikguard.com/news/just-ask-hooded-horse-chief-product-officer-tells-devs-to-treat-publishers-like-an-open-book/ https://www.jikguard.com/news/balancing-creativity-and-deadlines-in-game-development/ https://www.jikguard.com/news/firewalk-and-sony-ground-concord-promise-to-explore-options-for-improvement/ https://www.jikguard.com/news/rocksteady-cuts-staff-following-suicide-squads-underperformance/ https://www.jikguard.com/news/jyamma-games-other-devs-claim-microsoft-doesnt-care-about-their-xbox-ports/ https://www.jikguard.com/news/zynga-sells-web3-game-sugartown-to-d20-labs/ https://www.jikguard.com/news/update-until-dawn-remake-developer-ballistic-moon-confirms-layoffs/ https://www.jikguard.com/news/sleep-tight-hopoo-games-risk-of-rain-developer-goes-dark-as-key-staffers-join-valve/ https://www.jikguard.com/news/tilting-point-making-layoffs-that-could-impact-20-percent-of-global-workforce/ https://www.jikguard.com/news/embracer-appoints-thomas-kgler-as-the-ceo-of-asmodee/ https://www.jikguard.com/news/dragons-dogma-and-devil-may-cry-director-hideaki-itsuno-departs-capcom/ https://www.jikguard.com/news/helldivers-2-and-dead-island-2-support-studio-toadman-interactive-confirms-layoffs/ https://www.jikguard.com/news/new-steam-tweaks-let-devs-highlight-related-games-and-dlc-on-store-pages/ https://www.jikguard.com/news/creative-uks-latest-fund-offers-up-to-25k-to-north-east-teams/ https://www.jikguard.com/news/nintendo-ends-new-3ds-repair-support-after-draining-parts-supply/ https://www.jikguard.com/news/rogue-snail-decouples-free-to-play-mechanics-from-relic-hunters-legend-after-gearbox-split/ https://www.jikguard.com/news/patch-notes-2-how-does-the-game-industry-survive-beyond-2025/ https://www.jikguard.com/news/atari-ceo-wants-infogrames-to-become-the-ultimate-preservationist-publisher/ https://www.jikguard.com/news/report-netease-cutting-jobs-at-ouka-studios-ahead-of-potential-closure/ https://www.jikguard.com/news/creation-of-parallax-occlusion-mapping-pom-in-unreal-engine-5/ https://www.jikguard.com/news/classic-studio-argonaut-games-revived-as-boutique-publisher/ https://www.jikguard.com/news/iterative-narrative-design-for-video-games-an-indie-approach/ https://www.jikguard.com/news/foamstars-makes-the-pivot-to-free-to-play-in-october/ https://www.jikguard.com/news/spiders-devs-to-strike-after-alleging-mismanagement-growing-instability/ https://www.jikguard.com/news/report-lawsuits-raise-concerns-over-xsolla-ceos-use-of-company-money/ https://www.jikguard.com/news/ptw-acquires-ghostpunch-games-for-13-million-and-pitches-ai-based-services/ https://www.jikguard.com/news/microsoft-and-activision-blizzard-accused-of-bad-faith-bargaining-by-raven-software-union-workers/ https://www.jikguard.com/news/bandai-namco-online-torches-blue-protocol-and-terminates-publishing-deal-with-amazon-games/ https://www.jikguard.com/news/monument-valley-3-is-heading-to-netflix-games-to-avoid-app-store-compromise/ https://www.jikguard.com/news/blockchain-studio-double-jump-tokyo-nets-10m-from-sbi-investment-sony-and-others/ https://www.jikguard.com/news/getting-under-the-hood-of-racing-games/ https://www.jikguard.com/news/gamescom-2024-a-record-breaking-year-for-the-worlds-largest-games-event/ https://www.jikguard.com/news/valves-newly-announced-deadlock-hits-peak-of-near-90k-players/ https://www.jikguard.com/news/report-activision-mismanaged-toys-for-bob-after-modest-crash-bandicoot-4-sales/ https://www.jikguard.com/news/xsolla-and-savvy-games-set-to-launch-development-academy-in-saudi-arabia/ https://www.jikguard.com/news/take-a-look-at-nixs-motion-capture-puppet-from-star-wars-outlaws/ https://www.jikguard.com/news/sony-is-raising-the-price-of-playstation-5-hardware-in-japan/ https://www.jikguard.com/news/a16z-games-offering-750k-investments-and-mentorship-through-speedrun-accelerator/ https://www.jikguard.com/news/studio-imugi-is-ditching-oatmeal-narrative-design-with-bonaparte-a-mechanized-revolution/ https://www.jikguard.com/news/creating-a-spatial-query-system/ https://www.jikguard.com/news/playstation-launches-incubator-project-for-mena-developers/ https://www.jikguard.com/news/physical-games-can-help-drive-digital-sales-says-maximum-entertainment-ceo/ https://www.jikguard.com/news/amazon-games-ceo-thinks-genai-can-help-make-better-ideas-for-games/ https://www.jikguard.com/news/visual-concepts-lays-off-staff-at-lego-2k-drive-south-studio/ https://www.jikguard.com/news/animal-crossing-pocket-camp-is-shutting-down-in-november-then-reopening-as-a-paid-game/ https://www.jikguard.com/news/cma-closes-yearslong-investigation-into-apples-in-app-payments/ https://www.jikguard.com/news/steam-reviews-now-reflect-if-a-game-was-played-on-steam-deck/ https://www.jikguard.com/news/randy-pitchford-borderlands-4s-steam-release-isnt-the-end-of-the-pc-store-wars/ https://www.jikguard.com/news/firaxis-big-swing-with-civilization-vii-convincing-players-to-actually-finish-their-games/ https://www.jikguard.com/news/black-myth-wukong-has-sold-10-million-copies-worldwide/ https://www.jikguard.com/news/turns-out-dying-light-the-beast-started-out-as-leaked-dying-light-2-dlc/ https://www.jikguard.com/news/survey-spotty-preservation-efforts-risk-significant-loss-for-australian-game-industry/ https://www.jikguard.com/news/virtuos-acquires-co-developer-third-kind-studios/ https://www.jikguard.com/news/backyard-sports-is-back-after-an-extended-offseason-via-playground-productions/ https://www.jikguard.com/news/survey-reveals-devs-consider-genai-double-edged-sword-in-game-development/ https://www.jikguard.com/news/nightmare-porting-process-drove-haak-developer-blingame-to-cancel-xbox-version/ https://www.jikguard.com/news/north-beach-games-opens-prague-studio-to-support-itself-and-smaller-devs/ https://www.jikguard.com/news/hunt-showdown-sees-new-concurrent-player-high-with-1896-update/ https://www.jikguard.com/news/call-for-submissions-lets-talk-about-photography-games/ https://www.jikguard.com/news/bridging-history-and-gameplay-lessons-from-historiographical-video-game-design/ https://www.jikguard.com/news/embracer-boss-says-volatile-pc-and-console-business-is-the-bad-guy/ https://www.jikguard.com/news/game-performers-demand-more-support-from-studios-over-graphic-scenes/ https://www.jikguard.com/news/conjuring-a-gestural-spellcasting-system-for-vr/ https://www.jikguard.com/news/iron-galaxy-co-ceo-adam-boyes-to-exit-after-8-year-stint/ https://www.jikguard.com/news/quantic-dream-writer-adam-williams-departs-to-start-up-his-own-studio/ https://www.jikguard.com/news/ubisoft-cuts-45-jobs-across-cary-and-san-francisco-teams/ https://www.jikguard.com/news/kwalee-releases-arabic-version-of-mobile-game-platform-for-mena-devs/ https://www.jikguard.com/news/pantaloon-helps-out-indie-devs-with-free-resource-hub/ https://www.jikguard.com/news/reforged-studios-does-a-double-acquisition-buys-ground-shatter-and-extra-mile/ https://www.jikguard.com/news/mad-crusader-puts-30-million-toward-double-a-games-reopens-transmedia-incubation-program/ https://www.jikguard.com/news/call-of-duty-uncouples-warzone-from-annual-schedule-with-platform-overhaul/ https://www.jikguard.com/news/patch-notes-1-dispatches-from-amaze-sheffield/ https://www.jikguard.com/news/the-epic-games-store-debuts-on-altstore-android-and-ios-devices/ https://www.jikguard.com/news/unity-ceo-says-hes-less-focused-on-generative-ai/ https://www.jikguard.com/news/vampire-survivors-development-sounds-like-an-open-source-fueled-fever-dream/ https://www.jikguard.com/news/valve-confirms-rog-ally-other-handhelds-are-getting-steamos-support/ https://www.jikguard.com/news/scottish-games-week-skips-2024-promises-late-2025-return/ https://www.jikguard.com/news/report-amazons-new-world-playstation-games-to-headline-video-game-anthology-series/ https://www.jikguard.com/news/valve-launches-helpfulness-system-for-steam-user-reviews/ https://www.jikguard.com/news/embracer-prioritizing-controlled-key-ips-to-improve-profitability-of-pc-and-console-releases/ https://www.jikguard.com/news/ranked-four-tiny-screens-to-power-your-tiny-alt-ctrl-dreams/ https://www.jikguard.com/news/krafton-leads-113-million-investment-into-eschatology-entertainment/ https://www.jikguard.com/news/payload-studios-is-laying-off-25-percent-of-its-workforce/ https://www.jikguard.com/news/korean-devs-report-a-burst-of-interest-in-single-player-console-and-pc-games/ https://www.jikguard.com/news/starting-up-and-running-your-own-outsourcing-studio/ https://www.jikguard.com/news/obituary-rachael-lillis-iconic-pokemon-voice-actor-has-died-at-age-46/ https://www.jikguard.com/news/ethical-games-looking-to-craft-industrywide-ethics-code-seeks-developer-input/ https://www.jikguard.com/news/supporting-game-design-with-evolutionary-algorithms/ https://www.jikguard.com/news/gdc-2024-dial-up-the-diegetics-sounds-of-nature/ https://www.jikguard.com/news/what-the-heck-is-valve-doing-with-these-informal-deadlock-ndas/ https://www.jikguard.com/news/krafton-acquires-tango-gameworks-and-hi-fi-rush-franchise-from-microsoft/ https://www.jikguard.com/news/touch-can-bring-people-together-like-nothing-else-sparking-connections-through-video-game-intimacy/ https://www.jikguard.com/news/from-monopolies-to-tiny-tools-by-solo-devs/ https://www.jikguard.com/news/take-two-sees-small-financial-growth-reiterates-gta-vi-fall-2025-release-window/ https://www.jikguard.com/news/web-game-dev-arkadium-launches-publishing-fund-for-third-party-partners/ https://www.jikguard.com/news/remedys-year-opens-with-revenue-boost-focus-on-non-alan-wake-projects/ https://www.jikguard.com/news/warner-bros-wants-to-license-game-properties-as-division-revenue-drops/ https://www.jikguard.com/news/new-dev-chamo-games-formed-by-io-interactive-ubisoft-massive-alums/ https://www.jikguard.com/news/turkish-government-bans-roblox-over-alleged-child-exploitation/ https://www.jikguard.com/news/losses-in-unitys-app-marketing-division-drive-16-percent-revenue-dip/ https://www.jikguard.com/news/game-developers-are-still-feeling-the-pull-of-last-generation-consoles/ https://www.jikguard.com/news/mobile-dev-shipyard-games-shuts-down/ https://www.jikguard.com/news/steam-increases-store-image-requirements-details-phase-out-of-old-specs/ https://www.jikguard.com/news/balatro-creator-says-he-will-never-let-it-be-licensed-for-gambling-even-after-death/ https://www.jikguard.com/news/meta-shuts-down-quest-developer-ready-at-dawn/ https://www.jikguard.com/news/game-sales-slightly-below-expectations-at-sega-despite-some-favorable-performances/ https://www.jikguard.com/news/what-exactly-is-a-gamer-and-why-does-it-matter/ https://www.jikguard.com/news/viral-shooter-kingmakers-just-secured-a-movie-deal-and-it-hasnt-even-launched-yet/ https://www.jikguard.com/news/draknek-new-voices-puzzle-grant-is-offering-15000-to-thinky-game-devs/ https://www.jikguard.com/news/training-the-game-designers-of-tomorrow-part-3-of-5/ https://www.jikguard.com/news/report-wb-discovery-looking-to-sell-off-games-other-divisions-to-prevent-total-breakup/ https://www.jikguard.com/news/digital-suns-cataclismo-surpasses-120k-early-access-sales-in-two-weeks/ https://www.jikguard.com/news/star-wars-jedi-survivor-double-jumps-to-last-gen-in-september/ https://www.jikguard.com/news/mixed-reality-dev-mixrift-secures-16-million-in-pre-seed-round/ https://www.jikguard.com/news/foretold-studios-failing-to-pay-wages-plunging-some-workers-into-debt/ https://www.jikguard.com/news/playstation-5-hardware-sales-are-slipping-away/ https://www.jikguard.com/news/remedys-new-cfo-hails-from-a-famous-finnish-chocolatier/ https://www.jikguard.com/news/marvel-snap-developer-second-dinner-working-on-most-ambitious-godot-game-yet/ https://www.jikguard.com/news/versus-evil-veterans-establish-indie-publisher-digital-bandidos/ https://www.jikguard.com/news/the-concerns-of-covering-gacha-games/ https://www.jikguard.com/news/generative-ai-tools-have-created-a-clusterfuck-but-do-they-have-a-creative-future/ https://www.jikguard.com/news/playtesting-blueprint-for-game-studio-managers/ https://www.jikguard.com/news/fine-tuned-tales-how-gaming-music-tells-stories/ https://www.jikguard.com/news/jam-city-lays-off-nearly-85-employees-as-industry-fails-to-hit-upward-trend/ https://www.jikguard.com/news/game-informer-magazine-is-shutting-down/ https://www.jikguard.com/news/report-microsoft-and-activision-blizzard-launch-studio-focused-on-franchise-spinoffs/ https://www.jikguard.com/news/bungie-devs-imply-ceo-drove-studio-off-a-cliff-while-chasing-growth/ https://www.jikguard.com/news/indie-publisher-armor-games-reportedly-axes-publishing-team/ https://www.jikguard.com/news/robloxs-revenue-and-player-count-go-up-up-up-in-q2/ https://www.jikguard.com/news/apple-arcade-devs-call-company-out-of-touch-cite-vision-pro-and-payment-issues/ https://www.jikguard.com/news/former-valve-economist-thinks-apple-google-other-platforms-should-pay-cloud-tax/ https://www.jikguard.com/news/nintendo-financials-show-the-post-zelda-comedown-is-real/ https://www.jikguard.com/news/studio-global-presence-in-game-development-as-competitive-advantage/ https://www.jikguard.com/news/call-of-dutys-original-warzone-map-gets-open-source-release/ https://www.jikguard.com/news/new-studio-outer-haven-games-formed-by-scopely-and-unity-alums/ https://www.jikguard.com/news/roses-are-red-meta-is-blue-reality-labs-lost-45-billion-during-q2/ https://www.jikguard.com/news/humble-games-recent-restructure-is-hurting-devs-and-their-games/ https://www.jikguard.com/news/keywords-subsidiary-lively-games-hit-with-small-layoffs-in-studio-restructuring/ https://www.jikguard.com/news/fantastic-fest-launches-game-showcase-for-horror-game-devs/ https://www.jikguard.com/news/xbox-hardware-revenue-is-in-decline-but-microsoft-says-subscriptions-and-content-define-success/ https://www.jikguard.com/news/ea-beats-net-bookings-expectations-in-q1-feels-record-breaking-q2-could-be-on-the-cards/ https://www.jikguard.com/news/sag-aftra-performers-to-hold-first-strike-picket-outside-wb-games/ https://www.jikguard.com/news/destiny-developer-bungie-cutting-220-jobs-after-exceeding-financial-safety-margins/ https://www.jikguard.com/news/obituary-actor-tony-pankhurst-has-died-at-age-67/ https://www.jikguard.com/news/report-employee-bingo-driving-heavy-losses-at-metas-reality-labs/ https://www.jikguard.com/news/rip-xbox-360-store-2005-2024/ https://www.jikguard.com/news/how-union-backed-recall-rights-can-protect-jobs-at-zenimax-and-beyond/ https://www.jikguard.com/news/embracer-owned-plaion-will-publish-skydances-marvel-1943/ https://www.jikguard.com/news/net-sales-down-at-capcom-but-company-on-track-to-meet-financial-targets/ https://www.jikguard.com/news/moon-rover-nets-35-million-from-ncsoft-to-develop-emergent-fps/ https://www.jikguard.com/news/more-than-movements-solving-animation-problems/ https://www.jikguard.com/news/deprioritizing-skill-based-matchmaking-turned-call-of-duty-into-the-bad-place/ https://www.jikguard.com/news/more-than-movements-animation-in-mobile-game-dev/ https://www.jikguard.com/news/a-small-games-manifesto/ https://www.jikguard.com/news/level-design-postmortem-sixth-street-zenless-zone-zero/ https://www.jikguard.com/news/double-fine-documentarys-bittersweet-epilogue-highlights-need-for-safe-workplaces/ https://www.jikguard.com/news/life-by-you-cancellation-tanks-paradox-operating-profit/ https://www.jikguard.com/news/armored-core-vi-blasts-past-3-million-units-sold/ https://www.jikguard.com/news/what-makes-the-survival-of-survival-horror-the-difference-between-scares-and-shooting/ https://www.jikguard.com/news/twitch-updates-sexual-harassment-policy-and-moderation-tools/ https://www.jikguard.com/news/respawn-makes-tweaks-to-apex-legends-controversial-battle-pass-changes/ https://www.jikguard.com/news/world-of-warcraft-developers-form-wall-to-wall-union-at-blizzard-entertainment/ https://www.jikguard.com/news/the-illusion-of-skill-how-to-make-a-better-game-in-less-time/ https://www.jikguard.com/news/obituary-voice-actor-sam-mowry-passed-away-at-age-64/ https://www.jikguard.com/news/report-xbox-game-pass-may-expand-with-more-subscription-tiers/ https://www.jikguard.com/news/update-humble-games-confirms-layoffs-amid-restructuring-denies-full-shutdown/ https://www.jikguard.com/news/report-roblox-employees-are-worried-it-isnt-doing-enough-to-stop-child-predators/ https://www.jikguard.com/news/mariorabbids-creative-director-departs-ubisoft-milan-after-25-years/ https://www.jikguard.com/news/former-epic-games-exec-alain-tascan-is-the-new-president-of-netflix-games/ https://www.jikguard.com/news/is-game-pass-underperforming/ https://www.jikguard.com/news/towers-titans-dev-rumble-games-shut-down-in-ruthless-pursuit-of-profits/ https://www.jikguard.com/news/wb-acquires-multiversus-dev-player-first-games/ https://www.jikguard.com/news/candlelight-games-formed-by-ex-pixelberry-studios-devs/ https://www.jikguard.com/news/lightspeed-studios-opens-new-facility-dedicated-to-mocap-and-virtual-production/ https://www.jikguard.com/news/mobile-kombat-onslaught-is-being-torched-by-netherrealm-after-one-year/ https://www.jikguard.com/news/appmagic-secures-3-million-investment-to-put-into-international-sales-teams/ https://www.jikguard.com/news/making-a-splash-how-wuthering-waves-characters-draw-players-into-its-world/ https://www.jikguard.com/news/bethesda-game-studios-workers-form-wall-to-wall-union-at-microsoft/ https://www.jikguard.com/news/microsoft-slams-misleading-ftc-claims-over-xbox-game-pass-price-hike/ https://www.jikguard.com/news/sag-aftra-can-now-call-immediate-strike-if-game-companies-refuse-ai-protections/ https://www.jikguard.com/news/paramounts-halo-show-is-kia-but-xbox-will-try-to-save-it/ https://www.jikguard.com/news/ea-sports-college-football-25-nets-22-million-early-access-players/ https://www.jikguard.com/news/the-halo-tv-show-and-microsofts-xbox-strategy-shared-the-same-problem/ https://www.jikguard.com/news/obituary-rare-studios-artist-brett-jones-has-passed-away/ https://www.jikguard.com/news/pacific-drive-sales-cruise-past-600k-copies-sold/ https://www.jikguard.com/news/ubisoft-touts-solid-early-2024-financials-thanks-xdefiant-and-reliable-franchises/ https://www.jikguard.com/news/ftc-says-microsoft-has-turned-xbox-game-pass-into-a-degraded-product/ https://www.jikguard.com/news/develop-is-heading-to-liverpool-for-develop-north/ https://www.jikguard.com/news/upcoming-acmi-interactive-exhibition-welcomes-back-a-horrible-goose/ https://www.jikguard.com/news/opinion-how-will-project-2025-impact-game-developers/ https://www.jikguard.com/news/amazons-fallout-show-and-walton-goggins-score-some-emmy-nominations/ https://www.jikguard.com/news/balatro-creator-unveils-a-few-slick-signposting-strategies/ https://www.jikguard.com/news/report-mortal-kombat-developer-netherrealm-is-conducting-layoffs/ https://www.jikguard.com/news/igda-comes-out-swinging-against-patent-office-in-supreme-court-case/ https://www.jikguard.com/news/echo-chunk-raises-14-million-to-keep-making-ai-powered-puzzle-games/ https://www.jikguard.com/news/vfx-studio-axis-shuts-down-after-24-years/ https://www.jikguard.com/news/mobile-multiplayer-app-dusk-launches-with-gen-z-focus-raises-8-million-in-funding/ https://www.jikguard.com/news/report-microsoft-shuts-down-dei-team-ex-lead-claims-similar-programs-at-risk/ https://www.jikguard.com/news/arma-3-sells-over-500000-copies-during-steam-summer-sale-2024/ https://www.jikguard.com/news/saber-interactive-asks-players-to-avoid-leak-of-unfinished-space-marine-2-build/ https://www.jikguard.com/news/how-to-ace-your-game-audio-for-an-alpha-launch/ https://www.jikguard.com/news/ex-phoenix-labs-devs-reveal-now-scrapped-project-dragon-game/ https://www.jikguard.com/news/major-fallout-4-mod-cant-be-played-on-epic-game-store-versions-of-the-game/ https://www.jikguard.com/news/embers-murky-divers-sells-100k-early-access-copies-in-under-a-month/ https://www.jikguard.com/news/gdc-2024-dial-up-the-diegetics-musical-sound-effects/ https://www.jikguard.com/news/multiplayer-devs-should-take-a-close-look-at-concords-crew-builder-system/ https://www.jikguard.com/news/steam-simplifies-social-media-linking-after-aggressive-api-updates/ https://www.jikguard.com/news/deep-dive-the-design-and-implementation-of-object-pools/ https://www.jikguard.com/news/techland-is-taking-most-of-its-staff-to-on-site-and-hybrid-work-models/ https://www.jikguard.com/news/re-logics-terraria-has-sold-587-million-copies-in-13-years/ https://www.jikguard.com/news/the-first-descendant-launches-with-10-million-players-in-its-first-week/ https://www.jikguard.com/news/nintendo-switch-has-gone-nearly-2700-days-without-a-successor-to-the-throne/ https://www.jikguard.com/news/nintendos-systemic-policy-of-miscrediting-is-harming-external-translators/ https://www.jikguard.com/news/are-space-shooter-games-still-a-rite-of-passage/ https://www.jikguard.com/news/microsoft-and-apple-back-away-from-openai-board-amid-regulator-scrutiny/ https://www.jikguard.com/news/10-years-in-bungie-shifts-destiny-2-pacing-in-live-service-shake-up/ https://www.jikguard.com/news/mobile-dev-pixelberry-acquired-by-series-entertainment/ https://www.jikguard.com/news/tencent-is-ditching-free-to-play-shooter-synced-after-one-year/ https://www.jikguard.com/news/embracer-secures-600-million-revolving-credit-facility-after-brutal-restructure/ https://www.jikguard.com/news/splash-damage-confirms-small-number-of-employees-could-be-laid-off/ https://www.jikguard.com/news/training-the-game-designers-of-tomorrow-part-25/ https://www.jikguard.com/news/monster-hunter-stories-2-tops-2-million-sales-in-three-years/ https://www.jikguard.com/news/hooded-horses-tim-bender-doesnt-think-constant-growth-should-define-games/ https://www.jikguard.com/news/microsoft-increasing-price-of-xbox-game-pass-introducing-new-standard-plan-that-ditches-day-one-access/ https://www.jikguard.com/news/pocketpair-forms-palworld-entertainment-with-sony-music-and-aniplex-to-expand-ip/ https://www.jikguard.com/news/report-riot-scrapped-a-smash-bros-inspired-fighter-over-market-concerns/ https://www.jikguard.com/news/the-trouble-of-tunnel-vision-gamers-and-developers-not-seeing-the-forest-for-the-games/ https://www.jikguard.com/news/uk-publisher-kwalee-takes-minority-stake-in-devolver-digital/ https://www.jikguard.com/news/kotaku-australia-is-being-shuttered-by-pedestrian-group/ https://www.jikguard.com/news/windows-on-arm-is-not-ready-for-the-complexities-of-the-pc-gaming-landscape/ https://www.jikguard.com/news/reworking-war-robots-prize-system-with-style-and-user-friendliness/ https://www.jikguard.com/news/support-studio-tose-posts-multiple-financial-losses-after-cancelled-projects/ https://www.jikguard.com/news/ex-rockstar-dev-says-gta-online-got-so-big-it-killed-gta-5s-story-dlc/ https://www.jikguard.com/news/dawntrails-launch-gave-final-fantasy-xiv-its-biggest-player-count-in-11-years/ https://www.jikguard.com/news/horizon-series-appears-stalled-at-netflix-as-showrunner-is-accused-of-abuse/ https://www.jikguard.com/news/adult-swim-delists-more-games-casts-doubt-on-developers-re-acquiring-rights/ https://www.jikguard.com/news/analyzing-new-game-ideas-for-market-success-strategic-toolkit/ https://www.jikguard.com/news/study-finds-co-op-games-keep-growing-in-numbers-and-sales-on-steam/ https://www.jikguard.com/news/ex-genepool-dev-reveals-look-at-scrapped-iron-man-game/ https://www.jikguard.com/news/eve-online-makers-eyeing-open-source-and-blockchain-tech-for-longevity/ https://www.jikguard.com/news/the-end-of-days-has-arrived-for-the-wii-u/ https://www.jikguard.com/news/nintendo-president-says-generative-ai-can-be-used-in-creative-ways/ https://www.jikguard.com/news/ubisoft-is-still-trying-to-make-nfts-happen/ https://www.jikguard.com/news/lessons-from-the-political-minefield-of-pro-philosopher-2/ https://www.jikguard.com/news/voodoo-acquires-bereal-and-immediately-makes-layoffs/ https://www.jikguard.com/news/guilty-gear-strive-punches-up-to-3-million-players/ https://www.jikguard.com/news/capcom-acquires-animation-partner-minimum-studios/ https://www.jikguard.com/news/ea-sunsetting-three-battlefield-titles-on-xbox-360-and-ps3/ https://www.jikguard.com/news/keywords-to-be-acquired-by-swedish-investor-eqt-at-22-billion-valuation/ https://www.jikguard.com/news/training-the-game-designers-of-tomorrow-part-1-of-5/ https://www.jikguard.com/news/daybreak-acquires-struggling-palia-developer-singularity-6/ https://www.jikguard.com/news/dutch-publisher-mystic-forge-nets-2-million-to-help-indies-get-to-market/ https://www.jikguard.com/news/tales-of-kenzera-zau-developer-surgent-studios-is-cutting-jobs/ https://www.jikguard.com/news/marketing-art-in-game-development-what-makes-a-2d-marketing-artist/ https://www.jikguard.com/news/how-i-developed-good-communication-skills-while-working-on-fastival/ https://www.jikguard.com/news/tribunal-finds-cloud-imperium-games-discriminated-against-disabled-employee-with-return-to-office-policy/ https://www.jikguard.com/news/nintendo-doesnt-expect-production-issues-to-impact-switch-successor/ https://www.jikguard.com/news/valve-launches-new-steam-chart-for-top-played-steam-deck-games/ https://www.jikguard.com/news/amazon-games-christoph-hartmann-thinks-the-company-needs-to-build-its-own-talent-and-focus-on-the-consolepc-market/ https://www.jikguard.com/news/sag-aftra-ups-indie-dev-contract-tiers-to-include-30m-game-projects/ https://www.jikguard.com/news/yves-guillemot-denounces-assassins-creed-shadows-racist-malicious-backlash/ https://www.jikguard.com/news/snk-opens-development-studio-in-singapore/ https://www.jikguard.com/news/venba-stray-gods-a-highland-song-honored-at-2024-games-for-change-awards/ https://www.jikguard.com/news/oh-man-everyone-in-the-gaming-industry-knows-it-do-they/ https://www.jikguard.com/news/perfect-world-cuts-staff-in-multi-unit-layoffs-reportedly-suspends-game-projects/ https://www.jikguard.com/news/hazelights-a-way-out-has-sold-over-9-million-since-2018-launch/ https://www.jikguard.com/news/xbox-patent-offers-first-look-at-scrapped-keystone-streaming-console/ https://www.jikguard.com/news/netflix-taking-mobile-first-phased-approach-to-game-releases/ https://www.jikguard.com/news/retrospective-a-producers-guide-to-team-buy-in/ https://www.jikguard.com/news/opinion-dr-disrespects-ousting-should-be-a-wake-up-call-for-devs/ https://www.jikguard.com/news/bandai-namco-online-faces-insolvency-post-blue-protocol-launch/ https://www.jikguard.com/news/shift-up-predicts-stellar-blade-sales-surpassed-1-million-copies/ https://www.jikguard.com/news/playground-games-will-delist-forza-horizon-4-in-december/ https://www.jikguard.com/news/scopely-adds-riot-games-alum-mike-seavers-as-svp-for-technology/ https://www.jikguard.com/news/atari-acquires-surgeon-simulator-franchise-through-infogrames-label/ https://www.jikguard.com/news/microsoft-flight-simulator-2020-has-taken-15-million-players-to-the-skies/ https://www.jikguard.com/news/59-percent-of-devs-say-industry-in-bad-straits-blame-investors-and-mismanagement/ https://www.jikguard.com/news/online-shooter-boundary-shuts-down-as-dev-and-publisher-clash-over-rights/ https://www.jikguard.com/news/update-midnight-society-co-founder-dr-disrespect-admits-to-messaging-minor-on-twitch/ https://www.jikguard.com/news/double-fine-and-undead-labs-vets-launch-experimental-web-game-studio/ https://www.jikguard.com/news/heres-how-zach-gage-prototyped-puzzmo-sensation-pile-up-poker/ https://www.jikguard.com/news/second-wave-developer-folds-after-missing-wage-payments-and-amassing-17m-in-debt/ https://www.jikguard.com/news/predatory-tactics-in-gaming-are-worse-than-you-think/ https://www.jikguard.com/news/resident-evil-2-remake-becomes-the-franchises-top-seller-at-nearly-14-million-sales/ https://www.jikguard.com/news/red-faction-game-from-chorus-dev-fishlabs-among-cancelled-embracer-projects/ https://www.jikguard.com/news/inefficient-or-unexplored-insights-from-a-year-long-study-on-2d-normal-map-generators/ https://www.jikguard.com/news/venture-to-the-vile-maker-studio-cut-to-bits-lays-off-majority-of-staff/ https://www.jikguard.com/news/report-apple-focusing-on-making-cheaper-vision-pro-over-high-end-iteration/ https://www.jikguard.com/news/focus-entertainment-and-chants-of-sennaar-dev-rundisc-renew-partnership/ https://www.jikguard.com/news/crash-n-sane-trilogy-sales-jump-to-20-million-copies/ https://www.jikguard.com/news/xbox-game-studios-boss-tango-gameworks-closure-was-forward-thinking-decision/ https://www.jikguard.com/news/microsoft-developing-native-version-of-minecraft-for-ps5/ https://www.jikguard.com/news/leveraging-emotional-design-features-to-enhance-character-perception-in-pixel-art/ https://www.jikguard.com/news/embracer-rolls-out-new-ai-policy-to-massively-enhance-game-development/ https://www.jikguard.com/news/bafta-opens-submissions-and-tweaks-criteria-for-2025-games-awards/ https://www.jikguard.com/news/gta-trilogy-surpasses-a-reported-30m-downloads-on-netflix/ https://www.jikguard.com/news/vr-title-gorilla-tag-has-earned-over-100-million-since-2021/ https://www.jikguard.com/news/meta-laying-off-workers-within-reality-labs-division/ https://www.jikguard.com/news/microsoft-alum-larry-major-nelson-hryb-joins-unity-as-community-director/ https://www.jikguard.com/news/ci-games-and-epic-games-team-on-egs-exclusive-lords-of-the-fallen-sequel/ https://www.jikguard.com/news/valve-drops-mac-support-for-team-fortress-2-portal-2-other-titles/ https://www.jikguard.com/news/welcome-to-my-world-what-makes-for-great-horror-game-settings/ https://www.jikguard.com/news/industry-vets-launch-specialist-co-development-studio-the-unreal-guys/ https://www.jikguard.com/news/ea-execs-earned-60-million-in-2024-despite-layoffs-and-office-closures/ https://www.jikguard.com/news/report-embracer-studio-pieces-interactive-has-shut-down/ https://www.jikguard.com/news/fortnite-and-the-epic-games-store-come-to-japans-ios-store-in-2025/ https://www.jikguard.com/news/zenimax-union-secures-juneteenth-holiday-for-all-zenimax-staff/ https://www.jikguard.com/news/sea-of-thieves-is-already-a-top-game-on-playstation-5/ https://www.jikguard.com/news/wizard-with-a-gun-dev-galvanic-games-is-closing-down/ https://www.jikguard.com/news/genre-bending-taking-outbreak-from-action-survival-horror-to-horror-visual-novel/ https://www.jikguard.com/news/the-game-show-interview-what-game-music-means-to-gamers/ https://www.jikguard.com/news/ex-zaum-devs-say-scrapped-disco-elysium-spinoff-couldve-saved-the-studio/ https://www.jikguard.com/news/sag-aftra-says-strike-likely-if-publishers-disagree-with-ai-protections/ https://www.jikguard.com/news/watch-nintendos-first-ever-tv-promo-aired-in-the-united-states/ https://www.jikguard.com/news/jackbox-games-to-launch-unified-game-library-in-july/ https://www.jikguard.com/news/world-of-warcraft-gm-john-hight-exits-blizzard-after-12-years/ https://www.jikguard.com/news/tango-gameworks-developer-documents-the-studios-final-day/ https://www.jikguard.com/news/how-to-get-better-fps-on-pc-while-porting-games-to-consoles/ https://www.jikguard.com/news/the-grim-reality-for-independent-game-developers-and-publishers-surviving-the-challenges-ahead/ https://www.jikguard.com/news/elden-ring-tops-25-million-in-players-and-sales-ahead-of-expansion-launch/ https://www.jikguard.com/news/new-apple-update-for-porting-toolkit-aims-to-accelerate-ios-development/ https://www.jikguard.com/news/valve-sued-for-allegedly-overcharging-14-million-uk-steam-players/ https://www.jikguard.com/news/we-did-not-set-everyone-up-for-success-vrchat-cutting-30-percent-of-jobs-after-overhiring/ https://www.jikguard.com/news/netflix-games-boss-mike-verdu-is-taking-on-a-new-role-at-the-streamer/ https://www.jikguard.com/news/call-for-abstracts-towards-sustainable-game-design-the-game-needs-to-change/ https://www.jikguard.com/news/sumo-group-cuts-15-percent-of-staff-across-canada-poland-and-more/ https://www.jikguard.com/news/free-to-play-dev-voodoo-acquires-social-platform-bereal/ https://www.jikguard.com/news/wb-says-suicide-squad-will-see-its-year-1-roadmap-through-to-the-end/ https://www.jikguard.com/news/solium-infernum-developer-league-of-geeks-enters-hibernation-months-after-layoffs/ https://www.jikguard.com/news/gearbox-is-officially-out-from-under-embracer-group/ https://www.jikguard.com/news/future-proofing-corporate-comms-for-new-studios-in-2024/ https://www.jikguard.com/news/xbox-touts-new-consoles-teases-handhelds/ https://www.jikguard.com/news/sports-interactive-strikes-deal-for-premier-league-to-feature-in-football-manager-games/ https://www.jikguard.com/news/cwa-accuses-activision-qa-supplier-lionbridge-of-retaliatory-layoffs/ https://www.jikguard.com/news/a-command-conquer-retrospective/ https://www.jikguard.com/news/mark-cerny-thinks-consoles-can-guide-the-industrys-tech-future/ https://www.jikguard.com/news/new-studio-kindred-spirit-games-formed-by-ex-mediatonic-staff/ https://www.jikguard.com/news/innersloth-announces-outersloth-new-indie-publishing-label/ https://www.jikguard.com/news/the-unrealized-potential-of-cooking-in-games/ https://www.jikguard.com/news/psychonauts-2s-cooking-show-level-serves-inspiration-for-all-aspiring-devs/ https://www.jikguard.com/news/octopath-traveler-series-hits-4-million-sales-amid-current-gen-resurgence/ https://www.jikguard.com/news/report-summer-game-fest-trailers-can-cost-devs-up-to-550k/ https://www.jikguard.com/news/rogue-snail-acquires-publishing-rights-to-relic-hunters-legend-after-split-with-gearbox-publishing/ https://www.jikguard.com/news/this-aint-your-sims-3-baked-french-toast/ https://www.jikguard.com/news/hypercharge-unboxed-sells-50000-xbox-copies-in-under-a-week/ https://www.jikguard.com/news/live-service-dissonance-and-toxic-positivity-thwarted-suicide-squad/ https://www.jikguard.com/news/behaviour-interactive-cuts-95-jobs-in-strategic-corporate-change/ https://www.jikguard.com/news/a-like-a-dragon-tv-series-is-fighting-its-way-to-prime-video-in-october/ https://www.jikguard.com/news/hades-ii-ascends-to-become-steam-decks-most-played-may-game/ https://www.jikguard.com/news/bespoke-pixel-launches-with-25m-investment-and-ubisoft-veteran-at-the-helm/ https://www.jikguard.com/news/come-dine-with-me-here-are-the-video-game-characters-id-love-to-eat/ https://www.jikguard.com/news/just-cause-developer-avalanche-closing-two-studios-and-laying-off-50-workers/ https://www.jikguard.com/news/sony-adds-pc-support-to-psvr2-in-august-with-60-adapter/ https://www.jikguard.com/news/ubisoft-toronto-will-co-develop-prince-of-persia-sands-of-times-remake/ https://www.jikguard.com/news/content-warning-sells-22-million-copies-nets-88m-players-in-two-months/ https://www.jikguard.com/news/expectations-for-us-are-high-new-playstation-ceos-outline-their-vision-of-the-future/ https://www.jikguard.com/news/ci-games-hires-tencent-and-playstation-veteran-to-spearhead-development/ https://www.jikguard.com/news/strategy-games-like-against-the-storm-let-us-think-about-the-bigger-picture-of-cooking/ https://www.jikguard.com/news/welcome-to-cooking-week/ https://www.jikguard.com/news/report-take-two-will-either-sell-or-shut-down-private-division/ https://www.jikguard.com/news/obituary-geoff-follin-video-game-composer-passed-away-at-58-years-old/ https://www.jikguard.com/news/toys-for-bob-teams-with-microsoft-on-first-indie-game/ https://www.jikguard.com/news/wolcen-lords-of-mayhem-to-lose-multiplayer-and-dev-support-in-september/ https://www.jikguard.com/news/bloober-teams-publishing-deal-with-private-division-reportedly-gutted/ https://www.jikguard.com/news/fallout-76-nets-20-million-players-as-todd-howard-assures-franchise-will-continue/ https://www.jikguard.com/news/arkane-austin-bids-farewell-with-redfalls-final-update/ https://www.jikguard.com/news/panic-recovers-stolen-playdates-worth-400000-after-lots-of-detective-work/ https://www.jikguard.com/news/report-twitch-terminates-safety-advisory-council-to-replace-them-with-streamers/ https://www.jikguard.com/news/the-good-within-designing-a-memorable-horror-game-protagonist/ https://www.jikguard.com/news/multiversus-returns-with-over-114k-concurrent-players-at-launch/ https://www.jikguard.com/news/balatro-dev-gives-look-at-first-prototype-joker-poker/ https://www.jikguard.com/news/activision-awarded-145-million-in-call-of-duty-cheatmaker-suit/ https://www.jikguard.com/news/wildermyth-developer-worldwalker-games-entering-hibernation/ https://www.jikguard.com/news/populating-the-city-builder-of-the-future-a-deep-dive-into-character-diversity-in-cities-skylines-ii/ https://www.jikguard.com/news/dragons-dogma-ii-has-sold-3-million-copies-in-2-months/ https://www.jikguard.com/news/strong-cyberpunk-2077-sales-lead-cd-projekts-early-2024-profits/ https://www.jikguard.com/news/youtube-launches-in-app-playables-arcade/ https://www.jikguard.com/news/vr-dev-sinn-studio-raises-25m-to-fund-next-project/ https://www.jikguard.com/news/sony-apologizes-after-completely-botching-interview-with-naughty-dog-boss-neil-druckmann/ https://www.jikguard.com/news/exclusive-here-are-your-2024-games-for-change-awards-finalists/ https://www.jikguard.com/news/amazon-games-to-publish-new-open-world-driving-title-from-forza-horizon-devs/ https://www.jikguard.com/news/jury-backs-bungie-in-lawsuit-against-cheat-maker-aimjunkies/ https://www.jikguard.com/news/why-some-games-cant-work-well-on-steam-deck/ https://www.jikguard.com/news/gameloft-romania-cuts-136-jobs-and-closes-cluj-studio/ https://www.jikguard.com/news/microsoft-confirms-call-of-duty-is-heading-to-xbox-game-pass/ https://www.jikguard.com/news/fragbite-ceo-steps-down-after-company-declares-fall-damage-bankrupt/ https://www.jikguard.com/news/esa-appoints-sue-madden-as-new-executive-director-for-esa-foundation/ https://www.jikguard.com/news/lawsuit-alleges-activision-meta-bear-responsibility-for-uvalde-school-shooting/ https://www.jikguard.com/news/atari-acquires-intellivision-and-select-catalog-of-its-games/ https://www.jikguard.com/news/fragbite-group-files-bankruptcy-for-fall-damage-months-after-purchasing-it/ https://www.jikguard.com/news/new-uk-bill-aims-to-make-big-tech-play-nice-with-third-party-app-stores/ https://www.jikguard.com/news/lightspeed-studios-nabs-sie-alum-michael-pattison-as-vp-of-consolepc-publishing/ https://www.jikguard.com/news/xdefiant-reportedly-netted-1-million-players-within-25-hours-of-launch/ https://www.jikguard.com/news/animal-wells-haunting-style-owes-much-to-procedural-animation/ https://www.jikguard.com/news/hooded-horse-ceo-forget-success-judge-publishers-on-how-they-respond-to-adversity/ https://www.jikguard.com/news/saber-ceo-matt-karch-still-doesnt-think-embracer-criticism-is-fair/ https://www.jikguard.com/news/machine-learning-was-used-to-sync-subtitles-in-marvels-spider-man-2/ https://www.jikguard.com/news/modders-are-developers-its-time-to-pay-them/ https://www.jikguard.com/news/embracer-cut-ties-with-more-than-4500-employees-and-cancelled-80-projects-over-the-past-year/ https://www.jikguard.com/news/naughty-dog-boss-neil-druckmann-says-ai-will-revolutionize-development/ https://www.jikguard.com/news/how-acquiring-shiver-entertainment-helps-nintendo-navigate-its-next-generation-transition/ https://www.jikguard.com/news/microsoft-will-integrate-its-copilot-ai-into-xbox-and-pc-games/ https://www.jikguard.com/news/ign-entertainment-buys-gamesindustry-rockpapershotgun-other-gamer-network-outlets/ https://www.jikguard.com/news/playstation-london-has-officially-shut-down/ https://www.jikguard.com/news/helldivers-2-developer-arrowhead-names-former-paradox-exec-as-new-ceo/ https://www.jikguard.com/news/rolling-stone-launches-game-vertical-with-help-from-saudi-wealth-fund/ https://www.jikguard.com/news/iwatas-comments-in-restored-2004-interview-look-downright-prophetic/ https://www.jikguard.com/news/stellar-blade-dev-shift-up-eyes-pc-port-and-sequel-in-studio-growth-plans/ https://www.jikguard.com/news/ardan-launches-development-fund-for-irish-indie-studios/ https://www.jikguard.com/news/nintendo-buys-switch-port-studio-shiver-entertainment-from-embracer/ https://www.jikguard.com/news/little-kitty-big-city-tops-1-million-players-on-xbox-game-pass/ https://www.jikguard.com/news/amazon-games-opens-bucharest-studio-to-support-development-and-publishing-ambitions/ https://www.jikguard.com/news/finding-your-voice-how-to-target-press-and-influencers-for-your-game/ https://www.jikguard.com/news/baldurs-gate-3-developer-larian-opens-new-studio-in-poland/ https://www.jikguard.com/news/keywords-wants-shareholders-to-accept-22-billion-buyout-offer/ https://www.jikguard.com/news/report-xbox-planning-to-make-call-of-duty-a-core-part-of-game-pass/ https://www.jikguard.com/news/phoenix-labs-lays-off-staff-cancels-games-in-major-restructuring/ https://www.jikguard.com/news/global-game-jam-names-new-executive-director-maria-burns-ortiz/ https://www.jikguard.com/news/ea-is-diverting-100-percent-of-immortals-of-aveum-net-sales-revenue-to-ascendant-studios/ https://www.jikguard.com/news/studio-wildcard-says-layoff-of-6-developers-will-not-impact-development-schedule/ https://www.jikguard.com/news/update-palia-studio-singularity-6-confirms-36-workers-have-been-laid-off/ https://www.jikguard.com/news/take-two-narrows-gta-vi-release-window-records-374-billion-annual-loss/ https://www.jikguard.com/news/language-loot-and-localization-how-to-ready-mmorpgs-for-release-in-more-regions/ https://www.jikguard.com/news/ubisoft-headcount-declined-by-1700-on-the-path-to-its-highest-net-bookings-ever/ https://www.jikguard.com/news/ubisoft-cancels-free-to-play-spinoff-the-division-heartland/ https://www.jikguard.com/news/drag-themed-fighting-game-drag-her-ends-development/ https://www.jikguard.com/news/ubisoft-wants-to-extract-more-cash-from-120-billion-live-service-market/ https://www.jikguard.com/news/manor-lords-has-sold-over-2-million-copies-in-under-three-weeks/ https://www.jikguard.com/news/payday-3-rescue-mission-operation-medic-bag-will-prioritize-new-features-over-dlc/ https://www.jikguard.com/news/remedy-cfo-terhi-kauppi-is-departing-the-studio/ https://www.jikguard.com/news/activision-opens-new-studio-elsewhere-to-develop-triple-a-franchise/ https://www.jikguard.com/news/from-ascii-to-pixel-art-and-back/ https://www.jikguard.com/news/io-interactive-hires-cto-to-steer-technical-ops-and-engine-development/ https://www.jikguard.com/news/the-game-show-interview-game-music-game-design/ https://www.jikguard.com/news/how-cryptmaster-turned-a-dictionarys-worth-of-words-into-a-fun-dungeon-crawler/ https://www.jikguard.com/news/developer-double-eleven-taken-off-prison-architect-series-after-nine-years/ https://www.jikguard.com/news/square-enix-to-lay-off-employees-in-american-european-offices/ https://www.jikguard.com/news/sony-has-appointed-two-playstation-ceos-to-replace-jim-ryan/ https://www.jikguard.com/news/unity-create-boss-marc-whitten-is-resigning/ https://www.jikguard.com/news/firaxis-vet-jake-solomon-unveils-new-studio-making-a-life-sim-game/ https://www.jikguard.com/news/sony-champions-live-service-titles-claims-ps5-hardware-sales-have-peaked/ https://www.jikguard.com/news/is-strategy-design-due-for-a-shakeup/ https://www.jikguard.com/news/narration-avenues-in-multiverse-games/ https://www.jikguard.com/news/australian-studio-mighty-kingdom-laying-off-28-percent-of-staff/ https://www.jikguard.com/news/square-enix-is-rebooting-its-game-business-around-multiplatform-development-and-unforgettable-experiences/ https://www.jikguard.com/news/little-kitty-big-city-tops-100000-sales-in-two-days/ https://www.jikguard.com/news/did-i-make-my-game-myself-and-does-it-matter/ https://www.jikguard.com/news/evil-empire-delays-the-rogue-prince-of-persias-early-access-launch-to-avoid-hades-2/ https://www.jikguard.com/news/ea-boss-thinks-ads-in-triple-a-games-would-be-meaningful-growth-driver/ https://www.jikguard.com/news/it-looks-like-wb-is-returning-adult-swim-published-games-back-to-devs/ https://www.jikguard.com/news/watch-what-happens-when-devs-turn-their-games-up-to-1000/ https://www.jikguard.com/news/why-does-ea-think-in-game-ads-are-better-business-than-a-mandalorian-game/ https://www.jikguard.com/news/nintendo-kills-x-integration-for-switch-in-june/ https://www.jikguard.com/news/yellow-raises-5m-for-genai-powered-3d-modeling-tool/ https://www.jikguard.com/news/cwa-asks-microsoft-where-is-the-respect-and-compassion-following-studio-closures/ https://www.jikguard.com/news/steam-suddenly-banned-in-vietnam/ https://www.jikguard.com/news/capcom-hits-new-record-for-sales-and-profits-in-2023-2024-financials/ https://www.jikguard.com/news/ci-games-sanctions-another-30-layoffs-in-final-targeted-round-of-redundancies/ https://www.jikguard.com/news/xbox-president-studio-closures-will-ensure-business-is-healthy-for-the-long-term/ https://www.jikguard.com/news/microsoft-launching-web-based-mobile-game-storefront-in-july/ https://www.jikguard.com/news/embrace-the-chaos-how-indie-devs-can-thrive-in-a-changing-and-challenging-market/ https://www.jikguard.com/news/game-trailers-and-the-art-of-storytelling/ https://www.jikguard.com/news/arkane-austins-closure-closes-the-door-on-redfalls-future/ https://www.jikguard.com/news/epic-games-alum-joins-russo-bros-agbo-for-new-tech-focused-department/ https://www.jikguard.com/news/dead-island-2-shambles-to-7-million-players-in-over-a-year/ https://www.jikguard.com/news/prytania-media-continues-shutdown-procession-with-dawon-entertainment-closure/ https://www.jikguard.com/news/report-xbox-bracing-for-more-cuts-after-studio-hoarder-microsoft-claims-its-spread-too-thin/ https://www.jikguard.com/news/lightforge-games-laying-off-majority-of-development-team/ https://www.jikguard.com/news/skybound-taps-former-activision-blizzard-exec-to-lead-marketing-efforts/ https://www.jikguard.com/news/exploiting-fear-to-create-good-horror-games/ https://www.jikguard.com/news/building-game-worlds-with-creative-lifehacks-from-the-field-of-writing/ https://www.jikguard.com/news/sony-reverses-helldivers-2s-account-linking-requirement/ https://www.jikguard.com/news/beat-saber-drops-meta-quest-1-support-in-november/ https://www.jikguard.com/news/story-kitchen-teams-with-dreamworks-animation-to-adapt-video-games-to-film-and-tv/ https://www.jikguard.com/news/alan-wake-ii-developer-remedy-cancels-multiplayer-project-codename-kestrel/ https://www.jikguard.com/news/the-switch-has-topped-140m-lifetime-sales-and-nintendo-is-preparing-to-unveil-its-successor/ https://www.jikguard.com/news/microsoft-closes-arkane-austin-tango-gameworks-and-alpha-dog-games/ https://www.jikguard.com/news/helldivers-2-to-make-steamplaystation-account-linking-mandatory-by-june/ https://www.jikguard.com/news/nintendo-hits-8500-yuzu-repositories-with-dmca-takedowns/ https://www.jikguard.com/news/rebel-wolves-konrad-tomaszkiewicz-wants-to-avoid-repeating-his-cdpr-past/ https://www.jikguard.com/news/mobile-pvp-shooter-from-the-technical-pov-a-10-year-evolution-of-war-robots/ https://www.jikguard.com/news/pokemon-go-co-dev-very-very-spaceship-lays-off-staff/ https://www.jikguard.com/news/localthunk-knew-balatro-needed-to-draw-players-in-with-poker/ https://www.jikguard.com/news/igda-developer-satisfaction-survey-highlights-dei-deficiencies-and-crediting-confusion/ https://www.jikguard.com/news/update-gray-zone-warfare-reaches-over-500000-sales-in-two-days/ https://www.jikguard.com/news/thoughts-to-live-by/ https://www.jikguard.com/news/firesprite-lays-off-horizon-director-alex-barnes/ https://www.jikguard.com/news/linkedin-launches-three-games-to-play-while-job-hunting/ https://www.jikguard.com/news/skybound-adds-wondery-and-omaze-alums-to-executive-team/ https://www.jikguard.com/news/clockmaker-dev-belka-games-cuts-20-percent-of-staff/ https://www.jikguard.com/news/report-take-two-is-shutting-down-olliolli-world-developer-roll7/ https://www.jikguard.com/news/former-zynga-coo-matthew-bromberg-is-the-new-ceo-of-unity/ https://www.jikguard.com/news/paladin-studios-laying-off-45-workers-and-shutting-down/ https://www.jikguard.com/news/rise-of-the-ronin-already-outselling-the-nioh-series-says-koei-tecmo/ https://www.jikguard.com/news/another-crabs-treasure-ends-opening-weekend-with-100k-units-sold/ https://www.jikguard.com/news/resolution-appoints-johan-gastrin-as-cto-to-expand-into-spatial-computing/ https://www.jikguard.com/news/game-workers-in-quebec-are-making-a-huge-unionization-push/ https://www.jikguard.com/news/update-take-two-confirms-kerbal-space-program-2-is-safe-despite-seattle-layoffs/ https://www.jikguard.com/news/the-art-of-the-spiral-failure-cascades-in-simulation-games/ https://www.jikguard.com/news/popreach-games-india-studio-acquired-by-phoenix-games/ https://www.jikguard.com/news/amazon-says-fallout-attracted-65-million-viewers-in-just-over-two-weeks/ https://www.jikguard.com/news/square-enix-records-1408-million-in-content-abandonment-losses-after-reviewing-development-pipeline/ https://www.jikguard.com/news/deliver-us-mars-studio-keoken-laying-off-development-team/ https://www.jikguard.com/news/postmortem-ultra-ball/ https://www.jikguard.com/news/remedy-adds-control-director-mikael-kasurinen-to-central-management-group/ https://www.jikguard.com/news/why-doesnt-everyone-see-the-importance-of-preserving-our-past/ https://www.jikguard.com/news/valuing-remote-employees-in-hybrid-and-remote-settings/ https://www.jikguard.com/news/capcom-raises-revenue-goals-in-wake-of-dragons-dogma-iis-smash-success/ https://www.jikguard.com/news/ex-steam-labs-dev-claims-1000-steam-games-use-generative-ai/ https://www.jikguard.com/news/blizzard-cancels-blizzcon-2024-will-host-smaller-in-person-events/ https://www.jikguard.com/news/activision-blizzard-boosts-microsoft-financials-as-xbox-hardware-revenue-falls/ https://www.jikguard.com/news/before-your-eyes-writer-directors-open-new-studio-nice-dream/ https://www.jikguard.com/news/raph-koster-wants-developers-to-get-back-to-the-game-of-making-games/ https://www.jikguard.com/news/struggling-publisher-thunderful-divesting-nordic-game-supply/ https://www.jikguard.com/news/fallout-76-hits-1-million-players-in-a-day-brings-overall-series-to-near-5-million-players/ https://www.jikguard.com/news/arkadium-launches-platform-for-third-party-browser-game-devs/ https://www.jikguard.com/news/lars-wingefors-says-splitting-embracer-was-for-the-greater-goodof-business/ https://www.jikguard.com/news/ubisoft-appoints-cecile-russeil-as-new-executive-vp/ https://www.jikguard.com/news/nintendos-legal-team-is-coming-for-garrys-mod-after-20-years/ https://www.jikguard.com/news/frostpunk-has-topped-5-million-sales-in-six-years/ https://www.jikguard.com/news/water-is-wet-the-pope-is-catholic-and-reality-labs-continues-to-lose-billions/ https://www.jikguard.com/news/how-the-small-team-behind-against-the-storm-kept-scope-in-check/ https://www.jikguard.com/news/outriders-developer-people-can-fly-has-canned-project-dagger/ https://www.jikguard.com/news/alone-in-the-dark-dev-pieces-lays-off-staff-following-revivals-release/ https://www.jikguard.com/news/flaming-fowl-lays-off-staff-after-unveiling-demo-for-its-shelved-game/ https://www.jikguard.com/news/apple-reaffirms-faith-in-arcade-says-vision-pro-included-in-platform-plans/ https://www.jikguard.com/news/kazuma-kaneko-longtime-atlus-artist-departs-after-35-year-run/ https://www.jikguard.com/news/ftc-banning-restrictive-and-exclusionary-noncompetes-in-the-us/ https://www.jikguard.com/news/microsoft-is-cutting-jobs-at-bethesda-france/ https://www.jikguard.com/news/valve-updates-steam-refund-policy-to-cover-advanced-access-playtime/ https://www.jikguard.com/news/how-handheld-gaming-has-become-more-complex-and-more-lucrative/ https://www.jikguard.com/news/murder-on-space-station-52-paper-to-pixel-making-a-scene/ https://www.jikguard.com/news/atomicom-changes-name-to-starlight-games-gains-wipeout-co-creator-nick-burcombe/ https://www.jikguard.com/news/strange-scaffolds-el-paso-elsewhere-is-becoming-a-movie/ https://www.jikguard.com/news/esa-says-members-wont-support-any-plan-for-libraries-to-preserve-games-online/ https://www.jikguard.com/news/meta-expanding-mixed-reality-ecosystem-under-meta-horizon-os-banner/ https://www.jikguard.com/news/atari-relaunches-infogrames-immediately-buys-totally-reliable-delivery-service/ https://www.jikguard.com/news/the-six-stages-of-player-rationality/ https://www.jikguard.com/news/modern-wolf-lays-off-six-staff-in-studio-restructuring/ https://www.jikguard.com/news/devolver-financials-show-stable-2023-despite-quiet-first-half/ https://www.jikguard.com/news/gamedevworld-launching-global-games-fund-to-support-devs-in-emergent-territories/ https://www.jikguard.com/news/postmortem-the-sirena-expedition/ https://www.jikguard.com/news/solo-devs-and-risk-takers-an-artistic-exploration-of-experimental-tools/ https://www.jikguard.com/news/ready-or-not-source-code-stolen-in-developer-hack/ https://www.jikguard.com/news/ghost-of-tsushimas-pc-port-introduces-new-playstation-overlay-trophy-support/ https://www.jikguard.com/news/sea-of-thieves-sails-to-40-million-players-ahead-of-ps5-launch/ https://www.jikguard.com/news/uk-games-fund-grants-3-million-to-22-rising-game-developers/ https://www.jikguard.com/news/playdate-devs-have-earned-over-500000-through-catalog/ https://www.jikguard.com/news/ci-games-ceo-lauds-record-annual-revenues-months-after-cutting-10-percent-of-jobs/ https://www.jikguard.com/news/the-rushed-attempt-to-rehabilitate-cities-skylines-ii-is-becoming-a-cautionary-tale/ https://www.jikguard.com/news/the-joy-and-pain-of-game-mastery/ https://www.jikguard.com/news/bringing-loteria-from-the-kitchen-table-to-mobile-phone-screens/ https://www.jikguard.com/news/descent-3s-source-code-has-been-released-for-free-use/ https://www.jikguard.com/news/70-percent-of-devs-unsure-of-live-service-games-sustainability/ https://www.jikguard.com/news/rovios-moomin-mobile-game-goes-offline-in-july/ https://www.jikguard.com/news/take-two-is-making-layoffs-weeks-after-dropping-460m-on-gearbox-entertainment/ https://www.jikguard.com/news/how-suda51-and-hitman-inspired-cult-indie-shooter-children-of-the-sun/ https://www.jikguard.com/news/the-game-show-interview-starting-a-career-as-a-game-composer/ https://www.jikguard.com/news/skybound-turns-to-crowdfunding-for-triple-a-invincible-game/ https://www.jikguard.com/news/rockstar-quietly-bumps-up-gta-onlines-subscripion-price/ https://www.jikguard.com/news/fallout-games-double-in-player-count-after-prime-series-premiere/ https://www.jikguard.com/news/roblox-introducing-new-publishing-advance-fee-as-it-opens-up-creator-marketplace/ https://www.jikguard.com/news/pubg-maker-krafton-leads-15m-investment-in-to-uk-studio-red-rover-interactive/ https://www.jikguard.com/news/uk-studio-kwalee-is-making-layoffs-to-create-room-for-new-hires/ https://www.jikguard.com/news/content-warning-sells-1-million-copies-following-launch-giveaway/ https://www.jikguard.com/news/uk-video-game-and-interactive-entertainment-sector-valued-at-782-billion-in-2023/ https://www.jikguard.com/news/avalanche-studios-devs-form-bargaining-agreement-with-swedish-unions/ https://www.jikguard.com/news/distributed-studio-possibility-space-abruptly-shut-down-by-prytania-media/ https://www.jikguard.com/news/baldurs-gate-3-crowned-game-of-the-year-at-2024-bafta-game-awards/ https://www.jikguard.com/news/crash-4-its-about-time-has-sold-over-5-million-copies/ https://www.jikguard.com/news/ea-reportedly-cuts-apex-legends-uk-based-qa-team/ https://www.jikguard.com/news/how-to-build-branching-narrative-without-breaking-the-bank/ https://www.jikguard.com/news/epic-execs-say-ip-holders-dont-care-about-fortnite-but-they-really-want-its-ecosystem/ https://www.jikguard.com/news/io-interactive-recruits-ubisoft-alum-rodrigo-santoro-for-james-bond-project/ https://www.jikguard.com/news/what-the-game-industry-must-do-to-prevent-occupational-burnout/ https://www.jikguard.com/news/ascendant-studios-has-reportedly-furloughed-majority-of-its-staff/ https://www.jikguard.com/news/powerwash-simulator-dev-futurlab-acquired-by-miniclip/ https://www.jikguard.com/news/weeks-after-shuttering-one-battlefield-studio-ea-tasks-motive-with-unlocking-the-franchise/ https://www.jikguard.com/news/airship-syndicate-delists-wayfinder-to-make-major-changes/ https://www.jikguard.com/news/halo-and-destiny-veteran-chris-opdahl-joins-probablymonsters-to-lead-new-studio/ https://www.jikguard.com/news/uk-retailer-game-cuts-jobs-as-remaining-staff-are-put-under-new-contracts/ https://www.jikguard.com/news/ubisofts-chief-portfolio-officer-sandrine-caloiaro-departs-after-10-years/ https://www.jikguard.com/news/microsoft-renews-blizzard-and-netease-partnership-to-bring-key-titles-back-to-china/ https://www.jikguard.com/news/how-to-design-giant-robots-in-shooters-a-comprehensive-war-robots-retrospective/ https://www.jikguard.com/news/obituary-jeremias-babini-storyteller-co-designer-has-passed-away/ https://www.jikguard.com/news/report-xbox-exec-kareem-choudhry-departing-after-26-year-tenure/ https://www.jikguard.com/news/disney-adds-blizzard-and-marvel-games-alums-to-exec-leadership/ https://www.jikguard.com/news/still-in-embracers-custody-gearbox-publishing-sf-rebrands-to-arc-games/ https://www.jikguard.com/news/saber-interactive-ceo-thinks-people-are-being-too-hard-on-naive-embracer-group/ https://www.jikguard.com/news/story-kitchen-reels-in-dredge-for-live-action-movie-adaptation/ https://www.jikguard.com/news/superhero-team-ups-and-failing-the-fantasy/ https://www.jikguard.com/news/palia-developer-singularity-6-laying-off-35-percent-of-workforce/ https://www.jikguard.com/news/konami-to-raise-base-salary-in-japan-for-third-consecutive-year/ https://www.jikguard.com/news/demystifying-3d-character-rigging-for-games/ https://www.jikguard.com/news/roblox-is-the-biggest-gift-to-teen-devs-not-exploitation-says-studio-head/ https://www.jikguard.com/news/mobile-game-star-wars-galaxy-of-heroes-is-coming-to-pc/ https://www.jikguard.com/news/relic-cuts-41-jobs-after-recent-independence-from-sega/ https://www.jikguard.com/news/ubisoft-appoints-publishing-vp-brenda-panagrossi-as-general-manager-for-us-market/ https://www.jikguard.com/news/one-subtle-change-brought-star-wars-jedi-survivors-dark-side-moment-to-life/ https://www.jikguard.com/news/dwarf-fortress-has-topped-800000-sales-in-just-over-a-year/ https://www.jikguard.com/news/atari-nabs-rollercoaster-tycoon-3-rights-for-up-to-7-million/ https://www.jikguard.com/news/ninja-theory-co-founder-tameem-antoniades-has-left-the-xbox-studio/ https://www.jikguard.com/news/vlambeer-co-founder-jan-willem-nijman-becomes-sole-owner-of-indie-studio/ https://www.jikguard.com/news/limit-break-opens-2024-mentorship-program-to-help-underrepresented-and-marginalized-devs/ https://www.jikguard.com/news/unity-sunsetting-ziva-tools-amid-ongoing-company-reset/ https://www.jikguard.com/news/vanillawares-unicorn-overlord-sells-over-500000-copies/ https://www.jikguard.com/news/eu-raises-75-million-in-funding-for-2024-creative-european-program/ https://www.jikguard.com/news/playstation-2s-console-sales-reportedly-top-160m-units/ https://www.jikguard.com/news/ubisoft-lays-off-45-employees-to-address-market-evolution/ https://www.jikguard.com/news/unity-sees-webgpu-as-a-growing-market-for-game-development/ https://www.jikguard.com/news/certain-affinity-lays-off-25-workers-in-first-ever-studio-reduction/ https://www.jikguard.com/news/indie-focused-triple-i-initiative-launched-by-dead-cells-slay-the-spire-devs/ https://www.jikguard.com/news/embracer-freezes-acquisition-drive-as-its-restructure-program-comes-to-an-end/ https://www.jikguard.com/news/making-sure-my-child-does-not-spend-too-much-time-playing-video-games/ https://www.jikguard.com/news/gdcs-experimental-game-workshop-shows-off-a-litany-of-innovative-and-interesting-titles/ https://www.jikguard.com/news/scopely-nets-activision-blizzard-alum-bobby-loya-to-oversee-external-dev-partnerships/ https://www.jikguard.com/news/gearbox-is-laying-off-staff-following-embracer-breakup/ https://www.jikguard.com/news/creator-of-tetris-reveals-his-cerebral-unreleased-sequel-called-tetris-reversed/ https://www.jikguard.com/news/why-is-black-hair-so-difficult-for-video-games-to-get-right-this-3d-artist-explains/ https://www.jikguard.com/news/yellow-brick-games-splits-from-private-division-to-self-publish-debut-game/ https://www.jikguard.com/news/2023-saw-cd-projekts-second-best-financials-in-studio-history/ https://www.jikguard.com/news/report-xdefiant-development-severely-hurt-by-toxic-ubisoft-culture/ https://www.jikguard.com/news/square-enix-is-testing-ai-driven-fictional-language-generation/ https://www.jikguard.com/news/igf-2024-winners-on-creating-venba-rhythm-doctor-and-more/ https://www.jikguard.com/news/jordan-mechner-recounts-the-tale-of-creating-karateka-from-home/ https://www.jikguard.com/news/resilience-and-innovation-on-display-as-the-games-industry-looks-to-bounce-back-at-gdc-2024/ https://www.jikguard.com/news/sony-declared-winner-in-500m-patent-infringement-suit/ https://www.jikguard.com/news/crossfire-developer-smilegate-is-shutting-down-its-barcelona-studio/ https://www.jikguard.com/news/sega-of-america-union-workers-secure-raises-layoff-protections-with-first-collectively-bargained-contract/ https://www.jikguard.com/news/report-nintendo-of-america-laying-off-contractors-ahead-of-switch-2-launch/ https://www.jikguard.com/news/hellgate-london-alum-bill-roper-co-founds-new-studio-lunacy-games/ https://www.jikguard.com/news/10-facts-you-didnt-know-about-the-star-wars-x-wing-series/ https://www.jikguard.com/news/dont-nod-reorganizes-company-into-genre-based-branches/ https://www.jikguard.com/news/sega-sells-off-relic-entertainment-will-axe-240-jobs/ https://www.jikguard.com/news/embracer-sells-borderlands-maker-gearbox-to-take-two-interactive-for-460-million/ https://www.jikguard.com/news/netease-and-marvel-team-on-pvp-shooter-marvel-rivals/ https://www.jikguard.com/news/10-years-making-games-from-mexico/ https://www.jikguard.com/news/toys-for-bob-reportedly-teaming-with-microsoft-on-first-indie-project/ https://www.jikguard.com/news/japan-aiming-to-support-indie-devs-with-new-acceleration-program/ https://www.jikguard.com/news/analyst-normalized-layoffs-have-made-threat-of-poached-talent-less-worrisome-for-employers/ https://www.jikguard.com/news/ai-npc-chat-is-like-vr-probably-cool-but-certainly-niche/ https://www.jikguard.com/news/mastering-collaboration-with-a-remote-game-art-outsourcing-team/ https://www.jikguard.com/news/report-rockstar-urging-rto-to-prevent-gta-6-delay-to-2026/ https://www.jikguard.com/news/prytania-media-ends-crop-circle-games-furlough-saga-with-a-studio-shutdown/ https://www.jikguard.com/news/knockout-city-dev-velan-preparing-to-lay-off-nearly-50-after-an-abrupt-project-cancellation/ https://www.jikguard.com/news/the-talking-flowers-in-super-mario-bros-wonder-became-nintendos-very-own-mr-motivator/ https://www.jikguard.com/news/overwatch-2-devs-lose-bonus-pay-after-blizzard-policy-change/ https://www.jikguard.com/news/6-iconic-character-design-moments-in-the-history-of-princess-peach/ https://www.jikguard.com/news/assassins-creed-mirages-consulting-historian-explains-why-authenticity-is-so-crucial-for-games/ https://www.jikguard.com/news/slowbiz-not-showbiz-how-playdate-maker-panic-avoided-becoming-a-garbage-tech-company/ https://www.jikguard.com/news/are-game-studios-suddenly-abandoning-black-developers/ https://www.jikguard.com/news/how-the-japanese-idea-of-mottainai-shaped-super-mario-bros-wonder/ https://www.jikguard.com/news/riot-has-reset-development-on-league-of-legends-mmo/ https://www.jikguard.com/news/larian-is-moving-on-from-baldurs-gate-3-with-no-sequel-or-expansion-in-development/ https://www.jikguard.com/news/how-spider-man-2s-traversal-physics-sling-a-faster-superhero-fantasy/ https://www.jikguard.com/news/screen-australia-supports-local-devs-with-16-million-production-fund/ https://www.jikguard.com/news/the-epic-games-store-on-ios-and-android-will-be-consistent-with-pc-marketplace/ https://www.jikguard.com/news/panic-says-two-pallets-of-playdates-worth-400000-have-vanished-in-vegas/ https://www.jikguard.com/news/unionization-feels-closer-than-ever-as-new-long-term-goals-emerge/ https://www.jikguard.com/news/shinji-mikami-founds-new-studio-kamuy-inc/ https://www.jikguard.com/news/dragons-dogma-ii-opens-with-200k-concurrent-pc-players/ https://www.jikguard.com/news/last-nights-game-developers-choice-awards-showed-a-community-burning-to-speak-out/ https://www.jikguard.com/news/building-baldurs-gate-3s-memorable-characters-was-all-about-forming-trust-in-performance-capture/ https://www.jikguard.com/news/why-and-how-you-should-leave-unity-and-unreal-to-make-your-own-engine/ https://www.jikguard.com/news/unreal-engine-blockbusters-and-uefn-tools-take-center-stage-at-state-of-unreal/ https://www.jikguard.com/news/the-secret-to-using-steam-as-a-developer-is-to-make-valve-earn-their-30-percent/ https://www.jikguard.com/news/kitfox-co-founder-says-four-day-weeks-are-unmatchable-when-retaining-employees/ https://www.jikguard.com/news/baldurs-gate-3-sweeps-game-developers-choice-awards-2024/ https://www.jikguard.com/news/venba-wins-grand-prize-at-the-2024-independent-games-festival-awards/ https://www.jikguard.com/news/report-tencent-pivoting-from-licensed-games-to-own-works/ https://www.jikguard.com/news/overwatch-2-devs-allege-pve-future-uncertain-as-story-missions-become-deprioritized/ https://www.jikguard.com/news/obituary-jim-ward-dungeons-dragons-designer-died-at-age-72/ https://www.jikguard.com/news/playstation-veteran-connie-booth-joins-ea-entertainment/ https://www.jikguard.com/news/world-of-warcrafts-plunderstorm-event-gives-the-mmo-a-pirate-battle-royale-mode/ https://www.jikguard.com/news/bungies-marathon-gets-director-change-as-studio-frets-over-destiny-2-the-final-shape/ https://www.jikguard.com/news/hidden-choices-small-ripples-how-cdpr-merged-cinematics-and-interactivity-in-cyberpunk-2077/ https://www.jikguard.com/news/ign-management-lays-off-three-union-members-in-massive-breach-of-trust/ https://www.jikguard.com/news/obsidians-alpha-protocol-gets-surprise-relisting-on-pc/ https://www.jikguard.com/news/playstation-vr2-production-halted-until-sony-can-sell-more-psvr2s/ https://www.jikguard.com/news/youtube-gaming-head-leo-olebe-appointed-xboxs-global-partnerships-vp/ https://www.jikguard.com/news/denuvo-launches-in-game-watermark-tool-to-counter-game-leakers/ https://www.jikguard.com/news/activision-blizzard-exec-chris-paulson-joins-skybound-ahead-of-upcoming-game-launch/ https://www.jikguard.com/news/the-secret-to-apex-legends-gorgeous-first-person-animation-mouth-cameras/ https://www.jikguard.com/news/the-enduring-horror-of-monster-encounters-in-saturnalia/ https://www.jikguard.com/news/dont-show-hole-and-other-good-advice-from-the-baldurs-gate-3-tiktok-account/ https://www.jikguard.com/news/valve-launches-steam-families-to-unite-player-libraries-and-parent-controls/ https://www.jikguard.com/news/how-do-ubisofts-ai-driven-npcs-handle-dynamic-player-interactions/ https://www.jikguard.com/news/wyrdsong-dev-something-wicked-reportedly-lays-off-majority-of-staff/ https://www.jikguard.com/news/2024-unity-gaming-report-indicates-62-percent-of-devs-are-currently-using-ai-tools/ https://www.jikguard.com/news/obituary-mutsumi-inomata-tales-character-designer-has-died-at-age-63/ https://www.jikguard.com/news/check-out-this-years-game-makers-sketchbook-selections-at-gdc-2024/ https://www.jikguard.com/news/tencent-acquires-game-studios-from-tiktok-maker-bytedance/ https://www.jikguard.com/news/wo-long-fallen-dynasty-reaches-5-million-players-in-over-a-year/ https://www.jikguard.com/news/deep-rock-galactic-survivor-grows-to-sell-1-million-early-access-copies/ https://www.jikguard.com/news/helldivers-2-is-estimated-to-have-sold-8-million-copies-so-far/ https://www.jikguard.com/news/neopets-guitar-hero-lead-2024-video-game-hall-of-fame-nominees/ https://www.jikguard.com/news/ea-axes-apex-legends-developers-as-part-of-125m-restructuring-effort/ https://www.jikguard.com/news/baldurs-gate-3-elden-ring-lead-steam-decks-most-played-games/ https://www.jikguard.com/news/how-to-build-a-narrative-in-a-pvp-game-without-a-narrative-designer-on-the-team/ https://www.jikguard.com/news/berserk-boy-delisted-from-eu-nintendo-eshop-after-ratings-snafu/ https://www.jikguard.com/news/the-upside-of-using-culture-and-personal-stories-as-game-pillars/ https://www.jikguard.com/news/our-industry-needs-a-change/ https://www.jikguard.com/news/backpack-battles-sells-100000-units-two-days-after-early-access-launch/ https://www.jikguard.com/news/pokemon-works-subsidiary-launched-within-diamondpearl-remake-devs/ https://www.jikguard.com/news/playdate-games-can-now-be-written-in-swift/ https://www.jikguard.com/news/keywords-tried-to-make-a-game-using-genai-but-said-the-tech-was-unable-to-replace-talent/ https://www.jikguard.com/news/wbs-multiversus-makes-its-official-unreal-engine-5-powered-return-in-may/ https://www.jikguard.com/news/moon-studios-ori-franchise-has-sold-10-million-copies/ https://www.jikguard.com/news/battlefield-creative-director-craig-morrison-quietly-departs-ea-for-new-studio/ https://www.jikguard.com/news/monster-hunter-world-tops-25m-sales-to-cement-record-breaker-status-at-capcom/ https://www.jikguard.com/news/id-software-naughty-dog-and-activision-veterans-form-triple-a-studio-emptyvessel/ https://www.jikguard.com/news/starbreeze-ousts-ceo-tobias-sjogren-with-payday-3-in-dire-straits/ https://www.jikguard.com/news/former-star-wars-jedi-director-unveils-new-single-player-game-studio-giant-skull/ https://www.jikguard.com/news/microsoft-voluntarily-recognizes-600-strong-activision-blizzard-qa-union/ https://www.jikguard.com/news/playstation-backed-studio-deviation-games-is-shutting-down/ https://www.jikguard.com/news/the-super-mario-bros-movie-made-a-bunch-of-money-so-nintendo-is-making-another/ https://www.jikguard.com/news/obituary-akira-toriyama-dragon-ball-creator-has-passed-away-at-age-68/ https://www.jikguard.com/news/adult-swim-games-entire-library-may-get-delisted-by-may/ https://www.jikguard.com/news/new-york-times-issues-dmca-on-hundreds-of-wordle-alikes-and-clones/ https://www.jikguard.com/news/the-lessons-learned-from-palworlds-success/ https://www.jikguard.com/news/baldurs-gate-3-dominates-bafta-games-awards-2024-nominations/ https://www.jikguard.com/news/update-apple-reinstates-epics-european-developer-account/ https://www.jikguard.com/news/brain-jar-games-nets-67-million-in-seed-funding-for-debut-project/ https://www.jikguard.com/news/balatro-sales-grow-to-500000-copies-sold-in-10-days/ https://www.jikguard.com/news/square-enix-confirms-sony-exclusivity-for-final-fantasy-viis-remake-trilogy/ https://www.jikguard.com/news/warner-bros-shuts-down-rooster-teeth-after-21-years/ https://www.jikguard.com/news/tails-noir-dev-eggnut-lays-off-staff-after-halting-operations/ https://www.jikguard.com/news/update-keywords-and-ubisoft-amending-skull-bones-credits-after-omitting-translators/ https://www.jikguard.com/news/ea-ceo-60-percent-of-development-processes-could-be-impacted-by-generative-ai/ https://www.jikguard.com/news/dial-up-the-diegetics-musical-sound-effects-for-the-video-game-composer-gdc-2024/ https://www.jikguard.com/news/capcom-raising-graduate-salary-in-japan-to-attract-exceptional-talent/ https://www.jikguard.com/news/spearhead-games-is-laying-off-the-majority-of-its-dev-team/ https://www.jikguard.com/news/temtem-dev-crema-will-end-major-support-for-mmo-in-the-summer/ https://www.jikguard.com/news/baldurs-gate-3s-physical-xbox-release-will-run-on-four-discs/ https://www.jikguard.com/news/switch-emulator-yuzu-reaches-24-million-settlement-with-nintendo/ https://www.jikguard.com/news/obituary-mark-dodson-video-game-voice-actor-passed-away-at-age-64/ https://www.jikguard.com/news/evolving-standard-dice-roll-game-design-with-project-orcs-boons-and-banes-system/ https://www.jikguard.com/news/update-australian-studio-torus-games-hibernating-after-laying-off-dev-team/ https://www.jikguard.com/news/horizon-co-op-game-reportedly-still-in-production-following-sony-layoffs/ https://www.jikguard.com/news/indie-dev-keoken-interactive-conducts-staff-layoffs/ https://www.jikguard.com/news/gambling-fears-get-balatro-delisted-after-ratings-board-mixup/ https://www.jikguard.com/news/the-quest-for-cosy-a-deep-dive-into-cosy-gaming/ https://www.jikguard.com/news/report-saber-interactive-is-splitting-off-from-embracer-to-continue-kotor-remake-development/ https://www.jikguard.com/news/report-gearbox-may-also-be-leaving-embracer/ https://www.jikguard.com/news/firesprite-devs-say-culture-of-fear-led-to-staff-exodus/ https://www.jikguard.com/news/toys-for-bob-is-splitting-off-from-activision-blizzard-and-going-indie/ https://www.jikguard.com/news/helldivers-2-has-a-god-and-his-name-is-joel/ https://www.jikguard.com/news/uk-indie-radical-forge-laying-off-handful-of-workers/ https://www.jikguard.com/news/the-layoff-talk-by-worth-dayley/ https://www.jikguard.com/news/polaris-design-retreat-papers-explore-colonial-free-design-prioritization-frameworks-and-more/ https://www.jikguard.com/news/remedy-entertainment-gets-controls-full-franchise-rights-from-505-games/ https://www.jikguard.com/news/call-of-duty-warzone-mobile-will-have-cross-progression-between-modern-warfare-3-and-warzone/ https://www.jikguard.com/news/black-desert-online-nets-2-billion-and-55-million-players/ https://www.jikguard.com/news/texas-chain-saw-massacre-nets-56-million-players-as-black-tower-takes-over-development/ https://www.jikguard.com/news/ea-will-spend-over-125-million-laying-off-5-percent-of-its-workforce/ https://www.jikguard.com/news/rockstar-issues-return-to-office-mandate-in-the-name-of-productivity-and-security/ https://www.jikguard.com/news/ea-shutters-battlefield-dev-ridgeline-games-torches-respawns-unannounced-star-wars-shooter/ https://www.jikguard.com/news/update-wildlife-studios-is-laying-off-21-percent-of-its-workforce/ https://www.jikguard.com/news/how-graphite-lab-created-a-pong-like-in-qomp2/ https://www.jikguard.com/news/google-play-games-aims-to-capture-android-and-ios-mobile-game-revenue-on-pc/ https://www.jikguard.com/news/gdc-session-guides-are-back-and-better-than-ever-for-gdc-2024/ https://www.jikguard.com/news/report-star-citizen-dev-cig-laid-off-staff-following-studio-relocation/ https://www.jikguard.com/news/deck-nine-games-lays-off-20-percent-of-staff/ https://www.jikguard.com/news/keywords-and-charisma-partner-to-let-devs-harness-ai-powered-storytelling-platform/ https://www.jikguard.com/news/nintendo-is-gunning-for-switch-emulator-yuzu-with-new-lawsuit/ https://www.jikguard.com/news/netease-hires-veteran-call-of-duty-designer-to-lead-new-triple-a-studio/ https://www.jikguard.com/news/update-marcus-lehto-says-ridgelineea-departure-was-completely-voluntary/ https://www.jikguard.com/news/update-take-two-responds-to-recent-popcore-layoffs-no-comment/ https://www.jikguard.com/news/assassins-creed-ivs-player-count-rises-post-skull-bones-launch/ https://www.jikguard.com/news/apple-arcade-devs-allege-smell-of-death-amid-payout-reductions-and-canceled-projects/ https://www.jikguard.com/news/saltsea-chronicles-developer-die-gute-fabrik-disbands/ https://www.jikguard.com/news/the-quarry-developer-supermassive-confirms-its-planning-layoffs/ https://www.jikguard.com/news/localthunks-balatro-sells-250000-copies-in-first-three-days/ https://www.jikguard.com/news/giving-nightingale-an-offline-mode-is-a-top-priority-says-inflexion-games/ https://www.jikguard.com/news/media-molecule-unveils-accessibility-focused-studio-program-for-future-games/ https://www.jikguard.com/news/data-you-may-have-missed-from-gdcs-2024-state-of-the-industry-report/ https://www.jikguard.com/news/thunderful-says-steamworld-build-underperformed-reveals-its-looking-to-sell-headup/ https://www.jikguard.com/news/over-25-million-people-have-played-palworld/ https://www.jikguard.com/news/elden-ring-sales-surpass-23-million-copies-in-two-years/ https://www.jikguard.com/news/igns-worker-led-creators-guild-successfully-unionizes/ https://www.jikguard.com/news/deep-rock-galactic-survivor-sells-500000-units-in-its-first-week/ https://www.jikguard.com/news/diablo-and-tony-hawks-pro-skater-support-studio-disruptive-games-has-made-layoffs/ https://www.jikguard.com/news/warner-bros-bracing-for-tough-quarter-after-suicide-squad-underperforms/ https://www.jikguard.com/news/freerunners-steam-next-fest-postmortem/ https://www.jikguard.com/news/ikumi-nakamura-talks-unseens-people-first-studio-culture-and-hopefully-avoiding-crunch/ https://www.jikguard.com/news/pentiment-and-grounded-are-coming-to-nintendo-switch-hi-fi-rush-going-to-ps5/ https://www.jikguard.com/news/enshrouded-nets-2-million-players-since-early-access-launch/ https://www.jikguard.com/news/tales-of-arise-hits-3-million-copies-sold/ https://www.jikguard.com/news/arrowhead-ceo-confirms-helldivers-2-was-built-on-a-dead-engine/ https://www.jikguard.com/news/thunderful-ceo-says-restructuring-program-off-to-a-good-start-will-take-full-effect-later-this-year/ https://www.jikguard.com/news/playstation-vr2-could-be-getting-pc-support-later-this-year/ https://www.jikguard.com/news/what-game-devs-can-do-to-tackle-climate-change-while-growing-revenues/ https://www.jikguard.com/news/shy-of-150-a-part-time-solo-devs-first-two-weeks-of-collecting-steam-wishlists/ https://www.jikguard.com/news/playstation-chairman-wants-bungie-to-improve-its-business-operations/ https://www.jikguard.com/news/ex-mass-effect-and-horizon-veterans-form-fun-dog-studios/ https://www.jikguard.com/news/motigas-gigantic-rampages-back-to-life-in-april/ https://www.jikguard.com/news/phil-spencer-xbox-layoffs-will-ensure-company-has-enough-of-the-right-people-to-succeed/ https://www.jikguard.com/news/arrowhead-ceo-says-over-hiring-would-be-horrible-response-to-helldivers-2-success/ https://www.jikguard.com/news/netflix-games-latest-exclusive-turns-rainbow-six-into-a-twee-rogue-lite/ https://www.jikguard.com/news/report-blizzard-is-laying-off-almost-140-workers-in-ireland/ https://www.jikguard.com/news/baldurs-gate-3-and-marvels-spider-man-2-big-winners-at-27th-annual-dice-awards/ https://www.jikguard.com/news/alan-wake-ii-has-written-up-13-million-copies-sold/ https://www.jikguard.com/news/ex-zaum-writers-allege-studio-has-become-a-cold-careless-company/ https://www.jikguard.com/news/dead-island-2-and-gta-v-led-epic-games-stores-top-played-games-in-2023/ https://www.jikguard.com/news/update-disco-elysium-developer-zaum-confirms-layoffs/ https://www.jikguard.com/news/metro-exodus-hits-10-million-copies-sold/ https://www.jikguard.com/news/bandai-namco-posts-third-quarter-slump-despite-early-tekken-8-success/ https://www.jikguard.com/news/xbox-confirms-multiplatform-push-for-four-first-party-games/ https://www.jikguard.com/news/did-xbox-back-itself-into-a-corner-over-minor-leaks/ https://www.jikguard.com/news/update-blackbird-interactive-confirms-layoffs-and-wider-realignment-plan/ https://www.jikguard.com/news/sony-has-no-major-franchise-games-releasing-for-2024-2025/ https://www.jikguard.com/news/playstation-chairman-says-company-needs-more-aggressive-pc-approach/ https://www.jikguard.com/news/embracer-says-its-looking-out-for-shareholders-after-cutting-almost-1400-jobs/ https://www.jikguard.com/news/starbreeze-admits-payday-3-is-massively-underperforming/ https://www.jikguard.com/news/embracer-owned-studio-flying-wild-hog-has-unionized/ https://www.jikguard.com/news/can-ryukishi07s-sound-novels-be-considered-games/ https://www.jikguard.com/news/panic-fulfills-playdate-pre-orders-begins-shipping-to-malaysia/ https://www.jikguard.com/news/zeekerss-warns-lethal-companys-mobile-game-is-likely-a-scam/ https://www.jikguard.com/news/developers-appear-to-be-featuring-fewer-lgbt-characters-in-games/ https://www.jikguard.com/news/dd-owner-hasbro-has-made-90-million-from-baldurs-gate-3/ https://www.jikguard.com/news/granblue-fantasy-relink-sells-1-million-copies-in-two-weeks/ https://www.jikguard.com/news/marvels-spider-man-2-tops-10-million-sales-in-under-four-months/ https://www.jikguard.com/news/ps5-hardware-sales-hit-quarterly-high-but-that-isnt-good-enough-for-sony/ https://www.jikguard.com/news/obituary-eiyuden-chronicle-and-suikoden-creator-yoshitaka-murayama-has-passed-away/ https://www.jikguard.com/news/update-daybreak-confirms-less-than-15-employees-laid-off-in-company-recalibration/ https://www.jikguard.com/news/archetype-brings-in-certain-affinity-to-co-develop-debut-game-exodus/ https://www.jikguard.com/news/stjv-union-claims-dont-nod-mismanagement-causing-staff-burnout/ https://www.jikguard.com/news/mtg-agrees-to-sell-kongregate-to-texas-studio-monumental/ https://www.jikguard.com/news/dear-publishers-ownership-matters/ https://www.jikguard.com/news/every-game-has-the-community-it-deserves/ https://www.jikguard.com/news/the-big-index-2024-articles-for-game-music-composers/ https://www.jikguard.com/news/obituary-league-of-geeks-co-founder-adam-duncan-has-passed-away/ https://www.jikguard.com/news/nintendo-says-super-mario-bros-wonder-soared-due-to-multiplayer-magic/ https://www.jikguard.com/news/ubisoft-nets-solid-third-quarter-growth-with-late-2023-releases/ https://www.jikguard.com/news/plateup-serves-up-15-million-steam-sales-ahead-of-console-launch/ https://www.jikguard.com/news/composer-yoko-shimomura-and-game-designer-fawzi-mesmar-honored-at-gdca-2024/ https://www.jikguard.com/news/nexon-puts-faith-in-the-finals-after-it-surpasses-internal-projections/ https://www.jikguard.com/news/runescape-developer-jagex-is-being-acquired-by-cvc-capital-and-haveli-investments/ https://www.jikguard.com/news/sag-aftra-launches-new-contract-tiers-for-indie-devs/ https://www.jikguard.com/news/2023-was-another-unprofitable-year-for-roblox/ https://www.jikguard.com/news/update-ftc-files-complaint-against-microsoft-over-recent-xbox-layoffs/ https://www.jikguard.com/news/disney-is-dropping-a-cool-15-billion-to-invest-in-epic-games/ https://www.jikguard.com/news/microsoft-layoffs-will-target-toys-for-bob-sledgehammer-games-and-infinity-ward/ https://www.jikguard.com/news/hidden-path-makes-layoffs-and-pauses-development-on-unnamed-rpg/ https://www.jikguard.com/news/persona-3-reload-becomes-fastest-selling-title-in-atlus-history/ https://www.jikguard.com/news/fromsoftware-owner-kadokawa-buys-octopath-traveler-developer-acquire/ https://www.jikguard.com/news/game-developers-dont-give-up-on-your-bad-sketches/ https://www.jikguard.com/news/ign-workers-unionizing-to-fight-for-better-wages-and-job-stability/ https://www.jikguard.com/news/square-enix-reviewing-production-pipeline-amid-spluttering-sales/ https://www.jikguard.com/news/obituary-laralyn-mcwilliams-game-designer-passes-away-at-58/ https://www.jikguard.com/news/key-cyberpunk-2077-veterans-join-north-american-team-to-lead-sequel-development/ https://www.jikguard.com/news/update-indie-dev-threshold-games-shuts-down-this-week/ https://www.jikguard.com/news/more-layoffs-at-visual-concepts-austin-after-2k-cuts-several-jobs/ https://www.jikguard.com/news/report-investment-firm-cvc-to-purchase-runescape-dev-jagex-in-900m-deal/ https://www.jikguard.com/news/paradox-sets-new-revenue-record-says-it-needs-to-address-quality-issues/ https://www.jikguard.com/news/tencent-takes-control-of-swords-of-legends-developer-wangyuan-shengtang/ https://www.jikguard.com/news/tencent-reportedly-canceled-unannounced-nier-mobile-game/ https://www.jikguard.com/news/only-half-of-developers-saw-a-pay-raise-in-2023/ https://www.jikguard.com/news/apex-legends-next-season-brings-mid-match-character-leveling/ https://www.jikguard.com/news/indie-dev-crop-circle-games-appears-to-be-laying-off-staff/ https://www.jikguard.com/news/nintendo-switch-nears-140-million-lifetime-sales-tops-122-million-annual-playing-users/ https://www.jikguard.com/news/report-tencent-wants-to-replicate-genshin-impact-success-with-mobile-version-of-elden-ring/ https://www.jikguard.com/news/super-mario-bros-wonder-delivers-record-breaking-sales-after-over-10-million-players-ride-the-inchworm/ https://www.jikguard.com/news/design-analysis-snatchers-representation-of-detective-gameplay/ https://www.jikguard.com/news/backrooms-liminal-spaces-and-the-subliminal-menace-of-loneliness-in-indie-horror-games/ https://www.jikguard.com/news/devil-may-cry-4-and-devil-may-cry-3-special-edition-suddenly-delisted-from-steam/ https://www.jikguard.com/news/inkle-partners-with-google-on-new-game/ https://www.jikguard.com/news/immortals-of-aveum-director-thinks-it-suffered-from-launching-at-70/ https://www.jikguard.com/news/sega-of-america-layoffs-will-hit-organized-staff-hard-union-worked-to-lessen-impact/ https://www.jikguard.com/news/microsoft-owes-everyone-more-context-for-mass-xbox-layoffs/ https://www.jikguard.com/news/street-fighter-6-and-resident-evil-4-still-drive-capcoms-financial-growth/ https://www.jikguard.com/news/roblox-game-momoguro-is-being-adapted-for-tv/ https://www.jikguard.com/news/destiny-2-director-joe-blackburn-is-leaving-bungie/ https://www.jikguard.com/news/mike-mccain-returns-to-harebrained-schemes-now-as-executive-producer/ https://www.jikguard.com/news/palworld-becomes-xbox-game-pass-biggest-third-party-launch-with-7-million-players/ https://www.jikguard.com/news/wayfinder-dev-airship-syndicate-lays-off-12-employees/ https://www.jikguard.com/news/austin-wintory-troy-baker-celebrate-iconic-game-music-in-gdc-2024-main-stage-concert/ https://www.jikguard.com/news/update-devolver-confirms-showgunners-developer-artificer-is-laying-off-28-employees/ https://www.jikguard.com/news/devolver-digital-ceo-douglas-morin-has-stepped-down/ https://www.jikguard.com/news/supermassive-games-appoints-new-ceo-bids-farewell-to-co-founders-after-15-years/ https://www.jikguard.com/news/auto-import-test-1/ https://www.jikguard.com/news/update-spec-ops-the-line-suddenly-delisted-from-pc-storesfor-good/ https://www.jikguard.com/news/bioshock-and-cyberpunk-veterans-form-new-dev-antistatic-studios/ https://www.jikguard.com/news/extremely-ok-games-celeste-reimagined-as-free-3d-platformer/ https://www.jikguard.com/news/embracer-lays-off-staff-at-star-trek-infinite-dev-nimble-giant/ https://www.jikguard.com/news/microsoft-delivers-over-7b-in-gaming-revenue-during-q2-barely-mentions-almost-2000-layoffs/ https://www.jikguard.com/news/sega-of-america-is-laying-off-61-workers-based-in-irvine/ https://www.jikguard.com/news/unity-developers-can-start-building-apps-for-the-apple-vision-pro/ https://www.jikguard.com/news/mojang-and-toca-boca-veterans-form-roro-to-create-digital-dollhouse/ https://www.jikguard.com/news/johanna-faries-call-of-duty-alum-is-blizzard-entertainments-new-president/ https://www.jikguard.com/news/like-a-dragon-infinite-wealth-nets-franchise-best-steam-launch/ https://www.jikguard.com/news/volition-devs-regroup-as-shapeshifter-games-after-embracer-shuttering/ https://www.jikguard.com/news/aonic-launches-megabit-publishing-arm-to-serve-up-warren-spectors-next-project-and-others/ https://www.jikguard.com/news/sony-invests-in-carry1st-to-expand-reach-of-playstation-in-africa/ https://www.jikguard.com/news/exclusive-fast-travel-games-delivers-record-holiday-sales-but-studio-ceo-says-vr-market-must-define-itself/ https://www.jikguard.com/news/tencent-ceo-feels-its-game-business-achieved-nothing-during-2023/ https://www.jikguard.com/news/new-love-live-game-releases-in-february-shuts-down-in-may/ https://www.jikguard.com/news/blizzard-cancels-odyssey-mmo-amid-microsoft-layoffs/ https://www.jikguard.com/news/ruiner-dev-reikon-games-reportedly-lays-off-80-of-staff/ https://www.jikguard.com/news/apple-allows-game-streaming-services-on-its-app-store/ https://www.jikguard.com/news/krafton-wants-to-deepen-ai-relationship-franchise-out-pubg/ https://www.jikguard.com/news/destroy-all-humans-dev-black-forest-games-reportedly-cuts-50-of-staff/ https://www.jikguard.com/news/fortnite-is-landing-back-on-ios-in-europe-but-epic-still-thinks-apple-is-breaking-the-law/ https://www.jikguard.com/news/devs-claim-apple-has-pulled-a-unity-in-the-eu-with-new-core-technology-fee/ https://www.jikguard.com/news/update-cwa-says-microsoft-layoffs-didnt-impact-the-developers-it-represents/ https://www.jikguard.com/news/mobile-dev-talofa-games-raises-63-million-to-make-more-fitness-games/ https://www.jikguard.com/news/gta-trilogys-netflix-release-became-streamers-most-successful-games-launch/ https://www.jikguard.com/news/mario-composer-koji-kondo-to-join-aias-hall-of-fame-at-2024-dice-awards/ https://www.jikguard.com/news/owlcat-games-veterans-launch-program-for-newly-started-europe-mena-devs/ https://www.jikguard.com/news/update-palworld-tops-8-million-sales-on-steam-alone/ https://www.jikguard.com/news/outriders-studio-people-can-fly-is-laying-off-project-gemini-developers/ https://www.jikguard.com/news/dont-worry-the-pokemon-company-is-looking-into-the-whole-palworld-thing/ https://www.jikguard.com/news/update-microsoft-follows-activision-blizzard-merger-with-1900-layoffs/ https://www.jikguard.com/news/mike-ybarra-exits-blizzard-entertainment-after-microsoft-layoffs/ https://www.jikguard.com/news/focus-entertainment-to-rebrand-to-pullup-in-april/ https://www.jikguard.com/news/overwatch-2-nets-new-champions-esports-league-with-multi-year-deal/ https://www.jikguard.com/news/about-1600-women-received-payments-from-riot-games-after-discrimination-suit/ https://www.jikguard.com/news/nintendo-is-scrapping-3ds-and-wii-u-online-support/ https://www.jikguard.com/news/most-developers-are-sold-on-the-idea-of-unionization-but-many-still-arent-discussing-it/ https://www.jikguard.com/news/hasbro-taps-resolution-games-to-create-first-dd-vr-title/ https://www.jikguard.com/news/is-nvidias-ai-driven-npc-tech-just-really-expensive-improv/ https://www.jikguard.com/news/vr-dev-wimo-games-has-closed-down/ https://www.jikguard.com/news/riot-games-overreached-with-big-bets-and-now-530-people-are-losing-their-jobs/ https://www.jikguard.com/news/netmarble-liquidates-grand-cross-metaworld-studio-metaverse-world/ https://www.jikguard.com/news/a-whole-lot-of-developers-think-conglomeration-is-a-very-bad-idea/ https://www.jikguard.com/news/square-enix-is-tossing-nier-reincarnation-on-the-chopping-block/ https://www.jikguard.com/news/pokemon-alike-palworld-sells-1-million-copies-in-8-hours/ https://www.jikguard.com/news/food-for-thought-taking-food-in-games-beyond-mechanics-and-into-the-narrative/ https://www.jikguard.com/news/lords-of-the-fallen-developer-ci-games-cutting-10-percent-of-jobs/ https://www.jikguard.com/news/gdc-2024-state-of-the-game-industry-devs-discuss-layoffs-generative-ai-and-more/ https://www.jikguard.com/news/near-half-of-game-devs-say-theyre-working-with-generative-ai-tools/ https://www.jikguard.com/news/indie-developer-threaks-is-shutting-down/ https://www.jikguard.com/news/rocksteady-co-founders-open-new-studio-hundred-star-games/ https://www.jikguard.com/news/gta-onlines-rockstar-editor-is-losing-last-gen-support/ https://www.jikguard.com/news/ninja-theory-is-giving-hellblade-ii-a-digital-only-release/ https://www.jikguard.com/news/sega-is-creating-more-web3-titles-based-on-its-popular-franchises/ https://www.jikguard.com/news/2k-games-makes-layoffs-at-internal-studio-31st-union/ https://www.jikguard.com/news/replacing-metroidvania/ https://www.jikguard.com/news/if-hollywood-adapts-more-games-developers-deserve-a-cut/ https://www.jikguard.com/news/larian-boss-swen-vincke-says-subscription-based-future-could-be-savage/ https://www.jikguard.com/news/mariorabbids-sparks-of-hope-has-sold-nearly-3-million-copies/ https://www.jikguard.com/news/sony-is-making-until-dawn-into-a-movie/ https://www.jikguard.com/news/bethesda-returns-to-mobile-with-the-elder-scrolls-castles/ https://www.jikguard.com/news/harmonix-is-ending-rock-band-4-weekly-dlc-drops-to-focus-on-fortnite-festival/ https://www.jikguard.com/news/update-dead-by-daylight-developer-behaviour-confirms-layoffs/ https://www.jikguard.com/news/outsourcing-studio-obelisk-nets-2-million-to-create-original-horror-title/ https://www.jikguard.com/news/changeable-minds/ https://www.jikguard.com/news/astra-fund-repositions-as-thinky-publisher-astra-logical-following-layoffs/ https://www.jikguard.com/news/supreme-court-rejects-epic-and-apples-antitrust-appeals/ https://www.jikguard.com/news/report-certain-affinitys-halo-battle-royale-project-canceled/ https://www.jikguard.com/news/support-studio-ptw-lays-off-45-staff-across-global-teams/ https://www.jikguard.com/news/raven-software-once-had-live-service-call-of-duty-zombies-project-in-development/ https://www.jikguard.com/news/netflix-is-done-with-the-interactive-show-format/ https://www.jikguard.com/news/thunderful-laying-off-20-percent-of-staff-as-workers-pay-the-price-for-over-investments/ https://www.jikguard.com/news/nexon-owned-mobile-studio-pixelberry-is-conducting-layoffs/ https://www.jikguard.com/news/former-rockstar-north-boss-nets-110m-to-launch-what-sounds-a-lot-like-a-metaverse/ https://www.jikguard.com/news/why-the-last-of-us-part-ii-remastereds-roguelike-mode-wont-get-any-dlc/ https://www.jikguard.com/news/sunshine-days-developer-netspeak-games-is-making-layoffs/ https://www.jikguard.com/news/foamstars-will-feature-ai-generated-artwork-produced-by-midjourney/ https://www.jikguard.com/news/valve-is-beta-testing-a-new-system-that-lets-steam-devs-schedule-daily-deals/ https://www.jikguard.com/news/to-mod-or-not-to-mod-why-the-future-of-gaming-is-user-generated/ https://www.jikguard.com/news/cdpr-veteran-mateusz-tomaszkiewicz-joins-rebel-wolves/ https://www.jikguard.com/news/visai-games-venba-leads-finalists-for-the-2024-igf-awards/ https://www.jikguard.com/news/gameshark-to-return-as-ai-powered-hint-tool/ https://www.jikguard.com/news/discord-is-laying-off-170-employees-after-getting-too-big/ https://www.jikguard.com/news/double-loop-games-is-closing-its-doors-after-four-years/ https://www.jikguard.com/news/report-mobile-publisher-playtika-is-laying-off-up-to-400-employees/ https://www.jikguard.com/news/importance-of-contrast-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/tencent-completes-majority-ownership-of-dying-light-dev-techland/ https://www.jikguard.com/news/obituary-jennell-jaquays-game-designer-passed-away-at-age-67/ https://www.jikguard.com/news/china-led-mobile-game-spending-and-downloads-for-2023/ https://www.jikguard.com/news/mojang-and-blackbird-will-stop-building-on-minecraft-legends/ https://www.jikguard.com/news/marvels-spider-man-2-and-alan-wake-ii-lead-2024-dice-awards-nominations/ https://www.jikguard.com/news/sag-aftra-says-terms-of-controversial-ai-voice-deal-will-inform-future-negotiations/ https://www.jikguard.com/news/ironsource-co-founders-exiting-unity-amid-mass-layoffs/ https://www.jikguard.com/news/spider-mans-mary-jane-face-model-asks-players-to-stop-crossing-boundaries/ https://www.jikguard.com/news/sag-aftras-new-agreement-lets-game-devs-use-ai-voices/ https://www.jikguard.com/news/valve-welcomes-ai-games-onto-steam-but-only-if-devs-promise-they-arent-doing-anything-illegal/ https://www.jikguard.com/news/report-twitch-is-laying-off-35-percent-of-its-workforce/ https://www.jikguard.com/news/shuji-utsumi-named-ceo-of-sega-europe-and-america-amid-transmedia-push/ https://www.jikguard.com/news/second-dinner-raises-100-million-to-continue-growing-marvel-snap/ https://www.jikguard.com/news/tencent-and-ubisoft-are-making-npcs-with-nvidias-ai-generated-tools/ https://www.jikguard.com/news/ex-exec-sues-activision-blizzard-for-old-white-guy-discrimination/ https://www.jikguard.com/news/report-microsoft-may-release-sea-of-thieves-hi-fi-rush-on-ps5-and-switch/ https://www.jikguard.com/news/unity-is-cutting-1800-jobs-in-the-name-of-profitable-growth/ https://www.jikguard.com/news/bytedance-discussing-game-asset-sale-with-tencent/ https://www.jikguard.com/news/playstation-achieved-record-123m-monthly-active-users-in-december-2023/ https://www.jikguard.com/news/phoenix-labs-execs-regroup-to-form-critical-path-games/ https://www.jikguard.com/news/the-apple-vision-pro-is-arriving-in-february/ https://www.jikguard.com/news/alan-wake-ii-and-baldurs-gate-3-lead-2024-new-york-game-awards-nominees/ https://www.jikguard.com/news/until-dawn-devs-shed-light-on-original-version-of-the-game/ https://www.jikguard.com/news/rockfish-to-future-proof-everspace-2-with-unreal-engine-5-upgrade/ https://www.jikguard.com/news/savvy-group-still-wants-saudi-arabia-to-be-global-hub-for-game-development/ https://www.jikguard.com/news/surgeon-simulator-developer-bossa-studios-confirms-layoffs/ https://www.jikguard.com/news/meta-quest-mobile-app-downloads-declined-by-25-in-2023-despite-a-strong-q4/ https://www.jikguard.com/news/cd-projekt-ceo-says-the-polish-studio-is-not-for-sale/ https://www.jikguard.com/news/report-3d-realms-and-slipgate-may-have-been-hit-with-more-layoffs/ https://www.jikguard.com/news/obituary-bryan-ansell-warhammer-co-creator-passes-away/ https://www.jikguard.com/news/maplestory-dev-nexon-fined-89-million-by-korean-regulator-for-misleading-players/ https://www.jikguard.com/news/new-zealand-government-reaffirms-support-for-game-development-sector-rebate/ https://www.jikguard.com/news/sony-fined-by-french-regulators-over-third-party-ps4-controllers/ https://www.jikguard.com/news/stray-souls-developer-jukai-studio-shuts-down/ https://www.jikguard.com/news/baldurs-gate-3-drives-valves-2023-steam-awards/ https://www.jikguard.com/news/jurgen-post-ex-sega-europe-president-returns-amidst-leadership-change/ https://www.jikguard.com/news/dave-the-diver-has-sold-over-3-million-copies-worldwide/ https://www.jikguard.com/news/gamediscoverco-launches-free-to-all-pitch-deck-archive/ https://www.jikguard.com/news/square-enix-will-aggressively-leverage-ai-in-2024-to-create-new-forms-of-content/ https://www.jikguard.com/news/latest-estimates-show-over-14000-new-titles-launched-on-steam-in-2023/ https://www.jikguard.com/news/frogwares-becomes-sole-publisher-of-the-sinking-city-after-dispute-with-nacon/ https://www.jikguard.com/news/skul-the-hero-slayer-hits-2-million-copies-sold/ https://www.jikguard.com/news/slay-the-spire-downfall-mod-used-to-spread-malware-say-devs/ https://www.jikguard.com/news/baldurs-gate-3-and-starfield-headline-steams-2023-bestsellers/ https://www.jikguard.com/news/vr-developer-first-contact-closes-down/ https://www.jikguard.com/news/new-rockstar-leak-reveals-gta-code-canceled-studio-projects/ https://www.jikguard.com/news/obituary-kamar-de-los-reyes-call-of-duty-actor-has-died-at-age-56/ https://www.jikguard.com/news/tumultuous-mmo-the-day-before-will-shut-down-next-month/ https://www.jikguard.com/news/indie-publisher-versus-evil-has-shut-down/ https://www.jikguard.com/news/dark-souls-iis-ps3-xbox-360-servers-are-shutting-shut-down-in-march-2024/ https://www.jikguard.com/news/china-targets-in-game-spending-daily-rewards-in-new-game-regulation-rules/ https://www.jikguard.com/news/tapping-into-top-tier-japanese-media-our-indie-games-unprecedented-success/ https://www.jikguard.com/news/pushing-the-buttonwait-not-that-one-the-launch-of-fish-game/ https://www.jikguard.com/news/bloober-teams-with-comic-publisher-skybound-on-game-project/ https://www.jikguard.com/news/the-lord-of-the-rings-return-to-moria-building-a-vision-of-khazad-dum-for-the-fourth-age/ https://www.jikguard.com/news/vr-industry-braces-for-setback-omdia-forecasts-declining-sales-until-2026/ https://www.jikguard.com/news/google-to-change-app-stores-billing-options-post-antitrust-suit/ https://www.jikguard.com/news/future-class-members-call-game-awards-silence-a-collective-disappointment/ https://www.jikguard.com/news/activision-blizzard-settles-california-discrimination-suit-for-54-million/ https://www.jikguard.com/news/obituary-james-mccaffrey-remedy-games-actor-passed-away-at-age-65/ https://www.jikguard.com/news/activision-blizzard-qa-workers-protest-more-stressful-return-to-office-policy/ https://www.jikguard.com/news/sabotages-retro-rpg-sea-of-stars-hits-4-million-players/ https://www.jikguard.com/news/keywords-acquires-improbables-multiplayer-group-studio/ https://www.jikguard.com/news/hackers-dump-personal-data-game-files-in-calamitous-insomniac-games-leak/ https://www.jikguard.com/news/eas-rocket-arena-and-ubisofts-the-crew-go-offline-in-march-2024/ https://www.jikguard.com/news/game-fund-astra-lays-off-employees-before-holidays/ https://www.jikguard.com/news/baldurs-gate-3-has-no-future-on-xbox-game-pass-says-larian/ https://www.jikguard.com/news/hasbro-to-lay-off-1100-employees-through-2024/ https://www.jikguard.com/news/embracer-reportedly-cuts-staff-at-3d-realms-and-slipgate/ https://www.jikguard.com/news/new-dev-barnyard-games-formed-to-make-games-within-fortnite/ https://www.jikguard.com/news/naughty-dog-cancels-its-multiplayer-spinoff-of-the-last-of-us/ https://www.jikguard.com/news/growing-online-communities-through-proactive-voice-moderation/ https://www.jikguard.com/news/not-in-kansas-anymore-crafting-and-conveying-authentic-worldbuilding-in-games/ https://www.jikguard.com/news/new-year-new-gd-inside-game-developers-new-design/ https://www.jikguard.com/news/netflix-games-is-working-on-a-squid-game-video-game-spinoff/ https://www.jikguard.com/news/change-of-leadership-may-have-caused-e3s-demise/ https://www.jikguard.com/news/thunderful-chief-games-officer-departs-amid-leadership-reshuffle/ https://www.jikguard.com/news/kojima-productions-working-on-death-stranding-movie-with-indie-powerhouse-a24/ https://www.jikguard.com/news/valve-accuses-law-firm-of-targeted-extortion-in-new-lawsuit/ https://www.jikguard.com/news/fortnite-maker-epic-wins-antitrust-lawsuit-against-google/ https://www.jikguard.com/news/w4-games-nets-15-million-to-help-godot-scale-exponentially/ https://www.jikguard.com/news/its-official-e3-is-dead/ https://www.jikguard.com/news/insomniac-games-hacked-blackmailed-with-doxxing-and-game-leaks/ https://www.jikguard.com/news/xbox-considering-free-with-ads-game-pass-tier/ https://www.jikguard.com/news/epic-admits-it-personally-created-advocacy-group-to-target-apple/ https://www.jikguard.com/news/filling-in-the-dotted-line-bezier-curves-and-creative-pride/ https://www.jikguard.com/news/cultural-influences-in-the-game-music-composition-of-secrets-of-skeifa-island/ https://www.jikguard.com/news/ynglet-developer-triple-topping-is-closing-its-doors-after-declaring-bankruptcy/ https://www.jikguard.com/news/the-game-awards-2023-sidelines-devs-in-favor-of-reveals-celebs-and-one-big-muppet/ https://www.jikguard.com/news/microsoft-incorporates-contract-workers-into-zenimax-union-offers-some-full-time-roles/ https://www.jikguard.com/news/rocksteady-plans-offline-mode-for-suicide-squad-post-release/ https://www.jikguard.com/news/starbreezes-brothers-a-tale-of-two-sons-to-get-2024-remake/ https://www.jikguard.com/news/screen-queensland-backs-local-developers-with-expanded-games-grants/ https://www.jikguard.com/news/how-lies-of-p-music-was-made/ https://www.jikguard.com/news/report-bungie-at-risk-of-full-sony-takeover/ https://www.jikguard.com/news/cwa-establishes-ai-principles-for-workplace-union-bargaining/ https://www.jikguard.com/news/the-walking-dead-betrayal-gets-delisted-after-3-months-in-early-access/ https://www.jikguard.com/news/rovio-to-close-down-montreal-dev-studio-lumi/ https://www.jikguard.com/news/nintendo-live-event-canceled-following-threats-against-staff/ https://www.jikguard.com/news/cd-projekt-voluntarily-recognizes-polish-developer-union/ https://www.jikguard.com/news/gamestop-says-firing-ceo-was-a-risk-after-reporting-quarterly-147-million-operating-loss/ https://www.jikguard.com/news/bethesda-relaunches-paid-mod-store-for-skyrim-special-edition/ https://www.jikguard.com/news/league-of-geeks-pauses-jumplight-odyssey-development-after-significant-layoffs/ https://www.jikguard.com/news/twitch-leaving-korea-due-to-prohibitively-expensive-operating-costs/ https://www.jikguard.com/news/starbreeze-to-develop-and-self-publish-dungeons-dragons-co-op-game/ https://www.jikguard.com/news/qa-staff-at-xbox-support-dev-experis-successfully-vote-to-unionize/ https://www.jikguard.com/news/hajime-tabata-wants-jp-games-to-foster-the-next-generation-of-developers/ https://www.jikguard.com/news/rockstar-trailer-drop-confirms-grand-theft-auto-vi-is-launching-in-2025/ https://www.jikguard.com/news/ea-confirms-layoffs-at-ea-sports-wrc-developer-codemasters/ https://www.jikguard.com/news/tinybuild-is-cutting-jobs-after-an-incredibly-challenging-year/ https://www.jikguard.com/news/curves-in-games-the-art-of-bezier-curves/ https://www.jikguard.com/news/designing-a-new-sub-genre/ https://www.jikguard.com/news/microsoft-spending-over-1-billion-annually-on-third-party-xbox-game-pass-titles/ https://www.jikguard.com/news/dauntless-developer-phoenix-labs-has-laid-off-34-support-workers/ https://www.jikguard.com/news/krafton-and-netease-settle-over-pubg-knives-out-copyright-quarrel/ https://www.jikguard.com/news/fable-3s-development-was-18-months-of-regretful-compromise/ https://www.jikguard.com/news/dan-housers-absurd-ventures-sets-two-transmedia-projects-for-2024/ https://www.jikguard.com/news/riot-games-co-founder-marc-merrill-shifts-role-to-chief-product-officer/ https://www.jikguard.com/news/microsoft-aspires-to-bring-xbox-game-pass-to-nintendo-and-playstation/ https://www.jikguard.com/news/a-guide-to-choosing-age-appropriate-games-tools-for-informed-decisions-by-parents/ https://www.jikguard.com/news/sega-has-started-using-chatgpt-4-within-a-closed-environment-in-japan/ https://www.jikguard.com/news/creating-a-scalable-framework-for-puzzle-levels/ https://www.jikguard.com/news/sony-and-ncsoft-form-global-partnership-focused-on-console-and-mobile-games/ https://www.jikguard.com/news/embracer-lays-off-50-at-chorus-developer-fishlabs/ https://www.jikguard.com/news/cyberpunk-2077-phantom-liberty-sold-43-million-copies-in-two-months/ https://www.jikguard.com/news/report-embracer-shutting-down-free-radical-design-by-xmas/ https://www.jikguard.com/news/gamescom-to-branch-off-to-brazil-in-june-2024/ https://www.jikguard.com/news/unity-is-eliminating-265-jobs-and-terminating-weta-fx-partnership/ https://www.jikguard.com/news/sega-explains-hyenas-was-good-months-after-scrapping-the-online-shooter/ https://www.jikguard.com/news/frontier-says-attempts-to-diversify-portfolio-have-failed-after-realms-of-ruin-falls-short/ https://www.jikguard.com/news/ghostrunner-ii-hacks-slashes-to-6m-in-revenue/ https://www.jikguard.com/news/high-on-life-is-becoming-a-scripted-podcast/ https://www.jikguard.com/news/bungie-confirms-destiny-2-the-final-shape-delayed-to-june-2024/ https://www.jikguard.com/news/orbitect-spreadsheets-and-json/ https://www.jikguard.com/news/audio-implementation-practices-to-ease-development-stress/ https://www.jikguard.com/news/the-vr-industry-can-learn-from-filmmaking-to-portray-immersion/ https://www.jikguard.com/news/kinetics-and-the-12-tone-approach-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/naraka-bladepoint-hits-40m-players/ https://www.jikguard.com/news/toge-productions-acquires-a-space-for-the-unbound-developer-mojiken-studio/ https://www.jikguard.com/news/tiktok-maker-bytedance-is-restructuring-its-video-game-business/ https://www.jikguard.com/news/reedpop-investigating-sale-of-eurogamer-gamesindustrybiz-rock-paper-shotgun-and-more/ https://www.jikguard.com/news/deep-dive-the-visual-tapestry-of-chants-of-sennaar/ https://www.jikguard.com/news/the-sam-altman-saga-casts-a-shadow-on-ethical-ai/ https://www.jikguard.com/news/robocop-rogue-city-becomes-nacons-best-ever-game-launch/ https://www.jikguard.com/news/savage-game-studios-rebrands-as-neon-koi-has-new-action-game-focus/ https://www.jikguard.com/news/a-plague-tale-requiem-scurries-to-3-million-players/ https://www.jikguard.com/news/sony-sued-for-79-billion-over-uk-playstation-store-pricing/ https://www.jikguard.com/news/nier-will-continueas-long-as-yoko-taro-stays-alive/ https://www.jikguard.com/news/sam-altman-returns-as-openai-ceo-days-after-being-ousted/ https://www.jikguard.com/news/playdate-marketplace-catalog-expands-to-over-100-titles/ https://www.jikguard.com/news/cheesemaster-games-spirittea-hits-1-million-revenue-in-launch-week/ https://www.jikguard.com/news/black-myth-wukong-devs-accused-of-enabling-sexist-culture/ https://www.jikguard.com/news/offworld-industries-acquires-wwii-shooter-post-scriptum/ https://www.jikguard.com/news/assassins-creed-publisher-ubisoft-suspends-x-advertising/ https://www.jikguard.com/news/gamemaker-expands-with-more-free-options-replaces-two-subscriptions-with-one-time-fee/ https://www.jikguard.com/news/germany-creates-100m-subsidy-to-fund-its-game-developers/ https://www.jikguard.com/news/eas-rocket-arena-suddenly-delisted-from-digital-pc-stores/ https://www.jikguard.com/news/donald-mustard-joins-movie-production-company-agbo/ https://www.jikguard.com/news/code-my-crown-guide-released-for-black-hairstyles-in-games/ https://www.jikguard.com/news/baldurs-gate-3-gets-80-physical-edition-in-2024/ https://www.jikguard.com/news/neil-druckmann-to-receive-andrew-yoon-award-at-new-york-game-awards/ https://www.jikguard.com/news/ark-survival-ascended-tops-600000-sales-two-weeks-after-steam-launch/ https://www.jikguard.com/news/which-third-party-halted-aspyrs-planned-dlc-for-its-kotor-ii-port/ https://www.jikguard.com/news/studio-folly-to-donate-10-percent-of-gubbins-profits-to-charity/ https://www.jikguard.com/news/parents-sue-roblox-for-allegedly-hosting-child-grooming-sexual-content/ https://www.jikguard.com/news/mobile-publisher-nordcurrent-acquires-river-end-games/ https://www.jikguard.com/news/the-brutal-reality-that-led-lionhead-to-cancel-its-gamecube-exclusive-unity/ https://www.jikguard.com/news/embracer-confirms-900-layoffs-following-net-sales-upswing/ https://www.jikguard.com/news/sega-of-america-accused-of-trying-to-cut-40-percent-of-unionized-workers/ https://www.jikguard.com/news/mass-effect-scribe-joins-netease-to-lead-new-studio-worlds-untold/ https://www.jikguard.com/news/annapurna-interactive-acquires-south-african-support-studio-24-bit-games/ https://www.jikguard.com/news/localization-developer-side-opens-new-office-in-tokyo/ https://www.jikguard.com/news/505-games-owner-digital-bros-to-cut-30-percent-of-its-staff/ https://www.jikguard.com/news/humble-games-lays-off-valued-colleagues-as-restructuring-begins/ https://www.jikguard.com/news/cd-projekt-is-working-on-a-mod-editor-for-the-witcher-3/ https://www.jikguard.com/news/baldurs-gate-3-tears-of-the-kingdom-headline-game-awards-2023-nominees/ https://www.jikguard.com/news/longtime-blizzard-art-director-sam-didier-departs-studio/ https://www.jikguard.com/news/obituary-jim-southworth-baldurs-gate-3-cinematics-lead-has-passed-away/ https://www.jikguard.com/news/report-amazon-lays-off-180-employees-in-its-video-game-divisions/ https://www.jikguard.com/news/bandai-namco-unveils-nintendo-focused-dev-teams-studio-2-and-studio-s/ https://www.jikguard.com/news/persona-developer-atlus-raising-average-annual-salary-by-15-percent/ https://www.jikguard.com/news/stray-gods-god-of-war-ragnarok-composers-among-2024-grammy-nominees/ https://www.jikguard.com/news/nick-poole-named-ceo-of-uk-video-game-trade-body-ukie/ https://www.jikguard.com/news/remedy-rebooting-freemium-project-codenamed-vanguard-due-to-market-risks/ https://www.jikguard.com/news/dont-take-the-magic-circle-so-seriously-have-some-fun-with-it-instead/ https://www.jikguard.com/news/gta-v-tops-190-million-lifetime-sales-ahead-of-gta-vi-trailer-drop/ https://www.jikguard.com/news/sony-pushes-back-half-of-its-planned-live-service-games/ https://www.jikguard.com/news/turn-10-alum-alan-hartman-designated-new-xbox-game-studios-head/ https://www.jikguard.com/news/valve-is-building-on-the-steam-decks-success-with-a-new-oled-version/ https://www.jikguard.com/news/ubisoft-proclaims-its-still-into-blockchain-tech-partners-with-immutable/ https://www.jikguard.com/news/digital-extremes-lays-off-devs-on-external-projects-and-publishing-teams/ https://www.jikguard.com/news/unity-is-reviewing-its-product-portfolio-and-says-layoffs-are-likely/ https://www.jikguard.com/news/killbug-developer-samurai-punk-is-shutting-down-after-a-decade/ https://www.jikguard.com/news/report-timesplitters-dev-free-radical-may-shut-down-again/ https://www.jikguard.com/news/owlchemy-labs-co-founder-devin-reimer-launches-vr-studio-astrobeam/ https://www.jikguard.com/news/submissions-for-game-makers-sketchbook-at-gdc-2024-are-now-open/ https://www.jikguard.com/news/mortal-kombat-1-has-fought-its-way-to-nearly-3-million-copies-sold/ https://www.jikguard.com/news/take-two-ceo-strauss-zelnick-cautious-on-ai-game-to-film-adaptations/ https://www.jikguard.com/news/playstation-5-on-track-to-sell-25-million-units-this-year/ https://www.jikguard.com/news/marvels-spider-man-2-tops-5-million-sales-amid-sony-first-party-slump/ https://www.jikguard.com/news/nexon-ceo-owen-mahoney-to-retire-after-a-decade-at-the-helm/ https://www.jikguard.com/news/altagram-to-update-warcraft-rumble-credits-after-omitting-contractors/ https://www.jikguard.com/news/ubisoft-montreal-lays-off-staff-amidst-larger-company-reductions/ https://www.jikguard.com/news/ex-escapist-staff-launch-new-games-media-website-second-wind/ https://www.jikguard.com/news/worker-co-op-dev-the-glory-society-has-shut-down/ https://www.jikguard.com/news/industry-veteran-cord-smith-launches-new-developer-inevitable-studios/ https://www.jikguard.com/news/epic-games-says-its-titular-store-remains-unprofitable/ https://www.jikguard.com/news/anime-platform-crunchyroll-launches-game-vault-to-let-subscribers-play/ https://www.jikguard.com/news/nintendo-switch-not-bound-by-traditional-concept-of-lifecycles/ https://www.jikguard.com/news/report-rockstar-plans-to-unveil-grand-theft-auto-vi-this-week/ https://www.jikguard.com/news/nintendo-taps-morbius-producer-for-live-action-legend-of-zelda-movie/ https://www.jikguard.com/news/pillars-of-making-a-5x5-vr-multiplayer-hero-shooter-game-and-a-strong-community-the-journey-of-x8/ https://www.jikguard.com/news/exclusive-laid-off-keywords-union-members-set-to-strike-outside-of-bioware-edmonton/ https://www.jikguard.com/news/nintendo-raises-fiscal-forecast-after-switch-passes-132-million-lifetime-sales/ https://www.jikguard.com/news/former-kotaku-staffers-launch-independent-game-and-culture-website-aftermath/ https://www.jikguard.com/news/making-immersive-games-101-maintaining-the-magic-circle/ https://www.jikguard.com/news/getting-gamers-in-the-zone-understanding-flow/ https://www.jikguard.com/news/why-horror-is-the-hardest-game-genre-scaring-the-design-out-of-you/ https://www.jikguard.com/news/bungie-views-the-final-shape-as-destiny-2s-eleventh-hour-save/ https://www.jikguard.com/news/ux-research-in-game-development-an-essential-explainer/ https://www.jikguard.com/news/evolving-a-studio-from-single-to-multi-product-learnings-from-super-evil-megacorp/ https://www.jikguard.com/news/nintendo-is-helping-retirees-in-japan-tear-it-up-in-mario-kart/ https://www.jikguard.com/news/segas-japan-made-games-give-the-company-its-strongest-financials-in-years/ https://www.jikguard.com/news/ubisoft-teams-with-mental-health-charity-on-player-toxicity-guidebook/ https://www.jikguard.com/news/sony-interactive-entertainment-acquires-ai-learning-video-company-isize/ https://www.jikguard.com/news/embracer-makes-layoffs-at-neverwinter-developer-cryptic-studios/ https://www.jikguard.com/news/ukraine-calls-for-boycott-of-game-payment-firm-xsolla-over-russian-operations/ https://www.jikguard.com/news/nascar-rivals-developer-motorsport-games-laying-off-40-percent-of-staff/ https://www.jikguard.com/news/nintendo-switchs-twitch-app-to-be-delisted-and-shut-down-january-2024/ https://www.jikguard.com/news/obsidians-grounded-adds-content-creation-tools-with-new-update/ https://www.jikguard.com/news/netease-games-taps-former-world-of-warcraft-lead-to-create-new-mmo/ https://www.jikguard.com/news/ea-hails-profound-ea-sports-fc-launch-as-reborn-series-tops-145m-players/ https://www.jikguard.com/news/ea-ends-windows-7-and-8-support-for-star-wars-battlefield-games/ https://www.jikguard.com/news/ea-thought-only-2-million-people-would-buy-a-single-player-dead-space-3/ https://www.jikguard.com/news/ubisofts-chief-people-officer-anika-grant-departs-after-2-year-tenure/ https://www.jikguard.com/news/devolver-digital-to-acquire-astroneer-dev-system-era-for-up-to-40-million/ https://www.jikguard.com/news/report-bungie-ceo-blames-layoffs-on-waning-interest-in-destiny-2/ https://www.jikguard.com/news/clean-slate-vs-reactive-design/ https://www.jikguard.com/news/violent-ads-promoting-israels-gaza-offensive-are-creeping-into-games/ https://www.jikguard.com/news/xbox-will-block-unofficial-third-party-accessories-in-november/ https://www.jikguard.com/news/biden-administration-orders-ai-safety-analysis-labor-market-research/ https://www.jikguard.com/news/destiny-marathon-developer-bungie-lays-off-staff/ https://www.jikguard.com/news/crytek-wants-hunt-showdown-to-avoid-live-services-sequel-problem/ https://www.jikguard.com/news/embark-studios-the-finals-uses-text-to-speech-ai-for-in-game-voices/ https://www.jikguard.com/news/atari-to-acquire-preservation-and-restoration-studio-digital-eclipse-for-up-to-20-million/ https://www.jikguard.com/news/alan-wake-remastered-recoups-development-and-marketing-costs-after-two-years/ https://www.jikguard.com/news/games-for-gaza-bundle-launched-to-aid-in-palestinian-relief/ https://www.jikguard.com/news/ubisoft-takes-ncis-old-assassins-creed-games-offline-in-january/ https://www.jikguard.com/news/disney-dreamlight-valley-to-leave-early-access-as-a-paid-game/ https://www.jikguard.com/news/call-of-duty-warzone-mobile-will-deploy-in-spring-2024/ https://www.jikguard.com/news/animation-studio-digic-pictures-laid-off-35-staff-this-past-summer/ https://www.jikguard.com/news/french-dev-study-shows-optimism-amid-industry-shifts/ https://www.jikguard.com/news/cities-skylines-ii-devs-avoided-delay-to-prioritize-player-enjoyment/ https://www.jikguard.com/news/a-closer-look-at-hot-wheels-unleashed-2-turbocharged-track-builder/ https://www.jikguard.com/news/valve-wants-steam-developers-to-submit-new-pricing-for-argentina-and-turkey/ https://www.jikguard.com/news/neon-machine-nets-20m-to-create-moddable-blockchain-powered-shooter/ https://www.jikguard.com/news/why-hollywood-game-adaptations-need-a-ya-inspired-business-model/ https://www.jikguard.com/news/long-gone-days-early-access-devblog/ https://www.jikguard.com/news/polytonality-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/cozy-farming-sim-but-make-it-dino-how-paleo-pines-blazed-a-unique-path-in-a-well-worn-genre-with-dinosaurs/ https://www.jikguard.com/news/enemy-design-in-death-of-a-wish/ https://www.jikguard.com/news/volumetric-lighting-explained/ https://www.jikguard.com/news/why-zelda-tears-of-the-kingdoms-absence-of-dlc-bucks-aaa-trends/ https://www.jikguard.com/news/challenges-in-porting-to-nintendo-switch-how-pingle-studio-ported-five-nights-at-freddys-security-breach/ https://www.jikguard.com/news/from-unity-to-godot-in-a-weekend/ https://www.jikguard.com/news/unitys-pricing-changes-are-trying-to-solve-too-many-problems-at-once/ https://www.jikguard.com/news/whole-tone-and-octatonic-scales-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/the-unity-meltdown-sucks-for-students-and-educators-too/ https://www.jikguard.com/news/apple-stakes-its-claim-to-aaa-gaming-on-mobile-with-iphone-15-pro-series/ https://www.jikguard.com/news/the-generous-space-of-alternative-game-engines-a-curation/ https://www.jikguard.com/news/is-unity-getting-into-the-dream-killing-business/ https://www.jikguard.com/news/advanced-math-in-game-design-random-walks-and-markov-chains-in-action/ https://www.jikguard.com/news/the-death-of-unity/ https://www.jikguard.com/news/this-baldurs-gate-3-quest-is-a-must-play-for-game-designers/ https://www.jikguard.com/news/playstation-plus-yearly-prices-will-increase-starting-next-week/ https://www.jikguard.com/news/shadow-gambit-developer-mimimi-games-is-shutting-down/ https://www.jikguard.com/news/motorsport-games-employees-awarded-nearly-25000-in-unpaid-wage-lawsuits/ https://www.jikguard.com/news/baldurs-gate-3s-mocap-director-goes-into-the-full-performance-process/ https://www.jikguard.com/news/sea-of-stars-sold-100000-copies-in-one-day/ https://www.jikguard.com/news/altagram-only-able-to-properly-credit-devs-on-5-percent-of-projects-estimates-ceo/ https://www.jikguard.com/news/gamescom-2023-worlds-biggest-games-expo-proves-the-value-of-physical-events/ https://www.jikguard.com/news/rockstar-games-writing-vp-mike-unsworth-has-departed-company/ https://www.jikguard.com/news/warframe-is-making-the-jump-to-mobile-in-2024/ https://www.jikguard.com/news/imagendary-studios-reportedly-hit-with-mass-staff-layoffs/ https://www.jikguard.com/news/microsoft-pulls-1-xbox-game-pass-trial-with-starfield-on-the-horizon/ https://www.jikguard.com/news/sony-patents-local-co-op-multiplayer-for-in-person-live-events/ https://www.jikguard.com/news/league-of-legends-esports-doesnt-break-even/ https://www.jikguard.com/news/sonys-playstation-portal-is-little-more-than-a-retention-play-for-playstation-5/ https://www.jikguard.com/news/baldurs-gate-3-will-come-to-xbox-later-this-year-says-larian/ https://www.jikguard.com/news/bandai-namco-considers-elden-ring-a-possible-gateway-to-armored-core-6/ https://www.jikguard.com/news/broken-sword-designer-charles-cecil-says-criticism-of-bespoke-ai-tool-is-frankly-ludicrous/ https://www.jikguard.com/news/star-citizen-has-received-600-million-in-funding/ https://www.jikguard.com/news/denuvo-releases-anti-piracy-security-for-unreal-engine-and-nintendo-switch/ https://www.jikguard.com/news/bioware-lays-off-50-staff-as-part-of-long-term-reorganization/ https://www.jikguard.com/news/broken-sword-designer-says-ai-was-necessary-for-remake-to-exist/ https://www.jikguard.com/news/phil-spencer-thinks-its-important-the-xbox-series-s-exists/ https://www.jikguard.com/news/mortal-kombat-1s-accessibility-options-include-vivid-fatality-narration/ https://www.jikguard.com/news/behaviour-interactive-acquires-dutch-studio-codeglue/ https://www.jikguard.com/news/keywords-subsidiary-player-research-offers-advance-accessibility-tools-for-developers/ https://www.jikguard.com/news/midwest-games-established-by-ex-netflix-and-harebrained-schemes-staff/ https://www.jikguard.com/news/sonys-playstation-portal-handheld-will-release-later-this-year-for-200/ https://www.jikguard.com/news/epic-games-introduces-revenue-boost-system-for-third-party-developers/ https://www.jikguard.com/news/real-talk-games-about-trauma-art-caught-between-everything-is-horrible-everything-is-survivable-and-this-is-too-hard-to-talk-about/ https://www.jikguard.com/news/longtime-call-of-duty-developer-david-vonderhaar-departs-treyarch/ https://www.jikguard.com/news/baldurs-gate-3-will-get-a-physical-playstation-5-version-in-japan/ https://www.jikguard.com/news/ubisoft-designates-far-crys-brand-producer-sandra-warren-as-brand-vp/ https://www.jikguard.com/news/nba-2k24-is-adding-a-second-20-season-pass-for-players-to-buy/ https://www.jikguard.com/news/dark-and-darkers-us-copyright-case-dismissed-will-be-tried-in-korean-court-system/ https://www.jikguard.com/news/hi-rez-studios-is-allegedly-cloning-actors-voices-with-ai/ https://www.jikguard.com/news/marvels-spider-man-2s-accessibility-options-let-players-tweak-combat-speed/ https://www.jikguard.com/news/epic-games-adds-free-cross-play-overlay-tool-to-consoles/ https://www.jikguard.com/news/how-saltsea-chronicles-empowered-its-writers-room-with-incredible-yes-and-energy/ https://www.jikguard.com/news/embracer-praises-dead-island-2-and-confirms-studio-closures-are-underway/ https://www.jikguard.com/news/embracer-ceo-says-painful-collapse-of-2b-partnership-was-about-timing-not-terms/ https://www.jikguard.com/news/bioware-veteran-rich-vogel-to-lead-new-netease-studio-t-minus-zero-entertainment/ https://www.jikguard.com/news/the-xbox-360-marketplace-will-be-shut-down-in-july-2024/ https://www.jikguard.com/news/quartal-chords-and-chromatics-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/zynga-says-debut-web3-title-sugartown-prioritizes-trust-transparency-and-accessibility/ https://www.jikguard.com/news/xbox-rolls-out-strike-enforcement-policy-for-offensive-player-conduct/ https://www.jikguard.com/news/texas-chain-saw-massacre-devs-say-it-wont-have-licensing-issues/ https://www.jikguard.com/news/diablo-3s-final-season-will-give-it-a-full-single-player-experience/ https://www.jikguard.com/news/tweaks-to-steam-minimum-price-thresholds-could-impact-some-developers/ https://www.jikguard.com/news/ncsoft-says-new-varco-ai-tools-will-help-devs-realize-their-creativity/ https://www.jikguard.com/news/prytania-imprint-expands-with-new-triple-a-studios-fang-claw-and-dawon-entertainment/ https://www.jikguard.com/news/call-of-duty-modern-warfare-iii-is-also-deploying-to-last-gen-consoles/ https://www.jikguard.com/news/pokemons-release-schedule-might-slow-down/ https://www.jikguard.com/news/report-embracers-doomed-2b-deal-was-with-saudi-backed-savvy-games/ https://www.jikguard.com/news/netflix-games-rolls-out-tv-support-for-canada-and-uk-in-limited-beta/ https://www.jikguard.com/news/jagex-pauses-runescape-character-linking-over-security-fears/ https://www.jikguard.com/news/yelling-is-not-journalism/ https://www.jikguard.com/news/ubisoft-appoints-veteran-scribe-drew-holmes-as-far-cry-ip-director/ https://www.jikguard.com/news/keith-david-is-the-new-voice-of-destiny-2s-zavala/ https://www.jikguard.com/news/research-indicates-chinas-playtime-limitations-are-ineffective/ https://www.jikguard.com/news/red-dead-redemptions-port-is-priced-just-right-says-take-two-ceo/ https://www.jikguard.com/news/netflix-games-adds-controller-app-ahead-of-tv-support/ https://www.jikguard.com/news/roblox-maintains-player-growth-as-it-continues-to-post-losses/ https://www.jikguard.com/news/nintendo-files-extensive-tears-of-the-kingdom-related-patents/ https://www.jikguard.com/news/overwatch-2-devs-we-were-blind-to-what-players-wanted-in-sequel/ https://www.jikguard.com/news/telltale-acquires-erica-developer-flavourworks/ https://www.jikguard.com/news/what-works-and-doesnt-work-about-baldurs-gate-3s-dd-driven-systems/ https://www.jikguard.com/news/demagog-studio-retitles-golf-club-wasteland-after-copyright-claim/ https://www.jikguard.com/news/dantes-inferno-and-other-2010s-ea-games-to-lose-online-support-by-2023s-end/ https://www.jikguard.com/news/valve-is-now-selling-refurbished-steam-decks/ https://www.jikguard.com/news/glory-to-arstotzka-papers-please-has-sold-5-million-copies-in-a-decade/ https://www.jikguard.com/news/take-two-lauds-recurrent-consumer-spending-and-hints-gta-6-could-launch-in-2024/ https://www.jikguard.com/news/playstation-5-sales-fall-short-of-expectations-despite-significant-increase/ https://www.jikguard.com/news/translators-and-external-developers-reportedly-missing-from-baldurs-gate-3-credits/ https://www.jikguard.com/news/ironmace-secures-publisher-for-legally-troubled-rpg-dark-and-darker/ https://www.jikguard.com/news/unity-unveils-new-division-weta-tools-for-2d-and-3d-art-production/ https://www.jikguard.com/news/valve-asks-dota-2-players-to-stop-monetizing-their-custom-games/ https://www.jikguard.com/news/microsofts-activision-blizzard-merger-approved-in-new-zealand/ https://www.jikguard.com/news/darkwood-developer-taking-indefinite-hiatus-to-escape-destructive-work-environment/ https://www.jikguard.com/news/larian-says-baldurs-gate-3-is-performing-way-beyond-expectations/ https://www.jikguard.com/news/report-embracers-era-of-self-sufficiency-begins-with-the-closure-of-campfire-cabal/ https://www.jikguard.com/news/final-fantasy-xvi-fell-short-of-square-enixs-high-end-expectations/ https://www.jikguard.com/news/square-enix-ending-support-for-dragon-quest-x-on-wii-u-and-3ds/ https://www.jikguard.com/news/unitys-q2-2023-earnings-show-significant-growth-from-2022/ https://www.jikguard.com/news/new-twitch-policy-forbids-streamers-from-promoting-gambling-sites/ https://www.jikguard.com/news/gamestop-ending-support-for-crypto-and-nft-wallet-in-november/ https://www.jikguard.com/news/baldurs-gate-3-has-already-topped-500000-concurrent-players-on-steam/ https://www.jikguard.com/news/discord-will-enable-native-streaming-for-xbox-consoles/ https://www.jikguard.com/news/callisto-protocol-dev-striking-distance-studios-hit-with-layoffs/ https://www.jikguard.com/news/new-kickstarter-policy-requires-transparency-from-ai-involved-projects/ https://www.jikguard.com/news/anita-sarkeesians-advocacy-organization-feminist-frequency-is-shutting-down/ https://www.jikguard.com/news/elden-ring-composer-yuka-kitamura-departs-fromsoftware/ https://www.jikguard.com/news/the-last-of-us-alike-delisted-from-nintendo-eshop-after-sony-complaint/ https://www.jikguard.com/news/ea-earns-12-billion-from-live-service-titles-during-record-first-quarter/ https://www.jikguard.com/news/the-wii-u-versions-of-splatoon-and-mario-kart-8-are-coming-back-online/ https://www.jikguard.com/news/square-enix-commits-to-better-xbox-support-in-the-future/ https://www.jikguard.com/news/game-pass-ultimate-signups-led-to-xbox-revenue-surge/ https://www.jikguard.com/news/hasbro-wants-activision-published-transformers-games-recovered-put-on-game-pass/ https://www.jikguard.com/news/take-two-was-making-layoffs-in-march-but-just-paid-its-top-execs-723-million/ https://www.jikguard.com/news/remnant-2-has-topped-1-million-sales-in-one-week/ https://www.jikguard.com/news/game-sales-fall-below-expectations-at-sega-but-revenue-remains-steady/ https://www.jikguard.com/news/ea-group-exec-in-charge-of-maxis-bioware-and-motive-departs/ https://www.jikguard.com/news/picross-developer-says-collaborating-with-nintendo-more-difficult-than-ever/ https://www.jikguard.com/news/report-nintendo-planning-to-release-switch-successor-in-second-half-of-2024/ https://www.jikguard.com/news/diablo-iv-update-tweaks-store-ui-to-curb-accidental-battle-pass-purchases/ https://www.jikguard.com/news/remnant-2-hits-series-best-concurrent-player-record-within-days-of-release/ https://www.jikguard.com/news/playstation-5-gets-rare-temporary-price-cut-in-europe/ https://www.jikguard.com/news/final-fantasy-xiv-materializes-onto-xbox-in-2024/ https://www.jikguard.com/news/tencent-acquires-visual-novel-publisher-visual-arts/ https://www.jikguard.com/news/how-intimacy-coordinators-improved-romance-scenes-in-baldurs-gate-iii/ https://www.jikguard.com/news/long-dead-neopets-flash-games-revived-after-developer-shift/ https://www.jikguard.com/news/gamestop-fired-its-ceo-two-months-ago-now-its-cfo-has-resigned/ https://www.jikguard.com/news/pathfinder-dev-owlcat-ditches-advertising-tracking-solution-after-fan-backlash/ https://www.jikguard.com/news/pulp-fiction-and-retro-gaming-in-the-21st-century-an-exploration-of-the-pixel-pulp-subgenre/ https://www.jikguard.com/news/quantum-error-dev-cancels-playstation-4-version-due-to-performance-concerns/ https://www.jikguard.com/news/zuckerberg-acknowledges-investor-discomfort-as-meta-loses-another-37b-on-reality-labs/ https://www.jikguard.com/news/the-playstation-5-has-topped-40-million-lifetime-sales/ https://www.jikguard.com/news/report-unannounced-immortals-sequel-killed-by-ubisoft-amid-larger-franchise-focus/ https://www.jikguard.com/news/mobile-developer-closing-theory-raises-23-million-in-funding-round/ https://www.jikguard.com/news/esrb-proposes-facial-recognition-as-new-form-of-age-verification/ https://www.jikguard.com/news/belgium-expands-tax-shelter-initiative-to-cover-game-industry/ https://www.jikguard.com/news/the-premier-league-extends-licensing-partnership-with-ea-sports-fc/ https://www.jikguard.com/news/obituary-sony-veteran-and-denton-designs-co-founder-john-gibson-has-passed-away/ https://www.jikguard.com/news/tencent-set-to-become-majority-owner-of-dying-light-developer-techland/ https://www.jikguard.com/news/google-meta-other-tech-companies-to-establish-ai-safeguards/ https://www.jikguard.com/news/dolphin-abandons-efforts-to-bring-emulator-to-steam/ https://www.jikguard.com/news/bandai-namcos-gundam-evolution-to-shut-down-in-november/ https://www.jikguard.com/news/resident-evil-4-remake-shambles-to-5-million-copies-sold/ https://www.jikguard.com/news/ggwp-gives-developers-free-access-to-ai-moderation-platform/ https://www.jikguard.com/news/ftc-suspends-administrative-challenge-to-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/classic-call-of-duty-games-become-xbox-bestsellers-after-server-fix/ https://www.jikguard.com/news/diablo-iv-drives-record-quarter-for-blizzard-and-activision/ https://www.jikguard.com/news/overwatch-2-is-coming-to-steam-in-august/ https://www.jikguard.com/news/microsoft-and-activision-blizzard-implore-ftc-to-halt-case-against-merger/ https://www.jikguard.com/news/roblox-thinks-subscriptions-could-help-devs-foster-recurring-economic-relationships/ https://www.jikguard.com/news/neopets-developers-spin-off-into-independent-company-ditch-crypto/ https://www.jikguard.com/news/early-pikmin-concepts-included-creatures-powered-by-ai-chips-and-yoshi-like-blobs/ https://www.jikguard.com/news/unity-opens-beta-for-visionos-development/ https://www.jikguard.com/news/microsoft-and-activision-blizzard-extend-merger-deadline-until-october/ https://www.jikguard.com/news/industry-veterans-launch-vr-studio-and-publishing-label-creature/ https://www.jikguard.com/news/roblox-corp-employees-speak-up-about-alleged-lack-of-diversity/ https://www.jikguard.com/news/uk-games-industry-issues-new-loot-box-principles-to-help-companies-self-regulate/ https://www.jikguard.com/news/veteran-devs-open-new-studio-look-north-world-to-make-games-in-fortnite/ https://www.jikguard.com/news/tonic-pivot-the-game-music-of-jurassic-world-primal-ops-gdc-2023/ https://www.jikguard.com/news/bid-farewell-to-xbox-live-gold-and-say-hello-to-xbox-game-pass-core/ https://www.jikguard.com/news/the-ftc-fails-in-latest-attempt-to-block-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/ftc-launches-investigation-into-chatgpt-and-its-consumer-impact/ https://www.jikguard.com/news/cloud-imperium-games-acquires-it-developer-turbulent-games/ https://www.jikguard.com/news/lightspeed-studios-acquires-destruction-allstars-dev-lucid-games/ https://www.jikguard.com/news/android-policy-change-adds-blockchain-support-for-google-play-apps/ https://www.jikguard.com/news/microsoft-says-call-of-duty-exclusivity-experiment-on-pc-was-a-resounding-failure/ https://www.jikguard.com/news/tinybuild-is-using-ai-tools-to-monitor-staff-and-identify-problematic-workers/ https://www.jikguard.com/news/behaviour-interactive-establishes-second-uk-studio/ https://www.jikguard.com/news/xbox-will-add-voice-recordings-to-its-player-reporting-functionality/ https://www.jikguard.com/news/destiny-2-player-ordered-to-pay-500k-for-harassing-bungie-developer/ https://www.jikguard.com/news/polish-studio-files-winding-up-petition-against-publisher-super-over-unpaid-debts/ https://www.jikguard.com/news/people-can-fly-opens-montreal-studio-to-expand-triple-a-production/ https://www.jikguard.com/news/ftc-to-appeal-loss-against-microsoft-in-activision-blizzard-case/ https://www.jikguard.com/news/genshin-impact-voice-actors-allege-they-havent-been-paid-in-months/ https://www.jikguard.com/news/sonys-accessible-playstation-5-controller-will-finally-launch-in-december/ https://www.jikguard.com/news/bulkhead-pledges-to-refund-every-battalion-1944-kickstarter-backer/ https://www.jikguard.com/news/modder-group-restores-third-party-emulation-for-xbox-series-xs/ https://www.jikguard.com/news/esa-says-one-third-of-american-adults-over-65-are-playing-video-games/ https://www.jikguard.com/news/microsoft-lays-off-nearly-300-in-new-round-of-job-cuts/ https://www.jikguard.com/news/esa-expects-publishers-to-fix-preservation-problem/ https://www.jikguard.com/news/naughty-dog-co-president-evan-wells-to-retire-from-studio/ https://www.jikguard.com/news/study-finds-nearly-every-pre-2010-video-game-is-unavailable/ https://www.jikguard.com/news/pokemon-go-developer-niantic-accused-of-sexual-bias-in-lawsuit/ https://www.jikguard.com/news/veteran-bioware-writer-jay-watamaniuk-departs-studio/ https://www.jikguard.com/news/pixeljunk-scrappers-developers-form-japanese-indie-studio-denkiworks/ https://www.jikguard.com/news/gardens-nets-313-million-to-expand-fully-remote-studio-and-build-multiplayer-arpg/ https://www.jikguard.com/news/splash-damage-transitions-to-4-day-work-weeks/ https://www.jikguard.com/news/microsoft-wins-ftc-trial-can-proceed-with-activision-blizzard-merger/ https://www.jikguard.com/news/atari-completes-minor-investment-into-retro-console-maker-playmaji/ https://www.jikguard.com/news/south-korean-regulator-ousts-staff-after-unusual-corruption-investigation/ https://www.jikguard.com/news/ubisoft-to-release-another-historical-education-mode-for-assassins-creed-mirage/ https://www.jikguard.com/news/1996-sega-documents-reveal-sony-hostility-strained-us-japan-relations/ https://www.jikguard.com/news/cyberconnect2-opening-new-osaka-office-in-2024/ https://www.jikguard.com/news/new-colorado-tax-credit-includes-boon-for-game-developers/ https://www.jikguard.com/news/embracer-raises-182-million-through-share-issue-weeks-after-announcing-layoffs/ https://www.jikguard.com/news/hitman-and-project-007-developer-io-interactive-opens-brighton-studio/ https://www.jikguard.com/news/obituary-beyond-good-evil-2-creative-director-emile-morel-has-passed-away/ https://www.jikguard.com/news/uk-studio-lighthouse-games-secures-game-changing-tencent-investment/ https://www.jikguard.com/news/japanese-television-network-tbs-makes-full-scale-entry-into-game-industry/ https://www.jikguard.com/news/nintendo-ends-japans-extended-warranty-service-for-switch-systems/ https://www.jikguard.com/news/savage-game-studios-ceo-michail-katkoff-leaves-playstation-mobile-dev/ https://www.jikguard.com/news/iconic-game-barbie-fashion-designer-faced-incredible-technological-hurdles/ https://www.jikguard.com/news/midnight-ghost-hunt-attracts-1-million-new-players-after-epic-games-store-debut/ https://www.jikguard.com/news/microsofts-activision-blizzard-merger-approved-in-south-africa/ https://www.jikguard.com/news/report-apple-cuts-vision-pro-production-targets-and-delays-plans-for-more-affordable-headset/ https://www.jikguard.com/news/valve-says-legal-uncertainty-surrounding-ai-models-behind-steam-pushback/ https://www.jikguard.com/news/minecraft-earned-four-times-as-much-revenue-on-switch-compared-to-xbox/ https://www.jikguard.com/news/square-enix-cancels-just-cause-mobile-before-launch/ https://www.jikguard.com/news/lord-of-the-rings-gollum-dev-daedalic-is-done-making-games/ https://www.jikguard.com/news/american-truck-simulator-is-running-ads-for-real-truck-companies/ https://www.jikguard.com/news/playstation-looking-at-allowing-roblox-to-exist-on-its-consoles/ https://www.jikguard.com/news/kickstarter-pulls-back-on-previously-announced-blockchain-plans/ https://www.jikguard.com/news/canada-voices-disapproval-of-microsoft-activision-merger/ https://www.jikguard.com/news/larian-says-bringing-baldurs-gate-3-to-xbox-might-require-some-compromises/ https://www.jikguard.com/news/xbox-went-all-in-on-zenimax-and-bethesda-exclusives-in-november-2021/ https://www.jikguard.com/news/monster-hunter-rise-has-topped-13-million-sales-worldwide/ https://www.jikguard.com/news/microsoft-considered-acquiring-square-enix-for-mobile-game-pass-plans/ https://www.jikguard.com/news/infinity-ward-opens-new-art-focused-office-in-spain/ https://www.jikguard.com/news/the-last-of-us-part-ii-and-horizon-forbidden-west-cost-200m-each-to-make/ https://www.jikguard.com/news/43-million-us-playstation-owners-have-played-call-of-duty-games/ https://www.jikguard.com/news/sludge-life-finding-the-vibe/ https://www.jikguard.com/news/in-praise-of-tears-of-the-kingdoms-most-underrated-design-decision-muddle-buds/ https://www.jikguard.com/news/tooling-is-still-a-problem-for-studios-building-live-service-games/ https://www.jikguard.com/news/bioware-confirms-developer-change-for-star-wars-the-old-republic/ https://www.jikguard.com/news/playstation-exec-thinks-cloud-game-market-will-be-meaningful-by-2025/ https://www.jikguard.com/news/mooncat-games-is-a-new-publishing-label-hoping-to-spotlight-the-smallest-subgenres/ https://www.jikguard.com/news/yager-sunsetting-the-cycle-frontier-after-cheaters-cause-irreparable-damage/ https://www.jikguard.com/news/final-fantasy-xvi-has-sold-3-million-copies-in-one-week/ https://www.jikguard.com/news/activision-blizzard-wont-receive-playstation-dev-kits-if-its-acquired-by-microsoft/ https://www.jikguard.com/news/dev-clashes-lack-of-clear-vision-hurt-perfect-dark-reboot/ https://www.jikguard.com/news/meta-launches-vr-subscription-service-meta-quest/ https://www.jikguard.com/news/unity-rolls-out-ai-tools-and-marketplace-for-game-developers/ https://www.jikguard.com/news/hi-rez-studios-lays-off-employees-in-company-restructuring/ https://www.jikguard.com/news/io-interactives-fantasy-game-may-have-xbox-exclusivity/ https://www.jikguard.com/news/microsoft-considered-bungie-and-sega-for-future-acquisitions/ https://www.jikguard.com/news/microsoft-tried-acquiring-zynga-before-pursuing-activision-blizzard/ https://www.jikguard.com/news/report-google-is-experimenting-with-instant-games-on-youtube/ https://www.jikguard.com/news/thq-nordic-planning-strictly-limited-physical-run-for-pc-games/ https://www.jikguard.com/news/starfield-was-almost-a-ps5-exclusive-before-microsoft-bought-bethesda/ https://www.jikguard.com/news/sony-is-prepared-to-cut-activision-blizzard-from-playstation-6-plans/ https://www.jikguard.com/news/call-of-duty-warzones-original-version-will-shut-down-in-september/ https://www.jikguard.com/news/microsoft-killed-ps5-version-of-bethesdas-indiana-jones-game/ https://www.jikguard.com/news/e3-may-be-canceled-for-2024-and-2025/ https://www.jikguard.com/news/xbox-says-activision-forced-it-into-lesser-call-of-duty-revenue-deal/ https://www.jikguard.com/news/ex-funcom-bohemia-interactive-devs-form-new-studio-red-rover-interactive/ https://www.jikguard.com/news/otherside-entertainment-gets-new-investment-from-aonic-group/ https://www.jikguard.com/news/dota-2-pulls-back-on-battle-pass-model-to-free-up-dev-resources/ https://www.jikguard.com/news/square-enix-re-releases-chocobo-gp-without-microtransactions/ https://www.jikguard.com/news/yagers-dead-island-2-was-waylaid-by-uncertainty-and-unreal-engine-4/ https://www.jikguard.com/news/ubisoft-ceo-mariorabbids-sequel-belonged-on-switch-successor/ https://www.jikguard.com/news/ea-restructure-divides-business-into-ea-entertainment-and-ea-sports/ https://www.jikguard.com/news/bbc-sound-of-gaming-interview-winifred-phillips-discusses-game-music-composition/ https://www.jikguard.com/news/playstation-mobile-vp-nicola-sebastiani-has-left-playstation-studios/ https://www.jikguard.com/news/xboxs-matt-booty-says-game-streaming-is-a-very-very-small-market/ https://www.jikguard.com/news/343-says-halo-infinite-has-become-a-consistent-live-service-title-but-still-needs-more-quality/ https://www.jikguard.com/news/playdigious-appoints-dont-nod-exec-abrial-da-costa-as-new-ceo/ https://www.jikguard.com/news/krafton-opens-new-studio-relu-games-to-develop-deep-learning-titles/ https://www.jikguard.com/news/rockstar-games-dan-houser-forms-transmedia-studio-absurd-ventures/ https://www.jikguard.com/news/twitchs-new-partner-program-aims-to-increase-creators-revenue-split/ https://www.jikguard.com/news/no-xbox-owned-studios-are-making-games-that-run-on-xbox-one/ https://www.jikguard.com/news/focus-entertainment-taps-ubisoft-veterans-to-establish-carpool-studio/ https://www.jikguard.com/news/microsoft-redfall-delivering-good-engagement-on-xbox-game-pass/ https://www.jikguard.com/news/people-can-fly-enters-work-for-hire-deal-with-microsoft-on-xbox-series/ https://www.jikguard.com/news/sonys-choice-to-delay-first-party-games-on-playstation-plus-is-paying-off/ https://www.jikguard.com/news/danish-studio-kiloo-games-lays-off-staff-before-july-closure/ https://www.jikguard.com/news/cyberpunk-2077-director-says-cd-projekt-reds-work-culture-has-improved/ https://www.jikguard.com/news/playstation-5-cloud-game-streaming-in-the-works-for-playstation-plus-premium/ https://www.jikguard.com/news/french-mobile-studio-million-victories-nets-65-million-to-support-million-lords/ https://www.jikguard.com/news/forza-creator-turn-10-collaborating-with-hutch-games-on-mystery-mobile-project/ https://www.jikguard.com/news/armor-games-ceo-john-cooney-announces-departure/ https://www.jikguard.com/news/overwatch-2s-reworked-pve-mode-runs-15-for-permanent-access/ https://www.jikguard.com/news/unity-report-shows-sharp-decline-of-in-app-mobile-spending-during-2022s-end/ https://www.jikguard.com/news/uk-games-fund-nets-extra-5-million-to-offer-more-support-to-developers/ https://www.jikguard.com/news/ftc-awarded-temporary-restraining-order-to-halt-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/ea-says-ai-regulation-and-unionization-could-negatively-impact-business/ https://www.jikguard.com/news/opinion-embracers-plan-for-the-lord-of-the-rings-is-bad-for-everyone/ https://www.jikguard.com/news/diablo-iv-earns-666-million-in-five-days-to-deliver-record-breaking-launch/ https://www.jikguard.com/news/microsoft-reaffirms-first-party-ambitions-with-impressive-xbox-games-showcase/ https://www.jikguard.com/news/microsofts-first-party-titles-are-pulling-in-over-150m-monthly-active-users/ https://www.jikguard.com/news/uk-tribunal-to-allow-activision-blizzard-support-in-microsofts-cma-appeal/ https://www.jikguard.com/news/obituary-bob-rice-journey-escape-executive-producer-passed-away-at-age-79/ https://www.jikguard.com/news/statefului-a-unity-ui-library-based-on-states-and-markup/ https://www.jikguard.com/news/game-subscription-interest-is-fizzling-out-argues-analyst/ https://www.jikguard.com/news/firmament-developer-cyan-worlds-credits-ai-in-developmentbut-not-actors/ https://www.jikguard.com/news/summer-game-fest-makes-a-surprisingly-light-splash-again/ https://www.jikguard.com/news/detroit-become-human-developer-quantic-dream-forms-indie-publishing-label/ https://www.jikguard.com/news/former-uk-chancellors-advisory-firm-assisting-with-blocked-activision-blizzard-deal/ https://www.jikguard.com/news/what-does-it-mean-to-analyze-game-design/ https://www.jikguard.com/news/bioware-to-offload-star-wars-the-old-republic-to-refocus-on-single-player-games/ https://www.jikguard.com/news/hi-rez-veterans-unveil-new-studio-to-support-live-service-game-developers/ https://www.jikguard.com/news/octopath-traveler-ii-has-sold-1-million-copies-in-35-months/ https://www.jikguard.com/news/after-two-years-paradox-refunds-vampire-bloodlines-2-pre-orders/ https://www.jikguard.com/news/resident-evil-village-has-topped-8-million-sales-in-two-years/ https://www.jikguard.com/news/gamestop-ousts-ceo-after-recording-505-million-quarterly-net-loss/ https://www.jikguard.com/news/friday-the-13th-the-game-will-be-pulled-from-sale-when-license-expires-in-december/ https://www.jikguard.com/news/after-regulatory-push-steam-now-shows-the-lowest-game-prices-for-eu-players/ https://www.jikguard.com/news/vision-pro-apples-long-awaited-arvr-headset-is-finally-unveiled-at-wwdc23/ https://www.jikguard.com/news/longtime-halo-designer-david-ellis-departs-343-industries/ https://www.jikguard.com/news/apple-enters-mixed-reality-with-3500-vision-pro-headset/ https://www.jikguard.com/news/fallout-creator-tim-cain-on-his-past-and-future-as-a-gay-game-developer/ https://www.jikguard.com/news/the-ftc-wants-microsoft-to-pay-20-million-for-mishandling-childrens-personal-information/ https://www.jikguard.com/news/worms-and-overcooked-publisher-team-17-has-found-its-new-ceo/ https://www.jikguard.com/news/marvel-snap-and-resident-evil-village-among-apple-design-award-winners/ https://www.jikguard.com/news/how-tall-man-run-is-still-a-top-5-game-over-one-year-after-launch/ https://www.jikguard.com/news/blaseball-to-shut-down-after-layoffs-at-developer-the-game-band/ https://www.jikguard.com/news/summer-games-done-quick-raises-over-22-million-for-doctors-without-borders/ https://www.jikguard.com/news/dead-cells-has-topped-10-million-sales-worldwide/ https://www.jikguard.com/news/stranger-things-game-developer-bonusxp-to-close-down/ https://www.jikguard.com/news/microsoft-and-glaad-partner-to-improve-lgbtq-representation-in-xbox-games/ https://www.jikguard.com/news/kirby-support-developer-vanpool-has-shut-down/ https://www.jikguard.com/news/midnight-suns-developer-firaxis-hit-with-staff-layoffs/ https://www.jikguard.com/news/raf-grassetti-ex-god-of-war-art-director-joins-netflix-games/ https://www.jikguard.com/news/controversial-shooter-six-days-in-fallujah-to-finally-be-releasedin-steam-early-access/ https://www.jikguard.com/news/ex-god-of-war-ragnarok-audio-director-frank-favre-joins-1047-games/ https://www.jikguard.com/news/cd-projekt-laying-off-gwent-developers-as-it-prepares-to-end-active-support/ https://www.jikguard.com/news/sonic-co-creator-yuji-naka-facing-over-two-years-in-prison-for-insider-trading/ https://www.jikguard.com/news/report-some-arkane-staff-hoped-microsoft-acquisition-would-kill-redfall/ https://www.jikguard.com/news/metas-brand-new-quest-3-headset-will-cost-499-and-launch-this-fall/ https://www.jikguard.com/news/epics-alan-wake-2-heralds-a-new-dawn-of-digital-only-aaa-games/ https://www.jikguard.com/news/opinion-bobby-kotick-broke-his-silence-but-his-claims-dont-add-up/ https://www.jikguard.com/news/the-witcher-3-tops-50-million-sales-as-cd-projekt-prepares-for-next-trilogy/ https://www.jikguard.com/news/ratchet-clank-rift-apart-becomes-the-series-first-pc-game-in-july/ https://www.jikguard.com/news/dolphin-emulator-removed-from-steam-after-nintendo-dmca/ https://www.jikguard.com/news/report-mega-man-producer-kazuhiro-tsuchiya-departs-capcom/ https://www.jikguard.com/news/nintendo-eshop-to-effectively-shut-down-in-russia/ https://www.jikguard.com/news/cd-projekt-veterans-form-new-studio-blank-to-ditch-super-complicated-open-world-titles/ https://www.jikguard.com/news/netease-taps-dragon-quest-producer-to-lead-new-tokyo-studio-pincool/ https://www.jikguard.com/news/thunderful-group-appoints-massive-entertainment-founder-as-its-new-ceo/ https://www.jikguard.com/news/pokemon-series-has-sold-480-million-units-made-529-billion-cards/ https://www.jikguard.com/news/cancelled-metal-gear-solid-board-game-revived-for-2024-release/ https://www.jikguard.com/news/wwii-mmo-heroes-generals-shuts-down/ https://www.jikguard.com/news/report-the-last-of-us-multiplayer-game-is-being-reassessed-by-naughty-dog/ https://www.jikguard.com/news/microsoft-files-appeal-against-cma-block-on-activision-blizzard-merger/ https://www.jikguard.com/news/enad-global-7-shuttering-uk-studio-antimatter-games-in-search-of-profitability/ https://www.jikguard.com/news/media-molecules-new-creative-director-is-veteran-designer-john-beech/ https://www.jikguard.com/news/marvel-contest-of-champions-dev-kabam-lays-off-12-percent-of-workforce/ https://www.jikguard.com/news/tips-on-improving-your-animation-reel-and-how-to-increase-your-chances-of-landing-a-job-in-the-industry/ https://www.jikguard.com/news/a-heartfelt-tribute-to-colin-campbell-a-devoted-system-shock-fan-battling-terminal-cancer/ https://www.jikguard.com/news/netease-establishes-bad-brain-game-studios-from-ex-ubisoft-devs/ https://www.jikguard.com/news/ex-netflix-manager-starts-game-publisher-for-midwest-devs/ https://www.jikguard.com/news/relic-entertainment-lays-off-121-staff-amid-refocus-on-core-franchises/ https://www.jikguard.com/news/activision-blizzard-fined-a-staggering-5000-for-diablo-immortal-loot-boxes/ https://www.jikguard.com/news/embracer-cuts-forecast-after-collapse-of-groundbreaking-2-billion-partnership-deal/ https://www.jikguard.com/news/dead-island-2-exceeds-internal-expectations-after-topping-2-million-sales/ https://www.jikguard.com/news/the-playstation-vr2-outsold-the-original-playstation-vr-during-its-first-six-weeks/ https://www.jikguard.com/news/life-is-strange-dev-deck-nine-games-hit-with-staff-layoffs/ https://www.jikguard.com/news/bandcamp-has-successfully-unionized-at-epic-games/ https://www.jikguard.com/news/microsoft-ended-2022-by-deleting-751m-inauthentic-xbox-accounts/ https://www.jikguard.com/news/nintendo-sued-over-mario-kart-tours-immoral-microtransactions/ https://www.jikguard.com/news/former-dice-creative-director-and-battlefield-vets-form-new-studio-ttk-games/ https://www.jikguard.com/news/blizzard-says-new-ai-concept-art-tool-represents-major-evolution/ https://www.jikguard.com/news/super-mario-bros-video-game-theme-song-honored-by-library-of-congress-npr-interview/ https://www.jikguard.com/news/microsoft-confirms-its-activision-blizzard-merger-has-been-approved-in-china/ https://www.jikguard.com/news/mygames-opens-creative-hub-in-abu-dhabi-to-drive-mena-expansion/ https://www.jikguard.com/news/netease-rebrands-jackalyptic-games-will-pump-out-warhammer-titles/ https://www.jikguard.com/news/overwatch-2-director-explains-pve-pivot/ https://www.jikguard.com/news/dead-by-daylight-grows-with-spinoffs-from-devs-supermassive-and-midwinter/ https://www.jikguard.com/news/mortal-kombat-1-is-netherrealms-next-and-first-game-post-wb-merger/ https://www.jikguard.com/news/xbox-may-add-timed-slices-to-its-subscription-model/ https://www.jikguard.com/news/microsoft-expands-xbox-accessibility-support-testing-options-for-games/ https://www.jikguard.com/news/amazons-new-lord-of-the-rings-mmo-wont-impact-lord-of-the-rings-online/ https://www.jikguard.com/news/nintendo-super-mario-bros-movie-has-become-powerful-touch-point/ https://www.jikguard.com/news/eas-college-football-revival-will-pay-fbs-players-for-their-likeness/ https://www.jikguard.com/news/sega-may-also-start-charging-70-for-its-games/ https://www.jikguard.com/news/heres-a-first-look-at-the-ui-for-sonys-customizable-access-controller/ https://www.jikguard.com/news/gta-speculation-intensifies-after-take-two-teases-groundbreaking-titles/ https://www.jikguard.com/news/ubisofts-franchise-retention-grows-as-profits-dip-in-2023/ https://www.jikguard.com/news/obituary-brendan-obrien-original-crash-bandicoot-actor-died-at-age-60/ https://www.jikguard.com/news/amazon-games-and-embracer-team-on-lord-of-the-rings-mmo/ https://www.jikguard.com/news/cma-decries-eus-microsoft-activision-approval-stands-by-rejection/ https://www.jikguard.com/news/cdpr-lays-off-molasses-flood-devs-after-changes-to-witcher-spinoff/ https://www.jikguard.com/news/obituary-bob-smith-atari-2600-programmer-has-passed-away/ https://www.jikguard.com/news/sharkmob-ends-development-on-vampire-the-masquerade-battle-royale/ https://www.jikguard.com/news/saudi-arabian-wealth-fund-pif-has-increased-its-stake-in-ea/ https://www.jikguard.com/news/valve-is-tweaking-how-it-reports-steam-traffic-to-protect-player-privacy/ https://www.jikguard.com/news/atari-acquires-system-shock-remake-developer-nightdive-for-up-to-195-million/ https://www.jikguard.com/news/playstation-backed-studio-deviation-games-makes-major-layoffs/ https://www.jikguard.com/news/tears-of-the-kingdom-devs-hoped-to-deliver-an-eternal-sunshine-moment/ https://www.jikguard.com/news/microsofts-proposed-activision-blizzard-merger-seals-eu-approval/ https://www.jikguard.com/news/square-enix-closes-out-2023-fiscal-year-with-financial-dips-across-the-board/ https://www.jikguard.com/news/open-roads-team-rebrands-to-distance-itself-from-fullbright/ https://www.jikguard.com/news/steam-bans-gambling-with-new-conduct-changes/ https://www.jikguard.com/news/square-enixs-bravely-games-for-nintendo-3ds-will-go-offline-in-june/ https://www.jikguard.com/news/unreal-engine-52-offers-faster-world-creation-more-creative-power/ https://www.jikguard.com/news/cma-puts-interim-ban-on-microsoft-activision-blizzard-merger/ https://www.jikguard.com/news/riot-games-global-president-a-dylan-jadeja-to-become-ceo-later-this-year/ https://www.jikguard.com/news/how-to-do-facebook-ads-for-kickstarter-2023/ https://www.jikguard.com/news/ubisoft-lays-off-dozens-amongst-customer-service-department/ https://www.jikguard.com/news/roblox-saw-6553-million-in-q1-revenue-with-145-billion-engaged-hours/ https://www.jikguard.com/news/bungie-awarded-67m-in-final-lawsuit-against-destiny-2-cheat-makers/ https://www.jikguard.com/news/zelda-devs-originally-made-sky-islands-look-like-specks-of-trash/ https://www.jikguard.com/news/keywords-acquires-call-of-duty-and-fortnite-support-studio-hardsuit-labs/ https://www.jikguard.com/news/activision-blizzard-just-tried-and-failed-to-hold-california-regulators-in-contempt/ https://www.jikguard.com/news/fifa-23-becomes-a-record-breaker-as-ea-prepares-to-ditch-the-franchise/ https://www.jikguard.com/news/monster-hunter-and-resident-evil-help-capcom-to-record-breaking-year/ https://www.jikguard.com/news/warner-bros-wants-more-profitable-worlds-after-hogwarts-legacy-earns-1-billion/ https://www.jikguard.com/news/counter-strike-global-offensive-hits-18-million-concurrent-players/ https://www.jikguard.com/news/nintendo-takes-legal-aim-at-switch-emulators-following-zelda-leak/ https://www.jikguard.com/news/sonic-frontiers-speeds-to-35-million-copies-six-months-after-release/ https://www.jikguard.com/news/nintendo-switch-sales-down-by-22-percent-as-hardware-loses-momentum/ https://www.jikguard.com/news/screen-australia-launches-fund-to-support-first-nations-game-studios/ https://www.jikguard.com/news/tango-gameworks-ghostwire-tokyo-has-haunted-4-million-players/ https://www.jikguard.com/news/steam-games-can-now-be-searched-for-by-developer-franchise-and-tag/ https://www.jikguard.com/news/bungie-raises-destiny-2-season-pass-price-remains-quiet-on-why/ https://www.jikguard.com/news/report-small-layoffs-at-plaion-as-it-retires-deep-silver-and-other-publishers/ https://www.jikguard.com/news/blizzard-eyes-ai-to-create-art-for-its-games/ https://www.jikguard.com/news/barbie-fashion-designer-and-the-last-of-us-join-the-video-game-hall-of-fame/ https://www.jikguard.com/news/five-lessons-from-the-history-of-making-star-wars-games/ https://www.jikguard.com/news/final-fantasy-xvi-has-been-banned-in-saudi-arabia/ https://www.jikguard.com/news/riot-paying-over-1500-women-as-part-of-gender-discrimination-settlement/ https://www.jikguard.com/news/respawn-says-single-line-of-apex-legends-code-was-behind-elusive-audio-bug/ https://www.jikguard.com/news/gamemakers-2023-plans-bring-ai-integration-and-mod-extensions/ https://www.jikguard.com/news/capcom-projects-street-fighter-6-to-sell-10-million-copies/ https://www.jikguard.com/news/titanfall-director-steve-fukuda-is-leading-respawns-new-project/ https://www.jikguard.com/news/xbox-boss-phil-spencer-says-disappointing-redfall-launch-a-knockback-for-microsoft/ https://www.jikguard.com/news/xboxs-new-ui-to-make-dashboard-navigation-easier/ https://www.jikguard.com/news/midnight-suns-nintendo-switch-version-killed-ahead-of-last-gen-release/ https://www.jikguard.com/news/valve-imposing-new-trailer-restrictions-on-steam-developers/ https://www.jikguard.com/news/unity-laying-off-600-workers-in-search-of-long-term-and-profitable-growth/ https://www.jikguard.com/news/new-world-and-lost-ark-forums-killed-as-amazon-pivots-to-discord/ https://www.jikguard.com/news/dauntless-dev-phoenix-labs-lays-off-30-employees/ https://www.jikguard.com/news/xenoblade-dev-monolith-soft-offering-significant-wage-bump-to-counter-inflation/ https://www.jikguard.com/news/pixelles-launches-prototype-fund-to-support-marginalized-gender-devs-in-canada/ https://www.jikguard.com/news/black-salt-games-wants-to-buck-the-trend-with-dredges-photo-mode/ https://www.jikguard.com/news/remote-work-helped-respawn-make-star-wars-jedi-survivor-in-35-years/ https://www.jikguard.com/news/bungie-awarded-12-million-in-lawsuit-against-destiny-2-cheat-seller/ https://www.jikguard.com/news/bobby-kotick-confident-microsoft-can-successfully-appeal-irrational-cma-block/ https://www.jikguard.com/news/capcoms-new-street-fighter-movie-finds-its-directors/ https://www.jikguard.com/news/playstation-5-nears-40-million-lifetime-sales-and-sony-thinks-it-could-become-a-record-breaker/ https://www.jikguard.com/news/microsoft-inks-another-cloud-gaming-partnership-to-support-emerging-segment/ https://www.jikguard.com/news/sega-praises-new-releases-after-sonic-frontiers-tops-32-million-sales/ https://www.jikguard.com/news/remedy-ceo-short-term-45-q1-revenue-decline-sets-the-stage-for-long-term-growth/ https://www.jikguard.com/news/metacritic-promises-better-moderation-post-horizon-dlc-review-bombing/ https://www.jikguard.com/news/riot-touts-new-employee-benefits-more-inclusion-in-2022-impact-report/ https://www.jikguard.com/news/activision-blizzard-is-off-to-a-strong-2023-thanks-to-modern-warfare-ii/ https://www.jikguard.com/news/microsoft-says-blocked-activision-blizzard-merger-marks-its-darkest-day-in-the-uk/ https://www.jikguard.com/news/mygames-forms-premium-games-division-to-expand-beyond-free-to-play/ https://www.jikguard.com/news/wartales-has-sold-over-600000-copies-since-launching-in-early-access/ https://www.jikguard.com/news/destiny-2s-transmedia-lead-derick-tsai-departs-bungie/ https://www.jikguard.com/news/microsoft-praises-xbox-game-pass-as-quarterly-subscription-revenue-nears-1-billion/ https://www.jikguard.com/news/uk-regulator-blocks-microsofts-activision-blizzard-deal-over-cloud-concerns/ https://www.jikguard.com/news/microsoft-and-activision-blizzard-slam-uk-regulator-for-blocking-687-billion-merger/ https://www.jikguard.com/news/control-lead-designer-joins-netease-to-establish-new-studio-anchor-point/ https://www.jikguard.com/news/dead-island-2-slays-its-way-to-1-million-copies-in-one-weekend/ https://www.jikguard.com/news/california-court-sides-with-apple-against-epic-games-antitrust-appeal/ https://www.jikguard.com/news/koei-tecmo-vaguely-praises-wild-hearts-wo-long-for-successful-launches/ https://www.jikguard.com/news/cosmic-lounge-nets-4-million-to-use-ai-tech-to-create-mobile-puzzle-games/ https://www.jikguard.com/news/stardew-valley-creator-shares-early-concept-sketches-from-old-notebook/ https://www.jikguard.com/news/guerrilla-studio-director-to-become-head-of-development-strategy-at-playstation-studios/ https://www.jikguard.com/news/call-of-duty-the-board-game-aims-to-turn-the-shooter-into-a-strategic-tabletop-experience/ https://www.jikguard.com/news/focus-entertainment-acquires-train-simulator-dev-dovetail-games/ https://www.jikguard.com/news/playstations-steam-prices-are-rising-in-japan-argentina-and-other-countries/ https://www.jikguard.com/news/how-acquiring-rovio-empowers-sega-to-grow-its-ip-and-global-games-business/ https://www.jikguard.com/news/nordisk-games-ceo-mikkel-weider-departs-company/ https://www.jikguard.com/news/ready-at-dawn-and-downpour-interactive-impacted-by-meta-layoffs/ https://www.jikguard.com/news/atari-acquires-100-classic-franchises-including-bubsy-and-hardball/ https://www.jikguard.com/news/switch-hacker-gary-bowser-to-spend-the-rest-of-his-life-paying-nintendo/ https://www.jikguard.com/news/the-sims-4-reaches-franchise-milestone-with-70-million-players/ https://www.jikguard.com/news/report-additional-layoffs-at-meta-to-impact-engineers-and-technical-teams/ https://www.jikguard.com/news/meta-wants-to-turn-horizon-worlds-into-a-place-for-the-cool-kids/ https://www.jikguard.com/news/square-enix-partners-with-blockchain-game-platform-to-drive-mass-adoption/ https://www.jikguard.com/news/epic-buys-wonderbox-dev-aquiris-to-establish-epic-games-brasil/ https://www.jikguard.com/news/anime-game-dev-cyberconnect2-will-close-its-montreal-studio-in-july/ https://www.jikguard.com/news/paramounts-knuckles-the-echidna-tv-spinoff-is-a-go/ https://www.jikguard.com/news/halo-veteran-joseph-staten-joins-netflix-games-as-creative-director/ https://www.jikguard.com/news/dead-space-composer-jason-graves-shares-lessons-from-a-career-in-game-audio/ https://www.jikguard.com/news/frank-oconnor-halo-franchise-director-has-left-microsoft/ https://www.jikguard.com/news/nintendo-wins-court-battle-against-host-of-game-piracy-website/ https://www.jikguard.com/news/capcom-taps-niantic-to-give-monster-hunter-the-pokemon-go-treatment/ https://www.jikguard.com/news/playdate-beats-expectations-after-topping-53000-sales-in-first-year/ https://www.jikguard.com/news/anatomy-of-a-game-music-track-composing-music-for-skyweaver/ https://www.jikguard.com/news/sega-wants-to-buy-angry-birds-developer-rovio-for-775-million/ https://www.jikguard.com/news/media-molecule-co-founder-and-creative-director-mark-healey-has-departed-the-studio/ https://www.jikguard.com/news/heardle-spotifys-wordle-alike-game-goes-offline-in-may/ https://www.jikguard.com/news/ironmace-encourages-dark-darker-players-to-torrent-the-delisted-game/ https://www.jikguard.com/news/the-wrecks-florent-maurin-muses-on-the-point-of-indie-development/ https://www.jikguard.com/news/microsoft-integrates-ubisoft-service-with-xbox/ https://www.jikguard.com/news/mobile-dev-hadi-games-rebrands-to-grand-attic-gets-10m-in-funding/ https://www.jikguard.com/news/rocksteady-confirms-suicide-squad-game-pushed-to-2024/ https://www.jikguard.com/news/bungie-to-ban-destiny-2-players-who-abuse-third-party-peripherals/ https://www.jikguard.com/news/building-the-brutal-and-brilliant-bullet-hell-systems-of-luna-abyss/ https://www.jikguard.com/news/microsoft-expands-pc-game-pass-to-ukraine-egypt-and-more-countries/ https://www.jikguard.com/news/chinas-game-art-industry-reportedly-decimated-by-growing-ai-use/ https://www.jikguard.com/news/nlrb-says-devs-at-roblox-game-studio-gamefam-can-discuss-pay/ https://www.jikguard.com/news/disney-taps-bithell-games-for-more-tron-themed-titles/ https://www.jikguard.com/news/building-big-games-on-little-headsets/ https://www.jikguard.com/news/ark-survival-evolved-remaster-gets-standalone-release-but-will-cost-60/ https://www.jikguard.com/news/ea-rejection-of-alice-sequel-marks-end-of-american-mcgees-game-dev-career/ https://www.jikguard.com/news/unity-unveils-winners-of-its-2023-unity-for-humanity-grant/ https://www.jikguard.com/news/media-molecule-ending-live-support-for-dreams-in-september-2023/ https://www.jikguard.com/news/microsoft-pens-10-year-deal-to-bring-activision-blizzard-games-to-ee-customers/ https://www.jikguard.com/news/google-fined-32-million-in-korea-over-game-exclusivity-requirements/ https://www.jikguard.com/news/halo-veteran-joseph-staten-is-moving-on-from-xbox-game-studios/ https://www.jikguard.com/news/resident-evil-4-remake-hits-4-million-copies-sold/ https://www.jikguard.com/news/ninja-turtles-cowabunga-collection-sells-1-million-copies/ https://www.jikguard.com/news/microsoft-shuts-down-third-party-emulation-on-xbox-series-xs/ https://www.jikguard.com/news/what-player-powered-means-and-why-thats-important/ https://www.jikguard.com/news/analyst-steam-deck-will-sell-3-million-units-by-2023s-end/ https://www.jikguard.com/news/bandcamp-employees-accuse-ceo-and-epic-games-of-union-busting/ https://www.jikguard.com/news/sony-says-cmas-microsoft-reversal-is-surprising-and-irrational/ https://www.jikguard.com/news/report-sonys-next-playstation-handheld-will-be-a-conduit-for-remote-play/ https://www.jikguard.com/news/stadia-boss-phil-harrison-has-left-google/ https://www.jikguard.com/news/pokemon-franchise-co-owner-creatures-inc-has-a-new-ceo/ https://www.jikguard.com/news/free-to-play-publisher-scopely-is-now-owned-by-saudi-backed-savvy-games-group/ https://www.jikguard.com/news/report-amazon-laying-off-100-staff-within-its-game-divisions/ https://www.jikguard.com/news/over-1-million-people-are-trying-to-figure-out-who-murdered-sonic/ https://www.jikguard.com/news/gdc-2023-shines-spotlight-on-family-oriented-gaming-and-xr/ https://www.jikguard.com/news/obituary-catan-creator-klaus-teuber-has-passed-away-at-age-70/ https://www.jikguard.com/news/paradox-closing-umea-and-malmo-studios-to-veer-away-from-decentralized-development/ https://www.jikguard.com/news/capcoms-share-price-hits-all-time-high-after-resident-evil-4s-remake/ https://www.jikguard.com/news/rescoping-the-narrative-of-goodbye-volcano-high-to-find-meaning-in-the-apocalypse/ https://www.jikguard.com/news/mario-no-longer-has-a-future-in-mobile-games-says-shigeru-miyamoto/ https://www.jikguard.com/news/quantum-break-temporarily-leaves-xbox-game-pass-due-to-rights-issues/ https://www.jikguard.com/news/accessible-not-utilitarian-design-for-everyone-in-cosmonious-high/ https://www.jikguard.com/news/ai-takes-center-stage-at-gdc-2023-as-web3-loses-its-shine/ https://www.jikguard.com/news/silent-hill-publisher-konami-expands-osaka-studio-and-raises-base-salary-of-workers/ https://www.jikguard.com/news/ark-survival-evolved-official-servers-to-be-switched-off-when-remaster-debuts/ https://www.jikguard.com/news/electronic-arts-lays-off-6-percent-of-staff-after-strong-profits/ https://www.jikguard.com/news/obituary-bubsy-creator-mike-berlyn-has-passed-away-at-age-73/ https://www.jikguard.com/news/witcher-3-cyberpunk-2077-still-drive-cd-projekts-revenue-growth/ https://www.jikguard.com/news/diablo-iv-had-the-biggest-beta-in-series-history-says-blizzard/ https://www.jikguard.com/news/god-of-war-ragnarok-named-goty-at-2023-bafta-games-awards/ https://www.jikguard.com/news/e3-2023-has-been-cancelled-and-the-events-future-has-never-looked-more-uncertain/ https://www.jikguard.com/news/nintendo-extends-code-redemption-date-for-nintendo-3ds-and-wii-u-eshop/ https://www.jikguard.com/news/disney-shuts-down-metaverse-division-as-part-of-larger-company-layoffs/ https://www.jikguard.com/news/steam-to-end-support-for-windows-7-and-windows-8-in-2024/ https://www.jikguard.com/news/us-congress-calls-for-intervention-on-playstations-monopoly-on-japan/ https://www.jikguard.com/news/e3-2023-loses-sega-and-tencent-amid-communication-concerns/ https://www.jikguard.com/news/capcoms-resident-evil-4-remake-has-topped-3-million-sales/ https://www.jikguard.com/news/naughty-dog-working-on-fixes-after-players-blast-the-last-of-us-part-i-pc-port/ https://www.jikguard.com/news/activision-blizzard-ceo-bobby-kotick-sends-sony-to-the-naughty-step/ https://www.jikguard.com/news/new-studio-lighthouse-games-formed-by-forza-horizons-gavin-raeburn/ https://www.jikguard.com/news/multiversus-will-go-offline-in-june-ahead-of-a-full-release-in-2024/ https://www.jikguard.com/news/counter-strike-global-offensive-reaches-new-player-count-after-sequel-announcement/ https://www.jikguard.com/news/ubisoft-backs-out-of-e3-2023-a-month-after-saying-it-would-attend/ https://www.jikguard.com/news/ubisoft-paris-devs-report-excessive-crunch-during-just-dance-2023-development/ https://www.jikguard.com/news/japanese-regulator-jftc-wont-block-microsofts-activision-blizzard-acquisition/ https://www.jikguard.com/news/team-17-ceo-debbie-bestwick-is-stepping-down/ https://www.jikguard.com/news/fallout-new-vegas-writer-chris-avellone-settles-sexual-assault-allegations/ https://www.jikguard.com/news/uk-regulator-no-longer-thinks-microsoft-is-buying-activision-blizzard-to-make-call-of-duty-exclusive/ https://www.jikguard.com/news/steam-delists-tax-heaven-3000-a-tax-filing-dating-sim/ https://www.jikguard.com/news/meta-revives-oculus-brand-for-third-party-game-publishing/ https://www.jikguard.com/news/inside-the-game-development-stories-of-the-2023-independent-games-festival-winners/ https://www.jikguard.com/news/join-us-for-the-first-game-developer-news-desk-at-gdc-2023/ https://www.jikguard.com/news/idxbox-launches-new-acceleration-program-to-empower-underrepresented-devs/ https://www.jikguard.com/news/ea-marks-15th-anniversary-of-mirrors-edge-by-pulling-it-from-digital-storefronts/ https://www.jikguard.com/news/ubisofts-ai-ghostwriter-tool-aims-to-support-scriptwriters/ https://www.jikguard.com/news/respawn-opens-new-wisconsin-studio-to-support-apex-legends-development/ https://www.jikguard.com/news/2013-igf-winner-cart-life-resumes-development-with-new-co-developer/ https://www.jikguard.com/news/twitch-cutting-over-400-jobs-after-revenue-and-user-growth-stalls/ https://www.jikguard.com/news/former-zaum-creative-leads-push-back-on-disco-elysium-studios-misleading-legal-battle/ https://www.jikguard.com/news/sifu-and-scorn-launches-led-kepler-interactives-exceptional-2022/ https://www.jikguard.com/news/obituary-actor-lance-reddick-has-passed-away-at-60/ https://www.jikguard.com/news/devs-tell-uk-regulator-they-feel-compelled-to-support-activision-blizzard-merger/ https://www.jikguard.com/news/splitgate-dev-1047-games-adds-ex-ubisoft-ea-staff-in-key-roles/ https://www.jikguard.com/news/twitch-ceo-co-founder-emmett-shear-announces-his-departure/ https://www.jikguard.com/news/fortnite-to-expand-creation-tools-with-unreal-engine-5-editor/ https://www.jikguard.com/news/barbie-fashion-designer-call-of-duty-4-among-2023-video-game-hall-of-fame-finalists/ https://www.jikguard.com/news/ex-blizzard-leadership-founds-new-developer-magic-soup-games/ https://www.jikguard.com/news/fbi-warns-that-mobile-games-may-be-front-for-cryptocurrency-scams/ https://www.jikguard.com/news/former-criterion-leads-establish-new-triple-a-studio-fuse-games/ https://www.jikguard.com/news/playstation-veteran-shuhei-yoshida-to-be-honored-with-bafta-fellowship/ https://www.jikguard.com/news/total-war-dev-creative-assembly-taps-ubisoft-veteran-to-lead-new-uk-studio/ https://www.jikguard.com/news/atari-nabs-the-rights-to-12-retro-titles-including-berzerk-and-frenzy/ https://www.jikguard.com/news/ex-diablo-devs-form-new-studio-gas-giant-games/ https://www.jikguard.com/news/second-life-is-coming-to-mobile-nearly-20-years-after-launch/ https://www.jikguard.com/news/ftc-finalizes-245-million-fine-against-epic-over-fortnite-sales-practices/ https://www.jikguard.com/news/microsoft-finds-another-cloud-partner-in-bid-to-win-over-activision-blizzard-regulators/ https://www.jikguard.com/news/hitman-dev-io-interactive-opens-studio-in-turkey-to-expand-triple-a-production/ https://www.jikguard.com/news/blizzard-confirms-diablo-iv-will-not-launch-on-xbox-game-pass/ https://www.jikguard.com/news/overwatch-2-vp-jon-spector-is-leaving-blizzard-entertainment/ https://www.jikguard.com/news/stalker-2-developer-gsc-game-world-warns-of-leaks-after-cyberattack/ https://www.jikguard.com/news/googles-post-stadia-plan-helping-live-service-publishers-find-their-groove/ https://www.jikguard.com/news/square-enix-confirms-forspoken-had-lackluster-sales/ https://www.jikguard.com/news/fortnites-new-season-doesnt-support-windows-7-or-8/ https://www.jikguard.com/news/ratloop-games-is-delisting-lemnis-gate-ahead-of-july-shutdown/ https://www.jikguard.com/news/report-nft-developer-dynasty-loop-owes-employees-2-million-in-paychecks/ https://www.jikguard.com/news/epic-games-store-now-lets-developers-publish-their-own-games/ https://www.jikguard.com/news/genshin-impact-tiny-tinas-wonderlands-among-epics-most-played-2022-games/ https://www.jikguard.com/news/report-wbs-suicide-squad-game-delayed-after-negative-reception/ https://www.jikguard.com/news/chatgpts-ai-made-game-is-built-from-a-game-that-already-exists/ https://www.jikguard.com/news/discord-embraces-openai-with-new-chatbot-and-ai-server-moderator/ https://www.jikguard.com/news/pressure-on-microsoft-to-deliver-first-party-titles-after-starfield-delay/ https://www.jikguard.com/news/discords-voice-chat-app-finally-comes-to-playstation-5/ https://www.jikguard.com/news/report-tt-games-canceled-lego-projects-for-disney-batman-and-more/ https://www.jikguard.com/news/activision-releases-three-previously-unlisted-call-of-duty-games-on-steam/ https://www.jikguard.com/news/league-of-legends-mmo-ep-greg-street-departs-riot-games/ https://www.jikguard.com/news/panic-launches-catalog-a-curated-digital-storefront-for-playdate/ https://www.jikguard.com/news/playdate-will-cost-a-little-bit-more-starting-this-april/ https://www.jikguard.com/news/aragami-developer-lince-works-cancels-projects-ahead-of-closure/ https://www.jikguard.com/news/curve-games-boasts-strong-sales-for-the-ascent-and-human-fall-flat/ https://www.jikguard.com/news/private-division-impacted-by-layoffs-at-take-two-interactive/ https://www.jikguard.com/news/gameloft-closes-budapest-studio-as-it-shifts-focus-to-console-and-pc/ https://www.jikguard.com/news/austrian-court-finds-fifas-in-game-card-packs-violate-gambling-laws/ https://www.jikguard.com/news/former-riot-execs-raise-55-million-to-launch-new-studio-the-believer-company/ https://www.jikguard.com/news/report-eu-to-approve-activision-blizzard-merger-after-microsoft-licensing-blitz/ https://www.jikguard.com/news/capcom-to-end-resident-evil-7s-cloud-rental-service-in-may/ https://www.jikguard.com/news/playtika-will-temporarily-suspend-launching-new-mobile-games/ https://www.jikguard.com/news/telltale-games-delays-the-wolf-among-us-2-to-avoid-crunch-and-burnout/ https://www.jikguard.com/news/hi-fi-rush-rocks-out-with-2-million-players/ https://www.jikguard.com/news/microsoft-granted-access-to-internal-sony-documents-as-part-of-ftc-lawsuit/ https://www.jikguard.com/news/god-of-war-ragnarok-becomes-most-nominated-title-in-bafta-games-awards-history/ https://www.jikguard.com/news/hitman-developer-ioi-expands-production-slate-with-online-fantasy-rpg/ https://www.jikguard.com/news/ea-lays-off-hundreds-of-qa-workers-from-baton-rouge-office/ https://www.jikguard.com/news/nordic-game-report-reveals-possible-violations-of-swedish-discrimination-act/ https://www.jikguard.com/news/destiny-2-reaches-new-concurrent-player-high-with-lightfall-release/ https://www.jikguard.com/news/cwa-says-activision-blizzard-fired-staff-who-lambasted-return-to-office-policy/ https://www.jikguard.com/news/meta-has-sold-almost-20-million-quest-headsets/ https://www.jikguard.com/news/ubisofts-the-crew-franchise-hits-40-million-players/ https://www.jikguard.com/news/sons-of-the-forest-sells-2-million-early-access-copies-in-24-hours/ https://www.jikguard.com/news/ubisoft-montpellier-loses-managing-director-amidst-labor-investigation/ https://www.jikguard.com/news/jo-twist-stepping-down-as-ceo-of-uk-video-game-trade-body-ukie/ https://www.jikguard.com/news/forspoken-developer-luminous-productions-is-being-merged-with-square-enix/ https://www.jikguard.com/news/baldurs-gate-3-in-limbo-on-xbox-because-of-technical-issues/ https://www.jikguard.com/news/pokemon-sleep-gets-release-window-proving-fever-dreams-do-come-true/ https://www.jikguard.com/news/report-call-of-dutys-2023-game-is-a-modern-warfare-ii-extension/ https://www.jikguard.com/news/nintendo-confirms-it-wont-be-at-e3-2023/ https://www.jikguard.com/news/behaviour-interactive-buys-uk-co-development-studio-sockmonkey/ https://www.jikguard.com/news/legendary-game-designers-john-romero-and-mabel-addis-honored-at-gdca-2023/ https://www.jikguard.com/news/dice-forms-new-team-for-next-battlefields-single-player-campaign/ https://www.jikguard.com/news/valve-unveils-steams-full-sales-and-festival-list-for-2023/ https://www.jikguard.com/news/elden-ring-and-god-of-war-ragnarok-sweep-the-2023-dice-awards/ https://www.jikguard.com/news/microsoft-sony-hoping-the-future-never-arrives-by-opposing-activision-blizzard-deal/ https://www.jikguard.com/news/meta-is-reportedly-planning-to-lay-off-more-employees/ https://www.jikguard.com/news/destiny-2-cheat-maker-aimjunkies-ordered-to-pay-44-million-to-bungie/ https://www.jikguard.com/news/cwa-president-calls-on-european-commission-to-approve-microsoft-activision-merger/ https://www.jikguard.com/news/microsoft-will-bring-its-xbox-pc-games-to-nvidias-streaming-service/ https://www.jikguard.com/news/report-activision-failed-to-tell-employees-of-2022-data-breach/ https://www.jikguard.com/news/nlrb-forbids-employers-from-broadly-trading-severance-packages-for-silence/ https://www.jikguard.com/news/thunderful-acquires-minute-of-islands-developer-studio-fizbin/ https://www.jikguard.com/news/rovio-delisting-original-angry-birds-asks-players-to-try-live-titles-instead/ https://www.jikguard.com/news/elden-ring-has-sold-over-20-million-copies-worldwide/ https://www.jikguard.com/news/the-music-of-jurassic-world-primal-ops-techniques-for-game-composers/ https://www.jikguard.com/news/tencent-leads-10-million-investment-into-fitness-game-maker-quell/ https://www.jikguard.com/news/microsoft-signs-binding-contract-to-bring-call-of-duty-to-nintendo-platforms/ https://www.jikguard.com/news/get-out-and-m3gan-production-company-blumhouse-to-start-making-horror-games/ https://www.jikguard.com/news/report-tencent-no-longer-interested-in-creating-vr-hardware/ https://www.jikguard.com/news/mi-clos-studio-and-little-red-dog-acquired-by-supernova-capital/ https://www.jikguard.com/news/firaxis-veterans-jake-solomon-and-steve-martin-depart-studio/ https://www.jikguard.com/news/uk-regulatory-board-issues-new-game-focused-data-protection-requests/ https://www.jikguard.com/news/frogwares-delays-sherlock-holmes-game-after-russian-attacks-on-ukraine/ https://www.jikguard.com/news/ubisoft-credits-long-lasting-live-games-for-third-quarter-success/ https://www.jikguard.com/news/new-studio-wildlight-entertainment-formed-by-triple-a-game-veterans/ https://www.jikguard.com/news/hoyoverse-to-recast-genshin-impact-role-after-voice-actor-allegations/ https://www.jikguard.com/news/sega-increasing-average-monthly-salary-of-workers-by-30-percent/ https://www.jikguard.com/news/saudi-wealth-fund-increases-stakes-in-ea-and-take-two-interactive/ https://www.jikguard.com/news/saudi-arabia-investment-fund-increases-stake-in-nintendo/ https://www.jikguard.com/news/apex-legends-hits-player-count-peak-with-deathmatch-mode/ https://www.jikguard.com/news/deep-rock-galactic-dev-ghost-ship-games-opens-publishing-division-to-create-indie-launchpad/ https://www.jikguard.com/news/revived-telltale-games-nets-8-million-to-bring-first-titles-to-market/ https://www.jikguard.com/news/andrew-eiche-named-ceo-of-job-simulator-developer-owlchemy-labs/ https://www.jikguard.com/news/embracer-currently-has-a-whopping-224-game-projects-in-development/ https://www.jikguard.com/news/atomic-heart-composer-mick-gordon-donates-salary-to-support-ukraine/ https://www.jikguard.com/news/overwatch-2-feels-the-love-with-loverwatch-dating-sim/ https://www.jikguard.com/news/uk-regulator-finds-xbox-game-pass-eats-into-game-sales/ https://www.jikguard.com/news/report-bobby-kotick-to-stay-at-activision-if-microsoft-merger-fails/ https://www.jikguard.com/news/get-a-job-xbox-playerunknown-productions-and-more-are-hiring-now/ https://www.jikguard.com/news/arenanet-is-rethinking-how-it-supports-guild-wars-2-after-over-a-decade/ https://www.jikguard.com/news/how-to-commission-music-for-your-game/ https://www.jikguard.com/news/report-ea-to-sign-588-million-licensing-deal-with-the-premier-league/ https://www.jikguard.com/news/revenue-down-at-remedy-but-on-the-upside-alan-wake-2-is-now-playable-from-start-to-finish/ https://www.jikguard.com/news/outriders-dev-people-can-fly-is-switching-to-self-publishing/ https://www.jikguard.com/news/ubisoft-broke-the-division-2-while-working-to-update-the-division-2/ https://www.jikguard.com/news/fallout-1-can-be-played-on-phones-after-open-source-project/ https://www.jikguard.com/news/double-fine-releases-documentary-on-psychonauts-2-development/ https://www.jikguard.com/news/nintendo-switch-online-adds-game-boy-and-game-boy-color-titles/ https://www.jikguard.com/news/nintendo-has-no-plans-for-nintendo-switch-price-cuts/ https://www.jikguard.com/news/nintendo-and-google-get-roped-into-microsofts-ftc-defense/ https://www.jikguard.com/news/jean-guesdon-longtime-assassins-creed-creative-director-leaves-ubisoft-montreal/ https://www.jikguard.com/news/ncsoft-west-ceo-departs-amidst-staff-layoffs/ https://www.jikguard.com/news/sony-claims-its-being-harassed-by-microsoft-over-activision-blizzard-merger/ https://www.jikguard.com/news/opinion-the-harry-potter-universe-is-not-ours-its-hers/ https://www.jikguard.com/news/former-fall-guys-art-lead-co-founds-new-studio-electric-saint/ https://www.jikguard.com/news/kitfox-breaks-down-dwarf-fortress-success-story-of-600k-sales-in-two-months/ https://www.jikguard.com/news/blizzard-is-disabling-twitter-integration-from-world-of-warcraft/ https://www.jikguard.com/news/scopely-adds-zyngas-eric-wood-as-new-senior-vp-of-publishing/ https://www.jikguard.com/news/the-legend-of-zelda-tears-of-the-kingdom-will-launch-at-70/ https://www.jikguard.com/news/sonic-frontiers-tops-29-million-sales-in-under-two-months/ https://www.jikguard.com/news/finnish-studio-fingersoft-is-letting-staff-work-shorter-six-hour-days/ https://www.jikguard.com/news/uk-regulator-knocks-back-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/krafton-opens-triple-a-studio-in-montreal-to-adapt-korean-fantasy-novel-series/ https://www.jikguard.com/news/focus-entertainment-will-publish-indie-dev-mad-about-pandas-next-game/ https://www.jikguard.com/news/overwatch-2-gets-first-ever-brand-crossover-with-new-season/ https://www.jikguard.com/news/motive-devs-talk-dead-spaces-remake-changes-giving-isaac-a-voice/ https://www.jikguard.com/news/take-two-misses-net-bookings-guidance-as-pressure-builds-on-new-releases/ https://www.jikguard.com/news/activision-blizzard-buoyed-after-modern-warfare-ii-sets-quarterly-sales-record/ https://www.jikguard.com/news/the-very-best-way-the-games-industry-can-reduce-its-carbon-footprint/ https://www.jikguard.com/news/stephanie-economou-wins-first-game-score-grammy-for-work-on-assassins-creed-valhalla/ https://www.jikguard.com/news/report-microsoft-believes-uk-regulator-will-block-activision-blizzard-deal/ https://www.jikguard.com/news/square-enix-blames-declining-game-sales-on-weak-catalog-titles/ https://www.jikguard.com/news/activision-blizzard-paying-35m-to-settle-sec-probe-into-misconduct/ https://www.jikguard.com/news/psyonixs-jeremy-dunham-and-epics-nick-chester-depart-epic-games/ https://www.jikguard.com/news/crossfirex-will-shut-down-in-may-over-a-year-after-its-launch/ https://www.jikguard.com/news/crayta-to-shut-down-after-launch-platform-stadia-bites-the-dust/ https://www.jikguard.com/news/sony-begins-discord-rollout-for-playstation-users/ https://www.jikguard.com/news/how-spiritfall-brings-platform-fighters-into-the-world-of-roguelikes/ https://www.jikguard.com/news/ex-dice-devs-form-wayfinder-games/ https://www.jikguard.com/news/knockout-city-is-shutting-down-after-struggling-to-retain-players/ https://www.jikguard.com/news/it-takes-two-has-sold-over-10-million-copies-in-two-years/ https://www.jikguard.com/news/keywords-acquires-pr-agency-fortyseven-to-expand-marketing-business/ https://www.jikguard.com/news/github-co-founder-chris-wanstrath-forms-publisher-null-games/ https://www.jikguard.com/news/god-of-war-ragnarok-has-sold-11-million-copies-in-3-months/ https://www.jikguard.com/news/us-commerce-dept-calls-for-apple-google-to-allow-more-stores-on-their-platforms/ https://www.jikguard.com/news/report-ea-and-respawn-canceled-a-single-player-apex-legends-game/ https://www.jikguard.com/news/playstation-5-tops-32-million-lifetime-sales-after-bumper-quarter/ https://www.jikguard.com/news/bay-12-games-has-earned-over-72-million-since-launching-dwarf-fortress/ https://www.jikguard.com/news/meta-lost-137-billion-on-reality-labs-in-2022/ https://www.jikguard.com/news/meta-and-ready-at-dawn-are-shutting-down-echo-vr/ https://www.jikguard.com/news/battle-royale-brawler-rumbleverse-is-being-canned-after-just-six-months/ https://www.jikguard.com/news/sony-assures-its-playstation-5-supply-issues-are-over/ https://www.jikguard.com/news/alpha-footage-of-guerrillas-co-op-horizon-game-leaks-online/ https://www.jikguard.com/news/capcom-hopes-to-sell-40-million-units-of-its-games-by-the-end-of-this-fiscal-year/ https://www.jikguard.com/news/report-xbox-playstation-and-nintendo-wont-be-at-e3-2023/ https://www.jikguard.com/news/report-sony-lowers-expectations-for-ps-vr2-launch-after-pre-orders-falter/ https://www.jikguard.com/news/microsoft-upping-the-price-of-xbox-hardware-in-japan/ https://www.jikguard.com/news/join-us-for-an-expert-discussion-on-the-state-of-the-game-industry/ https://www.jikguard.com/news/obituary-the-last-of-us-actress-annie-wersching-has-passed-away/ https://www.jikguard.com/news/microsoft-claims-sony-is-misleading-eu-regulators-over-impact-of-activision-blizzard-deal/ https://www.jikguard.com/news/honk-a-live-performance-of-untitled-goose-game-helped-shape-australias-cultural-policy/ https://www.jikguard.com/news/the-last-of-us-hbo-adaptation-gets-season-2-renewal/ https://www.jikguard.com/news/ps-vr2-and-fortnite-are-gaining-traction-in-mixed-realitys-future/ https://www.jikguard.com/news/square-enixs-dragon-quest-mobile-game-will-shut-down-in-april/ https://www.jikguard.com/news/hi-fi-rush-is-a-ps2-era-game-that-xbox-needed-in-2023/ https://www.jikguard.com/news/the-making-of-goldeneye-007-a-wildly-ambitious-classic/ https://www.jikguard.com/news/elden-ring-and-stray-lead-in-gdca-2023-nominations/ https://www.jikguard.com/news/guerrilla-enlists-studio-gobo-to-help-co-develop-horizon-franchise/ https://www.jikguard.com/news/proletariat-claims-cwas-adversarial-tactics-led-to-union-withdrawal/ https://www.jikguard.com/news/the-day-before-delisted-from-steam-due-to-trademark-claim/ https://www.jikguard.com/news/naughty-dog-says-its-finished-with-the-uncharted-franchise/ https://www.jikguard.com/news/metacore-buys-everdale-the-mobile-city-builder-scrapped-by-supercell/ https://www.jikguard.com/news/mega-cat-studios-nets-substantial-investment-from-skybound/ https://www.jikguard.com/news/report-valves-corporate-structure-allegedly-led-to-poor-blm-response/ https://www.jikguard.com/news/twitch-promises-easier-revenue-opportunities-and-ad-placement-in-2023/ https://www.jikguard.com/news/the-vast-majority-of-game-devs-are-worried-about-targeted-harassment/ https://www.jikguard.com/news/diving-into-the-nuance-of-self-imposed-crunch/ https://www.jikguard.com/news/kickstarters-2022-tabletop-campaigns-dipped-in-funding-had-high-success-rate/ https://www.jikguard.com/news/among-us-vr-hits-1-million-copies-sold/ https://www.jikguard.com/news/squanch-games-ceo-justin-roiland-exits-studio-after-felony-charges/ https://www.jikguard.com/news/xbox-hardware-and-content-revenue-is-in-decline/ https://www.jikguard.com/news/4a-games-is-handing-the-metro-exodus-sdk-over-to-players/ https://www.jikguard.com/news/the-washington-post-is-axing-its-video-game-website-launcher/ https://www.jikguard.com/news/the-last-of-us-part-i-received-a-large-sales-spike-post-hbo-launch/ https://www.jikguard.com/news/longtime-mass-effect-writer-mac-walters-departs-bioware/ https://www.jikguard.com/news/microsoft-looks-to-sony-for-help-in-its-defense-against-ftc-lawsuit/ https://www.jikguard.com/news/pathfinder-wrath-of-the-righteous-hits-1-million-copies-sold/ https://www.jikguard.com/news/why-were-flashing-back-15-years-to-2008/ https://www.jikguard.com/news/walking-in-someone-elses-shoes/ https://www.jikguard.com/news/new-dev-data-sheds-light-on-the-future-of-the-metaverse/ https://www.jikguard.com/news/google-lays-off-12000-employees-in-a-week-of-mass-layoffs/ https://www.jikguard.com/news/nintendo-returns-to-switch-production-as-component-shortage-wanes/ https://www.jikguard.com/news/report-development-on-marvels-avengers-is-ending-at-crystal-dynamics/ https://www.jikguard.com/news/gdc-2023-state-of-the-game-industry-devs-weigh-in-on-the-metaverse-player-toxicity-and-more/ https://www.jikguard.com/news/ex-343-developers-call-out-microsoft-for-mismanaging-halo-infinite/ https://www.jikguard.com/news/microsoft-will-bargain-with-unionized-qa-staff-amidst-mass-layoffs/ https://www.jikguard.com/news/riot-games-to-lay-off-nearly-50-staff-as-part-of-strategic-shifts/ https://www.jikguard.com/news/monster-hunter-world-iceborne-roars-past-10-million-copies-sold/ https://www.jikguard.com/news/the-last-of-us-bruce-straley-wants-more-game-industry-unions/ https://www.jikguard.com/news/can-ma-be-a-positive-force-in-the-game-industry-devs-arent-convinced/ https://www.jikguard.com/news/shocking-game-devs-still-not-that-into-blockchain/ https://www.jikguard.com/news/elden-ring-and-phil-spencer-win-at-2023s-new-york-game-awards/ https://www.jikguard.com/news/european-parliament-votes-to-regulate-in-game-loot-boxes/ https://www.jikguard.com/news/ubisoft-devs-call-out-company-mismanagement-after-ceo-comments/ https://www.jikguard.com/news/detroit-become-human-has-sold-8-million-copies/ https://www.jikguard.com/news/report-halo-infinites-head-of-creative-joseph-staten-departing-343-industries/ https://www.jikguard.com/news/ubisoft-confirms-arena-battler-codenamed-project-q-has-been-cancelled/ https://www.jikguard.com/news/navigate-your-first-time-at-gdc-with-this-helpful-gdc-2023-session-guide-and-tips/ https://www.jikguard.com/news/unity-software-to-lay-off-nearly-300-employees/ https://www.jikguard.com/news/ubisofts-anno-1800-reaches-25-million-players/ https://www.jikguard.com/news/respawn-is-making-apex-legends-matchmaking-more-fair/ https://www.jikguard.com/news/modern-warfare-ii-and-god-of-war-ragnarok-were-2022s-most-downloaded-playstation-games/ https://www.jikguard.com/news/its-time-to-pour-one-out-for-google-stadia/ https://www.jikguard.com/news/monster-hunter-rise-sunbreak-has-topped-5-million-sales/ https://www.jikguard.com/news/microsoft-laying-off-10000-employees-from-overall-workforce/ https://www.jikguard.com/news/first-games-done-quick-event-of-2023-raises-over-26-million-for-charity/ https://www.jikguard.com/news/the-google-stadia-controller-is-being-saved-at-the-death/ https://www.jikguard.com/news/tencent-fired-over-100-workers-on-suspicion-of-corruption-in-2022/ https://www.jikguard.com/news/dive-into-30-years-of-kirby-in-this-gdc-2023-session-on-kirby-and-the-forgotten-land/ https://www.jikguard.com/news/neteases-shanghai-team-to-disband-post-blizzard-breakup/ https://www.jikguard.com/news/wizards-of-the-coast-responds-to-dungeons-dragons-ogl-controversy/ https://www.jikguard.com/news/goose-goose-duck-reaches-800000-concurrent-players/ https://www.jikguard.com/news/pathfinder-publisher-paizo-to-introduce-new-system-neutral-open-rpg-license/ https://www.jikguard.com/news/massachusetts-senator-elizabeth-warren-backs-proletariats-unionization-efforts/ https://www.jikguard.com/news/god-of-war-ragnarok-and-horizon-forbidden-west-lead-2023-dice-awards-nominations/ https://www.jikguard.com/news/squanch-games-justin-roiland-charged-with-felony-domestic-violence/ https://www.jikguard.com/news/report-nvidia-and-google-contact-ftc-with-concerns-over-microsofts-activision-deal/ https://www.jikguard.com/news/sony-brings-in-former-apple-exec-to-oversee-digital-business/ https://www.jikguard.com/news/ubisoft-cancels-three-unannounced-games-amidst-sales-slump/ https://www.jikguard.com/news/warner-bros-issues-takedown-for-mortal-kombat-ii-source-code-leak/ https://www.jikguard.com/news/xboxs-next-update-to-turn-systems-carbon-aware/ https://www.jikguard.com/news/brightworm-games-established-by-ko_op-co-founder-bronson-zgeb/ https://www.jikguard.com/news/amazon-game-studios-loses-san-diego-head-john-smedley/ https://www.jikguard.com/news/marina-diez-to-host-2023-igf-awards-at-gdc/ https://www.jikguard.com/news/saudi-state-backed-investment-fund-now-owns-6-percent-of-nintendo/ https://www.jikguard.com/news/deep-rock-galactic-sold-over-23-million-copies-in-2022/ https://www.jikguard.com/news/ghost-ship-games-nabs-minority-stake-in-danish-vr-studio-bolverk/ https://www.jikguard.com/news/this-game-boy-era-design-choice-deserves-a-comeback/ https://www.jikguard.com/news/learn-to-grow-in-the-industry-with-this-guide-on-career-sessions-at-gdc-2023/ https://www.jikguard.com/news/f1-manager-22s-underwhelming-sales-force-frontier-to-reset-fy2023-goals/ https://www.jikguard.com/news/nearly-all-of-uks-2022-games-sales-were-digital-downloads/ https://www.jikguard.com/news/curve-games-parent-catalis-group-acquires-co-development-studio-secret-6/ https://www.jikguard.com/news/tactical-card-battler-duelyst-goes-open-source-three-years-after-shutdown/ https://www.jikguard.com/news/the-big-index-2023-articles-for-game-music-composers/ https://www.jikguard.com/news/proletariat-leadership-wont-voluntarily-recognize-pwa-union/ https://www.jikguard.com/news/nearly-20-ex-devs-reportedly-omitted-from-the-callisto-protocol-credits/ https://www.jikguard.com/news/steam-tops-10-million-concurrent-in-game-users-for-the-first-time/ https://www.jikguard.com/news/vampire-survivors-dev-credits-clones-for-surprise-mobile-release/ https://www.jikguard.com/news/focus-entertainment-adds-ex-bethesda-dev-sean-brennan-as-ceo/ https://www.jikguard.com/news/obituary-actor-earl-boen-has-passed-away-at-81-years-old/ https://www.jikguard.com/news/over-10-million-people-downloaded-the-meta-quest-app-in-2022/ https://www.jikguard.com/news/uk-regulator-extends-deadline-for-investigation-into-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/games-done-quick-founder-mike-uyama-announces-departure/ https://www.jikguard.com/news/new-ftc-proposal-aims-to-ban-non-compete-clauses-for-all-us-workers/ https://www.jikguard.com/news/thanks-to-k-pop-goose-goose-duck-enters-2023-with-560k-steam-players/ https://www.jikguard.com/news/dwarf-fortress-sold-close-to-500000-copies-in-december/ https://www.jikguard.com/news/microsoft-and-activision-no-longer-think-the-ftc-is-unconstitutional/ https://www.jikguard.com/news/netease-acquires-vancouver-studio-skybox-labs/ https://www.jikguard.com/news/the-last-of-us-franchise-has-sold-37-million-copies-in-9-years/ https://www.jikguard.com/news/wizards-of-the-coast-reportedly-canceled-5-games-in-development/ https://www.jikguard.com/news/gearbox-acquires-3d-tech-company-captured-dimensions/ https://www.jikguard.com/news/sony-debuts-new-accessibility-controller-project-leonardo/ https://www.jikguard.com/news/the-playstation-5-has-sold-over-30-million-units-worldwide/ https://www.jikguard.com/news/the-print-edition-of-wireframe-magazine-is-being-laid-to-rest/ https://www.jikguard.com/news/io-interactives-hitman-3-rebrand-merges-the-trilogy-into-a-world-of-assassination/ https://www.jikguard.com/news/game-freaks-mobile-game-pocket-card-jockey-to-be-re-released-on-apple-arcade/ https://www.jikguard.com/news/square-enix-reaffirms-nft-commitment-in-2023-new-years-letter/ https://www.jikguard.com/news/qa-staff-at-zenimax-studios-unanimously-votes-to-unionize/ https://www.jikguard.com/news/here-are-the-winners-of-valves-2022-steam-awards/ https://www.jikguard.com/news/youtube-restores-video-on-canceled-zelda-game-after-nintendo-takedown/ https://www.jikguard.com/news/elden-ring-and-modern-warfare-ii-among-steams-best-sold-games-of-2022/ https://www.jikguard.com/news/square-enix-will-end-bravely-default-mobile-game-in-february-2023/ https://www.jikguard.com/news/capcom-shuts-down-fan-remakes-of-resident-evil-games/ https://www.jikguard.com/news/microsoft-and-activision-blizzard-respond-to-ftcs-acquisition-lawsuit/ https://www.jikguard.com/news/artstation-is-hiding-anti-ai-artwork-images-on-its-platform/ https://www.jikguard.com/news/the-importance-of-one-new-thing/ https://www.jikguard.com/news/the-pokemon-company-files-suit-over-unauthorized-pokemon-nft-game/ https://www.jikguard.com/news/atari-ceo-offers-to-acquire-control-of-company-following-financial-struggles/ https://www.jikguard.com/news/ex-far-cry-boss-dan-hay-joins-blizzard-entertainment/ https://www.jikguard.com/news/fallout-76-has-reached-135-million-players/ https://www.jikguard.com/news/artdinks-triangle-strategy-has-sold-1-million-copies/ https://www.jikguard.com/news/call-of-duty-players-file-lawsuit-to-stop-microsoft-activision-merger/ https://www.jikguard.com/news/cma-inquiry-shows-significant-public-support-of-microsoft-activision-acquisition/ https://www.jikguard.com/news/kickstarter-shares-policy-for-campaigns-featuring-tricky-ai-artwork/ https://www.jikguard.com/news/riot-games-valorant-director-leaves-studio-for-bungie/ https://www.jikguard.com/news/ubisoft-reveals-transition-process-for-stadia-owners/ https://www.jikguard.com/news/sonys-dualsense-edge-wont-fully-address-battery-life-joystick-drift/ https://www.jikguard.com/news/kings-mobile-crash-bandicoot-game-shutting-down-in-february-2023/ https://www.jikguard.com/news/epic-to-pay-ftc-520m-over-fortnites-shop-and-privacy-practices/ https://www.jikguard.com/news/high-on-life-features-ai-art-and-voice-acting-according-to-justin-roiland/ https://www.jikguard.com/news/riot-wants-out-of-its-deal-with-disgraced-crypto-firm-ftx/ https://www.jikguard.com/news/vr-publisher-ndreams-acquires-shooty-fruity-developer-near-light/ https://www.jikguard.com/news/john-carmack-departs-meta-and-bids-farewell-to-vr-development/ https://www.jikguard.com/news/activision-blizzard-president-joining-bored-ape-company-to-build-metaverse/ https://www.jikguard.com/news/unlock-the-secrets-of-tunic-in-this-gdc-2023-design-session/ https://www.jikguard.com/news/guerrilla-games-confirms-a-horizon-co-op-spinoff-is-in-development/ https://www.jikguard.com/news/devs-allege-making-and-deploying-cheats-is-illegal-in-new-lawsuits/ https://www.jikguard.com/news/the-game-awards-2022-reached-highest-viewership-in-the-shows-history/ https://www.jikguard.com/news/five-criterion-devs-depart-studio-post-need-for-speed-unbound-release/ https://www.jikguard.com/news/congress-calls-on-publishers-to-address-extremism-in-game-communities/ https://www.jikguard.com/news/narrative-in-trailers-cutscenes-and-cinematics-for-the-game-music-composer/ https://www.jikguard.com/news/steam-deck-designers-talk-future-iterations-steam-hardware-revival/ https://www.jikguard.com/news/german-ratings-agency-usk-to-issue-warnings-about-loot-boxes-and-chat-features/ https://www.jikguard.com/news/why-is-games-development-so-expensive/ https://www.jikguard.com/news/epic-games-is-ending-service-for-legacy-unreal-rock-band-games-in-2023/ https://www.jikguard.com/news/jagex-acquires-scum-developer-gamepires/ https://www.jikguard.com/news/tim-schafer-opens-up-on-the-psychonauts-series-development-nightmares/ https://www.jikguard.com/news/opinion-lets-revisit-the-big-claims-about-blockchain-games-from-2022/ https://www.jikguard.com/news/report-microsoft-open-to-call-of-duty-appearing-on-playstation-plus/ https://www.jikguard.com/news/twitch-takes-alleged-hate-group-off-approved-charities-list/ https://www.jikguard.com/news/apple-will-permit-third-party-app-stores-for-europe-in-2024/ https://www.jikguard.com/news/cuphead-the-delicious-last-course-reaches-2-million-copies-sold/ https://www.jikguard.com/news/private-division-signs-deal-with-bloober-team-rolls-out-new-dev-fund/ https://www.jikguard.com/news/igf-accepts-over-500-entries-for-gdc-2023/ https://www.jikguard.com/news/john-romero-shows-development-process-of-doom-mod-on-livestream/ https://www.jikguard.com/news/devs-call-attention-to-flaw-in-steams-developer-backlink-system/ https://www.jikguard.com/news/starbreeze-muses-new-ip-buys-after-going-all-in-on-payday/ https://www.jikguard.com/news/keywords-buys-integrated-pr-and-communications-agency-labcom/ https://www.jikguard.com/news/sonic-frontiers-has-sold-25-million-copies-worldwide/ https://www.jikguard.com/news/uk-mobile-studio-hutch-extends-four-day-week-plans-after-successful-trial/ https://www.jikguard.com/news/tekken-7-has-surpassed-10-million-lifetime-sales/ https://www.jikguard.com/news/mobile-publisher-playtika-laying-off-15-percent-of-total-workforce/ https://www.jikguard.com/news/supercell-pulls-loot-boxes-from-brawl-stars-in-favor-of-deterministic-rewards/ https://www.jikguard.com/news/microsoft-flight-simulator-2020-has-reached-10-million-players/ https://www.jikguard.com/news/european-commission-argues-ftcs-microsoft-lawsuit-is-unjustified/ https://www.jikguard.com/news/player-empowerment-as-the-ultimate-success-criterion/ https://www.jikguard.com/news/report-diablo-iv-development-waylaid-by-talent-attrition-and-mismanagement/ https://www.jikguard.com/news/sony-bend-distances-itself-from-ex-directors-days-gone-comments/ https://www.jikguard.com/news/elden-ring-and-god-of-war-ragnarok-dominate-the-game-awards-2022/ https://www.jikguard.com/news/media-molecule-co-founder-and-art-director-kareem-ettouney-to-depart-in-2023/ https://www.jikguard.com/news/riot-games-suing-netease-over-alleged-valorant-clone-hyper-front/ https://www.jikguard.com/news/splash-damage-acquires-bulkhead-to-develop-new-transformers-shooter/ https://www.jikguard.com/news/marvel-snaps-agatha-harkness-puts-a-whole-new-spin-on-deckbuilding/ https://www.jikguard.com/news/report-sonic-co-creator-yuji-naka-arrested-again-over-suspected-insider-trading-at-square-enix/ https://www.jikguard.com/news/dwarf-fortress-hits-2-month-sales-target-in-24-hours/ https://www.jikguard.com/news/square-enix-nier-series-has-sold-85-million-copies/ https://www.jikguard.com/news/minecrafts-famous-end-poem-is-now-in-the-public-domain/ https://www.jikguard.com/news/ubisofts-core-tom-clancy-writer-is-departing-after-over-two-decades/ https://www.jikguard.com/news/lord-of-the-rings-game-based-on-tiger-woods-tech-says-glen-schofield/ https://www.jikguard.com/news/ubisoft-launches-tool-to-spread-awareness-on-in-game-behavior/ https://www.jikguard.com/news/layoffs-at-cd-projekt-mobile-studio-as-the-witcher-monster-slayer-shuts-down/ https://www.jikguard.com/news/microsoft-pledges-to-bring-call-of-duty-to-nintendo-platforms-for-the-next-decade/ https://www.jikguard.com/news/epic-games-launches-cabined-accounts-to-protect-young-players/ https://www.jikguard.com/news/heres-why-beacon-pines-branching-structure-is-brilliant/ https://www.jikguard.com/news/report-ftc-rift-could-help-microsoft-seal-activision-blizzard-deal/ https://www.jikguard.com/news/panda-ceo-departs-after-smash-bros-tournament-sabotage-allegations/ https://www.jikguard.com/news/halo-infinites-multiplayer-director-departs-343-industries/ https://www.jikguard.com/news/first-party-xbox-series-xs-games-will-be-70-starting-2023/ https://www.jikguard.com/news/cdpr-designer-explains-why-cyberpunk-2077s-multiplayer-got-cut/ https://www.jikguard.com/news/zenimax-studios-qa-workers-to-vote-on-unionization/ https://www.jikguard.com/news/report-gamestop-has-laid-off-staff-working-on-its-blockchain-wallet/ https://www.jikguard.com/news/cd-projekt-ending-active-development-on-gwent-after-2023/ https://www.jikguard.com/news/keywords-to-acquire-digital-support-platform-helpshift-for-up-to-75-million/ https://www.jikguard.com/news/discord-releases-server-subscription-program-in-the-us/ https://www.jikguard.com/news/harmonix-announces-fuser-will-end-service-in-mid-december/ https://www.jikguard.com/news/blizzard-albany-qa-unanimously-votes-to-unionize/ https://www.jikguard.com/news/learn-the-fantastic-design-secrets-of-tiny-tinas-wonderlands-in-this-free-webinar/ https://www.jikguard.com/news/postmortem-my-hot-girlfriend/ https://www.jikguard.com/news/persona-5-royal-has-shipped-1-million-units-on-current-gen-platforms/ https://www.jikguard.com/news/google-honors-jerry-lawson-with-game-making-doodle-game/ https://www.jikguard.com/news/thatgamecompanys-sky-children-of-the-light-is-coming-to-playstation/ https://www.jikguard.com/news/summer-game-fest-2023-will-premiere-days-before-e3s-return/ https://www.jikguard.com/news/google-has-started-processing-stadia-hardware-refunds/ https://www.jikguard.com/news/nintendo-is-sorry-for-making-players-suffer-through-pokemon-scarlet-and-violet/ https://www.jikguard.com/news/australia-introduces-new-bill-to-age-gate-loot-boxes/ https://www.jikguard.com/news/apex-legends-and-inscryption-headline-apples-app-store-awards/ https://www.jikguard.com/news/sony-launches-motion-tracking-bands-for-vr-and-mocap-use/ https://www.jikguard.com/news/wildlife-studios-confirms-layoffs-cancels-all-non-mobile-projects/ https://www.jikguard.com/news/victoria-3-sells-500000-copies-to-become-one-of-paradoxs-most-successful-launches/ https://www.jikguard.com/news/sony-launches-playstation-tournaments-on-ps5-to-hype-competitive-play/ https://www.jikguard.com/news/a-note-from-the-new-editor-in-chief/ https://www.jikguard.com/news/james-gunn-confirms-future-dc-games-will-be-connected-to-films-and-tv/ https://www.jikguard.com/news/cyberpunk-2077-drove-cd-projekt-to-its-best-q3-ever/ https://www.jikguard.com/news/microsoft-pitches-10-year-licensing-deal-to-sony-to-appease-regulators/ https://www.jikguard.com/news/red-dead-redemption-ii-reaches-all-time-high-player-count-on-pc/ https://www.jikguard.com/news/avalanche-studios-investigating-hiring-practices-after-a-year-of-staff-complaints/ https://www.jikguard.com/news/pentiment-game-director-pledges-to-update-credits-to-include-localization-staff/ https://www.jikguard.com/news/space-ape-games-will-shut-down-boom-beach-frontlines-in-january/ https://www.jikguard.com/news/sony-fears-impact-of-microsoft-acquisitions-on-playstation-business/ https://www.jikguard.com/news/new-microsoft-filing-indicates-elder-scrolls-vi-may-be-xbox-exclusive/ https://www.jikguard.com/news/netflixs-la-studio-might-be-working-on-a-non-mobile-game/ https://www.jikguard.com/news/report-ftc-likely-to-challenge-microsofts-purchase-of-activision-blizzard/ https://www.jikguard.com/news/pokemon-scarlet-and-violet-surpass-10-million-sales-in-three-days/ https://www.jikguard.com/news/a-splinter-cell-audio-adaptation-is-heading-to-bbc-radio-4/ https://www.jikguard.com/news/microsoft-says-call-of-duty-isnt-that-important-actually/ https://www.jikguard.com/news/uk-regulator-investigating-how-apple-and-google-mobile-duopoly-impacts-cloud-gaming/ https://www.jikguard.com/news/new-playstation-store-rules-prohibit-release-of-shovelware-games/ https://www.jikguard.com/news/report-sony-revives-program-for-courting-chinese-game-devs/ https://www.jikguard.com/news/ea-sports-to-release-college-football-revival-in-2024/ https://www.jikguard.com/news/ireland-launches-tax-credit-program-to-grow-countrys-game-presence/ https://www.jikguard.com/news/embracer-is-tossing-square-enix-mobile-games-on-the-scrapheap/ https://www.jikguard.com/news/playtika-sinks-25-million-into-turkish-casual-game-studio-ace-games/ https://www.jikguard.com/news/god-of-war-ragnarok-sells-51-million-copies-during-launch-week/ https://www.jikguard.com/news/netease-invests-in-the-witcher-3-game-directors-new-studio-rebel-wolves/ https://www.jikguard.com/news/activision-blizzard-tweaks-sms-protect-to-support-pre-paid-phone-plans/ https://www.jikguard.com/news/google-allegedly-paid-activision-blizzard-and-riot-to-not-create-mobile-app-stores/ https://www.jikguard.com/news/ex-wargaming-and-valve-devs-form-eschatology-entertainment-raise-4-million-in-funding/ https://www.jikguard.com/news/identity-in-trailers-cutscenes-and-cinematics-for-the-game-music-composer/ https://www.jikguard.com/news/gearbox-acquires-risk-of-rain-franchise-from-hopoo-games/ https://www.jikguard.com/news/bithell-games-creates-lunar-division-arm-for-indie-game-publishing/ https://www.jikguard.com/news/cooking-mama-cookstar-to-be-delisted-following-arbitration-ruling/ https://www.jikguard.com/news/marvels-guardians-of-the-galaxy-has-reached-8-million-players/ https://www.jikguard.com/news/ex-square-enix-employees-arrested-for-alleged-insider-trading/ https://www.jikguard.com/news/report-sonic-co-creator-yuji-naka-arrested-over-suspected-insider-trading/ https://www.jikguard.com/news/microsoft-flight-sim-head-credits-cloud-release-with-games-popularity-boom/ https://www.jikguard.com/news/new-xbox-update-lets-players-join-discord-voice-chats-directly-from-console/ https://www.jikguard.com/news/bethesda-calls-mick-gordons-allegations-against-id-software-unjust/ https://www.jikguard.com/news/blizzard-and-netease-split-ending-support-for-key-titles-including-world-of-warcraft-in-china/ https://www.jikguard.com/news/embracer-laments-polarising-saints-row-launch-teases-transformative-licensing-deal/ https://www.jikguard.com/news/zynga-acquires-german-mobile-studio-popcore-through-rollic-publishing-label/ https://www.jikguard.com/news/pubg-battlegrounds-quarterly-revenue-highest-since-2019-on-pc/ https://www.jikguard.com/news/sony-files-patent-for-nfts-and-blockchain-technology/ https://www.jikguard.com/news/assassins-creed-valhalla-and-call-of-duty-vanguard-soundtracks-among-2023-grammy-nominees/ https://www.jikguard.com/news/a-lost-console-version-of-simcopter-64-has-been-found-and-preserved/ https://www.jikguard.com/news/online-messaging-service-line-launches-platform-for-web3-games/ https://www.jikguard.com/news/xbox-shelved-keystone-streaming-stick-because-it-wouldve-been-too-expensive/ https://www.jikguard.com/news/op-ed-the-problem-with-somerville-or-the-fine-art-of-telling-me-what-to-do/ https://www.jikguard.com/news/the-witcher-3s-next-gen-update-to-release-in-december/ https://www.jikguard.com/news/god-of-war-ragnarok-and-elden-ring-headline-the-game-awards-2022-nominees/ https://www.jikguard.com/news/microsoft-says-it-took-punitive-action-against-5-million-xbox-accounts-in-2022/ https://www.jikguard.com/news/report-amazon-plans-to-lay-off-10000-staff-this-week-including-alexa-employees/ https://www.jikguard.com/news/thunderful-has-acquired-somerville-developer-jumpship/ https://www.jikguard.com/news/former-amazon-studios-and-fox-exec-opens-game-studio-astrid-entertainment/ https://www.jikguard.com/news/eidos-shanghai-turned-into-gearbox-studio-as-borderlands-developer-expands/ https://www.jikguard.com/news/what-does-player-powered-mean-knowing-what-success-looks-like-and-the-importance-of-having-a-mission/ https://www.jikguard.com/news/riot-games-to-self-publish-league-of-legends-and-teamfight-tactics-in-southeast-asia/ https://www.jikguard.com/news/riot-games-lawsuit-against-mobile-dev-moonton-dismissed-in-court/ https://www.jikguard.com/news/google-begins-refund-process-for-google-stadia-today/ https://www.jikguard.com/news/ousted-disco-elysium-devs-allegedly-created-environment-of-harassment-at-zaum/ https://www.jikguard.com/news/gdc-2023-session-viewer-is-live-and-here-are-three-must-see-talks/ https://www.jikguard.com/news/doom-eternal-composer-alleges-id-software-stole-control-of-soundtrack-from-him/ https://www.jikguard.com/news/sony-reportedly-developing-horizon-mmo-with-ncsoft/ https://www.jikguard.com/news/fifas-first-post-ea-games-will-be-future-focused-blockchain-games/ https://www.jikguard.com/news/building-a-21st-century-aaa-studio-in-an-officeless-world/ https://www.jikguard.com/news/capcom-partners-with-timi-studio-on-mobile-monster-hunter-spinoff/ https://www.jikguard.com/news/eu-announces-full-investigation-into-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/a-call-of-duty-rebound-will-probably-help-activision-blizzards-finances-recover-in-year-ahead/ https://www.jikguard.com/news/ncsoft-provides-15-million-to-web3-developer-mysten-in-new-partnership/ https://www.jikguard.com/news/10-tips-from-an-igf-judge-for-submitting-your-indie-game-to-igf-2023/ https://www.jikguard.com/news/ubisoft-refunding-prince-of-persia-remake-pre-orders-but-insists-project-isnt-cancelled/ https://www.jikguard.com/news/meta-laying-off-over-11000-workers-including-reality-labs-employees/ https://www.jikguard.com/news/activision-blizzard-ceo-confident-microsoft-acquisition-will-be-completed-by-june-2023/ https://www.jikguard.com/news/modern-warfare-ii-breaks-records-again-after-earning-over-1-billion-in-10-days/ https://www.jikguard.com/news/report-gambling-sites-thriving-due-to-use-of-steams-marketplace/ https://www.jikguard.com/news/halo-infinite-tripped-and-stumbled-at-launch-said-xbox-games-studios-boss/ https://www.jikguard.com/news/gears-of-war-revs-up-for-a-live-action-film-and-animated-series-at-netflix/ https://www.jikguard.com/news/remedy-saw-slight-revenue-growth-in-third-quarter-as-alan-wake-remastered-underperformed/ https://www.jikguard.com/news/nintendo-praises-software-after-splatoon-3-sells-almost-8-million-copies-in-september/ https://www.jikguard.com/news/crowfall-going-offline-later-this-month-so-developer-artcraft-can-regroup/ https://www.jikguard.com/news/nintendo-forms-joint-venture-company-with-dena-in-pursuit-of-digitalization/ https://www.jikguard.com/news/take-two-lowers-mobile-expectations-but-gta-v-still-exists-so-its-not-all-bad/ https://www.jikguard.com/news/report-meta-to-begin-large-scale-layoffs-this-week/ https://www.jikguard.com/news/netflix-and-tender-claws-are-collaborating-on-a-new-stranger-things-vr-project/ https://www.jikguard.com/news/vampire-survivors-beats-out-persona-5-royal-as-steam-decks-most-played-october-launch/ https://www.jikguard.com/news/square-enix-announces-its-first-nft-game-symbiogenesis/ https://www.jikguard.com/news/reflector-entertainment-founder-alexandre-amancio-announces-departure/ https://www.jikguard.com/news/activision-blizzard-reportedly-forced-union-to-pay-for-missed-time-of-bargaining-workers/ https://www.jikguard.com/news/google-play-games-pc-beta-expands-to-us-mexico-and-six-other-countries/ https://www.jikguard.com/news/new-york-city-pay-transparency-law-provides-glimpse-at-game-industry-salaries/ https://www.jikguard.com/news/activision-blizzard-files-motion-to-suspend-union-vote-at-blizzard-albany/ https://www.jikguard.com/news/playstation-home-sonys-playstation-3-social-space-has-been-revived/ https://www.jikguard.com/news/a-plague-tale-requiem-surpasses-1-million-players-in-two-weeks/ https://www.jikguard.com/news/ea-boss-andrew-wilson-says-live-service-titles-are-powering-its-business/ https://www.jikguard.com/news/microsoft-loses-between-100-and-200-when-someone-buys-an-xbox/ https://www.jikguard.com/news/the-last-of-us-goes-tabletop-with-escape-the-dark-board-game/ https://www.jikguard.com/news/embracer-shuts-down-new-studio-onoma-formerly-square-enix-montreal/ https://www.jikguard.com/news/elite-dangerous-developer-frontier-has-acquired-canadian-studio-complex-games/ https://www.jikguard.com/news/unpacking-has-topped-1-million-sales-in-one-year/ https://www.jikguard.com/news/the-playstation-vr2-will-cost-549-and-launch-in-february-2023/ https://www.jikguard.com/news/obituary-death-stranding-musician-ryan-karazija-has-passed-away-at-40/ https://www.jikguard.com/news/ea-announces-its-three-game-partnership-with-marvel/ https://www.jikguard.com/news/square-enix-to-prioritize-focus-on-creating-games-for-global-market-appeal/ https://www.jikguard.com/news/netflix-acquires-cozy-grove-developer-spry-fox/ https://www.jikguard.com/news/sega-plans-to-add-more-remasters-and-remakes-to-its-future/ https://www.jikguard.com/news/the-ps5-hits-25-million-lifetime-sales-but-operating-income-tumbles-as-dev-costs-rise/ https://www.jikguard.com/news/playstation-plus-has-lost-19-million-subscribers-since-being-relaunched-in-june/ https://www.jikguard.com/news/netease-names-capcom-veteran-hiroyuki-kobayashi-president-of-new-studio-gptrack50/ https://www.jikguard.com/news/splitgate-developer-1047-games-buys-equ8-to-create-exclusive-anti-cheat-platform/ https://www.jikguard.com/news/modern-warfare-ii-earns-800-million-in-three-days-to-break-franchise-records/ https://www.jikguard.com/news/ikea-sends-cease-and-desist-to-indie-dev-making-survival-horror-set-in-furniture-store/ https://www.jikguard.com/news/sega-thinks-its-proposed-super-game-could-deliver-over-600-million-in-lifetime-sales/ https://www.jikguard.com/news/microsoft-pc-game-pass-subs-increased-by-159-percent-during-2023s-first-quarter/ https://www.jikguard.com/news/jagex-reports-high-runescape-player-count-and-profit-growth-for-seventh-year-in-a-row/ https://www.jikguard.com/news/the-callisto-protocol-devs-cancel-japanese-release-after-refusing-content-changes/ https://www.jikguard.com/news/rocksteady-co-founders-sefton-hill-and-jamie-walker-depart/ https://www.jikguard.com/news/disney-games-vp-indie-devs-offer-limitless-potential-in-partnerships/ https://www.jikguard.com/news/virtuos-continues-expansion-with-montpellier-subsidiary-virtuos-labs/ https://www.jikguard.com/news/naughty-dog-reportedly-developing-new-project-with-playstation-visual-arts/ https://www.jikguard.com/news/obituary-rieko-kodama-has-died-at-age-58/ https://www.jikguard.com/news/metas-reality-labs-losses-increase-to-37-billion/ https://www.jikguard.com/news/xbox-game-pass-is-profitable-accounts-for-15-percent-of-content-and-services-revenue/ https://www.jikguard.com/news/new-apple-guidelines-permit-nfts-to-be-sold-on-app-store/ https://www.jikguard.com/news/creative-assembly-accused-of-ignoring-sexual-harassment-by-key-staffer/ https://www.jikguard.com/news/report-microsoft-wants-in-on-the-next-chinese-hit/ https://www.jikguard.com/news/undead-labs-jeff-strain-forms-second-distributed-studio-crop-circle-games/ https://www.jikguard.com/news/capcom-sales-slide-in-second-quarter-but-it-predicts-stronger-revenue-for-2022/ https://www.jikguard.com/news/cd-projekt-is-remaking-the-first-witcher-game-in-unreal-engine-5/ https://www.jikguard.com/news/sony-has-removed-expiration-dates-from-playstation-plus-games/ https://www.jikguard.com/news/disco-elysium-co-creator-files-lawsuit-against-developer-zaum/ https://www.jikguard.com/news/the-devhouse-agency-acquired-by-web3-firm-journey/ https://www.jikguard.com/news/online-features-are-returning-to-dark-souls-ii-but-prepare-to-die-cant-be-fixed/ https://www.jikguard.com/news/activision-blizzard-hit-with-unfair-labor-practice-charges-for-allegedly-disparaging-unions/ https://www.jikguard.com/news/valve-updates-steam-pricing-tools-so-devs-can-better-manage-global-sales/ https://www.jikguard.com/news/scottish-developer-4j-studios-pivots-into-publishing-to-build-games-for-everyone/ https://www.jikguard.com/news/how-to-avoid-creating-the-next-digital-divide-through-vr/ https://www.jikguard.com/news/sega-opens-marketing-subsidiary-in-singapore-to-drive-global-expansion/ https://www.jikguard.com/news/steam-tops-30-million-concurrent-users-to-set-new-all-time-peak/ https://www.jikguard.com/news/omega-strikers-dev-odyssey-interactive-nets-19-million-in-series-a-funding-round/ https://www.jikguard.com/news/platinumgames-puts-full-support-behind-bayonetta-3-recasting/ https://www.jikguard.com/news/social-pressure-opens-the-doors-to-game-addiction-say-state-of-survival-players/ https://www.jikguard.com/news/smash-director-sakurai-reveals-early-prototype-footage/ https://www.jikguard.com/news/designers-dont-sleep-on-marvel-snaps-simultaneous-turns/ https://www.jikguard.com/news/opinion-why-is-an-activision-exec-tweeting-through-a-labor-dispute/ https://www.jikguard.com/news/devil-may-cry-5-sells-over-6-million-worldwide-copies/ https://www.jikguard.com/news/xbox-is-revving-up-a-mobile-games-store/ https://www.jikguard.com/news/ex-peak-games-execs-raise-5-million-in-funding-for-new-studio-magic-games/ https://www.jikguard.com/news/the-next-sims-game-aims-to-be-a-next-generation-creative-platform/ https://www.jikguard.com/news/nlrb-says-qa-workers-at-blizzard-albany-can-proceed-with-union-vote/ https://www.jikguard.com/news/microsoft-says-uk-regulators-concerns-over-activision-blizzard-deal-are-misplaced/ https://www.jikguard.com/news/bayonetta-actor-hellena-taylor-claims-platinum-offered-insulting-pay-for-new-sequel/ https://www.jikguard.com/news/discord-unveils-new-in-app-apps-including-games/ https://www.jikguard.com/news/ex-rooster-teeth-employees-allege-years-of-harassment-and-low-pay/ https://www.jikguard.com/news/microsoft-confirms-layoffs-after-evaluating-business-priorities/ https://www.jikguard.com/news/ea-axing-online-features-for-older-titles-including-red-alert-3-onrush-mirrors-edge/ https://www.jikguard.com/news/sonys-new-dualsense-edge-controller-will-launch-next-year-and-it-wont-come-cheap/ https://www.jikguard.com/news/comcast-is-shutting-down-g4-tv-one-year-after-it-was-relaunched/ https://www.jikguard.com/news/ubisofts-upcoming-splinter-cell-remake-has-lost-its-game-director/ https://www.jikguard.com/news/riot-buys-wargaming-sydney-to-accelerate-live-service-development/ https://www.jikguard.com/news/obituary-bethesda-softworks-senior-designer-ferret-baudoin-has-passed-away/ https://www.jikguard.com/news/reflector-entertainment-to-develop-project-based-on-existing-bandai-namco-property/ https://www.jikguard.com/news/bonelab-made-1m-within-first-hour-of-release-becomes-meta-quests-fastest-selling-title/ https://www.jikguard.com/news/lets-build-a-zoo-publisher-explains-how-player-region-swapping-boosted-sales/ https://www.jikguard.com/news/new-xbox-program-lets-devs-solicit-feedback-from-disabled-players/ https://www.jikguard.com/news/take-two-to-shut-down-two-dots-developer-playdots/ https://www.jikguard.com/news/over-20000-cheaters-were-banned-during-the-modern-warfare-ii-open-beta/ https://www.jikguard.com/news/netflixs-cheaper-basic-with-ads-tier-will-include-ad-free-access-to-games/ https://www.jikguard.com/news/debunk-common-shader-myths-in-this-free-october-webinar-on-technical-art/ https://www.jikguard.com/news/information-in-trailers-cutscenes-and-cinematics-for-the-game-music-composer/ https://www.jikguard.com/news/valve-overhauls-steam-mobile-app-with-qr-sign-ins-and-streamlined-interface/ https://www.jikguard.com/news/stadia-is-going-down-and-its-taking-at-least-one-game-with-it/ https://www.jikguard.com/news/2k-confirms-personal-data-compromised-following-september-hack/ https://www.jikguard.com/news/meta-acquires-iron-man-vr-and-resident-evil-4-vr-devs/ https://www.jikguard.com/news/meta-quest-pro-launches-on-october-25-for-1500/ https://www.jikguard.com/news/xbox-cloud-gaming-is-coming-to-meta-quest/ https://www.jikguard.com/news/even-bing-and-microsoft-edge-can-launch-xbox-cloud-gaming-titles/ https://www.jikguard.com/news/square-enix-to-scrap-final-fantasy-vii-the-first-soldier-after-just-over-a-year/ https://www.jikguard.com/news/uk-regulator-says-activision-blizzard-deal-could-give-microsoft-unparalleled-advantage-in-key-markets/ https://www.jikguard.com/news/fifa-23-passes-103-million-players-to-set-launch-week-record/ https://www.jikguard.com/news/cd-projekt-confirms-cyberpunk-2077-players-can-salvage-stadia-saves/ https://www.jikguard.com/news/the-best-and-worst-of-meta-connect-2022/ https://www.jikguard.com/news/modern-warfare-ii-also-requires-phone-number-registration/ https://www.jikguard.com/news/final-fantasy-xiv-reaches-27-million-players/ https://www.jikguard.com/news/devs-at-qa-studio-quantic-lab-allege-overwork-poor-management/ https://www.jikguard.com/news/mobile-studio-playrix-shutting-down-operations-in-russia-and-belarus/ https://www.jikguard.com/news/job-listing-indicates-valve-is-tinkering-with-new-vr-hardware/ https://www.jikguard.com/news/google-pivots-from-stadia-to-cloud-optimized-chromebooks/ https://www.jikguard.com/news/heres-how-much-sony-and-microsoft-paid-to-bring-ark-survival-evolved-to-ps-plus-and-xbox-game-pass/ https://www.jikguard.com/news/blue-archive-lead-editor-daniel-scott-tijerina-has-passed-away/ https://www.jikguard.com/news/regulatory-report-indicates-xbox-game-pass-generated-29-billion-on-consoles-in-2021/ https://www.jikguard.com/news/anyway-heres-classic-fps-doom-running-inside-of-notepad/ https://www.jikguard.com/news/activision-blizzard-hires-new-exec-to-create-culture-of-creativity-and-excellence/ https://www.jikguard.com/news/starbreeze-studios-announces-return-to-game-publishing/ https://www.jikguard.com/news/platinumgames-ceo-confirms-studio-will-continue-making-live-service-games/ https://www.jikguard.com/news/even-metas-staff-arent-sold-on-horizon-worlds/ https://www.jikguard.com/news/theres-no-longer-a-waiting-list-to-buy-a-steam-deck/ https://www.jikguard.com/news/nintendo-and-illumination-unveil-their-super-mario-bros-movie/ https://www.jikguard.com/news/eu-regulators-ask-developers-to-weigh-in-on-microsofts-activision-blizzard-deal/ https://www.jikguard.com/news/ea-rolls-out-new-ea-app-for-windows-to-replace-origin/ https://www.jikguard.com/news/hitman-sniper-developer-square-enix-montreal-rebrands-as-onoma/ https://www.jikguard.com/news/valves-latest-steam-deck-trailer-briefly-plugs-a-nintendo-switch-emulator/ https://www.jikguard.com/news/sony-launches-playstation-stars-loyalty-program-in-the-americas/ https://www.jikguard.com/news/dune-gba-game-releases-on-pc-20-years-after-being-canceled/ https://www.jikguard.com/news/tequila-works-gylt-goes-from-stadia-exclusive-to-multiplatform-in-2023/ https://www.jikguard.com/news/blizzard-apologizes-for-overwatch-2-launch-issues-amends-botched-sms-protect/ https://www.jikguard.com/news/national-labor-relations-board-finds-that-activision-blizzard-withheld-raises-from-unionizing-workers/ https://www.jikguard.com/news/cdprs-long-term-plans-include-new-ip-cyberpunk-and-witcher-sequels/ https://www.jikguard.com/news/keywords-studios-continues-australian-growth-with-new-brisbane-and-adelaide-studios/ https://www.jikguard.com/news/bloober-teams-the-medium-to-be-adapted-for-tv/ https://www.jikguard.com/news/overwatch-2-targeted-by-ddos-attack-on-launch-day/ https://www.jikguard.com/news/supercell-ending-development-on-everdale-after-it-falls-short-of-expectations/ https://www.jikguard.com/news/uk-competition-regulator-sets-deadline-for-investigation-into-microsofts-proposed-activision-blizzard-deal/ https://www.jikguard.com/news/tencent-nabs-minority-stake-in-polish-studio-gruby-entertainment/ https://www.jikguard.com/news/obituary-former-pc-gamer-editor-in-chief-rob-smith-has-passed-away/ https://www.jikguard.com/news/activision-blizzard-exec-frances-townsend-leaves-company/ https://www.jikguard.com/news/report-disco-elysium-co-creators-ousted-from-developer-zaum/ https://www.jikguard.com/news/obituary-andrii-korzinkin-metro-exodus-animator-has-died/ https://www.jikguard.com/news/nintendo-completes-acquisition-of-dynamo-pictures-renames-it-nintendo-pictures/ https://www.jikguard.com/news/playstation-studios-boss-suggests-fromsoftware-investment-could-birth-movie-and-tv-projects/ https://www.jikguard.com/news/report-tencent-rethinks-ma-strategy-to-focus-on-majority-investments-in-overseas-game-companies/ https://www.jikguard.com/news/chairman-of-fromsoftware-parent-company-indicted-over-bribery-allegations/ https://www.jikguard.com/news/microsoft-launches-website-to-sell-activision-blizzard-acquisition-to-the-masses/ https://www.jikguard.com/news/cd-projekt-joint-ceo-marcin-iwinski-stepping-down-after-almost-30-years/ https://www.jikguard.com/news/report-sony-is-prepping-two-million-psvr2-units-for-sale-by-march-2023/ https://www.jikguard.com/news/god-of-war-pc-dev-jetpack-interactive-is-making-flagship-live-service-game-with-sony/ https://www.jikguard.com/news/report-stadia-exclusive-death-stranding-successor-turned-down-by-google/ https://www.jikguard.com/news/eas-onrush-is-losing-its-online-features-in-november/ https://www.jikguard.com/news/ubisoft-io-interactive-announce-efforts-to-transfer-player-saves-off-of-stadia/ https://www.jikguard.com/news/experimental-twitch-feature-will-let-viewers-pay-up-to-100-to-highlight-a-message-in-chat/ https://www.jikguard.com/news/submissions-are-now-open-for-the-25th-independent-games-festival-awards/ https://www.jikguard.com/news/the-death-of-google-stadia-was-not-inevitable/ https://www.jikguard.com/news/free-mobile-games-are-helping-juice-podcast-listening-numbers/ https://www.jikguard.com/news/cyberpunk-2077-has-topped-20-million-sales-in-under-two-years/ https://www.jikguard.com/news/atlus-is-suing-shin-megami-tensei-mmo-players-who-are-keeping-the-game-alive/ https://www.jikguard.com/news/find-the-right-job-or-candidate-on-the-new-game-developer-job-board/ https://www.jikguard.com/news/raven-software-releases-call-of-duty-warzones-final-update/ https://www.jikguard.com/news/blizzard-interested-in-overwatch-2-having-fortnite-esque-crossovers/ https://www.jikguard.com/news/sega-partners-with-double-jump-tokyo-to-create-sangokushi-taisen-blockchain-game/ https://www.jikguard.com/news/nintendo-worker-behind-labor-complaint-says-they-were-fired-for-discussing-unionization/ https://www.jikguard.com/news/steams-seasonal-sales-will-include-spring-instead-of-lunar-new-year/ https://www.jikguard.com/news/playstation-plus-is-another-form-of-lifecycle-management-says-shuhei-yoshida/ https://www.jikguard.com/news/pubg-creator-brendan-greenes-next-game-is-a-blockchain-powered-metaverse-title/ https://www.jikguard.com/news/blizzard-launching-overwatch-2-with-defense-matrix-to-combat-disruptive-behavior/ https://www.jikguard.com/news/vr-publisher-ndreams-is-permanently-increasing-wages-to-deal-with-cost-of-living-crisis/ https://www.jikguard.com/news/obituary-game-developer-brian-ayers-has-passed-away/ https://www.jikguard.com/news/blazblue-creator-toshimichi-mori-departs-arc-system-works/ https://www.jikguard.com/news/take-this-among-recipients-of-700k-anti-extremism-grant-from-dhs/ https://www.jikguard.com/news/take-two-kills-interest-in-people-can-fly-action-title-project-dagger-after-two-years/ https://www.jikguard.com/news/ubisoft-boss-suggests-development-requires-friction-as-publisher-deals-with-cultural-crisis/ https://www.jikguard.com/news/shawn-pierre-is-the-new-igf-chair-hear-his-thoughts-on-the-future-of-indie-games/ https://www.jikguard.com/news/netflix-hires-former-zynga-helsinki-general-manager-to-lead-new-internal-game-studio/ https://www.jikguard.com/news/e3-organizers-reveal-consumer-and-business-dates-for-june-2023-return/ https://www.jikguard.com/news/slime-rancher-2-managed-to-sell-100000-copies-in-six-hours/ https://www.jikguard.com/news/rockstar-games-hacker-possibly-identified-arrested-by-london-police/ https://www.jikguard.com/news/bungie-files-patent-for-touchscreen-controls-on-mobile-and-handheld-devices/ https://www.jikguard.com/news/bfi-loops-video-games-into-funding-strategy-plans-for-long-term-preservation/ https://www.jikguard.com/news/microsoft-ceo-satya-nadella-still-very-confident-activision-deal-will-succeed/ https://www.jikguard.com/news/valve-rethinks-steam-stats-with-new-real-time-and-weekly-steam-charts/ https://www.jikguard.com/news/apex-legends-dev-respawn-tells-players-to-stop-harassing-its-workers/ https://www.jikguard.com/news/2k-games-confirms-hack-of-customer-support-services/ https://www.jikguard.com/news/twitch-is-changing-revenue-split-for-streamers-making-over-100k/ https://www.jikguard.com/news/unity-releases-new-game-tools-for-matchmaking-and-server-stability/ https://www.jikguard.com/news/red-storm-entertainment-co-founder-steve-reid-announces-retirement/ https://www.jikguard.com/news/former-game-informer-eic-andrew-reiner-joins-gearbox-as-global-executive-officer/ https://www.jikguard.com/news/twitch-will-soon-ban-users-from-streaming-unlicensed-gambling-sites/ https://www.jikguard.com/news/overwatch-2-lead-hero-designer-geoff-goodman-departs-blizzard/ https://www.jikguard.com/news/indie-storefront-voxpop-games-launches-indie-game-fund/ https://www.jikguard.com/news/evga-ends-production-of-graphics-cards-and-its-nvidia-partnership/ https://www.jikguard.com/news/valve-admits-steam-decks-are-shipping-faster-than-originally-planned/ https://www.jikguard.com/news/report-sony-may-be-developing-playstation-5-console-with-detachable-disc-drive/ https://www.jikguard.com/news/former-sony-interactive-entertainment-boss-joins-tencent-games-as-strategic-advisor/ https://www.jikguard.com/news/fbi-to-investigate-hacker-claiming-responsibility-for-gta-vi-leak/ https://www.jikguard.com/news/apple-will-increase-app-store-prices-across-multiple-regions-in-october/ https://www.jikguard.com/news/free-webinar-covers-handling-a-video-game-studio-comms-crisis/ https://www.jikguard.com/news/rockstar-confirms-hacker-penetrated-systems-stole-grand-theft-auto-vi-footage/ https://www.jikguard.com/news/yakuza-franchise-is-now-called-like-a-dragon-confirms-sega/ https://www.jikguard.com/news/certain-affinity-gains-blizzard-veteran-paul-sams-as-new-coo/ https://www.jikguard.com/news/cyberpunk-2077-gets-player-increase-on-steam-after-edgerunners-debut/ https://www.jikguard.com/news/sony-confirms-playstation-vr2-wont-be-backwards-compatible/ https://www.jikguard.com/news/disney-dreamlight-valley-has-1-million-players-in-its-first-10-days/ https://www.jikguard.com/news/tencent-picks-up-minority-stake-of-mordhau-developer-triternion/ https://www.jikguard.com/news/xboxs-activision-blizzard-deal-to-get-in-depth-probe-by-uk-regulators/ https://www.jikguard.com/news/blizzard-explains-overwatch-2s-battle-pass-and-in-game-shop/ https://www.jikguard.com/news/developer-ruckus-games-from-ex-gearbox-and-riot-devs-receives-55-million-in-funding/ https://www.jikguard.com/news/mythical-games-blankos-block-party-becomes-epic-games-stores-first-web3-game/ https://www.jikguard.com/news/overwatch-1-will-permanently-shut-down-on-october-2-confirms-blizzard/ https://www.jikguard.com/news/roblox-game-adopt-me-ends-netherlands-service-due-to-loot-boxes/ https://www.jikguard.com/news/ea-partners-with-koei-tecmo-and-omega-force-on-new-game/ https://www.jikguard.com/news/xbox-one-and-xbox-series-xs-consoles-now-have-discord-integration/ https://www.jikguard.com/news/valve-developer-reveals-original-steam-deck-prototypes/ https://www.jikguard.com/news/square-enix-will-shut-down-babylons-fall-in-2023/ https://www.jikguard.com/news/applovin-gives-up-on-unity-merger/ https://www.jikguard.com/news/square-enix-goes-all-in-on-blockchain-with-new-oasys-partnership/ https://www.jikguard.com/news/343-industries-founder-bonnie-ross-announces-departure/ https://www.jikguard.com/news/focus-entertainment-acquires-verdun-developer-blackmill-games/ https://www.jikguard.com/news/rockstar-games-dan-houser-joins-blockchain-developers-advisory-board/ https://www.jikguard.com/news/ubisoft-is-raising-prices-on-upcoming-xbox-series-xs-and-ps5-games/ https://www.jikguard.com/news/unity-pro-and-enterprise-plans-are-going-up-in-price/ https://www.jikguard.com/news/netflix-strikes-deal-with-ubisoft-for-three-exclusive-games/ https://www.jikguard.com/news/assassins-creed-infinity-looks-to-be-service-platform-not-a-game/ https://www.jikguard.com/news/building-invasion-mode-for-sniper-elite-5/ https://www.jikguard.com/news/which-time-of-year-should-you-release-your-game/ https://www.jikguard.com/news/gamescom-2022-new-challengers-to-the-fore-as-traditional-players-scale-back/ https://www.jikguard.com/news/this-game-used-tiktok-to-get-120m-views-60k-steam-wishlists/ https://www.jikguard.com/news/utility-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/inside-the-microsoft-vs-sony-unfair-competition-feud/ https://www.jikguard.com/news/is-your-game-built-for-main-ing-trending-or-sampling/ https://www.jikguard.com/news/avoiding-ineffective-or-scam-discovery-interactions-with-influencers/ https://www.jikguard.com/news/sales-comps-for-your-game-how-not-to-do-it/ https://www.jikguard.com/news/playstations-problem-third-party-royalties-or-ps-revenue/ https://www.jikguard.com/news/the-evolution-of-steam-tags-why-we-dig-em/ https://www.jikguard.com/news/op-ed-stray-and-the-breezy-appeal-of-less-is-more-game-design/ https://www.jikguard.com/news/theres-a-load-time-arms-race-in-the-video-game-industry/ https://www.jikguard.com/news/why-paid-dlc-might-be-the-right-choice-for-your-pcconsole-game/ https://www.jikguard.com/news/king-for-the-day-underdiscovered-games-get-the-spotlight/ https://www.jikguard.com/news/segmentation-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/why-havent-you-heard-of-this-hit-game/ https://www.jikguard.com/news/pc-casual-games-exploring-a-vestigial-market/ https://www.jikguard.com/news/how-one-of-sokpops-almost-100-steam-games-became-a-big-hit/ https://www.jikguard.com/news/whats-the-top-selling-new-switch-games-of-h1-2022-and-why/ https://www.jikguard.com/news/how-to-make-a-hit-indie-metroidvania-the-lowdown/ https://www.jikguard.com/news/big-mobile-marketing-creative-review-the-things-that-work/ https://www.jikguard.com/news/this-game-sold-500k-copies-why-didnt-you-know-about-it/ https://www.jikguard.com/news/the-struggles-of-working-with-your-friends-in-game-development-and-how-to-overcome-them/ https://www.jikguard.com/news/late-game-lessons-of-live-service-design/ https://www.jikguard.com/news/op-ed-roe-v-wade-reversal-hurts-game-developers/ https://www.jikguard.com/news/in-defense-of-restrictions/ https://www.jikguard.com/news/are-derivative-games-now-the-only-way-to-hit-it-big/ https://www.jikguard.com/news/never-enough-space-redesigning-the-inventory-system-for-unexplored-2/ https://www.jikguard.com/news/from-game-jam-to-atari-published-how-two-indie-developers-had-their-first-title-published/ https://www.jikguard.com/news/28-questions-for-a-more-cohesive-narrative-design/ https://www.jikguard.com/news/how-gamification-ruined-your-next-fest-stats-and-why-it-doesnt-matter/ https://www.jikguard.com/news/non-destructive-destruction/ https://www.jikguard.com/news/four-big-discovery-takeaways-from-not-e3/ https://www.jikguard.com/news/the-importance-of-facial-structure-and-their-underlying-messages-in-the-perception-of-metahumans/ https://www.jikguard.com/news/rewards-system-for-serious-games-how-a-revised-design-can-aid-in-their-development/ https://www.jikguard.com/news/how-v-rising-reached-1-million-sales-in-only-a-week/ https://www.jikguard.com/news/promoting-skill-inclusivity-in-game-jams/ https://www.jikguard.com/news/how-to-use-funny-explainer-videos-for-user-acquisition/ https://www.jikguard.com/news/what-happened-to-the-growth-stock-bubble-in-video-games/ https://www.jikguard.com/news/which-platforms-should-you-launch-your-video-game-on-first/ https://www.jikguard.com/news/the-impossible-chase-of-fun-game-design/ https://www.jikguard.com/news/sonys-multiplatform-future-and-its-discovery-effects/ https://www.jikguard.com/news/from-references-to-concept-art/ https://www.jikguard.com/news/the-game-design-prism/ https://www.jikguard.com/news/how-to-make-your-own-c-game-engine/ https://www.jikguard.com/news/making-the-base-of-your-gameplay/ https://www.jikguard.com/news/the-metaverse-is-on-the-way-but-can-we-make-it-safe/ https://www.jikguard.com/news/influencer-game-dev-just-be-both/ https://www.jikguard.com/news/how-we-can-support-the-trans-gaming-community/ https://www.jikguard.com/news/should-user-generated-content-be-a-key-game-discovery-focus/ https://www.jikguard.com/news/structure-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/does-a-day-1-game-pass-debut-make-your-game-convert-worse-on-steam/ https://www.jikguard.com/news/postmortem-gregory-kogos-playdate-puzzle-platformer-omaze/ https://www.jikguard.com/news/what-is-depth-and-how-do-you-add-it-to-your-game/ https://www.jikguard.com/news/a-switch-game-discovery-success-tell-us-more/ https://www.jikguard.com/news/the-art-of-jedi-outcast/ https://www.jikguard.com/news/the-cracks-in-elden-rings-combat-design/ https://www.jikguard.com/news/steams-us-antitrust-lawsuits-fail-to-get-dismissed-now-what/ https://www.jikguard.com/news/can-we-moderate-gamers-that-dont-want-to-play-ball/ https://www.jikguard.com/news/consumer-awareness-of-cloud-gaming-has-surged-omdia-research-reveals/ https://www.jikguard.com/news/how-streamers-game-devs-can-work-in-perfect-harmony/ https://www.jikguard.com/news/trend-watch-the-rise-of-publisher-as-a-service/ https://www.jikguard.com/news/cook-serve-forevers-announcement-splash-deconstructed/ https://www.jikguard.com/news/testing-farm-making-mobile-games-testing-easier-on-the-cheap/ https://www.jikguard.com/news/a-heavily-curated-store-meta-quest-thinks-its-a-winner/ https://www.jikguard.com/news/in-depth-how-dread-hunger-hit-1-million-sales/ https://www.jikguard.com/news/the-future-of-pcconsole-game-discovery-a-discussion/ https://www.jikguard.com/news/designing-for-difficulty-readability-in-arpgs/ https://www.jikguard.com/news/nintendo-switch-the-state-of-player-discovery/ https://www.jikguard.com/news/techniques-for-modular-game-music-composing-for-lineage-m-gdc-2022/ https://www.jikguard.com/news/why-is-it-like-that-dr-carly-kocurek-on-games-research-and-gamings-techno-masculinity/ https://www.jikguard.com/news/instruments-of-destructions-build-smash-launch-deconstructed/ https://www.jikguard.com/news/meaningful-and-creative-ways-for-the-game-companies-to-support-ukraine/ https://www.jikguard.com/news/crushed-inside-capcoms-marketing-feud-with-acclaim-and-mortal-kombat/ https://www.jikguard.com/news/from-400-to-20000-wishlists-with-1-video-how-tiktok-can-make-your-game-go-viral/ https://www.jikguard.com/news/how-townscaper-works-a-story-four-games-in-the-making/ https://www.jikguard.com/news/the-best-and-worst-ways-to-pitch-media-for-game-discovery/ https://www.jikguard.com/news/storytelling-in-games-and-interactive-media-chapter-3-freedom-of-choice/ https://www.jikguard.com/news/nightmare-reaper-doing-a-10-steam-release-the-right-way/ https://www.jikguard.com/news/storytelling-in-games-and-interactive-media-chapter-2-setting-and-tools/ https://www.jikguard.com/news/how-to-respond-well-to-an-rfp-request-for-proposal/ https://www.jikguard.com/news/playstations-plus-reboot-the-pluses-and-minuses/ https://www.jikguard.com/news/solving-ics-through-postcolonialism/ https://www.jikguard.com/news/how-elden-ring-succeeds-by-ignoring-20-years-of-open-world-design/ https://www.jikguard.com/news/the-state-of-trans-representation-in-video-games/ https://www.jikguard.com/news/in-depth-game-pass-stats-probed-deconstructed/ https://www.jikguard.com/news/hidden-discovery-insight-analyzing-player-review-word-length/ https://www.jikguard.com/news/deep-dive-inside-strange-horticultures-delightful-steam-success/ https://www.jikguard.com/news/finding-gameplay-depth-in-typing-games/ https://www.jikguard.com/news/why-do-we-play-dark-souls/ https://www.jikguard.com/news/walk-the-streets-of-1941-lochee-dundee-a-framework-for-large-scale-outdoors-augmented-reality-game-design/ https://www.jikguard.com/news/the-hidden-levers-of-game-discovery-supply-and-demand/ https://www.jikguard.com/news/deep-dive-how-astroneer-made-it-to-8-million-players/ https://www.jikguard.com/news/what-can-we-learn-from-the-1600-highest-earning-indie-developers-on-steam/ https://www.jikguard.com/news/3-years-of-astroneer-live-a-marketing-comms-post-mortem/ https://www.jikguard.com/news/10-ways-to-come-up-with-a-brilliant-game-idea-2-bonus-ideas/ https://www.jikguard.com/news/in-depth-yacht-club-gets-transparent-with-sales-numbers/ https://www.jikguard.com/news/pushing-push-forward-combat-with-gameplay/ https://www.jikguard.com/news/video-game-composers-thematic-approaches-to-game-music-gdc/ https://www.jikguard.com/news/keep-your-numbers-off-of-me-why-tournaments-support-better-communities-than-ladders/ https://www.jikguard.com/news/steam-deck-what-you-should-know-about-discovery/ https://www.jikguard.com/news/there-are-44000-game-developers-on-steam-who-are-they/ https://www.jikguard.com/news/steams-boss-talks-subscriptions-nfts-hardware/ https://www.jikguard.com/news/ghost-of-tsushima-design-analysis/ https://www.jikguard.com/news/are-the-users-of-your-games-direct-competitors-your-core-players/ https://www.jikguard.com/news/empowering-game-analytics-insights-with-ai/ https://www.jikguard.com/news/why-your-company-needs-a-brand-book-to-save-time-and-face/ https://www.jikguard.com/news/accessibility-heuristics-and-evaluation-criteria-for-mobile-games/ https://www.jikguard.com/news/analyzing-the-ai-of-super-mario-64/ https://www.jikguard.com/news/how-hook-made-with-you-stand-out-as-a-free-steam-game/ https://www.jikguard.com/news/the-fundamental-obstacle-to-netflixs-games-strategy-is-one-of-its-own-making/ https://www.jikguard.com/news/making-games-around-the-world-guatemala/ https://www.jikguard.com/news/10-tips-for-writing-better-mobile-game-dialogue/ https://www.jikguard.com/news/pitching-to-game-publishers-lessons-from-an-in-progress-deal/ https://www.jikguard.com/news/prototyping-dialogue-with-google-text-to-speech/ https://www.jikguard.com/news/does-xbox-really-intend-to-slice-up-the-platform-tax/ https://www.jikguard.com/news/online-multiplayer-the-hard-way/ https://www.jikguard.com/news/the-visual-design-of-puzzledorf/ https://www.jikguard.com/news/post-mortem-playback-trauma-the-beach/ https://www.jikguard.com/news/the-ultimate-guide-how-to-respond-to-negative-reviews-on-steam-and-why-customer-relations-is-important/ https://www.jikguard.com/news/eugene-paik-talks-about-vagante-a-roguelite-8-years-in-the-making/ https://www.jikguard.com/news/does-intentional-friction-work-in-videogames/ https://www.jikguard.com/news/when-should-you-announce-your-game-for-max-discovery/ https://www.jikguard.com/news/what-you-should-take-out-of-pre-production/ https://www.jikguard.com/news/generating-optimized-2d-art-in-unity-procedural-generation-for-stylized-and-optimized-2d-foliage/ https://www.jikguard.com/news/which-new-switch-games-are-winning-the-discovery-war/ https://www.jikguard.com/news/what-traits-do-discoverable-games-have-in-2022/ https://www.jikguard.com/news/neat-tricks-for-modelling-the-robo-maestro-robot/ https://www.jikguard.com/news/hybrid-linear-dynamic-music-for-game-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/composer-darren-korb-talks-audio-middleware-and-its-importance-to-game-developers/ https://www.jikguard.com/news/the-impact-of-team-fortress-2-on-game-design/ https://www.jikguard.com/news/running-a-steam-sales-promotion-real-numbers-data/ https://www.jikguard.com/news/vr-explosion-examining-quest-2s-top-genres-games/ https://www.jikguard.com/news/lessons-from-a-disappointing-game-launch-spire-of-sorcery/ https://www.jikguard.com/news/familiarity-novelty-and-communication-how-fights-in-tight-spaces-survived-early-access/ https://www.jikguard.com/news/how-project-zomboid-made-23x-its-normal-sales-numbers/ https://www.jikguard.com/news/launching-a-game-with-no-marketing-in-2021/ https://www.jikguard.com/news/the-surprising-things-escape-simulator-did-to-become-a-hit/ https://www.jikguard.com/news/analyzing-the-top-grossing-steam-games-of-2021/ https://www.jikguard.com/news/hybrid-dynamic-diegetic-music-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/holiday-special-did-steam-really-just-get-banned-in-china/ https://www.jikguard.com/news/real-data-inside-epics-plans-for-epic-games-publishing/ https://www.jikguard.com/news/game-devs-whats-your-chance-of-success-in-todays-market/ https://www.jikguard.com/news/omdia-research-reveals-125-million-consumer-vr-headsets-sold-in-2021-with-content-spend-exceeding-2bn/ https://www.jikguard.com/news/deep-dive-devolvers-indie-publisher-biz-poked-at/ https://www.jikguard.com/news/opinion-play-to-earn-feels-like-a-disaster-waiting-to-happen/ https://www.jikguard.com/news/opinion-marvels-guardians-of-the-galaxy-does-dadification-so-dang-right/ https://www.jikguard.com/news/the-console-subscription-wars-begun-they-have/ https://www.jikguard.com/news/case-study-how-localization-amps-up-game-discovery/ https://www.jikguard.com/news/12-principles-for-game-animation/ https://www.jikguard.com/news/deep-dive-on-exo-ones-road-to-success/ https://www.jikguard.com/news/why-is-the-publisherdev-dance-getting-more-contentious/ https://www.jikguard.com/news/rational-design-part-1-the-player/ https://www.jikguard.com/news/hybrid-horizontal-vertical-structure-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/how-to-make-your-own-game-engine-and-why/ https://www.jikguard.com/news/what-dead-by-daylight-brings-to-and-fails-horror/ https://www.jikguard.com/news/rockstars-quest-for-the-ultimate-video-game-horse/ https://www.jikguard.com/news/why-business-intelligence-and-indiebi-matters/ https://www.jikguard.com/news/opinion-halo-infinites-tedious-battle-pass-is-bringing-me-down-man/ https://www.jikguard.com/news/the-rise-of-game-subscription-services-infinite-browsing-mode/ https://www.jikguard.com/news/the-nintendo-switch-ecosystem-where-next/ https://www.jikguard.com/news/deep-dive-analyzing-slapshot-rebounds-f2p-steam-success/ https://www.jikguard.com/news/how-to-build-a-super-community/ https://www.jikguard.com/news/working-with-play-doh-and-the-benefits-of-programmer-art/ https://www.jikguard.com/news/game-dev-digest-issue-116-do-more-with-less/ https://www.jikguard.com/news/using-the-steam-playtest-feature-freaking-awesome/ https://www.jikguard.com/news/console-game-discovery-4-big-trends-in-2021/ https://www.jikguard.com/news/the-cognitive-science-behind-games-user-research/ https://www.jikguard.com/news/why-sell-your-game-studio-and-why-not/ https://www.jikguard.com/news/opinion-theres-nothing-appealing-about-the-metaverse/ https://www.jikguard.com/news/reflections-on-playtesting-and-puzzledorf/ https://www.jikguard.com/news/the-5-big-trends-in-pc-game-discovery-for-2021/ https://www.jikguard.com/news/the-theory-of-the-place-a-level-design-philosophy-for-unexplored-2/ https://www.jikguard.com/news/how-lobotomy-corporation-teaches-the-value-of-bad-choices/ https://www.jikguard.com/news/game-dev-digest-issue-115-shiny-new-stuff/ https://www.jikguard.com/news/from-start-to-finish-bringing-characters-to-life-in-opus-echo-of-starsong/ https://www.jikguard.com/news/pure-vertical-layering-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/historian-talks-with-ubisoft-developer-about-discovery-tour/ https://www.jikguard.com/news/quick-dev-insights-01-indie-game-developer-james-rowbotham/ https://www.jikguard.com/news/a-restorative-reading-of-deathloop/ https://www.jikguard.com/news/game-dev-digest-issue-114-lessons-learned/ https://www.jikguard.com/news/15-years-later-did-indie-game-discovery-happen-like-we-thought/ https://www.jikguard.com/news/designing-for-virality-choo-choo-charles-edition/ https://www.jikguard.com/news/the-10-rules-for-mobile-game-liveops/ https://www.jikguard.com/news/reflections-on-tutorial-design-in-puzzledorf/ https://www.jikguard.com/news/reflections-on-puzzle-design-in-puzzledorf/ https://www.jikguard.com/news/improving-your-productivity-and-staying-motivated-when-working-from-home-or-alone/ https://www.jikguard.com/news/revisiting-the-steam-prologue-as-a-discovery-beat/ https://www.jikguard.com/news/just-one-more-turn-game-development-tips-and-tricks-from-the-creator-of-civilization-sid-meier/ https://www.jikguard.com/news/how-streamers-pick-games-the-splattercat-interview/ https://www.jikguard.com/news/game-dev-digest-issue-113-visual-effects/ https://www.jikguard.com/news/an-alexa-music-mash-postmortem/ https://www.jikguard.com/news/steam-survey-do-wishlists-and-sales-line-up-meaningfully/ https://www.jikguard.com/news/the-anatomy-of-a-crazy-multiplier-post-launch-game-success/ https://www.jikguard.com/news/a-return-to-quake-retrospective/ https://www.jikguard.com/news/a-slow-gaming-manifesto/ https://www.jikguard.com/news/how_-spelunky_-got-its-procedural-hook-actually-got-finished/ https://www.jikguard.com/news/your-games-on-sale-too-often-players-say-thats-unlikely/ https://www.jikguard.com/news/game-dev-digest-issue-111-game-dev-tricks-and-patterns/ https://www.jikguard.com/news/difficulty-and-fairness-in-rainbow-laser-disco-dungeon/ https://www.jikguard.com/news/reflections-on-difficulty-pacing-in-puzzledorf/ https://www.jikguard.com/news/steam-the-state-of-long-tail-revenue-in-2021/ https://www.jikguard.com/news/progression-mechanisms-the-blessing-or-curse-of-modern-action-adventure-games/ https://www.jikguard.com/news/user-research-do-players-complain-about-weak-characters-because-of-too-little-damage/ https://www.jikguard.com/news/a-new-taxonomy-of-difficulty/ https://www.jikguard.com/news/what-players-wish-nintendo-would-fix-for-switch-discovery/ https://www.jikguard.com/news/platform-non-realtime-could-it-be-a-new-subgenre/ https://www.jikguard.com/news/game-dev-digest-issue-110-give-your-game-a-makeover/ https://www.jikguard.com/news/localizing-saviors-of-sapphire-wings-stranger-of-sword-city-revisited/ https://www.jikguard.com/news/localizing-saviors-of-sapphire-wings-and-stranger-of-sword-city-revisited/ https://www.jikguard.com/news/marketing-meatball-theory-how-to-use-free-to-get-more-followers/ https://www.jikguard.com/news/vr-game-discovery-reddit-trailers-more/ https://www.jikguard.com/news/what-i-learned-from-a-14-year-passion-project/ https://www.jikguard.com/news/narrative-technologies-for-immersive-educational-games/ https://www.jikguard.com/news/horizontal-resequencing-and-dynamic-transitions-for-game-music-composers-from-spyder-to-sackboy-gdc-2021/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-6/ https://www.jikguard.com/news/failures-in-photogrammetry/ https://www.jikguard.com/news/game-monetization-the-promise-of-play-and-earn-and-harmonizing-incentives/ https://www.jikguard.com/news/horizontal-resequencing-and-dynamic-transitions-for-game-music-composers/ https://www.jikguard.com/news/apple-epic-the-state-of-intervention/ https://www.jikguard.com/news/pax10-during-the-pandemic-our-data-and-experience/ https://www.jikguard.com/news/epic-vs-apple-what-does-the-verdict-really-mean/ https://www.jikguard.com/news/user-research-how-do-players-in-competitive-games-socialize/ https://www.jikguard.com/news/game-dev-digest-issue-109-tools-to-improve/ https://www.jikguard.com/news/how-library-of-ruina-delivers-a-different-kind-of-deck-builder/ https://www.jikguard.com/news/analysis-why-are-so-few-indies-jazzed-about-console-game-sales/ https://www.jikguard.com/news/you-dont-have-quottoo-much-documentationquot-how-to-write-useable-documentation/ https://www.jikguard.com/news/you-dont-have-too-much-documentation-how-to-write-useable-documentation/ https://www.jikguard.com/news/chinese-government-limits-access-to-online-video-games-to-3-hours-per-week-for-children-and-teenagers/ https://www.jikguard.com/news/can-approachability-fix-dark-souls/ https://www.jikguard.com/news/analysis-whats-with-steam-refunds-and-short-games/ https://www.jikguard.com/news/how-to-create-godrays-in-unity-urp/ https://www.jikguard.com/news/composer-guy-jones-talks-adaptive-music-for-games/ https://www.jikguard.com/news/historians-discuss-blackhaven/ https://www.jikguard.com/news/how-ai-upscaling-can-help-remaster-game-art/ https://www.jikguard.com/news/fast-surface-recognition-system-in-unity3d/ https://www.jikguard.com/news/is-your-streamer-game-discovery-strategy-on-point/ https://www.jikguard.com/news/hindsight-is-2020-determinism-and-the-plague/ https://www.jikguard.com/news/how-video-games-abuse-the-fear-of-missing-out/ https://www.jikguard.com/news/the-increase-of-the-crease-mobile-gaming-on-a-foldable-phone/ https://www.jikguard.com/news/about-narration-in-games/ https://www.jikguard.com/news/how-do-you-discover-when-people-find-your-game/ https://www.jikguard.com/news/how-do-you-discover-when-people-find-your-game-2/ https://www.jikguard.com/news/addressing-crunch-the-games-industrys-worst-practice-2/ https://www.jikguard.com/news/about-narration-in-games-2/ https://www.jikguard.com/news/addressing-crunch-the-games-industrys-worst-practice/ https://www.jikguard.com/news/runtime-curve-generation-with-the-help-of-scriptable-objects/ https://www.jikguard.com/news/deep-dive-how-shapezio-went-from-web-game-to-1-million-steam-hit/ https://www.jikguard.com/news/data-dive-inside-a-successful-sequel-launch/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-5/ https://www.jikguard.com/news/animating-retropolis-an-art-directors-retrospect/ https://www.jikguard.com/news/user-research-how-social-interaction-influences-players-in-mmorpgs/ https://www.jikguard.com/news/estimating-steam-and-console-sales-two-hot-methods/ https://www.jikguard.com/news/7-unity-tips-for-a-beginner-3d-artist/ https://www.jikguard.com/news/historians-discuss-old-world/ https://www.jikguard.com/news/from-mafia-to-among-us-can-social-deduction-evolve-as-online-multiplayer/ https://www.jikguard.com/news/game-economy-design-essentials-part-2-best-practices/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-4/ https://www.jikguard.com/news/the-impact-of-the-economy-in-a-real-time-strategy-game-on-its-multiplayer-level-design/ https://www.jikguard.com/news/designing-for-meaningfulness-player-freedom-and-prototyping-exploration-mechanics/ https://www.jikguard.com/news/steam-demo-showcases-officially-good-for-sales/ https://www.jikguard.com/news/how-difficulty-impacts-motivation-in-game-design/ https://www.jikguard.com/news/introduction-to-caching-shading-information-in-world-space-using-implicit-progressive-low-discrepancy-point-sets/ https://www.jikguard.com/news/ux-design-alleviating-burdens-on-playing-gaming-through-better-interface-layout/ https://www.jikguard.com/news/game-dev-digest-issue-105-double-stuffed/ https://www.jikguard.com/news/epic-advances-steam-reviews-oh-my/ https://www.jikguard.com/news/how-to-estimate-steam-video-game-sales-in-2021/ https://www.jikguard.com/news/in-defense-of-hard-counters-in-real-time-strategy-games/ https://www.jikguard.com/news/what-the-end-of-the-nintendo-ds-means-for-handheld-games/ https://www.jikguard.com/news/the-faces-of-the-creator-economy-for-diy-games/ https://www.jikguard.com/news/directing-virtual-characters-in-wayward-strand-part-1/ https://www.jikguard.com/news/when-steam-wishlists-dont-convert-a-case-study/ https://www.jikguard.com/news/gdc-2021-wrapup-the-best-slides-of-the-event/ https://www.jikguard.com/news/game-dev-digest-issue-104-tools-for-your-toolbox/ https://www.jikguard.com/news/developing-a-hyper-casual-project-that-got-turned-down-by-a-publisher-because-of-the-metrics/ https://www.jikguard.com/news/verb-directions-in-game-design/ https://www.jikguard.com/news/discovering-your-games-regional-appeal-pre-launch/ https://www.jikguard.com/news/how-will-publishing-agreements-be-affected-by-steam-deck/ https://www.jikguard.com/news/a-step-by-step-guide-to-game-localization/ https://www.jikguard.com/news/debating-difficulty-in-game-design/ https://www.jikguard.com/news/dynamic-destruction-in-radio-viscera/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-4/ https://www.jikguard.com/news/the-impact-of-dark-souls-on-boss-design/ https://www.jikguard.com/news/game-dev-digest-issue-103-making-things-better/ https://www.jikguard.com/news/diegetic-sound-and-music-for-the-video-game-composer-gdc-2021/ https://www.jikguard.com/news/road-96-the-narrative-system-history-of-the-development-and-inspirations/ https://www.jikguard.com/news/the-bi-iceberg-a-key-to-mobile-game-success/ https://www.jikguard.com/news/legends-of-runeterra-1-a-dive-into-the-ccg-market/ https://www.jikguard.com/news/game-discovery-where-do-shortniche-games-fit-2/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-3/ https://www.jikguard.com/news/ux-designbalancing-information-and-its-expressiveness-analysis-of-ui-information-presentation-of-games/ https://www.jikguard.com/news/game-dev-digest-issue-102-bigger-stronger-faster-performance/ https://www.jikguard.com/news/technical-breakdown-you-will-be-found/ https://www.jikguard.com/news/are-these-really-the-ugly-truths-for-indie-publishers-2/ https://www.jikguard.com/news/texture-compression-in-unity-recover-some-juicy-bytes/ https://www.jikguard.com/news/initial-thoughts-on-rational-design/ https://www.jikguard.com/news/an-ode-to-optimization-videogames/ https://www.jikguard.com/news/despite-facebooks-stumble-ads-can-still-become-a-key-and-positive-part-of-the-vr-ecosystem/ https://www.jikguard.com/news/nintendo-switch-oled-model-is-a-minimal-upgrade-that-wont-alter-nintendos-trajectory/ https://www.jikguard.com/news/what-do-devs-really-want-from-a-game-platform-2/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-2/ https://www.jikguard.com/news/game-dev-digest-issue-101-upgrade-your-ui/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-44-four-reasons-why-games-need-believable-characters/ https://www.jikguard.com/news/snkrx-anatomy-of-a-sleeper-hit-2/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-34-do-players-even-care-about-better-characters/ https://www.jikguard.com/news/the-back-half-problems-of-horror-design/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-24-what-makes-behavior-quotbelievablequot/ https://www.jikguard.com/news/whats-the-best-timing-to-release-your-game/ https://www.jikguard.com/news/accessibility-at-gdc2021/ https://www.jikguard.com/news/the-future-of-interactive-characters-part-14-twelve-basic-principles-of-behavior/ https://www.jikguard.com/news/you-dont-have-their-curiosity-but-you-want-their-attention-how-to-pitch-a-video-game/ https://www.jikguard.com/news/when-to-rewrite/ https://www.jikguard.com/news/getting-excellent-voice-acting-into-your-indie-game-part-1/ https://www.jikguard.com/news/game-dev-digest-issue-100-easy-game-making-tips/ https://www.jikguard.com/news/game-localization-for-discovery-its-trickier-than-you-think-2/ https://www.jikguard.com/news/creating-a-discord-bug-hunting-leaderboard/ https://www.jikguard.com/news/case-study-rubber-bandits-double-steam-prologue-win-2/ https://www.jikguard.com/news/the-logo-design-process-the-steps-involved-in-designing-a-logo-for-your-game/ https://www.jikguard.com/news/difficulty-and-disempowerment-in-a-casualized-market/ https://www.jikguard.com/news/a-beginners-guide-to-designing-indie-game-store-pages/ https://www.jikguard.com/news/level-of-detail-lod-quick-tutorial/ https://www.jikguard.com/news/game-dev-digest-issue-99-a-peek-behind-the-curtains/ https://www.jikguard.com/news/dont-buy-steam-games-for-me-argentina/ https://www.jikguard.com/news/patching-conversations-to-pin-the-blame/ https://www.jikguard.com/news/a-history-of-game-accessibility-guidelines/ https://www.jikguard.com/news/e3-showcases-what-discovery-boost-do-they-really-give-2/ https://www.jikguard.com/news/global-success-the-role-of-a-live-ops-manager-during-soft-launch/ https://www.jikguard.com/news/game-developers-conference-ask-me-anything-about-being-a-video-game-music-composer/ https://www.jikguard.com/news/game-studios-should-option-the-rights-to-game-design-documents/ https://www.jikguard.com/news/data-dive-anatomy-of-a-steam-game-launch-2/ https://www.jikguard.com/news/microsofts-future-vision-sees-premium-gaming-on-every-screen/ https://www.jikguard.com/news/a-debugging-story/ https://www.jikguard.com/news/why-the-science-of-game-design-matters/ https://www.jikguard.com/news/ux-design-methodology-of-keeping-cross-hair-design-on-track/ https://www.jikguard.com/news/orkward-devlog-3-getting-ink/ https://www.jikguard.com/news/using-ink-and-unitys-timeline-to-make-wayward-strand/ https://www.jikguard.com/news/can-paid-ads-for-pcconsole-games-give-you-positive-roi-2/ https://www.jikguard.com/news/video-game-charts-a-series-of-lenses-2/ https://www.jikguard.com/news/game-dev-digest-issue-97-animate-away/ https://www.jikguard.com/news/introduction-to-the-p3-optimization-framework/ https://www.jikguard.com/news/the-two-sides-of-doom-eternal/ https://www.jikguard.com/news/ubisoft-announces-that-it-will-develop-free-to-play-triple-a-games-has-the-french-publisher-gone-mad-or-visionary/ https://www.jikguard.com/news/gacha-a-2021-detailed-guide-for-beginners/ https://www.jikguard.com/news/sonys-playstation-strategy-exposed/ https://www.jikguard.com/news/building-the-ai-features-for-wolcen-bloodtrail/ https://www.jikguard.com/news/how-forzas-drivatar-actually-works/ https://www.jikguard.com/news/yvora-starting-your-own-game-studio/ https://www.jikguard.com/news/dig-shallow-graves/ https://www.jikguard.com/news/8-tips-for-animating-active-ragdolls/ https://www.jikguard.com/news/game-dev-digest-issue-96-programming-and-preparing-your-game/ https://www.jikguard.com/news/player-pleasure-exciting-rewards/ https://www.jikguard.com/news/rendered-5-nvidia-omniverse-and-a-volumetric-video-standards-association/ https://www.jikguard.com/news/video-games-tiktok-how-to-get-discovery-right-2/ https://www.jikguard.com/news/how-to-retain-players-after-tutorial-not-only-satisfactory-but-also-stunning/ https://www.jikguard.com/news/step-by-step-programming-incrementally/ https://www.jikguard.com/news/global-accessibility-awareness-day-2021/ https://www.jikguard.com/news/how-we-are-making-our-first-business-strategy-game-more-accessible-for-players-with-visual-impairments/ https://www.jikguard.com/news/larger-arc-contextualization-and-crazy-ex-girlfriend/ https://www.jikguard.com/news/the-combo-era-how-gaas-subscriptions-and-iap-mesh-2/ https://www.jikguard.com/news/game-dev-digest-issue-95-animation-made-easy/ https://www.jikguard.com/news/a-table-top-feel-designing-unexplored-2s-fortune-system-to-replace-virtual-dice-rolling/ https://www.jikguard.com/news/should-we-take-roblox-seriously-as-a-game-discovery-platform/ https://www.jikguard.com/news/storytelling-with-interface-the-narrative-design-of-user-interface-in-video-games/ https://www.jikguard.com/news/the-fundamentals-of-game-economy-design/ https://www.jikguard.com/news/steam-sales-for-the-other-50-a-return-2/ https://www.jikguard.com/news/how-are-we-notattending-events-during-pandemic/ https://www.jikguard.com/news/post-mortem-for-a-dlc-united-front/ https://www.jikguard.com/news/composer-interview-gdc-showcase-game-music-qa/ https://www.jikguard.com/news/game-dev-digest-issue-94-patterns-math-and-vfx/ https://www.jikguard.com/news/the-one-game-rating-problem-you-really-dont-want-to-have-2/ https://www.jikguard.com/news/gaming-loot-boxes-innovative-and-creative-multi-billion-euro-industry-but-what-are-the-legal-risks-and-are-they-gambling/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-2/ https://www.jikguard.com/news/steam-tag-trends-epic-valve-lawsuit-drama-more-2/ https://www.jikguard.com/news/implementing-bounty-hunting-in-mafia-iii/ https://www.jikguard.com/news/how-to-improve-the-about-this-game-section-on-your-steam-store-page/ https://www.jikguard.com/news/optimizing-human-fall-flat-for-mobile-devices/ https://www.jikguard.com/news/game-dev-digest-issue-93-software-craftsmanship/ https://www.jikguard.com/news/of-mice-and-men-making-a-meaningful-scent-system-in-redwall/ https://www.jikguard.com/news/why-a-community-and-retention-strategy-matters-post-idfa/ https://www.jikguard.com/news/contract-killers-what-developers-should-eliminate-from-their-publishing-agreement-part-1/ https://www.jikguard.com/news/three-key-discoverability-takeaways-from-the-epicapple-lawsuit-2/ https://www.jikguard.com/news/what-do-devs-really-think-of-game-platform-cut-2/ https://www.jikguard.com/news/storytelling-through-skill-trees/ https://www.jikguard.com/news/what-is-royalty-free-music-for-video-games-and-how-does-it-actually-work/ https://www.jikguard.com/news/how-ai-helps-achieve-tactical-clarity-in-gears-tactics/ https://www.jikguard.com/news/object-pooling-in-unity-2021/ https://www.jikguard.com/news/deep-dive-can-new-steam-browsing-options-help-your-game-2/ https://www.jikguard.com/news/an-approach-to-understanding-art-styles/ https://www.jikguard.com/news/what-playway-should-and-shouldnt-teach-us-about-game-publishing-2/ https://www.jikguard.com/news/how-to-announce-your-upcoming-steam-indie-game-for-maximum-exposure-and-wishlists/ https://www.jikguard.com/news/game-dev-digest-issue-91-shaders-and-math-oh-my/ https://www.jikguard.com/news/the-perfect-steam-trailer-overlooked-tools-more-2/ https://www.jikguard.com/news/when-demos-can-radically-expand-your-games-discoverability-2/ https://www.jikguard.com/news/predictions-on-supercells-new-clash-games/ https://www.jikguard.com/news/the-simplest-trailer-to-make-for-your-steam-page-2/ https://www.jikguard.com/news/game-dev-digest-issue-90-find-out-whats-new/ https://www.jikguard.com/news/the-iap-merchandising-playbook-part-2-visual-hierarchy/ https://www.jikguard.com/news/why-tiktok-matters-for-game-discovery-2/ https://www.jikguard.com/news/publishing-a-game-on-epic-games-store-three-not-so-simple-steps/ https://www.jikguard.com/news/composer-interview-examining-the-craft-of-video-game-music-composition/ https://www.jikguard.com/news/7-nudges-manipulative-techniques-present-in-undertale/ https://www.jikguard.com/news/classifying-pay-to-win-design-in-todays-market/ https://www.jikguard.com/news/recounting-a-successful-failure-the-spaceslingers-post-mortem/ https://www.jikguard.com/news/live-ops-management-before-live-ops-aka-live-ops-tool-development-of-2021-at-square-enix-montreal/ https://www.jikguard.com/news/using-live-biometric-data-to-adapt-a-mood-and-enhance-the-player-experience/ https://www.jikguard.com/news/three-ways-the-nba-top-shot-economy-could-collapse/ https://www.jikguard.com/news/going-indie-in-the-midst-of-a-pandemic/ https://www.jikguard.com/news/analysis-apple-vs-epic-the-key-monopoly-takeaways-2/ https://www.jikguard.com/news/game-dev-digest-issue-89-code-driven/ https://www.jikguard.com/news/the-10-year-journey-of-ultima-ratio-regum-the-culture-generating-roguelike/ https://www.jikguard.com/news/liveops-essentials-part-3-observation-adjustments/ https://www.jikguard.com/news/the-nemesis-of-narrative/ https://www.jikguard.com/news/charles-games-year-1-making-serious-indie-games-business-recap-part-1/ https://www.jikguard.com/news/love-letter-to-cyberpunk-2077/ https://www.jikguard.com/news/steams-marketing-tracking-epics-exclusivity-data-more-2/ https://www.jikguard.com/news/game-dev-digest-issue-88-find-out-how-to-optimize-your-code-visuals-and-animation/ https://www.jikguard.com/news/which-youtubers-are-the-right-ones-for-your-game-2/ https://www.jikguard.com/news/5-ways-to-boost-your-steam-wishlists-the-wandering-village-edition/ https://www.jikguard.com/news/magic-legends-first-impressions/ https://www.jikguard.com/news/the-absolute-basics-of-good-gyro-controls/ https://www.jikguard.com/news/why-videogame-preservation-needs-to-change/ https://www.jikguard.com/news/subverting-player-expectation-part-ii/ https://www.jikguard.com/news/one-off-narrative-games-steamconsole-success-2/ https://www.jikguard.com/news/how-players-use-the-switch-eshop-in-2021-2/ https://www.jikguard.com/news/how-and-why-to-write-low-spoiler-hints-for-adventure-games/ https://www.jikguard.com/news/how-to-differentiate-your-game-for-success-in-2021-2/ https://www.jikguard.com/news/the-wandering-village-kickstarter-success-without-a-playable-demo/ https://www.jikguard.com/news/nvidia-launches-new-geforce-now-priority-subscription-as-it-nears-10-million-members/ https://www.jikguard.com/news/super-flexible-2d-animations-through-the-blightbound-skin-editor/ https://www.jikguard.com/news/the-two-successes-every-game-studio-needs-to-reach/ https://www.jikguard.com/news/how-do-you-get-more-recommendations-on-steam-2/ https://www.jikguard.com/news/the-big-list-2021-resources-for-game-music-composers/ https://www.jikguard.com/news/game-dev-digest-issue-85-platforms-performance-and-tutorials/ https://www.jikguard.com/news/mobile-game-success-on-kickstarter-9-tips-for-2021/ https://www.jikguard.com/news/finding-a-suitable-toolchain-for-animating-blightbounds-2d-characters/ https://www.jikguard.com/news/how-to-speed-up-your-hyper-casual-games-launch-at-every-step-of-the-publishing-process/ https://www.jikguard.com/news/dissecting-discord-how-to-set-up-an-indie-game-discord/ https://www.jikguard.com/news/deep-dive-inside-king-of-crabs-steam-f2p-success/ https://www.jikguard.com/news/cyberpunk-2077-expectation-management-your-game-2/ https://www.jikguard.com/news/how-to-optimise-your-steam-page-as-an-indie-developer/ https://www.jikguard.com/news/rendered-3-meshes-and-metahumans/ https://www.jikguard.com/news/fifteen-lessons-i-learned-from-bioshock-infinite/ https://www.jikguard.com/news/liveops-essentials-part-2-the-cadence/ https://www.jikguard.com/news/tiktok-guide-for-indie-game-devs/ https://www.jikguard.com/news/game-dev-digest-issue-84-learning-tips-and-free-courses/ https://www.jikguard.com/news/adding-strategy-to-your-tactics/ https://www.jikguard.com/news/ori-and-the-will-of-the-wisps-destroying-hope/ https://www.jikguard.com/news/leading-a-game-writers-room/ https://www.jikguard.com/news/were-two-devs-who-made-an-open-world-alien-galaxy-heres-how/ https://www.jikguard.com/news/how-do-you-fund-that-game-prototype-2/ https://www.jikguard.com/news/game-dev-digest-issue-83-how-and-why/ https://www.jikguard.com/news/ranking-and-revisiting-resident-evil/ https://www.jikguard.com/news/deep-dive-how-steam-followers-and-wishlists-relate-2/ https://www.jikguard.com/news/have-it-your-way-a-case-for-sub-factions-in-strategy-games/ https://www.jikguard.com/news/using-unitys-new-2d-animation-package-for-traditional-sprite-animation/ https://www.jikguard.com/news/companions-creating-player-bonds/ https://www.jikguard.com/news/how-does-your-game-boost-its-long-tail-2/ https://www.jikguard.com/news/year-4-my-full-time-indie-developer-life/ https://www.jikguard.com/news/blightbounds-approach-to-individual-storytelling-in-a-coop-game/ https://www.jikguard.com/news/writing-slapstick-and-narrative-as-one/ https://www.jikguard.com/news/expert-on-urban-japan-and-megacities-discusses-cyberpunk-2077/ https://www.jikguard.com/news/fullscreen-exclusive-is-a-lie-sort-of/ https://www.jikguard.com/news/the-gaas-or-subscription-service-squeeze-in-games-2/ https://www.jikguard.com/news/how-getting-over-it-introduced-the-positives-of-jank/ https://www.jikguard.com/news/not-game-over-game-developers-tackle-the-climate-crisis/ https://www.jikguard.com/news/what-are-your-games-pre-release-story-beats-2/ https://www.jikguard.com/news/video-game-music-concerts-in-2021/ https://www.jikguard.com/news/autochess-market-status-and-design-analysis/ https://www.jikguard.com/news/lessons-learned-from-teaching-game-design/ https://www.jikguard.com/news/designing-touch-controls-for-human-fall-flat/ https://www.jikguard.com/news/breaking-the-virtual-ice-toxic-behaviors-in-social-vrs-and-how-developers-cope-with-them/ https://www.jikguard.com/news/how-resident-evil-revelations-2-showed-up-its-predecessors/ https://www.jikguard.com/news/implementing-raytraced-ambient-occlusion-in-the-riftbreaker/ https://www.jikguard.com/news/designing-for-a-sense-of-mystery-and-wonder/ https://www.jikguard.com/news/game-dev-digest-issue-81-2d-animation-and-more/ https://www.jikguard.com/news/call-for-data-your-steam-wishlist-to-follower-ratio-2/ https://www.jikguard.com/news/behind-the-curtain-and-under-the-sheets-with-haven/ https://www.jikguard.com/news/liveops-essentials-part-1-the-content/ https://www.jikguard.com/news/the-design-of-millennium-maximus-and-its-core-fantasy/ https://www.jikguard.com/news/design-deep-dive-angelical-echo-boss-fight/ https://www.jikguard.com/news/advocating-for-accessibility-in-video-games-2/ https://www.jikguard.com/news/how-to-use-occlusion-culling-in-unity-the-sneaky-way/ https://www.jikguard.com/news/game-dev-digest-issue-80-tips-galore/ https://www.jikguard.com/news/learnings-from-our-most-recent-hiring-experience/ https://www.jikguard.com/news/building-an-arcade-cabinet-for-the-21st-century/ https://www.jikguard.com/news/revisiting-the-fall-of-resident-evil/ https://www.jikguard.com/news/a-guide-to-building-killer-player-support-operations/ https://www.jikguard.com/news/what-stadias-pivot-tells-us-about-the-future-of-cloud-gaming-2/ https://www.jikguard.com/news/is-steam-really-conspiring-to-price-fix-2/ https://www.jikguard.com/news/the-fab-four-game-marketing-maxims-to-live-by-2/ https://www.jikguard.com/news/what-i-learned-from-doing-a-game-jam-every-month-for-a-year/ https://www.jikguard.com/news/unexploreds-secret-cyclic-dungeon-generation/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-5/ https://www.jikguard.com/news/how-randomness-contributes-to-strategic-thinking/ https://www.jikguard.com/news/5-insights-from-3700-reviews-of-cyberpunk-2077/ https://www.jikguard.com/news/a-design-discussion-on-death-stranding/ https://www.jikguard.com/news/how-much-should-i-discount-my-game/ https://www.jikguard.com/news/opinion-xboxs-gold-pricing-flipflop-game-pass-ramifications-2/ https://www.jikguard.com/news/how-low-can-you-go/ https://www.jikguard.com/news/spilt-milk-devlog-08-2020-retrospective/ https://www.jikguard.com/news/game-dev-digest-issue-78-programming-and-more/ https://www.jikguard.com/news/developing-speed-limit-0-60-in-two-years/ https://www.jikguard.com/news/steam-prologues-do-they-really-help-2/ https://www.jikguard.com/news/everything-you-need-to-know-about-liveops-in-2021/ https://www.jikguard.com/news/part-ii-its-time-to-move-out-of-the-boogle-house/ https://www.jikguard.com/news/the-scary-secrets-of-horror-design-from-silent-hill-4-the-room/ https://www.jikguard.com/news/game-platform-deep-dive-from-neurovoider-to-scourgebringer-2/ https://www.jikguard.com/news/types-of-game-currencies-in-mobile-free-to-play/ https://www.jikguard.com/news/ion-cannon-online-how-do-we-improve-support-powers-in-rts/ https://www.jikguard.com/news/how-did-rust-make-1-million-in-steam-revenue-in-a-day-twice-2/ https://www.jikguard.com/news/compilation-visualizer-uncover-these-iteration-time-killers/ https://www.jikguard.com/news/getting-your-big-break-2021-edition-video-game-music-composer/ https://www.jikguard.com/news/the-successful-steps-of-early-access-games/ https://www.jikguard.com/news/long-dark-survival-game-hud-ui/ https://www.jikguard.com/news/discount-strategy-your-key-post-launch-game-discovery-tool-2/ https://www.jikguard.com/news/how-good-does-your-game-look-on-a-steam-search/ https://www.jikguard.com/news/covid-19-unity-and-i-the-post-mortem-of-chestnut-grove/ https://www.jikguard.com/news/how-many-currencies-should-my-game-have-other-game-economy-faq/ https://www.jikguard.com/news/how-studios-can-prevent-unauthorised-spending-in-games/ https://www.jikguard.com/news/deconstructing-pc-building-simulator-product-strategy/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-4/ https://www.jikguard.com/news/a-diligent-approach-to-ray-tracing/ https://www.jikguard.com/news/part-i-its-time-to-move-out-of-the-boogle-house/ https://www.jikguard.com/news/quantifying-the-xmas-day-video-game-sales-bump-2/ https://www.jikguard.com/news/2020-relief-an-empathy-driven-way-to-design-games/ https://www.jikguard.com/news/cyberpunk-2077-have-video-games-become-products-like-any-other/ https://www.jikguard.com/news/game-studies-physical-elements-of-play/ https://www.jikguard.com/news/the-jrpg-startup-cost-part-3/ https://www.jikguard.com/news/historians-discuss-call-of-duty-black-ops-cold-war/ https://www.jikguard.com/news/unity-ray-tracing-get-started-now/ https://www.jikguard.com/news/survive-another-night-development-postmortem/ https://www.jikguard.com/news/how-i-wasted-4k-and-half-a-year-of-my-life-to-develop-a-game-that-earned-only-30/ https://www.jikguard.com/news/steams-end-of-year-bonanza-gets-experimental-2/ https://www.jikguard.com/news/what-makes-for-a-good-game-publishing-contract-2/ https://www.jikguard.com/news/cogmind-2020-arg-post-mortem/ https://www.jikguard.com/news/torchlight-3-data-fixup-war-stories/ https://www.jikguard.com/news/whos-playing-what-on-playstation-5-2/ https://www.jikguard.com/news/opinion-game-company-acquisitions-the-growth-stock-bubble-2/ https://www.jikguard.com/news/switch-cracks-down-further-on-extreme-discounting-2/ https://www.jikguard.com/news/spilt-milk-devlog-07-fascism-fighters-4000-post-mortem-part-2-of-2/ https://www.jikguard.com/news/raji-an-ancient-epic-crossing-the-finish-line/ https://www.jikguard.com/news/hands-on-predicting-players-thinking/ https://www.jikguard.com/news/revenue-expenses-and-statistics-of-starlight-x-2-a-mobile-puzzle-game/ https://www.jikguard.com/news/video-game-music-composers-the-timed-challenge-pt-2/ https://www.jikguard.com/news/children-and-their-desired-game-experiences-a-developmental-look-at-game-aesthetics/ https://www.jikguard.com/news/taming-the-wild-west-of-vr-5-technical-lessons-learned-making-the-serious-game-art-sort-in-vrchat/ https://www.jikguard.com/news/steam-gets-experimental-with-discovery-2/ https://www.jikguard.com/news/bioshock-infinite-a-level-analysis-from-a-gameplay-point-of-view-3/ https://www.jikguard.com/news/what-every-game-designer-should-know-about-human-psychology/ https://www.jikguard.com/news/quotbrowsing-steamquot-the-biggest-change-to-steam-discovery-in-recent-history/ https://www.jikguard.com/news/what-steam-will-look-like-in-3-years/ https://www.jikguard.com/news/king-of-cards-joustus-deep-dive-part-3/ https://www.jikguard.com/news/softening-polygon-intersections-in-blightbound/ https://www.jikguard.com/news/iron-galaxys-co-ceo-chelsea-blasko-reflects-on-2020/ https://www.jikguard.com/news/how-to-make-a-decent-game-trailer-for-less-than-100/ https://www.jikguard.com/news/how-watch-dogs-legions-play-as-anyone-simulation-works/ https://www.jikguard.com/news/the-not-so-secrets-to-success-in-the-game-industry/ https://www.jikguard.com/news/post-mortem-antithesis/ https://www.jikguard.com/news/platform-share-platform-share-platform-share-2/ https://www.jikguard.com/news/indie-insights-hooks-and-anchors/ https://www.jikguard.com/news/do-betas-demos-right-the-monster-train-way-2/ https://www.jikguard.com/news/presenting-owlcat-mono-profiler-for-unity/ https://www.jikguard.com/news/four-in-five-consumers-dont-know-what-cloud-gaming-can-offer-omdias-research-reveals/ https://www.jikguard.com/news/king-of-cards-joustus-deep-dive-part-2/ https://www.jikguard.com/news/case-study-making-core-defense-a-solo-dev-success-2/ https://www.jikguard.com/news/understanding-pain-points-in-game-design/ https://www.jikguard.com/news/using-luck-to-your-advantage-a-marketing-strategy-for-developers/ https://www.jikguard.com/news/whats-your-first-week-revenue-per-game-platform-2/ https://www.jikguard.com/news/intel-view-in-mafia-iii/ https://www.jikguard.com/news/how-to-fix-miscommunication-issues-in-your-team/ https://www.jikguard.com/news/data-deep-dive-whats-the-long-tail-like-for-steam-games-2/ https://www.jikguard.com/news/user-acquisition-tactics-that-improve-the-player-experience-and-roi/ https://www.jikguard.com/news/discovery-takeaways-from-the-new-playstation-5-store-2/ https://www.jikguard.com/news/the-psychology-of-irresistible-game-offers/ https://www.jikguard.com/news/roguelike-lessons-horror-games-need-to-learn/ https://www.jikguard.com/news/12-persistent-and-harmful-misconceptions-that-hurt-the-player-experience/ https://www.jikguard.com/news/which-publishers-are-the-game-subscription-believers-2/ https://www.jikguard.com/news/spilt-milk-devlog-06-fascism-fighters-4000-part-1-of-2/ https://www.jikguard.com/news/developing-a-tabletop-game/ https://www.jikguard.com/news/the-bright-side-of-ray-traced-global-illumination-2/ https://www.jikguard.com/news/why-do-some-games-just-keep-selling-2/ https://www.jikguard.com/news/how-to-run-offers-in-free-to-play-and-avoid-backlashes/ https://www.jikguard.com/news/vfx-breakdown-combining-2d-and-3d-in-blightbound/ https://www.jikguard.com/news/the-argument-for-simpler-games-in-an-industry-obsessed-with-complexity/ https://www.jikguard.com/news/tech-debt-the-bill-comes-due/ https://www.jikguard.com/news/issue-69-editor-scripting-behdind-the-games-and-much-more/ https://www.jikguard.com/news/what-could-game-publishers-be-doing-better-2/ https://www.jikguard.com/news/forget-monochrome-shadows-a-go-colored-instead/ https://www.jikguard.com/news/historians-discuss-hades/ https://www.jikguard.com/news/how-spreadsheets-power-civilian-ai-in-watch-dogs-2/ https://www.jikguard.com/news/starpoint-gemini-3-navigating-a-year-of-hell/ https://www.jikguard.com/news/what-is-the-unity-asset-store-and-how-to-make-money-on-it/ https://www.jikguard.com/news/postmortem-children-of-morta/ https://www.jikguard.com/news/game-design-lessons-in-making-an-among-us-like-game-in-10-days/ https://www.jikguard.com/news/a-study-on-modern-mobile-design/ https://www.jikguard.com/news/facebooks-cloud-gaming-aspirations-why-social-gaming-took-off-more/ https://www.jikguard.com/news/reworking-punch-out-for-mobile-an-extremely-deep-dive-into-election-year-knockout/ https://www.jikguard.com/news/a-three-level-short-story-the-level-design-of-die-young-prologue/ https://www.jikguard.com/news/call-for-data-steam-game-revenue-over-time/ https://www.jikguard.com/news/the-zynga-analytics-platform-in-2020/ https://www.jikguard.com/news/bending-blightbounds-world-to-lower-the-horizon/ https://www.jikguard.com/news/facebook-gears-up-for-the-worlds-first-ad-supported-cloud-gaming-service/ https://www.jikguard.com/news/playstations-new-web-store-genre-viability-more-2/ https://www.jikguard.com/news/gan-supported-concept-art-workflows/ https://www.jikguard.com/news/screen-space-reflections-in-blightbound/ https://www.jikguard.com/news/we-need-to-talk-about-steam-china-2/ https://www.jikguard.com/news/the-dark-side-of-ray-traced-ambient-occlusion-rtao/ https://www.jikguard.com/news/data-deep-dive-meteorfall-krumits-tale-on-steam/ https://www.jikguard.com/news/what-happened-with-microsofts-switch-publishing-experiments-2/ https://www.jikguard.com/news/switch-game-discovery-look-on-the-bright-side-2/ https://www.jikguard.com/news/shaders-for-beginners-with-examples-in-opengl-and-defold/ https://www.jikguard.com/news/how-to-get-on-the-good-side-of-media-streamers-2/ https://www.jikguard.com/news/the-iap-merchandising-playbook-part-1-special-offers-that-sizzle/ https://www.jikguard.com/news/10mg-invading-steam-with-microgames-to-make-a-point-2/ https://www.jikguard.com/news/this-is-fine-2020-networking-into-the-games-industry-as-a-new-grad/ https://www.jikguard.com/news/5-signs-you-need-ray-tracing-now/ https://www.jikguard.com/news/how-to-judge-game-design-with-achievement-analytics/ https://www.jikguard.com/news/game-composers-and-the-importance-of-themes-interactivity-in-game-music-pt-5/ https://www.jikguard.com/news/behavior-trees-and-the-future-of-intelligent-control-2/ https://www.jikguard.com/news/the-weirdest-steam-refund-messages-lessons-for-game-devs-2/ https://www.jikguard.com/news/steam-game-festival-kicks-into-high-gear/ https://www.jikguard.com/news/iap-packs-in-mobile-f2p-analysis-and-design/ https://www.jikguard.com/news/slow-iteration-times-ask-editor-iteration-profiler-iep-why/ https://www.jikguard.com/news/should-game-devs-become-youtubers-to-get-more-successful/ https://www.jikguard.com/news/estimating-platform-revenues-a-discovery-conundrum/ https://www.jikguard.com/news/pitching-your-game-to-a-publisher-tips-and-advice/ https://www.jikguard.com/news/how-to-transition-to-170-mini-remote-offices-while-maintaining-enhancing-culture/ https://www.jikguard.com/news/switch-steam-discount-strategies-heres-some-good-ones/ https://www.jikguard.com/news/the-strange-flexibility-of-boundaries-population-and-other-limits-in-strategy-games/ https://www.jikguard.com/news/designing-balanced-dice/ https://www.jikguard.com/news/gamedatacrunch-my-facts-first-game-metrics-website/ https://www.jikguard.com/news/has-xbox-changed-discoverability-with-its-new-store-2/ https://www.jikguard.com/news/what-to-expect-when-youre-expecting-a-content-creator/ https://www.jikguard.com/news/historians-discuss-total-war-troy/ https://www.jikguard.com/news/detective-game-design-puzzles-vs-story-lacuna-devlog/ https://www.jikguard.com/news/monitor-your-memory-usage-by-asset-type-automatically/ https://www.jikguard.com/news/does-your-game-have-staying-power-2/ https://www.jikguard.com/news/ux-designer-or-game-designer-which-one-do-you-need/ https://www.jikguard.com/news/space-moguls-map-screen-retrospective/ https://www.jikguard.com/news/amazons-luna-whats-on-the-steam-front-page-more/ https://www.jikguard.com/news/how-to-do-facebook-ads-for-kickstarter/ https://www.jikguard.com/news/how-to-get-nearly-250k-steam-wishlists-the-riftbreaker-way/ https://www.jikguard.com/news/how-to-better-represent-older-characters-in-your-game/ https://www.jikguard.com/news/bethesda-x-xbox-what-does-it-mean-for-regular-game-devs-2/ https://www.jikguard.com/news/the-mysterious-steam-algorithm-not-that-scary/ https://www.jikguard.com/news/spellbreaks-hype-get-playstation-plus-collection-more/ https://www.jikguard.com/news/audio-accessibility-features-for-roguelikes/ https://www.jikguard.com/news/2021-will-be-a-landmark-year-for-cloud-gaming-generating-4bn-in-consumer-spending/ https://www.jikguard.com/news/rules-for-a-future-proof-2d-render-order/ https://www.jikguard.com/news/designing-a-thrilling-enjoyable-arcade-experience-for-vr/ https://www.jikguard.com/news/combating-toxicity-in-online-games/ https://www.jikguard.com/news/recurrence-and-rationale-in-game-music-game-composers-and-the-importance-of-themes-pt-4/ https://www.jikguard.com/news/simplify-your-life-with-mesh-simplifier/ https://www.jikguard.com/news/apples-rigid-game-streaming-service-rules-expose-struggle-to-maintain-consumer-ownership-on-one-of-the-worlds-most-lucrative-platforms/ https://www.jikguard.com/news/what-does-cross-platform-mean-to-you/ https://www.jikguard.com/news/king-of-cards-joustus-deep-dive-part-1/ https://www.jikguard.com/news/putting-into-play-the-hidden-art-of-pacing-3-3/ https://www.jikguard.com/news/the-crpg-project/ https://www.jikguard.com/news/art-design-deep-dive-dynamic-2d-lighting-in-dwerve/ https://www.jikguard.com/news/xbox-goes-for-lock-in-with-all-access/ https://www.jikguard.com/news/behind-the-dizzying-ride-to-the-top-for-among-us/ https://www.jikguard.com/news/designing-nonviolent-games-a-hopepunk-love-letter-to-your-audience/ https://www.jikguard.com/news/lovers-in-a-dangerous-spacetime-sales-analysis-the-first-five-years/ https://www.jikguard.com/news/systematic-chaos-procedural-map-generation-in-the-riftbreaker/ https://www.jikguard.com/news/behind-the-music-crafting-the-score-for-ori-and-the-will-of-the-wisps-part-1/ https://www.jikguard.com/news/behind-the-music-crafting-the-score-for-ori-and-the-will-of-the-wisps-part-2/ https://www.jikguard.com/news/can-influencer-branded-game-stores-work-2/ https://www.jikguard.com/news/neon-climber-postmortem-casual-game-diy/ https://www.jikguard.com/news/building-cogminds-ambient-soundscape/ https://www.jikguard.com/news/post-mortem-on-our-launch-of-dungeons-of-edera-an-endlessly-replayable-dark-souls-roguelike/ https://www.jikguard.com/news/are-the-store-wars-really-upon-us/ https://www.jikguard.com/news/india-bans-further-118-chinese-mobile-apps-a-blow-for-players-but-an-opportunity-for-competing-publishers/ https://www.jikguard.com/news/putting-into-play-the-hidden-art-of-pacing-2-3/ https://www.jikguard.com/news/dynamic-map-elements-in-rts-games/ https://www.jikguard.com/news/democratizing-pyspark-for-mobile-game-publishing/ https://www.jikguard.com/news/keep-playing-with-me-finding-retention-influencers-in-destiny/ https://www.jikguard.com/news/throwing-exceptions-as-expressions-in-unity-the-c-7-way/ https://www.jikguard.com/news/we-need-to-take-steam-wishlist-quality-more-seriously-2/ https://www.jikguard.com/news/how-traffic-works-in-cities-skylines/ https://www.jikguard.com/news/writing-music-for-the-world-of-trackmania-3-of-3/ https://www.jikguard.com/news/opinion-why-ronald-reagans-appearance-in-call-of-duty-is-drawing-criticism/ https://www.jikguard.com/news/putting-into-play-the-hidden-art-of-pacing-1-3/ https://www.jikguard.com/news/scope-choose-a-target-focus-shoot-episode-ii/ https://www.jikguard.com/news/do-you-want-100x-your-regular-hourly-game-sales-more/ https://www.jikguard.com/news/key-features-of-stealth-games/ https://www.jikguard.com/news/cloudpunk-creator-marko-dieckmann-on-cyberpunk-voxel-art-and-constant-fight-that-is-indie-development/ https://www.jikguard.com/news/heavy-lifting-meta-responsibilities-of-a-game-writer/ https://www.jikguard.com/news/shaping-emotions-utilizing-shape-language-and-symbols-in-level-design/ https://www.jikguard.com/news/the-road-to-ruinarch-wishlist-gathering-and-expectations/ https://www.jikguard.com/news/how-did-fall-guys-get-it-so-right/ https://www.jikguard.com/news/game-dev-digest-issue-58-tips-you-may-not-know/ https://www.jikguard.com/news/how-to-measure-fun-for-game-designers/ https://www.jikguard.com/news/game-discoverabilityland-tim-epic-vs-tim-apple-also-non-tim-news-2/ https://www.jikguard.com/news/simple-performance-capture-for-indie-developers/ https://www.jikguard.com/news/the-games-that-you-play-and-the-games-that-play-you/ https://www.jikguard.com/news/postmortem-eastshade/ https://www.jikguard.com/news/what-should-a-game-publishing-agreement-look-like-more-2/ https://www.jikguard.com/news/designing-fake-illusions-accessibility/ https://www.jikguard.com/news/variation-and-fragmentation-in-game-music-game-composers-and-the-importance-of-themes-pt-3/ https://www.jikguard.com/news/free-quotproquot-trial-gives-google-stadia-app-short-lived-boost-in-q2/ https://www.jikguard.com/news/immortal-mystique-mortal-kombats-john-tobias-on-the-creation-and-evolution-of-a-franchise/ https://www.jikguard.com/news/level-design-analysis-oxenfurt-level-in-the-witcher-3-wild-hunt/ https://www.jikguard.com/news/why-are-you-making-your-games-store-page-unattractive-2/ https://www.jikguard.com/news/scope-choose-a-target-focus-shoot/ https://www.jikguard.com/news/three-nasty-netcode-bugs-we-fixed-around-blightbounds-launch/ https://www.jikguard.com/news/creating-a-casual-game-progression-curve/ https://www.jikguard.com/news/china-cracks-down-on-unlicensed-mobile-games-how-to-navigate-the-chinese-game-approval-process/ https://www.jikguard.com/news/the-value-trap-of-free-to-play-design/ https://www.jikguard.com/news/five-secrets-of-game-art-direction/ https://www.jikguard.com/news/how-big-is-your-games-discord-not-this-big/ https://www.jikguard.com/news/samsung-bringing-xbox-to-its-smartphones-strengthens-microsofts-cloud-gaming-ambitions/ https://www.jikguard.com/news/neurocracy-using-wikipedia-as-an-interactive-narrative-device/ https://www.jikguard.com/news/practical-tips-maximizing-your-unity-games-performance-part-2/ https://www.jikguard.com/news/how-that-game-sold-on-steam-using-the-nb-number-2/ https://www.jikguard.com/news/how-a-game-was-developed-about-a-theme-that-is-usually-silenced/ https://www.jikguard.com/news/game-dev-digest-issue-55-character-animation-visual-scripting-2020-plus/ https://www.jikguard.com/news/systemic-racism-in-idealized-fiction/ https://www.jikguard.com/news/exploring-the-ai-of-command-conquer/ https://www.jikguard.com/news/historians-play-ghost-of-tsushima/ https://www.jikguard.com/news/has-your-game-got-juice-more/ https://www.jikguard.com/news/using-emergent-systems-to-improve-interactive-storytelling/ https://www.jikguard.com/news/shovel-knight-debug-features/ https://www.jikguard.com/news/profiling-can-now-be-as-smooth-as-silk/ https://www.jikguard.com/news/are-platforms-devaluing-games-to-gain-market-share-2/ https://www.jikguard.com/news/game-dev-digest-issue-54-unity-20201-lighting-shaders-and-more/ https://www.jikguard.com/news/game-jams-an-agil-ish-approach/ https://www.jikguard.com/news/analysis-xbox-demo-fest-blasts-off-2/ https://www.jikguard.com/news/when-debug-ui-ruins-game-design-and-what-to-do-abouta-it/ https://www.jikguard.com/news/your-complete-game-discovery-primer/ https://www.jikguard.com/news/help-needed-whats-the-real-steam-reviewssales-ratio-2/ https://www.jikguard.com/news/macro-and-micro-narrative-storytelling-with-chella-ramanan-game-dev-unchained/ https://www.jikguard.com/news/deaf-accessibility-in-video-games-2/ https://www.jikguard.com/news/stadias-click-to-play-the-future-2/ https://www.jikguard.com/news/how-modern-roguelikes-are-becoming-more-accessible/ https://www.jikguard.com/news/now-you-can-choose-high-performing-unity-shaders/ https://www.jikguard.com/news/the-surprising-way-that-paid-dlc-works-2/ https://www.jikguard.com/news/13-free-tools-to-develop-and-manage-a-game-as-a-remote-team/ https://www.jikguard.com/news/looking-at-the-response-to-accessibility-in-tlou2/ https://www.jikguard.com/news/game-composers-and-the-importance-of-themes-repetition-in-game-music-pt-2/ https://www.jikguard.com/news/money-or-passion-how-to-become-an-indie-entrepreneur/ https://www.jikguard.com/news/improving-narrative-accessibility/ https://www.jikguard.com/news/can-you-be-a-full-time-solo-indie-developer/ https://www.jikguard.com/news/game-dev-digest-issue-52-animation-shader-graph-performance-plus-more/ https://www.jikguard.com/news/a-beginners-guide-to-making-your-own-games/ https://www.jikguard.com/news/analyzing-those-satisfactory-sales-numbers-more/ https://www.jikguard.com/news/em-reeds-all-time-greats-articlevideo-picks/ https://www.jikguard.com/news/balancing-tips-how-we-managed-math-on-idle-idol/ https://www.jikguard.com/news/game-subscriptions-draw-in-millions-but-will-all-developers-get-on-board/ https://www.jikguard.com/news/camera-evolution-in-third-person-games/ https://www.jikguard.com/news/a-nod-to-the-construction-yard/ https://www.jikguard.com/news/how-can-you-profit-from-c-70-local-functions-in-your-game/ https://www.jikguard.com/news/mobile-game-discovery-why-its-tricky-for-indies-2/ https://www.jikguard.com/news/my-10-year-game-development-journey/ https://www.jikguard.com/news/game-dev-digest-issue-51-scenes-physics-tools-and-much-more/ https://www.jikguard.com/news/torchlight-3-early-access-launch-weekend-postmortem-quotwe-had-to-kill-all-of-the-zombiesquot/ https://www.jikguard.com/news/video-game-deep-cuts-i-am-iron-man/ https://www.jikguard.com/news/game-discoverabilityland-the-season-of-discovery-2/ https://www.jikguard.com/news/where-are-you-wasting-your-games-memory-memory-profiler-part-2/ https://www.jikguard.com/news/opinion-backlash-to-criticism-harms-the-last-of-us-part-ii/ https://www.jikguard.com/news/nintendo-switch-game-sales-the-three-biggest-misconceptions-2/ https://www.jikguard.com/news/prototypes-in-the-machinery/ https://www.jikguard.com/news/the-subtle-manipulation-of-mobile-games/ https://www.jikguard.com/news/how-we-turn-good-games-into-great-games/ https://www.jikguard.com/news/the-sudden-death-of-mixer-underlines-how-critical-a-far-reaching-streaming-platform-is-to-microsofts-cloud-gaming-ambitions/ https://www.jikguard.com/news/what-are-steam-points-what-were-summer-festivals-lessons-2/ https://www.jikguard.com/news/video-game-deep-cuts-spongebobs-death-come-true-2/ https://www.jikguard.com/news/using-rgb-highlights-to-enhance-the-player-experience/ https://www.jikguard.com/news/practical-tips-maximizing-your-unity-games-performance-part-1/ https://www.jikguard.com/news/discoverability-by-design-rethinking-how-video-games-get-noticed/ https://www.jikguard.com/news/are-you-prioritizing-your-steam-tags-2/ https://www.jikguard.com/news/how-to-analyze-the-performance-cost-of-your-unity-shaders/ https://www.jikguard.com/news/video-game-deep-cuts-summer-in-maras-shipbreaker-wildfire-2/ https://www.jikguard.com/news/the-last-days-of-control/ https://www.jikguard.com/news/discoverability-steams-summer-festival-not-e3-showcases-2/ https://www.jikguard.com/news/game-composers-and-the-importance-of-themes-the-hook-in-game-music-pt-1/ https://www.jikguard.com/news/endure-and-survive-the-ai-of-the-last-of-us/ https://www.jikguard.com/news/finding-choosing-and-managing-moderators/ https://www.jikguard.com/news/steam-the-new-wishlists-to-first-week-sales-expectations-2/ https://www.jikguard.com/news/the-evolution-of-game-genres-nes-gameboy-and-snes-2/ https://www.jikguard.com/news/interview-with-the-author-of-mesh-baker-ian-deane/ https://www.jikguard.com/news/dead-by-daylights-engagement-cycle/ https://www.jikguard.com/news/5-tips-for-reducing-stress-as-a-game-company-owner/ https://www.jikguard.com/news/video-game-deep-cuts-the-last-of-us-the-first-little-orpheus-2/ https://www.jikguard.com/news/game-dev-digest-issue-48-ml-agents-ai-testing-hi-low-res-shaders-and-much-more/ https://www.jikguard.com/news/never-mind-the-bollocks-heres-the-game-devs-2/ https://www.jikguard.com/news/starcom-nexus-postmortem-an-indie-dev-journey/ https://www.jikguard.com/news/game-discoverabilityland-the-summer-of-games-2/ https://www.jikguard.com/news/some-thoughts-about-research-and-upgrades-in-rts-games/ https://www.jikguard.com/news/making-a-snes-game-in-2020/ https://www.jikguard.com/news/moving-on-stairs-in-a-2d-side-scroller/ https://www.jikguard.com/news/video-game-deep-cuts-valorant-rants-skelattack-attacks-2/ https://www.jikguard.com/news/open-world-level-design-the-full-vision-part-55/ https://www.jikguard.com/news/bringing-balance-to-stealth-ai-in-splinter-cell-blacklist/ https://www.jikguard.com/news/game-discoverability-the-nintendo-switch-whats-selling/ https://www.jikguard.com/news/video-game-deep-cuts-shantaes-epic-poly-bridge-kombat-life-2/ https://www.jikguard.com/news/amazons-first-big-budget-game-crucible-saw-a-low-launch-but-can-a-slow-burner-succeed-in-a-market-of-record-breaking-peaks-and-multi-million-dollar-influencer-campaigns/ https://www.jikguard.com/news/level-design-breakdown-ghost-of-tsushima-gameplay-trailer/ https://www.jikguard.com/news/why-after-11-years-of-making-casual-games-one-developer-is-returning-to-a-niche-series/ https://www.jikguard.com/news/10-quick-store-page-improvements-to-get-your-game-ready-for-the-steam-summer-sale-2/ https://www.jikguard.com/news/vgdc-brandon-sheffields-all-time-greats-articlevideo-picks-2/ https://www.jikguard.com/news/where-are-you-wasting-your-games-memory-part-1/ https://www.jikguard.com/news/practical-tips-on-technical-game-design-documentation-part-2/ https://www.jikguard.com/news/10-lessons-from-the-history-of-mobile-4x-strategy/ https://www.jikguard.com/news/open-world-level-design-the-full-vision-part-45/ https://www.jikguard.com/news/the-makings-of-a-aaa-idle-game/ https://www.jikguard.com/news/welcome-to-the-summer-of-indie-games-direct-2/ https://www.jikguard.com/news/why-new-players-matter-to-indie-developers/ https://www.jikguard.com/news/creating-stronger-bonds-between-players-and-npcs-through-group-conflict/ https://www.jikguard.com/news/video-game-deep-cuts-the-mario-steamroller-monster-train-2/ https://www.jikguard.com/news/game-discoverability-the-nintendo-switch-where-were-at-2/ https://www.jikguard.com/news/highlights-of-global-accessibility-awareness-day-2020/ https://www.jikguard.com/news/dreaming-spires-dynamic-narrative-layer-by-layer-2/ https://www.jikguard.com/news/launch-day-depression-and-why-im-over-it/ https://www.jikguard.com/news/narrative-vs-gameplay-a-toolbox-for-harmonious-coexistence/ https://www.jikguard.com/news/making-an-mmo-screensaver-heres-how-i-built-it/ https://www.jikguard.com/news/revisiting-the-ai-of-alien-isolation/ https://www.jikguard.com/news/open-world-level-design-the-full-vision-part-35/ https://www.jikguard.com/news/video-game-music-composer-the-interactive-music-of-spyder-part-2/ https://www.jikguard.com/news/developing-multitile-creatures-in-roguelikes/ https://www.jikguard.com/news/animal-crossing-pocket-camp-downloads-flourish-on-the-back-of-covid-19-and-the-switch-offering/ https://www.jikguard.com/news/the-hidden-switch-demo-upside-more-discoverability-tricks/ https://www.jikguard.com/news/adding-life-to-worlds-with-dialogue-barks/ https://www.jikguard.com/news/open-world-enemy-ai-in-mafia-iii/ https://www.jikguard.com/news/demystifying-attributes-cs-under-utilized-superpower-for-game-development/ https://www.jikguard.com/news/video-game-deep-cuts-the-ghost-of-ids-pro-skater-2/ https://www.jikguard.com/news/open-world-level-design-the-full-vision-part-25/ https://www.jikguard.com/news/how-the-game-watch-impacted-nintendos-handheld-gaming-product-vision/ https://www.jikguard.com/news/four-better-ways-to-talk-about-immersion/ https://www.jikguard.com/news/tilemaps-more-than-a-grid/ https://www.jikguard.com/news/how-to-host-a-gamesdev-event-online-on-a-shoestring-and-raise-thousands-for-charity-in-the-process/ https://www.jikguard.com/news/spilt-milk-devlog-01-begin-again/ https://www.jikguard.com/news/niantics-rapid-response-to-lockdown-threat-cements-a-robust-h1-2020-for-pokemon-go/ https://www.jikguard.com/news/csd-sequels-ii-return-of-the-franchise/ https://www.jikguard.com/news/gaining-fans-for-your-game-a-marathon-not-a-sprint-2/ https://www.jikguard.com/news/video-game-deep-cuts-the-donkey-kong-snowrunning-team-2/ https://www.jikguard.com/news/the-calming-effect-of-low-stakes-games/ https://www.jikguard.com/news/open-world-level-design-the-full-vision-part-i5/ https://www.jikguard.com/news/ludonarracon-a-data-filled-followup-qa/ https://www.jikguard.com/news/building-the-ai-of-fear-with-goal-oriented-action-planning/ https://www.jikguard.com/news/when-your-wishlists-dont-convert/ https://www.jikguard.com/news/five-lessons-learned-growing-a-game-dev-start-up/ https://www.jikguard.com/news/c-discards-make-it-crystal-clear-c-70/ https://www.jikguard.com/news/whos-hiding-in-your-asset-bundles/ https://www.jikguard.com/news/game-dev-digest-issue-42-ml-ai-effects-workflows-performance-vr-and-much-more/ https://www.jikguard.com/news/an-emotional-trip-to-the-80s-developing-games-for-the-speccy/ https://www.jikguard.com/news/tips-for-marketing-your-queer-narrative-indie-game/ https://www.jikguard.com/news/learn-to-code-with-games-the-long-dark/ https://www.jikguard.com/news/anatomy-of-a-failed-kickstarter-pt3-lessons-learned/ https://www.jikguard.com/news/how-to-crack-the-match-3-code-part-1/ https://www.jikguard.com/news/video-game-deep-cuts-the-streets-of-rage-aholic-wasteland-2/ https://www.jikguard.com/news/classic-tools-retrospective-the-birth-death-and-re-birth-of-gamebryo-2/ https://www.jikguard.com/news/should-players-buy-their-own-ui/ https://www.jikguard.com/news/the-impact-of-one-streamer-on-a-game-after-release-2/ https://www.jikguard.com/news/developing-your-games-community-for-maximum-pre-release-fans-2/ https://www.jikguard.com/news/recording-statistics-an-exercise-in-minimalism/ https://www.jikguard.com/news/ab-tests-for-analysing-liveops-part-3/ https://www.jikguard.com/news/floating-point-combat-systems/ https://www.jikguard.com/news/video-game-deep-cuts-xcoms-cloudpunk-industries-of-titan-2/ https://www.jikguard.com/news/tales-from-discoverabilityland-a-story-of-three-graphs/ https://www.jikguard.com/news/black-mesa-project-lead-adam-engels-on-half-life-remote-work-and-game-design-philosophy/ https://www.jikguard.com/news/the-story-of-facade-the-ai-powered-interactive-drama/ https://www.jikguard.com/news/are-you-pushing-too-many-vertices-to-your-gpu-careful-there/ https://www.jikguard.com/news/the-curious-case-of-animal-crossing-in-china-opinion/ https://www.jikguard.com/news/prioritising-accessibility-considerations/ https://www.jikguard.com/news/hang-line-postmortem-part-3-production-data-and-tools-used-in-development/ https://www.jikguard.com/news/video-game-deep-cuts-chex-quest-chex-out-2/ https://www.jikguard.com/news/anatomy-of-a-failed-kickstarter/ https://www.jikguard.com/news/steam-gets-editorial-when-we-werent-looking-3/ https://www.jikguard.com/news/the-game-performance-pillars-the-start-of-your-journey/ https://www.jikguard.com/news/charting-the-pathless-part-1/ https://www.jikguard.com/news/video-game-music-composer-the-interactive-music-of-spyder/ https://www.jikguard.com/news/property-drawers-for-active-frames-of-an-animation-in-unity/ https://www.jikguard.com/news/quotrock-ballsquot-the-making-of-warcraft-ii/ https://www.jikguard.com/news/streamsdk-powered-snes-wonline-multiplayer-tutorial/ https://www.jikguard.com/news/lessons-learned-from-reviewing-indie-games/ https://www.jikguard.com/news/the-puppet-master-the-development-of-the-ai-system-for-the-riftbreaker/ https://www.jikguard.com/news/the-five-deadly-sins-of-game-attractiveness-2/ https://www.jikguard.com/news/the-likelihood-of-making-at-least-10000-in-the-first-30-days-of-launch-on-steam/ https://www.jikguard.com/news/transitioning-your-team-to-remote-work/ https://www.jikguard.com/news/game-discoverability-to-demo-or-not-to-demo-2/ https://www.jikguard.com/news/the-battle-of-the-gut/ https://www.jikguard.com/news/hang-line-postmortem-part-1-how-pirates-made-my-game-successful/ https://www.jikguard.com/news/designing-the-art-of-damaged-in-transit/ https://www.jikguard.com/news/get-started-now-with-performance-optimization-learning-resources-for-unity-addressables-2020/ https://www.jikguard.com/news/ab-tests-for-analysing-liveops-part-2/ https://www.jikguard.com/news/best-practices-learned-in-virtual-development-in-a-covid-19-world/ https://www.jikguard.com/news/introducing-submarines-into-world-of-warships-how-to-balance-fun-gameplay-against-realism/ https://www.jikguard.com/news/video-game-deep-cuts-the-year-of-the-pac-2/ https://www.jikguard.com/news/interview-tuning-promotion-to-make-academia-a-success/ https://www.jikguard.com/news/thumbs-up-getting-the-most-out-of-player-reviews/ https://www.jikguard.com/news/data-special-cultist-simulators-first-year-on-mobile/ https://www.jikguard.com/news/super-charged-c-tuples-with-unity-c-70-the-gamedev-guru/ https://www.jikguard.com/news/the-differences-between-random-and-randomized-progression/ https://www.jikguard.com/news/games-culturalisation-what-does-it-involve/ https://www.jikguard.com/news/unity-c-improved-out-parameters-c-70/ https://www.jikguard.com/news/the-selfish-story-model/ https://www.jikguard.com/news/understanding-liveops-doing-liveops/ https://www.jikguard.com/news/showcasing-on-steams-game-festival-the-real-numbers-2/ https://www.jikguard.com/news/making-games-to-learn-programming-with-pico-8/ https://www.jikguard.com/news/game-discoverability-the-steam-epic-stores-circa-early-2020-2/ https://www.jikguard.com/news/luna-the-shadow-dust-developer-beidi-guo-on-how-lore-and-environmental-storytelling-increase-replayability-in-puzzle-games/ https://www.jikguard.com/news/game-devs-the-world-needs-you-right-now/ https://www.jikguard.com/news/video-game-deep-cuts-animal-crossing-animal-crossing-doom-2/ https://www.jikguard.com/news/storytelling-in-games-its-dangerous-to-go-alone/ https://www.jikguard.com/news/how-doom-eternal-owns-the-quotcontrivancesquot-of-video-games/ https://www.jikguard.com/news/vrar-a-renaissance-art-form-google-tech-talk/ https://www.jikguard.com/news/rethinking-progression-in-mobile-puzzle-games/ https://www.jikguard.com/news/expert-advice-a-guide-to-working-remotely-in-games/ https://www.jikguard.com/news/plague-inc-the-most-downloaded-premium-app-in-italy-and-usa-amidst-coronavirus-outbreak/ https://www.jikguard.com/news/project-management-in-the-time-of-covid-19/ https://www.jikguard.com/news/when-is-unity-really-unloading-your-assets-from-memory/ https://www.jikguard.com/news/through-the-darkest-of-times-developer-jorg-friedrich-on-sensitive-topics-in-games-quick-prototyping-and-gameplay-rewardingness/ https://www.jikguard.com/news/video-game-deep-cuts-oris-will-dutys-call-niohs-sequel-2/ https://www.jikguard.com/news/how-to-become-numbers-driven-with-profile-analyzer/ https://www.jikguard.com/news/nvidias-brilliance-googles-foresight-and-the-necessity-of-adding-something-new/ https://www.jikguard.com/news/pax-rising-our-data-experience-and-gratitude/ https://www.jikguard.com/news/video-game-composers-the-importance-of-themes-gdc-2020/ https://www.jikguard.com/news/video-game-deep-cuts-not-for-broadcast-the-longing-of-kirby-2/ https://www.jikguard.com/news/the-importance-of-a-well-defined-core-gameplay-loop/ https://www.jikguard.com/news/how-i-built-a-game-studio-from-the-ground-up-lessons-on-product-ownership-development-and-creative-writing/ https://www.jikguard.com/news/the-secret-ai-testers-inside-tom-clancys-the-division/ https://www.jikguard.com/news/dont-let-sneaky-text-assets-and-jsons-crash-your-game/ https://www.jikguard.com/news/how-we-made-particles-twice-as-fast-through-cache-optimisation/ https://www.jikguard.com/news/bringing-washington-dc-to-life-the-ai-of-the-division-2/ https://www.jikguard.com/news/the-perfect-video-game-tutorial-six-flavors-for-the-ideal-appetizer/ https://www.jikguard.com/news/designing-the-enemy-ai-of-the-division-2/ https://www.jikguard.com/news/steam-sales-case-study-academia-school-simulator/ https://www.jikguard.com/news/getting-sweet-patron-money-on-the-modern-internet/ https://www.jikguard.com/news/resolutiion-9-tips-from-our-first-gamedev-journey/ https://www.jikguard.com/news/how-to-cut-your-content-update-times-by-10x-with-playfab/ https://www.jikguard.com/news/outer-wilds-critical-analysis/ https://www.jikguard.com/news/year-3-my-full-time-indie-developer-life/ https://www.jikguard.com/news/video-game-deep-cuts-your-world-of-horrors-clockwork-god-2/ https://www.jikguard.com/news/dear-colleagues-go-teach/ https://www.jikguard.com/news/decade-retrospective-indonesian-games-2010-2020/ https://www.jikguard.com/news/crafting-nightmares-othercides-art-direction/ https://www.jikguard.com/news/the-design-challenges-of-quotchildren-of-mortaquot/ https://www.jikguard.com/news/the-state-of-steam-discoverability-february-2020-2/ https://www.jikguard.com/news/reward-fatigue/ https://www.jikguard.com/news/video-game-deep-cuts-you-got-politics-in-my-dreams-2/ https://www.jikguard.com/news/how-alphastar-became-a-starcraft-grandmaster/ https://www.jikguard.com/news/ma-q4-2019-companies-seek-to-prime-their-offerings-as-cloud-gaming-era-looms/ https://www.jikguard.com/news/impact-of-coronavirus-epidemic-to-chinas-game-industry/ https://www.jikguard.com/news/when-history-gets-interactive-attentat-1942-svoboda-1945-and-historical-research/ https://www.jikguard.com/news/a-game-creator-in-an-artist-residency-my-experience-at-villa-kujoyama/ https://www.jikguard.com/news/squeeze-these-last-milliseconds-with-cpu-time-slicing/ https://www.jikguard.com/news/video-game-composers-and-the-importance-of-research-the-music-of-sports-scramble/ https://www.jikguard.com/news/kliuless-67-elodie-games/ https://www.jikguard.com/news/how-i-made-a-game-played-in-notepad/ https://www.jikguard.com/news/video-game-deep-cuts-a-pedestrian-mario-paint-pagan-2/ https://www.jikguard.com/news/on-failure-funding-how-my-sci-fi-adventure-aquamarine-finally-found-kickstarter-success/ https://www.jikguard.com/news/ministry-of-broadcast-on-tinder-date-publishing-dictatorship-of-narrative-and-walls-people-like-to-build/ https://www.jikguard.com/news/five-important-realisations-about-game-balance/ https://www.jikguard.com/news/post-launch-steam-data-cultist-simulator-in-numbers/ https://www.jikguard.com/news/what-dragons-love-tacos-taught-me-about-game-discoverability-2/ https://www.jikguard.com/news/checklist-for-a-top-performing-game-in-2020/ https://www.jikguard.com/news/pack-ratting-in-video-games-do-players-have-to-have-it-all/ https://www.jikguard.com/news/tencents-international-mobile-games-business-eclipses-netease-for-the-first-time/ https://www.jikguard.com/news/utilizing-3d-cameras-in-2d-games/ https://www.jikguard.com/news/kliuless-66-rip-to-two-titans/ https://www.jikguard.com/news/part-6-putting-into-play-on-organizing-engaging-and-dynamic-forces/ https://www.jikguard.com/news/the-state-of-game-discoverability-january-2020-2/ https://www.jikguard.com/news/how-to-display-in-game-messages-with-unity-particle-system/ https://www.jikguard.com/news/how-to-rescue-memory-on-disabled-gameobjects-without-destroying-them/ https://www.jikguard.com/news/video-game-deep-cuts-eternal-doom-temtem-touryst-2/ https://www.jikguard.com/news/blasphemous-trailer-analysis-is-it-my-genre/ https://www.jikguard.com/news/how-to-choose-the-best-compression-mode-for-your-addressable-groups/ https://www.jikguard.com/news/watch-your-step-fixing-random-encounters-with-area-tracking/ https://www.jikguard.com/news/kliuless-65-the-x/ https://www.jikguard.com/news/part-5-putting-into-play-on-organizing-thoughts-and-feelings/ https://www.jikguard.com/news/creature-in-the-well-trailer-analysis-is-it-my-genre/ https://www.jikguard.com/news/run-jump-and-climb-designing-fun-movement-in-games-with-video/ https://www.jikguard.com/news/how-to-give-a-really-great-gdc-talk/ https://www.jikguard.com/news/the-4x-seen-as-an-rpg/ https://www.jikguard.com/news/kingdom-hearts-iii-a-conclusion-without-a-story-part-1/ https://www.jikguard.com/news/video-game-marketing-predictions-for-2020/ https://www.jikguard.com/news/the-talos-principle-designing-for-player-error/ https://www.jikguard.com/news/time-tracking-in-2020/ https://www.jikguard.com/news/how-to-keep-adding-content-without-hitting-a-limit/ https://www.jikguard.com/news/is-your-21st-century-games-career-what-you-thought-it-would-look-like/ https://www.jikguard.com/news/game-dev-digest-issue-27-openupm-uvs-reducing-memory-dots-sounds-and-ml/ https://www.jikguard.com/news/i-hate-roguelikes-and-so-should-you/ https://www.jikguard.com/news/video-game-deep-cuts-2020s-most-exciting-1983s-most-breakout-games-2/ https://www.jikguard.com/news/kickstarter-and-games-in-2019/ https://www.jikguard.com/news/crazy-karting-with-monkeys-chickens-and-ufos-a-touring-karts-post-mortem/ https://www.jikguard.com/news/the-ultimate-guide-to-draw-call-batching-in-unity-2020/ https://www.jikguard.com/news/kliuless-64-2020-visions-for-the-future/ https://www.jikguard.com/news/designing-main-menu-screens-for-visually-impaired-gamers/ https://www.jikguard.com/news/video-game-deep-cuts-punk-nomad-disco-elysium-switch-2/ https://www.jikguard.com/news/the-importance-of-the-new-players-experience/ https://www.jikguard.com/news/tiltit-postmortem-or-how-to-not-publish-a-game-in-todays-market/ https://www.jikguard.com/news/kirby-super-star-retrospective/ https://www.jikguard.com/news/steam-in-graphs-in-2019/ https://www.jikguard.com/news/analyzing-the-top-steam-tags-2/ https://www.jikguard.com/news/shovel-knight-king-of-cards-hearts/ https://www.jikguard.com/news/a-condemnation-of-time/ https://www.jikguard.com/news/level-design-case-study-recreating-the-first-level-in-god-of-war-2018/ https://www.jikguard.com/news/game-accessibility-quotes-of-2019/ https://www.jikguard.com/news/3-disruptive-game-design-trends-to-look-forward-to-in-2020/ https://www.jikguard.com/news/video-game-deep-cuts-doom-final-doom-doom-2020-2/ https://www.jikguard.com/news/kill-em-with-charm-luring-players-with-gratification/ https://www.jikguard.com/news/why-i-love-the-interjections-disco-elysium/ https://www.jikguard.com/news/breaking-the-rules-of-unity-garbage-collection/ https://www.jikguard.com/news/historians-discuss-assassins-creed-ii/ https://www.jikguard.com/news/on-the-uncharted-waters-of-procedural-narratives-2/ https://www.jikguard.com/news/video-game-deep-cuts-anchors-glitches-unknown-pleasures-2/ https://www.jikguard.com/news/why-your-game-content-is-not-scaling/ https://www.jikguard.com/news/kliuless-63-the-loyalty-economy/ https://www.jikguard.com/news/video-game-deep-cuts-2019s-best-best-best-best-other-animals-2/ https://www.jikguard.com/news/ethics-in-the-videogame-industry-a-mythbusting-and-scientific-approach/ https://www.jikguard.com/news/engaging-level-design-for-combat-pt-3/ https://www.jikguard.com/news/procedural-texturing-for-hand-painted-stylized-character-pipelines/ https://www.jikguard.com/news/epic-games-attempt-to-go-fee-free-on-google-play-indicates-disappointing-android-performance/ https://www.jikguard.com/news/the-mighty-mmm-concept-in-hyper-casual-game-design/ https://www.jikguard.com/news/how-do-we-improve-resource-harvesting-in-real-time-strategy-games/ https://www.jikguard.com/news/delivering-videos-with-addressables/ https://www.jikguard.com/news/pillars-of-playability-part-2-dynamic-difficulty/ https://www.jikguard.com/news/video-game-deep-cuts-more-of-the-best-games-of-2019-2/ https://www.jikguard.com/news/medievil-boss-design-return-of-the-pumpkin-king/ https://www.jikguard.com/news/inspiration-is-an-excuse-practical-tools-for-game-designers/ https://www.jikguard.com/news/iosandroidsteam-sales-case-study-golf-peaks/ https://www.jikguard.com/news/seeing-red-analyzing-the-pitfalls-of-the-virtual-boy/ https://www.jikguard.com/news/video-game-music-composer-getting-your-big-break-2020-edition/ https://www.jikguard.com/news/the-flip-turning-a-negative-review-positive/ https://www.jikguard.com/news/historians-play-tannenberg/ https://www.jikguard.com/news/emotional-context-in-decision-design/ https://www.jikguard.com/news/how-audio-design-enhances-diablo-2/ https://www.jikguard.com/news/understanding-player-behavior-what-to-read/ https://www.jikguard.com/news/video-game-purism-and-mixed-media/ https://www.jikguard.com/news/kliuless-61-sonys-first-25-years/ https://www.jikguard.com/news/writings-on-the-wall-sharing-accessible-narratives-through-environmental-design/ https://www.jikguard.com/news/video-game-deep-cuts-playstations-25th-top-games-of-2019-2/ https://www.jikguard.com/news/king-knights-map-building-secret-paths/ https://www.jikguard.com/news/how-do-bullets-work-in-video-games/ https://www.jikguard.com/news/into-the-vortex-procedurally-generating-a-hearthstone-clone/ https://www.jikguard.com/news/video-outer-wilds-is-it-my-genre-trailer-analysis/ https://www.jikguard.com/news/ghost-recon-breakpoint-another-way-to-give-the-intel-to-the-players/ https://www.jikguard.com/news/the-perception-of-fairness/ https://www.jikguard.com/news/together-we-built-a-successful-digital-board-games-business-here-are-5-crucial-lessons-we-learned/ https://www.jikguard.com/news/an-introduction-to-wargame-design-the-gygax-connection/ https://www.jikguard.com/news/the-0-marketing-game-guide-2/ https://www.jikguard.com/news/kliuless-60-the-bus-ticket-theory-of-genius/ https://www.jikguard.com/news/how-to-create-an-action-game-as-taught-by-action-game-professionals-1-samu-wosada-1001-spikes/ https://www.jikguard.com/news/atrioxs-commander-ai-in-halo-wars-2/ https://www.jikguard.com/news/steam-indie-game-sales-numbers-battle-royale-tycoon/ https://www.jikguard.com/news/video-game-deep-cuts-from-shenmue-3-to-super-mario-poetry-2/ https://www.jikguard.com/news/why-steams-discoverability-improvements-still-may-mean-your-game-wont-sell/ https://www.jikguard.com/news/what-does-a-healthy-publisherdeveloper-relationship-looks-like-with-real-contract-details/ https://www.jikguard.com/news/unity-job-system-excessive-multithreading-might-hurt-your-performance/ https://www.jikguard.com/news/video-game-deep-cuts-half-life-alyx-on-planet-stadia-zoo-2/ https://www.jikguard.com/news/how-we-combined-film-and-comics-to-create-the-noir-aesthetic-of-interrogation/ https://www.jikguard.com/news/community-driven-development/ https://www.jikguard.com/news/shovel-knight-showdown-chesters-choice/ https://www.jikguard.com/news/kliuless-59-fundraising-free-for-all/ https://www.jikguard.com/news/video-manifold-garden-is-it-my-genre-trailer-analysis/ https://www.jikguard.com/news/how-players-shop-during-a-steam-sale/ https://www.jikguard.com/news/dreamhack-atlanta-2019-neko-ghost-jump-showcase-postmortem/ https://www.jikguard.com/news/kliuless-58-tencent-eyes-the-wests-console-market/ https://www.jikguard.com/news/scrappy-social-media-management-reusing-content/ https://www.jikguard.com/news/agile-game-development-part-1-the-conception-of-an-idea-and-the-traditional-model/ https://www.jikguard.com/news/designing-interesting-decisions-in-games-and-when-not-to/ https://www.jikguard.com/news/video-game-deep-cuts-that-superliminal-jedi-guy-2/ https://www.jikguard.com/news/genre-viability-on-steam-and-other-trends-an-analysis-using-review-count-2/ https://www.jikguard.com/news/automating-machine-learning-for-mobilea-games/ https://www.jikguard.com/news/going-indie-in-syria/ https://www.jikguard.com/news/rock-scissors-paper-design-in-jrpg-styled-games/ https://www.jikguard.com/news/steam-search-suggestions-premium-positioning-2/ https://www.jikguard.com/news/unity-your-scene-hierarchy-is-robbing-you-performance/ https://www.jikguard.com/news/composing-iconic-theme-music-for-the-dark-eye-video-game/ https://www.jikguard.com/news/video-game-deep-cuts-disco-elysium-gives-you-a-pistol-whip-2/ https://www.jikguard.com/news/analysing-the-success-of-free-fire-the-other-king-of-battle-royal/ https://www.jikguard.com/news/gemukai-4-steps-to-make-a-successful-indie-game/ https://www.jikguard.com/news/battle-royale-in-q3-game-for-peace-dwarfs-its-competitors-as-fortnite-on-ios-decays-for-fourth-consecutive-quarter/ https://www.jikguard.com/news/mutazione-is-it-my-genre-trailer-analysis/ https://www.jikguard.com/news/when-theme-and-mechanics-collide/ https://www.jikguard.com/news/video-game-deep-cuts-stranded-in-luigis-death-mansion-2/ https://www.jikguard.com/news/kickstarter-lessons-learned-from-a-300-funded-solo-project/ https://www.jikguard.com/news/unity-addressables-pooling-jump-in/ https://www.jikguard.com/news/steam-game-sales-for-the-other-50-2/ https://www.jikguard.com/news/unity-addressables-migration-music-to-my-ears-part-1/ https://www.jikguard.com/news/changing-videogames-sport-storytelling/ https://www.jikguard.com/news/permadeath-as-a-game-mechanic-in-a-survival-horror-the-song-of-horror-case/ https://www.jikguard.com/news/some-thoughts-on-second-trailers/ https://www.jikguard.com/news/video-game-deep-cuts-the-outer-worlds-of-game-addiction-2/ https://www.jikguard.com/news/idea-people-so-you-wanna-be-a-game-designer-1/ https://www.jikguard.com/news/designing-investigate-conversations/ https://www.jikguard.com/news/miniclips-8-ball-pool-a-melting-pot-of-skill-chance-based-gratification-part-1/ https://www.jikguard.com/news/how-commercial-video-games-are-designed-to-develop-players-skills/ https://www.jikguard.com/news/pursuing-playability-part-1-quality-of-life/ https://www.jikguard.com/news/indie-postmortem-sydney-hunter-and-the-curse-of-the-mayan-2019/ https://www.jikguard.com/news/video-game-deep-cuts-fortnites-end-in-jedis-order-2/ https://www.jikguard.com/news/kliuless-54-a-decade-of-lol/ https://www.jikguard.com/news/case-study-steams-deal-of-the-day-dlc-attach/ https://www.jikguard.com/news/my-3-year-journey-to-create-dont-give-up-a-bare-all-postmortem/ https://www.jikguard.com/news/unity-addressables-hosting-amazon-s3-in-4-steps/ https://www.jikguard.com/news/a-postmortem-making-games-is-easy-selling-them-not-so-much/ https://www.jikguard.com/news/js13kgames-entry-postmortem-back-to-the-basics/ https://www.jikguard.com/news/game-music-and-mood-attenuation-how-game-composers-can-enhance-virtual-presence-pt-4/ https://www.jikguard.com/news/the-problem-of-the-indie-game-pedestal/ https://www.jikguard.com/news/video-game-deep-cuts-hearthstone-boycotts-concrete-genie-indie-sales-2/ https://www.jikguard.com/news/the-simple-most-difficult-challenge-of-bringing-frostpunk-to-consoles/ https://www.jikguard.com/news/region-based-narrative/ https://www.jikguard.com/news/hidden-treasures-a-look-at-scavenger-hunts-in-two-modern-adventure-games/ https://www.jikguard.com/news/how-to-get-on-the-front-page-of-imgur/ https://www.jikguard.com/news/accessibility-and-difficulty-barriers-to-art/ https://www.jikguard.com/news/kliuless-53-the-china-cultural-clash/ https://www.jikguard.com/news/rimworld-dwarf-fortress-and-procedurally-generated-story-telling/ https://www.jikguard.com/news/unity-addressables-the-final-quiz-analysis/ https://www.jikguard.com/news/stories-in-space/ https://www.jikguard.com/news/living-with-vulkan-and-directx-12/ https://www.jikguard.com/news/kliuless-52-beachheads-and-obstacles/ https://www.jikguard.com/news/unlocking-unity-animators-interruption-full-power/ https://www.jikguard.com/news/engaging-level-design-for-combat-pt-2/ https://www.jikguard.com/news/postmortem-the-painscreek-killings/ https://www.jikguard.com/news/cascadeur-characters-pose-prediction-using-6-points/ https://www.jikguard.com/news/nintendo-switch-a-discoverability-followup-2/ https://www.jikguard.com/news/data-structures-part-3-arrays-of-arrays/ https://www.jikguard.com/news/splattertiles-how-to-tile-your-game-without-all-that-fuss/ https://www.jikguard.com/news/steam-has-a-lack-of-data-scientists/ https://www.jikguard.com/news/which-are-the-most-commonly-used-game-engines/ https://www.jikguard.com/news/3-ways-unity-addressables-will-save-your-game/ https://www.jikguard.com/news/video-game-deep-cuts-untitled-goose-newsletter-2/ https://www.jikguard.com/news/kliuless-51-apple-arcade-google-play-pass/ https://www.jikguard.com/news/rebranding-difficulty-modes/ https://www.jikguard.com/news/creature-in-the-well-development-with-bohdon-sayre/ https://www.jikguard.com/news/ad-monetization-for-mature-titles/ https://www.jikguard.com/news/californias-ab5-labor-bill-will-greatly-affect-game-companies/ https://www.jikguard.com/news/do-you-need-a-publisher-to-make-your-game-sell-2/ https://www.jikguard.com/news/3-strategies-to-grow-gamers-loyalty-and-retention-rate/ https://www.jikguard.com/news/inside-the-process-of-creating-the-score-for-temtem-adaptive-music/ https://www.jikguard.com/news/video-game-deep-cuts-sayonara-switch-lite-wilda-herds/ https://www.jikguard.com/news/kliuless-50-platform-updates/ https://www.jikguard.com/news/eliza-developer-matthew-burns-on-stress-choices-that-matter-and-language-of-games/ https://www.jikguard.com/news/what-client-to-cloud-really-means/ https://www.jikguard.com/news/making-people-understand-and-care-about-your-game-2/ https://www.jikguard.com/news/why-you-should-invest-more-in-community-management/ https://www.jikguard.com/news/devs-how-do-people-find-your-game-on-the-switch/ https://www.jikguard.com/news/intern-alising-diversity/ https://www.jikguard.com/news/unity-immediate-and-the-art-of-automating-playtests/ https://www.jikguard.com/news/historians-play-assassins-creed-discovery-tour/ https://www.jikguard.com/news/why-not-just-use-thumbsticks/ https://www.jikguard.com/news/video-game-deep-cuts-apple-arcades-blasphemous-ring-fit-2/ https://www.jikguard.com/news/the-difference-of-accessibility-vs-playability-in-game-design/ https://www.jikguard.com/news/kliuless-49-virtues-for-creativity/ https://www.jikguard.com/news/netease-drives-mobile-games-business-in-japan-while-tencent-builds-presence-in-emerging-markets/ https://www.jikguard.com/news/outstanding-ideas-ed-logg-on-asteroids-and-gauntlet/ https://www.jikguard.com/news/tales-from-discoverability-land-vol-1-2/ https://www.jikguard.com/news/unity-ui-the-gurus-ui-development-diagram/ https://www.jikguard.com/news/methods-of-creating-invisible-tutorials/ https://www.jikguard.com/news/from-air-to-unity-the-monstrous-cloud-editor-under-our-bed/ https://www.jikguard.com/news/raising-a-ruckus-creating-hit-games-in-dreams/ https://www.jikguard.com/news/dreamcast-20th-anniversary-interview-extravaganza-2/ https://www.jikguard.com/news/game-music-and-empathy-how-game-composers-can-enhance-virtual-presence-pt-3/ https://www.jikguard.com/news/how-steam-users-see-your-game/ https://www.jikguard.com/news/an-indie-game-developer-discovering-the-world-of-user-acquisition-and-advertising-with-numbers/ https://www.jikguard.com/news/i-am-the-cheapest-bastard-in-indie-games/ https://www.jikguard.com/news/unity-addressables-its-never-too-big-to-fit/ https://www.jikguard.com/news/retro-insectivores-finding-and-eliminating-bugs-in-nes-development/ https://www.jikguard.com/news/kickstarter-adventures-in-2019-based-on-our-game-unbound-worlds-apart/ https://www.jikguard.com/news/frame-specific-attacks-in-unity/ https://www.jikguard.com/news/video-game-deep-cuts-control-the-knights-on-bikes-with-chains-2/ https://www.jikguard.com/news/how-painting-works-in-chicory-a-colorful-tale/ https://www.jikguard.com/news/the-ux-of-overwatch-role-queue/ https://www.jikguard.com/news/why-you-may-be-underpricing-your-video-game-2/ https://www.jikguard.com/news/how-onboarding-should-be-applied-to-tutorials/ https://www.jikguard.com/news/avoid-these-50-mistakes-when-you-make-an-advergame/ https://www.jikguard.com/news/qa-avoiding-crunch-in-live-games-with-zynga-lead-producer-tami-sigmund-2/ https://www.jikguard.com/news/qa-keith-fuller-on-the-business-realities-of-crunch-and-how-to-overcome-them/ https://www.jikguard.com/news/why-all-of-our-games-look-like-crap/ https://www.jikguard.com/news/second-looks-at-snowballing/ https://www.jikguard.com/news/depiction-of-war-in-games-can-you-do-better/ https://www.jikguard.com/news/video-game-deep-cuts-the-remnants-of-a-lie-telling-anthem-2/ https://www.jikguard.com/news/kliuless-46-the-impact-of-incentives-on-innovation/ https://www.jikguard.com/news/sound-design-for-video-games-a-primer/ https://www.jikguard.com/news/five-cool-things-about-the-design-of-dragon-bridge/ https://www.jikguard.com/news/creating-a-narrative-focused-mission-design-document-a-last-of-us-example/ https://www.jikguard.com/news/aesthetic-driven-development-creating-merchant-of-the-skies-from-announcement-to-early-access-launch/ https://www.jikguard.com/news/game-stores-you-need-more-real-time-charts-2/ https://www.jikguard.com/news/beginner-balance-versus-pro-balance/ https://www.jikguard.com/news/kliuless-45-esports-expands/ https://www.jikguard.com/news/video-game-deep-cuts-dicey-dungeons-gets-rad-patreon-follows-2/ https://www.jikguard.com/news/designing-communities-for-kindness-2/ https://www.jikguard.com/news/bits-and-pieces-of-suffering-creating-ancient-greek-punishments-in-bitsy/ https://www.jikguard.com/news/data-structures-part-2-indices/ https://www.jikguard.com/news/pathologic-2-mindmap-a-questlog-people-actually-read/ https://www.jikguard.com/news/steams-follower-counts-hidden-in-plain-sight/ https://www.jikguard.com/news/applying-videogame-theory-to-escape-rooms-the-definition-of-a-quotgamequot/ https://www.jikguard.com/news/let-the-punishment-fit-the-twine-ancient-greek-punishments-as-hypertexts/ https://www.jikguard.com/news/game-music-and-psychological-attachment-how-game-composers-can-enhance-virtual-presence-pt-2/ https://www.jikguard.com/news/kliuless-44-the-dark-side-of-the-video-game-industry/ https://www.jikguard.com/news/lessons-learned-from-the-development-of-vicious-circle/ https://www.jikguard.com/news/the-reality-of-game-development/ https://www.jikguard.com/news/why-artifact-failed/ https://www.jikguard.com/news/7-must-read-books-for-game-designers/ https://www.jikguard.com/news/video-game-deep-cuts-elizas-moral-panic-over-wii-sports-2/ https://www.jikguard.com/news/delivering-a-closed-alpha-build-to-a-store-channel-on-discord/ https://www.jikguard.com/news/the-big-game-branding-101/ https://www.jikguard.com/news/discoverability-a-hot-or-not-genre-guide/ https://www.jikguard.com/news/the-door-problem-of-combat-design-2/ https://www.jikguard.com/news/the-ai-of-hitman-2016/ https://www.jikguard.com/news/avoiding-helplessness-the-worst-feeling-in-games/ https://www.jikguard.com/news/7-questions-to-answer-before-marketing-on-twitch/ https://www.jikguard.com/news/the-jrpg-startup-cost-part-2/ https://www.jikguard.com/news/kliuless-43-the-mirage-of-cloud-gaming/ https://www.jikguard.com/news/video-game-deep-cuts-fortnite-world-cups-fire-y-youngblood-2/ https://www.jikguard.com/news/the-glorious-profitable-inescapable-art-of-addiction/ https://www.jikguard.com/news/changes-to-google-plays-average-ratings-what-to-expect-and-how-to-prepare/ https://www.jikguard.com/news/what-2d-game-developers-fear-about-surround-sound-and-why-you-should-do-it-anyway/ https://www.jikguard.com/news/the-three-eras-of-game-discoverability-2/ https://www.jikguard.com/news/creating-a-vegetation-system-that-reacts-to-the-environment-2/ https://www.jikguard.com/news/kliuless-42-the-psychology-of-prediction/ https://www.jikguard.com/news/music-for-video-games-the-plan/ https://www.jikguard.com/news/video-game-deep-cuts-gta-onlines-casino-game-discoverability-weekly/ https://www.jikguard.com/news/data-structures-part-1-bulk-data/ https://www.jikguard.com/news/the-one-metric-you-should-care-about-when-launching-your-game/ https://www.jikguard.com/news/understanding-the-success-of-fortnite-a-ux-psychology-perspective/ https://www.jikguard.com/news/challenges-i-faced-to-achieve-60fps-on-a-nintendo-switch-port/ https://www.jikguard.com/news/kliuless-41-diversity-training/ https://www.jikguard.com/news/video-game-deep-cuts-in-the-sky-the-dungeon-master-reigns-2/ https://www.jikguard.com/news/steam-diving-bell-a-tool-for-quotwikipedia-bingingquot-steam-games/ https://www.jikguard.com/news/satisfactory-network-optimizations/ https://www.jikguard.com/news/gaminiscing-101-recording-my-grandmothers-childhood-memories-to-turn-them-into-a-video-game/ https://www.jikguard.com/news/finding-the-fun-archero-part-3-monetization/ https://www.jikguard.com/news/crowdfunding-and-tabletop-games-2019-mid-year-update/ https://www.jikguard.com/news/game-music-and-the-theory-of-flow-how-game-composers-can-enhance-virtual-presence-pt-1/ https://www.jikguard.com/news/fashion-in-games-why-it-matters-2/ https://www.jikguard.com/news/more-than-meets-the-eye-the-secrets-of-dynamic-difficulty-adjustment/ https://www.jikguard.com/news/crowdfunding-and-video-games-2019-mid-year-update/ https://www.jikguard.com/news/enabling-breakthrough-innovations-in-the-client-to-cloud-revolution/ https://www.jikguard.com/news/video-game-deep-cuts-switch-lite-s-up-2019s-best-games-so-far-2/ https://www.jikguard.com/news/kliuless-40-career-design/ https://www.jikguard.com/news/finding-the-fun-archero-part-2-progression/ https://www.jikguard.com/news/the-ai-of-goldeneye-007/ https://www.jikguard.com/news/special-game-modes-in-a-roguelike-context/ https://www.jikguard.com/news/what-is-the-solution-for-art-testing-in-the-entertainment-industry/ https://www.jikguard.com/news/video-game-deep-cuts-speedrunning-the-sea-of-solitude-2/ https://www.jikguard.com/news/why-isnt-academiaschool-simulator-selling-as-well-as-other-games/ https://www.jikguard.com/news/generating-world-maps-for-unexplored-2/ https://www.jikguard.com/news/finding-the-fun-archero-part-1-gameplay/ https://www.jikguard.com/news/how-to-get-the-most-out-of-discord/ https://www.jikguard.com/news/way-of-rheas-entity-system/ https://www.jikguard.com/news/mvp-like-nintendo-in-1980/ https://www.jikguard.com/news/optimizing-project-hospital/ https://www.jikguard.com/news/run-jump-and-climb-designing-fun-movement-in-games/ https://www.jikguard.com/news/charting-through-pacing-of-uncharted-2-part-2-narrative-techniques/ https://www.jikguard.com/news/historians-discuss-total-war-three-kingdoms/ https://www.jikguard.com/news/video-game-deep-cuts-valves-index-vs-super-marios-bloodstained-invasion-2/ https://www.jikguard.com/news/porting-graveyard-keeper-to-consoles-and-mobiles/ https://www.jikguard.com/news/expanding-midgar-simple-solutions-for-satisfying-postgame-content/ https://www.jikguard.com/news/how-rare-automates-testing-for-ai-and-more-in-sea-of-thieves-part-4-of-4/ https://www.jikguard.com/news/charting-through-pacing-of-uncharted-2-part-1-pacing-principles/ https://www.jikguard.com/news/crowdfunding-without-a-graphic-designer/ https://www.jikguard.com/news/archaeologist-considers-heavens-vault/ https://www.jikguard.com/news/part-4-putting-into-play-how-to-trigger-the-narrative-vehicle/ https://www.jikguard.com/news/i-dont-hate-social-media/ https://www.jikguard.com/news/consoles-are-resilient-for-now-but-cloud-gaming-will-create-new-dynamics-and-competition/ https://www.jikguard.com/news/kliuless-39-e3-2019-recap/ https://www.jikguard.com/news/unexplored-2-dev-blog-tiles-to-curves/ https://www.jikguard.com/news/how-megaladons-krakens-and-skeleton-ships-work-in-sea-of-thieves-part-3-of-4/ https://www.jikguard.com/news/does-sonys-absence-mean-game-over-for-e3-heres-what-the-data-says/ https://www.jikguard.com/news/originality-and-choice-design-insights-we-learned-at-dreamhack-dallas-2019/ https://www.jikguard.com/news/the-importance-of-definitions-in-game-design/ https://www.jikguard.com/news/video-the-first-library-of-congress-lecture-given-by-a-video-game-music-composer/ https://www.jikguard.com/news/video-game-deep-cuts-e3-e3-e3-and-some-non-e3-2/ https://www.jikguard.com/news/levelhead-solving-the-quotplayquot-problem-for-user-generated-content/ https://www.jikguard.com/news/four-decades-of-advergames/ https://www.jikguard.com/news/tips-tricks-to-manage-open-game-development/ https://www.jikguard.com/news/how-to-make-people-play-your-game-during-a-convention/ https://www.jikguard.com/news/so-you-want-to-have-a-kick-ass-steam-page/ https://www.jikguard.com/news/the-secrets-of-skeleton-and-shark-ai-in-sea-of-thieves-part-2-of-4/ https://www.jikguard.com/news/a-tool-for-game-accessibility-and-depth-analysis-part-1/ https://www.jikguard.com/news/a-tool-for-game-accessibility-and-depth-analysis-part-2/ https://www.jikguard.com/news/level-design-patterns-in-2d-games/ https://www.jikguard.com/news/video-game-deep-cuts-combo-breaking-e3-with-bitsummit-flair-2/ https://www.jikguard.com/news/kliuless-38-google-reveals-stadia-details/ https://www.jikguard.com/news/to-tame-a-legal-issue-what-developers-can-learn-from-the-iron-maidenion-maiden-trademark-lawsuit/ https://www.jikguard.com/news/building-a-pirates-paradise-the-ai-of-sea-of-thieves-part-1/ https://www.jikguard.com/news/from-simplicity-to-complexity-and-back-again-the-design-and-development-of-rogess/ https://www.jikguard.com/news/admiring-the-game-design-in-hyper-casual-games/ https://www.jikguard.com/news/marketing-an-upcoming-steam-game/ https://www.jikguard.com/news/kliuless-37-anti-loot-box-bill/ https://www.jikguard.com/news/part-3-putting-into-play-on-narrative-from-a-cognitive-perspective-ii/ https://www.jikguard.com/news/video-game-deep-cuts-the-outer-wilds-of-a-void-city-2/ https://www.jikguard.com/news/faq-on-a-bill-s1629-proposing-the-protecting-children-from-abusive-games-act/ https://www.jikguard.com/news/part-2-putting-into-play-on-narrative-from-a-cognitive-perspective-i/ https://www.jikguard.com/news/video-game-deep-cuts-observing-a-playdate-with-some-cool-ghosts-2/ https://www.jikguard.com/news/kliuless-36-the-tech-cold-war/ https://www.jikguard.com/news/design-trajectories-in-lets-play-ancient-greek-punishment-chess-edition/ https://www.jikguard.com/news/welcome-to-rabbit-hell-reliable-ai-locomotion-with-tdd/ https://www.jikguard.com/news/the-double-edged-sword-of-live-service-games/ https://www.jikguard.com/news/why-crunch-will-break-the-best-and-brightest-in-the-industry/ https://www.jikguard.com/news/titans-environment-in-afterlight-a-technical-approach/ https://www.jikguard.com/news/the-creative-gaming-revolution/ https://www.jikguard.com/news/chinas-shark-tank-gaming-authority-now-requires-a-business-plan-before-your-video-game-can-launch/ https://www.jikguard.com/news/global-accessibility-awareness-day-2019/ https://www.jikguard.com/news/kliuless-35-microsoft-sony-partner-in-streaming/ https://www.jikguard.com/news/bittersweet-game-design-the-how/ https://www.jikguard.com/news/video-game-deep-cuts-a-plague-tale-on-minecraft-earth-2/ https://www.jikguard.com/news/a-formalist-study-of-the-contradiction-between-hard-fun-and-accessibility/ https://www.jikguard.com/news/what-would-mavis-beacon-do-punish-you/ https://www.jikguard.com/news/elimination-from-design-to-analysis/ https://www.jikguard.com/news/how-we-managed-a-successful-game-launch-with-a-near-zero-marketing-budget-includes-first-month-sales-stats/ https://www.jikguard.com/news/how-to-make-grinding-enjoyable/ https://www.jikguard.com/news/3-months-ago-i-released-my-first-game-was-it-worth-quitting-my-job-to-go-indie-detailed-earnings-report/ https://www.jikguard.com/news/picking-a-platform-bottom-up-vs-top-down-thinking/ https://www.jikguard.com/news/coding-to-the-beat-under-the-hood-of-a-rhythm-game-in-unity/ https://www.jikguard.com/news/the-future-is-bloodless-china-bans-blood-in-video-games/ https://www.jikguard.com/news/challenges-of-team-design/ https://www.jikguard.com/news/using-your-youtube-channel-to-market-your-games/ https://www.jikguard.com/news/kliuless-34-loot-box-legislation/ https://www.jikguard.com/news/were-looking-at-accessibility-all-wrong/ https://www.jikguard.com/news/co-opportunity-lessons-learned-working-full-time/ https://www.jikguard.com/news/video-game-deep-cuts-that-yuppie-psycho-thomas-the-tank-engine-2/ https://www.jikguard.com/news/a-different-take-on-turn-timers/ https://www.jikguard.com/news/create-a-physics-based-fighting-game-in-unity/ https://www.jikguard.com/news/selling-your-story/ https://www.jikguard.com/news/from-the-video-game-music-of-eas-spore-hero-to-avengers-endgame-composing-the-hero-theme/ https://www.jikguard.com/news/loot-box-design-20-complying-with-chinas-new-rules/ https://www.jikguard.com/news/video-game-deep-cuts-type-dreams-death-punch-nightmares-2/ https://www.jikguard.com/news/designing-sounds-for-a-game/ https://www.jikguard.com/news/kliuless-33-how-china-is-upending-western-marketing/ https://www.jikguard.com/news/the-limitations-of-leveling-in-game-design/ https://www.jikguard.com/news/81monkeys-transitioning-from-desktop-to-mobile/ https://www.jikguard.com/news/level-design-principles-familiarity/ https://www.jikguard.com/news/mapping-your-soft-launch-with-hard-hitting-ip/ https://www.jikguard.com/news/publishers-how-to-find-them-and-what-to-expect/ https://www.jikguard.com/news/the-design-pillars-of-eco/ https://www.jikguard.com/news/what-is-live-support-and-how-does-it-fit-into-the-ever-evolving-video-game-industry/ https://www.jikguard.com/news/stop-teaching-the-player-let-him-teach-the-game/ https://www.jikguard.com/news/a-vivisection-of-plague-inc-the-board-games-sales-data-and-commercial-performance/ https://www.jikguard.com/news/video-game-deep-cuts-gone-for-days-leaked-roms-for-fortnites-2/ https://www.jikguard.com/news/portfolio-scale-machine-learning-ata-zynga/ https://www.jikguard.com/news/event-supervision-part-2/ https://www.jikguard.com/news/unboxing-boxboy-a-character-controller-cover/ https://www.jikguard.com/news/quick-tips-10-important-kickstarter-hacks-from-an-expert/ https://www.jikguard.com/news/video-game-deep-cuts-the-panzer-at-heavens-vault-2/ https://www.jikguard.com/news/postmortem-skirmish-line/ https://www.jikguard.com/news/evolving-difficulty-modes-in-survival-horror-resident-evil-2/ https://www.jikguard.com/news/the-morality-of-anti-heroes-in-video-games-why-its-fun-to-be-the-bad-guy/ https://www.jikguard.com/news/referencing-objects-names-vs-guids/ https://www.jikguard.com/news/good-intro-vs-great-intro-what-makes-a-game-prologue-gripping/ https://www.jikguard.com/news/what-happens-when-game-artists-design-a-mural/ https://www.jikguard.com/news/video-game-music-composer-gives-lecture-at-the-library-of-congress/ https://www.jikguard.com/news/one-year-in-indie-game-development/ https://www.jikguard.com/news/showing-and-announcing-we-are-the-caretakers-at-pax-east-at-the-same-time/ https://www.jikguard.com/news/the-importance-of-being-refreshed-why-game-jams-can-be-a-necessary-distraction/ https://www.jikguard.com/news/event-supervision/ https://www.jikguard.com/news/three-lessons-for-narrative-game-design-students/ https://www.jikguard.com/news/my-thoughts-on-difficulty-in-games/ https://www.jikguard.com/news/turning-your-community-into-an-extension-of-your-team/ https://www.jikguard.com/news/tough-questions-to-improve-your-leadership/ https://www.jikguard.com/news/das-geisterschiff-postmortem/ https://www.jikguard.com/news/motivate-player-for-better-engagement-and-retention/ https://www.jikguard.com/news/how-punishment-systems-hurt-gameplay/ https://www.jikguard.com/news/defusing-flutter-bombs/ https://www.jikguard.com/news/game-jam-survival-kit/ https://www.jikguard.com/news/tips-on-writing-code-for-data-oriented-design/ https://www.jikguard.com/news/video-game-deep-cuts-risking-rain-with-a-lego-meat-boy-2/ https://www.jikguard.com/news/showcasing-solo-at-gdc-2019-the-results/ https://www.jikguard.com/news/kliuless-30-chinas-digital-takeover-of-india/ https://www.jikguard.com/news/historians-discuss-return-of-the-obra-dinn/ https://www.jikguard.com/news/the-not-so-simple-secrets-to-making-good-tutorials/ https://www.jikguard.com/news/hero-u-rogue-to-redemption-postmortem/ https://www.jikguard.com/news/game-studio-dos/ https://www.jikguard.com/news/go-all-in-to-succeed-as-an-indie-dev-at-pax-east-2019/ https://www.jikguard.com/news/playgrounds-level-design/ https://www.jikguard.com/news/kliuless-29-apple-arcade/ https://www.jikguard.com/news/a-different-take-on-sekiro-shadows-die-twice/ https://www.jikguard.com/news/postmortem-cube-up/ https://www.jikguard.com/news/short-analysis-of-monetization-in-apex-legends/ https://www.jikguard.com/news/breath-of-the-wild-open-world-analysis-gravity-to-go-forward/ https://www.jikguard.com/news/el-taco-diablo-post-mortem/ https://www.jikguard.com/news/on-c-and-object-oriented-programming/ https://www.jikguard.com/news/video-game-deep-cuts-a-is-for-apple-arcade-b-is-for-rolling-bonesa/ https://www.jikguard.com/news/wash-your-games-windows/ https://www.jikguard.com/news/everquest-20-years-of-retention/ https://www.jikguard.com/news/a-design-examination-on-resident-evil-2-remake/ https://www.jikguard.com/news/the-colonial-non-colonial-and-decolonial-in-video-games/ https://www.jikguard.com/news/the-best-slides-i-saw-at-gdc-2019/ https://www.jikguard.com/news/kliuless-28-gdc-2019-recap/ https://www.jikguard.com/news/a-freemium-ride/ https://www.jikguard.com/news/year-2-my-full-time-indie-developer-life/ https://www.jikguard.com/news/shape-theory-in-level-design/ https://www.jikguard.com/news/video-game-deep-cuts-the-flappy-division-bell-is-ringinga/ https://www.jikguard.com/news/four-axes-of-rpg-design/ https://www.jikguard.com/news/complete-level-design-processes-shaping-a-cogmind-experience/ https://www.jikguard.com/news/designing-recompile-twisting-and-turning-the-metroidvania-genre/ https://www.jikguard.com/news/kliuless-27-peaking-attention/ https://www.jikguard.com/news/engaging-players-through-ritual/ https://www.jikguard.com/news/game-studio-funding-the-right-investor-at-the-right-stage-2/ https://www.jikguard.com/news/video-game-deep-cuts-sekiros-rising-trials-in-urban-planning-2/ https://www.jikguard.com/news/thirteen-tips-for-your-next-localization/ https://www.jikguard.com/news/video-game-composers-how-music-enhances-virtual-presence-gdc-2019/ https://www.jikguard.com/news/developing-indie-jrpg-edge-of-eternity-in-early-access/ https://www.jikguard.com/news/the-psychology-of-matchmaking/ https://www.jikguard.com/news/kliuless-26-aligning-business-models-to-markets/ https://www.jikguard.com/news/the-philosophies-of-gameplay/ https://www.jikguard.com/news/spinnortality-crunching-the-numbers/ https://www.jikguard.com/news/localising-kenshi-a-post-mortem/ https://www.jikguard.com/news/is-there-a-way-to-research-the-happiness-factor-in-game-development/ https://www.jikguard.com/news/how-we-have-created-sound-design-and-music-for-skylore/ https://www.jikguard.com/news/move-or-die-and-its-5-year-journey-to-the-playstation-4/ https://www.jikguard.com/news/video-game-deep-cuts-ape-out-to-those-lost-toejam-histories-2/ https://www.jikguard.com/news/kliuless-25-the-post-platform-metaverse/ https://www.jikguard.com/news/historians-discuss-far-cry-2/ https://www.jikguard.com/news/game-developers-conference-2019-new-fun-content/ https://www.jikguard.com/news/designing-a-planet-scale-real-world-ar-platform/ https://www.jikguard.com/news/remembering-advance-wars/ https://www.jikguard.com/news/video-game-deep-cuts-the-devotion-of-an-art-sqool-hades-2/ https://www.jikguard.com/news/the-unusable-usability-of-ancient-greek-punishments/ https://www.jikguard.com/news/how-to-prepare-for-your-first-game-expo/ https://www.jikguard.com/news/kliuless-24-the-new-f-word-feedback/ https://www.jikguard.com/news/the-interactivity-of-reading/ https://www.jikguard.com/news/2018s-accessibility-advances/ https://www.jikguard.com/news/aerodynamics-of-just-cause-4/ https://www.jikguard.com/news/failbetter-games-retrospective-making-a-launch-trailer/ https://www.jikguard.com/news/making-subtitles-that-dont-suck/ https://www.jikguard.com/news/video-game-deep-cuts-a-romance-crackdown-wu-tang-style-2/ https://www.jikguard.com/news/categories-of-action-in-strategy-gaming/ https://www.jikguard.com/news/the-horror-design-of-an-alpha-antagonist/ https://www.jikguard.com/news/a-student-game-post-mortem-or-how-not-to-make-a-game/ https://www.jikguard.com/news/launch-trailers/ https://www.jikguard.com/news/lessons-and-statistics-after-third-year-as-an-indie-developer/ https://www.jikguard.com/news/rendering-process-in-shadow-fight-3/ https://www.jikguard.com/news/behind-the-scenes-of-a-game-bloggers-patreon/ https://www.jikguard.com/news/pitching-your-game-with-rebekah-saltsman/ https://www.jikguard.com/news/creating-a-sustainable-pr-program-in-a-hits-driven-mobile-game-ecosystem/ https://www.jikguard.com/news/examining-my-gameplay-issue-with-battle-royale-design/ https://www.jikguard.com/news/core-focus-power-a-game-design-methodology/ https://www.jikguard.com/news/what-is-a-meta-game/ https://www.jikguard.com/news/video-game-deep-cuts-the-apex-of-legends-observing-the-sunless-skies-2/ https://www.jikguard.com/news/video-game-music-composer-getting-your-big-break/ https://www.jikguard.com/news/how-does-the-future-of-the-streamer-developer-relationship-look/ https://www.jikguard.com/news/gay-in-the-game-industry-research-from-the-field/ https://www.jikguard.com/news/behind-the-ai-of-horizon-zero-dawn-part-2/ https://www.jikguard.com/news/kliuless-22-the-three-horizon-problem/ https://www.jikguard.com/news/birth-of-an-npc-writing-non-player-characters-for-double-cross/ https://www.jikguard.com/news/an-improved-way-of-grabbing-objects-in-vr-with-unity3d/ https://www.jikguard.com/news/video-game-deep-cuts-get-into-the-wargroove-below-marshmello-zero-2/ https://www.jikguard.com/news/finding-the-hook-for-a-game-trailer/ https://www.jikguard.com/news/what-drives-retention/ https://www.jikguard.com/news/behind-the-ai-of-horizon-zero-dawn-part-1/ https://www.jikguard.com/news/kliuless-21-sandbox-vr-ar-cloud/ https://www.jikguard.com/news/how-player-choice-can-backfire/ https://www.jikguard.com/news/arvr-investment-stabilized-in-q4-2018/ https://www.jikguard.com/news/effective-game-design-software-challenges/ https://www.jikguard.com/news/why-did-we-dmca-our-own-game-few-weeks-after-launching/ https://www.jikguard.com/news/the-state-of-the-algorithm-whats-happening-to-indies-on-steam/ https://www.jikguard.com/news/video-game-deep-cuts-the-tiny-house-anthem-metro-exodus-2/ https://www.jikguard.com/news/why-friendly-ai-cheat-in-ghost-recon-wildlands/ https://www.jikguard.com/news/game-accessibility-quotes-of-2018/ https://www.jikguard.com/news/kliuless-20-netflix-vs-fortnite-competitors-ina-content-a-influence/ https://www.jikguard.com/news/houdini-piers-that-disappear/ https://www.jikguard.com/news/so-you-want-to-compete-with-steam-epic-discord-kartridge-and-robotcache-2/ https://www.jikguard.com/news/how-to-plan-the-jam-making-videogame-music-with-external-collaborators-by-ovidio-escobedo/ https://www.jikguard.com/news/demystifying-cvaa/ https://www.jikguard.com/news/solving-interdimensional-crimes/ https://www.jikguard.com/news/how-to-create-a-semi-procedural-cartoon-foam-shader/ https://www.jikguard.com/news/the-mysteries-of-studying-game-design/ https://www.jikguard.com/news/video-game-deep-cuts-nasa-slime-d-me-with-a-badcupid-2/ https://www.jikguard.com/news/the-rise-of-the-influencer-and-why-epics-new-store-approach-is-huge/ https://www.jikguard.com/news/the-elegance-of-first-time-user-experience-in-valves-the-lab/ https://www.jikguard.com/news/kliuless-19-an-improbable-dispute-with-unity-and-epic/ https://www.jikguard.com/news/advanced-ux-prototyping-next-gen-prototyping-for-games-apps/ https://www.jikguard.com/news/why-nobody-cares-about-your-indie-game/ https://www.jikguard.com/news/fascination-with-the-obra-dinn/ https://www.jikguard.com/news/the-conflicting-design-of-the-zelda-rogue/ https://www.jikguard.com/news/why-2018-taught-us-more-than-any-other-year-and-how-it-can-help-your-game-development-studio/ https://www.jikguard.com/news/games-and-crowdfunding-in-2018/ https://www.jikguard.com/news/overcoming-genre/ https://www.jikguard.com/news/localization-in-the-machinerys-ui/ https://www.jikguard.com/news/thoughts-on-detroit-become-human/ https://www.jikguard.com/news/video-game-deep-cuts-the-dusk-of-the-bandersnatch-game-jam-2/ https://www.jikguard.com/news/magfest-2019-a-student-devs-experience/ https://www.jikguard.com/news/tips-tools-and-guidance-vr-assets-for-the-game-music-composer/ https://www.jikguard.com/news/it-took-us-15-years-to-figure-out-what-our-game-is-about/ https://www.jikguard.com/news/a-simple-format-to-archive-design-decisions/ https://www.jikguard.com/news/designing-a-production-process-an-addendum/ https://www.jikguard.com/news/when-the-ui-is-the-game/ https://www.jikguard.com/news/kliuless-18-china-silicon-valley-and-the-new-world-order/ https://www.jikguard.com/news/the-jrpg-startup-cost/ https://www.jikguard.com/news/netflixs-bandersnatch-ux-cinema-meets-gaming-how-to-make-the-marriage-last/ https://www.jikguard.com/news/growing-the-conversation-on-game-design/ https://www.jikguard.com/news/direction-tools-for-your-games-dialogues/ https://www.jikguard.com/news/an-artifact-card-review/ https://www.jikguard.com/news/scanning-the-iconic-treasury-al-khazneh-of-petra/ https://www.jikguard.com/news/all-the-ways-of-doing-a-beta-2/ https://www.jikguard.com/news/video-game-deep-cuts-welcome-to-2019-already-2/ https://www.jikguard.com/news/2-years-as-a-part-time-indie-developer/ https://www.jikguard.com/news/unity-audio-import-optimisation-getting-more-bam-for-your-ram/ https://www.jikguard.com/news/kliuless-17-bandersnatch-a-black-mirror-on-the-fourth-wall/ https://www.jikguard.com/news/tomb-of-the-mask-enemy-analysis/ https://www.jikguard.com/news/squeaky-wheels-2018-year-in-review/ https://www.jikguard.com/news/side-hustling-advice-from-full-time-game-devs/ https://www.jikguard.com/news/designing-sausage-sports-club/ https://www.jikguard.com/news/spatiality-in-game-design/ https://www.jikguard.com/news/what-bandersnatch-teaches-about-the-illusion-of-choice/ https://www.jikguard.com/news/kliuless-16-2018-year-in-review/ https://www.jikguard.com/news/4-ways-my-gaming-habits-changed-in-2018/ https://www.jikguard.com/news/video-game-deep-cuts-end-of-the-year-extravaganza-2/ https://www.jikguard.com/news/video-game-deep-cuts-the-best-of-the-best-of-the-year-2/ https://www.jikguard.com/news/5-signs-that-youre-compromising-your-approach-to-quality/ https://www.jikguard.com/news/reading-by-gaslight-a-look-inside-sunless-skies-ui-redesign/ https://www.jikguard.com/news/what-isnt-game-design/ https://www.jikguard.com/news/create-your-own-inverse-dynamics-in-unity/ https://www.jikguard.com/news/part-1-putting-into-play-a-model-of-causal-cognition-on-game-design/ https://www.jikguard.com/news/20-tips-when-applying-for-a-junior-artist-position/ https://www.jikguard.com/news/video-game-deep-cuts-below-the-ashen-mutant-hades-2/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-6-the-chinese-dragon-train/ https://www.jikguard.com/news/how-to-turn-your-mod-into-an-indie-game/ https://www.jikguard.com/news/analysing-indie-game-marketing-trends-what-you-should-know-going-into-2019/ https://www.jikguard.com/news/kliuless-15-winner-winner-epic-dinner/ https://www.jikguard.com/news/prngs-and-controlling-fate-in-video-games/ https://www.jikguard.com/news/human-values-in-game-design-an-approach-for-designing-emergent-storytelling/ https://www.jikguard.com/news/desert-child-how-i-faked-everything-and-hopefully-got-away-with-it-a-tragedy-in-3d-acts/ https://www.jikguard.com/news/an-ikea-guide-to-steam-product-page-that-simply-works/ https://www.jikguard.com/news/dynamic-music-in-a-hurry-creating-an-adaptive-music-system-for-oshka/ https://www.jikguard.com/news/quantitative-design-how-to-define-xp-thresholds/ https://www.jikguard.com/news/resources-for-video-game-music-composers-the-big-list/ https://www.jikguard.com/news/the-epic-store-in-its-current-state-is-not-good-for-anyone/ https://www.jikguard.com/news/a-team-oriented-approval-process/ https://www.jikguard.com/news/how-tom-clancys-the-division-manages-ai-online/ https://www.jikguard.com/news/video-game-deep-cuts-smash-that-punch-out-hard-2/ https://www.jikguard.com/news/kliuless-14-game-platform-of-thrones/ https://www.jikguard.com/news/game-project-funding-matching-timing-with-source/ https://www.jikguard.com/news/how-enemy-ai-works-in-dicey-dungeons/ https://www.jikguard.com/news/the-design-lessons-designers-fail-to-learn-from-dark-souls/ https://www.jikguard.com/news/your-inner-fish-that-wants-to-play-what-anthropology-has-to-say-about-games/ https://www.jikguard.com/news/video-game-deep-cuts-its-spooky-its-idle-2/ https://www.jikguard.com/news/artifact-and-the-five-currencies/ https://www.jikguard.com/news/exhibiting-at-dreamhack-atlanta-2018-the-great-post-mortem/ https://www.jikguard.com/news/embracing-pseudo-hallucinatory-phenomena-induced-by-playing-video-games/ https://www.jikguard.com/news/enemy-ai-design-in-tom-clancys-the-division/ https://www.jikguard.com/news/the-experience-of-porting-x-morph-defense-to-nintendo-switch/ https://www.jikguard.com/news/four-design-lessons-which-were-really-obvious-to-everyone-but-me-2/ https://www.jikguard.com/news/kliuless-13-is-artifact-pay-to-win-or-pay-to-lose/ https://www.jikguard.com/news/indie-marketing-highlights-data-of-summoners-fate-at-dreamhack-2018/ https://www.jikguard.com/news/why-i-lost-42500-making-a-vr-game/ https://www.jikguard.com/news/chinese-gamers-are-more-competitive-and-completionist-more-homogeneous-in-gaming-motivations-than-us-gamers/ https://www.jikguard.com/news/post-mortem-destination-primus-vita/ https://www.jikguard.com/news/exposing-the-lore-dumps/ https://www.jikguard.com/news/board-games-and-social-isolation/ https://www.jikguard.com/news/an-indies-guide-to-merchandise-part-one/ https://www.jikguard.com/news/attentat-1942-the-long-road-towards-german-release/ https://www.jikguard.com/news/historian-discusses-red-dead-redemption-2/ https://www.jikguard.com/news/jason-canam-household-games-removing-accessibility-barriers/ https://www.jikguard.com/news/the-process-of-modeling-and-developing-artificial-intelligence-for-the-conflict0-revolution/ https://www.jikguard.com/news/having-a-vision-with-thatgamecompany-eric-koch/ https://www.jikguard.com/news/video-game-deep-cuts-the-grandmaster-of-fallout-76-2/ https://www.jikguard.com/news/old-school-musical-post-mortem-developement/ https://www.jikguard.com/news/throw-nothing-away-lessons-from-the-making-of-steel-rats/ https://www.jikguard.com/news/ship-it-fast-why-we-developed-and-shipped-a-tiny-game-in-2-months/ https://www.jikguard.com/news/play-dont-show/ https://www.jikguard.com/news/kliuless-12-nfl-aka-national-fortnite-league/ https://www.jikguard.com/news/squeaky-wheels-productivity-tools/ https://www.jikguard.com/news/play-86-interview-with-adom-creator-drthomas-biskup/ https://www.jikguard.com/news/game-designer-spotlight-reiner-knizia/ https://www.jikguard.com/news/play-87-interview-with-josh-ge-creator-of-cogmind/ https://www.jikguard.com/news/restless-making-a-new-conversation-ui/ https://www.jikguard.com/news/the-risks-of-making-safe-games/ https://www.jikguard.com/news/wase-qazi-megastorm-games-community-building-through-twitch/ https://www.jikguard.com/news/vr-for-the-game-music-composer-audio-for-vr-platforms/ https://www.jikguard.com/news/video-game-deep-cuts-a-quiet-man-with-trivial-credits-2/ https://www.jikguard.com/news/post-mortem-1-year-later-i-managed-to-ship-6000-copies-to-stay-in-business/ https://www.jikguard.com/news/adaptive-music-with-elias-tutorial-series-part-1/ https://www.jikguard.com/news/create-better-game-settings-options-handy-checklist/ https://www.jikguard.com/news/kliuless-11-diablo-fans-feel-blizz-conned/ https://www.jikguard.com/news/space-frontier-2-game-design-in-depth/ https://www.jikguard.com/news/le-flambeau-a-successful-recipe-to-stir-up-our-local-game-developer-community/ https://www.jikguard.com/news/the-story-behind-the-truth-designing-a-data-model/ https://www.jikguard.com/news/the-making-of-cinderella-vr/ https://www.jikguard.com/news/building-an-immersive-soundscape-in-shadow-of-the-tomb-raider-full-qa/ https://www.jikguard.com/news/postmortem-shiny-shoes-deaths-door-aftermath/ https://www.jikguard.com/news/my-time-at-telltale-games/ https://www.jikguard.com/news/conflict0-revolution-designing-an-intelligent-artificial-intelligencea/ https://www.jikguard.com/news/cultural-concepts-as-principles-of-design/ https://www.jikguard.com/news/how-worldbuilding-elevates-video-games-and-fandom/ https://www.jikguard.com/news/no-more-tutorials-how-to-convey-information-through-design/ https://www.jikguard.com/news/video-game-deep-cuts-diablos-deltarune-to-the-stars-2/ https://www.jikguard.com/news/the-process-of-remaking-the-ui-art-for-conflict0-revolution/ https://www.jikguard.com/news/its-time-to-re-think-ab-testing/ https://www.jikguard.com/news/kliuless-10-epic-dreams-fortnitemares/ https://www.jikguard.com/news/my-pax-australia-indie-showcase-experience/ https://www.jikguard.com/news/boyfriend-dungeon-the-secrets-of-their-email-marketing-strategy/ https://www.jikguard.com/news/the-three-factors-of-effective-horror-design/ https://www.jikguard.com/news/the-reset-problem-a-case-for-single-player-matchmaking/ https://www.jikguard.com/news/video-game-deep-cuts-killing-sims-redeeming-deus-exs-tools-2/ https://www.jikguard.com/news/this-is-not-another-postmortem/ https://www.jikguard.com/news/how-to-make-a-roguelike/ https://www.jikguard.com/news/marvels-spider-man-design-analysis/ https://www.jikguard.com/news/lessons-learned-in-game-art-production-part-ii/ https://www.jikguard.com/news/persuasive-ux-5-ways-to-use-power-of-daily-routines/ https://www.jikguard.com/news/first-week-revenue-data-from-an-endless-puzzle-game-on-ios/ https://www.jikguard.com/news/game-design-deep-dive-the-creation-of-gunhouse/ https://www.jikguard.com/news/remembering-the-excellence-of-ghostbusters-2009/ https://www.jikguard.com/news/kliuless-9-chinas-gaming-cold-war-continues/ https://www.jikguard.com/news/lessons-learned-in-game-art-production-part-i/ https://www.jikguard.com/news/playing-videogames-a-rambling-essay-about-hating-what-you-love/ https://www.jikguard.com/news/paperio-2-a-natural-difficulty-curve/ https://www.jikguard.com/news/a-different-approach-to-difficulty/ https://www.jikguard.com/news/audio-design-for-interactive-narrative-vr-experiences/ https://www.jikguard.com/news/classic-tools-retrospective-the-tools-that-built-deus-ex-with-chris-norden/ https://www.jikguard.com/news/graveyard-keeper-how-the-graphics-effects-are-made/ https://www.jikguard.com/news/innovation-in-mobile-games/ https://www.jikguard.com/news/video-game-deep-cuts-the-astro-genius-redeemed-2/ https://www.jikguard.com/news/historians-discuss-assassins-creed-odyssey/ https://www.jikguard.com/news/level-design-tips-and-tricks/ https://www.jikguard.com/news/batman-arkham-design-analysis-part-2/ https://www.jikguard.com/news/at-meaningful-play-reflective-play/ https://www.jikguard.com/news/combat-evolved-the-encounter-design-of-halo-3/ https://www.jikguard.com/news/boyfriend-dungeons-272k-kickstarter-postmortem/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-8/ https://www.jikguard.com/news/how-yacht-club-games-created-shovel-knights-tinker-knight-boss/ https://www.jikguard.com/news/how-yacht-club-games-created-shovel-knights-specter-knight-plague-knight-and-propeller-knight-bosses/ https://www.jikguard.com/news/video-game-music-composers-new-vr-headphone-tech-2018/ https://www.jikguard.com/news/how-yacht-club-games-created-shovel-knights-baz-mole-knight-and-king-knight-bosses/ https://www.jikguard.com/news/video-game-deep-cuts-smash-that-magic-spiderweb-2/ https://www.jikguard.com/news/the-three-words-that-will-make-magic-leap-and-products-like-it/ https://www.jikguard.com/news/vr-design-principles-in-quotrigs-mechanized-combat-leaguequot/ https://www.jikguard.com/news/getting-the-world-of-quotsprint-vectorquot-over-the-finish-line-by-kevin-andersen-survios-technical-artist/ https://www.jikguard.com/news/exhibiting-at-gdex-2018-the-great-post-mortem/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-7/ https://www.jikguard.com/news/a-game-about-people-friendship-love-and-gender/ https://www.jikguard.com/news/how-personalization-improves-video-games/ https://www.jikguard.com/news/working-with-local-developers-to-gain-experience-in-games-user-research/ https://www.jikguard.com/news/rebuilding-the-reach/ https://www.jikguard.com/news/post-mortem-mixer-marketing-impact/ https://www.jikguard.com/news/self-determination-theory-and-player-affect/ https://www.jikguard.com/news/marketing-and-session-data-for-summoners-fate-at-pax-west/ https://www.jikguard.com/news/how-fallouts-developers-created-the-games-special-character-system/ https://www.jikguard.com/news/why-aquamarines-design-needed-17-months-to-evolve/ https://www.jikguard.com/news/making-a-game-in-a-year-with-matt-viglione-and-robert-zubek/ https://www.jikguard.com/news/video-game-deep-cuts-uri-gellers-pessimistic-starlink-2/ https://www.jikguard.com/news/how-to-choose-what-game-to-make-next-2/ https://www.jikguard.com/news/building-a-multiplayer-rts-in-unreal-engine/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-6/ https://www.jikguard.com/news/quothey-i-have-to-interview-someone-in-30-minutes-give-me-a-crash-coursequot/ https://www.jikguard.com/news/the-three-philosophies-of-stealth-game-design/ https://www.jikguard.com/news/crimson-company-from-vision-to-first-edition/ https://www.jikguard.com/news/dissolving-a-company-a-primer-on-ending-it-all/ https://www.jikguard.com/news/at-meaningful-play-design-thinking-x-game-design/ https://www.jikguard.com/news/why-one-size-does-not-fit-all-in-virtual-reality/ https://www.jikguard.com/news/a-missing-opportunity-artificial-intelligence-in-games/ https://www.jikguard.com/news/profitable-indie-game-development-with-adam-saltsman/ https://www.jikguard.com/news/narrativizing-night-in-the-woods/ https://www.jikguard.com/news/turning-food-into-architecture-makes-for-great-game-design/ https://www.jikguard.com/news/batman-arkham-design-analysis-part-1/ https://www.jikguard.com/news/years-in-the-making-the-long-game-of-boyfriend-dungeon/ https://www.jikguard.com/news/why-the-aaa-market-doesnt-need-paid-cheata-codes/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-5/ https://www.jikguard.com/news/part-3-narrative-bridging-on-testing-an-experience/ https://www.jikguard.com/news/understanding-aaa-startups-and-mobile-with-richard-khoo/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-5-km-2-redwing/ https://www.jikguard.com/news/interior-mapping-rendering-real-rooms-without-geometry/ https://www.jikguard.com/news/welcome-to-the-world-alphabear-2/ https://www.jikguard.com/news/video-game-deep-cuts-the-unavowed-ninjas-red-dead-redemption/ https://www.jikguard.com/news/development-post-mortem-of-project-lake-ridden/ https://www.jikguard.com/news/brass-tactics-evolving-classic-rts-interactions-for-vr-part-3/ https://www.jikguard.com/news/an-examination-of-the-debate-behind-loot-boxes/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-4/ https://www.jikguard.com/news/game-changer-how-ragna-cycle-turned-into-all-star-troopers/ https://www.jikguard.com/news/the-orderchaos-spectrum/ https://www.jikguard.com/news/a-tale-of-two-bugs/ https://www.jikguard.com/news/chinas-temporary-game-approval-freeze-all-questions-answered/ https://www.jikguard.com/news/realism-and-legibility-in-open-world-level-design/ https://www.jikguard.com/news/on-quality-assurance/ https://www.jikguard.com/news/the-awesomenauts-matchmaking-algorithm/ https://www.jikguard.com/news/diegetic-mechanics-getting-more-from-your-game-world/ https://www.jikguard.com/news/video-game-deep-cuts-destiny-forsaken-remake-uncredited/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-3/ https://www.jikguard.com/news/committing-career-suicide-telling-true-stories-about-game-development/ https://www.jikguard.com/news/blooms-taxonomy-of-game-reviews/ https://www.jikguard.com/news/how-video-game-localization-works-and-how-much-it-costs-in-2018/ https://www.jikguard.com/news/how-to-make-a-discord-rpg-part-4/ https://www.jikguard.com/news/why-i-love-physics-based-games/ https://www.jikguard.com/news/using-austerity-as-a-creative-tool/ https://www.jikguard.com/news/brass-tactics-evolving-classic-rts-interactions-for-vr-part-2/ https://www.jikguard.com/news/digital-tulip-warriors-the-story-of-turkeys-video-game-pioneers/ https://www.jikguard.com/news/how-much-do-indie-pc-devs-make-anyways-part-8/ https://www.jikguard.com/news/vr-headphones-update-2018-video-game-music-composers/ https://www.jikguard.com/news/video-game-deep-cuts-putting-the-ar-in-artifact/ https://www.jikguard.com/news/the-challenges-and-opportunities-of-designing-a-game-without-words-the-case-of-my-brother-rabbit-by-artifex-mundi/ https://www.jikguard.com/news/space-place-and-the-art-of-designing-deep-levels/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-2/ https://www.jikguard.com/news/dude-wheres-my-money-bundles-funds-and-crowdfunding-part-3/ https://www.jikguard.com/news/gamescom-2018-media-coverage-analysis/ https://www.jikguard.com/news/causes-of-conflict/ https://www.jikguard.com/news/2d-procedural-generation-in-unity-with-scriptableobjects/ https://www.jikguard.com/news/business-sustainability-best-practise-guidelines/ https://www.jikguard.com/news/primal-instinct-companion-ai-in-far-cry-primal/ https://www.jikguard.com/news/qa-and-our-flirtation-with-programming/ https://www.jikguard.com/news/how-free-to-play-design-runs-out-of-steam/ https://www.jikguard.com/news/my-experience-at-pax-west-with-indie-megabooth-and-why-it-was-totally-worth-it/ https://www.jikguard.com/news/a-game-jam-postmortem-tips-for-unreal-engine-4-beginners/ https://www.jikguard.com/news/first-time-porting-to-consoles-gotchas-and-things-to-consider/ https://www.jikguard.com/news/games-that-make-us-think/ https://www.jikguard.com/news/mess-with-this-reset-hards-approach-to-modding/ https://www.jikguard.com/news/planning-and-the-unknown-unknowns/ https://www.jikguard.com/news/genetic-algorithms-in-games-part-1/ https://www.jikguard.com/news/the-challenge-of-finding-enough-playtesters/ https://www.jikguard.com/news/building-a-mod-toolkit-for-edge-of-eternity/ https://www.jikguard.com/news/a-new-notice-from-chinas-ministry-of-education-and-its-impact-on-games/ https://www.jikguard.com/news/video-game-deep-cuts-that-donut-exapunks-mooncrash/ https://www.jikguard.com/news/kliuless-gaming-industry-icymi-1/ https://www.jikguard.com/news/postmortem-arbitrary-metrics-paratopic/ https://www.jikguard.com/news/50-things-i-learned-from-working-in-the-game-industry/ https://www.jikguard.com/news/heres-how-i-made-my-computer-write-music/ https://www.jikguard.com/news/a-study-into-puzzle-design/ https://www.jikguard.com/news/academics-can-no-longer-compete-in-game-ai-competitions/ https://www.jikguard.com/news/centuries-ago-the-dark-lord-when-and-how-to-dump/ https://www.jikguard.com/news/game-ux-style-guide-why-do-you-need-one/ https://www.jikguard.com/news/boyfriend-dungeons-kickstarter-week-1-social-stats/ https://www.jikguard.com/news/how-to-make-a-good-puzzle-an-explorable-explanation/ https://www.jikguard.com/news/dude-wheres-my-money-or-divvying-up-the-loot-part-2/ https://www.jikguard.com/news/how-love-balls-became-a-viral-smash-hit-and-7-ways-to-improve-it/ https://www.jikguard.com/news/video-game-deep-cuts-the-two-bit-goldeneye-circus/ https://www.jikguard.com/news/make-games-and-stay-afloat-game-marketing-101/ https://www.jikguard.com/news/character-physics-with-inverse-dynamics/ https://www.jikguard.com/news/thoughts-on-romance-in-system-driven-games/ https://www.jikguard.com/news/impromptu-rock-n-roll-trip-to-gamescom-the-story-of-an-indie-studio-looking-for-a-publisher/ https://www.jikguard.com/news/10-tips-for-spotting-key-scammers/ https://www.jikguard.com/news/the-10-secrets-to-indie-game-success-and-why-they-do-not-exist/ https://www.jikguard.com/news/google-play-open-beta-a-way-for-a-mobile-indie-to-get-thousands-of-organic-installs/ https://www.jikguard.com/news/wheres-my-money-dude-what-steam-is-silent-about/ https://www.jikguard.com/news/coding-guidelines-for-a-debuggable-code-base/ https://www.jikguard.com/news/ideas-and-dynamic-conversation-in-heavens-vault/ https://www.jikguard.com/news/video-game-deep-cuts-a-pico-double-walking-dead/ https://www.jikguard.com/news/beyond-scriptable-objects-unity-data-management-with-castledb/ https://www.jikguard.com/news/winter-storm-draco-annotated-source/ https://www.jikguard.com/news/some-honest-reflections-about-patreon-as-a-game-media-creator/ https://www.jikguard.com/news/mastering-the-road-ahead-how-urban-planning-can-inspire-your-game-updates/ https://www.jikguard.com/news/designing-omnidirectional-levels-for-lightfield/ https://www.jikguard.com/news/were-making-the-first-game-that-legally-shows-nazi-symbols-in-germany-heres-why-you-should-care/ https://www.jikguard.com/news/how-to-make-a-discord-rpg-part-3/ https://www.jikguard.com/news/what-are-we-talking-about-when-we-talk-about-systemic-narrative/ https://www.jikguard.com/news/postmortem-black-white-bushido-the-stealth-em-up-arena-brawler/ https://www.jikguard.com/news/flaws-of-an-undead-genre-whats-wrong-with-point-click-adventures/ https://www.jikguard.com/news/vr-arcades-for-the-game-music-composer/ https://www.jikguard.com/news/the-design-is-the-implementation/ https://www.jikguard.com/news/video-game-deep-cuts-we-happy-to-take-the-magic-leap/ https://www.jikguard.com/news/the-dream-is-the-product/ https://www.jikguard.com/news/design-principles-as-applied-to-virtual-reality/ https://www.jikguard.com/news/the-dangers-of-the-echo-chamber-effect-on-game-development/ https://www.jikguard.com/news/45-match-3-mechanics/ https://www.jikguard.com/news/scaling-a-game-simulator-with-cloud-dataflow/ https://www.jikguard.com/news/how-to-make-a-discord-rpg-part-2/ https://www.jikguard.com/news/quickly-learn-to-create-isometric-games-like-clash-of-clans-or-aoe/ https://www.jikguard.com/news/the-4d-finch-house/ https://www.jikguard.com/news/video-game-deep-cuts-its-vgdc-issue-100/ https://www.jikguard.com/news/cyber-demons-the-ai-of-doom-2016/ https://www.jikguard.com/news/how-to-work-with-bezier-curve-in-games-with-unity/ https://www.jikguard.com/news/we-kickstarted-a-game-4-years-ago-and-its-not-done-yet-part-1-backstory/ https://www.jikguard.com/news/how-to-make-a-discord-rpg-part-1/ https://www.jikguard.com/news/dead-body-falls-designing-the-waypoint-system/ https://www.jikguard.com/news/localizing-licensed-ips-tips-and-best-practices/ https://www.jikguard.com/news/how-to-do-cost-effective-qa-for-your-mobile-games/ https://www.jikguard.com/news/brass-tactics-evolving-classic-rts-interactions-for-vr-part-1/ https://www.jikguard.com/news/how-to-create-amazing-effects-with-animation-curves-in-unity/ https://www.jikguard.com/news/a-handy-art-assets-guide-for-social-media-presence/ https://www.jikguard.com/news/tech-art-in-sausage-sports-club/ https://www.jikguard.com/news/when-does-a-game-need-to-be-re-reviewed/ https://www.jikguard.com/news/my-love-and-hate-relationship-with-conception-phase/ https://www.jikguard.com/news/bizdev-and-marketing-for-sausage-sports-club/ https://www.jikguard.com/news/what-men-and-women-consider-hardcore-gaming-are-not-the-same/ https://www.jikguard.com/news/how-a-twitter-campaign-brought-in-95-new-game-reviews/ https://www.jikguard.com/news/diegesis-and-designing-for-immersion/ https://www.jikguard.com/news/efficient-instancing-in-a-streaming-scenario/ https://www.jikguard.com/news/tips-for-showcasing-your-vr-game-on-trade-shows/ https://www.jikguard.com/news/introduction-to-unity-serialization-and-game-data/ https://www.jikguard.com/news/video-game-deep-cuts-slay-the-totally-accurate-spire/ https://www.jikguard.com/news/making-six-ages-for-ios-a-retrospective/ https://www.jikguard.com/news/prospect-and-refuge/ https://www.jikguard.com/news/irreversible-events/ https://www.jikguard.com/news/from-consoles-to-steam-lessons-learned-and-questions-raised-from-lightfield/ https://www.jikguard.com/news/the-mechanics-of-worldbuilding/ https://www.jikguard.com/news/the-art-of-the-dark-creating-eleutheria/ https://www.jikguard.com/news/skill-vs-rng-the-debate-of-controlling-progress/ https://www.jikguard.com/news/meet-the-mobile-casual-puzzle-games-of-100-years-ago/ https://www.jikguard.com/news/breath-of-the-wilds-montessori-method/ https://www.jikguard.com/news/is-anything-more-important-than-a-games-consistency/ https://www.jikguard.com/news/solo-indie-developers-after-steam-direct/ https://www.jikguard.com/news/textual-procedural-generation-and-narration-generalities-opinions-tips-and-perspectives/ https://www.jikguard.com/news/level-design-tricks-of-the-trade/ https://www.jikguard.com/news/the-appeal-of-the-shop-simulator-genre/ https://www.jikguard.com/news/building-a-home-how-to-construct-a-card-game/ https://www.jikguard.com/news/the-anatomy-of-a-stealth-encounter/ https://www.jikguard.com/news/kickstarter-and-tabletop-games-2018-mid-year-update/ https://www.jikguard.com/news/how-to-take-7-years-to-ship-a-beta/ https://www.jikguard.com/news/the-warning-of-the-world-of-warcraft-effect/ https://www.jikguard.com/news/working-with-ue4-on-linux-using-qt-creator/ https://www.jikguard.com/news/shadowhand-postmortem-top-ten-takeaways/ https://www.jikguard.com/news/crowdfunding-and-video-games-2018-mid-year-update/ https://www.jikguard.com/news/who-will-will-the-race-to-be-the-dominant-streaming-service-for-games/ https://www.jikguard.com/news/video-game-deep-cuts-octopaths-dos-demake/ https://www.jikguard.com/news/create-scriptable-objects-with-unity/ https://www.jikguard.com/news/composing-video-game-music-for-virtual-reality-comfort-versus-performance/ https://www.jikguard.com/news/cultist-simulator-the-retrospective/ https://www.jikguard.com/news/level-design-study-the-last-of-us-part-ii-gameplay-trailer-level/ https://www.jikguard.com/news/time-manipulation-in-unity-recorded-solutions/ https://www.jikguard.com/news/multi-tiered-horror-design-with-resident-evil-remastered/ https://www.jikguard.com/news/what-weve-learnt-one-year-after-releasing-our-first-game-on-nintendo-switch/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-4-jaguar-type-s/ https://www.jikguard.com/news/romanticism-and-the-art-of-dark-souls-iii/ https://www.jikguard.com/news/the-three-ages-of-steam-distribution-and-how-it-changes-indie-dev/ https://www.jikguard.com/news/multiple-ways-of-doing-sprite-sheet-animation-in-unity3d/ https://www.jikguard.com/news/are-ideas-cheap-in-praise-of-strong-ideas/ https://www.jikguard.com/news/lessons-for-live-game-developers-from-x-wing-20/ https://www.jikguard.com/news/card-games-how-randomness-defines-your-game/ https://www.jikguard.com/news/video-game-deep-cuts-livestreaming-your-fortnite-addiction/ https://www.jikguard.com/news/different-ways-of-shaking-camera-in-unity/ https://www.jikguard.com/news/retro-games-as-a-revivalist-movement/ https://www.jikguard.com/news/localization-project-manager-boot-camp-part-1-project-kick-off/ https://www.jikguard.com/news/heart-of-darkness-behind-the-ai-and-storytelling-of-spec-ops-the-line/ https://www.jikguard.com/news/unity-wheel-collider-for-motor-vehicle-tutorial-2018/ https://www.jikguard.com/news/how-starcraft-and-shower-epiphanies-influenced-diablo-2s-design/ https://www.jikguard.com/news/designing-and-building-a-robust-comprehensive-achievement-system/ https://www.jikguard.com/news/how-to-use-c-events-in-unity/ https://www.jikguard.com/news/a-better-architecture-for-unity-projects/ https://www.jikguard.com/news/video-game-deep-cuts-inside-the-rng-tetris-effect/ https://www.jikguard.com/news/using-achievement-stats-to-estimate-sales-on-steam/ https://www.jikguard.com/news/10-lessons-from-making-100-games-in-5-years/ https://www.jikguard.com/news/choosing-a-project-management-tool-for-game-development/ https://www.jikguard.com/news/how-to-create-homing-missiles-in-game-with-unity/ https://www.jikguard.com/news/dead-body-falls-shaping-narrative-through-level-design/ https://www.jikguard.com/news/how-grinding-undermines-design-and-how-to-reduce-it/ https://www.jikguard.com/news/learning-from-mistakes-the-moon-hunters-launch/ https://www.jikguard.com/news/card-games-no-gain-from-pain-part-2/ https://www.jikguard.com/news/yes-you-do-need-to-start-marketing-your-game-early/ https://www.jikguard.com/news/recreating-the-zelda-vfx-in-unity/ https://www.jikguard.com/news/the-surprising-effect-of-steam-sales-on-non-discounted-games/ https://www.jikguard.com/news/dead-body-falls-planning-and-game-flow-architecture/ https://www.jikguard.com/news/steel-hunters-dev-log-what-have-i-done-literally-figuratively/ https://www.jikguard.com/news/the-westworld-fallout-a-discussion-on-work-for-hire/ https://www.jikguard.com/news/keep-running-procedural-level-generation-in-sure-footing/ https://www.jikguard.com/news/a-brief-history-of-murder-in-ultima-online/ https://www.jikguard.com/news/thousands-of-indie-android-devs-on-the-brink-of-extinction-after-play-store-changes-visibility-algorithm-rules/ https://www.jikguard.com/news/card-games-no-gain-from-pain-part-1/ https://www.jikguard.com/news/indie-devs-get-more-social-content-and-value-from-your-trailer/ https://www.jikguard.com/news/fighting-games-ideas-some-ridiculous-others-not-some-that-hopefully-never-happen/ https://www.jikguard.com/news/video-game-deep-cuts-flipping-out-on-primal-rage/ https://www.jikguard.com/news/how-to-report-bugs/ https://www.jikguard.com/news/hail-to-the-king-amulets-and-checkmates-and-chogue-oh-my/ https://www.jikguard.com/news/data-supported-videogame-shrink-what-we-do-to-understand-our-players-better/ https://www.jikguard.com/news/true-first-person-camera-in-unreal-engine-4/ https://www.jikguard.com/news/take-it-all-in-imbuing-video-games-with-a-potent-atmosphere/ https://www.jikguard.com/news/the-problems-of-mobile-strategy-game-design/ https://www.jikguard.com/news/awkward-making-a-tabletop-style-party-game-for-console/ https://www.jikguard.com/news/think-fair-use-protects-you-think-again/ https://www.jikguard.com/news/creating-decoupled-features-the-blackboard-system/ https://www.jikguard.com/news/video-game-deep-cuts-another-grim-e3-world/ https://www.jikguard.com/news/penis-problems-designing-the-erotic-user-interface-of-it-is-as-if-you-were-making-love/ https://www.jikguard.com/news/a-prefab-primer/ https://www.jikguard.com/news/alt-ctrl-game-design-beyond-screens-joysticks-conclusion-55/ https://www.jikguard.com/news/game-design-in-real-life-gamification/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-3-the-bomber/ https://www.jikguard.com/news/is-battle-royale-the-next-esport/ https://www.jikguard.com/news/finding-the-magic-in-vr-centric-design-backpack-inventory/ https://www.jikguard.com/news/composing-video-game-music-for-virtual-reality-diegetic-versus-non-diegetic/ https://www.jikguard.com/news/chess-rogue-chogue-some-notes-on-hybrid-game-design/ https://www.jikguard.com/news/video-game-deep-cuts-diggin-in-bethesdas-carts/ https://www.jikguard.com/news/my-top-3-tips-for-starting-a-new-unity-project/ https://www.jikguard.com/news/making-our-first-indie-game-wats-vr-pest-control/ https://www.jikguard.com/news/type-safe-object-pool-for-unity/ https://www.jikguard.com/news/after-the-dawn-a-mini-retrospective-on-cultist-simulator/ https://www.jikguard.com/news/alt-ctrl-game-design-beyond-screens-joysticks-game-space-shift-45/ https://www.jikguard.com/news/its-not-what-it-looks-like-windows-aesthetics-for-a-speculative-sex-game/ https://www.jikguard.com/news/11-tips-for-showing-your-game-at-public-events/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-2-tarantula-mk-v/ https://www.jikguard.com/news/making-worlds-in-yellowknife/ https://www.jikguard.com/news/the-world-of-pastorate/ https://www.jikguard.com/news/video-game-deep-cuts-the-dog-in-the-darkness/ https://www.jikguard.com/news/neo-retro-a-design-philosophy-for-hyper-sentinel/ https://www.jikguard.com/news/production-fundamentals-3-years-later/ https://www.jikguard.com/news/how-disjoint-got-a-perfect-5-star-rating-almost/ https://www.jikguard.com/news/the-unexpectedly-long-tail-of-a-shmup-called-aqua-kitty/ https://www.jikguard.com/news/prepping-a-windows-10-computer-to-be-a-permanent-arcade-installation/ https://www.jikguard.com/news/how-porting-to-the-psvita-improved-performance-everywhere-else/ https://www.jikguard.com/news/quotdemetriosquot-post-mortem-the-lowest-budget-adventure-game-on-all-gaming-platforms/ https://www.jikguard.com/news/alt-ctrl-game-design-beyond-screens-joysticks-interface-game-design-35/ https://www.jikguard.com/news/video-game-deep-cuts-inside-the-cultist-splatterhouse/ https://www.jikguard.com/news/creating-realistic-swarms-boid-movement/ https://www.jikguard.com/news/designing-highly-replayable-stealth-levels-for-payday-2/ https://www.jikguard.com/news/developing-a-procedural-dialogue-system-for-tech-support-error-unknown/ https://www.jikguard.com/news/b-r-1-notes-on-translating-from-unity-to-bitsy/ https://www.jikguard.com/news/art-design-deep-dive-rendering-the-player-as-a-form-of-pure-energy-in-recompile/ https://www.jikguard.com/news/group-pathfinding-movement-in-rts-style-games/ https://www.jikguard.com/news/five-productivity-tips-for-solo-devs/ https://www.jikguard.com/news/alt-ctrl-game-design-beyond-screens-joysticks-game-interaction-loop-25/ https://www.jikguard.com/news/video-game-deep-cuts-the-secret-of-harrys-binding/ https://www.jikguard.com/news/the-esoteric-design-of-fighting-games/ https://www.jikguard.com/news/here-be-monsters-producing-tangibly-minatory-creatures-in-video-games/ https://www.jikguard.com/news/reading-in-strategy-games/ https://www.jikguard.com/news/drawing-inspiration-from-a-global-community-of-game-developers/ https://www.jikguard.com/news/a-study-into-replayability-defining-variance/ https://www.jikguard.com/news/alt-ctrl-game-design-beyond-screens-joysticks-introduction-15/ https://www.jikguard.com/news/3-books-all-producers-should-read/ https://www.jikguard.com/news/11-boss-battles-of-x-morph-defense-part-1-the-scorpion/ https://www.jikguard.com/news/adding-online-skill-ranking-to-inversus-deluxe/ https://www.jikguard.com/news/horror-wars-east-vs-west/ https://www.jikguard.com/news/mixing-beatem-up-brawler-with-bullet-hell-shooter-in-a-single-game/ https://www.jikguard.com/news/a-study-into-replayability-random-vs-procedural-generation/ https://www.jikguard.com/news/games-and-visual-identity/ https://www.jikguard.com/news/craft-emotional-intelligence-into-your-game-trailer/ https://www.jikguard.com/news/break-the-loop/ https://www.jikguard.com/news/composing-video-game-music-for-virtual-reality-3d-versus-2d/ https://www.jikguard.com/news/hitboxes-and-hurtboxes-in-unity/ https://www.jikguard.com/news/prey-2s-locktown-district/ https://www.jikguard.com/news/the-myth-of-the-monomyth/ https://www.jikguard.com/news/designing-death-in-co-op-roguelikes/ https://www.jikguard.com/news/how-we-increased-the-review-score-from-mid-60s-to-80-and-was-it-worth-it/ https://www.jikguard.com/news/a-study-into-video-game-replayability-item-generation/ https://www.jikguard.com/news/translation-studies-some-notes-on-a-semi-formal-design-approach/ https://www.jikguard.com/news/shadow-of-the-tomb-raider-and-the-risk-of-making-an-introspective-aaa-game/ https://www.jikguard.com/news/semi-procedural-world-generation-and-rendering-in-edge-of-eternity-part-i/ https://www.jikguard.com/news/simple-a-pathfinding-alternative-with-interesting-side-effects/ https://www.jikguard.com/news/recalling-the-leviathan-axe/ https://www.jikguard.com/news/an-analysis-of-building-in-fortnite/ https://www.jikguard.com/news/the-first-year-as-an-indie-missing-fish-games/ https://www.jikguard.com/news/shooting-a-moving-target/ https://www.jikguard.com/news/video-game-deep-cuts-flash-the-artifact-get-the-saga/ https://www.jikguard.com/news/four-ways-to-handle-ui-text-in-unity/ https://www.jikguard.com/news/creating-winning-video-game-theme-songs-part-2/ https://www.jikguard.com/news/cookin-and-servin-exhibiting-at-pax-east-2018/ https://www.jikguard.com/news/why-is-harry-potter-hogwarts-mystery-so-successful/ https://www.jikguard.com/news/my-library-of-free-gamedev-resources-tutorials-and-more/ https://www.jikguard.com/news/using-steam-reviews-to-estimate-sales/ https://www.jikguard.com/news/gpu-ray-tracing-in-unity-part-1/ https://www.jikguard.com/news/pseudo-localization-a-must-in-video-gaming/ https://www.jikguard.com/news/working-with-pixel-art-sprites-in-unity-the-camera/ https://www.jikguard.com/news/negotiating-games-deals-10-tips-from-a-video-games-lawyer/ https://www.jikguard.com/news/guppy-designing-unconventional-input-for-natural-movement/ https://www.jikguard.com/news/environment-composition-iteration-in-steel-hunters/ https://www.jikguard.com/news/using-source-control-with-rpg-maker-vx-ace/ https://www.jikguard.com/news/ooo-ascension-from-game-jam-to-xbox-one-in-12-months/ https://www.jikguard.com/news/trademarking-a-marketing-perspective/ https://www.jikguard.com/news/six-days-in-fallujahs-campaign/ https://www.jikguard.com/news/atari-vcs-dragonstomper/ https://www.jikguard.com/news/how-learning-games-get-funded/ https://www.jikguard.com/news/video-game-deep-cuts-the-god-of-portal-is-marios-face/ https://www.jikguard.com/news/a-study-into-replayability-biome-basics/ https://www.jikguard.com/news/hyper-exclusive-content/ https://www.jikguard.com/news/how-to-handle-christianity-in-video-games/ https://www.jikguard.com/news/creating-fully-destructible-cities-while-maintaining-60fps/ https://www.jikguard.com/news/scaling-dedicated-game-servers-with-kubernetes-part-4-scaling-down/ https://www.jikguard.com/news/problems-of-developing-games-in-non-developed-territories-the-usual-suspects-part-1/ https://www.jikguard.com/news/how-many-wishlists-should-you-have-when-launching-on-steam/ https://www.jikguard.com/news/kotaku-is-not-the-answer-strategic-thinking-for-indie-game-pr/ https://www.jikguard.com/news/a-comprehensive-guide-to-successful-group-projects-at-university/ https://www.jikguard.com/news/game-design-in-real-life-lessons-from-a-disney-vacation/ https://www.jikguard.com/news/video-game-deep-cuts-rise-of-the-ambient-parent-jam/ https://www.jikguard.com/news/atari-vcs-et-the-extra-terrestrial/ https://www.jikguard.com/news/how-to-stand-out-in-the-crowd/ https://www.jikguard.com/news/pax-east-2018-designing-a-convention-booth/ https://www.jikguard.com/news/the-level-design-of-super-mario-odysseys-best-stage/ https://www.jikguard.com/news/lessons-learned-from-five-years-of-vr-locomotion-experiments/ https://www.jikguard.com/news/atari-vcs-video-cube/ https://www.jikguard.com/news/logarithmic-interpolation/ https://www.jikguard.com/news/unity-srp-overview-scriptable-render-pipeline/ https://www.jikguard.com/news/tryfail-cycles/ https://www.jikguard.com/news/latvian-gamedev-conference/ https://www.jikguard.com/news/video-game-deep-cuts-dancing-below-the-ceiling/ https://www.jikguard.com/news/searching-for-alphamystica/ https://www.jikguard.com/news/techs-of-civilization/ https://www.jikguard.com/news/composing-video-game-music-for-virtual-reality-the-role-of-music-in-vr/ https://www.jikguard.com/news/why-fortnite-will-fall-but-battle-royale-will-rise-on-mobile/ https://www.jikguard.com/news/an-analysis-of-dead-by-daylights-emblem-system-predicting-the-new-meta/ https://www.jikguard.com/news/working-with-pixel-art-sprites-in-unity-animations/ https://www.jikguard.com/news/atari-vcs-riddle-of-the-sphinx/ https://www.jikguard.com/news/postmortem-of-anime-matsuri-expo/ https://www.jikguard.com/news/early-access-without-steam/ https://www.jikguard.com/news/collaborating-on-an-indie-sensation-cuphead/ https://www.jikguard.com/news/how-do-you-approach-writing-romance-in-games/ https://www.jikguard.com/news/economy-as-gameplay/ https://www.jikguard.com/news/a-history-of-game-analytics-platforms/ https://www.jikguard.com/news/how-to-create-a-terminal-system-in-ue4/ https://www.jikguard.com/news/video-game-deep-cuts-a-wild-esports-mario-approaches/ https://www.jikguard.com/news/flufftopia-postmortem-an-itchio-game-by-the-numbers/ https://www.jikguard.com/news/game-against-the-machine/ https://www.jikguard.com/news/know-your-inheritance/ https://www.jikguard.com/news/taxonomy-of-fishing-mini-games/ https://www.jikguard.com/news/gameplay-setbacks-as-a-tool-for-creating-impactful-moments/ https://www.jikguard.com/news/recap-of-our-roundtable-at-gdc/ https://www.jikguard.com/news/improved-lerp-smoothing/ https://www.jikguard.com/news/where-c-meets-css-tech-tricks-from-an-ar-lyrics-experiment/ https://www.jikguard.com/news/encapsulated-scene-architecture-for-large-teams-in-unity/ https://www.jikguard.com/news/efficient-development/ https://www.jikguard.com/news/a-game-dev-story-part-3-growing-pains/ https://www.jikguard.com/news/video-game-deep-cuts-guns-water-the-nintendo-king/ https://www.jikguard.com/news/workflow-and-design-behind-creating-one-game-from-another-in-a-single-week-7drl-postmortem/ https://www.jikguard.com/news/thinking-about-social-interaction-systems-or-what-middle-earth-and-animal-crossing-have-in-common/ https://www.jikguard.com/news/the-four-basics-of-open-world-storytelling/ https://www.jikguard.com/news/my-game-design-degree-a-postmortem/ https://www.jikguard.com/news/avenues-for-success-and-the-cost-of-combat-in-rts/ https://www.jikguard.com/news/a-fully-managed-game-analytics-pipeline/ https://www.jikguard.com/news/how-to-craft-visual-novel-trailers/ https://www.jikguard.com/news/how-to-do-the-impossible-the-guts-and-glory-success-story/ https://www.jikguard.com/news/its-not-me-its-you/ https://www.jikguard.com/news/postmortem-amazia-a-ccg-for-mobile/ https://www.jikguard.com/news/working-on-six-days-in-fallujah/ https://www.jikguard.com/news/gdc-wrap-up-part-1-notes-on-indie-publishing-spring-2018/ https://www.jikguard.com/news/8203co-creation-with-players-in-the-game-industry/ https://www.jikguard.com/news/tourette-quest-20/ https://www.jikguard.com/news/video-game-deep-cuts-were-through-the-gdc-valley/ https://www.jikguard.com/news/can-week-one-steam-sales-predict-first-year-sales/ https://www.jikguard.com/news/tiny-trees-post-mortem-how-math-helped-design-a-game/ https://www.jikguard.com/news/beating-procrastination/ https://www.jikguard.com/news/the-maturity-breath-of-the-wild-brings-to-nintendos-game-design/ https://www.jikguard.com/news/postmortem-chasing-carrots-pressure-overdrive/ https://www.jikguard.com/news/video-game-deep-cuts-the-exoplanets-of-trust/ https://www.jikguard.com/news/working-with-pixel-art-sprites-in-unity-importing-assets/ https://www.jikguard.com/news/against-quotaccessibilityquot/ https://www.jikguard.com/news/the-trust-spectrum/ https://www.jikguard.com/news/read-short-stories-become-a-more-well-rounded-level-designer/ https://www.jikguard.com/news/combining-tower-defense-with-a-shooter-game-design-implications/ https://www.jikguard.com/news/whats-up-with-the-dmca-fight-over-defunct-online-games/ https://www.jikguard.com/news/ux-review-golfclashs-swing-to-success/ https://www.jikguard.com/news/developing-skirmish-line-a-tale-of-two-indie-developers/ https://www.jikguard.com/news/building-a-cash-flow-and-budget-document/ https://www.jikguard.com/news/building-the-world-behind-project-empires/ https://www.jikguard.com/news/decrypting-video-games-events-which-one-is-right-for-you/ https://www.jikguard.com/news/year-1-my-full-time-indie-developer-life/ https://www.jikguard.com/news/video-game-deep-cuts-a-jump-scare-soda-machine/ https://www.jikguard.com/news/real-time-dynamic-cover-system-for-unreal-engine-4/ https://www.jikguard.com/news/video-game-composers-the-tech-of-music-in-virtual-reality-gdc-2018/ https://www.jikguard.com/news/cities-of-civilization/ https://www.jikguard.com/news/the-impact-of-rng-on-game-design/ https://www.jikguard.com/news/pricing-your-video-game/ https://www.jikguard.com/news/game-accessibility-quotes-of-2017/ https://www.jikguard.com/news/bridging-pc-ps4-the-guns-of-icarus-alliance-cross-platform-journey/ https://www.jikguard.com/news/game-design-introducing-mechanics/ https://www.jikguard.com/news/the-subjective-shot-storytelling-the-first-person/ https://www.jikguard.com/news/approaching-game-design-for-facebook-instant-games/ https://www.jikguard.com/news/how-to-build-a-twitch-following-twitch-is-hard-yo/ https://www.jikguard.com/news/how-to-learn-who-your-audience-is/ https://www.jikguard.com/news/war-hammer-the-ai-of-total-war-part-5/ https://www.jikguard.com/news/the-soundscape-of-suara-an-audio-reactive-action-game/ https://www.jikguard.com/news/making-your-game-run-as-smooth-as-butter-on-the-ipad-pro/ https://www.jikguard.com/news/leaving-cdprojekt-red-a-first-step-in-the-dark-part-4/ https://www.jikguard.com/news/doing-an-hd-remake-the-right-way-chrono-trigger-edition/ https://www.jikguard.com/news/an-examination-into-environmental-storytelling/ https://www.jikguard.com/news/leaving-cdprojekt-red-a-first-step-in-the-dark-part-3/ https://www.jikguard.com/news/lets-talk-about-violent-video-game-research/ https://www.jikguard.com/news/leaving-cdprojekt-red-a-first-step-in-the-dark-part-2/ https://www.jikguard.com/news/game-level-generation-using-neural-networks/ https://www.jikguard.com/news/leaving-cdprojekt-red-a-first-step-in-the-dark-part-1/ https://www.jikguard.com/news/finding-the-fun-in-vr-centric-design-telekinesis/ https://www.jikguard.com/news/love-and-hate-from-fans-how-to-deal-with-it/ https://www.jikguard.com/news/being-indie-at-taipei-game-show/ https://www.jikguard.com/news/give-the-player-what-they-deserve/ https://www.jikguard.com/news/farlands-systemic-crafting-of-evil-islands/ https://www.jikguard.com/news/thoughts-on-getting-over-it/ https://www.jikguard.com/news/taking-care-of-business-2018/ https://www.jikguard.com/news/video-game-deep-cuts-rolling-the-dice-for-an-oregon-trail-switch/ https://www.jikguard.com/news/make-peace-not-war-the-ai-of-total-war-part-4/ https://www.jikguard.com/news/fast-2d-shadows-in-unity-using-1d-shadow-mapping/ https://www.jikguard.com/news/vr-game-design-in-recreational-dreaming-a-post-mortem-in-three-lessons/ https://www.jikguard.com/news/the-design-job-matrix/ https://www.jikguard.com/news/why-a-quotflappy-bird-clonequot-took-more-than-7-years-to-make/ https://www.jikguard.com/news/cultist-simulator-pre-sales-why-what-and-how-much/ https://www.jikguard.com/news/how-i-started-programming-part-one-of-two/ https://www.jikguard.com/news/the-foundation-of-a-third-person-camera/ https://www.jikguard.com/news/the-poor-mans-netcode/ https://www.jikguard.com/news/how-to-build-your-marketing-system/ https://www.jikguard.com/news/how-marketing-drives-engagement-in-free-to-play-games/ https://www.jikguard.com/news/harvard-egyptologist-discusses-assassins-creed-origins/ https://www.jikguard.com/news/episodic-design-20-gameplay-and-storytelling-at-its-best-part-3/ https://www.jikguard.com/news/video-game-deep-cuts-florence-the-orange-monster-box/ https://www.jikguard.com/news/flash-games-arent-dead-theyre-just-in-a-coma/ https://www.jikguard.com/news/postmortem-a-courtroom-drama-game-twelve-absent-men/ https://www.jikguard.com/news/3d-engine-entirely-made-of-ms-excel-formulae-enjoy-this-doomxls-file/ https://www.jikguard.com/news/making-a-videogame-cover-that-doesnt-suck/ https://www.jikguard.com/news/video-game-composers-the-art-of-music-in-virtual-reality-gdc-2018/ https://www.jikguard.com/news/my-favorite-game-designs-of-2017/ https://www.jikguard.com/news/making-a-game-boy-game-in-2017-a-quotsheep-it-upquot-post-mortem-part-22/ https://www.jikguard.com/news/outrealm-post-mortem-part-2/ https://www.jikguard.com/news/translating-city-and-character-names-in-video-games/ https://www.jikguard.com/news/the-indie-developers-guide-to-a-kickass-game-localization-part-i-how-to-prepare-your-game-for-localization/ https://www.jikguard.com/news/episodic-design-20-gameplay-and-storytelling-at-its-best-part-2/ https://www.jikguard.com/news/what-indie-devs-get-wrong-about-professional-networking/ https://www.jikguard.com/news/revolutionary-warfare-the-ai-of-total-war-part-3/ https://www.jikguard.com/news/video-game-deep-cuts-outsourcing-my-death-anxiety/ https://www.jikguard.com/news/why-i-loved-quotedith-finchquot/ https://www.jikguard.com/news/how-post-game-screens-keep-us-playing-or-dont/ https://www.jikguard.com/news/wonderful-world-of-game-development-8-tips-for-newcomer-freelancers/ https://www.jikguard.com/news/the-unavoidable-conflict-of-serious-storytelling-in-video-games/ https://www.jikguard.com/news/we-are-terrible-detectives/ https://www.jikguard.com/news/game-economics-defined/ https://www.jikguard.com/news/nimbatus-how-a-free-demo-got-our-game-funded/ https://www.jikguard.com/news/evolution-of-the-videogames-industry-through-its-manifestos/ https://www.jikguard.com/news/outrealm-post-mortem-part-1/ https://www.jikguard.com/news/level-design-understanding-a-level/ https://www.jikguard.com/news/why-people-arent-buying-your-game/ https://www.jikguard.com/news/video-game-deep-cuts-sos-bubsy-meets-tetris/ https://www.jikguard.com/news/evolution-of-war-the-ai-of-total-war-part-2/ https://www.jikguard.com/news/steam-winter-sale-data-and-the-effects-of-a-front-page-feature/ https://www.jikguard.com/news/simplifying-a-game-design/ https://www.jikguard.com/news/episodic-design-20-gameplay-and-storytelling-at-its-best-part-1/ https://www.jikguard.com/news/difficulty-balance-in-development-process/ https://www.jikguard.com/news/4-way-stop-hard-lessons-learned-making-my-first-game/ https://www.jikguard.com/news/part-2-are-casual-games-maturing-lessons-from-playrix/ https://www.jikguard.com/news/kickstarter-and-games-in-2017/ https://www.jikguard.com/news/the-next-surprise-billion-dollar-game-will-be-on-alexa/ https://www.jikguard.com/news/cuphead-cruelty-and-selling-unfairness-to-you/ https://www.jikguard.com/news/the-road-to-war-the-ai-of-total-war-part-1/ https://www.jikguard.com/news/entertaining-players-while-waiting-for-matchmaking/ https://www.jikguard.com/news/minimalist-container-library-in-c-part-2/ https://www.jikguard.com/news/video-game-deep-cuts-gorogoas-lair-of-coziness/ https://www.jikguard.com/news/road-to-raybeem-vr-music-visualizer/ https://www.jikguard.com/news/better-text-reveals-unity-code-inside/ https://www.jikguard.com/news/the-importance-pre-release-community-building-and-early-organic-marketing8203-for-indies/ https://www.jikguard.com/news/data-driving-unreal-engine-4-for-workflow-hotfixes-and-live-ops/ https://www.jikguard.com/news/igda-survey-shows-diversity-and-job-stability-concerns/ https://www.jikguard.com/news/farlands-what-is-good-game-design/ https://www.jikguard.com/news/localizing-achievements-trophies-and-other-shenanigans/ https://www.jikguard.com/news/how-to-use-persistent-systems-to-improve-progresssion/ https://www.jikguard.com/news/red-flags-on-the-job-hunt-student-edition/ https://www.jikguard.com/news/how-to-make-healthy-games/ https://www.jikguard.com/news/5-common-mistakes-made-by-students-making-their-first-games-and-how-to-fix-them/ https://www.jikguard.com/news/teaching-players-to-rig-elections/ https://www.jikguard.com/news/exploded-views-in-unreal-engine-4/ https://www.jikguard.com/news/materials-in-unreal-engine-4/ https://www.jikguard.com/news/working-within-an-international-team-the-story-so-far/ https://www.jikguard.com/news/what-we-can-learn-from-indie-fiction-authors/ https://www.jikguard.com/news/video-game-deep-cuts-labo-on-a-police-quest/ https://www.jikguard.com/news/the-chinese-market-and-the-emerging-opportunity-for-hyper-casual-games/ https://www.jikguard.com/news/virtual-worlds-designed-by-their-inhabitants/ https://www.jikguard.com/news/signals-a-typesafe-lightweight-messaging-lib-for-unity/ https://www.jikguard.com/news/in-defense-of-life-like-games/ https://www.jikguard.com/news/how-to-make-booth-art-as-an-indie/ https://www.jikguard.com/news/so-you-want-to-compete-with-steam/ https://www.jikguard.com/news/visions-of-a-qa-degree-in-video-games/ https://www.jikguard.com/news/the-cost-of-games/ https://www.jikguard.com/news/more-introspection-please-why-we-should-all-make-time-to-not-make-things/ https://www.jikguard.com/news/are-probabilities-ruining-your-rpg-experience/ https://www.jikguard.com/news/six-match-or-how-i-learned-to-stop-worrying-and-finish-the-game/ https://www.jikguard.com/news/player-relationship-types-in-hades-star/ https://www.jikguard.com/news/phaser-to-ios-without-phonegap-or-cordova-first-steps/ https://www.jikguard.com/news/vr-headphones-update-video-game-music-composers/ https://www.jikguard.com/news/behavioral-profiling-how-to-build-useful-player-models/ https://www.jikguard.com/news/what-i-learned-after-over-200-gdc-talks/ https://www.jikguard.com/news/video-game-deep-cuts-getting-over-desert-golfs-loot-boxes/ https://www.jikguard.com/news/i-am-overburdened-recap-and-numbers/ https://www.jikguard.com/news/a-vivisection-of-plague-inc-the-board-game-part-2-manufacturing-and-design/ https://www.jikguard.com/news/how-to-stop-making-hoarders-in-video-games/ https://www.jikguard.com/news/life-after-aaa-the-lessons-learned-by-a-new-marketing-agency-founder/ https://www.jikguard.com/news/game-cities-those-handy-simplified-urban-structures/ https://www.jikguard.com/news/qa-defect-count-is-defunct/ https://www.jikguard.com/news/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor/ https://www.jikguard.com/news/minimalist-container-library-in-c-part-1/ https://www.jikguard.com/news/the-limitations-of-matchmaking-without-server-logic/ https://www.jikguard.com/news/splatoon-2-how-it-encourages-movement/ https://www.jikguard.com/news/how-to-actually-finish-your-first-game-this-year/ https://www.jikguard.com/news/endless-space-2-enfer-alternate-reality-game/ https://www.jikguard.com/news/video-game-deep-cuts-a-warframe-in-the-arizona-sunshine/ https://www.jikguard.com/news/why-we-canned-a-2m-app-business-to-make-indie-games/ https://www.jikguard.com/news/how-the-2018-tax-reform-will-change-things-for-indie-developers/ https://www.jikguard.com/news/will-glow-the-wisp-retrospective/ https://www.jikguard.com/news/a-ui-system-architecture-and-workflow-for-unity/ https://www.jikguard.com/news/playable-ads-the-most-fun-ad-ever/ https://www.jikguard.com/news/high-performance-networking-with-a-web-of-peer-peer-connections/ https://www.jikguard.com/news/free-player-movement-and-static-worlds/ https://www.jikguard.com/news/pitching-for-the-fences-advice-on-pitching-your-game-to-publishers/ https://www.jikguard.com/news/a-guide-to-systems-based-game-development/ https://www.jikguard.com/news/video-game-deep-cuts-the-best-wolpaw-of-the-year/ https://www.jikguard.com/news/level-design-first-blocks-part-3-personal-skills/ https://www.jikguard.com/news/how-much-is-the-front-page-of-reddit-worth/ https://www.jikguard.com/news/top-5-mailing-lists-of-2017/ https://www.jikguard.com/news/headliner-indie-game-sale-marketing-stats-3-months-after-steam-release/ https://www.jikguard.com/news/wheres-om-nom-post-mortem-introducing-hidden-object-genre-to-vr/ https://www.jikguard.com/news/angle-jungle-the-making-of-a-transformational-puzzle-game/ https://www.jikguard.com/news/8-tips-to-help-manage-your-indie-community-5-will-a-maze-you/ https://www.jikguard.com/news/how-to-build-audio-for-vr-games/ https://www.jikguard.com/news/painting-the-horizon-postmortem/ https://www.jikguard.com/news/video-game-deep-cuts-that-hq-donut-county-trivia/ https://www.jikguard.com/news/the-painful-art-of-cutting/ https://www.jikguard.com/news/how-to-get-a-job-in-the-dutch-game-industry-part-2/ https://www.jikguard.com/news/how-to-get-a-job-in-the-dutch-game-industry-part-1/ https://www.jikguard.com/news/my-top-5-and-a-few-more-games-of-2017/ https://www.jikguard.com/news/on-the-bottom-of-gamedev/ https://www.jikguard.com/news/8203players-journey-in-war-robots/ https://www.jikguard.com/news/are-casual-games-maturing-lessons-from-angry-birds-2/ https://www.jikguard.com/news/video-game-deep-cuts-dance-dance-aztarac/ https://www.jikguard.com/news/turning-a-players-home-into-a-nightmare-the-challenges-of-narrative-design-in-ar/ https://www.jikguard.com/news/the-3do-the-birth-of-my-cynicism/ https://www.jikguard.com/news/why-i-quit-playing-games-to-make-them/ https://www.jikguard.com/news/full-throttle-remastered-curating-a-classic/ https://www.jikguard.com/news/42-problems-and-a-fix-aint-one-fixing-tokyo-42s-camera/ https://www.jikguard.com/news/going-episodic/ https://www.jikguard.com/news/fixing-your-games-perceived-slowness-with-elevators/ https://www.jikguard.com/news/do-we-even-need-qa-at-the-start-of-a-project/ https://www.jikguard.com/news/gaming-without-barriers-why-we-need-to-include-accessibility-in-the-concept-phase-of-game-development/ https://www.jikguard.com/news/indies-need-a-coop/ https://www.jikguard.com/news/post-mortem-the-death-of-flash-and-rewriting-14-million-lines-of-code/ https://www.jikguard.com/news/apep-and-ra-seven-intensely-practical-tips-for-organising-setting-documentation-for-narrative-games/ https://www.jikguard.com/news/solve-et-coagula-ludonarrative-synthesis/ https://www.jikguard.com/news/what-nintendo-power-can-teach-us-about-indie-game-marketing/ https://www.jikguard.com/news/lessons-learned-from-two-game-launches/ https://www.jikguard.com/news/postmortem-making-boss-101-and-living-our-dreams/ https://www.jikguard.com/news/8-ways-to-avoid-going-crazy-while-developing-your-indie-game/ https://www.jikguard.com/news/post-human-war-developing-a-game-in-pursuit-of-untainted-strategy/ https://www.jikguard.com/news/video-game-deep-cuts-a-far-cry-from-wizard-sniffing/ https://www.jikguard.com/news/porting-tanzia-to-nintendo-switch-part-2-the-manual/ https://www.jikguard.com/news/the-5-most-common-indie-game-pr-mistakes-and-how-to-avoid-them/ https://www.jikguard.com/news/should-game-designer-learn-foreign-language/ https://www.jikguard.com/news/welcome-to-ssl-aka-ss-hell/ https://www.jikguard.com/news/brdfs-as-style-choices-why-it-matters-for-art-direction/ https://www.jikguard.com/news/how-we-taught-dimension-drives-unique-mechanic-through-its-trailers/ https://www.jikguard.com/news/the-emotional-rollercoaster-of-making-a-video-game/ https://www.jikguard.com/news/designing-player-death-using-intention-and-meaning-to-add-depth/ https://www.jikguard.com/news/pain-difficulty-and-getting-over-it/ https://www.jikguard.com/news/animal-crossing-pocket-camp-can-an-old-dog-learn-new-tricks/ https://www.jikguard.com/news/making-a-game-boy-game-in-2017-a-quotsheep-it-upquot-post-mortem-part-12/ https://www.jikguard.com/news/how-rpg-design-has-influenced-action-games/ https://www.jikguard.com/news/coming-up-to-speed/ https://www.jikguard.com/news/architecture-of-system-for-reading-input-devices-part-2/ https://www.jikguard.com/news/ostensible-improvements-when-better-isnt/ https://www.jikguard.com/news/different-kinds-of-difficulty-continuous-and-aspirational/ https://www.jikguard.com/news/reynalds-expedition-designing-a-hero/ https://www.jikguard.com/news/game-industry-blockchain-technologies-should-be-humble-to-survive/ https://www.jikguard.com/news/humane-design-the-lootbox/ https://www.jikguard.com/news/the-future-of-f2p-the-force-wars/ https://www.jikguard.com/news/video-game-deep-cuts-dream-of-a-million-onions/ https://www.jikguard.com/news/stress-testing-unitys-llapi-what-are-the-limits/ https://www.jikguard.com/news/foliage-optimization-in-unity/ https://www.jikguard.com/news/the-statue-got-me-high-annotated-source/ https://www.jikguard.com/news/hitpoint-balancing-with-many-variables/ https://www.jikguard.com/news/pure-narrative-gaps/ https://www.jikguard.com/news/what-i-talk-about-when-i-talk-about-narrative-design/ https://www.jikguard.com/news/designing-a-modern-cross-platform-low-level-graphics-library/ https://www.jikguard.com/news/email-marketing-101-how-to-actually-use-your-mailing-list/ https://www.jikguard.com/news/systems-review-animal-crossing-pocket-camp/ https://www.jikguard.com/news/telltales-move-to-pbs-shifting-technologies-and-practices/ https://www.jikguard.com/news/data-and-insights-from-a-month-on-steam/ https://www.jikguard.com/news/the-poor-mans-3d-camera/ https://www.jikguard.com/news/video-open-world-coop-level-design-direction/ https://www.jikguard.com/news/racing-level-design-the-rally-case/ https://www.jikguard.com/news/editing-architecture-of-system-for-reading-input-devices/ https://www.jikguard.com/news/procedural-narrative-the-future-of-indie-game-writing/ https://www.jikguard.com/news/camera-logic-in-a-2d-platformer/ https://www.jikguard.com/news/an-ice-breaking-and-idea-exchange-activity-for-game-jams/ https://www.jikguard.com/news/cracking-the-complexity-of-lifetime-value-in-freemium-games/ https://www.jikguard.com/news/day-39-of-100-days-of-vr-creating-a-vr-first-person-shooter-ii/ https://www.jikguard.com/news/video-game-deep-cuts-hal-in-the-clouds-monster-free/ https://www.jikguard.com/news/the-entity-component-system-an-awesome-game-design-pattern-in-c-part-1/ https://www.jikguard.com/news/urzas-dream-engine-the-roborosewater-robodraft-creating-a-machine-learning-algorithm-to-illustrate-magic-cards/ https://www.jikguard.com/news/post-mortem-i-thought-i-could-ship-at-least-700-units-to-stay-in-business/ https://www.jikguard.com/news/the-five-biggest-lessons-we-learned-making-a-game-in-our-spare-time/ https://www.jikguard.com/news/creating-a-board-game-on-platform-cooperativism/ https://www.jikguard.com/news/project-management-part-3-burning-money-brain-power-and-morale-to-make-your-game/ https://www.jikguard.com/news/video-game-deep-cuts-a-need-for-soderberghs-playerunknown/ https://www.jikguard.com/news/a-kickstarter-postmortem-for-the-iron-oath/ https://www.jikguard.com/news/i-settle-all-video-game-arguments-part-1-game-reviews/ https://www.jikguard.com/news/mud-and-water-of-spintiresmudrunner/ https://www.jikguard.com/news/biome-painter-populating-massive-worlds/ https://www.jikguard.com/news/video-game-monetization-strategies/ https://www.jikguard.com/news/five-weeks-in-the-wild-early-access-on-itchio/ https://www.jikguard.com/news/posting-trello-cards-from-a-running-ue4-game/ https://www.jikguard.com/news/why-games-are-hard-to-make-a-brittle-pyramid/ https://www.jikguard.com/news/understanding-audio-in-vr-a-game-music-composers-resource-guide/ https://www.jikguard.com/news/stand-out-games-from-day-of-the-devs-2017/ https://www.jikguard.com/news/video-game-deep-cuts-et-solitaire-the-hob-odyssey/ https://www.jikguard.com/news/compulsion-loops-dopamine-in-games-and-gamification/ https://www.jikguard.com/news/10-tips-for-game-dev-veterans-and-students-alike/ https://www.jikguard.com/news/translating-dialects-and-accents-in-video-games-the-french-edition/ https://www.jikguard.com/news/story-vs-plot-for-indie-games/ https://www.jikguard.com/news/quotwho-killed-my-unclequot-postmortem-part-2-designing-for-your-audience/ https://www.jikguard.com/news/worldbuilding-with-npc-dialogue-a-beginners-guide/ https://www.jikguard.com/news/preparing-for-surviving-gaming-expos-as-an-indie-a-pax-aus-post-mortem/ https://www.jikguard.com/news/slow-mo-tips-and-tricks/ https://www.jikguard.com/news/level-design-first-blocks-part-2-level-design-theory/ https://www.jikguard.com/news/project-management-part-2-making-your-game-with-the-abc-recipe/ https://www.jikguard.com/news/selecting-by-weighted-angle/ https://www.jikguard.com/news/the-3-factors-that-lead-to-emergent-gameplay/ https://www.jikguard.com/news/virtual-memory-tricks/ https://www.jikguard.com/news/5-radical-ideas-for-dialogue-systems/ https://www.jikguard.com/news/video-game-deep-cuts-donkey-crossing-lets-observer/ https://www.jikguard.com/news/perception-the-most-technical-issue-of-vr/ https://www.jikguard.com/news/logistical-problem/ https://www.jikguard.com/news/gutters-in-video-game-design/ https://www.jikguard.com/news/2-years-of-gremlins-inc-demographics/ https://www.jikguard.com/news/how-we-achieved-high-quality-graphics-and-kept-performance-on-angest-for-gearvr-part-2/ https://www.jikguard.com/news/level-design-first-blocks-part-1/ https://www.jikguard.com/news/xbox-one-x-a-hands-on-analysis-of-microsofts-powerful-new-console/ https://www.jikguard.com/news/what-makes-a-good-game-tester/ https://www.jikguard.com/news/why-hellblade-cant-serve-as-a-role-model-for-developers/ https://www.jikguard.com/news/project-management-part-1-avoid-brain-damage-from-working-with-games/ https://www.jikguard.com/news/translating-a-game-33-example-project/ https://www.jikguard.com/news/there-has-to-be-another-way-to-make-indie-games/ https://www.jikguard.com/news/how-the-esrb-is-promoting-childrens-gambling/ https://www.jikguard.com/news/the-perfect-organism-the-ai-of-alien-isolation/ https://www.jikguard.com/news/never-be-ashamed-of-your-process-if-the-result-is-good/ https://www.jikguard.com/news/your-game-flopped-is-that-true/ https://www.jikguard.com/news/trailer-quick-tip-humility/ https://www.jikguard.com/news/video-game-deep-cuts-marios-half-million-daily-runs/ https://www.jikguard.com/news/staying-afloat-keeping-up-sales-in-early-access/ https://www.jikguard.com/news/how-we-manage-scenes-and-takes-on-angest-for-gearvr/ https://www.jikguard.com/news/results-from-steam-developers-survey-2017/ https://www.jikguard.com/news/so-5245-of-people-playing-my-indie-game-have-pirated-it/ https://www.jikguard.com/news/designing-unique-tactical-combat-mechanics-for-summoners-fate/ https://www.jikguard.com/news/how-to-create-a-successful-indie-mobile-game-part-2/ https://www.jikguard.com/news/quotwho-killed-my-unclequot-postmortem-the-importance-of-historical-research/ https://www.jikguard.com/news/the-philosophy-of-grinding-and-how-to-reduce-it/ https://www.jikguard.com/news/level-design-do-your-research-wheres-the-toilet/ https://www.jikguard.com/news/how-we-achieved-high-quality-graphics-and-kept-performance-on-angest-for-gearvr-part-1/ https://www.jikguard.com/news/day-32-of-100-days-of-vr-learning-about-saving-and-loading-data-in-unity/ https://www.jikguard.com/news/7-recommendations-for-data-science-leaders/ https://www.jikguard.com/news/video-game-deep-cuts-single-player-paperclip-or-chicken-blocking/ https://www.jikguard.com/news/playful-teaching-how-to-create-fun-and-immersive-tutorials/ https://www.jikguard.com/news/what-the-fk-is-a-gamerunner-and-why-do-we-need-them/ https://www.jikguard.com/news/bringing-galaxy-on-fire-3-to-vulkan-stats-summary/ https://www.jikguard.com/news/cognitive-biases-to-watch-out-for-when-running-a-games-business/ https://www.jikguard.com/news/designer-diary-trailer-park-boys-greasy-money/ https://www.jikguard.com/news/the-anti-pattern-of-optional-goals-in-tasklists/ https://www.jikguard.com/news/translating-a-game-23-preparation-and-tools/ https://www.jikguard.com/news/can-capcoms-puzzle-fighter-deliver-a-ko/ https://www.jikguard.com/news/multi-threading-the-truth/ https://www.jikguard.com/news/the-full-throttle-remastered-fmv-pipeline-part-1/ https://www.jikguard.com/news/working-with-generic-room-based-matchmaking/ https://www.jikguard.com/news/design-approach-in-citizen-science-games-until-eve-online/ https://www.jikguard.com/news/vrdc-2017-takeaways-vr-music-for-the-game-composer/ https://www.jikguard.com/news/video-game-deep-cuts-on-color-cycling-morty-divinity/ https://www.jikguard.com/news/interview-with-maxime-durand-on-assassins-creed-origins-and-discovery-tour-mode/ https://www.jikguard.com/news/bringing-galaxy-on-fire-3-to-vulkan-vulkan-on-android/ https://www.jikguard.com/news/that-magic-character-only-french-translators-use/ https://www.jikguard.com/news/the-killer-groove-the-shadow-ai-of-killer-instinct/ https://www.jikguard.com/news/video-game-tutorials-how-do-they-teach/ https://www.jikguard.com/news/design-pillars-the-core-of-your-game/ https://www.jikguard.com/news/the-definition-of-artificial-insanity-the-systemic-ai-of-far-cry/ https://www.jikguard.com/news/where-vrs-going-thoughts-on-oc4-hardware-announcements/ https://www.jikguard.com/news/demystifying-earned-media-how-does-indie-game-pr-really-work/ https://www.jikguard.com/news/scaling-dedicated-game-servers-with-kubernetes-part-3-scaling-up-nodes/ https://www.jikguard.com/news/translating-a-game-13-the-process/ https://www.jikguard.com/news/open-world-rpgs-and-the-hinterlands-problem/ https://www.jikguard.com/news/ai-design-why-characters-in-ebony-spire-heresy-behave-the-way-they-do/ https://www.jikguard.com/news/day-23-of-100-days-of-vr-creating-a-spawning-system-for-enemies-in-unity/ https://www.jikguard.com/news/video-game-deep-cuts-xxx-loot-on-your-steam-death/ https://www.jikguard.com/news/bringing-galaxy-on-fire-3-to-vulkan-what-we-have-learned/ https://www.jikguard.com/news/a-user-centred-approach-to-control-design/ https://www.jikguard.com/news/how-dreamz-studio-raised-200k-without-any-game-released/ https://www.jikguard.com/news/why-making-a-game-about-women-in-tech-is-necessary-to-me/ https://www.jikguard.com/news/gamemaker-platformer-jumping-tips/ https://www.jikguard.com/news/100-days-of-vr-day-18-creating-weapon-ammo-in-unity/ https://www.jikguard.com/news/user-interaction-press-o-to-open-the-running-joke-behind-my-un-streamlined-controls/ https://www.jikguard.com/news/video-game-deep-cuts-the-creative-loot-box-observer/ https://www.jikguard.com/news/bringing-galaxy-on-fire-3-to-vulkan-handling-resources-and-assets/ https://www.jikguard.com/news/brain-in-a-jar-1-two-systems/ https://www.jikguard.com/news/what-is-games-user-experience-ux-and-how-does-it-help/ https://www.jikguard.com/news/transformative-art-adapting-games-from-other-media/ https://www.jikguard.com/news/six-years-of-the-made/ https://www.jikguard.com/news/what-vr-needs-to-evolve/ https://www.jikguard.com/news/xblig-dies-on-friday/ https://www.jikguard.com/news/apples-arkit-game-development-a-whole-new-world/ https://www.jikguard.com/news/systemgame-design-how-i-handle-items-and-spells-in-ebony-spire-heresy/ https://www.jikguard.com/news/avoiding-the-avoidable-why-optional-queer-content-isnt-solving-the-diversity-problem-and-how-to-fix-this/ https://www.jikguard.com/news/postmortem-of-my-first-indie-game/ https://www.jikguard.com/news/launching-hive-jump-on-wii-u-why-didnt-we-quotswitchquot/ https://www.jikguard.com/news/moving-away-from-gitflow/ https://www.jikguard.com/news/i-want-it-just-like-lol-how-do-you-monetize-in-game-skins/ https://www.jikguard.com/news/taking-live-soundtrack-improvisation-to-the-next-level/ https://www.jikguard.com/news/video-game-deep-cuts-the-nex-shadow-of-the-outsider/ https://www.jikguard.com/news/bea-the-bullet-dev-log-1-designing-interesting-and-efficient-levels-for-a-time-trial-game/ https://www.jikguard.com/news/100-days-of-vr-day-12-creating-ai-movements-for-enemies-in-unity/ https://www.jikguard.com/news/bringing-galaxy-on-fire-3-to-vulkan-introduction-and-fundamentals/ https://www.jikguard.com/news/considering-moving-to-seattle-as-an-indie-game-dev-my-one-year-retrospective/ https://www.jikguard.com/news/simple-physics-based-motion-with-springs/ https://www.jikguard.com/news/bach-monsters-and-medicine/ https://www.jikguard.com/news/how-much-does-it-cost-to-develop-a-videogame/ https://www.jikguard.com/news/prototyping-a-dynamic-camera-system/ https://www.jikguard.com/news/super-sketch-sisters-melee-designing-for-2d-vs-designing-for-a-3d-vr-space/ https://www.jikguard.com/news/how-to-network-if-you-suck-at-networking/ https://www.jikguard.com/news/an-interesting-journey-in-creating-a-2d-isometric-platformer/ https://www.jikguard.com/news/2-games-in-2-months-with-a-stranger-from-reddit/ https://www.jikguard.com/news/how-playing-games-can-advance-science/ https://www.jikguard.com/news/advanced-ux-prototyping-finding-the-fun-minus-the-code/ https://www.jikguard.com/news/toward-a-grammar-of-multiplayer-gametypes/ https://www.jikguard.com/news/the-mysterious-world-of-diy-indie-marketing/ https://www.jikguard.com/news/video-game-deep-cuts-an-hdr-tooth-nindie-tail/ https://www.jikguard.com/news/porting-cursed-castilla-to-nintendo-3ds-what-kind-of-sorcery-is-this/ https://www.jikguard.com/news/creating-a-dynamic-tile-system/ https://www.jikguard.com/news/lessons-from-suzy-cube-level-1-1-how-the-games-first-level-is-different/ https://www.jikguard.com/news/playing-with-politics-how-real-world-politics-could-improve-your-game/ https://www.jikguard.com/news/the-life-and-merciful-death-of-the-fad-controller/ https://www.jikguard.com/news/a-deeper-look-into-the-from-light-development-process/ https://www.jikguard.com/news/kingdom-hearts-combat-evolution-with-character-evolution/ https://www.jikguard.com/news/resources-for-video-game-music-composers/ https://www.jikguard.com/news/15-practical-pieces-of-advice-stuff-that-i-learned-the-hard-way/ https://www.jikguard.com/news/citizen-science-and-knowledge-games/ https://www.jikguard.com/news/video-game-deep-cuts-the-secret-world-of-dad-of-light/ https://www.jikguard.com/news/big-list-of-incubators-accelerators-and-funding-opportunities/ https://www.jikguard.com/news/breaking-eggs-making-omelettes/ https://www.jikguard.com/news/path-of-exile-economy-currency-trading/ https://www.jikguard.com/news/player-motivation-part-3-breaking-conventions/ https://www.jikguard.com/news/securing-your-controllers-at-an-event/ https://www.jikguard.com/news/the-wacky-world-of-wiz-n-liz-a-sega-genesis-gem/ https://www.jikguard.com/news/lessons-from-suzy-cube-reinforcing-behaviours-a-look-at-two-levels/ https://www.jikguard.com/news/the-golden-goal-part-1-the-role-of-events-in-casual-puzzle-games/ https://www.jikguard.com/news/the-requirements-of-good-matchmaking/ https://www.jikguard.com/news/the-wayfarer-wip-a-clean-slate-ive-created-a-monster-working-my-magic-preparing-for-the-future/ https://www.jikguard.com/news/lessons-from-suzy-cube-level-design-breakdown/ https://www.jikguard.com/news/video-game-deep-cuts-maybe-tomorrow-everybodys-golf/ https://www.jikguard.com/news/lessons-from-suzy-cube-improved-mobile-performance-through-a-custom-culling-solution/ https://www.jikguard.com/news/resolving-build-issues-for-uwp-packages-with-unity/ https://www.jikguard.com/news/the-wayfarer-wip-mega-post/ https://www.jikguard.com/news/the-gamescom-survival-guide-as-an-indie-game-developer/ https://www.jikguard.com/news/urban-design-and-the-creation-of-videogame-cities/ https://www.jikguard.com/news/does-inventory-management-ruin-rpgs/ https://www.jikguard.com/news/lessons-from-suzy-cube-mobile-controls-that-feel-great/ https://www.jikguard.com/news/how-funding-sources-dictate-design/ https://www.jikguard.com/news/making-portal-painter-in-arcore/ https://www.jikguard.com/news/8-questions-about-dynamic-pricing/ https://www.jikguard.com/news/how-the-data-implosion-will-trigger-the-great-game-dev-correction/ https://www.jikguard.com/news/video-game-deep-cuts-subsurface-kingdoms-of-destiny-2/ https://www.jikguard.com/news/68000-heart-on-fire-alien-soldier/ https://www.jikguard.com/news/last-inner-product/ https://www.jikguard.com/news/no-booth-no-problem-showing-your-game-on-the-go/ https://www.jikguard.com/news/using-the-agential-structure-model-to-classify-fun/ https://www.jikguard.com/news/tracy-fullerton-discusses-history-behind-walden-a-game/ https://www.jikguard.com/news/game-design-and-gestalt-laws/ https://www.jikguard.com/news/game-design-deep-dive-spy-fighthow-hidden-rarity-balances-a-game/ https://www.jikguard.com/news/lessons-from-suzy-cube-measuring-up/ https://www.jikguard.com/news/how-and-why-we-ported-shenzhen-solitaire-to-ms-dos/ https://www.jikguard.com/news/adding-some-perspective-to-your-unity-2d-game/ https://www.jikguard.com/news/perceiving-is-believing-part-1/ https://www.jikguard.com/news/authored-embellishments-to-procedural-narrative/ https://www.jikguard.com/news/some-of-the-hidden-realities-of-game-development-for-non-devs/ https://www.jikguard.com/news/curiosity-killed-the-warlock/ https://www.jikguard.com/news/dont-rush-your-ab-test/ https://www.jikguard.com/news/slowbot-post-mortem/ https://www.jikguard.com/news/dynamic-pricing-personalized-offers-and-modern-gaming/ https://www.jikguard.com/news/surface-shaders-for-the-recently-deceased/ https://www.jikguard.com/news/video-game-deep-cuts-vectoring-in-on-the-hellblade-observer/ https://www.jikguard.com/news/how-to-protect-your-video-game-trademark/ https://www.jikguard.com/news/can-your-game-have-too-many-choices/ https://www.jikguard.com/news/a-gentle-introduction-to-steamworks/ https://www.jikguard.com/news/making-a-game-to-make-a-game-its-like-kickstarter-but-with-more-explosions/ https://www.jikguard.com/news/in-case-of-emergency-make-burrito-bison-3/ https://www.jikguard.com/news/full-steam-ahead-bringing-tiny-rails-to-pc/ https://www.jikguard.com/news/applying-data-science-to-understand-your-players/ https://www.jikguard.com/news/reworking-piczle-lines-dx-from-mobile-platforms-to-nintendo-switch/ https://www.jikguard.com/news/making-decisions-dual-process-theory/ https://www.jikguard.com/news/video-game-music-systems-at-gdc-2017-tools-and-tips-for-composers/ https://www.jikguard.com/news/salmon-roll-the-upstream-team-design-notebook/ https://www.jikguard.com/news/exploring-motivation-why-people-play-games-for-years/ https://www.jikguard.com/news/mayhem-above-the-dos-and-donts-of-a-solo-dev/ https://www.jikguard.com/news/saam-arcade-2017-an-indie-perspective/ https://www.jikguard.com/news/making-a-game-maker-hatching-chicken-wiggle-128035/ https://www.jikguard.com/news/video-game-deep-cuts-gta-onlines-flash-dream/ https://www.jikguard.com/news/scholars-discuss-urban-empire/ https://www.jikguard.com/news/aurorabound-postmortem-and-sales-figures-a-modest-part-time-success/ https://www.jikguard.com/news/journey-across-the-mainstream-games-for-my-father/ https://www.jikguard.com/news/i-would-dev-5000-miles/ https://www.jikguard.com/news/game-design-principle-transparency/ https://www.jikguard.com/news/10-ways-in-which-sonic-the-hedgehog-wasnt-about-speed/ https://www.jikguard.com/news/when-to-stop-preparing-design-and-get-to-work/ https://www.jikguard.com/news/catch-up-systems-and-what-the-heck-are-those/ https://www.jikguard.com/news/2d-space-shooter-design-lessons/ https://www.jikguard.com/news/the-challenges-of-designing-a-hard-roguelike-game/ https://www.jikguard.com/news/stop-being-a-stupid-indie-gamedeveloper/ https://www.jikguard.com/news/my-chinajoy-2017/ https://www.jikguard.com/news/statistical-seats-at-the-table/ https://www.jikguard.com/news/youre-creepin-me-out-some-thoughts-about-creep-camps-in-rts-multiplayer/ https://www.jikguard.com/news/3-big-coppa-class-action-suits-prove-privacy-tsunami-is-coming/ https://www.jikguard.com/news/the-multiplayer-struggle-is-real/ https://www.jikguard.com/news/players-emotions/ https://www.jikguard.com/news/a-brief-history-of-game-jams/ https://www.jikguard.com/news/death-to-flashy/ https://www.jikguard.com/news/rage-development-postmortem/ https://www.jikguard.com/news/video-6-terrible-trailer-tips-from-our-neo-scavenger-trailer/ https://www.jikguard.com/news/in-depth-look-at-the-ai-behind-age-of-rivals-a-strategy-card-game/ https://www.jikguard.com/news/video-game-deep-cuts-the-twin-stick-tacoma-pyre/ https://www.jikguard.com/news/ready-player-two-co-op-is-a-new-big-thing/ https://www.jikguard.com/news/drop-the-beat-all-walls-must-falls-procedural-music-mixer/ https://www.jikguard.com/news/the-user-interface-of-lasting-legacy/ https://www.jikguard.com/news/unity-character-controller-vs-rigidbody/ https://www.jikguard.com/news/3-simple-steps-to-implement-inverse-kinematics/ https://www.jikguard.com/news/persona-5-cartoon-cats-depthless-evil-and-dating-your-teacher/ https://www.jikguard.com/news/detention-postmortem-localizing-a-taiwanese-game-for-western-audiences/ https://www.jikguard.com/news/game-producer-voodoo/ https://www.jikguard.com/news/internal-game-jams-can-you-make-them-work-for-your-studio/ https://www.jikguard.com/news/climbing-an-impossible-mountain-the-struggles-of-making-a-game-alone/ https://www.jikguard.com/news/kickstarter-and-games-2017-mid-year-status-update/ https://www.jikguard.com/news/video-game-deep-cuts-the-prison-of-the-night-trap-kickmen/ https://www.jikguard.com/news/documentation-a-necessary-evil/ https://www.jikguard.com/news/how-we-developed-robust-ai-for-dwarfcorp/ https://www.jikguard.com/news/html5-is-here/ https://www.jikguard.com/news/pricing-games-is-hard/ https://www.jikguard.com/news/player-motivation-part-2-popular-psychological-models/ https://www.jikguard.com/news/working-with-git-for-games-and-in-general/ https://www.jikguard.com/news/how-to-make-games-making-the-transition-from-business-apps-and-web-development-into-gaming/ https://www.jikguard.com/news/should-you-play-bad-games/ https://www.jikguard.com/news/love-and-romance-in-heavens-vault/ https://www.jikguard.com/news/using-intensity-to-drive-player-engagement/ https://www.jikguard.com/news/using-3d-printed-trophies-and-community-tournaments-to-increase-player-engagement/ https://www.jikguard.com/news/six-years-after-moneyball/ https://www.jikguard.com/news/video-game-deep-cuts-castlevania-go-es-to-arms/ https://www.jikguard.com/news/impostor-syndrome-im-not-really-qualified-to-write-this-article/ https://www.jikguard.com/news/towards-better-gamepad-text-input/ https://www.jikguard.com/news/planes-of-vulnerability-in-commander-keen-5/ https://www.jikguard.com/news/why-we-will-never-show-ads-in-our-mobile-games/ https://www.jikguard.com/news/player-motivation-part-1-biological-foundation-of-emotions/ https://www.jikguard.com/news/how-fire-emblem-heroes-made-100m-from-10m-installs/ https://www.jikguard.com/news/skip-the-game-vs-story-and-entertainment-vs-practical-utility-traps-the-anatomy-of-compelling-experiences/ https://www.jikguard.com/news/game-texture-and-liminal-spaces/ https://www.jikguard.com/news/a-vivisection-of-plague-inc-the-board-game-kickstarter/ https://www.jikguard.com/news/building-interactions-for-3dof-vr-controllers/ https://www.jikguard.com/news/one-draw-call-ui/ https://www.jikguard.com/news/is-your-code-ready-to-prevent-the-nedelin-catastrophe/ https://www.jikguard.com/news/stores-vs-developers-vs-customers-vs-publishers/ https://www.jikguard.com/news/mechanical-foreshadowing/ https://www.jikguard.com/news/case-study-creating-witness-a-virtual-reality-experience/ https://www.jikguard.com/news/protect-your-steam-keys/ https://www.jikguard.com/news/how-to-create-a-simple-social-media-strategy-for-your-game/ https://www.jikguard.com/news/silicon-voids-progression-system-the-development-cycle/ https://www.jikguard.com/news/comprehensive-monetization-analysis/ https://www.jikguard.com/news/missing-the-mark-the-importance-of-market-fit/ https://www.jikguard.com/news/video-game-deep-cuts-the-4d-cyberpunk-fire/ https://www.jikguard.com/news/video-game-music-systems-at-gdc-2017-pros-and-cons-for-composers/ https://www.jikguard.com/news/what-we-learned-improvising-a-live-game-soundtrack/ https://www.jikguard.com/news/big-in-the-west-swery-igarashi-and-others-discuss-the-japanese-game-industry/ https://www.jikguard.com/news/my-personal-crusade-against-mini-maps-and-other-corner-based-hud-elements-in-immersive-games/ https://www.jikguard.com/news/helping-you-kickstart-part-i-the-pre-campaign-period/ https://www.jikguard.com/news/vr-comfort-and-optimisation-in-sublevel-zero-redux/ https://www.jikguard.com/news/mechanics-building-on-the-foundation/ https://www.jikguard.com/news/mind-games-dissecting-get-evens-narrative-mechanics-synergy/ https://www.jikguard.com/news/thehunter-call-of-the-wild-designing-believable-simulated-animal-ai/ https://www.jikguard.com/news/the-hidden-complexity-of-video-slot-games/ https://www.jikguard.com/news/paper-playtesting-and-roleplaying-as-an-npc-to-design-quotthe-irregularquot/ https://www.jikguard.com/news/what-killed-the-mmog/ https://www.jikguard.com/news/how-mobile-app-attribution-hurts-your-acquisition-efforts/ https://www.jikguard.com/news/working-with-intellectual-property-its-freakin-sweet-i-tell-ya-hwhat/ https://www.jikguard.com/news/how-angry-birds-2-multiplied-revenues-in-a-year/ https://www.jikguard.com/news/the-ronimo-coding-style-guide/ https://www.jikguard.com/news/video-game-deep-cuts-a-failure-to-nba-jam/ https://www.jikguard.com/news/how-i-scare-people-personal-tips-for-creating-horror-games/ https://www.jikguard.com/news/a-look-at-ludomechanical-dissonance/ https://www.jikguard.com/news/the-illusion-of-an-analog-world/ https://www.jikguard.com/news/steam-greenlight-vs-steam-direct-what-indies-need-to-know/ https://www.jikguard.com/news/selling-packs-evaluating-and-improving-store-through-uiux-methods/ https://www.jikguard.com/news/five-useful-design-observations-from-x-wing-miniatures/ https://www.jikguard.com/news/why-valves-new-steamvr-knuckles-are-important-for-vr/ https://www.jikguard.com/news/designing-silicon-voids-combat-part-2-critical-eye/ https://www.jikguard.com/news/vr-tutorial-breakdown-fallout-vr-vats-mechanic/ https://www.jikguard.com/news/gpu-performance-for-game-artists/ https://www.jikguard.com/news/postmortem-of-a-successful-just-kickstarter/ https://www.jikguard.com/news/lvl-0-a-game-education-retrospective-part-1/ https://www.jikguard.com/news/the-nintendo-switch-and-the-long-game/ https://www.jikguard.com/news/spilt-milk-on-the-secrets-of-spatialos-audio-design/ https://www.jikguard.com/news/the-complexity-fallacy/ https://www.jikguard.com/news/the-ronimo-coding-methodology/ https://www.jikguard.com/news/indie-post-mortem-captain-kaon-part-two/ https://www.jikguard.com/news/explorables-of-pull-algorithms/ https://www.jikguard.com/news/antegods-code-update-setting-up-the-database-architecture-for-our-multiplayer-game/ https://www.jikguard.com/news/why-introversion-had-no-choice-but-to-make-scanner-sombre/ https://www.jikguard.com/news/indie-post-mortem-captain-kaon-part-one/ https://www.jikguard.com/news/the-memory-optimization-struggle-in-unity3d/ https://www.jikguard.com/news/mechanics-depth-knows-best/ https://www.jikguard.com/news/the-agony-and-ecstasy-of-coming-up-with-achievement-names/ https://www.jikguard.com/news/why-you-should-build-custom-hardware-for-your-mobile-game/ https://www.jikguard.com/news/pwny-up-a-postmorjam/ https://www.jikguard.com/news/rise-shine-audio-post-mortem/ https://www.jikguard.com/news/video-games-mass-creative-media-alongside-technological-risks/ https://www.jikguard.com/news/introductory-bullshit-detection-for-non-technical-managers/ https://www.jikguard.com/news/defaulting-to-zero/ https://www.jikguard.com/news/yet-another-game-audio-hiring-article/ https://www.jikguard.com/news/video-game-music-systems-at-gdc-2017-what-are-composers-using/ https://www.jikguard.com/news/video-game-deep-cuts-you-dont-know-jack-bandicoot/ https://www.jikguard.com/news/the-challenge-of-defining-your-design/ https://www.jikguard.com/news/the-many-questions-of-genital-jousting/ https://www.jikguard.com/news/system-design-in-practice/ https://www.jikguard.com/news/gaps-of-the-imagination/ https://www.jikguard.com/news/another-one-bites-the-dust-dynasty-feud-postmortem/ https://www.jikguard.com/news/should-your-engineering-lead-be-fired/ https://www.jikguard.com/news/top-kickstarter-tips-from-kickstarters-video-games-expert/ https://www.jikguard.com/news/game-cities-the-urbanism-of-thimbleweed-park/ https://www.jikguard.com/news/the-recipe-aka-game-design-doc-gdd/ https://www.jikguard.com/news/building-games-that-are-fun-to-watch-fun-to-play-in-the-twitch-era/ https://www.jikguard.com/news/designing-silicon-voids-combat-part-1-clockwork/ https://www.jikguard.com/news/building-a-simple-system-for-persistence-with-unity/ https://www.jikguard.com/news/e3-2017-media-coverage-analysis-aka-who-won-the-e3-media-battle/ https://www.jikguard.com/news/selling-ascii-pre-steam-sales-data-for-a-traditional-roguelike/ https://www.jikguard.com/news/how-do-you-design-your-vr-game-around-motion-sickness-constraints/ https://www.jikguard.com/news/video-game-deep-cuts-those-hidden-coin-operated-e3-boys/ https://www.jikguard.com/news/tracking-our-twitch-success-in-real-time/ https://www.jikguard.com/news/games-have-too-many-words-a-case-study/ https://www.jikguard.com/news/rethinking-interactivity/ https://www.jikguard.com/news/test-your-damn-game-choosing-participants/ https://www.jikguard.com/news/obscure-steam-games-and-digging-for-hidden-gems/ https://www.jikguard.com/news/thy-mighty-contract-what-you-need-to-know-about-publishing-deals-part-1/ https://www.jikguard.com/news/failing-like-a-champ/ https://www.jikguard.com/news/google-and-apple-vs-indie-developers/ https://www.jikguard.com/news/implementing-vr-scene-transitions/ https://www.jikguard.com/news/a-look-at-combat-phases-in-rts-games/ https://www.jikguard.com/news/controller-replicating-the-movement/ https://www.jikguard.com/news/indie-design-process-13-steps-to-go-from-idea-to-coding/ https://www.jikguard.com/news/the-pros-and-cons-of-bethesdas-creation-club/ https://www.jikguard.com/news/unit-testing-in-video-games/ https://www.jikguard.com/news/improve-inventory-aware-pathfinding-with-map-preprocessing/ https://www.jikguard.com/news/how-to-design-an-annuity/ https://www.jikguard.com/news/video-game-deep-cuts-oxygen-arms-not-included/ https://www.jikguard.com/news/narrative-atoms-and-the-soap-heros-journey/ https://www.jikguard.com/news/the-art-visual-language-of-ikenfell/ https://www.jikguard.com/news/a-beginners-guide-to-crafting-video-game-cities/ https://www.jikguard.com/news/a-curated-list-of-recent-writings-on-games-and-narrative/ https://www.jikguard.com/news/video-5-kickstarter-trailer-takeaways-from-blasphemous/ https://www.jikguard.com/news/the-illusion-of-ease/ https://www.jikguard.com/news/little-machines-working-together-part-2/ https://www.jikguard.com/news/how-prey-succeeds-in-giving-players-space-to-tell-their-own-stories/ https://www.jikguard.com/news/video-game-deep-cuts-chuck-e-cheeses-fallen-london/ https://www.jikguard.com/news/voxel-art-reducing-the-greebles/ https://www.jikguard.com/news/vr-tutorial-breakdown-building-a-bow-and-arrow-grappling-hook/ https://www.jikguard.com/news/building-high-quality-games/ https://www.jikguard.com/news/variation-for-the-video-game-composer-the-music-of-little-lords-of-twilight/ https://www.jikguard.com/news/getting-started-with-monogame-using-xml/ https://www.jikguard.com/news/characterization-through-mechanics/ https://www.jikguard.com/news/engines-of-play-case-study-relic-entertainment/ https://www.jikguard.com/news/planning-the-core-reason-why-gameplay-feels-good/ https://www.jikguard.com/news/one-month-polish-taking-a-game-from-ugly-to-pretty-as-a-non-artist/ https://www.jikguard.com/news/video-5-trailer-takeaways-from-into-the-breach/ https://www.jikguard.com/news/collaborative-planning-at-finji/ https://www.jikguard.com/news/home-postmortem-five-lessons-five-years-later/ https://www.jikguard.com/news/global-accessibility-awareness-day-2017-2/ https://www.jikguard.com/news/starting-a-game-studio-with-no-money/ https://www.jikguard.com/news/the-making-of-streams-of-nurture-part-v-lessons-takeaway/ https://www.jikguard.com/news/unity-editor-scripting-a-kick-starter-guide-part-3/ https://www.jikguard.com/news/videogame-dialogues-writing-tools-and-design-ideas/ https://www.jikguard.com/news/on-company-of-heroes/ https://www.jikguard.com/news/video-game-deep-cuts-that-slime-preys-card-thief/ https://www.jikguard.com/news/livestreaming-your-way-to-a-better-game/ https://www.jikguard.com/news/the-divide-between-consumers-and-game-designers/ https://www.jikguard.com/news/how-i-sell-sky-photos-to-make-video-games/ https://www.jikguard.com/news/lessons-learned-launching-diggys-adventure/ https://www.jikguard.com/news/building-system-in-band-of-defenders/ https://www.jikguard.com/news/video-5-trailer-takeaways-from-flinthook/ https://www.jikguard.com/news/you-should-take-a-look-at-how-horizon-zero-dawn-handles-the-apocalypse/ https://www.jikguard.com/news/the-ssm-framework-of-game-design/ https://www.jikguard.com/news/a-writer-inside/ https://www.jikguard.com/news/re-designing-weapons/ https://www.jikguard.com/news/video-game-deep-cuts-gnog-bunnies-love-snipperclips/ https://www.jikguard.com/news/9-things-i-learned-making-nova-01/ https://www.jikguard.com/news/the-labors-of-theseus-how-we-designed-a-3rd-person-vr-experience/ https://www.jikguard.com/news/next-gen-cel-shading-in-unity-56/ https://www.jikguard.com/news/does-your-video-game-have-too-many-words-yeah-probably/ https://www.jikguard.com/news/a-video-game-dev-learning-from-dd/ https://www.jikguard.com/news/little-machines-working-together-part-1/ https://www.jikguard.com/news/the-making-of-streams-of-nurture-part-iv-general-development/ https://www.jikguard.com/news/when-the-character-is-the-story-this-week-in-videogame-blogging/ https://www.jikguard.com/news/composing-video-game-music-to-build-suspense-part-5-semi-silence/ https://www.jikguard.com/news/characters-and-worldbuilding-analyzing-the-strength-of-japanese-games-2/ https://www.jikguard.com/news/video-game-deep-cuts-phoenix-points-typeshift-prophet/ https://www.jikguard.com/news/five-suggestions-for-4x-fun/ https://www.jikguard.com/news/writing-a-match-3-game-in-unity/ https://www.jikguard.com/news/7-tips-to-showcase-your-game/ https://www.jikguard.com/news/advice-for-game-dev-grads-of-2017/ https://www.jikguard.com/news/the-rapidly-changing-landscape-of-accessibility-for-blind-gamers/ https://www.jikguard.com/news/6-reasons-for-having-a-defenseless-protagonist/ https://www.jikguard.com/news/what-makes-dead-cells-reveal-trailer-damn-near-perfect/ https://www.jikguard.com/news/osmos-updates-and-floating-point-determinism/ https://www.jikguard.com/news/six-tips-to-get-a-better-metacritic-score/ https://www.jikguard.com/news/against-score-systems-and-for-success-and-failure/ https://www.jikguard.com/news/the-future-of-iap-monetization-in-mobile-games/ https://www.jikguard.com/news/unity-editor-scripting-a-kick-starter-guide-part-2/ https://www.jikguard.com/news/alchemy-in-photogrammetry/ https://www.jikguard.com/news/the-uncertainty-of-design/ https://www.jikguard.com/news/to-booth-or-not-to-booth-the-key-rules-of-trade-show-marketing/ https://www.jikguard.com/news/what-i-learned-playing-quotsteamprophetquot/ https://www.jikguard.com/news/video-game-deep-cuts-a-raw-data-scanner-nesticle/ https://www.jikguard.com/news/attending-reboot-develop-a-post-mortem/ https://www.jikguard.com/news/latest-vr-market-data-lets-get-our-mojo-back/ https://www.jikguard.com/news/the-making-of-streams-of-nurture-part-iii-audiovisuals/ https://www.jikguard.com/news/creating-opportunities-the-stuff-of-great-conferences/ https://www.jikguard.com/news/postmortem-leaving-lyndow/ https://www.jikguard.com/news/building-a-better-animation-system-in-gamemaker-studio/ https://www.jikguard.com/news/story-what-is-it-good-for/ https://www.jikguard.com/news/making-it-work-as-a-solo-game-developer/ https://www.jikguard.com/news/vr-cinematic-storytelling-part-four-anatomy-of-a-scene/ https://www.jikguard.com/news/on-the-success-of-lethal-league/ https://www.jikguard.com/news/things-to-learn-from-2016-global-mobile-market-and-actions-to-take-in-2017/ https://www.jikguard.com/news/vr-cinematic-storytelling-part-three-character-presence/ https://www.jikguard.com/news/vr-cinematic-storytelling-part-two-music-sound-design/ https://www.jikguard.com/news/thoughts-on-first-person-narrative-game-trailers/ https://www.jikguard.com/news/historians-react-to-call-of-duty-wwii/ https://www.jikguard.com/news/scaling-dedicated-game-servers-with-kubernetes-part-1-containerising-and-deploying/ https://www.jikguard.com/news/unity-editor-scripting-a-kick-starter-guide-part-1/ https://www.jikguard.com/news/video-game-deep-cuts-that-cute-tose-burnout/ https://www.jikguard.com/news/relationship-between-the-player-and-the-game-through-controls/ https://www.jikguard.com/news/unity-webgl-memory-optimization-part-deux/ https://www.jikguard.com/news/mental-models/ https://www.jikguard.com/news/the-making-of-streams-of-nurture-part-i-introduction/ https://www.jikguard.com/news/2016-mobile-gaming-trends-report-top-8-take-aways/ https://www.jikguard.com/news/boom-headshot/ https://www.jikguard.com/news/one-button-source-code-builds/ https://www.jikguard.com/news/how-to-save-the-environment-by-letting-kids-destroy-it/ https://www.jikguard.com/news/i-released-my-5-year-project-today-and-i-feel-sick/ https://www.jikguard.com/news/video-game-deep-cuts-deus-exs-china-lineage/ https://www.jikguard.com/news/harmony-and-the-kludge-in-game-design/ https://www.jikguard.com/news/developer-diaries-working-with-warhammer-40000-space-wolf-visuals/ https://www.jikguard.com/news/composing-video-game-music-to-build-suspense-part-4-drones-of-dread/ https://www.jikguard.com/news/evoking-presence/ https://www.jikguard.com/news/yonder-the-cloud-catcher-chronicles-an-episodic-audio-journal-episode-two-40-species-of-noise/ https://www.jikguard.com/news/post-mortem-for-meganoid-2017/ https://www.jikguard.com/news/how-to-break-into-the-game-industry-through-programming/ https://www.jikguard.com/news/physical-design-of-the-machinery/ https://www.jikguard.com/news/mobile-art-testing-guide/ https://www.jikguard.com/news/7-reasons-why-you-cant-stop-playing-clash-royale/ https://www.jikguard.com/news/navigating-the-space-of-game-design/ https://www.jikguard.com/news/evm-in-games-development/ https://www.jikguard.com/news/video-game-deep-cuts-hearthstones-zero-dawn-shodown/ https://www.jikguard.com/news/improvisational-game-design/ https://www.jikguard.com/news/exhibiting-gdc-play-2017-costs-lessons-and-conclusions/ https://www.jikguard.com/news/ux-walkthrough-prototype-testing-dos-donts-part-1/ https://www.jikguard.com/news/its-neither-impossible-nor-easy-to-work-in-the-games-industry/ https://www.jikguard.com/news/part-time-indie-game-development/ https://www.jikguard.com/news/creating-a-game-that-is-appealing-to-youtubers/ https://www.jikguard.com/news/developers-guide-to-talking-to-students/ https://www.jikguard.com/news/re-think-mobile-ad-creatives-to-motivate-your-audience/ https://www.jikguard.com/news/color-in-video-games-how-to-choose-a-palette/ https://www.jikguard.com/news/architectural-enemies-and-making-the-player-blame-themselves-the-level-design-of-dead-mans-trail/ https://www.jikguard.com/news/im-dying-to-play/ https://www.jikguard.com/news/video-game-deep-cuts-thimbleweed-parks-cryogenic-rimworld/ https://www.jikguard.com/news/it-all-starts-with-pens-papers-and-scissors/ https://www.jikguard.com/news/the-adventure-behind-the-gallery-call-of-the-starseed/ https://www.jikguard.com/news/soft-launch-in-2017-best-countries-for-testing-your-mobile-game/ https://www.jikguard.com/news/a-recipe-for-great-game-jam/ https://www.jikguard.com/news/exo-ones-egx-rezzed-wrap-up/ https://www.jikguard.com/news/resident-evil-and-the-power-of-narrative-context/ https://www.jikguard.com/news/how-gwent-distinguishes-itself-from-other-ccgs/ https://www.jikguard.com/news/indies-on-tour-how-we-escaped-the-office-and-discovered-the-world/ https://www.jikguard.com/news/how-an-architect-may-be-useful-to-your-dev-team/ https://www.jikguard.com/news/game-details-turning-ordinary-to-extraordinary-part-2/ https://www.jikguard.com/news/1500000-downloads-in-3-months-tap-tap-builder-development-story/ https://www.jikguard.com/news/genetics-organisms-and-state-machines-in-pine-a-closer-look/ https://www.jikguard.com/news/steel-hunters-color-gradingpost-stack-tuning/ https://www.jikguard.com/news/composing-video-game-music-to-build-suspense-part-3-creepy-clusters/ https://www.jikguard.com/news/indie-games-scene-2017-overview/ https://www.jikguard.com/news/in-house-engine-development-process-tips/ https://www.jikguard.com/news/post-mortem-nsfw-take-a-chance-on-a-small-casual-pc-game/ https://www.jikguard.com/news/video-game-deep-cuts-hitman-vs-edith-finch-go/ https://www.jikguard.com/news/train-jam-the-irl-hogwarts-express/ https://www.jikguard.com/news/the-ever-changing-battlefield-of-antegods/ https://www.jikguard.com/news/videogames-too-fun-for-their-own-good/ https://www.jikguard.com/news/writing-indie-games-is-like-being-a-musician-in-the-bad-way/ https://www.jikguard.com/news/living-the-dream-part-ii-from-hardcore-gamer-to-successful-creator/ https://www.jikguard.com/news/designing-game-controls/ https://www.jikguard.com/news/kleptocats-post-mortem/ https://www.jikguard.com/news/how-to-have-a-good-meeting/ https://www.jikguard.com/news/in-house-engine-development-technical-tips/ https://www.jikguard.com/news/unity-tutorial-how-to-make-a-2d-tank-game-player-tank-part-1/ https://www.jikguard.com/news/developing-for-a-causethe-ichealthhack-for-cystic-fibrosis/ https://www.jikguard.com/news/building-a-scalable-online-game-with-azure-part-5/ https://www.jikguard.com/news/1975-2015-building-a-timeline-of-computer-and-video-game-history/ https://www.jikguard.com/news/passing-through-ghosts-in-pac-man/ https://www.jikguard.com/news/media-coverage-analysis-launch-of-the-nintendo-switch/ https://www.jikguard.com/news/video-game-deep-cuts-mass-effects-hoodiegate-pile-on/ https://www.jikguard.com/news/instantiating-a-procedurally-generated-platformer-in-unity/ https://www.jikguard.com/news/competition-is-not-the-opposite-of-community/ https://www.jikguard.com/news/the-realistic-guide-to-pricing-indie-game-marketing/ https://www.jikguard.com/news/is-early-access-worth-it/ https://www.jikguard.com/news/building-a-scalable-online-game-with-azure-part-4/ https://www.jikguard.com/news/living-the-dream-from-hardcore-gamer-to-successful-creator/ https://www.jikguard.com/news/once-upon-a-time-epistory-an-atypical-typing-game/ https://www.jikguard.com/news/gdc-2017-ux-summit-overview/ https://www.jikguard.com/news/traversal-and-the-problem-with-walking-simulators/ https://www.jikguard.com/news/thoughts-on-one-shot-game-trailers/ https://www.jikguard.com/news/deconstructing-the-music-of-the-8-dungeons-of-links-awakening/ https://www.jikguard.com/news/rethinking-history-at-gdc-17/ https://www.jikguard.com/news/valuable-but-not-profitable-garden-wars-postmortem/ https://www.jikguard.com/news/post-mortem-gorescript-classic/ https://www.jikguard.com/news/composing-video-game-music-to-build-suspense-part-2-jarring-jolts/ https://www.jikguard.com/news/the-mass-effect-paradox-love-it-or-hate-them/ https://www.jikguard.com/news/1-out-of-5-worst-blog-post-ever-ratings-fraud-on-kongregate/ https://www.jikguard.com/news/making-a-commercial-video-game-all-by-yourself-part-5-musical-musings/ https://www.jikguard.com/news/postmortem-how-crescent-looms-kickstarter-made-it-without-going-viral/ https://www.jikguard.com/news/video-game-deep-cuts-the-oregon-trail-cia-escape/ https://www.jikguard.com/news/building-a-simple-procedurally-generated-platformer/ https://www.jikguard.com/news/indie-exhibiting-at-pax-east/ https://www.jikguard.com/news/re-visiting-gdc-2015-monetization-retention-design/ https://www.jikguard.com/news/an-iterative-approach-to-quest-design/ https://www.jikguard.com/news/the-truth-about-growing-indie-communities-that-gdc-missed/ https://www.jikguard.com/news/how-we-exhibited-our-no-budget-indie-game-at-pax-without-a-booth/ https://www.jikguard.com/news/music-syncing-in-rhythm-games/ https://www.jikguard.com/news/3-things-i-learned-from-5-jobs-in-12-years/ https://www.jikguard.com/news/mechanical-value-and-variation/ https://www.jikguard.com/news/sprite-sequence-or-doing-things-differently/ https://www.jikguard.com/news/an-open-letter-on-tourist-mode/ https://www.jikguard.com/news/how-to-research-your-next-games-target-audience-for-free/ https://www.jikguard.com/news/which-is-better-releasing-on-pc-or-mobile/ https://www.jikguard.com/news/how-to-fight-rng-in-game-design/ https://www.jikguard.com/news/video-game-deep-cuts-zeldas-wild-skyline-city/ https://www.jikguard.com/news/why-you-should-think-twice-before-making-an-old-school-like-isometric-strategy-game-in-unity/ https://www.jikguard.com/news/when-failure-is-an-option-youre-living-the-dream-a-gdc-postmortem/ https://www.jikguard.com/news/gamification-in-game-education/ https://www.jikguard.com/news/the-4-types-of-randomness-in-hearthstone/ https://www.jikguard.com/news/rpg-maker-vx-ace-ruby-scripting-thinking-through-a-ui-change/ https://www.jikguard.com/news/7-keys-to-solid-design/ https://www.jikguard.com/news/a-students-guide-to-networking-at-gdc/ https://www.jikguard.com/news/designing-immersive-puzzles-in-dying-reborn/ https://www.jikguard.com/news/getting-started-with-monogame-using-visual-studio/ https://www.jikguard.com/news/historian-talks-with-original-developer-of-the-oregon-trail/ https://www.jikguard.com/news/permission-to-cheat/ https://www.jikguard.com/news/designing-for-deep-gameplay-in-anew-the-distant-light/ https://www.jikguard.com/news/the-good-and-bad-of-a-decentralized-game-industry/ https://www.jikguard.com/news/gacha-for-beginners/ https://www.jikguard.com/news/a-game-designers-second-life/ https://www.jikguard.com/news/what-i-learned-from-trying-to-make-an-isometric-game-in-unity/ https://www.jikguard.com/news/rpg-maker-vx-ace-ruby-scripting-crash-course/ https://www.jikguard.com/news/china-is-kind-of-a-big-deal-for-indie-games/ https://www.jikguard.com/news/the-balancing-act-of-randomness-in-competitive-games/ https://www.jikguard.com/news/grids-in-games-scale-and-shape/ https://www.jikguard.com/news/developer-diaries-the-story-behind-dead-shell/ https://www.jikguard.com/news/10th-anniversary-as-an-indie-and-how-i-got-here/ https://www.jikguard.com/news/rogue-agents-bootstrapping-crazy-ideas-within-a-larger-project/ https://www.jikguard.com/news/building-a-scalable-online-game-with-azure-part-3/ https://www.jikguard.com/news/extending-behavior-trees/ https://www.jikguard.com/news/composing-video-game-music-to-build-suspense-part-1-ominous-ambience/ https://www.jikguard.com/news/video-game-deep-cuts-that-gdc-biohazard-mystery/ https://www.jikguard.com/news/greenlight-turning-red-on-us/ https://www.jikguard.com/news/how-to-greenlight-what-we-learned-from-getting-heart-papers-border-greenlit/ https://www.jikguard.com/news/what-xbox-game-pass-could-mean-for-the-game-industry/ https://www.jikguard.com/news/scholars-discuss-this-war-of-mine/ https://www.jikguard.com/news/marketing-viability-when-should-i-consider-paid-user-acquisition/ https://www.jikguard.com/news/from-paid-to-free-to-play-assassins-creed-pirates/ https://www.jikguard.com/news/creating-fluid-gunplay-for-anew-the-distant-light/ https://www.jikguard.com/news/7-characteristics-of-a-successful-game-studio-2/ https://www.jikguard.com/news/video-game-deep-cuts-the-magic-ted-drifter/ https://www.jikguard.com/news/just-do-it-importance-and-instruments-of-market-research/ https://www.jikguard.com/news/how-to-make-effective-official-game-websites-really-fast/ https://www.jikguard.com/news/graveyard-shift-post-mortem/ https://www.jikguard.com/news/all-the-things-you-can-do-with-an-expo-pass-at-gdc/ https://www.jikguard.com/news/nintendo-switch-first-impressions-magical-gadgetry-with-a-serious-issue/ https://www.jikguard.com/news/gdc-2017-level-design-workshop/ https://www.jikguard.com/news/classic-tools-retrospective-john-romero-talks-about-creating-ted-the-tile-editor-that-shipped-over-30-games/ https://www.jikguard.com/news/making-a-procedural-2d-world-in-unity-part-ii-structural-generation/ https://www.jikguard.com/news/art-direction-bootcamp-an-expert-roundtable-qa-2/ https://www.jikguard.com/news/maximizing-the-impact-of-procedural-personalities/ https://www.jikguard.com/news/building-a-scalable-online-game-with-azure-part-2/ https://www.jikguard.com/news/hand-drawn-colour-blind-friendliness-she-remembered-caterpillars/ https://www.jikguard.com/news/what-should-a-playtest-smell-like/ https://www.jikguard.com/news/game-design-patterns-for-building-friendships/ https://www.jikguard.com/news/the-greenlight-chronicles-for-heart-papers-border/ https://www.jikguard.com/news/on-cutscenes-and-viewpoint-changes/ https://www.jikguard.com/news/vr-game-development-problems-and-how-we-fixed-them/ https://www.jikguard.com/news/7-lessons-i-learned-making-vr-games-at-experiment-7/ https://www.jikguard.com/news/how-to-fill-your-days-as-full-time-indie/ https://www.jikguard.com/news/design-exercise-a-better-steam/ https://www.jikguard.com/news/what-steam-direct-might-mean-for-us-indie-developers/ https://www.jikguard.com/news/art-tips-for-building-forests/ https://www.jikguard.com/news/localisation-101-how-we-can-use-language-to-make-our-games-more-inclusive/ https://www.jikguard.com/news/sundered-art-direction-and-visual-storytelling-in-a-hand-drawn-indie-game/ https://www.jikguard.com/news/polishing-your-pitch/ https://www.jikguard.com/news/what-is-the-current-state-of-vive-steam-vr-market/ https://www.jikguard.com/news/the-indies-guide-to-surviving-events/ https://www.jikguard.com/news/games-as-service-how-it-delayed-owlboy-for-nearly-a-year/ https://www.jikguard.com/news/analytics-and-kpis-marketing-for-video-games/ https://www.jikguard.com/news/building-a-scalable-online-game-with-azure-part-1/ https://www.jikguard.com/news/it-was-all-for-love-the-evangeline-postmortem/ https://www.jikguard.com/news/female-gamers-want-to-kill-you-just-not-with-guns/ https://www.jikguard.com/news/beyond-stealth-keeping-horror-gaming-fresh/ https://www.jikguard.com/news/games-in-the-media-in-2016-overwatch-comes-out-on-top/ https://www.jikguard.com/news/the-horror-of-far-cry-2/ https://www.jikguard.com/news/video-game-deep-cuts-the-alpha-kingdom-protocol/ https://www.jikguard.com/news/tips-and-tricks-to-get-an-internship-in-the-games-industry/ https://www.jikguard.com/news/a-design-discussion-bloodborne-vs-dark-souls-3/ https://www.jikguard.com/news/how-much-money-will-your-mobile-game-make/ https://www.jikguard.com/news/fast-following-clash-royale-the-case-of-star-wars-force-arena/ https://www.jikguard.com/news/gdc-2017-how-video-game-composers-can-use-music-to-build-suspense/ https://www.jikguard.com/news/making-an-indie-game-about-indie-game-making/ https://www.jikguard.com/news/shader-deep-dive-3-obtaining-an-animated-look-from-a-hand-drawn-image/ https://www.jikguard.com/news/how-breakfast-cult-was-cooked/ https://www.jikguard.com/news/digital-blue-and-gray-historians-discuss-ultimate-general-gettysburg/ https://www.jikguard.com/news/developer-diaries-the-story-behind-lords-of-discord-84702/ https://www.jikguard.com/news/design-and-monetization-analysis-of-fire-emblem-heroes/ https://www.jikguard.com/news/procedural-level-generation-in-unity-for-merc-part-2-of-2/ https://www.jikguard.com/news/a-narrative-designers-approach-to-npcs/ https://www.jikguard.com/news/the-unreliable-gamemaster-player-motivation-in-story-driven-games/ https://www.jikguard.com/news/creating-scalable-game-backends-in-microsoft-orleans-part-1/ https://www.jikguard.com/news/7-tips-for-narrative-designer-hopefuls/ https://www.jikguard.com/news/game-developers-conference-seven-new-things-youll-love-in-2017/ https://www.jikguard.com/news/full-disclosure-on-non-disclosure-agreements/ https://www.jikguard.com/news/rigging-nightmares-tech-art-meets-the-devil/ https://www.jikguard.com/news/creating-characters-your-players-will-love-sometimes-literally/ https://www.jikguard.com/news/video-games-need-to-stop-having-to-be-fun/ https://www.jikguard.com/news/a-look-at-gacha-design-in-f2p-games/ https://www.jikguard.com/news/two-years-of-roguelike-development-faqs/ https://www.jikguard.com/news/video-game-deep-cuts-fuudos-united-nations/ https://www.jikguard.com/news/come-help-us-rebuild-habitat/ https://www.jikguard.com/news/luckslinger-postmortem-our-story/ https://www.jikguard.com/news/the-quest-for-the-first-fda-approved-video-game/ https://www.jikguard.com/news/gdc-for-dummies/ https://www.jikguard.com/news/the-travel-ban-and-your-studio-what-you-can-and-cant-do-to-protect-your-employees/ https://www.jikguard.com/news/you-need-a-lawyer-even-if-you-are-the-most-quotindiequot-game-developer-ever/ https://www.jikguard.com/news/design-notes-doom-2016/ https://www.jikguard.com/news/antegods-design-update-region-control/ https://www.jikguard.com/news/xcom-2-and-vision-the-cost-of-an-illusion/ https://www.jikguard.com/news/game-cities-a-nekromegan-tale-of-two-cities/ https://www.jikguard.com/news/facts-and-trends-you-want-to-know-about-china-game-market-2016-to-2017-report/ https://www.jikguard.com/news/amphibious-anarchy-the-music-of-frog-fractions-2-and-the-value-of-versatility/ https://www.jikguard.com/news/i-still-hate-marketing-but-not-as-much/ https://www.jikguard.com/news/making-a-procedural-2d-world-in-unity-part-i/ https://www.jikguard.com/news/the-riskreward-loop-of-the-swindle/ https://www.jikguard.com/news/what-goes-into-porting-to-consoles-for-non-developers/ https://www.jikguard.com/news/the-math-of-idle-games-part-iii/ https://www.jikguard.com/news/script-and-emergent-narrative-in-king-lucas/ https://www.jikguard.com/news/accessibility-highlights-of-2016/ https://www.jikguard.com/news/free-the-frog-post-mortem/ https://www.jikguard.com/news/azkend-2-and-match-3-games-on-consoles/ https://www.jikguard.com/news/pricing-a-roguelike/ https://www.jikguard.com/news/yonder-the-cloud-catcher-chronicles-an-episodic-audio-journal-episode-one-risky-beginnings/ https://www.jikguard.com/news/deep-dive-in-the-data-of-games-on-kickstarter-in-2016/ https://www.jikguard.com/news/video-game-deep-cuts-the-neo-geo-yakuza/ https://www.jikguard.com/news/more-business-advice-for-the-video-game-music-composer/ https://www.jikguard.com/news/indie-game-developers-should-sell-games-in-china-while-they-still-can/ https://www.jikguard.com/news/5-lessons-from-an-indie-launch-on-the-app-store/ https://www.jikguard.com/news/cracking-the-code-on-mobile-ad-creatives-to-attract-acquire-users/ https://www.jikguard.com/news/the-physics-of-trains-in-assassins-creed-syndicate/ https://www.jikguard.com/news/how-closing-borders-kills-understanding-and-censors-art/ https://www.jikguard.com/news/unity-webgl-memory-and-performance-optimization/ https://www.jikguard.com/news/what-prison-architect-teaches-about-layered-game-design/ https://www.jikguard.com/news/on-self-concept-dissonance/ https://www.jikguard.com/news/sonys-fategrand-order-is-a-brilliant-fusion-of-jrpg-and-visual-novel/ https://www.jikguard.com/news/achieving-a-painterly-look-in-the-signal-from-tolva/ https://www.jikguard.com/news/life-beyond-google-play-alternative-distribution-channels-for-android-games/ https://www.jikguard.com/news/the-two-conflicting-acts-of-broken-age/ https://www.jikguard.com/news/in-between-spaces-and-their-design/ https://www.jikguard.com/news/the-steam-controller-configurators-untapped-power/ https://www.jikguard.com/news/devlog-ha332s-minimalist-psychedelic-meditative-action/ https://www.jikguard.com/news/using-powerpoint-to-prototype-your-ui-a-molemen-must-die-case-study/ https://www.jikguard.com/news/ive-been-working-remotely-for-3-years-heres-what-ive-learned/ https://www.jikguard.com/news/doing-what-youre-told-this-week-in-videogame-blogging/ https://www.jikguard.com/news/research-resource-gallery-of-16000-rpg-screenshots/ https://www.jikguard.com/news/most-inspiring-game-animation-tech-talks-of-2016/ https://www.jikguard.com/news/social-gaming-was-never-just-a-tactic-for-viral-growth/ https://www.jikguard.com/news/video-game-deep-cuts-werewolves-vs-obamacare/ https://www.jikguard.com/news/quotkey-risksquot-based-mobile-game-pre-production/ https://www.jikguard.com/news/robot-tales-malicious-game-clones/ https://www.jikguard.com/news/latest-trends-for-2016-and-2017-in-the-japanese-mobile-game-industry/ https://www.jikguard.com/news/postmortem-rayhouse-productions-kalaban/ https://www.jikguard.com/news/beyond-5050-breaking-down-the-percentage-of-female-gamers-by-genre/ https://www.jikguard.com/news/the-moba-experiment-part-i-awesomenauts/ https://www.jikguard.com/news/meaning-and-choice-or-how-to-design-decisions-that-feel-intimately-difficult/ https://www.jikguard.com/news/music-and-sound-effects-in-king-lucas/ https://www.jikguard.com/news/political-animals-sales-statistics/ https://www.jikguard.com/news/how-to-do-early-access-the-right-way/ https://www.jikguard.com/news/antegods-art-update-procedural-plants/ https://www.jikguard.com/news/media-coverage-analysis-nintendo-switch-january-event/ https://www.jikguard.com/news/publishing-agreement-pitfalls-a-practical-guide-for-indie-devs/ https://www.jikguard.com/news/optimizing-skylight/ https://www.jikguard.com/news/top-5-games-we-didnt-finish-making-in-2016/ https://www.jikguard.com/news/video-game-deep-cuts-switch-ed-up-for-pokemaniacs/ https://www.jikguard.com/news/ab-testing-using-staged-rollouts/ https://www.jikguard.com/news/therapy-by-game-development/ https://www.jikguard.com/news/the-walking-dead-choices-and-kenny/ https://www.jikguard.com/news/what-to-expect-video-game-cybersecurity-in-2017/ https://www.jikguard.com/news/simple-mechanics-complex-puzzle-creation-part-4-interesting-challenges/ https://www.jikguard.com/news/getting-off-on-the-right-foot-15-tips-from-a-young-game-developer/ https://www.jikguard.com/news/building-empathy-and-self-healing-game-development-as-an-awareness-and-healing-tool/ https://www.jikguard.com/news/exhibiting-my-game-on-a-shoestring-budget/ https://www.jikguard.com/news/emotional-wreckage-my-emotional-journey-through-the-wastes-of-fallout-4/ https://www.jikguard.com/news/everything-you-need-to-know-about-photogrammetryi12-i-hope/ https://www.jikguard.com/news/on-rock-paper-scissors/ https://www.jikguard.com/news/video-game-deep-cuts-let-it-die-2017/ https://www.jikguard.com/news/video-game-composers-can-make-you-smarter-the-music-of-dragon-front-part-3/ https://www.jikguard.com/news/twenty-things-ive-learned-about-game-development/ https://www.jikguard.com/news/what-i-learned-working-as-a-game-designer-to-become-a-better-producer/ https://www.jikguard.com/news/the-two-reasons-why-video-game-adaptations-are-horrible/ https://www.jikguard.com/news/poncho-a-postmortem/ https://www.jikguard.com/news/training-design-students-to-tackle-art-issues-with-prototypes/ https://www.jikguard.com/news/quotman-versus-machinequot-watch-dogs-2-level-design-breakdown-video/ https://www.jikguard.com/news/crowdfunding-tips-and-toolbox/ https://www.jikguard.com/news/how-valiant-hearts-drives-you-to-the-breaking-point/ https://www.jikguard.com/news/the-background-art-of-time-stone-or-how-i-cheated-to-get-perspective-right/ https://www.jikguard.com/news/steam-discovery-20-stegosaurus-tail-20/ https://www.jikguard.com/news/engagement-in-vr-3-lessons-from-queens-bohemian-rhapsody-experience/ https://www.jikguard.com/news/sometimes-you-just-gotta-ship/ https://www.jikguard.com/news/will-you-pay-2-to-kiss-a-game-character-episode-choose-your-story-the-good-the-bad-the-ugly/ https://www.jikguard.com/news/game-accessibility-quotes-of-2016/ https://www.jikguard.com/news/some-thoughts-about-a-4-year-game-dev-cycle/ https://www.jikguard.com/news/the-hive-mind-a-sci-fi-puzzle-game-with-robot-swarms/ https://www.jikguard.com/news/historians-discuss-civilization-vi/ https://www.jikguard.com/news/combining-the-unusual-with-the-familiar-the-recursive-dollhouse-post-mortem/ https://www.jikguard.com/news/rapid-prototyping-tip-defining-data-as-code-files/ https://www.jikguard.com/news/video-game-deep-cuts-bye-wii-u-hi-2017/ https://www.jikguard.com/news/how-to-build-a-grassroots-indie-community/ https://www.jikguard.com/news/a-systemic-approach-to-game-design-part-two/ https://www.jikguard.com/news/case-study-full-art-solution-for-an-interactive-kiosk-experience/ https://www.jikguard.com/news/in-year-2017-publishers-will-need-indies-more-than-indies-need-publishers/ https://www.jikguard.com/news/super-mario-run-is-the-best-model-of-the-mobile-platformer-and-the-worst-model-of-selling/ https://www.jikguard.com/news/ue4-engine-development/ https://www.jikguard.com/news/indiedev-diary-starting-golden-moose-studios-creating-a-story-driven-prototype/ https://www.jikguard.com/news/the-modular-ai-design-in-mav/ https://www.jikguard.com/news/ab-split-testing-hell-or-highwater/ https://www.jikguard.com/news/step-back-into-the-light/ https://www.jikguard.com/news/punching-above-your-weight-at-pax-australia/ https://www.jikguard.com/news/video-game-deep-cuts-top-of-the-doom/ https://www.jikguard.com/news/building-your-world-your-way/ https://www.jikguard.com/news/aurion-postmortem-0-the-wall-breakers-path/ https://www.jikguard.com/news/video-game-composers-can-make-you-smarter-the-music-of-dragon-front-part-2/ https://www.jikguard.com/news/top-11-games-i-played-this-year/ https://www.jikguard.com/news/the-brilliance-of-super-mario-run/ https://www.jikguard.com/news/games-have-a-place-in-higher-education-but-where-they-are-now-isnt-working/ https://www.jikguard.com/news/virtual-cinematography-for-vr-trailers/ https://www.jikguard.com/news/how-to-animate-a-king-who-has-lost-his-daugthers/ https://www.jikguard.com/news/designing-titan-quest-on-mobiles-and-tablets/ https://www.jikguard.com/news/the-math-of-idle-games-part-ii/ https://www.jikguard.com/news/the-luck-and-loss-behind-loot-boxes/ https://www.jikguard.com/news/making-an-entire-game-in-tilt-brush/ https://www.jikguard.com/news/the-ultimate-choice-in-rpgs-gameplay/ https://www.jikguard.com/news/on-champ-diversity-in-league-of-legends/ https://www.jikguard.com/news/designing-gunvolt-part-2-of-2/ https://www.jikguard.com/news/quality-testing-agile-methodologies/ https://www.jikguard.com/news/are-you-designing-a-game-or-throwing-one-together-you-cant-design-a-game-as-though-you-were-playing-a-video-game/ https://www.jikguard.com/news/how-we-design-games-now-and-why/ https://www.jikguard.com/news/the-importance-of-grassroots-marketing-as-small-studio/ https://www.jikguard.com/news/can-we-fix-escort-mission-game-design/ https://www.jikguard.com/news/reinventing-digital-play-for-the-theatre/ https://www.jikguard.com/news/designing-for-player-comfort-in-virtual-reality-fitting-players/ https://www.jikguard.com/news/video-game-deep-cuts-the-last-oni-guardian/ https://www.jikguard.com/news/game-details-turning-ordinary-to-extraordinary-part1/ https://www.jikguard.com/news/what-to-do-before-you-say-yes-to-an-investment-or-ma-deal/ https://www.jikguard.com/news/on-the-esports-failure-of-heroes-of-the-storm/ https://www.jikguard.com/news/going-indie-a-personal-story-of-the-founding-of-rikodu/ https://www.jikguard.com/news/the-costs-of-making-a-vr-game/ https://www.jikguard.com/news/sonys-mobile-gaming-plans-are-solid-but-are-they-enough/ https://www.jikguard.com/news/giant-cop-the-zeroth-person-perspective-in-vr/ https://www.jikguard.com/news/5-incredibly-powerful-f2p-monetisation-patterns-using-behavioural-economics-in-ux-design/ https://www.jikguard.com/news/what-is-game-design-ideas-vs-understanding/ https://www.jikguard.com/news/steep-watch-dogs-2-and-the-gta-with-no-guns/ https://www.jikguard.com/news/rollback-networking-in-inversus/ https://www.jikguard.com/news/blake-harris-looks-back-on-the-16-bit-console-wars/ https://www.jikguard.com/news/history-of-the-rgb-color-model/ https://www.jikguard.com/news/all-the-saga-map-specifications-you-should-know/ https://www.jikguard.com/news/standardizing-loudness-in-virtual-reality/ https://www.jikguard.com/news/designing-games-for-esports/ https://www.jikguard.com/news/designing-gunvolt-part-1-of-2/ https://www.jikguard.com/news/the-complete-guide-to-unity-git/ https://www.jikguard.com/news/how-to-craft-challenges-with-sculptable-difficulty/ https://www.jikguard.com/news/designing-a-deep-strategy-game-with-no-random-elements/ https://www.jikguard.com/news/antegods-audio-update-neuro-bass-and-berimbau-sound/ https://www.jikguard.com/news/how-an-environment-layout-affects-difficulty/ https://www.jikguard.com/news/punch-clubs-guide-to-pixel-art/ https://www.jikguard.com/news/video-game-deep-cuts-a-majestic-dishonored-easter-egg/ https://www.jikguard.com/news/the-game-project-canvas-a-project-management-tool/ https://www.jikguard.com/news/why-indie-developers-should-approach-new-game-concepts-like-product-managers/ https://www.jikguard.com/news/steam-powers-on-in-china-to-provide-standalone-games-and-dota-2-for-a-price/ https://www.jikguard.com/news/gen-jam-2016-procedurally-generating-sprites/ https://www.jikguard.com/news/diving-into-multiple-projects-with-different-priorities/ https://www.jikguard.com/news/feeling-the-frustration-of-quotfun-painquot-game-design/ https://www.jikguard.com/news/adaptive-music-in-competitive-games/ https://www.jikguard.com/news/video-game-composers-can-make-you-smarter-the-music-of-dragon-front-part-1/ https://www.jikguard.com/news/video-game-deep-cuts-zelda-in-shenzhen-westworld/ https://www.jikguard.com/news/its-whats-inside-that-matters-on-the-generation-of-procedural-organs/ https://www.jikguard.com/news/how-many-mechanics-should-a-game-have/ https://www.jikguard.com/news/disastr_blastr-post-postmortem/ https://www.jikguard.com/news/honey-rose-post-mortem-and-the-rules-of-engagement/ https://www.jikguard.com/news/getting-a-retro-look-without-pixel-art/ https://www.jikguard.com/news/deep-space-exploration-generating-design-challenges/ https://www.jikguard.com/news/generating-the-world-of-sunless-skies/ https://www.jikguard.com/news/6-pr-lessons-learned-from-launching-the-episodic-indie-game-the-lions-song/ https://www.jikguard.com/news/moon-hunters-procedural-space/ https://www.jikguard.com/news/playing-with-friends-in-destiny/ https://www.jikguard.com/news/swap-fire-my-first-console-game/ https://www.jikguard.com/news/how-games-can-undermine-emotional-stakes/ https://www.jikguard.com/news/studying-gameplay-progression-on-runners/ https://www.jikguard.com/news/the-price-of-frustration/ https://www.jikguard.com/news/a-systemic-approach-to-game-design/ https://www.jikguard.com/news/video-game-deep-cuts-dishonored-guardians-credits/ https://www.jikguard.com/news/the-financial-reality-of-being-indie-and-doing-just-okay/ https://www.jikguard.com/news/autumn-of-indie-game-markets/ https://www.jikguard.com/news/preparing-to-release-your-game-or-demo-read-this-first/ https://www.jikguard.com/news/why-throwing-in-vr-sucks-and-how-to-make-it-better/ https://www.jikguard.com/news/what-reality-inspired-games-are/ https://www.jikguard.com/news/over-the-top-historians-discuss-battlefield-1/ https://www.jikguard.com/news/warhammer-40000-space-wolf-marketing-toolkit/ https://www.jikguard.com/news/importance-of-ui-for-player-retention-on-example-of-aaaaaaaaaaaaa/ https://www.jikguard.com/news/weaving-narratives-into-procedural-worlds/ https://www.jikguard.com/news/9-things-they-didnt-tell-me-about-being-an-indie-developer/ https://www.jikguard.com/news/vr-retail-practices-need-urgent-makeover/ https://www.jikguard.com/news/music-game-plan-tactics-for-the-video-game-composer-part-four/ https://www.jikguard.com/news/video-game-deep-cuts-nintendo-plays-owlboy/ https://www.jikguard.com/news/easy-gamedev-planning-the-agile-way/ https://www.jikguard.com/news/games-for-healing-during-scary-times-this-week-in-videogame-blogging/ https://www.jikguard.com/news/building-apps-games-for-xbox-one-using-uwp-build-once-and-target-many-futuredecoded-2016/ https://www.jikguard.com/news/yes-games-matter-yes-even-now/ https://www.jikguard.com/news/why-you-should-want-day-one-patches/ https://www.jikguard.com/news/maximizing-profits-from-advertising-in-mobile-games-and-apps/ https://www.jikguard.com/news/antegods-code-update-connecting-computers/ https://www.jikguard.com/news/an-analysis-of-the-2016-us-election-using-the-mechanics-of-political-animals/ https://www.jikguard.com/news/designing-a-castle-with-more-than-1000-levels/ https://www.jikguard.com/news/making-100-games-in-5-years-the-final-year/ https://www.jikguard.com/news/my-own-indie-game-studio-a-recap/ https://www.jikguard.com/news/learning-from-failure-post-mortem-of-an-unborn/ https://www.jikguard.com/news/the-benefits-of-using-unity-2d-tools-to-make-3d-art/ https://www.jikguard.com/news/how-to-create-pace-in-multiplayer-games/ https://www.jikguard.com/news/how-design-students-are-taught-to-prototype-on-their-own/ https://www.jikguard.com/news/procedural-generation-and-the-problem-of-player-perception/ https://www.jikguard.com/news/what-does-it-feel-like-to-launch-a-game/ https://www.jikguard.com/news/how-modern-mmos-are-changing-the-game/ https://www.jikguard.com/news/does-something-have-to-give/ https://www.jikguard.com/news/balancing-the-sh-out-of-our-shmup/ https://www.jikguard.com/news/video-game-deep-cuts-secret-of-savage-donkey/ https://www.jikguard.com/news/how-to-inspire-creativity-in-every-employee-zeptolabs-creative-jam-day-concept-videos/ https://www.jikguard.com/news/a-brief-history-of-rts-ai-research/ https://www.jikguard.com/news/playing-in-heavy-systems-this-week-in-videogame-blogging/ https://www.jikguard.com/news/intermedia-translation-videogames/ https://www.jikguard.com/news/learned-helplessness-and-first-person-shooters/ https://www.jikguard.com/news/time-well-spent-six-months-of-indie-development/ https://www.jikguard.com/news/guns-and-guardians-playstyles-in-destiny/ https://www.jikguard.com/news/names-of-large-numbers-for-idle-games/ https://www.jikguard.com/news/1-million-copies-and-the-road-ahead/ https://www.jikguard.com/news/accessibility-in-dialogue-a-writers-story/ https://www.jikguard.com/news/dissection-of-randomness-in-games/ https://www.jikguard.com/news/unet-unity-5-networking-entity-interpolation-part-2-of-6-clientside-input-buffering/ https://www.jikguard.com/news/the-glitz-and-glamour-of-good-workflows/ https://www.jikguard.com/news/why-designers-should-learn-animation/ https://www.jikguard.com/news/looking-at-pay-to-win/ https://www.jikguard.com/news/rapid-retention-prediction-in-mobile-games/ https://www.jikguard.com/news/simple-mechanics-complex-puzzle-creation-part-3-fun-challenges/ https://www.jikguard.com/news/qi-not-qa/ https://www.jikguard.com/news/music-game-plan-tactics-for-the-video-game-composer-part-three/ https://www.jikguard.com/news/working-with-warhammer-40000-space-wolf-community/ https://www.jikguard.com/news/5-most-expensive-game-localization-mistakes/ https://www.jikguard.com/news/level-design-look-back-evaluate-improve/ https://www.jikguard.com/news/video-game-deep-cuts-crunchy-civilization-raiders/ https://www.jikguard.com/news/tips-on-surviving-the-mental-landscape-of-game-audio/ https://www.jikguard.com/news/creating-the-agent-a-art-style-in-unity/ https://www.jikguard.com/news/vr-accessibility/ https://www.jikguard.com/news/tips-for-making-video-games-and-keeping-friends/ https://www.jikguard.com/news/postmortem-polygod-binding-of-isaac-launch-promotion/ https://www.jikguard.com/news/introductory-experience-in-free-to-play-games/ https://www.jikguard.com/news/how-i-learned-to-get-comfortable-with-being-uncomfortable/ https://www.jikguard.com/news/tips-to-create-funny-and-juicy-character-animations-with-spine-basics/ https://www.jikguard.com/news/clarifying-the-producers-role/ https://www.jikguard.com/news/the-importance-of-developing-a-professional-testing-department-thinking-of-quality-assurance-as-an-investment-instead-of-a-sunk-cost/ https://www.jikguard.com/news/how-we-try-to-be-responsive-to-our-games-community/ https://www.jikguard.com/news/the-not-so-big-easy-a-historian-discusses-mafia-iii/ https://www.jikguard.com/news/dynamic-scrolled-list/ https://www.jikguard.com/news/demotivating-players-with-social-pressure-conditioning/ https://www.jikguard.com/news/getting-the-most-out-of-your-assets-the-monogame-content-pipeline/ https://www.jikguard.com/news/how-game-mechanics-condition-us/ https://www.jikguard.com/news/four-things-that-terrify-me-since-im-officially-an-indie-dev/ https://www.jikguard.com/news/trick-or-treat-your-bugs/ https://www.jikguard.com/news/the-challenges-of-developing-for-pc-and-mobile-part-2-graphics/ https://www.jikguard.com/news/media-coverage-analysis-how-good-was-the-nintendo-switch-announcement/ https://www.jikguard.com/news/video-game-deep-cuts-marios-hard-indiepocalypse/ https://www.jikguard.com/news/how-to-solve-vrs-customer-relationship-problems/ https://www.jikguard.com/news/thoughts-on-fighting-game-difficulty-and-casual/ https://www.jikguard.com/news/8-questions-that-improve-your-games-narrative/ https://www.jikguard.com/news/building-an-rpg-battle-system-part-2/ https://www.jikguard.com/news/an-unholy-alliance-unreal-engine-github-perforce/ https://www.jikguard.com/news/the-problem-with-morality-choices-in-storytelling/ https://www.jikguard.com/news/the-heros-journey-of-brothers/ https://www.jikguard.com/news/indiecade-2016-key-takeaways-from-a-first-timer/ https://www.jikguard.com/news/the-attempts-to-bring-quotaaa-qualityquot-games-to-mobile-and-why-they-are-failing/ https://www.jikguard.com/news/on-designing-levels-for-moveless-chess82028202part-i/ https://www.jikguard.com/news/probability-problems-in-game-design/ https://www.jikguard.com/news/enlighten-vr-development-diary-prototyping/ https://www.jikguard.com/news/bending-unity-to-carry-spherical-voxel-planets-in-planet-nomads/ https://www.jikguard.com/news/5-tips-to-make-your-game-animations-better/ https://www.jikguard.com/news/postmortem-phosphorus-dating/ https://www.jikguard.com/news/concealed-intent-release-postmortem/ https://www.jikguard.com/news/music-game-plan-tactics-for-the-video-game-composer-part-two/ https://www.jikguard.com/news/playstation-vr-launch-vr-headset-launches-in-the-media/ https://www.jikguard.com/news/the-5-stages-of-greenlight-how-to-know-when-its-time-to-launch-your-game/ https://www.jikguard.com/news/video-game-deep-cuts-emotional-ai-self-destructs/ https://www.jikguard.com/news/the-overjustification-effect-and-game-achievements/ https://www.jikguard.com/news/visualizing-women-in-charlotte-a-historical-horror-game/ https://www.jikguard.com/news/dealing-with-the-64k-method-limit-in-your-unity3d-game/ https://www.jikguard.com/news/crafting-creating-and-procedurally-generating-this-week-in-videogames-blogging/ https://www.jikguard.com/news/the-heros-journey-of-journey/ https://www.jikguard.com/news/an-indiecade-story/ https://www.jikguard.com/news/steam-dev-days-steam-controller/ https://www.jikguard.com/news/a-high-performance-lighting-system-for-2d-games/ https://www.jikguard.com/news/why-is-social-media-not-working-for-my-game/ https://www.jikguard.com/news/postmortem-from-an-unknown-indie-dev-first-launch-on-steam/ https://www.jikguard.com/news/is-chinas-mobile-game-market-really-lacking-innovation/ https://www.jikguard.com/news/why-vr-will-put-game-audio-in-the-spotlight/ https://www.jikguard.com/news/players-for-hire-games-and-the-future-of-low-skill-work/ https://www.jikguard.com/news/how-i-found-a-definition-of-games-after-searching-for-16-years/ https://www.jikguard.com/news/how-long-to-spend/ https://www.jikguard.com/news/ux-review-marvel-contest-of-champions/ https://www.jikguard.com/news/which-game-mechanics-make-it-to-the-top/ https://www.jikguard.com/news/games-are-healing-my-dumb-brain/ https://www.jikguard.com/news/how-to-improve-education-via-game-tutorials/ https://www.jikguard.com/news/inspired-designs-in-relics-rts-games/ https://www.jikguard.com/news/version-control-effective-use-issues-and-thoughts-from-a-gamedev-perspective/ https://www.jikguard.com/news/video-game-deep-cuts-super-potato-esther-manhole/ https://www.jikguard.com/news/tako-at-the-tokyo-game-show-from-dream-to-reality/ https://www.jikguard.com/news/can-political-games-change-the-world/ https://www.jikguard.com/news/communicating-creative-intentions-2/ https://www.jikguard.com/news/1982-1987-the-birth-of-japanese-rpgs-re-told-in-15-games/ https://www.jikguard.com/news/jungle-gyms-playgrounds-real-life-level-design/ https://www.jikguard.com/news/localizing-a-unity-indie-game-the-hidden-costs/ https://www.jikguard.com/news/solving-the-problem-of-piracy-in-the-third-world/ https://www.jikguard.com/news/game-cities-five-equally-essential-books/ https://www.jikguard.com/news/how-to-teach-an-old-puzzle-new-tricks/ https://www.jikguard.com/news/common-mistakes-in-game-animation/ https://www.jikguard.com/news/antegods-art-update-crank-up-the-cracks/ https://www.jikguard.com/news/your-idea-may-not-be-new-and-thats-ok/ https://www.jikguard.com/news/star-vikings-balancing-randomness-pacing-and-space-of-possibility/ https://www.jikguard.com/news/algorithms-for-making-more-interesting-mazes/ https://www.jikguard.com/news/everybodys-gone-to-the-rapture-studio-co-founder-calls-for-immediate-action-to-improve-diversity-in-games/ https://www.jikguard.com/news/lets-talk-about-cornerstone-the-song-of-tyrim/ https://www.jikguard.com/news/the-challenges-of-developing-for-pc-and-mobile-part-1-controls/ https://www.jikguard.com/news/how-to-define-randomization-in-game-design/ https://www.jikguard.com/news/music-game-plan-tactics-for-the-video-game-composer-part-one/ https://www.jikguard.com/news/emotion-in-single-player-games/ https://www.jikguard.com/news/breaking-down-my-favorite-boss-fights-of-all-time/ https://www.jikguard.com/news/video-game-deep-cuts-furry-mario-maker-genies/ https://www.jikguard.com/news/make-rapture-great-again-historians-discuss-bioshock/ https://www.jikguard.com/news/thoughts-on-neuromarketing-zmet-and-thinking-fast-and-slow/ https://www.jikguard.com/news/a-tale-of-two-games-ui-and-menu-evolution-in-tiny-titans-titles/ https://www.jikguard.com/news/things-that-can-muddle-your-replay-feature/ https://www.jikguard.com/news/writing-close-to-home-inspiration-for-valley/ https://www.jikguard.com/news/egx-2016-indie-postmortem-with-stats/ https://www.jikguard.com/news/building-an-rpg-battle-system-part-1/ https://www.jikguard.com/news/why-is-selling-good-games-so-hard/ https://www.jikguard.com/news/real-life-development-stories-the-colosseum-map/ https://www.jikguard.com/news/simple-mechanics-complex-puzzle-creation-part-2-fair-challenges/ https://www.jikguard.com/news/the-search-for-meaningful-work/ https://www.jikguard.com/news/why-is-selling-good-games-so-hard-book-of-demons-early-access-launch-postmortem/ https://www.jikguard.com/news/choose-the-right-mobile-genre-in-the-right-market-by-understanding-arpu/ https://www.jikguard.com/news/wii-u-toybox/ https://www.jikguard.com/news/tokyo-game-showing-how-much-does-it-really-cost/ https://www.jikguard.com/news/generic-classes-in-unity/ https://www.jikguard.com/news/85-1-experiences-with-kickstarter-a-crowdsourced-guide-to-crowdfunding/ https://www.jikguard.com/news/burn-your-gant-charts-and-deliver-game-releases-like-a-boss/ https://www.jikguard.com/news/get-some-taste-lets-stop-making-bland-games/ https://www.jikguard.com/news/five-lessons-learned-as-marketing-manager-at-failbetter-games/ https://www.jikguard.com/news/multiplatform-game-good-or-bad-idea/ https://www.jikguard.com/news/video-game-deep-cuts-light-guns-myst-puzzles/ https://www.jikguard.com/news/the-care-and-feeding-of-interesting-logic-puzzles/ https://www.jikguard.com/news/submitting-preparing-showcasing-an-indie-game-at-indie-megabooth-pax/ https://www.jikguard.com/news/showcasing-your-game-at-evo/ https://www.jikguard.com/news/lessons-from-the-skulldug-arg/ https://www.jikguard.com/news/the-imessage-is-the-medium/ https://www.jikguard.com/news/monogame-building-multi-platform-solutions/ https://www.jikguard.com/news/video-game-music-composer-music-and-sound-in-vr-headphones-part-two/ https://www.jikguard.com/news/how-valley-wins-big-by-going-small/ https://www.jikguard.com/news/how-steam-review-changes-perpetuate-a-vicious-cycle/ https://www.jikguard.com/news/why-successful-games-in-china-rarely-obtain-the-equivalent-success-in-the-west/ https://www.jikguard.com/news/what-i-teach-game-dev-managers-33/ https://www.jikguard.com/news/antegods-showfloor-update-no-sleep-at-insomnia58/ https://www.jikguard.com/news/the-ugly-truth-of-game-prices/ https://www.jikguard.com/news/how-an-npr-story-an-unreal-tutorial-and-gamer-feedback-turned-into-a-virtual-reality-blind-simulation/ https://www.jikguard.com/news/finding-the-fun-in-game-design/ https://www.jikguard.com/news/when-free-exposure-goes-right-i-think-with-data/ https://www.jikguard.com/news/develop-mobile-vr-w-oculus-gear-vr/ https://www.jikguard.com/news/key-scamming-and-reselling-indie-dev-hints/ https://www.jikguard.com/news/steam-reviews-are-changing-yet-again/ https://www.jikguard.com/news/surprising-effect-of-steams-latest-review-system-change/ https://www.jikguard.com/news/writing-diverse-characters-a-practical-guide/ https://www.jikguard.com/news/deadly-premonition-director-swery-becomes-a-buddhist-monk-what-does-this-mean-for-his-games/ https://www.jikguard.com/news/how-to-choose-your-game-publisher/ https://www.jikguard.com/news/what-i-teach-game-dev-managers-23/ https://www.jikguard.com/news/how-head-of-state-went-from-passion-project-to-top-10-download/ https://www.jikguard.com/news/extinguishing-neutrality-in-game-design/ https://www.jikguard.com/news/wonder-boy-the-dragons-trap-reverse-engineering-an-1989-original-the-quest-for-accuracy/ https://www.jikguard.com/news/video-game-deep-cuts-nailing-nostalgia-duelyst-bards/ https://www.jikguard.com/news/how-to-prepare-for-kickstarter-in-5-steps/ https://www.jikguard.com/news/why-arcen-games-needed-to-sacrifice-release-raptor-to-stay-afloat-full-interview/ https://www.jikguard.com/news/how-marvel-avengers-academys-writer-creates-smart-subversive-dialogue-for-an-f2p-game/ https://www.jikguard.com/news/time-manipulation-in-unity-rewinding-time/ https://www.jikguard.com/news/publishers-for-indies-are-they-useful-anymore/ https://www.jikguard.com/news/just-games-writing-things-quotby-zombiesquot/ https://www.jikguard.com/news/what-i-teach-game-dev-managers-13/ https://www.jikguard.com/news/expectation-management-and-hype-this-week-in-videogames-blogging/ https://www.jikguard.com/news/notes-from-an-indie-cross-platform-launch/ https://www.jikguard.com/news/why-the-game-industry-is-still-pushing-pre-orders/ https://www.jikguard.com/news/the-4-types-of-people-at-a-conference-that-are-a-waste-of-time/ https://www.jikguard.com/news/optimizing-games-for-low-end-devices/ https://www.jikguard.com/news/designing-for-intentional-play/ https://www.jikguard.com/news/why-making-multiplayer-games-is-hard-lag-compensating-weapons-in-mechwarrior-online/ https://www.jikguard.com/news/how-licensing-laws-are-threatening-your-video-games/ https://www.jikguard.com/news/behavior-analysis-of-50000-mobile-players/ https://www.jikguard.com/news/disaster-report-and-the-art-of-the-immediate-narrative/ https://www.jikguard.com/news/video-game-music-composer-music-and-sound-in-vr-headphones-part-one/ https://www.jikguard.com/news/free-to-play-isnt-a-special-case-in-ethics/ https://www.jikguard.com/news/ux-deep-dive-painful-reality-of-building-fps-experiences-on-mobile-part-2/ https://www.jikguard.com/news/post-mortem-renowned-explorers/ https://www.jikguard.com/news/video-game-deep-cuts-soda-machines-steam-spy/ https://www.jikguard.com/news/behaviourism-in-game-economies-and-the-steam-community-market/ https://www.jikguard.com/news/battlefield-1-when-a-game-could-change-the-perception-of-history/ https://www.jikguard.com/news/ancient-adventure-post-mortem/ https://www.jikguard.com/news/flamingo-ing-from-a-studio-animator-to-bedroom-generalist/ https://www.jikguard.com/news/mind-the-trap-how-to-engage-those-who-havent-played-yet/ https://www.jikguard.com/news/a-gamescom-2016-retrospective-an-indie-dev-attending-guide/ https://www.jikguard.com/news/game-developers-remember-street-fighter-the-original/ https://www.jikguard.com/news/a-train-with-no-brakes-on-hype-and-why-no-mans-sky-is-important/ https://www.jikguard.com/news/how-do-you-divide-up-ownership-equity-in-your-new-game-studio/ https://www.jikguard.com/news/gamescom-2016-tally-of-the-media-performance/ https://www.jikguard.com/news/art-outsourcers-how-to-do-well-in-the-bad-weather/ https://www.jikguard.com/news/dungeon999f-development-logs/ https://www.jikguard.com/news/why-assassins-creed-series-isnt-social-stealth-and-what-to-do-about-that/ https://www.jikguard.com/news/how-ubisoft-casablanca-failed-after-18-years-experience/ https://www.jikguard.com/news/salvage-your-game-trailer/ https://www.jikguard.com/news/3-lessons-fps-can-learn-from-hardcore-henry/ https://www.jikguard.com/news/pass-on-picasso/ https://www.jikguard.com/news/doom-flow-through-level-design/ https://www.jikguard.com/news/journey-of-4-thousand-5-hundred-days/ https://www.jikguard.com/news/pokemon-go-pokemon-and-adding-value-to-game-pieces/ https://www.jikguard.com/news/alien-languages-how-we-talk-about-procedural-generation/ https://www.jikguard.com/news/undertale-opening-breaking-down-a-masterpiece/ https://www.jikguard.com/news/picking-the-best-college-for-game-development/ https://www.jikguard.com/news/the-workflows-of-creating-game-ready-textures-and-assets-using-photogrammetry/ https://www.jikguard.com/news/the-deep-dark-secret-of-no-mans-sky-youre-the-bad-guy/ https://www.jikguard.com/news/designing-game-content-and-scrapping-what-doesnt-work/ https://www.jikguard.com/news/runes-bindrunes-and-staves-part-1/ https://www.jikguard.com/news/assassins-creed-rogue-and-good-open-world-collectibles/ https://www.jikguard.com/news/the-craft-of-game-design-cannot-be-measured-by-any-metric/ https://www.jikguard.com/news/swimming-with-the-whales-a-study-in-free-to-play/ https://www.jikguard.com/news/away-from-the-crowds-of-gamescom-there-was-a-game-jam/ https://www.jikguard.com/news/a-look-back-splinter-cell-blacklists-benghazi-level/ https://www.jikguard.com/news/why-no-mans-sky-is-lost-on-hardcore-gamers-and-why-this-could-be-great-news/ https://www.jikguard.com/news/efficient-writing-get-to-the-point/ https://www.jikguard.com/news/a-wish-fulfilment-coda/ https://www.jikguard.com/news/esports-and-the-uk-gambling-commission-first-impressions/ https://www.jikguard.com/news/communication-tips-for-the-video-game-music-composer/ https://www.jikguard.com/news/the-alpha-release-cycle-running-a-successful-ea-program/ https://www.jikguard.com/news/death-and-consequence-in-game-design/ https://www.jikguard.com/news/how-to-pitch-sell-your-game-at-a-con/ https://www.jikguard.com/news/mmowam-massively-multiplayer-online-whack-a-mole/ https://www.jikguard.com/news/creating-an-art-style/ https://www.jikguard.com/news/50-tips-and-best-practices-for-unity-2016-edition/ https://www.jikguard.com/news/5-things-we-learned-about-the-appeal-of-competition-from-over-239000-gamers/ https://www.jikguard.com/news/pokemon-gos-impact-on-smaller-developers/ https://www.jikguard.com/news/on-presenting-a-gdc-talk/ https://www.jikguard.com/news/predicting-the-next-american-president-with-merica-match/ https://www.jikguard.com/news/oil-it-or-spoil-it/ https://www.jikguard.com/news/tracing-my-troubles-with-telltale-games/ https://www.jikguard.com/news/the-disunity-of-assassins-creed-unity/ https://www.jikguard.com/news/simple-mechanics-complex-puzzle-creation-can-computer-aided-puzzle-design-help-us-create-fair-fun-and-interesting-challenges/ https://www.jikguard.com/news/game-jam-reflections-and-practical-advice/ https://www.jikguard.com/news/spoiled-for-choice-the-psychology-of-choice-overload-in-games-and-how-to-avoid-it/ https://www.jikguard.com/news/hunt-the-syntax-part-two/ https://www.jikguard.com/news/compulsion-loop-is-withdrawal-driven/ https://www.jikguard.com/news/3-first-impressions-of-no-mans-sky/ https://www.jikguard.com/news/canargy-part-2/ https://www.jikguard.com/news/finding-indie-success-and-subsequent-failure/ https://www.jikguard.com/news/why-video-game-scores-are-useless/ https://www.jikguard.com/news/patch-the-process/ https://www.jikguard.com/news/5-tips-to-stay-focused-on-your-game-development/ https://www.jikguard.com/news/the-ethical-avatar/ https://www.jikguard.com/news/writing-romance-in-non-romance-games-branching-romances/ https://www.jikguard.com/news/unity-builds-scripting-basic-and-advanced-possibilities/ https://www.jikguard.com/news/shovel-knight-japan-localization/ https://www.jikguard.com/news/designing-a-production-process-part-3/ https://www.jikguard.com/news/test-market-considerations-countries-timeline-ua-and-more/ https://www.jikguard.com/news/the-design-of-the-portal-locomotion/ https://www.jikguard.com/news/3-reasons-why-indies-dont-like-sequels/ https://www.jikguard.com/news/antegods-design-update-customizing-totems-on-paper/ https://www.jikguard.com/news/black-flags-narrative-theming-in-gameplay/ https://www.jikguard.com/news/whats-killing-video-game-horror/ https://www.jikguard.com/news/pokemon-go-is-the-best-and-worst-game-ive-ever-played/ https://www.jikguard.com/news/the-relationship-between-monetization-and-gamer-behavior/ https://www.jikguard.com/news/augmenting-the-classroom-evolving-education-through-virtual-field-trips/ https://www.jikguard.com/news/deconstructing-quotsecret-of-the-forestquot-from-chrono-trigger/ https://www.jikguard.com/news/programmer-experience82028202why-ux-matters-everywhere/ https://www.jikguard.com/news/post-mortem-discover-o-design-with-data/ https://www.jikguard.com/news/first-convention-booth-post-mortem/ https://www.jikguard.com/news/what-makes-pokemon-go-so-popular/ https://www.jikguard.com/news/the-elusive-power-of-video-games-for-education/ https://www.jikguard.com/news/10-psychosocial-reasons-why-pokemon-go-is-so-appealing/ https://www.jikguard.com/news/must-have-monetization-mechanics-for-match3/ https://www.jikguard.com/news/why-bethesda-should-reveal-paid-mods-20-soon/ https://www.jikguard.com/news/a-theory-on-pokemon-gos-location-system/ https://www.jikguard.com/news/how-pokemon-gos-design-creates-systemic-crowds/ https://www.jikguard.com/news/flat-kingdom-post-mortem-30-months-of-learning-and-shaping-our-first-indie-game/ https://www.jikguard.com/news/hunt-the-syntax-part-one/ https://www.jikguard.com/news/furi-some-tough-design-decisions-striving-to-make-a-memorable-game/ https://www.jikguard.com/news/indie-games-is-money-the-measure-of-success/ https://www.jikguard.com/news/open-world-mission-design-learnings-from-assassins-creed-iii/ https://www.jikguard.com/news/exo-one-greenlight-post-mortem/ https://www.jikguard.com/news/gdam-mature-games-podcast/ https://www.jikguard.com/news/my-experience-with-unity-in-creating-an-arcade-style-game/ https://www.jikguard.com/news/when-randomized-game-design-goes-too-far/ https://www.jikguard.com/news/unprecedented-raw-footage-of-the-japanese-games-industry/ https://www.jikguard.com/news/the-purpose-of-metrics-in-a-game/ https://www.jikguard.com/news/video-game-music-composer-how-to-break-into-the-business/ https://www.jikguard.com/news/design-tips-in-game-proportions-and-scale/ https://www.jikguard.com/news/how-to-write-a-game-design-document/ https://www.jikguard.com/news/this-week-in-video-game-blogging-being-public/ https://www.jikguard.com/news/before-the-wheel/ https://www.jikguard.com/news/is-pokemon-gos-ux-intentionally-obtuse/ https://www.jikguard.com/news/disney-magic-kingdoms-game-design-analysis/ https://www.jikguard.com/news/writing-romance-in-non-romance-games-linear-romances/ https://www.jikguard.com/news/simple-statistics-for-randomly-positioning-gameplay-elements/ https://www.jikguard.com/news/can-pokemon-go-monetise/ https://www.jikguard.com/news/unexpected-anxiety-following-a-moderate-success/ https://www.jikguard.com/news/the-wish-fulfilment-idee-fixe/ https://www.jikguard.com/news/the-vanishing-of-milliseconds-optimizing-the-ue4-renderer-for-ethan-carter-vr/ https://www.jikguard.com/news/assassins-creed-revelations-and-the-importance-of-cutting-features/ https://www.jikguard.com/news/game-ux-summit-2016-all-sessions-summary/ https://www.jikguard.com/news/pokemon-go-and-the-good-things-that-can-come-from-a-bad-ui/ https://www.jikguard.com/news/kentucky-route-zero-and-play-as-theatrical-performance/ https://www.jikguard.com/news/how-android-piracy-is-affecting-a-free-game/ https://www.jikguard.com/news/how-i-learned-to-stop-worrying-and-love-video-game-sequels/ https://www.jikguard.com/news/pokemon-go-media-coverage-is-truly-insane-analysis/ https://www.jikguard.com/news/how-pokemon-go-fails-to-capture-learnability/ https://www.jikguard.com/news/being-indie-in-south-america/ https://www.jikguard.com/news/unity-5-and-webgl-porting-guide/ https://www.jikguard.com/news/rococo-vr-how-your-whole-design-process-can-be-fuelled-by-art/ https://www.jikguard.com/news/canargy-the-slang-of-empyreas-automata/ https://www.jikguard.com/news/add-game-dev-part-i-making-games-when-you-struggle-with-a-hyper-mind/ https://www.jikguard.com/news/is-it-time-to-start-thinking-of-pokemon-as-a-language/ https://www.jikguard.com/news/20-years-of-music-in-tomb-raider-video-games/ https://www.jikguard.com/news/choosing-fonts-for-your-game/ https://www.jikguard.com/news/cohesive-open-world-experience-of-assassins-creed-brotherhood/ https://www.jikguard.com/news/designing-for-adaptation-in-games-an-early-analysis/ https://www.jikguard.com/news/non-gaming-conventions-are-your-friend/ https://www.jikguard.com/news/gambling-in-games-debating-the-market-of-digital-goods/ https://www.jikguard.com/news/why-industry-standard-game-metrics-dont-matter-enough/ https://www.jikguard.com/news/how-pokemon-go-is-taking-over-the-world/ https://www.jikguard.com/news/vertical-slice-retrospective-for-codex-the-lost-words-of-atlantis/ https://www.jikguard.com/news/pricing-pixelart-or-quotwhere-can-i-get-free-pixelsquot/ https://www.jikguard.com/news/key-user-experience-insights-gained-during-the-creation-of-dreadnoughts-combat-hud/ https://www.jikguard.com/news/the-hidden-village-postmortem/ https://www.jikguard.com/news/what-apps-games-and-stores-do-chinese-people-use-part-ii-games/ https://www.jikguard.com/news/machinarium-sales-infographic/ https://www.jikguard.com/news/designing-a-production-process-part-2/ https://www.jikguard.com/news/white-boxing-your-game/ https://www.jikguard.com/news/unexpected-narrative-part-4/ https://www.jikguard.com/news/newtonian-engagement-and-metal-gear-solid-v/ https://www.jikguard.com/news/ar-is-an-mmo/ https://www.jikguard.com/news/how-i-failed-making-my-dream-game-2-times-in-4-years/ https://www.jikguard.com/news/why-pinterest-is-a-game-designers-best-friend/ https://www.jikguard.com/news/theres-a-lesson-in-this-image-somewhere/ https://www.jikguard.com/news/vr-game-composer-music-beyond-the-virtual/ https://www.jikguard.com/news/i-hate-wizard-quest-finishing-a-simple-game-in-4-years/ https://www.jikguard.com/news/heres-the-honest-secret-to-quotsurvivingquot-the-indiepocalypse/ https://www.jikguard.com/news/the-objectives-of-game-goals/ https://www.jikguard.com/news/how-we-found-our-visual-style-for-flat-kingdom-a-few-tips-for-young-aspiring-artists/ https://www.jikguard.com/news/goblins-grottos-launch-day-lessons/ https://www.jikguard.com/news/so-much-to-tell-so-little-time-contextual-storytelling-and-odallus/ https://www.jikguard.com/news/rocket-rascal-postmortem/ https://www.jikguard.com/news/simple-but-effective-eyes-material-in-unreal/ https://www.jikguard.com/news/data-from-the-past-game-developer-research-reports-unearthed/ https://www.jikguard.com/news/teaching-the-player-dont-use-words/ https://www.jikguard.com/news/the-surprising-profile-of-idle-clicker-gamers/ https://www.jikguard.com/news/disclosing-paid-content-legally-a-practical-guide-for-developers-and-influencers/ https://www.jikguard.com/news/why-vr-excitement-needs-to-come-back-to-reality/ https://www.jikguard.com/news/marketing-in-motion-a-year-of-making-gifs/ https://www.jikguard.com/news/the-power-fantasy-of-doom/ https://www.jikguard.com/news/16-of-gamasutras-best-articles-over-the-last-quarter/ https://www.jikguard.com/news/meeple-centred-design/ https://www.jikguard.com/news/so-many-projects-so-little-time/ https://www.jikguard.com/news/my-experience-with-steam-greenlight-greenlight-tips/ https://www.jikguard.com/news/doing-difficulty-right-keeping-players-informed/ https://www.jikguard.com/news/7-tips-to-7-day-game-jams/ https://www.jikguard.com/news/this-week-in-video-game-blogging-innovative-storytelling/ https://www.jikguard.com/news/designing-dexterity-based-melee-combat-for-an-action-rpg/ https://www.jikguard.com/news/android-and-beyond/ https://www.jikguard.com/news/the-good-and-the-bad-of-the-passion-for-gaming-in-chinese-internet-cafes/ https://www.jikguard.com/news/rococo-vr-dealing-with-ghosts-in-user-interface/ https://www.jikguard.com/news/ads-count-so-count-your-ads/ https://www.jikguard.com/news/designing-a-production-process-part-1/ https://www.jikguard.com/news/what-apps-games-and-stores-do-chinese-people-use-part-i/ https://www.jikguard.com/news/unexpected-narrative-part-3/ https://www.jikguard.com/news/the-golden-circle-a-different-perspective-on-game-design/ https://www.jikguard.com/news/5-ways-i-screwed-up-sol-traders-launch-a-post-mortem/ https://www.jikguard.com/news/vr-game-composer-music-inside-the-machine/ https://www.jikguard.com/news/first-person-ray-bans-historians-discuss-black-ops-1-and-2/ https://www.jikguard.com/news/examining-gating-in-game-design/ https://www.jikguard.com/news/offerwall-performance-case-study/ https://www.jikguard.com/news/g2a-piracy-and-the-four-currencies/ https://www.jikguard.com/news/the-first-24-hours-kickstarter-and-steam-greenlight-and-trying-to-build-a-community/ https://www.jikguard.com/news/everything-i-need-to-know-about-writing-video-games-i-learned-from-pro-wrestling/ https://www.jikguard.com/news/how-doom-encourages-aggression/ https://www.jikguard.com/news/the-characters-of-fragments-of-him/ https://www.jikguard.com/news/heres-probably-why-vr-made-you-sick-at-e3/ https://www.jikguard.com/news/what-action-henk-taught-us-about-launching-on-steam-early-access/ https://www.jikguard.com/news/difficulty-levels-and-why-you-should-never-use-them/ https://www.jikguard.com/news/game-cities-implying-size-and-complexity/ https://www.jikguard.com/news/classic-vs-modern-horror/ https://www.jikguard.com/news/how-much-people-time-and-money-should-qa-take-part2/ https://www.jikguard.com/news/e3-2016-vr-the-industry-goes-all-in-but-are-audiences-ready/ https://www.jikguard.com/news/demons-with-shotguns-postmortem-dont-quit-your-day-job/ https://www.jikguard.com/news/the-influences-and-differences-of-team-fortress-2-classes-and-overwatch-heroes/ https://www.jikguard.com/news/the-disco-generator-procedural-level-creation-in-all-walls-must-fall/ https://www.jikguard.com/news/creating-best-buds-vs-bad-guys-with-my-son/ https://www.jikguard.com/news/writing-bad-the-challenge-of-writing-a-villains-story/ https://www.jikguard.com/news/unity-html5-cors-and-you/ https://www.jikguard.com/news/g2a-sold-450k-worth-of-our-games/ https://www.jikguard.com/news/antegods-design-update-tweaking-dash-gameplay/ https://www.jikguard.com/news/nintendo-is-in-trouble-and-e3-didnt-help/ https://www.jikguard.com/news/e3-2016-media-coverage-analysis-aka-who-won-the-e3-media-battle/ https://www.jikguard.com/news/how-to-take-advantage-of-textures-in-the-vertex-shader/ https://www.jikguard.com/news/text-manager-part-1/ https://www.jikguard.com/news/10-applications-of-traditional-painting-in-mobile-games/ https://www.jikguard.com/news/an-exciting-month-in-accessibility/ https://www.jikguard.com/news/crpg-history-abridged-iv-a-few-niche-rpgs-that-brought-something-new-to-the-table/ https://www.jikguard.com/news/how-political-animals-got-a-publisher-part-3/ https://www.jikguard.com/news/bounds-bottlenecks-and-digital-marketing/ https://www.jikguard.com/news/six-key-takeaways-on-where-e3-is-headed/ https://www.jikguard.com/news/how-to-make-a-kickass-game-art-portfolio/ https://www.jikguard.com/news/analyzing-core-character-movement-in-3d/ https://www.jikguard.com/news/moveless-chess-an-imaginary-interview-to-ourselves/ https://www.jikguard.com/news/your-game-can-change-peoples-lives-even-unintentionally/ https://www.jikguard.com/news/what-role-does-an-office-play-in-game-development/ https://www.jikguard.com/news/ad-supported-apps-get-roi-and-ltv-wrong-98-of-the-time/ https://www.jikguard.com/news/a-simple-10-minute-ui-litmus-test/ https://www.jikguard.com/news/on-warcraft-movie-critical-reception-and-cultural-heritage/ https://www.jikguard.com/news/educational-games-the-big-picture-part-v/ https://www.jikguard.com/news/ux-deep-dive-painful-reality-of-building-fps-experiences-on-mobile-part-1/ https://www.jikguard.com/news/the-science-craft-of-designing-daily-rewards-and-why-ftp-games-need-them/ https://www.jikguard.com/news/virtual-reality-development-tips/ https://www.jikguard.com/news/level-design-in-halo-5-multiplayer-plaza/ https://www.jikguard.com/news/developers-mobygames-wants-your-and-other-concept-art-renders-more/ https://www.jikguard.com/news/beyond-the-pitch-getting-your-team-engaged-and-excited-about-a-game-development-project/ https://www.jikguard.com/news/dont-quit-do-something-crazy/ https://www.jikguard.com/news/rise-of-taiwans-indie-scene/ https://www.jikguard.com/news/lara-croft-and-the-search-for-the-holy-grail/ https://www.jikguard.com/news/load-testing-with-locustio/ https://www.jikguard.com/news/what-does-1mm-buy-in-game-development/ https://www.jikguard.com/news/how-unity-and-ink-are-helping-us-build-a-narrative-game/ https://www.jikguard.com/news/the-guest-game-design-decisions/ https://www.jikguard.com/news/detect-different-ios-device-types-screen-widths-and-screen-heights/ https://www.jikguard.com/news/how-political-animals-got-a-publisher-part-2/ https://www.jikguard.com/news/7-most-important-things-to-keep-your-unity-project-organized/ https://www.jikguard.com/news/lessons-learned-making-a-trailer-for-cosmic-trip-vr/ https://www.jikguard.com/news/niche-a-community-based-kickstarter-campaign/ https://www.jikguard.com/news/designing-diversity-making-fairy-tale/ https://www.jikguard.com/news/crisis-averted-how-a-critical-bug-almost-wiped-patchworks-entire-user-base/ https://www.jikguard.com/news/scaling-your-mobile-game-to-any-device-size/ https://www.jikguard.com/news/modern-c-lightweight-binary-rpc-framework-without-code-generation/ https://www.jikguard.com/news/breathing-life-into-non-player-characters-insights-from-psychological-attribution/ https://www.jikguard.com/news/intrinsic-vs-extrinsic-rewards-why-you-need-both/ https://www.jikguard.com/news/reason-based-choice-and-the-golden-path/ https://www.jikguard.com/news/what-affects-indie-sales-in-eastern-europe/ https://www.jikguard.com/news/competitive-elements-in-cooperative-games/ https://www.jikguard.com/news/notes-from-the-infancy-of-network-gaming-1990/ https://www.jikguard.com/news/how-blizzard-built-the-overwatch-hype-train-and-rode-it-to-success/ https://www.jikguard.com/news/why-having-a-live-service-team-is-important/ https://www.jikguard.com/news/the-making-of-sonic-beat-solving-rhythm-gaming-for-mobile-devices/ https://www.jikguard.com/news/the-paid-mods-question/ https://www.jikguard.com/news/playing-with-shadows-and-legos-an-interview-with-chambara-lead-designer/ https://www.jikguard.com/news/the-algorithms-of-sensual-touch/ https://www.jikguard.com/news/how-political-animals-got-a-publisher-part-1/ https://www.jikguard.com/news/a-game-dev-story-part-2-resolving-an-identity-crisis/ https://www.jikguard.com/news/outrage/ https://www.jikguard.com/news/increasing-mobile-game-engagement-through-connectivity/ https://www.jikguard.com/news/qt-special-an-inside-look-at-motion-capture/ https://www.jikguard.com/news/this-week-in-video-game-blogging-moving-forward/ https://www.jikguard.com/news/marketing-tools-for-indie-game-developers/ https://www.jikguard.com/news/why-esports-tournaments-make-great-venues-for-research/ https://www.jikguard.com/news/crisis-and-community-on-kongregate/ https://www.jikguard.com/news/me-my-dinosaur-and-our-failed-kickstarter-a-crowdfunding-post-mortem/ https://www.jikguard.com/news/how-to-choose-between-forward-or-deferred-rendering-paths-in-unity/ https://www.jikguard.com/news/im-not-addicted-im-connected/ https://www.jikguard.com/news/creating-2d-special-fx-in-inkscape-part1/ https://www.jikguard.com/news/games-that-teach-programming-are-just-fine-thanks/ https://www.jikguard.com/news/how-music-can-intensify-video-games-part-two/ https://www.jikguard.com/news/releasing-the-hinterlands-on-steam-libgdx-java-game/ https://www.jikguard.com/news/unity-spriterenderer-vs-uiimage-canvasrenderer/ https://www.jikguard.com/news/youtuber-streamer-outreach-and-the-importance-of-starting-small/ https://www.jikguard.com/news/6-trailer-tips-dont-offend-your-audiencelike-mighty-no-9/ https://www.jikguard.com/news/growing-esports-inspiration-from-other-industries/ https://www.jikguard.com/news/the-art-of-balancing-traditional-gameplay-with-powerful-immersion-in-vr/ https://www.jikguard.com/news/exploding-mummies-and-the-real-nathan-drake-historians-talk-uncharted-4/ https://www.jikguard.com/news/the-devils-in-the-details-analyzing-dooms-design-elements-and-nuances/ https://www.jikguard.com/news/robot-tales-a-brief-history-of-60-seconds/ https://www.jikguard.com/news/designing-levels-for-crashing/ https://www.jikguard.com/news/self-evolving-game-content-using-player-feedback/ https://www.jikguard.com/news/why-devs-are-backing-away-from-free-to-play/ https://www.jikguard.com/news/exploring-the-magick-system-in-eternal-darkness/ https://www.jikguard.com/news/survivor-error/ https://www.jikguard.com/news/almost-made-in-brazil-going-mobile-embracing-fully-localized-code-for-each-new-territory/ https://www.jikguard.com/news/a-global-phenomenon-the-impact-of-streamers/ https://www.jikguard.com/news/why-i-lost-interest-in-clash-royale-in-just-a-few-weeks/ https://www.jikguard.com/news/my-recent-friction-full-experiences-with-non-mobile-games/ https://www.jikguard.com/news/how-to-identify-the-scope-of-your-game/ https://www.jikguard.com/news/integrating-unity-games-with-steamworks/ https://www.jikguard.com/news/uncover-your-hit-game-idea-faster-on-the-importance-of-moving-on/ https://www.jikguard.com/news/the-default-number-of-players-is-one/ https://www.jikguard.com/news/the-anatomy-of-missions-in-the-man-from-uncle/ https://www.jikguard.com/news/why-i-want-more-politics-and-economy-in-rpgs/ https://www.jikguard.com/news/mistakes-game-developers-make-chasing-the-king/ https://www.jikguard.com/news/5-reasons-why-you-want-to-quit-clash-royale/ https://www.jikguard.com/news/why-havent-you-applied-for-the-uk-video-games-tax-relief/ https://www.jikguard.com/news/how-to-choose-the-best-publisher-for-your-mobile-game-part-1/ https://www.jikguard.com/news/game-engines-past-present-and-future-part-2/ https://www.jikguard.com/news/budgeting-for-audio-in-your-games-crowdfunding-campaign/ https://www.jikguard.com/news/new-insights-into-the-spending-patterns-of-whales/ https://www.jikguard.com/news/game-writing-designing-non-linear-game-narratives/ https://www.jikguard.com/news/the-measure-of-success/ https://www.jikguard.com/news/a-game-dev-story-part-1-crash-course/ https://www.jikguard.com/news/global-accessibility-awareness-day-2016/ https://www.jikguard.com/news/rethinking-the-passage-of-time-in-rpgs/ https://www.jikguard.com/news/how-to-fight-chinas-mobile-game-pirates-avoid-clash-royales-fate/ https://www.jikguard.com/news/how-well-missions-use-open-world-space-in-assassins-creed-ii/ https://www.jikguard.com/news/crowfall-branding-from-the-roots-up/ https://www.jikguard.com/news/stealing-from-the-movies/ https://www.jikguard.com/news/ellipsis-sales-numbers-for-a-premium-game-on-ios-in-2016/ https://www.jikguard.com/news/cogmind-year-1-sales-and-dev-time-data-ea/ https://www.jikguard.com/news/unexpected-narrative-part-2/ https://www.jikguard.com/news/chrome-to-deprecate-flash/ https://www.jikguard.com/news/when-game-design-becomes-a-grind/ https://www.jikguard.com/news/post-mortem-red-skies/ https://www.jikguard.com/news/top-5-secrets-of-mobile-ad-network-payout/ https://www.jikguard.com/news/banding-and-dithering/ https://www.jikguard.com/news/this-week-in-video-game-blogging-health-and-nature/ https://www.jikguard.com/news/is-esports-a-sport-how-perception-influences-habits/ https://www.jikguard.com/news/scanning-a-castle-inside-out-with-no-budget/ https://www.jikguard.com/news/behaviour-trees-for-missions-and-ai/ https://www.jikguard.com/news/quest-for-procedural-generated-adventures/ https://www.jikguard.com/news/how-music-can-intensify-video-games-part-one/ https://www.jikguard.com/news/why-multiplayer-doesnt-work-for-all-games/ https://www.jikguard.com/news/how-we-made-our-small-company-game-jam/ https://www.jikguard.com/news/environmental-reuse-in-games/ https://www.jikguard.com/news/best-practices-in-game-ads/ https://www.jikguard.com/news/the-darkside-and-the-light-the-anatomy-of-a-room-in-mayhem-in-single-valley/ https://www.jikguard.com/news/making-the-gemstone-keeper-greenlight-trailer/ https://www.jikguard.com/news/final-fantasy-x-28242s-brilliant-job-system-and-a-problem-i-have-with-it/ https://www.jikguard.com/news/overwatchs-biggest-contribution-to-esports-growth-speed/ https://www.jikguard.com/news/how-i-got-money-for-my-game-after-only-a-month-of-development/ https://www.jikguard.com/news/implementing-a-minimap-in-unity-tutorial/ https://www.jikguard.com/news/the-clash-of-titans-call-of-duty-infinite-warfare-and-battlefield-1-reveals-media-coverage/ https://www.jikguard.com/news/sorry-i-will-not-develop-your-game-concept-for-free/ https://www.jikguard.com/news/want-to-increase-your-free-to-play-game-revenue-retention-experiment-with-virtual-currency-annuities/ https://www.jikguard.com/news/money-for-nothing-gamers-and-the-buying-of-virtual-assets/ https://www.jikguard.com/news/china-doesnt-want-your-games/ https://www.jikguard.com/news/behind-the-scenes-monster-creation/ https://www.jikguard.com/news/deconstruction-comparison-farm-heroes-saga-vs-mystery-match/ https://www.jikguard.com/news/how-do-you-get-your-app-discovered/ https://www.jikguard.com/news/how-to-create-game-worlds/ https://www.jikguard.com/news/biofeedback-and-gaming-the-future-is-upon-us-seriously/ https://www.jikguard.com/news/localizing-your-game-into-spanish-which-spanish-do-you-choose/ https://www.jikguard.com/news/the-successes-and-failures-of-dark-souls-3s-design/ https://www.jikguard.com/news/how-we-create-lively-game-characters-with-well-written-dialogue/ https://www.jikguard.com/news/casino-royalely-screwed/ https://www.jikguard.com/news/many-faces-of-procedural-generation-determinism-classification-system-part-3/ https://www.jikguard.com/news/is-overwatch-esports-next-breakout-hit/ https://www.jikguard.com/news/steam-stealer-targeting-the-quottreasurequot-in-online-game-accounts/ https://www.jikguard.com/news/residual-play-artifacts/ https://www.jikguard.com/news/ndcs-workshop-2016/ https://www.jikguard.com/news/smooth-operator-designing-a-fluid-and-handy-fps-movement-model/ https://www.jikguard.com/news/a-brain-dump-of-what-i-worked-on-for-uncharted-4/ https://www.jikguard.com/news/a-method-to-the-madness-how-to-facilitate-the-brainstorming-process/ https://www.jikguard.com/news/why-arent-computer-rpgs-especially-mmos-as-much-fun-to-play-as-old-time-dd/ https://www.jikguard.com/news/how-to-hack-your-indie-game-marketing/ https://www.jikguard.com/news/unity-native-plugins-a-wrapper-for-a-wrapper-for-a-wrapper/ https://www.jikguard.com/news/how-i-failed-at-greenlight/ https://www.jikguard.com/news/the-galaxy-is-yours-mass-effect-2/ https://www.jikguard.com/news/calculating-ltv-for-a-mobile-game-methods-for-different-stages/ https://www.jikguard.com/news/health-101-with-professor-yoshis-island/ https://www.jikguard.com/news/make-your-own-way-the-rise-of-indie-content-developers/ https://www.jikguard.com/news/comparing-moba-infused-fps-battleborn-overwatch-lawbreakers/ https://www.jikguard.com/news/feedback-from-fans-of-the-genre/ https://www.jikguard.com/news/how-kongregate-handled-the-death-of-unitys-web-player-on-chrome/ https://www.jikguard.com/news/photoshop-as-game-editor/ https://www.jikguard.com/news/testing-for-success-devising-a-mobile-qa-strategy/ https://www.jikguard.com/news/bringing-industry-into-education/ https://www.jikguard.com/news/the-future-of-the-arpg/ https://www.jikguard.com/news/fears-of-apples-paid-search-plans/ https://www.jikguard.com/news/the-making-of-mobile-game-photo-finish-horse-racing-part-1/ https://www.jikguard.com/news/emotional-connection-through-gameplay/ https://www.jikguard.com/news/trust-your-gut-when-raising-money/ https://www.jikguard.com/news/the-risks-of-long-term-game-development/ https://www.jikguard.com/news/why-you-should-always-register-the-trademark-on-your-kickstarter-game/ https://www.jikguard.com/news/building-on-the-past-how-runescapes-official-legacy-server-avoided-cannibalism-and-became-an-esport/ https://www.jikguard.com/news/brainstorming-in-5-easy-steps-the-story-of-a-new-game-character/ https://www.jikguard.com/news/how-to-make-your-own-youtubers-contacts-list/ https://www.jikguard.com/news/stakes-in-games/ https://www.jikguard.com/news/how-rogue-legacy-deals-with-down-scrolling-and-leaps-of-faith/ https://www.jikguard.com/news/puzzle-dependency-graph-primer/ https://www.jikguard.com/news/the-shoulders-of-giants-lensmanagers/ https://www.jikguard.com/news/your-problems-are-not-always-what-they-seam-combining-different-meshes-into-seamless-procedural-characters/ https://www.jikguard.com/news/on-the-importance-of-showing-gameplay-video-when-demoing-your-gear-vr-game/ https://www.jikguard.com/news/making-meetings-quick-and-effective/ https://www.jikguard.com/news/65279why-we-appreciate-qr-codes-in-mobile-game-marketing/ https://www.jikguard.com/news/enlisting-ibm-watson-as-a-voice-actor/ https://www.jikguard.com/news/how-to-showcase-a-vr-game-at-pax/ https://www.jikguard.com/news/video-in-video-games-the-past-present-and-future-of-fmv/ https://www.jikguard.com/news/uwp-game-and-app-development-on-xbox-one/ https://www.jikguard.com/news/antegods-development-update-6-feedback-colors-and-dashing-but-not-through-the-snow/ https://www.jikguard.com/news/ammo-systems-and-bioshock/ https://www.jikguard.com/news/greenlighting-a-niche-game-the-long-journey-ahead/ https://www.jikguard.com/news/5-minute-legal-lessons-for-indie-devs-part-2-game-names-and-trade-mark-troubles/ https://www.jikguard.com/news/video-game-music-production-tips-from-gdc-2016/ https://www.jikguard.com/news/dont-fear-the-hammer-the-importance-of-ux-in-editors-tools/ https://www.jikguard.com/news/ai-isnt-a-subsystem/ https://www.jikguard.com/news/dishonored-and-tactile-interface-metaphors/ https://www.jikguard.com/news/5-tips-for-exhibiting-at-the-minibooth-at-pax-east/ https://www.jikguard.com/news/preparing-your-project-for-version-control-using-sourcetree-and-bitbucket/ https://www.jikguard.com/news/consequences-in-games/ https://www.jikguard.com/news/optimizing-ai-for-the-magic-circle/ https://www.jikguard.com/news/how-much-does-it-cost-to-go-to-pax-east/ https://www.jikguard.com/news/the-transition-from-indie-developer-to-publisher/ https://www.jikguard.com/news/tinybuilds-guide-to-pax-and-game-conventions/ https://www.jikguard.com/news/implementing-context-sensitive-commands-in-ui-design/ https://www.jikguard.com/news/self-publishing-myths-and-realities-well-more-myths/ https://www.jikguard.com/news/unexpected-narrative-in-games-part-1/ https://www.jikguard.com/news/tips-and-tricks-for-demoing-roomscale-vr-content/ https://www.jikguard.com/news/building-echo-how-apple-tv-forced-us-to-rethink-mobile-ux/ https://www.jikguard.com/news/from-browser-to-mobile-game-development-an-innogames-retrospective/ https://www.jikguard.com/news/using-new-buyer-packs-to-enhance-player-experience-and-increase-conversion/ https://www.jikguard.com/news/are-behavior-trees-a-thing-of-the-past/ https://www.jikguard.com/news/a-filthy-casual-talks-clash-royale/ https://www.jikguard.com/news/making-of-the-paperverse-the-art-style-of-book-of-demons/ https://www.jikguard.com/news/games-as-revolutionary-acts-historians-discuss-1979-revolution/ https://www.jikguard.com/news/building-emotional-connections-with-game-design/ https://www.jikguard.com/news/avoiding-the-hoarder-trap-in-game-design/ https://www.jikguard.com/news/the-first-4-days-of-greenlight-what-to-expect/ https://www.jikguard.com/news/how-we-made-a-visually-complex-pc-game-run-smoothly-on-mobile-using-unreal-engine-4/ https://www.jikguard.com/news/ux-review-piggy-bank-endowment-effect-unique-monetisation-hooks-of-slotomania/ https://www.jikguard.com/news/indie-pre-mortem-one-year-prototyping-a-side-project/ https://www.jikguard.com/news/overworld-overload-an-analysis-of-link-to-the-pasts-light-world-part-2/ https://www.jikguard.com/news/finding-gamers-who-pay-promote/ https://www.jikguard.com/news/multi-grid-graph-navigation-tutorial/ https://www.jikguard.com/news/tarics-league-of-legends-update-making-protective-classes-fun-in-a-combat-game/ https://www.jikguard.com/news/my-google-play-publishing-disaster/ https://www.jikguard.com/news/introduction-to-inventory-aware-pathfinding/ https://www.jikguard.com/news/microtransactions-arent-evil-why-viridi-is-free-to-play/ https://www.jikguard.com/news/death-march-crunches-10-causes-and-solutions/ https://www.jikguard.com/news/a-few-thoughts-on-game-design-methods/ https://www.jikguard.com/news/balancing-exposition-and-player-agency-in-indie-narratives/ https://www.jikguard.com/news/a-method-for-creative-paper-map-design/ https://www.jikguard.com/news/three-solutions-to-three-problems-in-interactive-fiction/ https://www.jikguard.com/news/setting-the-tone-main-menus-are-the-game/ https://www.jikguard.com/news/efficient-implementation-of-dynamic-resources-in-direct3d12/ https://www.jikguard.com/news/creating-perfectly-pixelated-games-with-unity-2d-or-3d/ https://www.jikguard.com/news/15-of-gamasutras-best-articles-over-the-last-quarter/ https://www.jikguard.com/news/how-we-tackled-3-common-issues-with-bringing-aaa-mobile-games-to-android/ https://www.jikguard.com/news/interactive-music-for-the-video-game-composer/ https://www.jikguard.com/news/tagalong-trap-part-2-creating-co-op-experiences/ https://www.jikguard.com/news/tips-to-boost-your-game-performance-in-unity-engine/ https://www.jikguard.com/news/pacing-flow-and-education-this-week-in-videogame-blogging/ https://www.jikguard.com/news/why-more-mmos-belong-on-console/ https://www.jikguard.com/news/secrets-design-in-rayman-legends/ https://www.jikguard.com/news/overworld-overload-an-analysis-of-link-to-the-pasts-light-world-part-1/ https://www.jikguard.com/news/learning-basic-fluency-in-dark-souls-3s-cemetery-of-ash/ https://www.jikguard.com/news/my-game-in-one-long-sentence/ https://www.jikguard.com/news/how-to-leverage-custom-shaders-in-computer-game-development/ https://www.jikguard.com/news/making-good-sounding-audio-for-mobile-games/ https://www.jikguard.com/news/youtubers-contacts-list-for-game-developers/ https://www.jikguard.com/news/self-publishing-evaluate-these-three-factors-before-deciding/ https://www.jikguard.com/news/customer-experience-voice-of-the-player/ https://www.jikguard.com/news/games-4diversity-jam-a-critical-review/ https://www.jikguard.com/news/a-vr-primer-via-prototype-building-bouncing-babies-vr-in-72-hours/ https://www.jikguard.com/news/getting-started-creating-editor-extensions-in-unity/ https://www.jikguard.com/news/how-to-organize-an-eye-catching-portfolio/ https://www.jikguard.com/news/is-an-april-fools-joke-a-good-pr-tool-for-your-game/ https://www.jikguard.com/news/making-your-game-stand-out-with-cortana-on-windows-10/ https://www.jikguard.com/news/the-math-of-clash-royale/ https://www.jikguard.com/news/seeing-the-spreadsheet/ https://www.jikguard.com/news/gaze-dependent-approach-for-real-time-ray-tracing/ https://www.jikguard.com/news/the-importance-of-presentation-in-games-and-how-to-strengthen-it/ https://www.jikguard.com/news/menus-a-tutorial-a-swear-word-filter-unusual-priorities-explained/ https://www.jikguard.com/news/sexual-harassment-in-online-videogames-what-we-found-so-far/ https://www.jikguard.com/news/10-basic-principles-to-sabotage-your-indie-game-for-dummies/ https://www.jikguard.com/news/narrative-design-tips-i-wish-id-known/ https://www.jikguard.com/news/crunch-passion-killers-and-persistence-finding-balance-in-game-dev/ https://www.jikguard.com/news/what-do-we-know-about-whales/ https://www.jikguard.com/news/organising-reporting-on-unstructured-steam-data/ https://www.jikguard.com/news/the-cleverness-of-warframes-economy/ https://www.jikguard.com/news/feat-unlocked-one-million-copies-of-shovel-knight-sold/ https://www.jikguard.com/news/why-beta-testers-are-so-valuable-examples-from-real-life/ https://www.jikguard.com/news/so-you-want-to-start-an-indie-studio/ https://www.jikguard.com/news/the-three-factors-driving-chinas-indie-revolution/ https://www.jikguard.com/news/player-profiling-in-practice/ https://www.jikguard.com/news/an-examination-of-leitmotifs-and-their-use-to-shape-narrative-in-undertale-part-2-of-2/ https://www.jikguard.com/news/this-week-in-video-game-blogging-getting-closer/ https://www.jikguard.com/news/maps-to-the-stars-of-development/ https://www.jikguard.com/news/game-engines-past-present-and-future/ https://www.jikguard.com/news/why-teaching-about-visual-design-will-help-character-artists/ https://www.jikguard.com/news/the-history-of-the-quest-compass-its-dreadful-convenience/ https://www.jikguard.com/news/virtual-realitys-pc-mass-market-when-and-why/ https://www.jikguard.com/news/shedding-light-in-the-dark-tunnel-of-game-innovation/ https://www.jikguard.com/news/evolving-test-in-the-game-industry-part-3/ https://www.jikguard.com/news/content-with-content/ https://www.jikguard.com/news/emergent-meaning-and-narrative-in-the-digital-space-addressing-tensions-in-games-and-game-like-media/ https://www.jikguard.com/news/the-dark-zone-versus-the-prisoners-dilemma/ https://www.jikguard.com/news/why-the-rush/ https://www.jikguard.com/news/the-game-developers-toolbox-for-students/ https://www.jikguard.com/news/fractured-space-analysing-our-free-weekend/ https://www.jikguard.com/news/working-with-existing-ip-ilogos-10-top-tips/ https://www.jikguard.com/news/the-most-dangerous-game-sometimes-arbitrage-in-team-fortress-2/ https://www.jikguard.com/news/7-quick-aso-actions-to-improve-your-apps-downloads-today/ https://www.jikguard.com/news/troubleshooting-physically-based-content/ https://www.jikguard.com/news/6-benefits-of-an-activity-feed-in-your-mobile-game/ https://www.jikguard.com/news/pax-is-coming-give-your-booth-the-thought-it-deserves/ https://www.jikguard.com/news/how-learning-league-of-legends-helps-me-understand-game-design/ https://www.jikguard.com/news/how-our-small-indie-team-created-a-trailer-for-our-biggest-early-access-update-yet/ https://www.jikguard.com/news/arpu-and-arppu-one-symbol-but-fundamental-differences/ https://www.jikguard.com/news/an-examination-of-leitmotifs-and-their-use-to-shape-narrative-in-undertale-part-1-of-2/ https://www.jikguard.com/news/teaching-game-mechanics-a-hierarchy-of-learning/ https://www.jikguard.com/news/gaming-needs-to-argue-more-here-are-some-suggestions/ https://www.jikguard.com/news/working-with-puzzle-design-through-state-space-visualization/ https://www.jikguard.com/news/guide-to-learning-choicescript/ https://www.jikguard.com/news/gdc-2016-in-media-coverage/ https://www.jikguard.com/news/game-design-lenses-help-target-your-games/ https://www.jikguard.com/news/free-music-and-where-it-fits-into-the-game-industry/ https://www.jikguard.com/news/gdc-is-over-now-what/ https://www.jikguard.com/news/7-easy-to-implement-tips-for-improving-your-games-monetization/ https://www.jikguard.com/news/poor-mans-sky-experiments-with-procedural-character-generation/ https://www.jikguard.com/news/devops-in-game-dev-blameless-retrospectives/ https://www.jikguard.com/news/atari-vault-multi-player-breathes-new-life-into-age-old-games/ https://www.jikguard.com/news/lets-talk-about-epistory-typing-chronicles/ https://www.jikguard.com/news/romance-in-video-games/ https://www.jikguard.com/news/greenlit-in-16-days-post-mortem-what-worked-well-what-didnt/ https://www.jikguard.com/news/the-hardly-definitive-list-of-indie-game-development-articles/ https://www.jikguard.com/news/you-all-suck-at-networking/ https://www.jikguard.com/news/comedic-sound-for-the-game-music-composer/ https://www.jikguard.com/news/pitching-games-what-has-worked-for-us-so-far-and-may-help-you-too/ https://www.jikguard.com/news/why-i-canceled-my-wii-u-game/ https://www.jikguard.com/news/adding-visual-variety-using-a-few-photoshop-like-tricks/ https://www.jikguard.com/news/how-japanese-mobile-game-makers-go-after-whales-5-popular-gacha-mechanics/ https://www.jikguard.com/news/breaking-chess-but-just-enough/ https://www.jikguard.com/news/performance-critical-editor-tools-and-serialized-objects/ https://www.jikguard.com/news/analyzing-the-epic-card-game/ https://www.jikguard.com/news/open-sourcing-80-days-narrative-scripting-language-ink/ https://www.jikguard.com/news/sans-voir-generating-procedural-chess-pieces/ https://www.jikguard.com/news/jessica-curry-a-musical-journey-towards-everybodys-gone-to-quotthe-rapturequot/ https://www.jikguard.com/news/to-burst-or-not-to-burst-and-how-an-in-depth-guide-to-the-art-of-burst-campaigns/ https://www.jikguard.com/news/the-5-key-video-game-elements-for-maximum-user-sink-time/ https://www.jikguard.com/news/unet-unity-5-networking-entity-interpolation-part-1-of-6-break-into-components/ https://www.jikguard.com/news/road-to-sxsw-bringing-breaker-blocks-to-sxsw-2016/ https://www.jikguard.com/news/perceiving-without-looking-designing-huds-for-peripheral-vision/ https://www.jikguard.com/news/why-did-we-decide-to-develop-permia-duels-ii/ https://www.jikguard.com/news/why-ditching-mobile-for-pc-may-have-saved-our-game/ https://www.jikguard.com/news/interpreting-analog-sticks-in-inversus/ https://www.jikguard.com/news/moving-from-ngui-to-unity-ui/ https://www.jikguard.com/news/transparency-in-mechanics-and-game-design/ https://www.jikguard.com/news/challenges-of-localizing-a-typing-game/ https://www.jikguard.com/news/rhythm-core-alpha-2-for-composing-and-performing-an-informal-review/ https://www.jikguard.com/news/youve-been-laid-off-now-what/ https://www.jikguard.com/news/watch-paint-dry/ https://www.jikguard.com/news/splash-screens-are-wrong/ https://www.jikguard.com/news/procgen-pros-and-cons/ https://www.jikguard.com/news/space-to-ground-matters-of-scale-in-level-design/ https://www.jikguard.com/news/the-role-of-animations-in-hit-effects/ https://www.jikguard.com/news/mario-and-the-effects-of-amplifyinglessening-player-skill-gains/ https://www.jikguard.com/news/subterfuge-was-my-favorite-game-of-2015-but-i-never-want-to-play-it-again/ https://www.jikguard.com/news/marketing-a-vr-non-vr-game-the-perks-challenges/ https://www.jikguard.com/news/dancing-baby-decision-amended-to-remove-automated-fair-use-analysis-language/ https://www.jikguard.com/news/adapting-sega-saturn-games-to-be-colorblind-friendly/ https://www.jikguard.com/news/combining-perspective-and-orthographic-camera-for-parallax-effect-in-2d-game/ https://www.jikguard.com/news/webgl-matures-into-a-commercial-ready-technology/ https://www.jikguard.com/news/passion-is-not-enough/ https://www.jikguard.com/news/the-10-best-indie-game-trailers-of-q1-2016/ https://www.jikguard.com/news/virtual-reality-tips-for-engineers-and-developers/ https://www.jikguard.com/news/soma-6-months-later/ https://www.jikguard.com/news/ariels-hierarchy-of-creative-needs/ https://www.jikguard.com/news/from-appstore-reject-to-appstore-featured/ https://www.jikguard.com/news/from-total-war-to-assassins-creed-music-from-my-gdc-talk/ https://www.jikguard.com/news/revealing-your-game-can-be-a-nightmare-an-emotional-postmortem-of-book-of-demons-announcement/ https://www.jikguard.com/news/5-tips-for-teaching-game-design-to-non-gamers/ https://www.jikguard.com/news/play-85-a-talk-with-digital-eel-makers-of-the-infinite-space-games/ https://www.jikguard.com/news/5-reports-that-will-be-useful-for-every-project/ https://www.jikguard.com/news/energy-systems-are-back-clash-royale/ https://www.jikguard.com/news/how-my-9-months-old-daughter-taught-me-community-management/ https://www.jikguard.com/news/video-historian-talks-with-linguists-behind-far-cry-primal-languages/ https://www.jikguard.com/news/a-n00bs-guide-to-gdc-after-the-actual-event/ https://www.jikguard.com/news/an-aberration-living-the-dream-a-gdc-2016-postmortem/ https://www.jikguard.com/news/satoshi-nakai-developing-art-for-invadergames-in-italy/ https://www.jikguard.com/news/crowdfunding-failure/ https://www.jikguard.com/news/in-game-advertising-in-free-to-play-mobile-getting-the-balance-right/ https://www.jikguard.com/news/e3-is-still-relevant-but-its-definitely-changing/ https://www.jikguard.com/news/what-i-learned-from-our-game-having-a-quotmostly-negativequot-rating-on-steam/ https://www.jikguard.com/news/this-week-in-video-game-blogging-horror-monsters-and-bad-faith/ https://www.jikguard.com/news/the-importance-of-community/ https://www.jikguard.com/news/how-strands-work-and-why-you-should-use-them/ https://www.jikguard.com/news/kinetic-novel-development-costs-and-tips/ https://www.jikguard.com/news/using-unity-plugins-in-development-of-mimpi-dreams/ https://www.jikguard.com/news/casualising-mid-core-king-ready-to-march-on-supercells-turf-has-supercell-already-upped-its-game/ https://www.jikguard.com/news/three-mistakes-to-avoid-when-youre-making-your-first-games/ https://www.jikguard.com/news/better-games-from-diaries-and-data/ https://www.jikguard.com/news/video-game-memories-1986-wanting-the-nes-for-christmas-getting-kings-quest-iii-instead/ https://www.jikguard.com/news/small-is-much-much-better/ https://www.jikguard.com/news/deepmind-challenges-for-starcraft/ https://www.jikguard.com/news/5-steps-to-a-great-game-dev-hiring-process/ https://www.jikguard.com/news/simple-tips-all-indie-devs-can-use/ https://www.jikguard.com/news/how-we-didnt-name-tastee/ https://www.jikguard.com/news/how-to-make-f2p-work/ https://www.jikguard.com/news/marks-gdc-pre-game-tips/ https://www.jikguard.com/news/when-not-to-go-to-early-access/ https://www.jikguard.com/news/shiny-from-oculus-rift-to-gearvr/ https://www.jikguard.com/news/why-all-deadlines-are-bad-for-quality/ https://www.jikguard.com/news/psycho-analysis-of-borderlands-2-writing-froidean-dream-pigs/ https://www.jikguard.com/news/app-stores-steam-and-indie-poverty-the-web-as-an-alternative/ https://www.jikguard.com/news/an-update-about-the-china-mobile-game-market-reports/ https://www.jikguard.com/news/language-and-mobile-development-a-postmortem-on-terminology-and-teams/ https://www.jikguard.com/news/making-the-most-out-of-the-first-person-perspective/ https://www.jikguard.com/news/9-tips-on-setting-application-analytics/ https://www.jikguard.com/news/gdc-2016-our-lecture-recommendations-for-press/ https://www.jikguard.com/news/quotfind-yo-nutsquot-how-i-screwed-up-my-game-release/ https://www.jikguard.com/news/subverting-player-expectation/ https://www.jikguard.com/news/creating-natural-paths-on-terrains-using-pathfinding/ https://www.jikguard.com/news/three-days-with-clash-royale/ https://www.jikguard.com/news/beyond-the-state-machine/ https://www.jikguard.com/news/how-to-fail-in-games-business/ https://www.jikguard.com/news/game-developers-conference-2016-reasons-to-be-cheerful/ https://www.jikguard.com/news/generating-gladiators/ https://www.jikguard.com/news/subversive-humor-in-games/ https://www.jikguard.com/news/musicology-miniatures-part-1-wildfires-dynamic-map-music/ https://www.jikguard.com/news/a-week-on-steam-greenlight-what-we-did-right-and-what-we-did-wrong/ https://www.jikguard.com/news/the-end-of-the-mobile-games-gold-rush-rip-tactical-heroes/ https://www.jikguard.com/news/the-use-of-gameplay-progression-in-game-design/ https://www.jikguard.com/news/play-84-the-rescue-of-meta-zelda/ https://www.jikguard.com/news/rogue-like-and-level-design/ https://www.jikguard.com/news/gdc-survival-guide-for-indies-and-first-timers/ https://www.jikguard.com/news/trust-and-reasonable-expectations-the-currencies-of-getting-funded-on-kickstarter-in-2016-part-ii/ https://www.jikguard.com/news/abstractions-impact-on-accessibility-in-game-design/ https://www.jikguard.com/news/the-perfect-soundtrack/ https://www.jikguard.com/news/speech-in-game-texts/ https://www.jikguard.com/news/from-unemployment-to-finding-a-publisher/ https://www.jikguard.com/news/dear-game-developers-twitchers-youtubers-and-bloggers-please-read-this/ https://www.jikguard.com/news/fighting-off-franchise-fatigue/ https://www.jikguard.com/news/how-to-win-the-award-for-best-art-for-your-mobile-game/ https://www.jikguard.com/news/starting-your-own-game-development-studio-one-year-on/ https://www.jikguard.com/news/strategies-in-audio-and-music-for-portable-games/ https://www.jikguard.com/news/how-steam-key-reselling-is-killing-the-little-guys/ https://www.jikguard.com/news/when-extra-budget-increases-your-visual-quality/ https://www.jikguard.com/news/do-we-really-need-game-testers/ https://www.jikguard.com/news/a-different-type-of-time-management-for-indie-developers/ https://www.jikguard.com/news/game-design-framework-on-the-way-to-good-game-design/ https://www.jikguard.com/news/9-tips-on-localizing-audio/ https://www.jikguard.com/news/privacy-how-will-gdpr-and-privacy-shield-impact-the-game-biz/ https://www.jikguard.com/news/ultimate-chicken-horse-pre-mortem/ https://www.jikguard.com/news/?page=1 https://www.jikguard.com/news/?page=2 https://www.jikguard.com/news/?page=3 https://www.jikguard.com/news/?page=4 https://www.jikguard.com/news/?page=5 https://www.jikguard.com/news/?page=6 https://www.jikguard.com/news/?page=7 https://www.jikguard.com/news/?page=8 https://www.jikguard.com/news/?page=9 https://www.jikguard.com/news/?page=10 https://www.jikguard.com/news/?page=11 https://www.jikguard.com/news/?page=12 https://www.jikguard.com/news/?page=13 https://www.jikguard.com/news/?page=14 https://www.jikguard.com/news/?page=15 https://www.jikguard.com/news/?page=16 https://www.jikguard.com/news/?page=17 https://www.jikguard.com/news/?page=18 https://www.jikguard.com/news/?page=19 https://www.jikguard.com/news/?page=20 https://www.jikguard.com/news/?page=21 https://www.jikguard.com/news/?page=22 https://www.jikguard.com/news/?page=23 https://www.jikguard.com/news/?page=24 https://www.jikguard.com/news/?page=25 https://www.jikguard.com/news/?page=26 https://www.jikguard.com/news/?page=27 https://www.jikguard.com/news/?page=28 https://www.jikguard.com/news/?page=29 https://www.jikguard.com/news/?page=30 https://www.jikguard.com/news/?page=31 https://www.jikguard.com/news/?page=32 https://www.jikguard.com/news/?page=33 https://www.jikguard.com/news/?page=34 https://www.jikguard.com/news/?page=35 https://www.jikguard.com/news/?page=36 https://www.jikguard.com/news/?page=37 https://www.jikguard.com/news/?page=38 https://www.jikguard.com/news/?page=39 https://www.jikguard.com/news/?page=40 https://www.jikguard.com/news/?page=41 https://www.jikguard.com/news/?page=42 https://www.jikguard.com/news/?page=43 https://www.jikguard.com/news/?page=44 https://www.jikguard.com/news/?page=45 https://www.jikguard.com/news/?page=46 https://www.jikguard.com/news/?page=47 https://www.jikguard.com/news/?page=48 https://www.jikguard.com/news/?page=49 https://www.jikguard.com/news/?page=50 https://www.jikguard.com/news/?page=51 https://www.jikguard.com/news/?page=52 https://www.jikguard.com/news/?page=53 https://www.jikguard.com/news/?page=54 https://www.jikguard.com/news/?page=55 https://www.jikguard.com/news/?page=56 https://www.jikguard.com/news/?page=57 https://www.jikguard.com/news/?page=58 https://www.jikguard.com/news/?page=59 https://www.jikguard.com/news/?page=60 https://www.jikguard.com/news/?page=61 https://www.jikguard.com/news/?page=62 https://www.jikguard.com/news/?page=63 https://www.jikguard.com/news/?page=64 https://www.jikguard.com/news/?page=65 https://www.jikguard.com/news/?page=66 https://www.jikguard.com/news/?page=67 https://www.jikguard.com/news/?page=68 https://www.jikguard.com/news/?page=69 https://www.jikguard.com/news/?page=70 https://www.jikguard.com/news/?page=71 https://www.jikguard.com/news/?page=72 https://www.jikguard.com/news/?page=73 https://www.jikguard.com/news/?page=74 https://www.jikguard.com/news/?page=75 https://www.jikguard.com/news/?page=76 https://www.jikguard.com/news/?page=77 https://www.jikguard.com/news/?page=78 https://www.jikguard.com/news/?page=79 https://www.jikguard.com/news/?page=80 https://www.jikguard.com/news/?page=81 https://www.jikguard.com/news/?page=82 https://www.jikguard.com/news/?page=83 https://www.jikguard.com/news/?page=84 https://www.jikguard.com/news/?page=85 https://www.jikguard.com/news/?page=86 https://www.jikguard.com/news/?page=87 https://www.jikguard.com/news/?page=88 https://www.jikguard.com/news/?page=89 https://www.jikguard.com/news/?page=90 https://www.jikguard.com/news/?page=91 https://www.jikguard.com/news/?page=92 https://www.jikguard.com/news/?page=93 https://www.jikguard.com/news/?page=94 https://www.jikguard.com/news/?page=95 https://www.jikguard.com/news/?page=96 https://www.jikguard.com/news/?page=97 https://www.jikguard.com/news/?page=98 https://www.jikguard.com/news/?page=99 https://www.jikguard.com/news/?page=100 https://www.jikguard.com/news/?page=101 https://www.jikguard.com/news/?page=102 https://www.jikguard.com/news/?page=103 https://www.jikguard.com/news/?page=104 https://www.jikguard.com/news/?page=105 https://www.jikguard.com/news/?page=106 https://www.jikguard.com/news/?page=107 https://www.jikguard.com/news/?page=108 https://www.jikguard.com/news/?page=109 https://www.jikguard.com/news/?page=110 https://www.jikguard.com/news/?page=111 https://www.jikguard.com/news/?page=112 https://www.jikguard.com/news/?page=113 https://www.jikguard.com/news/?page=114 https://www.jikguard.com/news/?page=115 https://www.jikguard.com/news/?page=116 https://www.jikguard.com/news/?page=117 https://www.jikguard.com/news/?page=118 https://www.jikguard.com/news/?page=119 https://www.jikguard.com/news/?page=120 https://www.jikguard.com/news/?page=121 https://www.jikguard.com/news/?page=122 https://www.jikguard.com/news/?page=123 https://www.jikguard.com/news/?page=124 https://www.jikguard.com/news/?page=125 https://www.jikguard.com/news/?page=126 https://www.jikguard.com/news/?page=127 https://www.jikguard.com/news/?page=128 https://www.jikguard.com/news/?page=129 https://www.jikguard.com/news/?page=130 https://www.jikguard.com/news/?page=131 https://www.jikguard.com/news/?page=132 https://www.jikguard.com/news/?page=133 https://www.jikguard.com/news/?page=134 https://www.jikguard.com/news/?page=135 https://www.jikguard.com/news/?page=136 https://www.jikguard.com/news/?page=137 https://www.jikguard.com/news/?page=138 https://www.jikguard.com/news/?page=139 https://www.jikguard.com/news/?page=140 https://www.jikguard.com/news/?page=141 https://www.jikguard.com/news/?page=142 https://www.jikguard.com/news/?page=143 https://www.jikguard.com/news/?page=144 https://www.jikguard.com/news/?page=145 https://www.jikguard.com/news/?page=146 https://www.jikguard.com/news/?page=147 https://www.jikguard.com/news/?page=148 https://www.jikguard.com/news/?page=149 https://www.jikguard.com/news/?page=150 https://www.jikguard.com/news/?page=151 https://www.jikguard.com/news/?page=152 https://www.jikguard.com/news/?page=153 https://www.jikguard.com/news/?page=154 https://www.jikguard.com/news/?page=155 https://www.jikguard.com/news/?page=156 https://www.jikguard.com/news/?page=157 https://www.jikguard.com/news/?page=158 https://www.jikguard.com/news/?page=159 https://www.jikguard.com/news/?page=160 https://www.jikguard.com/news/?page=161 https://www.jikguard.com/news/?page=162 https://www.jikguard.com/news/?page=163 https://www.jikguard.com/news/?page=164 https://www.jikguard.com/news/?page=165 https://www.jikguard.com/news/?page=166 https://www.jikguard.com/news/?page=167 https://www.jikguard.com/news/?page=168 https://www.jikguard.com/news/?page=169 https://www.jikguard.com/news/?page=170 https://www.jikguard.com/news/?page=171 https://www.jikguard.com/news/?page=172 https://www.jikguard.com/news/?page=173 https://www.jikguard.com/news/?page=174 https://www.jikguard.com/news/?page=175 https://www.jikguard.com/news/?page=176 https://www.jikguard.com/news/?page=177 https://www.jikguard.com/news/?page=178 https://www.jikguard.com/news/?page=179 https://www.jikguard.com/news/?page=180 https://www.jikguard.com/news/?page=181 https://www.jikguard.com/news/?page=182 https://www.jikguard.com/news/?page=183 https://www.jikguard.com/news/?page=184 https://www.jikguard.com/news/?page=185 https://www.jikguard.com/news/?page=186 https://www.jikguard.com/news/?page=187 https://www.jikguard.com/news/?page=188 https://www.jikguard.com/news/?page=189 https://www.jikguard.com/news/?page=190 https://www.jikguard.com/news/?page=191 https://www.jikguard.com/news/?page=192 https://www.jikguard.com/news/?page=193 https://www.jikguard.com/news/?page=194 https://www.jikguard.com/news/?page=195 https://www.jikguard.com/news/?page=196 https://www.jikguard.com/news/?page=197 https://www.jikguard.com/news/?page=198 https://www.jikguard.com/news/?page=199 https://www.jikguard.com/news/?page=200 https://www.jikguard.com/news/?page=201 https://www.jikguard.com/news/?page=202 https://www.jikguard.com/news/?page=203 https://www.jikguard.com/news/?page=204 https://www.jikguard.com/news/?page=205 https://www.jikguard.com/news/?page=206 https://www.jikguard.com/news/?page=207 https://www.jikguard.com/news/?page=208 https://www.jikguard.com/news/?page=209 https://www.jikguard.com/news/?page=210 https://www.jikguard.com/news/?page=211 https://www.jikguard.com/news/?page=212 https://www.jikguard.com/news/?page=213 https://www.jikguard.com/news/?page=214 https://www.jikguard.com/news/?page=215 https://www.jikguard.com/news/?page=216 https://www.jikguard.com/news/?page=217 https://www.jikguard.com/news/?page=218 https://www.jikguard.com/news/?page=219 https://www.jikguard.com/news/?page=220 https://www.jikguard.com/news/?page=221 https://www.jikguard.com/news/?page=222 https://www.jikguard.com/news/?page=223 https://www.jikguard.com/news/?page=224 https://www.jikguard.com/news/?page=225 https://www.jikguard.com/news/?page=226 https://www.jikguard.com/news/?page=227 https://www.jikguard.com/news/?page=228 https://www.jikguard.com/news/?page=229 https://www.jikguard.com/news/?page=230 https://www.jikguard.com/news/?page=231 https://www.jikguard.com/news/?page=232 https://www.jikguard.com/news/?page=233 https://www.jikguard.com/news/?page=234 https://www.jikguard.com/news/?page=235 https://www.jikguard.com/news/?page=236 https://www.jikguard.com/news/?page=237 https://www.jikguard.com/news/?page=238 https://www.jikguard.com/news/?page=239 https://www.jikguard.com/news/?page=240 https://www.jikguard.com/news/?page=241 https://www.jikguard.com/news/?page=242 https://www.jikguard.com/news/?page=243 https://www.jikguard.com/news/?page=244 https://www.jikguard.com/news/?page=245 https://www.jikguard.com/news/?page=246 https://www.jikguard.com/news/?page=247 https://www.jikguard.com/news/?page=248 https://www.jikguard.com/news/?page=249 https://www.jikguard.com/news/?page=250 https://www.jikguard.com/news/?page=251 https://www.jikguard.com/news/?page=252 https://www.jikguard.com/news/?page=253 https://www.jikguard.com/news/?page=254 https://www.jikguard.com/news/?page=255 https://www.jikguard.com/news/?page=256 https://www.jikguard.com/news/?page=257 https://www.jikguard.com/news/?page=258 https://www.jikguard.com/news/?page=259 https://www.jikguard.com/news/?page=260 https://www.jikguard.com/news/?page=261 https://www.jikguard.com/news/?page=262 https://www.jikguard.com/news/?page=263 https://www.jikguard.com/news/?page=264 https://www.jikguard.com/news/?page=265 https://www.jikguard.com/news/?page=266 https://www.jikguard.com/news/?page=267 https://www.jikguard.com/news/?page=268 https://www.jikguard.com/news/?page=269 https://www.jikguard.com/news/?page=270 https://www.jikguard.com/news/?page=271 https://www.jikguard.com/news/?page=272 https://www.jikguard.com/news/?page=273 https://www.jikguard.com/news/?page=274 https://www.jikguard.com/news/?page=275 https://www.jikguard.com/news/?page=276 https://www.jikguard.com/news/?page=277 https://www.jikguard.com/news/?page=278 https://www.jikguard.com/news/?page=279 https://www.jikguard.com/news/?page=280 https://www.jikguard.com/news/?page=281 https://www.jikguard.com/news/?page=282 https://www.jikguard.com/news/?page=283 https://www.jikguard.com/news/?page=284 https://www.jikguard.com/news/?page=285 https://www.jikguard.com/news/?page=286 https://www.jikguard.com/news/?page=287 https://www.jikguard.com/news/?page=288 https://www.jikguard.com/news/?page=289 https://www.jikguard.com/news/?page=290 https://www.jikguard.com/news/?page=291 https://www.jikguard.com/news/?page=292 https://www.jikguard.com/news/?page=293 https://www.jikguard.com/news/?page=294 https://www.jikguard.com/news/?page=295 https://www.jikguard.com/news/?page=296 https://www.jikguard.com/news/?page=297 https://www.jikguard.com/news/?page=298 https://www.jikguard.com/news/?page=299 https://www.jikguard.com/news/?page=300 https://www.jikguard.com/news/?page=301 https://www.jikguard.com/news/?page=302 https://www.jikguard.com/news/?page=303 https://www.jikguard.com/news/?page=304 https://www.jikguard.com/news/?page=305 https://www.jikguard.com/news/?page=306 https://www.jikguard.com/news/?page=307 https://www.jikguard.com/news/?page=308 https://www.jikguard.com/news/?page=309 https://www.jikguard.com/news/?page=310 https://www.jikguard.com/news/?page=311 https://www.jikguard.com/news/?page=312 https://www.jikguard.com/news/?page=313 https://www.jikguard.com/news/?page=314 https://www.jikguard.com/news/?page=315 https://www.jikguard.com/news/?page=316 https://www.jikguard.com/news/?page=317 https://www.jikguard.com/news/?page=318 https://www.jikguard.com/news/?page=319 https://www.jikguard.com/news/?page=320 https://www.jikguard.com/news/?page=321 https://www.jikguard.com/news/?page=322 https://www.jikguard.com/news/?page=323 https://www.jikguard.com/news/?page=324 https://www.jikguard.com/news/?page=325 https://www.jikguard.com/news/?page=326 https://www.jikguard.com/news/?page=327 https://www.jikguard.com/news/?page=328 https://www.jikguard.com/news/?page=329 https://www.jikguard.com/news/?page=330 https://www.jikguard.com/news/?page=331 https://www.jikguard.com/news/?page=332 https://www.jikguard.com/news/?page=333 https://www.jikguard.com/news/?page=334 https://www.jikguard.com/news/?page=335 https://www.jikguard.com/news/?page=336 https://www.jikguard.com/news/?page=337 https://www.jikguard.com/news/?page=338 https://www.jikguard.com/news/?page=339 https://www.jikguard.com/news/?page=340 https://www.jikguard.com/news/?page=341 https://www.jikguard.com/news/?page=342 https://www.jikguard.com/news/?page=343 https://www.jikguard.com/news/?page=344 https://www.jikguard.com/news/?page=345 https://www.jikguard.com/news/?page=346 https://www.jikguard.com/news/?page=347 https://www.jikguard.com/news/?page=348 https://www.jikguard.com/news/?page=349 https://www.jikguard.com/news/?page=350 https://www.jikguard.com/news/?page=351 https://www.jikguard.com/news/?page=352 https://www.jikguard.com/news/?page=353 https://www.jikguard.com/news/?page=354 https://www.jikguard.com/news/?page=355 https://www.jikguard.com/news/?page=356 https://www.jikguard.com/news/?page=357 https://www.jikguard.com/news/?page=358 https://www.jikguard.com/news/?page=359 https://www.jikguard.com/news/?page=360 https://www.jikguard.com/news/?page=361 https://www.jikguard.com/news/?page=362 https://www.jikguard.com/news/?page=363 https://www.jikguard.com/news/?page=364 https://www.jikguard.com/news/?page=365 https://www.jikguard.com/news/?page=366 https://www.jikguard.com/news/?page=367 https://www.jikguard.com/news/?page=368 https://www.jikguard.com/news/?page=369 https://www.jikguard.com/news/?page=370 https://www.jikguard.com/news/?page=371 https://www.jikguard.com/news/?page=372 https://www.jikguard.com/news/?page=373 https://www.jikguard.com/news/?page=374 https://www.jikguard.com/news/?page=375 https://www.jikguard.com/news/?page=376 https://www.jikguard.com/news/?page=377 https://www.jikguard.com/news/?page=378 https://www.jikguard.com/news/?page=379 https://www.jikguard.com/news/?page=380 https://www.jikguard.com/news/?page=381 https://www.jikguard.com/news/?page=382 https://www.jikguard.com/news/?page=383 https://www.jikguard.com/news/?page=384 https://www.jikguard.com/news/?page=385 https://www.jikguard.com/news/?page=386 https://www.jikguard.com/news/?page=387 https://www.jikguard.com/news/?page=388 https://www.jikguard.com/news/?page=389 https://www.jikguard.com/news/?page=390 https://www.jikguard.com/news/?page=391 https://www.jikguard.com/news/?page=392 https://www.jikguard.com/news/?page=393 https://www.jikguard.com/news/?page=394 https://www.jikguard.com/news/?page=395 https://www.jikguard.com/news/?page=396 https://www.jikguard.com/news/?page=397 https://www.jikguard.com/news/?page=398 https://www.jikguard.com/news/?page=399 https://www.jikguard.com/news/?page=400 https://www.jikguard.com/news/?page=401 https://www.jikguard.com/news/?page=402 https://www.jikguard.com/news/?page=403 https://www.jikguard.com/news/?page=404 https://www.jikguard.com/news/?page=405 https://www.jikguard.com/news/?page=406 https://www.jikguard.com/news/?page=407 https://www.jikguard.com/news/?page=408 https://www.jikguard.com/news/?page=409 https://www.jikguard.com/news/?page=410 https://www.jikguard.com/news/?page=411 https://www.jikguard.com/news/?page=412 https://www.jikguard.com/news/?page=413 https://www.jikguard.com/news/?page=414 https://www.jikguard.com/news/?page=415 https://www.jikguard.com/news/?page=416 https://www.jikguard.com/news/?page=417 https://www.jikguard.com/news/?page=418 https://www.jikguard.com/news/?page=419 https://www.jikguard.com/news/?page=420 https://www.jikguard.com/news/?page=421 https://www.jikguard.com/news/?page=422 https://www.jikguard.com/news/?page=423 https://www.jikguard.com/news/?page=424 https://www.jikguard.com/news/?page=425 https://www.jikguard.com/news/?page=426 https://www.jikguard.com/news/?page=427 https://www.jikguard.com/news/?page=428 https://www.jikguard.com/news/?page=429 https://www.jikguard.com/news/?page=430 https://www.jikguard.com/news/?page=431 https://www.jikguard.com/news/?page=432 https://www.jikguard.com/news/?page=433 https://www.jikguard.com/news/?page=434 https://www.jikguard.com/news/?page=435 https://www.jikguard.com/news/?page=436 https://www.jikguard.com/news/?page=437 https://www.jikguard.com/news/?page=438 https://www.jikguard.com/news/?page=439 https://www.jikguard.com/news/?page=440 https://www.jikguard.com/news/?page=441 https://www.jikguard.com/news/?page=442 https://www.jikguard.com/news/?page=443 https://www.jikguard.com/news/?page=444 https://www.jikguard.com/news/?page=445 https://www.jikguard.com/news/?page=446 https://www.jikguard.com/news/?page=447 https://www.jikguard.com/news/?page=448 https://www.jikguard.com/news/?page=449 https://www.jikguard.com/news/?page=450 https://www.jikguard.com/news/?page=451 https://www.jikguard.com/news/?page=452 https://www.jikguard.com/news/?page=453 https://www.jikguard.com/news/?page=454 https://www.jikguard.com/news/?page=455 https://www.jikguard.com/news/?page=456 https://www.jikguard.com/news/?page=457 https://www.jikguard.com/news/?page=458 https://www.jikguard.com/news/?page=459 https://www.jikguard.com/news/?page=460 https://www.jikguard.com/news/?page=461 https://www.jikguard.com/news/?page=462 https://www.jikguard.com/news/?page=463 https://www.jikguard.com/news/?page=464 https://www.jikguard.com/news/?page=465 https://www.jikguard.com/news/?page=466 https://www.jikguard.com/news/?page=467 https://www.jikguard.com/news/?page=468 https://www.jikguard.com/news/?page=469 https://www.jikguard.com/news/?page=470 https://www.jikguard.com/news/?page=471 https://www.jikguard.com/news/?page=472 https://www.jikguard.com/news/?page=473 https://www.jikguard.com/news/?page=474 https://www.jikguard.com/news/?page=475 https://www.jikguard.com/news/?page=476 https://www.jikguard.com/news/?page=477 https://www.jikguard.com/news/?page=478 https://www.jikguard.com/news/?page=479 https://www.jikguard.com/news/?page=480 https://www.jikguard.com/news/?page=481 https://www.jikguard.com/news/?page=482 https://www.jikguard.com/news/?page=483 https://www.jikguard.com/news/?page=484 https://www.jikguard.com/news/?page=485 https://www.jikguard.com/news/?page=486 https://www.jikguard.com/news/?page=487 https://www.jikguard.com/news/?page=488 https://www.jikguard.com/news/?page=489 https://www.jikguard.com/news/?page=490 https://www.jikguard.com/news/?page=491 https://www.jikguard.com/news/?page=492 https://www.jikguard.com/news/?page=493 https://www.jikguard.com/news/?page=494 https://www.jikguard.com/news/?page=495 https://www.jikguard.com/news/?page=496 https://www.jikguard.com/news/?page=497 https://www.jikguard.com/news/?page=498 https://www.jikguard.com/news/?page=499 https://www.jikguard.com/news/?page=500 https://www.jikguard.com/news/?page=501 https://www.jikguard.com/news/?page=502 https://www.jikguard.com/news/?page=503 https://www.jikguard.com/news/?page=504 https://www.jikguard.com/news/?page=505 https://www.jikguard.com/news/?page=506 https://www.jikguard.com/news/?page=507 https://www.jikguard.com/news/?page=508 https://www.jikguard.com/news/?page=509 https://www.jikguard.com/news/?page=510 https://www.jikguard.com/news/?page=511 https://www.jikguard.com/news/?page=512 https://www.jikguard.com/news/?page=513 https://www.jikguard.com/news/?page=514 https://www.jikguard.com/news/?page=515 https://www.jikguard.com/news/?page=516 https://www.jikguard.com/news/?page=517 https://www.jikguard.com/news/?page=518 https://www.jikguard.com/news/?page=519 https://www.jikguard.com/news/?page=520 https://www.jikguard.com/news/?page=521 https://www.jikguard.com/news/?page=522 https://www.jikguard.com/news/?page=523 https://www.jikguard.com/news/?page=524 https://www.jikguard.com/news/?page=525 https://www.jikguard.com/news/?page=526 https://www.jikguard.com/news/?page=527 https://www.jikguard.com/news/?page=528 https://www.jikguard.com/news/?page=529 https://www.jikguard.com/news/?page=530 https://www.jikguard.com/news/?page=531 https://www.jikguard.com/news/?page=532 https://www.jikguard.com/news/?page=533 https://www.jikguard.com/news/?page=534 https://www.jikguard.com/news/?page=535 https://www.jikguard.com/news/?page=536 https://www.jikguard.com/news/?page=537 https://www.jikguard.com/news/?page=538 https://www.jikguard.com/news/?page=539 https://www.jikguard.com/news/?page=540 https://www.jikguard.com/news/?page=541 https://www.jikguard.com/news/?page=542 https://www.jikguard.com/news/?page=543 https://www.jikguard.com/news/?page=544 https://www.jikguard.com/news/?page=545 https://www.jikguard.com/news/?page=546 https://www.jikguard.com/news/?page=547 https://www.jikguard.com/news/?page=548 https://www.jikguard.com/news/?page=549 https://www.jikguard.com/news/?page=550 https://www.jikguard.com/news/?page=551 https://www.jikguard.com/news/?page=552 https://www.jikguard.com/news/?page=553 https://www.jikguard.com/news/?page=554 https://www.jikguard.com/news/?page=555 https://www.jikguard.com/news/?page=556 https://www.jikguard.com/news/?page=557 https://www.jikguard.com/news/?page=558 https://www.jikguard.com/news/?page=559 https://www.jikguard.com/news/?page=560 https://www.jikguard.com/news/?page=561 https://www.jikguard.com/news/?page=562 https://www.jikguard.com/news/?page=563 https://www.jikguard.com/news/?page=564 https://www.jikguard.com/news/?page=565 https://www.jikguard.com/news/?page=566 https://www.jikguard.com/news/?page=567 https://www.jikguard.com/news/?page=568 https://www.jikguard.com/news/?page=569 https://www.jikguard.com/news/?page=570 https://www.jikguard.com/news/?page=571 https://www.jikguard.com/news/?page=572 https://www.jikguard.com/news/?page=573 https://www.jikguard.com/news/?page=574 https://www.jikguard.com/news/?page=575 https://www.jikguard.com/news/?page=576 https://www.jikguard.com/news/?page=577 https://www.jikguard.com/news/?page=578 https://www.jikguard.com/news/?page=579 https://www.jikguard.com/news/?page=580 https://www.jikguard.com/news/?page=581 https://www.jikguard.com/news/?page=582 https://www.jikguard.com/news/?page=583 https://www.jikguard.com/news/?page=584 https://www.jikguard.com/news/?page=585 https://www.jikguard.com/news/?page=586 https://www.jikguard.com/news/?page=587 https://www.jikguard.com/news/?page=588 https://www.jikguard.com/news/?page=589 https://www.jikguard.com/news/?page=590 https://www.jikguard.com/news/?page=591 https://www.jikguard.com/news/?page=592 https://www.jikguard.com/news/?page=593 https://www.jikguard.com/news/?page=594 https://www.jikguard.com/news/?page=595 https://www.jikguard.com/news/?page=596 https://www.jikguard.com/news/?page=597 https://www.jikguard.com/news/?page=598 https://www.jikguard.com/news/?page=599 https://www.jikguard.com/news/?page=600 https://www.jikguard.com/news/?page=601 https://www.jikguard.com/news/?page=602 https://www.jikguard.com/news/?page=603 https://www.jikguard.com/news/?page=604 https://www.jikguard.com/news/?page=605 https://www.jikguard.com/news/?page=606 https://www.jikguard.com/news/?page=607 https://www.jikguard.com/news/?page=608 https://www.jikguard.com/news/?page=609 https://www.jikguard.com/news/?page=610 https://www.jikguard.com/news/?page=611 https://www.jikguard.com/news/?page=612 https://www.jikguard.com/news/?page=613 https://www.jikguard.com/news/?page=614 https://www.jikguard.com/news/?page=615 https://www.jikguard.com/news/?page=616 https://www.jikguard.com/news/?page=617 https://www.jikguard.com/news/?page=618 https://www.jikguard.com/news/?page=619 https://www.jikguard.com/news/?page=620 https://www.jikguard.com/news/?page=621 https://www.jikguard.com/news/?page=622 https://www.jikguard.com/news/?page=623 https://www.jikguard.com/news/?page=624 https://www.jikguard.com/news/?page=625 https://www.jikguard.com/news/?page=626 https://www.jikguard.com/news/?page=627 https://www.jikguard.com/news/?page=628 https://www.jikguard.com/news/?page=629 https://www.jikguard.com/news/?page=630 https://www.jikguard.com/news/?page=631 https://www.jikguard.com/news/?page=632 https://www.jikguard.com/news/?page=633 https://www.jikguard.com/news/?page=634 https://www.jikguard.com/news/?page=635 https://www.jikguard.com/news/?page=636 https://www.jikguard.com/news/?page=637 https://www.jikguard.com/news/?page=638 https://www.jikguard.com/news/?page=639 https://www.jikguard.com/news/?page=640 https://www.jikguard.com/news/?page=641 https://www.jikguard.com/news/?page=642 https://www.jikguard.com/news/?page=643 https://www.jikguard.com/news/?page=644 https://www.jikguard.com/news/?page=645 https://www.jikguard.com/news/?page=646 https://www.jikguard.com/news/?page=647 https://www.jikguard.com/news/?page=648 https://www.jikguard.com/news/?page=649 https://www.jikguard.com/news/?page=650 https://www.jikguard.com/news/?page=651 https://www.jikguard.com/news/?page=652 https://www.jikguard.com/news/?page=653 https://www.jikguard.com/news/?page=654 https://www.jikguard.com/news/?page=655 https://www.jikguard.com/news/?page=656 https://www.jikguard.com/news/?page=657 https://www.jikguard.com/news/?page=658 https://www.jikguard.com/news/?page=659 https://www.jikguard.com/news/?page=660 https://www.jikguard.com/news/?page=661 https://www.jikguard.com/news/?page=662 https://www.jikguard.com/news/?page=663 https://www.jikguard.com/news/?page=664 https://www.jikguard.com/news/?page=665 https://www.jikguard.com/news/?page=666 https://www.jikguard.com/news/?page=667 https://www.jikguard.com/news/?page=668 https://www.jikguard.com/news/?page=669 https://www.jikguard.com/news/?page=670 https://www.jikguard.com/news/?page=671 https://www.jikguard.com/news/?page=672 https://www.jikguard.com/news/?page=673 https://www.jikguard.com/news/?page=674 https://www.jikguard.com/news/?page=675 https://www.jikguard.com/news/?page=676 https://www.jikguard.com/news/?page=677 https://www.jikguard.com/news/?page=678 https://www.jikguard.com/news/?page=679 https://www.jikguard.com/news/?page=680 https://www.jikguard.com/news/?page=681 https://www.jikguard.com/news/?page=682 https://www.jikguard.com/news/?page=683 https://www.jikguard.com/news/?page=684 https://www.jikguard.com/news/?page=685 https://www.jikguard.com/news/?page=686 https://www.jikguard.com/news/?page=687 https://www.jikguard.com/news/?page=688 https://www.jikguard.com/news/?page=689 https://www.jikguard.com/news/?page=690 https://www.jikguard.com/news/?page=691 https://www.jikguard.com/news/?page=692 https://www.jikguard.com/news/?page=693 https://www.jikguard.com/news/?page=694 https://www.jikguard.com/news/?page=695 https://www.jikguard.com/news/?page=696 https://www.jikguard.com/news/?page=697 https://www.jikguard.com/news/?page=698 https://www.jikguard.com/news/?page=699 https://www.jikguard.com/news/?page=700 https://www.jikguard.com/news/?page=701 https://www.jikguard.com/news/?page=702 https://www.jikguard.com/news/?page=703 https://www.jikguard.com/news/?page=704 https://www.jikguard.com/news/?page=705 https://www.jikguard.com/news/?page=706 https://www.jikguard.com/news/?page=707 https://www.jikguard.com/news/?page=708 https://www.jikguard.com/news/?page=709 https://www.jikguard.com/news/?page=710 https://www.jikguard.com/news/?page=711 https://www.jikguard.com/news/?page=712 https://www.jikguard.com/news/?page=713 https://www.jikguard.com/news/?page=714 https://www.jikguard.com/news/?page=715 https://www.jikguard.com/news/?page=716 https://www.jikguard.com/news/?page=717 https://www.jikguard.com/news/?page=718 https://www.jikguard.com/news/?page=719 https://www.jikguard.com/news/?page=720 https://www.jikguard.com/news/?page=721 https://www.jikguard.com/news/?page=722 https://www.jikguard.com/news/?page=723 https://www.jikguard.com/news/?page=724 https://www.jikguard.com/news/?page=725 https://www.jikguard.com/news/?page=726 https://www.jikguard.com/news/?page=727 https://www.jikguard.com/news/?page=728 https://www.jikguard.com/news/?page=729 https://www.jikguard.com/news/?page=730 https://www.jikguard.com/news/?page=731 https://www.jikguard.com/news/?page=732 https://www.jikguard.com/news/?page=733 https://www.jikguard.com/news/?page=734 https://www.jikguard.com/news/?page=735 https://www.jikguard.com/news/?page=736 https://www.jikguard.com/news/?page=737 https://www.jikguard.com/news/?page=738 https://www.jikguard.com/news/?page=739 https://www.jikguard.com/news/?page=740 https://www.jikguard.com/news/?page=741 https://www.jikguard.com/news/?page=742 https://www.jikguard.com/news/?page=743 https://www.jikguard.com/news/?page=744 https://www.jikguard.com/news/?page=745 https://www.jikguard.com/news/?page=746 https://www.jikguard.com/news/?page=747 https://www.jikguard.com/news/?page=748 https://www.jikguard.com/news/?page=749 https://www.jikguard.com/news/?page=750 https://www.jikguard.com/news/?page=751 https://www.jikguard.com/news/?page=752 https://www.jikguard.com/news/?page=753 https://www.jikguard.com/news/?page=754 https://www.jikguard.com/news/?page=755 https://www.jikguard.com/news/?page=756 https://www.jikguard.com/news/?page=757 https://www.jikguard.com/news/?page=758 https://www.jikguard.com/news/?page=759 https://www.jikguard.com/news/?page=760 https://www.jikguard.com/news/?page=761 https://www.jikguard.com/news/?page=762 https://www.jikguard.com/news/?page=763 https://www.jikguard.com/news/?page=764 https://www.jikguard.com/news/?page=765 https://www.jikguard.com/news/?page=766 https://www.jikguard.com/news/?page=767 https://www.jikguard.com/news/?page=768 https://www.jikguard.com/news/?page=769 https://www.jikguard.com/news/?page=770 https://www.jikguard.com/news/?page=771 https://www.jikguard.com/news/?page=772 https://www.jikguard.com/news/?page=773 https://www.jikguard.com/news/?page=774 https://www.jikguard.com/news/?page=775 https://www.jikguard.com/news/?page=776 https://www.jikguard.com/news/?page=777 https://www.jikguard.com/news/?page=778 https://www.jikguard.com/news/?page=779 https://www.jikguard.com/news/?page=780 https://www.jikguard.com/news/?page=781 https://www.jikguard.com/news/?page=782 https://www.jikguard.com/news/?page=783 https://www.jikguard.com/news/?page=784 https://www.jikguard.com/news/?page=785 https://www.jikguard.com/news/?page=786 https://www.jikguard.com/news/?page=787 https://www.jikguard.com/news/?page=788 https://www.jikguard.com/news/?page=789 https://www.jikguard.com/news/?page=790 https://www.jikguard.com/news/?page=791 https://www.jikguard.com/news/?page=792 https://www.jikguard.com/news/?page=793 https://www.jikguard.com/news/?page=794 https://www.jikguard.com/news/?page=795 https://www.jikguard.com/news/?page=796 https://www.jikguard.com/news/?page=797 https://www.jikguard.com/news/?page=798 https://www.jikguard.com/news/?page=799 https://www.jikguard.com/news/?page=800 https://www.jikguard.com/news/?page=801